John and Craig welcome Liz Hannah (screenwriter of The Post) to explore where movies come from, be it real life, storytelling social media sites, or all-powerful comic book IP. How do these story sources affect the writer’s relationship with the material and with the audience? We also follow up on the meaning of “Jackman Shot” […]
John and Craig debate and defend one of the most-maligned elements of screenwriting: Exposition. How do you tell an audience what they need to know without being labeled a hack? We offer tips for getting viewers up to speed without them realizing they’re getting fed exposition. We also follow up on screenplay competitions, the psychology […]
In light of the dust-up over Coverfly, John and Craig discuss why most screenwriting contests are essentially useless and should be avoided. We then look at destructive fandom and ponder how today’s entitled enthusiasts might have responded to the classics. Plus we answer listener questions about the “gutters” between scenes, whether an employer owns your […]
John and Craig are joined by the writers of the some of the biggest superhero movies to talk about why these characters resonate. Andrea Berloff looks for the primal essence of Conan. Christopher Markus and Stephen McFeely discuss the challenge of bringing Captain America to a global audience. David Goyer talks about keeping Batman grounded even while Superman flies. Then the whole panel gets busy rebooting randomly-assigned superheroes.
I helped make a new iPhone game that’s in the App Store starting today. It’s the most absurdly over-produced version of Rock, Paper, Scissors you’ll ever see. Until the feature.
Great lesson in how comic books distinguish action, dialogue, and all the rest.