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Shazam

Shazam! It ain’t happening.

January 5, 2009 Dead Projects, Projects, Shazam

marvelBefore the holidays, I promised a post-mortem on Shazam!, the big-screen adaptation of the DC comic I’ve been working on since early 2007. In case you’re not familiar with the character, here’s what I wrote when I first announced the project:

Captain Marvel is a superhero roughly as powerful as Superman, minus the heat-vision and cold breath. What’s unique about the character is that in ordinary life, he’s teenager Billy Batson. Speaking the name of the wizard who gave him his powers (Shazam) calls down a magic thunderbolt, transforming him into the studly superhero. But he’s still a teenager in there.

If this to you sounds, “Like Big, but with superpowers,” then congratulations! You now understand Hollywood.

So that you may further understand Hollywood, let me briefly fill you in on what’s happened in the meantime.

I wrote a draft for New Line. Around the time I turned it in, there was a lot of speculation about whether New Line would continue to remain in business, but there was enough enthusiasm that the mini-studio ran the numbers and considered going into production before a potential actors’ strike. (The WGA strike hadn’t yet happened, but it looked inevitable.) Director Pete Segal was busy on Get Smart, costarring Dwayne Johnson, and rumors began building that The Rock would play Black Adam. A lot of people liked that idea, me included.

I would describe this draft as a comedy with a lot of action. It mostly centers on Billy Batson getting and learning how to use his powers, and discovering what happened to his parents that left him an orphan. One of the appeals of the project is that Billy is a comic book hero who actually reads comic books. Black Adam ultimately becomes the adversary, but he works much like Voldemort in the Harry Potter movies — a dark force to battle at the end, not a constant presence throughout. I wrote the draft I had pitched, and was very happy with how it turned out.

I got notes from New Line and the producers — mostly about set pieces, and keeping Black Adam from becoming too sympathetic — but before I could get started, the WGA went on strike. I couldn’t write, nor did I talk to anyone involved for 100 days.

When the strike was over, Shazam! was suddenly a Warner Bros. movie.1 The new executive at Warners said he agreed with the New Line notes, and told the producers I should go ahead with my rewrite. We weren’t on the official production schedule, but there were discussions about budgets and timelines. We were definitely Pete Segal’s next movie, and many of the stories coming out of the press junkets for Get Smart were about Shazam.

When we turned the new draft in to the studio, we got a reaction that made me wonder if anyone at Warners had actually read previous drafts or the associated notes. The studio felt the movie played too young. They wanted edgier. They wanted Billy to be older. They wanted Black Adam to appear much earlier.

(I pointed out that Black Adam appears on page one, but never got a response.)

I expressed my frustration that I’d wasted months of my time and a considerable amount of the studio’s money on things that should have been discussed at the outset. I asked for a meeting with the executive in charge. He and I had one phone call, then I got a new set of notes that didn’t gibe with what we had discussed. (The written studio notes, I will say, were well-considered. I disagreed with the direction they were taking the movie, but they were thorough and self-consistent.)

In retrospect, I can point to two summer Warner Bros. movies that I believe defined the real issue at hand: Speed Racer and The Dark Knight. The first flopped; the second triumphed. Given only those two examples, one can understand why a studio might wish for their movies to be more like the latter. But to do so ignores the success of Iron Man, which spent most of its running time as a comedic origin story, and the even more pertinent example of WB’s own Harry Potter series. I tried to make this case, to no avail.

I was under contract to deliver one more draft. So I took them at their (written) word and delivered what they said they wanted: a much harder movie, with a lot more Black Adam. This wasn’t “Big, with super powers” anymore. It was Black Adam versus Captain Marvel, with a considerable push into dark territory and liminal badlands like Nanda Parbat. It wasn’t the action-comedy I’d signed on to write, but it was a movie I could envision getting made. The producer and director liked it, and turned it in to the studio while I was in France.

By the time I got back, the project was dead.

By “dead,” I mean that it won’t be happening. I don’t think it’s on the studio’s radar at all. It may come back in another incarnation, with another writer, but I can say with considerable certainty that it won’t be the version I developed.2

Yes, that sucks. And obviously, I can only share my interpretation of what transpired. There were dozens of meetings and phone calls in which I had no participation. As a reader, you should certainly consider the possibility that I wrote shitty scripts they simply didn’t want to make. Because Warners controls copyright on them, I can’t put them in the Library for you to read yourself. So you have to decide whether to take my word on it.

The larger point of this retelling is to help readers understand that at every level in a screenwriter’s career, there are projects that simply don’t happen, mostly for reasons you couldn’t anticipate at the outset. I’ve had good experiences at Warner Bros. (Charlie and the Chocolate Factory, Corpse Bride) and bad experiences (Tarzan, Barbarella). My next movie is at that studio, so while I’m frustrated by the way they handled this project, I have no axe to grind. When they have a movie they want and support, they’re top-notch.

I got paid well to write Shazam, and I get to keep that money. The real cost is an opportunity cost — the other projects I could have written that might be in production now. More than anything, that’s one of the reasons production rewrites are so appealing to established writers: you know those movies are going to get made.

Also softening the blow is that I’m already writing a new project, one I might have had to pass up if Shazam had dragged on any further. The first half of 2009 is going to be very busy. So while I’ll miss Shazam, and the movie it could have been, I won’t feel too bad if this is the last post I ever write about it.

  1. Warners has a relationship with DC Comics that goes beyond the corporate kinship with New Line, so they apparently could have gotten involved even if New Line had remained separate. ↩
  2. Keep in mind that press releases often have little relationship to reality. The same week I found out that Shazam! was dead, Variety and several online news outlets ran stories about Pete Segal’s new overall deal with Warners, which highlighted Shazam! as his next project. I got several “Congratulations!” emails. ↩

Trifecta

November 28, 2008 News, Projects, Shazam, Videogames

The combination of family travel, lingering illness and Fallout 3 has kept me away from the blog this week, but I should be back to a normal schedule beginning Sunday.

There’s actual news, including my next writing project and an update (post-mortem?) on Shazam!. Plus, I really want to write something about this misguided memo from Thomas Kinkade reprinted in Vanity Fair. It’s a good cautionary tale.

(Update: Fixed spelling of Kinkade’s name. Thanks Matt Redd.)

Post-strike update

February 26, 2008 Projects, Shazam, Strike, The Remnants

Last night I went out for beers with my picketing team from the Van Ness gate. I hadn’t spoken with any of them since the end of the strike, so it was nice to catch up, and see them in clothes not specifically chosen for walking in the cold.

Remarkably, it was the first conversation I’d had about the strike in over a week. After three months of talking (and blogging) about nothing other than the AMPTP, the NegComm and picketing schedules, it’s surprising how completely the strike has vanished off the radar.

With the official contract ratification results due today, it feels like a good time to take stock of where various projects have ended up in a post-strike universe.

The web series

We’re finishing editing on the web pilot I shot at the start of the month. Once it’s done, the financiers will go off and look for distribution and advertising partners. If we can find the right combination, we’ll aim to shoot a block of episodes this summer.

Shazam!

I spent the weekend barricaded at the Disney Grand Californian working on the next draft of Shazam! I’d gotten the studio and producer notes just before the strike, so this was my first chance to address them. It was great having a three-month break from the script, because it meant I could look at it with fresh eyes.

There are some web reports out of WonderCon about a possible title change to something longer and more Harry Potter-ish. Nothing’s decided yet. Obviously, one of the challenges with the property is that an audience will automatically assume that the hero’s name is Shazam, when it’s not.1

Dreamworks project

When the strike began, I was halfway through the first draft of an unannounced project for Dreamworks, with a major star and director involved. Without being too specific, Something Happened unrelated to the strike which made it very unlikely that our movie could (or should) get made. So one of the first conversations I had after the strike was with the producer and director to figure out whether or not to proceed. After about 15 phone calls, many involving agents and executives, the decision was made to kill the project.

It was the right choice. While it’s hard to walk away from 55 pages, finishing the next 55 while almost certain that they could never be filmed would be even more dispiriting. As I write this, it’s not clear whether I’ll segue into a different project for the studio, or just write them a check for the money they’ve already paid me. Either way, I feel better getting to work on a script that is much likelier to become a movie.

Heroes: Origins

My hunch is that this spin-off series will stay in the deep-freeze for a while, maybe never to be thawed out. Tim Kring has said in interviews that the priority is getting next season’s plotline (“Villains”) ready for launch, as it should be. If Origins is resurrected at some point, I’d be happy to direct my episode.

  1. Shazam is the wizard who bestows his powers; the guy in the cape is Captain Marvel. For legal reasons, the movie can’t be called Captain Marvel. ↩

On the topic of old things sucking

April 9, 2007 Projects, Rant, Shazam

My post on Captain Marvel/Shazam! generated a lot of comments, both on this site and AICN, primarily because of a single observation…

If I were writing a dissertation on the evolution of the Captain Marvel character, [hardcover anthologies] would be invaluable. But I’m not. So every time I read one of these, I’m struck with the same realization I encounter trying to watch The Honeymooners or a black-and-white movie: Wow. Old things suck.

Was I deliberately exaggerating to make a point? Yes.

Was I baiting readers to write in? Sure.

Was I serious? Sort of.

There’s obviously an abundance of old things which not only do not suck, but are in fact spectacular: great works of literature, music, art, and movies which deserve to be called classics — and not just because they’re in black and white. We study them, we emulate them, because they are just so damn good.1

[kane]That said, for every great old masterpiece, there are a lot of non-masterpieces. And what frustrates me is when society insists on elevating and fawning over these non-masterpieces simply because they were part of some mythical Golden Age. To me, that includes The Honeymooners. Sorry. I can understand why it was groundbreaking, and the enormous challenge of creating a live show, and why it was seminal. But I don’t care. It doesn’t connect for me whatsoever, and I’m too honest to fake any interest in it.

Thus, to me, it sucks. Everyone is free to have his own opinion, at least until the corporate sponsors find out.2

I could have softened the blow by saying, “Many old things suck” or “Some old things suck.” But that wouldn’t be true to my experience. When I watch a classic film and have that holy shit, this is just as good as everyone says experience, that’s the glorious exception. That’s when I’m happy I’ve deliberately set my expectation meter low for anything older than I am.

Setting aside the implicit ontological paradoxes, most people I know would be curious to travel back in time. They’d love to meet historical figures, marvel at extinct animals, and experience daily life in an earlier age. But I’ve yet to meet someone who wants to travel back in time to watch TV. Imagine, you could watch The Honeymooners in its proper context, live, as it was made. Wouldn’t that be the best thing ever? No?

Of course it wouldn’t, because you live in 2007. The world has changed a lot since the days of Ralph Kramden threatening domestic violence against his wife, and you can’t pretend it hasn’t.3

And yet, time travel is exactly what some fans want out of an adaptation — to create a movie as it would have existed in an earlier era. To me, that’s foolish. You can watch The Honeymooners on DVD, safe in its nostalgic bubble, but to slavishly recreate the experience is cultural masturbation.

And yes, I said “masturbation” just to bait comments.

  1. And yet, when we emulate them too closely, the results are invariably disappointing. That’s a good topic for someone’s dissertation, so I won’t try to address it in a footnote. ↩
  2. Read the fine print on the parking garage stub. It’s a contract. ↩
  3. Yes, I know he was kidding. There’s a fascinating apologia on the topic, but you wouldn’t see Kevin James getting away with it today. ↩
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