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Scriptnotes ep, 389: The Future of the Industry Transcript

March 1, 2019 Scriptnotes Transcript

The original post for this episode can be found [here](https://johnaugust.com/2019/the-future-of-the-industry).

**John August:** Hello and welcome. My name is John August.

**Craig Mazin:** My name is Craig Mazin.

**John:** And this is Episode 389 of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

Today on the podcast we will be discussing nothing less than the future of the film and television industry.

**Craig:** Ooh.

**John:** With special guests to talk about the ongoing agency negotiations and a new initiative to bring the special magic of Sundance to more filmmakers around the globe. But first, Craig, I have to ask why have you destroyed my Twitter timeline?

**Craig:** It’s fun? Oh no, I know the answer to this. Because it’s there.

**John:** Argh. So here is what happened this last week is somebody asked like a screenwriting formatting question, or basically like was it a “we see” kind of question, or directing from the page, and tagged both me and Craig into this question. And then for the next week my entire mentions is nothing but this question and people responding to this question.

**Craig:** Well, I mean, we were joined by other writers like Rian Johnson and Chris McQuarrie and James Mangold and Beth Schacter and so everybody brought all of their people along. So there was a lot of interest in it. But you know, John, you can just say ignore conversation.

**John:** I can ignore the conversation. I should just ignore the conversation. I was curious at some points what people would say, but mostly I felt like we had talked about it so much on the air. That’s my frustration. I wanted to point people to the podcast and say like, no, no, we really have gone through this.

**Craig:** Yeah.

**John:** But for people who haven’t been listening to the podcast, and we could just sort of dispense with this in a little five-minute chunk, let’s talk through some of what came up in that thread and why it’s nonsense and how to move on past it.

So I think the initial question was the sense that are rules about what a screenwriter can or can’t put on the page and that it crosses some sort of line at which it is directing from the page. So classically things like, oh, you shouldn’t put camera angles there. You shouldn’t say “we see.” We shouldn’t do any of that stuff that is a director’s job rather than a writer’s job.

**Craig:** Right.

**John:** And the answer to that Craig is what?

**Craig:** That that’s the stupidest thing in history. Because for whatever reason, and I don’t know why they do this, a lot of these screenwriting gurus or sometimes sadly screenwriting professors will push this narrative that screenwriting follows the same sort of union divisions as like work on a set where an electrician can’t move equipment and a grip can’t plug something in. That’s not at all the case. There’s this feeling that somehow if we “direct” on the page we will be offending a director. No we’re not. And if they are offended, screw them.

Our job is to create a movie in your mind. That means of course we’re directing on the page. In fact, I would argue that’s what screenwriting is. It’s literally directing a movie or a television show on the page. So, this comes up all the time. Now, of course, of course, two things we’ll get back all the time. One is that a lot of amateurs will overuse things like stage directions, camera directions, and so on. Of course. You can do anything poorly. They also write dialogue very poorly, but we’re not saying you shouldn’t write dialogue.

Secondly, people will say, “Well OK, that’s true for you guys because you’re established.” Let me ask you something, John. Before you were established did you ever write “we see” or “close on?”

**John:** I 100% did. It does not matter sort of where you are at in the industry. You don’t cross a threshold in which like suddenly you can do anything on the page, where there’s a certain set of rules for what’s on the page before a certain point. And as I was scrolling through these things and not trying to engage with the conversation, I would see people saying like, “But you don’t understand, it’s harder for a young writer.”

**Craig:** Ugh.

**John:** “Or for a writer of color or for other people.” That can all be true. That can all be true that it’s hard for people in different circumstances to do stuff, but that does not change the words on the page or sort of the rules for the words on the page and the over-insistence on a set of rules that someone made up at some point. So that thing your screenwriting professor taught you about you can’t do that thing, always question it.

**Craig:** Always. Always. And whatever makes your circumstances uniquely difficult, the one thing I can assure you is that it’s not that you’re not able to write “we see” or “push down” or “tilt up” or “pan right.” None of that is a problem for you. We did hear quite a few people say that their professor at – or professors at Chapman, I guess it’s the dodge school, just sort of laid out this orthodox you cannot write any of these things and if you do you will fail.

So, I want to go there. [laughs] And I just want to say like, what, you can’t tell them – that’s malpractice.

**John:** It’s silly. So, here’s the best counter example I can offer to folks is that one of the best things that’s happened in the last 10 years is that all of the Academy nominated scripts are available online. You can find a PDF of every screenplay for pretty much every movie that’s been nominated for an award.

**Craig:** That’s amazing.

**John:** So read these scripts. Read these scripts and you will see that they are full of things that professors might call directing from the page. And then the next person will rush up and say like, “Oh, but it was a writer-director so it’s OK for that writer-director.” It’s not any different. There is not one standard set of rules for how it all has to work. You can do stuff in the scene description that creates the experience of watching the movie. That’s all you’re trying to do. And if to do that you end up saying “we see/we hear,” if you end up invoking a sense of angles or like shots, that’s fine. That’s good.

There’s clunky ways to do things and so we are totally not arguing for clunkiness. We are arguing for the best way you have to express what it is that would feel like to be in that theater experiencing this movie.

**Craig:** I wonder why film schools that are so invested in pushing the auteur theory are also apparently invested in convincing us that directors should be feared even when we’re writing on the page. Huh? Huh? Hmm. Pfft.

**John:** Pfft.

**Craig:** Only in academia could something called the “auteur theory” not refer to the actual person authoring a movie. Oh my god. Don’t even get me going.

**John:** Yeah. Now, let’s talk about sort of what things are useful to learn as you’re reading through these screenplays. Because hopefully you are taking advantage of this wonderful time we live in that you can just read all these screenplays. It used to be so difficult when Craig and I were starting. You would trade scripts will people and you would actually have to physically copy scripts and stuff. Now it’s so easy. So you have all of these resources.

I would take a look at how are they conveying the information that they want the reader to get about what the movie will feel like. How are they describing how characters are interacting with their space? How are screenwriters describing what you will be seeing and what you will be hearing in that scene? Look for how they’re doing that and you’ll find there’s different techniques. And different writers will have different techniques. It’s OK to use multiple techniques. It’s OK to use whatever works best for you. A voice is partly deciding what the things are that you’re going to focus on.

**Craig:** Right. Right.

**John:** That’s great. So find what works for you. Experiment. But don’t just be beholden on someone’s rules that you cannot do X, Y, or Z. Quentin Tarantino, you know, labels the kinds of cameras and angles he’s using. He really wants that very specific classic cinematic feel on things. So he and James Cameron will both reference cameras and specific lenses at times. Great. If that works for them, if it gives you a sense of what it feels like more power to them. That doesn’t mean that you need to do that, that you have to do that, or you can’t do it. It just means that is a way of conveying what something is going to feel like.

**Craig:** Amen brother.

**John:** All right. So this is going to be an unusual episode for us because generally when Craig and I are recording an episode we are on Skype together and it’s all kind of happening largely in real time. This episode is going to be cut together from different conversations that we’ve had over a couple of different days. And so when we come back from this break we are going to be sitting and talking with Chris Keyser about the agency negotiations.

And we’re back. Chris Keyser is a writer and showrunner whose credits include Party of Five, Tyrant, and The Last Tycoon. He’s also a two-time former WGA president and frequently leads the MBA negotiating committee along with David Shore and Meredith Stiehm he’s leading the negotiating committee for the ongoing talks with the agencies. Welcome back, Chris.

**Chris Keyser:** Thanks John.

**John:** It’s nice to have you here. So I think last time you were sitting talking with us was about an MBA negotiation a couple years back.

**Chris:** I only show up for–

**John:** Ah, he’s here to talk through stuff. But let’s recap what’s happened so far with the agency stuff because it’s been a while. So the guild met with members about the issues regarding agencies as we came out of the last MBA negotiation. So you led the last MBA negotiation. What were those conversations? You were just sitting down talking with members about where they felt the industry was at?

**Chris:** Yeah. We talked about a bunch of different things and the pressures on writers and one of the conversations was about the way in which the relationship between writers and agents might be affecting the downward pressure on writer’s pay for example in television and features. Or the inability of feature writers to actually solve some of the pernicious problems.

**John:** So, every three years we have to negotiate with the studios and that’s called the MBA, but what I wasn’t aware of until I joined the board is that there’s also an agreement with the agencies called the AMBA. And we negotiate that once every–?

**Chris:** Well, it’s been 42 years I think.

**Craig:** That’s a normal cycle. Yeah.

**Chris:** I think it’s like six times, or seven times Brigadoon.

**John:** Yes. So it’s a crazy document. It comes in this yellow folder. And it is not – you try to read it and it doesn’t make much sense because it’s describing a time that is so different from what we’re in right now.

**Chris:** Right. By the way, can I back up for a second and just explain? You know, the guild is the legal representative of writers. The guild in fact is the only organization that has the legal authority to negotiate for writers. But because writing is not the same thing as some other professions because writer’s salaries vary based upon their experience and their success, the guild has allowed individual contracts to be negotiated by agents. In order so that we franchise those agencies. And that franchise agreement, the AMBA, which they have to sign on to, permits them to negotiate for individual members. Similar thing happens in the sports world and a few other places.

**John:** Yeah. The most analogous situation is if you’re a professional football player or professional NBA player you have a union, but you also have an agent who is negotiating for you above those minimums.

**Chris:** Right. So we negotiate for minimums. We negotiate for pension and health and certain working conditions. The things that unions usually do. And the agents are changed with negotiating over scale pay for our members.

**John:** So in your conversations with members you’re saying some of them felt like the agencies weren’t doing their jobs in negotiating those above scale things?

**Chris:** Exactly. Exactly.

**John:** So in order to change this agreement, this franchise agreement the AMBA, we had to give a one-year notice. Part of the actual existing agreement was that you had to give a one-year notice. And so we had these member meetings and then we gave notice to say that we would like to renegotiate this agreement. And then nothing publicly happened for a very long time. So–

**Chris:** Well there were member outreach meetings through last year. David Goodman, the president of the Guild.

**John:** But that was before we signed–

**Chris:** In and around.

**John:** Yeah. Around that time. And then we sort of went quiet because there was kind of nothing to do publicly because you didn’t want to have a protracted conversation when there was not actually a thing you could solve or fix at the moment.

**Chris:** Right. And we were spending that time, the guild was spending it’s time – you know because you were on the board – spending your time thinking about what the new AMBA should look like, what specific requests we would have at the agency to sign onto. I guess requests is the wrong word.

**John:** What we were looking for. What the actual outcome was that we wanted. And so then we started the member meetings and that’s been two or three months. We talked with the captains. We talked with screenwriters. We had this big meeting at the Sheraton Universal a couple of weeks ago with like a thousand people.

**Chris:** 1,500 writers have shown up. Maybe more at this point. It’s a fair percentage of the guild.

**John:** And the public goal was to really talk with every member about sort of what was going on.

**Chris:** Right.

**John:** And so then at those big meetings and smaller meetings we had – David Goodman would read his speech. That speech is probably out now for everyone to see or to read. And there’s more details specifically about what we’re asking the agencies to sign onto, sort of what we would like the agreement to look like. Plus there should be some FAQs out answering a lot of the questions that you and I get. So we end up getting emailed a lot of questions and so that’s been really useful because we can talk to members about sort of what their concerns were, but now there’s FAQs that can really answer a lot of that stuff.

**Chris:** Exactly.

**Craig:** And I think that’s good language that you’re saying what it is that we’re asking them to agree to, because in a very real way this is the opposite of how things go with our negotiations with the AMPTP. In those negotiations we’re asking a concern to give us stuff. And in this negotiation, whether they know it or not – and I’m not sure they have yet come around to absorb this – the agencies are asking us for something. We’re not asking them for anything. They’re asking us. They’re asking us to be allowed to represent writers. So, we’re kind of in charge. Well, in charge, I think anybody that’s in the giving side of a negotiation has a little bit of a built-in upper hand.

**Chris:** That’s right. I mean, in this case we get to say what’s in that AMBA. And if they don’t sign on to it, they are not permitted to represent members of the guild.

**Craig:** Right.

**Chris:** Whether we can’t – what we decide to ask them to sign onto depends upon what the membership votes to, you know.

**John:** So there can likely be a vote sometime at the end of March about stuff, but we’re not there yet.

**Chris:** We should get back into that. We should be clear about what that means, what the vote is going to be about. But that probably takes a little bit more conversation about how we get to the point of that vote.

**John:** So at some point there could be a vote from the membership asking whether we want to sort of impose this agreement. Basically–

**Chris:** Let me put it this way. So right now we’re in the middle of negotiating with the ATA, which is the organization that represents talent agencies. A number of those meetings have taken place already and they will continue to take place between now and the April 6 expiration of the AMBA.

In those negotiations we’re trying to hash out exactly what the terms of the AMBA will be. If those negotiations do not provide us with a fruitful resolution it’s within the guild’s right to impose a code of conduct, much like the code of conduct that professional sports unions have imposed on agents there. And David Goodman for example mentions that all CAA agents who are part of their sports management group they all sign on to the player’s association code of conduct.

The vote by the membership at the end of March will be to approve the code of conduct, say we should adopt this code of conduct onto which the agencies must attach their signatures.

**John:** So what is the single issue that is at the heart of this discussion/negotiation?

**Chris:** The heart of the conversation is about conflict of interest. The idea that the agency practices have ceased to align their economic interests clearly and solely with the economic self-interests of the writers whom they represent. And that’s a fundamental problem.

**Craig:** And so for people, I think a lot of people probably have a general sense of how this is supposed to work. Agents represent writers. Agents get writers work. They are allowed to do that by the very power that this AMBA grants them. And then whatever the writer earns, the gross, the agent takes 10% of it. Seems very simple. And in fact they used be known as ten-percenters.

And so the more the writer makes the more the agent makes. But as it turns out that simple reality isn’t really the reality at all.

**Chris:** No, in television in fact essentially the standard method of payment now for agencies is to take what they call a packaging fee. And that packaging fee is tied both to the license fee of the show and ultimately the profits the show produces. So the agency makes – and we talk about this and if you read or have seen David Goodman’s speech he’s pretty explicit about this – 3, 3, and 10 is the standard formula. They make approximately three percent of the upfront license fee for a show, although that’s negotiable, somewhere usually between $30,000 and $100,000 an episode. There’s three percent of the backend that’s differed that is not often collected by them. And then 10% of the adjusted gross.

**Craig:** And that’s great information, but again just to sort of simplify it for people what we’re talking about with these packaging fees is instead of the agents taking 10% of what we earn as writers what they do is they don’t take any commission from us. Which, ooh, great, we get to keep that 10%. Except, what they are getting in return is more than that from the studios that are producing the television shows.

**Chris:** That’s right. And in fact they make deals specifically with the studios and in our budgets we see the results of studios that are made independently between the agencies and the studios, often without the writer knowing about it, that identifies what the agency is going to get. And what they get is not tied to how well we do but how much money is spent on the show on the one hand and how much the show makes on the other.

**Craig:** Correct. Essentially in this arrangement rather than the agency being concerned, financially at least, with the amount of money their client is earning, what they are concerned with is the amount of money the show is earning, meaning the amount of money the studio is earning. So suddenly their interest is in aligned with the studio’s performance, not their own client’s.

**Chris:** Exactly.

**John:** Now, I want to separate out two terms that I think get conflated a lot and we really need to think about them as separate complete concepts. So there’s packaging which is a verb. And what packaging really means is that you have a writer or a script. You have a piece of talent like an actor. You have a director. And sometimes agencies or management companies will put these elements together and that will be a package. And through this packaging process they create value because they can get more for that client, they can get more for the writer, they can get more for the director because they have a full thing together. They have a script, they have a director, they have an actor. They can sort of sell that on the town and get good money for everybody.

That kind of packaging is good. That kind of packaging can help a writer get his or her script out there in the world. It’s attaching that piece of talent. It’s attaching that director. That kind of packaging we don’t really have a big issue with. The problem is the noun of packaging fees. Packaging fees is that 3-3-10, or is that other cut that the agent is taking that is not related to a person’s commission. It’s not that 10%. It’s a special fee that they’re getting for the work that they’ve done to put this thing together which in some cases is really kind of no work at all.

**Chris:** Yeah. Maybe no work at all. And even if it’s a good deal work, the argument you would make or certainly used to be made is every person you add to that package, every attachment you make of talent you get 10% of that individual salary. So you have a writer, and a director, and an actor, maybe a couple of actors on a show. You get 10% of all of their salaries and the total of that is how much you ought to make for a show.

Here’s a thing that gets complicated for us because one of the arguments that the agencies are making back to us and are almost certainly making to their clients individually which is this: you want to eliminate packaging, which means you want to eliminate our ability to make your shows more valuable in the presale moment by attaching talent to it. What they’re essentially saying is if you don’t pay us the outside fees we’re not going to do our job. It is essentially the same thing they’re saying to the studios which is – and here’s the reason – why do studios pay these packaging fees? They don’t need to pay the exorbitant packaging fees. They pay those packaging fees because in a sense the agencies have said we have all of our talent corralled behind a fence. If you want access to them in order to get access you need to pay a kind of ransom. You need to pay a packaging fee to us which is over and above what we would make from the show.

Now they’re saying to us if you don’t allow us to charge the studios that exorbitant, over scale compensation we won’t actually do the work of attaching your script to a writer or a director. Well, if they don’t do that what else are they doing?

**Craig:** Ah-ha. Exactly. I mean, look, when we are wooed by an individual agency – and I’m talking about the big ones. So the big four agencies that we talk about in town here are CAA, WME, UTA, and ICM. When they’re trying to grab somebody from say CAA to go over to William Morris, but it’s Endeavor, but it’s always the same – look at all the other people we have. We can help you get your movie made. We can help you get your television show on the air because we have all these other people. They don’t say, “But only if you accept a circumstance by which we may make more money off of your work than you do.” They don’t mention that.

And the interesting thing about the circumstance is they are free I suppose to engage in this kind of extortion with the studios because the studios don’t have necessarily any kind of legal gun to the agencies’ heads. But the agency does apparently have a legal gun to their head behind held by us. And their behavior I think up until this point has been to essentially ignore that face. And so we’re entering this fascinating and somewhat disquieting period where the way that things have been going for decades is now suddenly not just being threatened to be toppled over the way that for instance a strike may topple over the labor market for who knows up to a year or something like that at most, I suppose. But permanently. We may permanently topple a kind of bedrock manner in which the business operates because packaging has been going on for decades as well.

**Chris:** Yes. That’s true. You said a lot of things and I want to comment on all of them, but now I can’t remember the first few you said.

**Craig:** That’s how I do it.

**Chris:** Exactly. Let me say a few things about that that strike me. The first one is this. Those packaging fees they’re requiring, they are doing that because they claim to be attaching actors. Now what work are they doing for actors, for example? It may be that as a writer I can bring my script to the agency and that agency can say we’ll submit this to the studio. That’s the job we’re going to do for you. If you want us to do more you have to pay more for that. I don’t think that’s true.

But what do they say to the actors? We’re not going to introduce you to a particular project.

**Craig:** That’s crazy.

**Chris:** What is that work that they’re doing? I don’t think it’s anything at all. The other thing we should say by the way is that packaging is more insidious than packaging fees and the system by which talent is corralled and then packaging fees are assessed on the basis of having that talent in your stable can be very detrimental to writers because – and you probably have had this experience, both of you. If you are at one agency looking to for example attach a director from a different agency, or an actor from a different agency, what you end up with is a lot of resistance often from that agency because they’ll end up having to split the packaging fee.

And so I just heard another story just the other day of a writer who said my project is being delayed because of a contentious negotiation between two agencies about who is going to get which packaging fee. By the way, splitting of packaging fees belies the entire notion of packaging because it means you’re not even attaching two things. Two different agencies are attaching pieces of talent to it.

**Craig:** Exactly. They have something called a half packaging fee, which tells you everything. What you’re kind of getting at is there’s absolutely no service that agencies can provide in return for this packaging fee that they cannot and should not provide just in return for the normal 10% of our earnings.

**Chris:** Right. What writers need to be aware of though is they’re going to hear this argument back. They’re going to hear the conflation of packaging fees with packaging which means attachments. Here agencies say to them you’re going to be a big risk for ending packaging fees because it means you’ll no longer have the advantage that you had by signing on with CAA, WME, ICM, or UTA and having access to this other talent. That’s not true.

**Craig:** Of course not.

**Chris:** Business itself will take care of that. The studios and networks that want movies and television shows made need the actors and writers and directors attached to each other. And so if those particular agencies refuse to do it except for an outside fee, someone else will do it for them.

**John:** So, the idea of packaging fees has been around for decades. That’s not a new thing. But what is relatively new is producing. So this move by talent agencies to really become direct producers of material. And so the notable ones in town right now are probably Endeavor Content which is related to WME, wiip which is related to CAA. So they are affiliate companies. They are not the same company. It’s not literally CAA producing, but they are very closely connected companies.

And to be clear the problem isn’t with those companies, it’s with really any move by an agency where they are directly owning content. Where they are competing with the studios for content. And puts a writer in a situation where that thing you write may be owned by your agency. Where you are actually an employee of your agency rather than them being an employee of the writer.

**Craig:** I mean, can you imagine? That’s exactly why the law that allows agents in California, the Talent Agency Act, that allows them to represent us – so they need two things, right. They need the Writers Guild to allow them to procure employment on our behalf. And they also need the state of California to license them to procure employment on our behalf. And in exchange for that right, that exclusive right, they get two limitations. One is they can only change 10%. And the other is they cannot be financially interested in the employment that they’re procuring for us.

**Chris:** Right.

**Craig:** What they’ve done is they’ve set aside these little side companies, but I believe the first time I ever heard of this was I think MRC, which was tied into Endeavor, I think, maybe even before it merged with William Morris, and all sorts of alarm bells went off in my head. But it is spreading now like Kudzu. This is not a good thing for us as writers at all.

**John:** Well let’s list some upsides, because sometimes you’ll hear upsides. That they’ll say like these are the good reasons for having these affiliate companies.

**Chris:** We hear a lot of writers talking about the fact that they’re getting better deals. The agencies themselves say we’re more generous in our backend. We often for example in television have less onerous spend requirements. All of these kinds of things.

**John:** We’re already your friends. We’re already on your side.

**Chris:** We just want to provide new opportunities.

**John:** Our clients are asking for these opportunities and we’re providing these opportunities.

**Chris:** And you don’t need to take it if you don’t want it.

**John:** Absolutely. And sometimes they’ll say like well we require that you have an outside attorney to review the deals. So those are things that they are saying. The downsides are also pretty obvious. So you can fire your agent. It’s very hard to fire your boss. You are competing with them for IP sometimes. Like if you want that book they may own that book. And so you’re actually in competition with them for the things you’re trying to buy.

**Craig:** Right.

**John:** And it’s also just the most classic conflict of interest possible. Something that David Goodman says in his speech is you wouldn’t want Peter Roth negotiating your salary. And that’s ultimately where you’re kind of getting to.

**Chris:** Right. I would make two arguments about this, one on either side of it. On the one had we’re fully in favor of the idea of more buyers, more people making content.

**John:** 100%.

**Chris:** They just don’t need to be our agents. And those studios that they’re forming, they can exist if they want as long as they are separate from – really separate from – our agencies. In the same way that MCA in the 1960s, in 1962, the largest talent agency in the country–

**Craig:** Exactly.

**Chris:** Was forced by the justice department to choose between its talent practice and becoming Universal Studios. And they chose to become Universal.

**John:** And what happened to all those agents? They became agents somewhere else. That agency business kept going. But they separated completely.

**Craig:** Or they moved on to become producers. And Lew Wasserman, who was the head of that talent agency became the head of Universal and in many ways became even more powerful. And that’s fine. You can do it. You just have to do one–

**John:** That’s fine. We’d love another studio.

**Craig:** Yeah. Just one or the other. The whole reason that writers, actors, and directors want agents is not just merely to do the formality of being a buffer between us and the people paying us, because lawyers can do that pretty well. It’s because we need people who understand aspects of the business that we don’t necessarily understand or are as invested in. Giving us counsel. What would be the right job to take? Who would be the right person to work with? What should we avoid? How far should we push it?

All of these things are what we agree to pay 10% for. And behind that is the theory that their bargaining acumen will also pay for that 10% because they’ll be able to bargain that much more than we could on our own. But, if they are involved in the production of the work we’re doing there’s absolutely no reason to think that nature and quality of the advice that we’re getting isn’t going to be infected by this very different role. Essentially we are asking them to manipulate us for their benefit instead of ours. Whether or not an individual agent does so, you won’t know. And that’s the problem with conflict of interests.

**John:** There have been so many times in my career where I’ve run into a situation on a project with an employer where I’ve had to go to my agent for help. And I needed that agent to be a separate person who had my back and didn’t have the other person’s back. And that is a crucial role for an agent to play and I just don’t know how you play that role when it is your own agency that the person is working for.

**Chris:** Right. I think the risk for us though is that at least early on these studios may be offering pretty good deals. You know, maybe even loss leaders.

**Craig:** Well, I don’t exactly–

**John:** They may be offering more backend. I think it’s good to have outside people who want to spend some money and build stuff up because that’s good and it can help push other deals up or help push other studios to try to match those deals in order to attract talent. So outside folks, fantastic. And Endeavor Content, the wiips, they have outside money because outside money wants to make stuff. They want to make content.

I think that outside money would find a way to do it that’s not through these two giant companies.

**Craig:** Now, I want to ask you guys something. What do you think they say to outside investors who are considering investing in Endeavor Content or wiip? What’s their big selling point do you think?

**John:** They have access to all of the best talent. All the best writers.

**Craig:** Bingo.

**John:** The best directors. And the best actors.

**Craig:** There is literally – there is nothing else, literally nothing else, they have to offer that would distinguish themselves other than that. So one of the things that I think we are all struggling with right now is that as this kind of creep has occurred, right, where it started a little, and then a little more, and a little more, what’s happening is the people that are supposed to leverage our talent and our efforts into more for us are leveraging our talent and our efforts into more for them. And I do not like being somebody that’s being – like I famously told this story. The way I found out that CAA was packaging Chernobyl, I did not know. I literally didn’t know.

What happened was one day I got a check from CAA. And I didn’t know why. And I think a lot of people get a check and they’re like, yay. I get a check that I didn’t ask for and I’m like, mm-hmm. Somewhere someone is taking advantage of me. And that’s how I kind of delved into this world of packaging. And in the end what concerns me more than anything is that they are using us. And on a principle level it’s driving me crazy.

**Chris:** Right. I think that our big challenge is to remind writers of exactly what you’re saying, Craig, which is that their value is inherent in themselves. That it doesn’t come from the agent who represents them. As generous as that moment was when that first agent said I see something in you, ultimately it is our talent that’s making the profits for these studios and for the agencies. And while when we negotiate with the companies at the MBA we have to respect the fact that capital and the risks they take give them some real reasons to push back against us. In this case the agencies have nothing but us. There is nothing of value. The leverage is our leverage and not theirs. But it’s hard for writers to think of it that way. In part because the agencies have cultivated a kind of aura of – we talked about – and people talk about this all the time – that we work for them. You said it yourself. You got your check from your agency. It said CAA on it.

**Craig:** [laughs] Yeah.

**Chris:** You walked into their palace.

**Craig:** Did not like that.

**Chris:** Nicer than any office you’ve ever had. And the feeling that you get from that is I’m working for them.

**Craig:** Right.

**John:** Now, Chris, you also lead our MBA negotiations often, so I want to sort of both combine and separate out a little bit of stuff that’s happening here, because I think what’s also true is that at this moment we are in a really strange place in the industry and time, where we have consolidation of these mega corporations. We have Netflix really upending sort of how things are done.

Agents will argue that this is the wrong time for this fight because now more than ever we all need to be working together to confront the challenges ahead of us. So what do we say to agents as they propose–?

**Chris:** I entirely agree. Now more than ever we need to be working together. But we need to be sure we’re working together for this. It is a time of very great risk and therefore writers cannot afford to have studios looking to take advantage of us in whole new fresh ways. And agencies who are conflicted and make their profits off of the success of our shows rather than our own success.

**John:** We want to be rowing in the same direction. And I don’t feel we are.

**Chris:** The fact that this is antagonistic to whatever extent it is is because this has gone on for a long time and it’s hard to make change. But in the end we see agents as our allies, true allies, are what we need. So we’re working in that direction. But I want to say this about the MBA negotiations in relationship to the AMBA. Because in the long run although we’re all upset about the thing that smells bad about our agents using our leverage for their gain, and the fact that they are almost certainly violating their legal obligation as fiduciaries to us, maybe, both California statutes that require them to do that and we will find that out in time. There have been economic consequences to the fact that the agencies have behaved the way they have. And one of the things that we realized is that as we push writers to take risks in our MBA negotiations to shore up their salaries, to increase minimums, to decrease spans so that their above scale is not driven toward minimum we’re losing what we gained in those MBA negotiations because the above scale negotiations that our agents are doing has consistently failed to keep up.

So, in the last decade or so while the industry is expanding, while company profits are skyrocketing, while as far as we can tell from all the outside evidence because their books are closed agencies are doing better than ever, writers are doing less well. And our writer surveys that we sent out in 2016 and 2018 prove that. In television over a period of time at one point writer above-scale income went down 23%. That’s what concerns us. Because when agencies say, “Hey, this is fine. Yes, we’re getting a lot out of this but periodically you save the 10% on your commission and you’re doing OK. You should be quiet about it,” we need to think good and hard about whether we’re going to ask writers to do something that’s actually ultimately going to be in their financial best interests.

**Craig:** That is a really important point, because I think a lot of people might say, OK, hold on a second. The people that are kind of getting ripped off the most are the showrunners because what’s happening is the agencies are converting the showrunner’s work into these massive profits that otherwise would go into the showrunner’s pockets but they’re not.

Let’s say I’m a rank-and-file writer. I’m a staff writer. And honestly I’m not getting any of those anyway. And I am not having to pay 10%, so why am I going to be cannon fodder for these rich showrunners? And to that I always run this little experiment. You are on a show that your agency doesn’t package. And the studio calls your agent and says here’s the thing, we want to bring back Chris but we’re a little squeezed on budget this year so we want him to take a pay cut. What does your agent do? I’m going to guess says, no, and fights. Because her money comes out of your money.

But if they do package and the studio calls and says, listen, we’re on the fence about bringing this show back. We need to reduce. Can you convince Chris to take less money? Why wouldn’t they say, sure, I can do that? Because their money comes from the continuity of the show, not you.

This absolutely impacts rank-and-file writers. It’s really important that they know that this is not about making sure that showrunners get their pockets stuffed with even more money. It’s about protecting their ability to be represented effectively by their own agents.

**Chris:** I think that’s right. That’s right. Each constituency in the guild is affected in a different way. Showrunners affected because their backend may be hurt. Showrunners may be affected because their inability to access talent across packages is hurt. But the rank-and-file members are hurt because their agents, they have been unable to defend their quotes because by and large in agencies whose money comes from packaging fees rather than the specific weekly income of writers are either less inclined to push for that or more inclined to rollover on studios who say we’re sorry that’s just all there is. By the way, that’s another thing we have to deal with.

We have to deal with these myths on how that in eras of rising budgets for shows and for movies that the only thing set in stone is how much money writers can make and there’s no one out there who can get us a single penny more. These agencies who have defended their own packaging fees without any reduction over all these decades somehow will be entirely incapable of budgeting those writers.

**Craig:** Great point.

**Chris:** And, by the way, that’s true for screenwriters as well.

**John:** Absolutely, so let’s talk about screenwriter issues, because packaging does exist in features. It tends to be much more invisible because it happens as part of foreign sales. It happens as part of an early gathering of talent. It’s more complicated and it’s hard to sort of see it at times. And there will be times where you have sold a movie and not even realize that it is a package. So it is confusing on that level.

But there’s fundamental things that you also rely on your agent to do like to protect you from abusive employers, or for like that ninth revision on a script that you thought you turned in. So, a lot of the work that I’ve been doing with the screenwriter subcommittee this last year for the WGA has been doing stuff that we kept saying like isn’t that the agents’ job? And it is the agents’ job but they’re not doing their jobs and so we’re trying to sort of make up for the agents not doing their job. So when we do our campaign for No Work Left Behind, we’re just encouraging people like don’t leave that stuff behind. Your agent should be the one who is telling you not to do that stuff because agents should know that it’s a terrible idea, but that they’re not actually communicating that. So they’re telling you to, oh sure, go on, send in that treatment, do that free work for people. It’s ridiculous.

And then this is the second thing we implemented this last year was the Start Button. And so the Start Button is a way of tracking like this is when a person started on a project. This is when he turned in a draft. All the stuff that we built, the system we built to track especially feature projects and the steps you’re going through on a feature project we built that because screenwriter contracts were not being sent through from the agencies the way they are supposed to be sent through. If we had all the contracts we wouldn’t need to have the Start Button at all because we would see where people were at in their drafts and be able to figure out, OK, are they getting paid on time?

**Craig:** And there’s always been a certain built in conflict of interest that’s unavoidable simply because your agent represents 30 different writers let’s say. So there’s only five studios. If they push it too hard on your behalf they may lose out on another client’s behalf. So there is always a little bit of a balancing act there.

I personally–

**Chris:** Craig, let me tell you a story. A bunch of years ago, about five years ago, the guild tried to institute a policy by which the agencies would agree to send us the invoices for contracts when drafts were done. And we actually met with all the agencies and they all agreed to do that. And we said let us be the bad guys. You don’t need to do it. We understand. We’ll do it. We’ll actually consolidate those things and we’ll go back to the studios and say here are the writers you haven’t paid on time. We’re going to collect the money that’s owed in interest.

And almost no one ever followed up. Even when they were not actually going to be implicated in it, we just couldn’t get their energy up for–

**Craig:** They don’t care. In the end, that’s not really their gig. I will say that I’ve never – whether or not there have been packaging fees associated with a script that I’ve written that’s gone into production, I’ve never not paid commission. So I suspect that that hasn’t necessarily impacted me. But one of the reasons that I think this is becoming a much larger issue now and one that the agencies can’t simply skate by on is that the divide between features and television is collapsing. Not simply because there’s so much television production that a lot of feature writers are also dabbling in television like I am. But because the nature of what is theatrical and what is television is smooshing together into one thing.

So, at this point now this issue of packaging fees ultimately impacts everyone. And I do think that A-list feature writers have a really interesting role to play here. Because for a long time our relationship with our agents was not and has not been tainted by this. We have the ability to start talking with our agents in a kind of clean way that isn’t soaking in a certain amount of recrimination and regret and say, “Listen, going forward this makes sense. How do we get you guys to kind of get your colleagues come around to be the kind of agent that you have been for me in features?”

**Chris:** We’re having a conversation and we’re being pretty tough on the agencies here. And they deserve for us to be tough on them after all these decades.

**Craig:** Yes.

**Chris:** That’s not the same thing as saying those things about our individual agents. And it’s hard to hear somebody say, hey, this is an attack on a system that has not actually played out in your own personal economy. I’ll say a couple of things about that. The first is in cases of all guild action this is not really about our individual experiences. This is about systemic problems. And trying to solve a problem for the membership as a whole.

The fact that you have a wonderful relationship with your agent is not a counter argument against the fact that the system as a whole is disadvantaging writers. And even your wonderful agent, by the way, has not succeeded in ending the scourge of late pay and free rewrites and one-step deals or the downward pressure on income both for screenwriters and for most mid-level writers in television. They haven’t been able to buck that trend.

They do however work if you are represented at one of the big four agencies for companies or they are partners in companies who make massive profits off a system that takes advantage of writers. They take that money home. And so that friendship that you have with them, as meaningful as it is, it comes with an extra price that you’re paying that they’re not paying. And that can’t go on forever.

**Craig:** Yeah. And normally in those circumstances the people that we call are our agents. And so in a strange way what I’m suggesting in particular for feature writers because as you know that’s the drum that I will bang forever is just making sure the Writers Guild continues to fairly and properly represent its feature writer segment is talk to your agents. Have the conversation. And be armed with all the facts that we’ve given you here. And if they say something that contradicts it write it down and then talk to the guild about it. But have the conversation.

I think it’s important that we all start talking about it, because the more we talk about it I think the more they’re all going to feed back upstairs that this is a thing. Because what I don’t want is for these talks to be so unproductive as to ultimately end up sliding off the edge of a table. There is a certain value to a stable working environment in any industry. And there are great costs. And great costs to upending an apple cart so thoroughly.

So, talk to your agents. I think that’s really important.

**Chris:** And then privately be OK with your own anxiety about this.

**John:** That’s what I think is crucial, too. That’s the takeaway I lead with a lot of people is that I think it’s OK to feel unsettled because it is so different. I mean, you have a relationship with your own agent which is different than you have with a studio executive or any other thing. So it does feel different going into this because when you go into a MBA negotiation, you know this as well as anybody, that it’s going to be a range of outcomes. We’re going to ask for X. They’re going to say Y. And we’ll meet somewhere in the middle.

This is going to be a big change sort of no matter what happens here. And six weeks out we can’t tell you exactly what the world is going to look like as this all shakes out.

**Chris:** Right. No one will be asked to walk off a job.

**John:** No.

**Craig:** That’s right.

**Chris:** We don’t face that kind of risk. But we face a real anxiety in putting under stress what may be for many of us are most secure relationship.

**Craig:** Correct.

**Chris:** In the business. That’s no small thing to ask. And by the way John you and I, we’ve been dealing with this for a year, coming to terms with it. But many of our members, they’re just hearing about it for the first time. And even in MBA negotiations it takes a while to process what exactly is being asked of you. What are the gains?

**John:** I always try to remind myself of that, is that when people say like, “Oh, this feels so sudden and so rushed,” I’m like this has been 16 months. But if they hadn’t come to one of those initial things a year ago and they’re only just now hearing about it, it does feel like but what.

**Chris:** And if you do feel anxious, you have concerns, you disagree with anything that the guild is talking about, you think it’s wrong, you have a counter example that you want to provide, you have to talk to somebody. Because the guild wants to hear from everybody. It’s impossible actually to hear from every individual person, but the more we know about what member experience is the better we’re going to be at making a deal.

**John:** Yeah. So I would say obviously good resources are take a look at the speech, but take a look at the FAQs because they are written in a way that is meant to anticipate what your concern and your question is and can maybe address that question. But come to one of the meetings and ask your question or ask a question of us.

**Chris:** Or talk to a captain if you’ve got a captain.

**John:** Absolutely. So almost everybody is going to have a show captain, a screen captain.

**Craig:** Yeah. And I think it would be good if you’re experiencing anxiety or concern or fear about this, the other reason I think it’s important to share that with your agent is because you need them to feel it, too. I think the first – if I were an agent the first thing I would be doing right now is assuring and reassuring my client that everything is fine. The guild is incorrect. The way it is now which say has been serving at least in appearance my client well this is the way we’re going to keep going. Don’t you worry. Everything is going to be fine.

Because that’s generally what agents are doing for us anyway. They’re reassuring us and calming us down. In this case I think it’s important that they start to feel the anxiety, too. Because that’s the only way they’re going to start talking amongst themselves and more importantly to their superiors because while they work for us in a sense, they’re also working for somebody that can literally fire them. And if enough people start saying, no, no, no, you don’t understand, we are now panicking, then things might get precipitated, or at least it might help.

**John:** Chris, as we head into these last six weeks can we have you back as our uncertainty grows and things change?

**Chris:** Sure. Of course. I’d love to come back.

**John:** Cool. So obviously we’ll follow up and sort of as stuff develops we may have special episodes just about things that are happening. Because as a once-a-week Tuesday show that’s great for some situations, but there may be cases along the way where we have to do some special episodes on stuff.

**Chris:** I can’t believe you’re making me say yes to this on air, but that’s OK. Fine.

**Craig:** That’s how he does it. He does it on air to shame you.

**John:** Thanks Chris for coming on the show.

**Craig:** Thank you, Chris, so much.

**Chris:** Thanks for having me. Bye.

**John:** So, Craig had to head off to deal with more Chernobyl drama. But now I’m joined by a new guest. Michelle Satter is the founding directing of the feature film program at the Sundance Institute which for the past 37 years has worked to foster independents, risk-taking, and new voices in film and narrative storytelling. I know her from Sundance Labs where I am often an adviser.

Michelle, welcome to Scriptnotes.

**Michelle Satter:** It’s great to be here with you John. Thanks.

**John:** I mostly know you from the Labs, and so the Labs experience from my perspective is I get to go up there as an adviser.

Before I’ve gotten up there I’ve read through these screenplays by some really talented filmmakers and I get to sit on these one-on-one meetings with them and talk to them about these movies that they want to make. And the first time I did it I was like well this is magic. Who could have ever thought up this idea of doing it this way? And it was you. You are the person who came up with this idea of the Labs. This place for filmmakers to sort of have other filmmakers help them out on the things they’re trying to shoot. Congratulations.

**Michelle:** Thank you. It’s a very simple idea but it works. And we’ve revised it along the way because we’ve been doing it for a long, long time. We were just thinking about it today in terms of is there anything that we want to change. Not much about it. Because the opportunity for writers on a project that they’re developing to have that deep dive and dialogue with a working professional screenwriter is like nothing else.

You know, you can say it’s a secret sauce of Sundance, but that kind of investment in a project on the part of an adviser like you and others and getting to go on a thought experiment, getting to learn about craft, specifically on a particular project. I mean, all that work that you all put into it preparing for it. And then that incredible experience of a two-to-three hour meeting which is as much about feedback as it is about an interrogative approach and going deeply into a project and finding out what the intentions of the writer that you’re working with.

**John:** What I think is so great about the process is that usually as a writer is getting notes that person who is giving notes has some agenda. So either they are a producer who has a vision for what they want the movie to be, or they are a friend or loved one who really wants to support that person but may not be an expert in that field. As we’re up there as advisers we’re just there to help. And so your sense of like what is the intention that is exactly always my first question. What movie do you see yourself trying to make out of this? How can I help you make that movie? I have no intention, no motivation other than just helping you do your thing.

**Michelle:** Yeah. And that’s a very – you know, that creates that safe space. Because no one is trying to impose anything. And, in fact, you get to do whatever you want once you leave Sundance. But the best thing you can do is go in very open but also with a clear vision of what you’re trying to communicate. What is the story that you want to tell that only you can tell as a writer? And every writer is so helped on craft, which is such an important part of it, because we often select a little bit more for voice and potential and where they need to learn is more about the craft.

That intersection or that connection of craft to story and voice, you know, is kind of perfect.

**John:** It is perfect. And what’s perfect about it is it is a small, safe environment. So generally we’ll have 12 to 15, maybe a few more fellows up there. We’ll have a few more advisers because advisers are talking to multiple fellows. But it’s a small, safe place and you’re in Utah. You’re up at this resort. You’re sort of isolated from every place else.

Now you’ve taken that same model and you’ve gone around the world with it. So, there’s Labs in different places and sometimes you’re helping establish the lab and it just runs by itself. So, you may have come up with the concept but you didn’t trademark it. You didn’t patent it. You’ve let other people do what you’re doing. But it feels fundamentally like it can’t scale all that far. It’s constrained just by it takes so many resources of advisers, and the logistics of getting everybody physically together in a space to do.

**Michelle:** Yeah. We’ve looked at numbers along the way and we have found that kind of perfect number. Because intimacy is really important. The fact that everybody gets to meet everyone and be in dialogue, not necessarily in a one-on-one meeting, but get to be a part of a community and build a family together is so key to the experience of the lab. And it has to be small.

**John:** There’s also the question of access because in order to go up to the lab you have to be able to take that time off from work or I know you sometimes have funds that can help bring those people to the labs, to help support them to some degree. But not everyone can sort of join you up on the mountain in Utah. And the question of how do you get some of that expertise and how do you get that experience to people who couldn’t show up there.

So that’s really mostly why you’re here today is to talk about this new venture that you’re coming up with which can sort of broaden that access to people. So this thing is called Sundance Co//ab. What’s the motivation behind it?

**Michelle:** For Sundance it’s opening access. It’s being able to reach many more writers, many more creators. Being able to reach out to parts of the world that we haven’t been in or even haven’t selected writers to support from. It’s looking at more under-resourced and underrepresented communities. You know, how do we create an inclusive, generous learning space and community for global creators.

**John:** Well there’s certainly, so Co//ab is an online community, or at least the first of it you see is an online community. So you go and there’s a website and it’s a really well put together produced website. And there are other websites out there that are about filmmaking or about sort of stuff, but deep down it’s like they’re trying to make a buck and that’s not sort of the impetus behind Co//ab. It’s not an attempt to corner the market on narrative storytelling on the web.

What is the model? If this is really successful five years from now, what do you hope it will look like?

**Michelle:** That’s such a good question. Four hours today thinking about what do we want it to be. What’s the future that we can imagine for Co//ab? And part of it is we have to look at where we are today. This is not a money-making venture for Sundance but we will charge a fee for courses and masterclasses and some of the things we do.

So much of the site, I would say over 50% of the site is free. And it’s an opportunity for people who are interested in writing especially right now, although we’re expanding to directing and producing and all the other creative disciplines that Sundance works in, but this is an opportunity for you to learn from some of the greats like you, John August, in a video that’s about the writing process for you. And sort of taking you through in a very short amount of time. They’re about eight minutes long because we know people have shorter attention spans. But you get nuggets of really important learning and inspiration from these what we call our learning library or videos.

But as importantly it’s creating a community online. It’s an opportunity for writers to share their work and get feedback. Get feedback from the community but get feedback from advisers who are rotated and on and are, again, giving back.

Tiger Williams who was our first instructor, and he teaches at USC, and he’s also an adviser at Sundance at the Sundance Lab, and was really exciting for this group of writers. They were from all over the world. People were up in the middle of the night to take part in this course. So it’s taking from a new idea to getting to an outline of what the story might look like going forward. You know, big focus on developing characters and character work as character evolves story. So a lot of the core elements of screenwriting.

But here’s what was beautiful about it, because I was worried about it by the way. I was thinking how do we take what we do at Sundance in person and bring it to an online community?

**John:** Because the Sundance experience is very much like we’re across a very short table and we’re just looking into each other’s eyes and down at the page. It’s a very intimate thing. And online can’t be that, so what does it feel like?

**Michelle:** Well, first of all you’re in a virtual community. We use a link. There are a lot of conference links. We use Zoom as a conference link. What you have to do is you have to get used to that space first. But what people felt is that they were there with Tiger in that space. They were learning about screenwriting. He spent one of the session just going through Moonlight as an example of great writing and choices that Barry Jenkins made as a writer and also as a director.

You know, it was pure gold.

**John:** Yeah. I would say that from our Scriptnotes listeners we have a ton of writers who are just off on their own someplace and really don’t know anybody else doing the craft of screenwriting. So the common things that happen again and again if you’re not in a group where you can sort of see like, oh, she’s struggling with the same thing that I’m struggling with, that can be hard. And so having some sort of group activity, some sort of group focus can be really good. Because it’s not just the feedback you’re getting on your own project. It’s what you’re hearing from the people around you can be great.

So, something like Tiger’s class, how many students would be in one of those classes?

**Michelle:** Well we went big. Not huge, but bigger than our intimate lab of 12 to 15. We had 30 people.

**John:** 30 people. So more like a traditional class.

**Michelle:** It was more like a traditional class. And Tiger was, by the way, worried about it.

**John:** Yeah. I can understand.

**Michelle:** It’s like I’m used to working with 12 in a workshop.

**John:** So let’s talk about access. Is there an age limit? Do you have to be a certain age to sign up for one of these classes? Do you let 16 year olds take this class, or do they need to be adults in college?

**Michelle:** Well, we don’t ask for their age.

**John:** All right. So as far as you know the people were old enough to do it. But I mean obviously the geographic thing is a huge aspect because I’m sure you had a bunch of international writers in this, but people in the middle of the country who are not around anything like this it’s a chance for them to actually talk with other writers and sort of explore.

**Michelle:** It’s a great opportunity for them. And it’s a great opportunity for writers who are working internationally. It’s interesting in forming Sundance we were very aware that – this was, as you said 37 years ago, we were very aware that there was very little instruction in writing at any of the universities, at any of the schools. Now, that has changed to a great extent.

But the value of that is sometimes questionable.

**John:** The cost of it is not questionable. It’s really expensive.

**Michelle:** It’s prohibitive for a lot of people to do that. And so we saw that not only in the US but really all over the world where there was no instruction around screenwriting, there wasn’t a value placed on writing in terms of teaching.

**John:** Well, also a lot of places around the world there isn’t even a concept of screenwriting. It’s just that a director makes a movie and the director might write the movie first, but there’s not a sense that like there is a writing process and a thinking process. You get your movie on the page first so you can use that as a jumping off place to make your film. And a lot of international communities don’t have that as their basis for how they’re telling their stories.

**Michelle:** Yeah. And what was surprising to us is there’s literally people up in India, you know, in Lebanon, in Australia, all over, Kashmir, I mean really all over the world who wanted to connect to learning about – to this community and also learning about writing.

**John:** Great. So right now the site is up and some people are using the site now. It’s growing. If listeners want to check it out, they go to – what is the URL they should go to?

**Michelle:** It’s collab.sundance.org.

**John:** Great. So they can check that out. They can check out all of the free stuff and then if they’re curious about the online classes, those just come up regularly right? So there’s new ones starting all the time in different topics?

**Michelle:** Yeah. There are. Our next screenwriting class is starting in about a week. And then the one after that, that’s our winter class. We have a spring class and it will start sometime in April. And we ask people to apply for the classes. And the reason for that is we want to make sure that people are serious about wanting to make a commitment to the class.

We’re not looking for sample work and we’re not reviewing the project that they’re working on. But it’s really important for us that the people that are going to connect with Sundance in a course at least this is an opportunity for them to really do the work.

**John:** While I have you here I want to make sure that we don’t miss any other aspects of the Sundance Institute process because Craig and I are often hyping the episodic labs and sort of the other things. So when I first got started with Sundance there was the screenwriting lab which tied into the directing lab. And so they were sort of two poles of it. But it’s really grown tremendously over the years.

And so I know there’s a producing lab. There are composer’s labs. There’s a theater lab. There’s episodic television, or episodic storytelling I guess, so it doesn’t matter whether it’s a network drama or some sort of webisode kind of thing.

What I admire about Sundance is the way you’ve recognized that storytelling exists in all these different media and there are common threads linking them all in that sense of what is the story that you uniquely can tell. And that’s what I always stress to people who say like, “Oh I’m going to apply for the Sundance Lab. I have this thriller about corporate espionage.” And it’s like that can be a great thriller. That does not sound like the kind of story that only you could tell. And that’s the thing that I think Sundance is so good at helping people do is how to excavate that story that’s inside you that you are uniquely qualified to tell, in whatever the media is.

**Michelle:** Yeah. Absolutely. And it’s an interesting process, you know, to work that through and find those projects that we want to get involved with. But one of the things that’s interesting to us and we don’t get enough of is comedy.

**John:** Oh, of course.

**Michelle:** Thrillers. Horror films. I mean, we really are open to all genres. And also right now looking at hybrid. What is the fiction/nonfiction story to tell? We supported Bart Layton on American Animals and that was such an interesting process. We want to be challenged, too, and our writers to be challenged. I remember when we brought Beasts of the Southern Wild to the Sundance Lab and it was a very early stage script. And Ben described it as an unruly child, which was interesting. But to really help him shape that beautiful idea that came full cloth out of him was a long road, both in the writing process and in the editing process.

But look at the result of it?

**John:** Oh, absolutely.

**Michelle:** I mean, just a gorgeous film. So, yes, we’re supporting writers/creators across all forms, all formats. We also have a new Frontier Lab and we’re supporting artists and it’s very much a collaborative. I mean, it’s always a collaborative process, but artists working with technologists, working with biologists. I mean, it’s scientists, architects. You know, it can be anything. You know, a lot of the work more recently has been around virtual reality storytelling and augmented reality. But there’s so much going on with AI and mixed media. It’s really exciting. So Sundance has also become an incubator for that kind of work.

But what distinguishes us even in new frontier is we’re grounded in story. There’s a lot of so-called incubators out there supporting – and hackathons – and supporting a lot of really great, and interesting, and innovative work. But Sundance takes it back to sort of what is the story that you’re trying to tell. What is uniquely compelling and complicated and complex about these characters? And what’s the movement of this story?

So we’re looking at, in some ways very conventional craft, but bringing it to different forms and different formats has been incredibly exciting and an incredible learning experience for everybody.

**John:** Great. Well I can’t wait to see what happens with Sundance Co//ab. It seems like a really well thought out project and a great way to sort of – you describe it as widening the funnel just so that you can actually reach people who couldn’t actually make it to the top of the mountain in Utah and really benefit from what you’ve been able to create there.

Michelle, thank you for coming on the show and thank you for talking about it.

**Michelle:** This has been fun. And thank you. And I hope your listeners will check it out. We’re also looking for feedback, always. So if there are gaps or things that you want that you might be missing or that Sundance could be doing online let us know. Reach out to us.

**John:** Will do. Great. Thanks Michelle.

**Michelle:** Thank you.

**John:** And, Craig, you’re back. And so we are back because it is time for our One Cool Things. Craig, do you have a One Cool Thing for us this week?

**Craig:** I do have a One Cool Thing for us this week. As people know I am a big crossword nerd. I’m a mega crossword nerd.

**John:** You are. Everyone knows that.

**Craig:** Everyone knows this. And as you proceed deeper and deeper down the path of crossword nerdiness you start to accrue more crosswords to do. So I used to just do the New York Times crossword every day. And then it was like, OK, I’m going to do the New York Times crossword every day and I’m going to do the Washington Post Sunday by a guy named Evan Birnholz which is fantastic.

Then I’m also adding on Matt Gaffney’s meta crossword every Friday and the Wall Street Journal meta crossword every weekend and it just goes on and on. I’m collecting these. Fireball. And American Variety Crossword. Anyway, it’s out of control.

But there’s one that I wanted to draw people’s attention to, even if they’re not big crossword people but they’re just generally interested in social progress. There’s a new subscription crossword service called Inkubator. And it’s run by two women, Laura Braunstein who herself is a super crosswordy person, and Tracy Bennett who also similar crossword maker-builder-constructor. And the two of them are seeking to address this very stark issue – and believe it or not there are stark issues in the worlds of crosswords – and that is that by and large crosswords still are primarily authored by men, at least I should say the ones that get published in major newspapers.

The gender balance is wildly out of whack. And yet I think the demographics of people who solve puzzles are not at all out of whack. So what they’ve done is essentially put together this incubator with a clever INK Inkubator to not only bring puzzles constructed by women to crossword solvers like myself but also to start to train women who are interested in constructing crosswords how to do it. Just like David Kwong kind of trained me how to create a crossword puzzle.

So it’s a really cool thing they’re doing and the puzzles themselves are really interesting and oftentimes feature answers you would never see in the New York Times. So, if you go to inkubatorcrosswords.com you can see how to subscribe and support the excellent work that Laura and Tracy are doing.

**John:** Fantastic. That sounds great. My One Cool Thing comes from those videos you probably see online where a person is singing with themselves. And so you have videos where a person starts singing and then it split screens and they’re singing with themselves and they’re forming harmony with themselves and they’re doing sometimes really elaborate orchestrations of just them singing with themselves.

And so it is entirely possible to that with just off the shelf stuff and you just splice it together in an editing program and make it all work. But then this last week I noticed that someone had posted something that was done in an app called Acapella which is not new, I had just never seen it before. But it makes it incredibly easy to do that sort of split screen singing with yourself stuff, where you record one track and then you listen to it in ear phones and you sing along with yourself. And then you sing along with yourself again.

And it’s really just fun to do and really simple. And on the app you’ll see a bunch of examples of other people doing that kind of thing. But it’s great. And so I’ve had fun playing with it. So, it’s Acapella. It’s in the iOS App Store. Try it. Craig, you would love it.

**Craig:** I’m pretty certain that Jessica Mazin is all over that.

**John:** That sounds like a very Jessica thing.

**Craig:** Yeah, but I’m going to double check. My guess is that I’m going to say hey Jessie have you heard about Acapella and she’s going to roll her eyes and say, “Oh my god, dad. I’m on to the fourth thing behind Acapella.” You know, because they know everything. Did you know that, John? Did you?

**John:** They know. Yes, teenage girls especially.

**Craig:** My god.

**John:** They know everything.

**Craig:** Everything.

**John:** And any given thing is either not worth their attention or it’s old. And so occasionally I will introduce my daughter to something that is just about to break and she’s like this is dumb and this is stupid. And two days later she loves it, but she will never acknowledge that I was the person who interested it to her.

**Craig:** To be fair I then also play the role of teenage daughter in your life. Because I do that to you all the time.

**John:** So we cut this out of the live show in Seattle, but it was the only time in Scriptnotes history where I was about to recommend something and Craig said like, “No, no, I already recommended that on the podcast.” Because that’s happened before. So it was the book Less, which is a fantastic novel. And Craig it turned out was right and he had actually recommended before I recommended it.

**Craig:** Oh my god, you cut it out? Ugh.

**John:** It was a long episode. So, Matthew had to find things to cut.

**Craig:** That’s fair. That’s fair. You know what? You’ve owned up to it here and now. And, of course, you know better than anybody you would have totally gotten away with it.

**John:** He never listens. And I may have Matthew cut this out, too.

**Craig:** Ah!

**John:** And that’s our show for today. So I want to thank Michelle Satter and Chris Keyser for coming on the episode to talk to us about the future of the industry. Our show is produced Megana Rao. It is edited by Matthew Chilelli. Our outro this week is by XLNYC. If you have an outro you can send us a link to ask@johnaugust.com. That’s also the place where you can send questions like the ones we love to answer.

For short questions on Twitter, Craig is @clmazin. John is @johnaugust. I might mute your conversation if it goes on for more than four days, but you’re welcome to start a conversation.

You can find us on Apple Podcasts, Stitcher, Spotify, wherever you listen to podcasts. Just search for Scriptnotes. While you’re there leave us a comment.

You can find the show notes for this episode and all episodes at johnaugust.com. That’s also where you’ll find transcripts. We try to get them up about four days after the episode airs.

You can find all the back episodes of the show at Scriptnotes.net. Craig, thanks again. It was good to have you back.

**Craig:** Thanks John. Good to be back.

**John:** Bye.

Links:

* [WGA Agency Agreement 2019](https://www.wga.org/members/membership-information/agency-agreement#list)
* WGA President David A. Goodman [Speech](https://www.wga.org/members/membership-information/agency-agreement/wga-membership-meeting-david-goodman-remarks)
* [Agency Campaign FAQ’s](https://www.wga.org/members/membership-information/agency-agreement/faq-agency-campaign)
* [Co//ab at Sundance](https://collab.sundance.org/)
* [Acapella App](https://itunes.apple.com/us/app/acapella-from-picplaypost/id924635678?mt=8) for iOS
* [Inkubator](https://inkubatorcrosswords.com)
* [Less](https://andrewgreer.com/less) by Andrew Sean Greer
* [Chris Keyser](https://twitter.com/chrskeyser) on Twitter
* [Michelle Satter](https://twitter.com/SundanceSatter) on Twitter
* [John August](https://twitter.com/johnaugust) on Twitter
* [Craig Mazin](https://twitter.com/clmazin) on Twitter
* [John on Instagram](https://www.instagram.com/johnaugust/?hl=en)
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Email us at ask@johnaugust.com

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Scriptnotes, ep 388: The Clown Stays in the Picture

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February 22, 2019 Scriptnotes, Scriptnotes Transcript, Story and Plot, Television, Writing Process

The original post for this episode can be found here.

John August: Hello and welcome. My name is John August. And this is Episode 388 of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

Craig is off in London working on Chernobyl, but luckily I have Matt Selman here to fill in. Matt is the cohost of Duly Noted, the official Scriptnotes after show. He also serves as an executive producer of The Simpsons. Welcome back Matt.

Matt Selman: I took a break from my duties at Duly Noted, which are pretty extensive, but I was able to squeeze this in.

John: Yes. So our longtime listeners can find Duly Noted in the Scriptnotes bonus episodes.

Matt: We should do another one. We should get another together.

John: Absolutely. There’s actually meta news that you could talk about in an upcoming episode, so it would be good. Nothing bad happened to Craig. Nothing like that.

Matt: OK good.

John: That’s not that. But Craig is gone but I have you here because we are going to talk about The Simpsons. In particular, I want to talk about–

Matt: Unlike Craig I listen to the podcast and I’m a fan of it. So I hopefully will be able to provide good information for you.

John: Fantastic. Well, I want to talk to you about Simpsons, but I want to talk about specifically the episode that just aired on Sunday. So hopefully I tweeted loud enough that people actually watched the episode. We’ll do a synopsis of sort of what happens. But I mostly want to talk about the whole process of making an episode because we’ve talked about the process of making a movie, but The Simpsons is a specific kind of thing. So, it’s not just any other half hour comedy. It’s a very long process. And I’ve been surprised talking with you about how much changes even up to the last minute. So we’re going to get through the whole look at how you make an episode of The Simpsons, particularly this episode which is so weirdly meta and felt like it was – not that Scriptnotes itself informed it, but there was a conversation about a podcast about making–

Matt: It didn’t not inform it.

John: All right. Because you were the host of Duly Noted, so therefore you had a special insight into how this would all work. Let’s go through a quick summary. So if you watched the episode or you didn’t watch the episode this will get you a baseline understanding of what happens in the episode. The show opens, we’ve got Bart and Lisa on the school bus. They’re delayed because there’s a truck accident up ahead. There’s a petting zoo. There’s chaos. There’s a question about what a selfie actually entails.

Bart ends up taking Lisa’s phone and listening to an episode of Marc Maron’s podcast, where Marc Maron is interviewing Krusty the Clown about the Sands of Space. He gets Krusty to finally talk about this thing called the Sands of Space. Krusty explains that at the time he had starred in a high concept comedy called Dog Cop. And let’s take a listen to Dog Cop.

Krusty the Clown: Dog Cop. Where I played a murdered police officer who is reincarnated as his partner’s pet Saint Bernard.

Male Voice: Five smashed squad cars. 100 exploding helicopters. And the mayor’s wife has fleas. Turn in your badge and your collar. You’re suspended for a month.

Krusty the Clown: For me that’s like seven months.

Male Voice: Dog Cop!

Krusty the Clown: Suddenly everyone in town was dying to be in the Krusty business and I was dipping shrimp with all the big talents I once longed to see fail. And, of course, what the studio wanted most was a sequel.

Male Voice: OK, Krusty, we’ve got Good Cop, Dog Cop 2: Golden Revolver, all lined up. Who did the – the two Terrys. They just turned in a great script. Savage Sam Bogberg is all set to direct. So when do we start?

Krusty the Clown: I get it. You think I’m just some hack out to churn out lazy sequels for a quick buck.

Male Voice: Yes.

Krusty the Clown: This is my next movie.

Male Voice: The Sands of Space? Krusty are you kidding me? This is the most famously unfilmable book in history. It made Kubrick a recluse. It drove Coppola to wine. The four Jeffs tried to write a script but even they couldn’t crack it.

Krusty the Clown: When I bought this at an adult bookstore by mistake it changed my life. There’s a light that shines from star to star, from soul to soul, connecting everyone in the universe. Wow.

Female Voice: It’s not landing for me that the hero doesn’t refuse the quest before he accepts the quest. Is that landing for you?

Krusty the Clown: Look, I’m not drinking out of one more toilet until you green light this movie. And I’m not playing a dog either.

Male Voice: All right. We’ve got a comic who wants to make a hippie-dippy science fiction vanity project. Here’s what we do. We humor him and we make it. Dirt cheap.

Female Voice: We could shoot it in Mexico for nothing.

Male Voice: We hire a has-been to direct it and never-was-s to do everything else.

Male Voice: After it bombs that clown will come scooting his butt back here to make all the Dog Cop movies we want. Two more.

Matt: I’m laughing at my own work.

John: Well, from there we see the making of the movie. Krusty takes a bunch of folks from Springfield to Mexico, including Homer and Marge before they had kids. Krusty fires the director, decides to do it himself. He becomes paralyzed by indecision, so Marge becomes his personal assistant and helps him decide what to do. Krusty ultimately becomes frustrated/jealous that Marge is spending more time with Homer and tries to get him killed. Ultimately the film is traded to Mexican kidnappers and never comes out in the United States.

So that’s the history of like why this–

Matt: But somehow the Mexican kidnappers do edit it and put in all the effects and music somehow.

John: Yes. Which is impressive.

Matt: They did it. I don’t know. They pulled it off.

John: Yeah, I mean, the Mexican film industry is a force to be reckoned with. So, this episode, let’s start from the very, very beginning. What was the initial idea for this episode and how long ago did that happen?

Matt: Well, the process that I use at The Simpsons is one of like vast creative luxury, but it is so comfortable to me at this point that I don’t know any other way to do it. So this began – and I hope this is a useful tidbit for writers and creators and thinkers out there. It began as a goofy room-run of silliness that wasn’t related to what we were working on at the time. It was just like the idea if Krusty had been in some terrible movie in the ‘80s, like Three Amigos that had kind of been disavowed. But what was the back – the making of that movie Three Amigos had insane making of back story. And so we were just riffing on kind of a crazy cocaine-fueled adventure that he would have had making a bad movie in Mexico. And I believe there was a climax in which all of the cocaine was poured into a river and the fish got so whacked-out on drugs that you could run across the fish and escape the bad guys.

And also the movie was an excuse – there wasn’t even a real reason to make the movie. They were smuggling drugs in the film reel canisters. So this was just like a pure flight of fancy. But having been at The Simpsons for literally over two decades I just – we have great assistants who are very thorough and was just, “Well just write that down. Put it in a document.” And, you know, maybe it’ll turn into something, maybe it won’t. And we’d forget about it.

John: So this room-run, this was a 20-minute conversation? Or long did the room go on this?

Matt: Yeah. Just a goofy 20-minute conversation. And I’m like just write it down. What’s the harm in writing it down?

John: How long ago would this have been?

Matt: I mean, three years, four years ago.

John: So was it something like Jodorowsky’s Dune? Was that a thing? What do you think was informing this idea?

Matt: It was the movie Three Amigos.

John: So it was Three Amigos.

Matt: At the time.

John: So it was the idea of these incredibly high concept comedies that were just goofy stuff, the stuff that was selling at the time.

Matt: Right. And that movie, like Three Amigos I guess at the time was – how could this movie fail? It’s the three funniest guys in the world with this big concept and yet it was a total dud. But I bet the making of that movie is a pretty great story.

So, it kind of sat there on a hard drive for a while and then I was looking through the old ideas and I kind of dug it out and I started saying, you know what, there’s something here but what we have is too silly. It’s far too silly. But the idea of Krusty making a movie and the real story of a movie is interesting. And I’ve always loved behind the scenes of how movies are made. And good Simpsons movies will dive into a subculture and dig deep and dig up the dirt and really explore. That’s exciting to me to reinterpret the world in our wacky animation style.

But then I thought, and I know from past experience, if there isn’t something that our super executive producer James L. Brooks isn’t going to hook into you’re in big trouble. So it’s like what’s the emotion? What’s the character move? What’s the human broken-ness that you can tap into? Because if you don’t have that all the cocaine jokes in the world aren’t going to save you.

John: Now, so the idea of a film production is not new to The Simpsons. So there was Radioactive Man. There’s Mr. Burns’ great movie he’s making about himself. So the idea of film people coming to Springfield isn’t new, but the idea of the behind the scenes history of how this movie happened was an idea you hadn’t explored.

Matt: Right. And that felt fun. So what’s cool about our show is that you have other things that you think are neat that you can plug into ideas and they fit together nicely in the Matt Groening animation style. So like, you know, like I broke into showbiz in the early ‘90s. You guys broke in around the same time. And it was a different era then. Big spec scripts were being written. You know, high concept movies with goofy premises. Wasn’t Craig’s first movie like Space Squirrels or something?

John: Yep. Rocket Man.

Matt: And no shame in that, Craig. Have fun with those virtual effects in England. So, that felt like this is a distinct era that we are no longer living in – there was a line in the script that I cut. It was Krusty’s voiceover nostalgia saying, “This was back in an era when movies weren’t made by giant corporations. They were made by medium-sized corporations.” Which I like that line but I changed it at the last minute because it was in the voiceover of the section where you’re seeing all the goofy high concept movies and I thought you needed an explanatory VO about what is high concept. It was cleaner to have one idea happening at one time.

John: So we do a golf cart tour past a bunch of one sheets of the kinds of movies that are being made. And that really was a thing that was happening. This was a time where Disney was trying to make 40 movies a year. It was a really different time.

Matt: Right. The kind of joke we’ve done before, but it’s Pope and a Half, and Nerd Mom, and Nunjas, like that’s nun ninjas. But that was an exciting time. And Premiere Magazine. Like that’s–

John: Oh yeah. Premiere Magazine was a big moment for me.

Matt: John was in Premiere Magazine.

John: I was. But I would say that Premiere Magazine was how I first found out that there was a job screenwriting.

Matt: Yeah.

John: Because it’s hard to remember a time when there wasn’t popular culture attention to the making of movies, just like movies would come out. Oh, that movie exists? But it was the first time I think I saw the word screenwriter. That was the monthly magazine that actually talked about how movies were made.

Matt: It was a good magazine. There was real reporting in it. There was gossip.

John: And Libby Gelman-Waxner with a Paul Rudnick character.

Matt: Hilarious.

John: Talking about movies.

Matt: So I think young guys in college in the early ‘90s would see Premiere Magazine and think this is like a fun, cool, dynamic industry that’s – and I’m getting a peek. And it doesn’t really exist anymore now that journalism has evolved into whatever it is.

John: So just a pit in this. So one of the things that The Simpsons has chosen to do is that time just slides forward. Decades just slide forward. So now the past, Homer’s past could be in that ‘90s because the show has been on the air so long. It’s just like it’s always that many years ago is whenever that past was. And so even more explicitly now. He was in the grunge era. He was in the ‘80s.

Matt: I wrote that and that enraged everybody. But it wasn’t supposed to say the other episodes didn’t happen. It wasn’t a retcon. It was just playful, my friends. It was playful.

John: Yeah. But I mean essentially it says the past is however old Bart and Lisa is. Basically that’s how far back it goes.

Matt: And like honestly at this point sometimes Marge and Homer were kids in the ‘70s, sometimes they were kids in the ‘90s. There’s no rules. We’re in unchartered territory of a 30-year-old show where the characters don’t age.

John: But in this episode clearly this moment that happened happened at the height of sort of peak high concept comedies and Krusty the Clown was apparently a big enough star to star in one these things as the dog in Good Dog–

Matt: Good Cop, Dog Cop.

John: Good Cop, Dog Cop.

Matt: Good Cop, Dog Cop. And his partner is Charlie Sheen, but we don’t say it.

John: All right. Very nice. So he’s in this comedy. There’s the natural desire to make two sequels to this comedy.

Matt: Right.

John: And he’s doing that thing that actors do which is now they have their passion project and they’re going to go off and make their passion project.

Matt: Mm-hmm.

John: At one point did you get to the idea of like, OK, it’s definitely Krusty who is in this moment and it’s Krusty trying to make this big artistic movie and not Three Amigos?

Matt: You know, when you’re pitching out a story on a TV show like ours there are certain ideas I sort of refer to as being sticky. And the idea that like Krusty as a pretentious – so once we got excited about the idea of a flashback, you know, movie-movie, behind-the-scenes making of a movie story with Krusty as kind of the star-director, him being an out of control maniac who wanted to do a pretentious movie seemed like the funniest thing. I mean, it might have been a cleaner idea if he just wanted to do like the Razor’s Edge, or like an art house movie or a character drama, but sci-fi Dune pretentious stuff.

John: It gives you all the comedy of trying to make way too ambitious of a movie.

Matt: Yes. So then we said that’s important.

John: So you’ve dusted off this idea. Do you bring that back into the room to talk about it?

Matt: All in the room. I love the room. I’m a creature of the room.

John: So, does this mean that one day as everyone is gathering in the room you say, “OK, today we’re dusting off this idea and we’re going to talk through how we would do an episode that is a flashback story of Krusty trying to make this movie and go.” And that’s just the discussion of the day?

Matt: Mm-hmm. It’s very casual. Because…it’s always good when you can trick writers into thinking that digressing is actually easier than the work they’re supposed to be doing. So we probably were supposed to be working on a specific task, like get this rewrite done today. But, hey, let’s just screw around and talk about this pie-in-the-sky insane idea that I’ve always had a fancy for. And I probably at this point had remembered, oh, I love Marc Maron, I love podcasts. That as a wrap-around device–

John: The framing device that gets you in and out of the story.

Matt: Would be good. And everyone, of course, said that was a good idea. Of course. Maybe they thought it was bad and they just didn’t tell me.

John: But it feels like the why now hook and how you get into it. You wouldn’t have done that as – if you’d had this idea ten years ago that wouldn’t have been the way that you got into it. It would have been some sort of like AMC cable presents ways of getting into and out of those moments.

Matt: Right. But then you start to get excited because it’s like, OK, it would be fun to see Marc Maron. It’s going to be fun to do a flashback show. It’s going to be fun to show Krusty undergoing the stresses of being a director, which is a hard job. But then the thing that I would say would come out of that day of let’s say official work on it was the Marge helping him not be a monster relationship.

John: So that’s the emotional center of this.

Matt: Right.

John: And they are characters we’ve never seen really interact together in a meaningful way, so they’re an interesting dynamic. And, you know, directors become monsters. It’s just part of the job. They become insecure monsters. I think there’s a line, you know, the combination of narcissism and insecurity that feeds.

Matt: Or as Krusty says, “I’ve become what every director is: an amiable guy who makes everyone suffer through his hellish process.” And I can’t remember if Jim Brooks pitched us that line, or if we wrote that about him. But I think he wrote it. Also, so like that was maybe the next step in it was like, OK, Krusty is freaking out. He doesn’t know how to do it. And originally he was just much more of the monster from the get go. We actually wrote a funny scene that didn’t fit where he was hiring high-priced screenwriters and they were just throwing everything out and changing everything on the set. More kind of a generic bad director overcompensating by being a jerk because he doesn’t know what he’s doing. He’s afraid of looking weak.

And then Marge is like a calming influence who is able to help him straighten out. We’ve all seen these relationships in people and their assistants. In fact, even in the movie I’ll Do Anything by Jim Brooks, like Albert Brooks who is a monster producing and he has a straight-talking Julie Kavner, also Marge actually, who kind of can give him the truth and calm him down and help him be kind of a better person. Another Jim Brooks-y kind of theme.

So we knew Jim would like that relationship. And I thought it was nice and specific and not something you’d seen a thousand times.

John: So at the end of this day you have this relationship between Krusty and Marge and that’s going to be one of the emotional centerpieces of the story. Is there a document? What do you have at the end of that day’s work?

Matt: We just have a document with notes on it. The writer’s assistant taking notes of the stream of consciousness. And then I can read that over later and edit it down and sort of know what the things were that we were really into and what were just the things that were a dead end and weren’t really going anyway.

John: Now, at some point are you pitching this up to Jim? What is the process of saying like, OK, this is a story idea versus this is definitely an episode?

Matt: So, once we had that Marge and Krusty assistant-director kind of mother-helper-rabbi, you know, dysfunctional/functional relationship I felt like, OK, this is going to show now. Jim will like this. Because that’s the important thing. We don’t have network notes. We don’t have studio notes. We don’t have any notes, but if Jim doesn’t like it at the table read that’s not good. And, you know, if he doesn’t like it he’s also not wrong. So listen when he doesn’t like it, because he knows.

So, originally there was also another huge subplot about Homer and Marge then having an above-the-line/below-the-line romance and that drawing a wedge between them that like Marge got promoted to be hanging out with the director and Homer was a grunt. And that’s a very specific thing, above-the-line/below-the-line. And that’s something where I feel like, if I can jump ahead a little bit by accident, having a team of creative people you respect help you build these things who are honest with you and say, “Look, Matt, that’s too inside. That’s another idea. Don’t jam too many ideas into this. You don’t need to draw that distinction. The Marge/Krusty thing is interesting. The fact that Krusty is then jealous of Homer, not that he has lust for Marge but just can’t handle his assistant thinking about anyone but him in a super narcissistic way is an interesting enough wedge. You don’t need that above-the-line/below-the-line subplot.”

The episode is also a real love letter from guys who have mostly not worked on movie sets to physical production of movies and the crew energy of like the people that actually have to do the job rather than the thing that you actually see. And we tried to put in lots of specific references to that crew culture which is also deep and fun, like guys playing hacky-sack which before smartphones they used to do. And the importance of your kind of breakfast and just how the inane decisions of the people at the top wreak havoc on the people who actually have to physically do the thing.

And so I really hope that people in movies would watch this and think, oh yeah, this is an affectionate loving take on literally making something that might suck.

John: Yeah. And I’ll say that in this episode we see a lot of familiar Simpsons faces in their younger forms but they don’t tend to do a lot.

Matt: No.

John: They’re slightly younger versions of their characters but it’s not entirely clear why they’re there in the first place and we just choose not to worry about it.

Matt: Right. They just hired the cheapest crew they could.

John: And people somehow from Springfield.

Matt: They needed jobs.

John: Yeah. Which is fine.

Matt: Which is a great thing about the show that like huge cheats even on great shows that are Simpsons-like, like Parks and Rec, you couldn’t just have everyone on Parks and Rec go to Mexico and make a movie. Well, you could. I don’t know. But that’s a super–

John: You’d have to really explain why they’re doing it. And every character would have to articulate sort of exactly what they’re doing there and being in that moment. So at what point is there a script? At what point is there a script that people are actually sitting down and doing a read on?

Matt: So here’s the process. I believe I then had enough, a couple times a year we’ll do these elaborate story pitches that are kind of like show and tell days or talent show that I really like these days because most of our work is so collaborative, but then everyone can go off and whip up something on their own and pitch it to Matt Groening and Al Jean and Jim Brooks and see what their reaction is. I always found that super fun. Obviously some people are more nervous about it than me, but I always just thought it was fun to put on a little show.

So I took those notes, maybe put it into like a six-page document that I then pitched and took about 15-minutes. I was pretty confident that they would like it, just because I knew that relationship was something Jim would like. I knew the Marc Maron wraparound was something people would respond to.

John: So this is a six-page document. Are you reading this aloud?

Matt: Reading aloud and kind of performing it a little bit, too.

John: And does that have act breaks? It has a sense of–?

Matt: It has act breaks, yeah.

John: And so it has a sense of how you’d get through it. And how close is that six-page document to the episode that aired on Sunday?

Matt: Like log line, like 80%. But like execution 40%.

John: OK. So I mean a lot changed in the actual writing. And in this version, the six-page version, are there jokes? Are there dialogue jokes?

Matt: Yeah. There are little dialogue jokes, but usually if they sell the story. So if they’re just side jokes they don’t really help sell – unfortunately, I never knew this when I started this business, but you are a salesman, or saleswoman, or salesperson, and you are selling. If you have a job you’re selling. If you don’t have a job you’re selling. John and Craig have said it all the time. You have to take your personality and somehow make that into a salesperson if you’re going to convince people to give you money to think of dumb stuff.

John: Which is crucial. Even if I’m going in on a rewrite on a thing on a thing that I wrote the first, I’m still a salesman going in there to describe this is what I’m going to do and this is why it’s going to be better and this is why you’re going to be excited to read this next draft. You are constantly selling. And that’s a hard thing to remember as a writer. If you’re a novelist you’re not doing that same job.

Matt: And even if you’re on staff, the selling begins.

John: Here’s an interesting thing about being on staff though. I mean, in that room you are constantly trying to sell your idea if you have a pitch for a thing or a pitch for a joke. But you also have to acknowledge that if they don’t buy it just not feel hurt that they didn’t buy it and move on to the next thing.

Matt: It’s true. It’s a kind of bizarre Zen tough-skin-ness that you develop over time. You’re just like I’m here to help. What about this? No response. Great. I’ll think of something else. And you kind of get the hang of it.

John: So the six-page version goes well and that’s just to the little small group? That’s just to the four of them?

Matt: That was in front of all the writers, a big conference room in Fox Tower with sushi lunch, the whole deal. But I like it.

John: And so it’s a couple times a year you do that big thing. And so it’s really mapping out like these are episodes for the season. So how many episodes would usually be discussed in that kind of room?

Matt: Well usually everyone would kind of pitch one or two and see how many we could do in a day. And maybe like half, a third get approved, or some get approved, and then we change our mind. I’m pretty senior on the show so usually whatever I pitch they trust me that I’ll be able to make it work. But I mean when I pitched it Matt Groening said, “I like it but can it be in the present? Can they be making the movie now?” And I sort of thought to myself, well, we lose a lot of what’s special about this if we do that.

John: It also – it is Radioactive Man again in a way, because it’s the present tense. It’s about the actual production and Lisa and Bart become crucial. A nice thing about setting it in the past is it gets rid of some characters who you don’t want to have be a key point in it.

Matt: There’s that thing I love of like this identifying a time period and satirizing it, like this ‘90s big budget high concept Premiere Magazine era which I just love saying, oh, this is a thing, and we think this is a thing, and I think you might know this is a thing, too.

John: Yeah. So in a recent episode we talk about an Uber kind of, or a self-driving car company comes to town. That’s an example of like it has to be set right now and that episode may feel really dated five years from now, as soon as everything does just change.

Matt: When we’re all breathing methane? Yeah, definitely.

John: Yeah. Yeah. You know, versus this episode which will – unless podcasts go away as your wrapping device – but really the basic idea of the episode will still be valid 20 years from now because it was set in that past.

Matt: I hope so. And it’s a vague past.

John: It’s a vague past. But we get sort of what it generally feels like. You’re not making big jokes about how big cellphones are or anything like that.

Matt: Right.

John: Most of it feels like it could be–

Matt: But we put special love and attention into trying to show that the technology like the film editing stuff and the camera was all more old school.

John: He’s cutting on a flatbed. It was definitely old school. Now, so this pitch off the six pages goes well.

Matt: Yes.

John: So that becomes an episode. Does that episode have a number on it already? At what point do you say this is definitely something that’s going to happen in 2019 it’s on the boards?

Matt: So the episode gets approved. They like it. And they just send me off to kind of figure it out. And it doesn’t have a number yet because my job at the show is – I’m so lucky to have it because I’m not the showrunner, but I get to sort of show run various episodes during the year that I go crazy on, like this one. And I also help out our awesome regular showrunner, Al Jean, with his stuff. And so it’s a really great collaboration and it works so well. I’m so happy to have it. Because I get to do goofy stuff and I get to be helpful.

John: Well, it’s also nice that your show isn’t serialized in any meaningful way.

Matt: Oh my god.

John: I mean, you could move stuff around. It doesn’t matter.

Matt: That would be a nightmare.

John: So, you get the green light to say like, OK, let’s make that. Are you going off to write a first script? How does that start?

Matt: So what I do – I’m so busy, for me to take the two weeks to write my super polished draft is not the best use of my time. What I will kind of do is write the fastest script-y outline, like a 25-page script outline that I feel is the most useful to begin the rewriting as possible and get it into the room as I can. For me the skill of turning in that great draft that you can shoot no super applicable to our show. To write a super useful outline that is easy to rewrite and hopefully the scenes and ideas are organized correctly is a useful document. So I just wrote that as fast as I could.

John: So this kind of scriptment thing, so you said it’s like 25 pages. So it has some dialogue in places. It has headers that indicate what the basic scenes are. But with the acknowledgment that like almost everything in this document can change?

Matt: Oh yeah. Because everyone knows everything can and may well change.

John: So this document comes out, everyone in the room reads it, and then you spend, like today we are going to tackle this thing?

Matt: Right. Now we’re really going to finish breaking the story.

John: So based on that you’re asking, OK, is this really the right way in? What are some alt ways to get into this moment? What is the best version of this beat, whether it’s specifically this scene or a way of doing this thing? Things like in the episode there’s the truck accident and there’s the petting zoo and there’s the Chief Wiggum and the goat. Does that kind of joke happen then or does it happen later?

Matt: Maybe that comes even a little later where you start to do the page by page rewrite. Because we just wanted a silly way in that kind of was fun and goofy. Get the show started. It really at that point was still just what you were just saying, like maximize the premise. I’m always thinking what have we missed. If this is the premise we don’t want to forget anything because this is our shot.

John: One weird thing about this episode is that there’s not really much of a B-plot. There’s not a B-story where this character is having a completely separate adventure. Homer has a little bit of an emotional through line with his imagined kids as cacti, but it’s very late and it’s not a major thing to it. And from an early stage you had a sense that this was just really an A-story episode?

Matt: Right. I mean, I don’t love B-stories. On our show I would love to put a little mini story at the beginning that leads into an A-story. And if you’re doing it good the A-story engages all the family members in some way, or maybe not. But I like to just stay on – to me every Simpsons should be like a little movie and movies mostly – this has changed – but mostly don’t have B-stories that don’t relate super powerfully to the A-story. And, although I loved Game Night and that just had a B-story. That was a great movie. I thought it was super funny and there was a funny B-story about this guy’s wife doing a guy who may or may not have been Denzel. And it’s just like, oh, it’s like a sitcom B-story. But it was funny. Anyway.

John: So you have the scriptment, you’re in the room. How many days work are you in the room saying like, OK, we’re going to beat the hell out of this episode and figure out what this thing is going to look like?

Matt: I would say it was maybe two or three days to really just – yeah, that premise. We have this kind of outline script document treatment. And let’s maximize the premise here. And that was where another important thing came. Another idea that I really love that about this show because it’s near and dear to my heart is that of creative insecurity. Krusty isn’t just a bad director anymore. He’s not just an abusive monster, although he is. It’s that being a director you have to make so many decisions and appear so confident and he freaks out. He melts and he implodes under all the people asking him, like there’s a scene where he just walks through the set on the first day and everyone is asking him stuff. And he loses his mind. And anyone in the rarified job of show business can relate to that.

John: It’s what kept me from directing for a long time. I was worried I was not going to have answers to those 4,000 questions a day. And then I realized like, oh wait, I actually do have the answers. Or sometimes the answer is none of the above, or I leave it to you to decide. There’s those choices. But it can be overwhelming to have to make decisions when you don’t want to make the decision.

Matt: I’ve never directed a movie, but you always people say you have to somewhat fake your confidence or you’re going to lose the crew and it’s just going to turn to mush. Where making a cartoon is so collaborative you can really say to people I don’t know, I’m not sure, what do you think. And I’m not passionate about this choice, but if you are convince me. And you can do that at every level from like editing to music to story-breaking to background jokes. You can really say to people I don’t know, I’m not sure.

And sometimes you are sure. I’m sure Marc Maron is a cool wraparound. But other stuff you want to listen to the staff and your partners and be like, “What’s up?”

John: Yep. So at the end of this three days of breaking, is this happening on a whiteboard?

Matt: Usually on the monitor. We had it on the monitor by now.

John: And so one person is responsible for typing on the monitor, updating an outline kind of thing for what’s happening?

Matt: Mm-hmm. He was typing into the scriptment at that point. Like chunks that we wanted to add, like that insecurity run and making that more specific.

John: Great. Aline describes that on Crazy Ex-Girlfriend. There’s a pass that she’ll end up doing where her computer screen is up on the board and as they’re walking through it they’ll just be pitching alts and jokes and they’ll be working through that stuff. So you’re figuring out this thing. At the end of this there is something that looks like the script and you’ve all worked on it together. What is the next step for – is there a table read happening after this? What is the next step for that script?

Matt: So there’s one more step. Then we kind of go through and really joke by joke punch it up and make sure all the scenes are funny. And add that Wiggum thing. You’re kind of feeling it. Like feeling in your DNA at this point. Is this working? This is exciting. This is fun. You know, I may not be the most confident director in the world but I am passionate and excited and I like to get people passionate and excited that we’re doing something crazy and fun that maybe no other show would do, which is a wraparound double flashback set in the late ‘80s. So that’s the fun part is really to be a cheerleader and a gung-ho dude.

John: What’s different than any other TV show I’ve heard about is at no point was somebody sent off on script.

Matt: Right. Me writing that outline thingy was sort of the closest. Because I was doing this one, I just short-cutted that system.

John: Great. So usually on an episode would there be some writer who was assigned to go off and do that thing?

Matt: Yes. So we would have after days of room-breaking and maybe multiple outlines and beat sheets they would go and turn in a draft and then maybe even do a second draft.

John: So when we see a written by credit on The Simpsons is it generally the person who went off and did that?

Matt: Yes.

John: OK. That’s usually the person who is credited for that. So you’ve gone through the joke punch up. Are you guys reading it aloud in a room for yourselves before the actors come in?

Matt: Yes. So I will do that also. Which is really fun, because it’s a good way to shake – if people are tired of looking at a script after maybe three or four days of solid punch up. Set it aside for a couple of days. Then just assign the parts to the writers in the room. And it’s fun. You can bring in the PAs and everyone can kind of do it. Make it a little party. And it’s a read out loud and it does give you a good newish clarity about what’s working, what’s not working, from jokes to like story confusion. Most important thing story confusion.

John: The script I should say, how many pages is it? And also you use that format that Craig didn’t even know existed which is the sitcom format where action is double spaced? Or at least it used to. Is it still?

Matt: We use a freaky hybrid which is sitcom double spaced dialogue but then action and everything else movie description.

John: Movie description. So it’s not all uppercase for actions and stuff?

Matt: Right. And I noticed watching it recently, and I didn’t even put this in, that when Marge is looking at the script for the movie within the show it is formatted like a Simpsons script, which we didn’t tell them to do that. But I was like oh that’s cute, I’ll leave that in. Although I did anally-retentively change – the script is written by four ‘80s screenwriters, Joe Eszterhas, William Goldman, Shane Black, and Nora Ephron.

John: It’s amazing.

Matt: But there were originally ampersands between them.

John: Oh no, they had to be ands.

Matt: And I was like, whoa, whoa, whoa. So I actually spent Rupert Murdock’s money–

John: To go in and–

Matt: To change and make those into A-N-Ds so that people would know it wasn’t a collaboration but a series of super expensive rewrites.

John: Now you’ve had your little in the room table reading. You have a script finally.

Matt: Yes.

John: At what point are actors reading the script?

Matt: So then it’s scheduled, we’re in production, we’re like OK this is going to be show five of Season 30, so we know it’s coming. We copy read it. Print it out the day before. Send it to all the actors. They read it at the table. Jim comes in. Matt Groening comes in.

John: Will this be the only episode they’re reading, or they’re reading multiple episodes?

Matt: Just one. We just do one at a time. And then usually there are a lot of fun Simpsons-y guests there. And so it’s a little bit of like–

John: Who is a Simpson-y guest?

Matt: Like kids that are excited to see it. Fans and stuff. Or maybe, sometimes a random celebrity will be there. For a time Stephen Hawking was coming to table reads.

John: Amazing.

Matt: We would just look over and like there’s Stephen Hawking. But that’s a super important part of the process is like you’re kind of creating a radio play to sell a movie. And so you’ve got to put on a good radio play and then once that’s done then you can go make the movie.

John: I will say that even as I was cutting the audio for this little introductory clip it plays really well just as audio. Like you can actually follow most of what’s happening even without the visual gags.

Matt: Oh wow. Well thank you.

John: Yeah. But that radio play version is important.

Matt: Yes.

John: And who is reading scene description during one of these things or are you just skipping it?

Matt: No, no. One of our writers, Mike Price, who is a very funny, jolly, well-spoken man, will read the stage directions so I can sort of sit there and sweat, flop sweat, and hope that Jim and Matt like it.

John: Now at this point a director has been assigned to the episode. Correct? Is that director in the room for the table read?

Matt: Yes. Usually the director will come, the animation director. So in this case it was Tim Bailey who is one of our veteran directors. So he usually is there because they know they’re going to be directing that. They’re already listening and getting ideas and–

John: Now you’re distinguishing between animation director and a voice director?

Matt: Right. Because I will usually do all the voice directing, or I will delegate it.

John: So voice directing being performances? Being sort of like figuring out this is – let’s try an alt, or we’re doing something different with this. And I forget now, are Simpsons’ actors generally recording in a room together or everyone is recording their lines separately?

Matt: It’s a mix. Like there usually is a record, an official record several days later where whoever is in town will go through the whole script and scenes and go through each scene four times and maybe do a couple pickups for certain lines. And it takes about four hours. But usually half the actors are there. And then we’ll have temp voices for the rest. And then you’ll be able to edit a rough cut of the show from that and you’ll pick up – like Hank Azaria lives in New York. So, we’ll usually pick up Hank later. That kind of thing.

John: Great. So you have voices now, you have animation director. When is the first person you as the person who are producing this episode are seeing those things marry together? What is the first version of the show that is an audio visual presentation for you?

Matt: The show used to be drawn with paper storyboards, like the way you would imagine animation happening. But now they draw the storyboards immediately onto a computer and so they can animate fairly easily and you skip that paper step. So, in about three weeks after I’ve turned in the audio track there’s what’s called the rough board pass where the rough animated storyboards are available. And I will usually go to a meeting at Fox Animation in the Valley and go over those over the course of the day with the director and the board artists and other animators and make sure everything is on the right track.

John: Great. And so at this point you’re looking at like that background doesn’t all match sort of your vision for what this new setting was supposed to look like?

Matt: Actually, John, the designs aren’t even final yet. It’s really more, so you have to kind of take a leap of faith that it’s going to look good.

John: Of course.

Matt: But what it looks like doesn’t matter. It’s more like camerawork. Staging. Timing. Especially on a show like this. Make it dramatic. You know, like should the camera be above the character? Should it be a close two-shot? Like what you would do in literally directing a movie. And it’s sort of a timing, camerawork, angles.

John: Now what I don’t have a sense of with The Simpsons because Family Guy you can tell they’re in a 3D environment more often, and sometimes South Park you can tell they’re in a 3D.

Matt: Right.

John: But are you guys in 3D sets? Or is everything flat the way it sort of looks?

Matt: Pretty flat. I mean, occasionally we’ll design something on a computer, like a car, or a helicopter, but it’s pretty 2D.

John: So it’s really shot-by-shot sort of thing that you’re drawing everything else in there. So, let’s back up and talk timeline overall. So, from that first idea and you had that first idea, you set it in the vault and forgot about it for a while, but from the time you dusted it off and said like, OK, room, let’s talk about this today, how long ago was that?

Matt: So I probably dusted it off like in October of 2017. Had the pitch ready by December 2017. Had the table read in March 2018. And now it’s going to air–

John: So almost a year later it airs?

Matt: Yeah.

John: And that is a pretty normal timeline?

Matt: That’s pretty normal. In fact, that’s even faster because it’s kind of a ten-month turnaround. Once you record the actors and have the table read that’s when production begins.

John: Great. And so production would normally be safely at ten months. Ten months after the table read is when the episode could come out. That’s a long time.

Matt: It is.

John: So, but then even as we were preparing for this episode you said like, oh, I think I’m done so I can send you a link so you can take a peek at it. How much stuff is changing after you’ve done – so I’m skipping over some steps here obviously.

Matt: Sure.

John: So, you went through that rough board pass. Then you signed off. You did essentially final animation on things.

Matt: Right. So the rough board pass. Then they revise that. Then we screen the black and white animated boards for all the writers, like another month later after that.

John: And what do you want the writers to do there? To pitch alternate jokes? What are you looking for there?

Matt: First it’s like laugh or not laugh. Then is the story working? Is the story clear? Are the emotions strong? What are we saying? And then also obviously what jokes super suck? And by this point I sort of have in mind what I know I want to change having seen various steps. But I can wait until this stage to rewrite it.

John: And so in this rewrite is it sort of starred changes where like we’re going to swap out these things, we’ll rerecord these lines?

Matt: Yes.

John: If there’s any visual stuff you want to change or cut. This black and white version, is that to time? Basically it’s going to fit within the shape.

Matt: It is roughly to time. It is not exactly to time. Because it is not technically animation. It is an animated storyboard. So then once we’ve done the rewrite on this animatic stage – and at this point the script will also be full of these incredibly lengthy detailed director’s notes. Like once we had I believe a 15-line director’s note about what a roasted hobbit foot should look like.

John: [laughs] I’ve seen that. I’ve seen that on the Twitter.

Matt: I think that might have been a little indulgent. But so then we’re really communicating with the directors from the writers’ room in as clear a way as we can to make sure the execution is everything we are dreaming of.

John: The artists who are drawing this show, which of those artists are here in the United States? Which of those artists are overseas?

Matt: They’re all in the United States. All of the creative part of the show is in Burbank. It’s the meticulous coloring and computer execution of all the between scenes, movements that are done in Korea. So the creativity is American-made baby.

John: Now, a thing I’ve noticed increasingly on The Simpsons is especially like the opening blackboard gag will have a lot of very current things. Obviously those are things you’re swapping out at the last minute. Is that just because with computers you can swap out what Bart’s writing or you can make little small choices?

Matt: Right. So, computers are so amazing that you can really make timely little tweaks at the last minute. If you have a great idea for a little – like we had an episode where Bart accidentally gets involved in the Christian moviemaking business. Another movie one. And the Friday before that aired, or no, the Friday before we screened it at the premiere I had the idea one of the background movies should be Crazy Rich Aslans.

John: Oh yeah.

Matt: Because Crazy Rich Asians had just come out and of course Narnia Aslan, Christian allegory. So that’s kind of little Simpsons-y joke that I’m in love with. And is such a treasure to be able to do those goofy little things. So I texted it to Al and like what do you think about this? He’s like great. And our super animation producer, Richard Chung, was able to pop it into the show and there it was.

John: Great.

Matt: Crazy Rich Aslans.

John: Finding a person to draw it and then you’re literally just sliding it in over the place of something that was there. Those are simple things. What were some of the smaller, simpler things you did on this episode in these last couple weeks?

Matt: Well, there was the idea that Krusty kept changing his mind about what color the sand should be. First it should be red, and so then you see people spray-painting the sand red. And then he changes his mind that it should be sand colored again. Because I just love people changing their minds, because I always change my mind and I always get yelled at for changing my mind. That kind of thing. It was that little screenplay screenshot.

John: So this like change it back to sand, so was that a new shot that had to be added so he could say that line? Or you’re swapping a different line in?

Matt: So we did the rewrite and then I would say in the script at the appropriate moment, “Now insert in the background characters with sand colored spray paint spray-painting over the red.”

John: You both added him saying it and you added a shot of them spray-painting it?

Matt: Right. So he first yells at the director and fires this old-timey director because the director clearly doesn’t understand his vision for the book this ridiculous movie is based on. And it’s this cheapo bad director that he fires whose name is Ford Brackford, by the way, who we don’t name but I thought was a good name.

John: Good name.

Matt: But that was funny, and god I love callbacks. So we just peppering it in through the script that, OK, we should see them spray-painting the sand red and then he should change his mind about that and have them go back to sand colored again.

John: Yes.

Matt: It’s very expensive, by the way. This show is very expensive to make.

John: It is. It’s a luxury. So, but those kind of changes that’s probably budgeted into – that’s an expected thing to happen.

Matt: Yes.

John: So it’s those last tweaks that just nudge it up a little higher.

Matt: I do try to be responsible most of the time. I do feel like I’m doing Fox, Disney, or whoever owns us a favor by making what I believe to be episodes that are watchable and rewatchable till the end of the world. So I feel like I have their best interests in heart if I go a little over budget. But obviously if I have some great idea way too late that’s super expensive, forget it. No, I can’t. I couldn’t sleep.

John: So this episode came out on Sunday. How many episodes are you kind of the point person working on for the next season and probably the season after that, right? Because there’s so much–

Matt: Right. There’s so much in the mix. I usually do about four a year, depending on how the vibe of the season is going. And so I already know what those four are. And I beginning on the ones for next season now.

John: All right. Last question about this episode. At what point did Homer and the cactus children come into the mix?

Matt: Great question. I really started to feel like, well, Bart and Lisa are just not in this show at all and they’re major characters. And of course the rules we’ve set up how are they going to be in it. So I just thought, like if I had a criticism of this episode is that like maybe that Homer/Marge story is a little bit kind of tacked on, you know, and maybe it doesn’t – if this were a movie that might not really hold up to scrutiny, like movie screenwriting, like what you guys do. But Simpsons is pretty flexible and so I know if you want to jam in a little bit of Homer worrying he’s not going to have a family because Krusty drives a wedge between him and Marge, or literally kills him, the show can sustain that kind of writing sloppiness or flexibility, whatever you want to call it.

But it was fun to get them in the show. And I do think Homer ripping off cactus Bart’s head and drinking the liquid from his neck is very funny and visual and surprising in a good way.

John: Absolutely. It’s a thing that has existed as long as The Simpsons has existed is that strangling Bart but sort of is an extra step on it.

Matt: So our world is very flexible that you can kind of jam in elements that because of the emotional history of the show don’t necessarily have to be 100% earned for like what The Simpsons story is happening.

John: Cool. We have some questions from Twitter I’m going to ask you.

Matt: Oh my god.

John: Jason Reid asked, “Has there ever been a pop culture or news event that you’ve wanted to depict on the show but decided against it for some reason?”

Matt: Well, Jason, I wish my brain memory worked better than it does.

John: I feel like there must be like a thousand examples of that where like–

Matt: There probably are.

John: Because I bet part of the decision process is like this is a thing that is important to us right now, but two years from now will it still be relevant.

Matt: Right.

John: You have to find a way to take a newsworthy event and generalize it enough that it actually makes sense overall.

Matt: Also so many newsworthy events are such a colossal bum-out right now, for example let’s say school shootings. What’s The Simpsons version of that? I don’t think there is one. Like South Park can go super hardcore on it, super dark, and make it their own and it works for them. But how would we touch that? There’s various issues that seem so sad now that what’s the funny way in? Or you just do it as a glancing joke rather than like this is a story.

John: Family Guy could do a school shooting joke.

Matt: Sure.

John: South Park can do a school shooting joke. But Bob’s Burgers is not going to do a school shooting joke.

Matt: Right.

John: So there’s just a nature of the universe of the show about how you can get into those things.

Matt: And I think all those shows have such a strong creative point of view that we can kind of sit back and be like they’ll take care of it.

John: Joshua Sauer from Germany, hi Joshua.

Matt: Oh wow.

John: Writes, “I’d like to know if the show bible changed in any way since he started 22 years ago. Do they deliberately break rules they had in the ‘90s at some point to cover new territory, story, and structure wise?”

Matt: Well, I hate to break people’s heart, but I don’t think there is a bible. What there is is there’s 600 episodes, almost 650 episodes, and if you want to think of new things you can’t try to remember the 600. And I know it’s fun as a fan to watch the show and feel angry when you feel like something is similar and I respect that adrenaline rush in your head when you recognize something is being similar to something else. And I don’t dismiss it. But in order to do new things, again, we’re in unchartered territory here. We just have to think forward like what is funny and emotional and silly and satirical and visual to us today. That’s all we can do.

And I don’t really think that many people are holding us to task anymore. Like I would like to do another episode where a different monorail comes to town. If it’s a good story then do it. I’m not going to do that.

John: No. We had Zoanne Clack on the show from Grey’s Anatomy and she said that when they hire on a new staff writer they expect a staff writer to have seen every episode of Grey’s Anatomy and they’ll send them out of the room if they hadn’t. Do you expect your writers to have seen every episode of The Simpsons?

Matt: No. I don’t really. I mean, I think when we’re pitching stories it’ll be harder for them, because then a lot of us will remember like, oh, we already did an episode in which Marc Maron narrates a flashback about a fake movie from the late ‘80s, so we can’t do that again. But to me the most creatively paralyzing thing is looking in this giant red book that they sell of the first 20 seasons, let alone the 10 after that, and you just freeze up. Like you just have to look around the world and think of goofy stuff like what if Krusty had been in Three Amigos and what kind of crazy thing would that have led to. Or, like podcasts are a thing. Marc Maron is great. Let’s get him on.

I mean, also it doesn’t really make sense in the show. Did Krusty tell Marc Maron about Homer and Marge?

John: That doesn’t make–

Matt: Does he somehow later find out the details of their love triangle? The conceit – again, if this were a movie the conceit would be so muddy you would get a thousand notes that this doesn’t make sense. But our universe is pretty goofy.

John: It is goofy. Talk to me about how you find writers for your show, because you have a large staff, but some people are not there the whole time. So like Megan Amram who was a guest on our show, you actually met her on our show. You met her on stage.

Matt: That’s right. Scriptnotes baby.

John: And then you hired her on the show. But she’s a writer who comes in and then she leaves and goes to The Good Place. Is that a model that you’re going to – because you guys are kind of running all the time? Is that a model you think you’re going to be doing more in the future?

Matt: Well, I do like that model. That The Simpsons can take advantage of the peak TV style that every other writer in the world is subjected to of I’m doing ten episodes of this and I have to be thinking for my next job. Instead of saying every writer has to come and become a lifer literally like me, who has to sign a four-year deal and that’s that, you bring in interesting voices like Megan for four months at a time and then she’s in second position. She can go back to her Good Life [sic] or producing her Emmy-generating Internet shorts, or Emmy failing-to-generate Internet shorts, but she tried. You definitely tried.

John: Performance art pieces.

Matt: Yes. Performance art pieces. I love that fellowship model of not just every writer is ours forever, but just let’s bring in fun people who have had different experiences who can just inject new energy into the room and help us and then go on their merry way. And it’s not this pressure thing of like oh this is my job and I hope I get picked and da-da-da-da.

John: I think if there’s been a consistent complaint about The Simpsons since its inception is that it was a clubby group of Harvardy kind of folks who did a lot of it. And so I think it seems like this is an opportunity to bring in some folks and just let them be in your room for a while and mix it up.

Matt: I love that. I do think that’s certainly changing. We weren’t really ahead of the curve on that, but I do feel like we’re making some really good progress.

John: Carlos Sandoval writes, “Ask him about all the Kubrick references on the show, including in this episode, and of course the way he uses character voices in a unique way. By voices I mean they have a very defined personality.” So let’s first talk about Kubrick references. Why are there so many Kubrick references in the show?

Matt: Well, when the show first started it was really innovative that they were doing movie references. Now a sandwich commercial will have a Kubrick reference. Like when the show first began Homer rolled down some stairs and they played the Indiana Jones music. John, you and I were probably just fans of the show and like holy cow that TV show knows that movie exists. That was a cool – that was new. That was new.

And I think the early super writers, the classic showrunners of the show like David Mirkin and other people were huge film buffs. And all this stuff hadn’t been mined yet. And so like Dr. Strangelove and The Shining and these classic – we put a thing in recently from The Killing that no one really identified. Actually, the shot where Krusty is being peppered with questions from all his crew members about how to make the movie was sort of not The Killing, what’s the Kubrick one where they’re in the trenches? Paths of Glory?

John: Yeah.

Matt: That was Paths of Glory. It didn’t really come across. But in its origination there was sort of a Paths of Glory tracking shot of a person walking through a trench interacting with people.

Anyway, the show really made its mark by doing these pop culture mashups that we now take for granted. But for then it was just so innovative and we did a Hollywood show four or five years ago that was like a sequel to Clockwork Orange, like what happened when all the Droogs got older and got married and kind of sold out. Yeah, it was certainly full of – that one was certainly full of Kubrick references.

So it’s just part of the DNA of the show. Now what happens is someone will pitch something like, oh, that’s from a classic scene in Breaking Bad. And we’re like, oh, yes, that’s good, that’s funny. Because it’s hard to generate classic stuff now because everyone is watching everything and it’s all split up. So we’re running out of these culturally coalesced moments that you can spoof.

John: Well, Matt, congratulations on the episode. Congratulations on – it’ll be 22 years on the show?

Matt: Yeah, 22 Years.

John: Wow. That’s a long time. And a zillion episodes. Is there an episode already where Krusty celebrates his 1,000 episode of the Krusty the Clown Show?

Matt: Yeah. As the show ages, Krusty kind of – what happens to the show happens to Krusty. In fact, Megan Amram has an excellent Krusty episode she wrote coming up.

John: I can’t wait.

Matt: That I don’t want to say what the premise is, but it also involves Krusty and I’m very excited about it.

John: Very nice.

Matt: The Scriptnotes element of it is like even if you don’t have a giant staff and a big budget and all the luxuries of a four-decade running cultural behemoth at your fingertips, the idea of a silly idea that you like and just writing it down and keeping it in your back pocket and then to kind of digging it around and attaching other stuff to it can really pay off. So that’s the nugget of this, John.

John: Absolutely. In many ways this episode came out of that, you know, the scribbly thing, the idea you have in the middle of the night and you write it down. And you go back to it and you’re like, oh, this idea is actually about that thing. And that’s the experience of a lot of writers is that they’re not quite sure what they would do with that idea but it triggers something in them that they know is really a thing. And it became a thing.

Matt: Yeah.

John: Nice.

Matt: Thanks for all these great questions. I love talking about this stuff. I’m going to live tweet this, or I will have live tweeted this. I’m going to explain every single detail of this. No one cares. But I’m going to write like a five-page document of tweets.

John: Great. It’s time for our One Cool Things.

Matt: One Cool Thing.

John: All right. My One Cool Thing is a video. It’s a bunch of Russian guys, I’m pretty sure, and they’re talking/arguing in a grubby hotel room. And there’s one heavyset drunk guy who is sort of middle of frame who doesn’t realize he’s being filmed as he’s trying to put on a sweatshirt. To say more than this would spoil it. But it’s one of the funniest things I sort of keep coming back to.

And he feels like a Simpsons’ character. He’s sort of a cross between a Homer and Barney, but also sort of like a Sideshow Bob in the way that Sideshow Bob keeps stepping on the rake in the Cape Fear episode. It is Cape Fear?

Matt: Yes.

John: Yes. So it’s a person who doesn’t realize they’re in a futile situation and sort of keeps going. So, I would recommend everyone check this out. I’ll put a link in Twitter, but it was a big meme.

Matt: I will reward the writers in the room by playing it for them in the rewrite room once we come to a little break time. And maybe we will then put it in our little file of things to make fun of and maybe you will see a Simpsons character do it one day.

John: It completely is a viable Simpsons’ gag. What’s interesting though is Simpsons don’t tend to have a long background gag. Simpsons tends to happen mostly in the foreground. Because unlike a spoof movie where you can have BS banter in the foreground and the real joke is behind, you don’t tend to do that very much on The Simpsons.

Matt: Right. Although with computers we can put in increasingly detailed things you can freeze frame and read, which I like.

John: I do love that, too. And Megan Amram’s, half of her shtick is just finding incredibly great names for stores in the backgrounds of The Good Place.

Matt: Right. Or I’ll just – I will text her for an episode and be like we need a poster in a home-ec office. And she will give me eight hilarious posters.

John: It’s tough.

Matt: She’s never off the clock.

John: No. Matt, do you have a One Cool Thing for us?

Matt: I do have my One Cool Thing. It is called The Defender Shield. It is an EMF-blocking laptop case. And also you kind of put it on your lap when you’re laptop typing.

John: So you’re holding it and it looks sort of like a tray, but it actually – like a giant envelope/tray. It’s stiff.

Matt: And I don’t really know if it works. It was the best rated one I saw online. But here’s what it does work at. Making your wife feel that you seem to care about yourself and the family.

John: So the goal behind this is so that the wifi and basically the signals that your computer is putting off are not irradiating your testicles.

Matt: Right. Or ovaries.

John: Or ovaries. True.

Matt: As the case may be. So I bought one for myself, for my wife, and for my two daughters.

John: But ovaries are really more of an apron situation, wouldn’t it? I don’t know.

Matt: [laughs] That’s true, Defender Shield. Get on the apron.

John: Yeah. So I guess another thing it could in theory do, I’m trying to sell this product that I really don’t necessarily believe in.

Matt: Sure. It could be complete wife and husband anxiety future fear snake oil.

John: Yeah. But they make this sort of same kind of shields for your passport and stuff, so the passive tracking doesn’t sort of work. And so the degree to which somebody could be getting at your electronic devices while you’re just carrying them around, I guess it would hopefully block that. It’s not made of lead. What is this made of?

Matt: It’s probably just made of nothing.

John: It’s probably made of nothing.

Matt: It’s probably complete garbage. But the point is when my wife saw I bought this for everyone on Christmas I seemed like such a thoughtful husband that I got wife points. And that is so important.

John: Wife points are very crucial. What I will say in this’s defense also is that provides a little bit more of a desk situation for your lap. It’s not just the bare metal of your computer on your lap. So if you were wearing shorts it would be probably more comfortable.

Matt: Now I sort of feel naked without it, like if I don’t have my seatbelt on.

John: I get that. Or like, I don’t know if you sleep with a mouth guard, but once you start having a mouth guard so you don’t grind your teeth my biggest fear in packing is what if I forget my mouth guard.

Matt: Right. Oh my god.

John: Terrifying. That is our show for this week. Our show is produced by Megana Rao. Yes, that is a new name and we’ll have exciting news about sort of why that name changed. Our show is edited as always by Matthew Chilelli. Our outro this week is also by Matthew who decided he wanted to do a special Simpsons Scriptnotes theme just for having you on.

If you have an outro you can send us a link to ask@johnaugust.com. That’s also the place where you can send questions that we answer on the episodes. But on Twitter, I am @johnaugust. Craig is @clmazin. Matt, you are?

Matt: @mattselman.

John: So simple and basic. He will have already live-tweeted this episode, but you can go back and look through his Twitter feed to see what he wrote about this episode as he’s watching it.

You can find us on Apple Podcasts, Spotify, or wherever you listen to podcasts. Just search for Scriptnotes. While you’re there leave us a comment. It helps people find the show.

You can find the show notes for this episode and all episodes at johnaugust.com. That is also where you find transcripts. We try to get them up the week after the episode airs.

You can find all the back episodes of the show at Scriptnotes.net, including Duly Noted, the Scriptnotes after show.

Matt: Got to do another one.

John: There’s good stuff coming, so there will be a reason why you’ll want an after show here soon. Matt Selman, thank you so much for coming on the show and talking about your episode.

Matt: Oh my god, John, you honor me by letting me run on and on about this. It makes me so happy and it is such an indulgence. Thank you so much.

John: My pleasure. Thanks Matt.

Links:

  • The Simpsons, Season 30, Episode 40:The Clown Stays in the Picture
  • Duly Noted, the official Scriptnotes Aftershow hosted by Matt Selman.
  • The Defender Shield
  • John’s One Cool Thing
  • You can now order Arlo Finch in the Lake of the Moon
  • Submit entries for The Scriptnotes Pitch Session here.
  • T-shirts are available here! We’ve got new designs, including Colored Revisions, Karateka, and Highland2.
  • John August on Twitter
  • Craig Mazin on Twitter
  • John on Instagram
  • Matt Selman on Twitter
  • Find past episodes
  • Scriptnotes Digital Seasons are also now available!
  • Outro by Matthew Chilelli (send us yours!)

Email us at ask@johnaugust.com

You can download the episode here.

Scriptnotes, Episode 387: Seattle Live Show 2019, Transcript

February 21, 2019 Scriptnotes Transcript

The original post for this episode can be found [here](https://johnaugust.com/2019/seattle-live-show-2019).

**John August:** And we’re done. Yes.

**Craig Mazin:** So great.

**John:** Hello and welcome. My name is John August.

**Craig:** My name is Craig Mazin.

**John:** And this is Scriptnotes. It’s a podcast about screenwriting and things that are interesting to screenwriters.

We are here in Seattle for our first ever Seattle live show.

**Craig:** Hear that, John? The sound of people that have been freshly enriched by a higher minimum wage.

**John:** Yes.

**Craig:** They’re excited. They’re caffeinated. They’re full of their legal marijuana and they’re excited. Excited.

**John:** They are excited and why would they not be excited?

**Craig:** No, of course.

**John:** So, the Northwest Screenwriters Guild has been gently stalking us for several years to try to convince us to come up here and they finally succeeded, so a good lesson is to just stalk somebody for a very long time sometimes pays off. So Northwest Screenwriters and TheFilmSchool, all one word apparently, got us up here. I was here on my Arlo Finch book tour. You generously agreed to like hop on a plane and fly up here.

**Craig:** What happened was – thank you – John said come to Seattle and I said OK.

**John:** [laughs] Yes.

**Craig:** I don’t really do a lot of thinking or what I would say independent thinking or decision making.

**John:** No, it’s not planned.

**Craig:** Normally just John tells me what to do. Earlier I didn’t know where he was and I got scared. So, just so you guys understand, and you probably do, how this works. It’s that.

**John:** Yeah. I text Craig like meet me in the lobby in five minutes and he’s like OK-K.

**Craig:** OK. Yeah. And I was on time.

**John:** Yes.

**Craig:** Do not show up late for John August.

**John:** So let’s just get a general sense of what’s happening in the industry overall because we’ve done a live show in New York and a live show in Austin, which are both big film towns, a lot of film happens here. But not a lot of film happens in Seattle. So I was curious why Seattle wanted us up here. And so we got a chance to talk to the Northwest Screenwriters Guild at dinner and a lot of the folks who are in this guild who are doing stuff they want to be writing movies. They want to be telling stories cinematically and it’s a group that got together to help them figure out how to do that. And some of their members have gone on to do big cinematic stuff.

You know, there’s cinematic storytelling that’s not just about making big movies. It can be about video games. It can be about animation. There’s lots of other things that involve some of those characteristics as qualities.

**Craig:** Everything is kind of smooshing together these days which is nice. You guys are also kind of on the backdoor of one of the largest production cities in the world. And it’s something to think about. I know you have to sneak across the border. Obviously it’s a little trickier these days with the wall.

**John:** Yeah.

**Craig:** [laughs] The wall between us and Canada. Ridiculous.

**John:** International listeners might not understand that Seattle and Vancouver are just next door neighbors.

**Craig:** Kissing cousins.

**John:** And they are so close together but so much production happens in Vancouver. So little production happens in Seattle because of tax breaks and exchange rates.

**Craig:** And also the general politeness of Canadians. I mean, we should give them a little bit of credit.

**John:** Give a little more credit to the Canadians because the Canadians deserve–

**Craig:** Yeah. I’m not saying you guys are rude. It’s not a “Hey!” See, it’s like “hello, how are you.” Oh, dual citizen? So you’ve learned to be rude?

**John:** So she’s a Canadian today but other days she’s an American.

**Craig:** Yes. Your alternate side of the street parking with your Canadians. Well, anyway, the point is you’re very close but I would imagine also that means there are probably a lot of training and educational resources here that you might not find in another city of Seattle’s size. I happen to be a huge fan of Seattle. I think it’s an amazing city.

Not every city has the spirit of art running through its veins. This one clearly does. So, I think–

**John:** It’s got a spirit of art and a lot of money. These are good combinations for a town.

**Craig:** Art and money.

**John:** Art and money.

**Craig:** Most of the people making art on the street do not appear to have the money. However, there are opportunities here. And so this is actually of all the places I think this is one of the – I don’t know, I think you guys are in a pretty great place. That said, you should probably move to LA.

**John:** At some point.

**Craig:** Yeah.

**John:** You should move to LA. So this was a Twitter thread that I actually got into today. And so I was retweeting some folks about when do you stop your day job which is a really good question. These were novelists who were talking about when you quit your day job, but as screenwriters it’s a tough question of like when do you stop working your day job.

For people who get staffed on a TV show, well, the choice is made for you. You’re now a full-time employee on a TV show so you’re not going to go to your day job anymore. But for screenwriters it’s a much tougher call. And so Shannon and Swift who are a writing team who do a lot of stuff they were saying like they were on the front page of Variety having sold their script and they still went to work that day because you just don’t know. You just don’t know when that next job is going to come, when you’re actually going to get paid. So, that idea of you made it, you didn’t make it, when do you stop working your day job is really tough.

**Craig:** I went through the same thing. The first thing I sold was in I think 1995 I want to say, possibly. And I don’t think I actually quit that job until late in 1996. So for a long time you’re just sort of waiting, which is smart. I mean, honestly a lot of people sell a script. Not to bum you guys out. You guys will sell many scripts. But some people only sell one. Boo those people.

And so I was kind of scared, but it was a weird thing to be – because you feel like you’ve made it. You know, you and I have talked on the show there’s no making it. There’s no breaking in. It’s not a thing. There’s just this strange progression. And then one day someone says to you, “I need you working on this now. You can’t go to your safe job anymore.” And that actually is a scary day.

**John:** It is a scary day. And if you get staffed on a TV show, well great, so you have 20 weeks of work, but then what happens – or hopefully 20 weeks, maybe it’s 10 weeks of work. But what happens after that? And a thing you guys should understand is that as television has gotten just shorter and shorter seasons, well that’s great for a viewer. I like a short season. I like being able to get through all of it. But as a writer that can be really tough because if you’re only working on those 10 weeks, those 20 weeks, well you’ve got to get on another show. You’ve got to find ways to fill a whole year.

And so I think we’re going to see writers having to do a lot more scrambling as they jump from show to show to show, or trying to find the next show down the road.

**Craig:** Yeah. So maybe just quit now.

**John:** Yeah. Maybe just stop. That’s really our message. Or our anti-message.

**Craig:** The crazy part is there’s more jobs than ever before. It’s pretty awesome actually. You guys are in a pretty great time. There are more jobs than ever before. Almost all of them are in television, but that’s OK because television is more movie-like than ever before. But it is true. There is a certain pressure now on the way you live. That said, people are living that life quite successfully and some people are living it incredibly successfully. And I would add that aside from money there are other parts of this job that are so fulfilling and so lovely that they’re worth almost as much as money.

**John:** Yeah.

**Craig:** Which you don’t hear very often, but they are.

**John:** So, so much of this conversation we could have every day in Los Angeles. We do sort of have it every day in Los Angeles. But when we decided to come up here to Seattle my first question to Craig is like, well, who should we have on the show? Who is a special Seattle person we could have on the show? And Craig was like, oh, oh, ooh, I know exactly who we should have on the show. So tell me what was your instinct behind having Emily.

**Craig:** So Emily Zulauf is somebody I’ve known for many, many years. I met her when she was working at Pixar. Pixar does this interesting thing where – so they’re Oakland. I was going to say up in Oakland, but it’s down in Oakland. And they are always looking for people to write. You’d think like, oh, they’re Pixar. But the way that animation is done, some of you may be familiar with this, there are so many people creating and so many people writing that a lot of times they’re looking in places for writers that you might not think. And a few years ago Emily came down with Mary Coleman, another development executive from Pixar, to meet some people who they had read some scripts and liked and I was one of those people. And I’m a huge Pixar fan. And we had this lovely lunch. And then I guess about a year later we ran into each other again at the Austin Film Festival which is a fun thing. I don’t know – has anybody gone to the Austin Film Festival?

**John:** There’s some hands up. Great.

**Craig:** Look at all you. Good for you. So we ran into each other there and we just decided – she was like we decided that we would be friends, but mostly I was like I don’t like anyone, so when I meet somebody that I like I’m like, OK, we’re friends now and they don’t have a choice because it’s hard for me to meet people that I like. Because I’m a bad person full of umbrage.

So, we became friends. And she’s got a remarkable story mind and she also came out of this place that is legendary and has created some of the most incredible stories of all time. And, in fact, is one of the few institutions in the world that I think is mostly just obsessed with pure storytelling. And she’s actually in a different endeavor now. She’ll tell you about that. But maybe we should welcome her down.

**John:** Emily Zulauf will you please come and join us here.

**Emily Zulauf:** Hey guys.

**John:** Emily, so at dinner I was trying to figure out how I should introduce you. Emily Zulauf is a blank – but you do so many things. Talk to us about what you’re doing now and how you would describe yourself on a resume.

**Emily:** Oh god. So right now I am running story for a new video game company that I can’t talk about.

**John:** She’s under so many NDAs.

**Emily:** I’m so scared.

**John:** There’s like a red dot aimed at her forehead right now.

**Emily:** I know. It was my honest reservation about doing the podcast was I can’t talk about any of this. So that’s what I’m doing right now in secret. And, yeah, prior to that I did some freelance writing. I was the executive director of a nonprofit for a hot second. And I was at Pixar for almost eight years. I was the script supervisor on Inside Out and I was in creative development for about 3.5 years.

**John:** That’s great. You are also a friend of Tess Morris.

**Emily:** Yes.

**John:** Who is a very frequent Scriptnotes guest. And so I always think of you with Tess Morris, because I always see you at the Austin Film Festival right with Tess.

**Emily:** Yeah. That’s a great association. I totally appreciate that. I want to keep that going.

**John:** You know what? We’re happy to have you by yourself. So, when we have–

**Emily:** Yeah. No more Tess.

**John:** No more Tess. This is a Tess-less episode. So, there’s so many things about what you’ve worked on that I want to get into because they’re different than what we normally experience as screenwriters. First, I want to talk about process because Pixar is just a very different story and creative process than what we’re used to as screenwriters because Craig and I we just go off in our little rooms and we beat ourselves up and we write our stories. That’s not the Pixar way at all.

I remember going up to a meeting at Pixar where I gave a little talk, gave a little class, and then they were like, “Oh yeah, and then we’re going to do a two-day offsite to work on this one moment at the end of the second act.” I’m like I would kill myself. But it works for Pixar. So, how does it work and why does it work?

**Emily:** Like how do people not kill themselves?

**John:** How do people not kill themselves?

**Craig:** There’s actually quite a high suicide rate there.

**Emily:** It’s a very tall building.

**Craig:** They’re dropping like flies.

**Emily:** It’s a very tall building.

**Craig:** There isn’t. No there’s not.

**Emily:** It’s totally a joke.

**John:** People hanging themselves from a little lamp.

**Craig:** So touchy here.

**Emily:** Starting dark.

**John:** So what is – I mean, that two-day offsite was probably a real thing and you probably do that.

**Emily:** Yeah. We didn’t make that up.

**John:** That actually does happen. So, what is the process? So something like an Inside Out, is there a script at the start or is it just an idea that – tell me.

**Emily:** Yeah, so usually what it has been traditionally, and I guess I want to caveat this by saying I’m not there now. They’re obviously in a transitional period and so this might be changing a little bit. But sort of traditionally what it has been is that the director is identified first by some group of the executive team. And that director is responsible for coming up with three different pitches of stories that that person wants to do. And so part of what we do in creative development is sort of support them as they’re trying to figure out what that is that they’re interested in. And coming up with sort of a rough pitch for all of those. And then they pitch that to whoever is in charge.

**John:** Whoever is in charge. Let’s stop though for one second though. When you say a director is pitching three ideas, they’re really pitching sort of three story areas, or they’re pitching three like I want to do a story that’s about this, or about this idea, but it may not have the exact characters or sort of what’s going to happen.

**Emily:** For sure. Yeah, it’s definitely like the roughest outline. It would fit on probably a page or a half a page depending on how much they fleshed it out. And it’s usually trying to find three areas that feel distinct enough and different enough that the president of the company can say I like this direction. You’re certainly not – you know, when they buy off on an idea they’re certainly not buying off on something that looks like a full treatment or definitely not a full script.

**Craig:** And they’re basically saying go ahead and take some time to dig at this little vein in the mountain and see if there’s stuff there.

**Emily:** Exactly. Like run that direction. But certainly not at the point of like this makes perfect sense.

**Craig:** I heard a story that Finding Nemo just began as – was it Andrew Stanton?

**Emily:** Yeah.

**Craig:** Saying “fish.” Just started with fish. And everyone was like, yes, of course, fish.

**John:** We’re going to do fish.

**Emily:** There’s a pretty wide variety in how much people have prepared for those pitches. And some of it has to do with how comfortable you are. You know, we’re asking people to – I mean, with any director you have a lot of different skillsets that have to exist in one person. But certainly we’re asking somebody whose job is not pitching to figure out how to get up and pitch effectively.

**John:** To how big of a group would that person need to be able to pitch?

**Emily:** Well, ultimately – and this is where I’m going to fudge around on it again – historically that was just John Lasseter. I assume now that is mostly Pete Docter. But there certainly are other people who will show up in those meetings. But ultimately there’s sort of one decider at the studio. It’s just sort of how the hierarchy is structured. And depending on how comfortable you are makes a big difference in how you pitch.

**Craig:** I mean animation in and of itself has so much pitching from moment to moment that at some point I assume people just get over whatever kind of baseline of fear they had because story artists are constantly pitching.

**Emily:** Yeah. And the majority of our directors come out of story, too. So most of them do have a baseline of at least being comfortable enough to get up and talk about story. But there’s always a process that everybody goes through when you’re new at anything. And pitching to the head of your company is not the same as pitching to the rest of your story team.

**Craig:** Right. When you know like I have a job now, so the worst thing that happens is I have to just keep doing my job.

**Emily:** Right. Exactly. And then I think they’re doing I think a really wonderful job right now of starting to pull from other places more. So, if you’re coming and I’m totally making this up, I don’t know that this is true. But if you’re coming out of lighting for instance like that’s not necessarily going to be your area. So part of what we would do in creative development is just pitch prep, is just help people get comfortable to talk about their story and how to do it and what the beats are.

**Craig:** I had no idea. That’s so nice.

**Emily:** Isn’t that nice?

**Craig:** You’re a good person.

**Emily:** We’re very nice.

**John:** There’s a whole department that does not exist at a traditional studio at all because–

**Craig:** I feel like this is the opposite department where they teach you – they just remind you repeatedly before you go into a room that it’s quite likely you’ll fail.

**John:** That you’re all terrible and it will never get past here.

**Craig:** But good luck.

**John:** So because we’re in Seattle, Amazon headquarters, I know that Amazon has this policy of when they’re going to start on a new project one of the first things you have to do is write the press release announcing the finished version. And it feels so different from what you’re describing. So these directors who are pitching these story areas they don’t really know what the final movie is. They don’t even know what sort of happens in it. They’re just describing an area, a vision, so it’s not a specific kind of thing.

When Craig and I go in to pitch something, like we’ll get called to the mat on details about like well how do you get to the second act moment.

**Craig:** I just tell them, I’m like shut up.

**John:** Shut up.

**Craig:** It’s a pitch.

**John:** Shut up Sean. I can do it.

**Craig:** Just shut up, Sean. I’ve never said shut up to Sean. He’s a nice guy. Super nice.

**Emily:** In fairness I think they do usually have a story sketched out. I think the difference is that it will change–

**John:** They know it’s going to change.

**Emily:** So dramatically. So a lot of times even though you go in and you pitch a story you’re really pitching the world. And you’re really pitching like do you want to live in this space for a while.

**Craig:** And you’re pitching to a creative person. You know, most of the time for us – not that producers aren’t creative, but we’re pitching to people that don’t write. So a lot of their expectation is tell me a story. But when you’re pitching to people that do write, when a writer friend pitches something to me, sometimes it is just fish because a question that I will always ask somebody, like somebody says, “OK, can you read these first 20. I’m lost. What’s happening here?” Sometimes the question you just ask is what made you feel fascinated in the first place and maybe that’s kind of what happens in those meetings is someone just shows this little piece of spark because they want to tell, there’s like a little thing. Well let’s go back to that seed.

**Emily:** I think that’s totally true. And I think that’s also sort of what our job was in creative development too is to start poking at those questions and help you articulate why does this matter to me so that when you walk into a meeting that’s what you’re–

**Craig:** When they ask you why does this matter to you.

**Emily:** And you’re like I don’t know.

**Craig:** I need my healthcare. That’s not a great answer.

**Emily:** I really enjoy money.

**Craig:** Yeah. I bought a car I should not have bought and…

**John:** Well, Emily, here’s a crucial difference though is these folks who are coming in to do this, the people you’re working with, they’re already working for Pixar so they’re already getting a paycheck. So it’s not that like I’ve got to make this happen or else I’m dead. They’re already working there. So you can support them because they’re already part of your family.

My question though is how many people are pitching their kind of project at Pixar? Because you’re only making two or three movies a year. How many folks are trying to get one of their movies up and running? Is it 20? Is it 30?

**Emily:** No. You have to be invited to pitch a feature.

**John:** OK. And to be invited you probably were a super star on some previous project.

**Emily:** Exactly.

**Craig:** Or you get a Golden Ticket.

**Emily:** Right. Or there’s a line outside the studio and one person comes in a year.

**John:** One person gets the ticket.

**Emily:** But if you want to make a short it’s a much more open process. So that ends up being more of a training ground. And then there’s some people who made a short and did it successfully and then moved on to features. But, yes, if you’re getting to pitch a feature it’s a small group.

**John:** Now, one of the rare things that you get to do which I don’t hear other people talking about is Pixar brings in writers to work for a time on a project and it was part of your responsibility to find those writers who would come in to do that stuff. And so we have a lot of people who want to be writers in animation or writers at all and how would you find their scripts and what are you looking for in those scripts that might say like oh this is a person who could help us out. What are you looking for in scripts?

**Emily:** It’s a lot of matchmaking because we’re trying to match with a very specific director. Right? So it’s matchmaking also in the way that, you know, if your friend asks you to set them up with somebody you have to read between the lines of what they think they want and then what they actually need. And there’s a little bit of that that goes on as well.

**Craig:** That’s why I keep failing at that. I just do what they told me.

**Emily:** Like, OK.

**Craig:** That’s not what they really – argh!

**Emily:** No, I know. Wants and needs, Craig, we’re going to talk about it later.

So a lot of times it’s sitting down with a director and talking about what they think they need for the project. And then, you know, knowing who they are and understanding how they traditionally worked. And so sometimes the people that you filter to them are actually a little bit more informed.

But generally we were looking for people – it sounds sort of cliché because we’ve said it so many times – but it’s smart with heart. People who can write in this space that is both funny and where the character – where the humor is really coming from the characters and driven by the characters.

The thing that we get a lot that we don’t need is people who’ve written children’s animated scripts. Because we make children’s animated movies it’s a really logical idea that this is what we would want to see. And, in fact, we’ve never hired anyone off of a script like that. We’ve only ever hired people off of – you know, we hired Mike Arndt off of Little Miss Sunshine, for instance, which it would be hard to say that that’s like children’s animated.

**Craig:** Talk a little bit more about the heart part. Because I think sometimes people struggle as they’re starting out or continuing their path as a writer to figure out how to be emotionally moving without being formulaically saccharine or sentimental. Can you see what the difference is? Where is the line? And what makes something proper heart as opposed to formulaic sentimentality?

**Emily:** I wish I had like a really easy answer for that.

**Craig:** Take your time. We’re on radio. Take an hour.

**Emily:** I’m just going to sit here.

**John:** I think we’re done. I do have a theory though and maybe you can expand upon this. Is that when you see sort of false heart it’s just spread over the top of it. It doesn’t feel like it’s earned by the characters and it doesn’t feel like the movie itself is generous, that the movie is generous with its characters. That it’s letting them struggle but ultimately overcome some of the things that they’re doing. It doesn’t let them make bad choices and learn from them. It’s just kind of spread over the top of it like frosting on a cake.

**Emily:** And it’s also easy.

**John:** Yeah.

**Craig:** Well that to me, because the thing about Pixar movies that’s always fascinated me is how brutal they are to their heroes.

**Emily:** Totally.

**Craig:** Tortuous. Brutal and mean. And when they figured out how to be terribly mean to a character then they add one more thing on to make it awfully mean. And in a weird way I think sometimes when people are aiming for heart what they’re aiming for is happy. They’re aiming for like a happy cry and a wonderful moment. But in fact heart comes from misery.

**Emily:** Yeah. And I think – and I agree with you. I think they do [laughs] – that’s the end.

**Craig:** So you guys got a shot at this.

**Emily:** Heart comes from misery.

**Craig:** Heart comes from misery. Well, because I don’t really care in the end if something nice has happened to somebody whose prior experience was a little less than nice. I want it to be awful. I mean, that’s classic literature.

**Emily:** I totally agree with you. And I think obviously they’re not afraid to let their characters, you know, hit that point. I will say not to – I feel like I’m pitching Michael Arndt today.

**John:** Well Michael Arndt is fantastic.

**Emily:** He’s fantastic.

**John:** He’s a good guy.

**Craig:** We love Michael Arndt.

**Emily:** But when he did – I watched his Endings talk that he did which I guess this is now just a pitch for his Endings talk. But I thought that was also really, really insightful about just this idea that you can’t just flip one set of stakes at the end. You really have to flip the sort of philosophical stakes of what your movie is saying and what it’s about.

**Craig:** Which means you have to know that your movie is supposed to be saying something in the first place.

**Emily:** Well, yeah, there’s that, too.

**Craig:** Your movie is supposed to be saying something in the first place.

**John:** Your movie should have a point.

**Craig:** Yeah. There should be an arguable point. An arguable point.

**John:** Yes. It’s sort of like what we always say. Your question at the end of this has to actually be a question. Your movie actually has to make a philosophical argument that it actually answers at the end of this.

**Craig:** What’s your movie about? Brotherhood. No.

**John:** No, no, more than that. There’s not a challenging thing there.

**Craig:** Family. Hmm.

**John:** Oh, no, no, no.

**Craig:** No. Sometimes the best thing you can do to show love to somebody is to let them leave you. Possibly permanently. When they are all you have.

**Emily:** Which also I have to say–

**Craig:** Doesn’t that feel like a movie? They should make that movie but with fish.

**Emily:** I’m a real sucker for movies that don’t end like “happily,” where you get the emotional catharsis of the film but you don’t–

**Craig:** If at the end of Finding Nemo the mom came back. Like it turned out she wasn’t eaten at all.

**John:** Oh, Nemo.

**Craig:** Oh look, and she’s here. And Dori remembers everything.

**Emily:** Right. I mean, genuinely I think one of the things that Pixar does really well is they do set up that hurt at the beginning. And they don’t undo it.

**Craig:** Yes.

**Emily:** So, once you set it you let that–

**Craig:** They lean into it.

**Emily:** You lean into it. And you let that be the thing that’s guiding your character. And so I think you know, when I read scripts I’m also looking for that. I’m looking for people who are willing to let bad things happen to their characters.

**Craig:** Let bad things happen.

**Emily:** And then let the character react to it.

**John:** So Emily tell us about, like these scripts you’re reading, where do those scripts come from? Because Pixar is not a WGA shop so you don’t have to be a WGA member to be writing for Pixar. Where are you finding scripts that have this smart with heart that work for you?

**Emily:** Well this is the news that I feel like nobody is going to like, which is they’re mostly coming from big agencies. They have–

**Craig:** Well they’re all represented at big agencies.

**John:** Oh absolutely.

**Emily:** Yeah, no everybody. Like me too. You know, mostly they are coming through that way. But we also look at the Nicholls and we look at Austin.

**Craig:** What about short films that come, so not scripts, but rather little films, short films or any kind of expressed art that is coming in not from an agency but something that you just find out in the wild?

**Emily:** I think those are always sort of exciting little gems but they have to be – for us – backed up with written words. So, we have to see, you know, a lot of what we’re asking a writer to do is we have this incredible team of people of story artists who are all dedicated to making the story great. So you’re not by yourself, but you are – if you’re the writer you’re the person who is actually putting words on the page and like dialogue in the mouths of the characters. And so even if you’ve made an amazing short film, unfortunately part of what we’re looking for from a writer is to make sure you can do the structure. Make sure that you understand–

**Craig:** But that’s kind of fortunate in a sense because what you don’t get is fooled by auteurs and directors that aren’t really – because I think sometimes there are people that can make beautiful shorts that aren’t really writers. They’re just doing this little impressionistic wonderful thing. But these people are writers. So that’s a good sign.

**Emily:** Yeah. And I think that the truth is, I mean, anybody who has tried to write a short and then tried to write a feature knows that those are two different beasts, right? And so if you can write a great short but when you try to go expand it into a feature it very quickly–

**Craig:** Jog around the block/marathon.

**Emily:** Yeah. And so I think if you can make a beautiful short I think that’s fantastic and I think that’s an incredible thing to have and it’s another thing in your portfolio. But for animation you’re going to have to have an actual script.

**John:** Emily, my question is like let’s say you meet with a writer and is it a phone call first to talk with her about the script you read and then you bring her up to see if she’s a good fit? What is the dating process like for–?

**Emily:** Thank you for saying her John.

**John:** But you’re trying to get this writer to work on this project and see if it’s a good match. Obviously there’s a personality thing. Let’s say you all agree that this is the writer. This is the one we want. But what is she actually going to do? Is she going to write a full script or is she going to work on some scenes? Because that’s the thing I never really understood about Pixar is does any one writer actually finish a whole script or is everyone just working on little sections and it’s all getting assembled over the course of years?

**Emily:** At the beginning, like when you’re first in development, you probably do have one writer who writes a script all the way through. And it’s like the first draft and it’s really rough and no one will ever see it. But once you get into production everything becomes a big jigsaw puzzle. So everything goes out of order. You start boarding the sequences completely out of order which means you’re rewriting the sequences out of order. Sometimes depending on the project sometimes that writer will be the only person who writes. But a lot of times on a lot of projects there’s either a story artist who also writes or a director who also writes or a co-director or head of story. And so while the writer is still the writer and is still sort of the main person watching the full script you will often have people sort of come in and touch things along the way. But, yes, it’s a big giant jigsaw puzzle. And one of the most difficult things I think for our writers is that you do have to, you know, here’s all these moving pieces. They’re changing all over the place. And yet you still have to have the whole thing kind of in your head, which is–

**Craig:** That’s the job.

**Emily:** Just like a–

**John:** But it’s a very different job than what Craig or I usually do.

**Craig:** Well, it is, but I would say–

**John:** Well, in production I guess.

**Craig:** When you get in production that’s happening.

**John:** So that would happen, I mean, it happens for you on Chernobyl. It happens for me on a Charlie’s Angels where everything is just crazy. But you’re like, oh no, no, this is actually the movie we’re trying to make and you’re trying to remind people. But, there’s a lot of voices. So when I talk about that like we’re going to do a two-day offsite about this thing, so who would be in that two-day offsite? There would be storyboard artists. There would be the writers – writer or writers who are on. The director. And is everyone just pitching ways to get through this moment or new things? What happens?

**Emily:** It would depend on the nature of the offsite. Most of our off-sites are actually brain trust off-sites. So that would be all the other directors at the studio.

**John:** OK, great. So it’s like a council of elders looking at this project.

**Craig:** Nothing creepy about that in any way, shape, or form.

**John:** A brain trust. So they wheel out the brains in jars. They all stare at the project.

**Craig:** We are offsite.

**Emily:** We give them a little special–

**Craig:** Why do they have to go offsite? That building is amazing.

**Emily:** I know. It’s huge.

**Craig:** Where do they go? Like a La Quinta or something?

**Emily:** Denny’s.

**Craig:** Denny’s?

**Emily:** We go all over the place. It’s just sort of wherever the producer finds. But it’s like the idea–

**Craig:** That’s what happens when every movie makes a billion dollars. You’re like we’ve got to spend some of this money. Literally it’s coming out of the pipes. Uh, let’s go to Yosemite.

**Emily:** I don’t think we’ve ever been to Yosemite.

**Craig:** See?

**John:** Yeah. Good idea.

**Craig:** There’s an idea.

**Emily:** Somebody is going to hear this.

**Craig:** Mountains!

**John:** Yeah.

**Craig:** Oh no, you already did – volcanoes did it. Pixar did it.

**John:** So, coming out of one of those sessions you would have new ways to sort of get through this thing. But the brain trust thing is really interesting. So we had Jennifer Lee on the show to talk about Frozen. And she talked about the brain trust and like the Disney brain trust that you’re showing these early cuts and all of the other directors and all of the other big powerful people are watching this and seeing this thing which is not very good in front of them. And having to figure out how we get it to this next stage. And she actually stepped up in Frozen because she had the answers and she became the writer of Frozen.

Because they had all these pieces and she’s like, oh no, the way you do this is to do that. Here you go. Let’s make this movie. And I’m sure–

**Emily:** It’s her own fault for talking.

**John:** It’s her own fault. Now she’s running Disney.

**Emily:** What a tough path.

**John:** It worked out pretty well for Jennifer Lee.

**Craig:** It can happen to you.

**Emily:** Speak up.

**John:** It can happen to you. Speak up with the right ideas.

This brain trust thing is a kind of thing that I think could only really happen in animation because animation is the only cinematic art form where you have this constant iteration. So even on live action features we go through cuts and stuff but there’s only so much we can change in a cut versus a Pixar animated film. You could change fundamental things. That sidekick character could become the main character. You can really revise stuff.

**Craig:** Well in live action there are people whose job is simply to get everyone to stop changing things. There’s an enormous compelling force once you start spending money to stop changing things. And very typically as the writer you’ll come on set and someone will walk up to you and say, “You didn’t change anything, did you?” Well, that’s what they’re paying me to do. “Ugh, OK. But now we have to figure things out. We were going to shoot here. Now we have to shoot here. This person was going to wear this. Now they have to wear that. They’re not even available on that day.” And so on and so forth.

Whereas in animation, change it.

**Emily:** Yeah. I mean, in fairness there’s a schedule in animation that–

**Craig:** That they blow through constantly.

**Emily:** That they blow through constantly. There’s still poor long suffering people whose job it is to keep us on schedule who like–

**Craig:** No one listens to them.

**Emily:** They try so hard.

**Craig:** They’ve been moved offsite.

**Emily:** They’re having a permanent offsite.

**Craig:** Exactly.

**Emily:** It’s a Denny’s.

**Craig:** And not in the United States anymore.

**John:** So most of the animated features I’ve done have been stop motion, which is a different beast because in stop motion we can’t tweak anything. So we’ll do cinematic sketch versions, but once we shoot a frame it’s just done and we can’t fix or tweak anything.

**Craig:** Well it’s like live action animation.

**John:** All of the challenges of animation with all of the challenges of live action, just put together. How difficult can we make it?

**Craig:** The South Park guys who did Team America.

**John:** Absolutely.

**Craig:** On day three: why did we do this? This is a nightmare.

**John:** This is a terrible, terrible choice.

**Craig:** Yeah. And we’re stuck. We have to keep going.

**Emily:** It’s true. If you are an indecisive person animation – like computer animation is your jam. It’s a great idea for you.

**Craig:** That’s amazing.

**John:** I think we’re going to go out of sequence here because this feels like a good moment to introduce a brand new game. So, when we come back from this I want to talk about naïve characters, but before we get to that I want to try this new game. So, as I flew in here last night I had this vision for a game. And it partly came from sometimes – and I’m curious what you guys do about this – when you have an idea in the middle of the night do you actually get out of bed and write it down or do you just like, oh no, I’ll remember it in the morning. Craig, do you write down the stuff you think at night?

**Craig:** Yeah. My iPad is over here so I might email it to myself. That’s my quickie note thing. Except it so rarely is any good.

**John:** No, it rarely is any good.

**Craig:** A lot of times it’s just Ambien talking, I’ve got to be honest with you.

**John:** Sometimes I have no idea what the idea was. I just see these things together and I’m like I have no idea what this is. Emily, do you write your stuff down?

**Emily:** Yeah. But I have Evernote on my phone and then I type things. But also I’m really tired so I don’t check to make sure it’s spell-checked, made sense or anything. So, very, very often I open it like a couple days later and it’s actually nonsense words. I did it too fast and it didn’t autocorrect correctly. And then I’m just staring at orange sofa couch and I’m like I don’t know what that is.

**John:** Yes, but it was very important to you at like 12:30 in the morning.

**Emily:** It was so important at the time, yeah.

**John:** This idea kind of comes from that, but it also comes from a very Hollywood concept which is the open writing assignment. And so what an open writing assignment means is that there is a project that a producer or a studio has and they’re looking to hire a writer on this open writing assignment. And it can be just a very vague idea, but they’re bringing in writers to pitch their take on this open writing assignment. And so new writers will spend a tremendous amount of time coming up with takes so they can pitch on an open writing assignment. It’s one of the things you do a lot as a new screenwriter.

And so I thought tonight we’d do some open writing assignments and we have a great audience here who have helped us figure out some of the things we need to incorporate into this open writing assignment.

**Craig:** Cool.

**John:** I gave some people some homework in here. Raise your hand if you did the homework that’s on the slide up there. Oh, a lot of people did this. All right. I’m going to pick six people at random and I’m just going to come to you and ask. And I’m going to ask each of you one piece of what you did up here. So, raise your hand, someone in the second row. What is the genre of the movie that you wrote down?

**Fe**Male Audience Member:**** Drama.

**John:** OK, so we have to write a drama.

**Craig:** I can do that.

**John:** OK, we need to write a drama.

**Craig:** I’ll email it to myself.

**John:** What is the general setting of this drama we’re writing?

****Male Audience Member:**** Los Angeles.

**John:** So it’s a drama set in Los Angeles. All right, I’m going to come up here. I feel like a game show host here. What is the profession of the hero in the movie?

****Male Audience Member:**** Weatherman.

**John:** OK. It’s a drama about a weatherman in Los Angeles.

**Craig:** They’ve made this movie, but OK. Keep going.

**John:** How about you right here.

**Fe**Male Audience Member:**** Find out what is killing people.

**John:** Oh, it’s a drama about a weatherman in Los Angeles who has to find out what’s killing people. And who is the villain? You right there, who is the villain in our story?

**Fe**Male Audience Member:**** Classicism.

**John:** Classicism. Classicism is the villain. Oh, this is really good.

**Emily:** Oh no.

**Craig:** Someone has been to college.

**John:** Right here, I need a big trailer moment.

**Male Audience Member:** A meeting of gangs in the parks.

**John:** A meeting of gangs in the park.

**Craig:** I’m sorry, what was the last category?

**John:** A big trailer moment. It’s a meeting of gangs in the park. So I think what we need to come up with a pitch on is a project that is a drama set in Los Angeles about a weatherman who has to fight classicism–

**Craig:** And find out what’s killing people, which is classicism.

**John:** Find out what’s killing people, which is classicism, obviously. And there has to be a big meeting of gangs. So I kind of have a vision of The Warriors a little bit. Emily, talk me through—

**Emily:** No, I had a little moment of like wondering if you get some sort of weird like weather patterns that are only affecting certain areas of Los Angeles.

**John:** Microclimates.

**Emily:** Microclimates if you will.

**Craig:** Like douchebaggery is causing sleet over Brentwood?

**Emily:** And killing people.

**Craig:** And killing people that we want to die.

**Emily:** It’s a really short movie.

**Craig:** Yeah!

**John:** Well, how about actually–

**Craig:** It’s like over Howard Schwartz’s house.

**John:** But like lightning bolts. Like a lightning bolt could come down–

**Craig:** Schulz. His name is Schulz, right?

**John:** Howard Schulz, yes.

**Emily:** Also, he’s here.

**Craig:** What’s that?

**Emily:** He’s here.

**Craig:** Howard Schulz is in the audience?

**Emily:** No, no. Here in Seattle.

**John:** Hello! Please don’t run for president. Thank you.

**Craig:** I know. He employs most of the people here.

**Emily:** Do you think he listens to your podcast? Wouldn’t that be great?

**John:** Oh, it would be amazing if he did.

**Emily:** Wouldn’t it be amazing.

**John:** What if we were the people who convinced him, no, no, no, stop this right now. Crazy.

**Craig:** He should.

**John:** He should stop. I mean, he should stop.

**Craig:** I mean, he has four billion coffee stores. That’s good. You did it, man.

**Emily:** You did a good job.

**John:** You won. You won the race.

**Craig:** You win. Right.

**John:** Stop running.

**Craig:** We don’t open coffee shops.

**John:** No.

**Craig:** We don’t do that. Anyway.

**John:** Is it a Howard Schulz kind of character one of the villains, like the classicism thing?

**Emily:** Oh.

**John:** I think we have a little thing going here.

**Emily:** Interesting.

**John:** The hero is the weatherman, so maybe the weatherman hero is trying to figure out why these weird lightning strikes are killing certain people, or there’s some sort of–

**Emily:** They’re killing all of Howard Schulz’s primary opponents.

**John:** Holy cow.

**Craig:** This is called Geo Storm. They made this movie, again.

**John:** That’s right! It’s Geo Storm 2.

**Craig:** What if there’s like a science fiction kind of thing where as the weatherman realizes that in areas where income inequality is growing the weather starts getting more and more severe.

**Emily:** Which is actually what I was pitching.

**Craig:** That was? No, no, it’s not crashing down on rich people or anything.

**Emily:** No, no, you said the rich people thing. I was saying, I agree with you, I think it should have to do–

**Craig:** Well what you’re actually saying is I agree with you.

**Emily:** No, I really agree with you. I think we’re the same person.

**Craig:** Great.

**John:** Ah. I was wondering if you were doing the thing–

**Craig:** Shush.

**John:** You say the exact same thing the woman said and you take credit for it.

**Craig:** No, I thought I was saying a different thing.

**Emily:** You said a different thing.

**Craig:** I thought I was saying a different thing. I really did. Your circuit is misfired.

**John:** Oh OK.

**Craig:** But I agree with you. I think that’s awesome. But the meeting of the gangs, now it feels like there’s two groups of people that know the truth. And the weatherman gets pulled into one group that’s like we’re going to use this to bring the system down. And then another group is like, no, we have to stop this from happening. The system needs to keep going. And so there are two gangs and they meet in the park.

**John:** The park.

**Craig:** That’s a rough one.

**John:** Parks are a natural open environment. Weather happens in parks.

**Craig:** Sure.

**John:** Also fascinating that the Weathermen were like a big gang of the time. So, that is an historic. Nothing said this has to be present day.

**Craig:** Can we switch it then? Yeah, so make it the Weathermen. Because that will really make this a lot easier.

**John:** Also it would make so much more sense that they were called the Weathermen if it was actually about weather. Because history is really confusing.

**Craig:** Here’s what’s killing us. Classicism rather. That’s not a villain. That’s a problem. It’s not a villain.

**John:** It’s very abstract.

**Craig:** It’s abstract. Your villain can represent something abstract like classicism, but it has to be someone. Let’s make it Howard Schulz.

**John:** A thing I want to stress here is that as absurd as this is so many projects that you will encounter are kind of like this.

**Craig:** Oh yeah.

**John:** So I think we talked about this on the show before. For about 20 years there was an Imagine project called Clipped. And it was about a guy who got a paperclip shoved up his nose or in his ear or something and Brian Grazer is like well that’s got to really change a person. And so we all had to go in and pitch on Clipped. I pitched on Clipped. You probably pitched on Clipped.

**Craig:** I refused.

**John:** All right. Let’s get another open writing assignment going here. I’m going to go in the back of the audience here because I like walking around.

**Craig:** I’ll write this down again. I thought we did all right with that one.

**John:** We did pretty well. I think it was a good start.

**Craig:** We tried.

**Emily:** Shameless applause.

**Craig:** Yeah. That’s a pity clap if I ever heard it.

**John:** Who up here did your homework? Can you please tell me the genre of the movie we need to write?

**Female Audience Member:** A rom-com.

**John:** It’s a rom-com! We love rom-coms. We saved rom-coms. I don’t know if you remember that. But Tess Morris was on the show and she helped us save rom-coms.

**Emily:** I’m going to be the poor man’s Tess Morris on this.

**John:** The general setting of this rom-com we need to write?

**Female Audience Member:** England during the Regency period.

**Craig:** God.

**John:** England Regency rom-com. I like this very, very much. Who else up here has – please tell me the profession of the hero.

**Male Audience Member:** He’s an assassin.

**John:** Ooh, an assassin. This is so good.

**Craig:** Well at least you didn’t say something like an electrician because that would have been hard.

**John:** That would really be a tough thing. All right, so we have a rom-com set in the Regency period of England about an assassin, that’s his profession or her profession. Right here, can you tell me what is the main goal of this assassin character?

**Male Audience Member:** It’s a rescue mission.

**John:** Oh, an assassin has to make a rescue mission.

**Craig:** As they do.

**John:** As they do. Anyone else back here, right here, can you tell me the villain of this story?

**Male Audience Member:** His old mentor who ruined his career.

**John:** Ooh! An old mentor. I like that very, very much.

**Craig:** An old mentor.

**John:** Finally I need a big trailer moment. Who has got a big trailer moment for me? Going once, going twice – oh right here. Tell me what your big trailer moment is.

**Male Audience Member:** It’s anachronistic. Jumping from a horse onto a tank.

**Craig:** A tank? A tank. In the regency period.

**John:** A tank in the regency period. We’ll get jumping from a horse. I’m not sure we’re going to get to tank. All right. So we’ve got this Regency rom-com. That feels really promising. Assassins are good.

**Craig:** Everything is good except rom-com at this point because that’s, yikes.

**John:** Think about like Pride and Prejudice and Zombies. If you could take that.

**Craig:** No, you know what? You can do this.

**Emily:** Mr. and Mrs. Smith.

**John:** You can do this.

**Craig:** Or, or, or – all right, so we have an assassin, oldie England, and he’s been trained by his mentor, but then he does the thing that mentors want you to do which is to become great. He becomes so good that the mentor gets jealous and blinds him. Right? He blinds him. And so now our blind assassin has to be led around by this – let’s make the blind assassin a woman. She’s a woman and she has to be led around by a guy who becomes like her eyes. And then they’re separated and she starts killing people because the guy helps her to kill people. So they start falling in love while she’s killing people, but then he gets taken away and she has to go rescue this guy. But he is her eyes. She’s blind. And she has to find her eyes in the dark.

And…and…has to jump on a horse. [laughs]

**John:** OK. These are fascinating choices. But what I will say–

**Craig:** Did I not get the job?

**John:** So, Craig, we really liked a lot of what you did there, but I would say–

**Craig:** Congratulations on the first–

**John:** Congratulations, yes. But what I will say that in a romantic comedy the villain, the antagonist, often is the other person in the romantic comedy. So I’m wondering if this other mentor character actually is a romance about that which feels very good for like Regency period. It could be sort of like an Emma. It could be like an Emma like this character who you don’t ever think of as being a possible love interest because they’ve always been older or a teacher figure, like oh this is the person. So maybe a young female assassin falls for her assassin–

**Craig:** Daddy figure.

**John:** Daddy figure.

**Craig:** Well, this is getting problematic.

**Emily:** Can we make it a woman?

**Craig:** Can we make it a young woman who falls for an older woman?

**Emily:** Yes.

**Craig:** Why not.

**Emily:** Takes away a little bit of the problematic-ness.

**Craig:** Yeah, we’re going to come up with other problematics.

**Emily:** Slightly.

**John:** There will be problematics.

**Craig:** The presence of the tank will definitely be problematic.

**Emily:** Carry on.

**Craig:** All right, so this is a lesbian romance in Regency England between two assassins, a December-May romance between assassins, but one of them is – so the older one has ruined the young one? No, the young one has ruined the older one’s career, what about that? That’s a natural kind of thing. You trained me to take your place and I did. And now the older one does not want to let go.

**John:** Yes. It’s an All About Eve.

**Craig:** I just got rehired.

**John:** Yeah. Craig brought it back through.

**Emily:** Turned it around.

**John:** So here’s what’s good about that is their relationship is fascinating and why am I forgetting the name of this movie that’s the Rachel Weisz movie—

**Audience:** The Favourite.

**John:** The Favourite. Like that’s sort of The Favourite is what you’re pitching. It’s a funnier version of The Favourite.

**Craig:** Yes. I’m getting replaced by the younger, newer thing.

**John:** Yes. And so that’s a good dynamic and that tension is really interesting between the two of them.

**Craig:** And it’s also something that is always relevant. I mean, doesn’t matter what time period and doesn’t matter what their jobs are. Doesn’t matter what their sexuality is. The notion that you are going to be eclipsed by somebody that you love is something every parent probably on some level considers.

**Emily:** I feel like I’m putting on this development hat and I have so many questions.

**Craig:** Do it. Go.

**John:** Go. Ask your questions.

**Emily:** What is the driving plot thing of our story? Has our older assassin been pushed out at the beginning of our story and it’s a story about them – what’s our driver there?

**Craig:** I think they’re in love in the beginning of the story. I think it’s perfectly good. But there’s a little bit of a thing, right, where the older one feels that the younger one isn’t ready, and the younger one is kind of thinking the older one is holding them back. And then the older one realizes that the younger one is better than her, everyone thinks the younger one is better than her. That’s a terrible moment. She retreats. And now she has to prove herself. But she doesn’t want to let on.

But then she’s going to try to kill the person that the younger one has to kill. So they’re both racing to kill that person. And then I think where it has to go is she has to ultimately probably sacrifice herself because she loves that younger person somehow.

**John:** So I’m going to be Tess Morris here.

**Craig:** Do it.

**John:** I worry we’re losing the rom-com quality of it.

**Craig:** Oh yeah.

**John:** That’s the only thing I want to say here.

**Emily:** I think that’s fair.

**Craig:** Yeah.

**John:** What you’re pitching didn’t feel especially comedic. So–

**Craig:** I don’t like rom-coms. [laughs]

**John:** Ah, after all this you don’t like – we saved rom-coms and Craig still doesn’t like them.

**Craig:** No, you guys saved them. I mean, I was happy for it, but it’s not like my jam. You know, I’m like, meh.

**Emily:** I feel like maybe if you don’t have her pushed out at the beginning but she’s starting to feel like a little instable – unstable/instable? Why can’t I? You know, all of those things. So that the journey is like a lighter journey between two people who are–

**Craig:** OK, so then here’s the question. So then comedy wise what’s – so when we’re talking about a comedy between two characters and a situation. What is the thing between them that now starts to be this fuel for funny situations? What’s the funny fuel? Because if they are – if one of them is helping the other – if one of them is the person the other one has to kill and they know that but they don’t want to get killed, then you could see some farce happening maybe. Or–

**John:** But I think we don’t want to just make a farce most likely. I think we want some real emotional stakes there.

**Craig:** I agree. Where’s the machine? Where’s the machine of the funny?

**Emily:** I also sort of feel like from a rom-com perspective we either need them to – you need some – like they’ve just broken up at the beginning or it has always been a very strict mentor/mentee relationship that is like–

**Craig:** Or it’s in that bed-death phase where they had it but they’re losing it and they’re on their way to losing it.

**Emily:** Yeah. A little bit like – I feel like that’s hard. That’s a hard place to–

**John:** Well it’s interesting when you have characters who are part of Regency England. They have a very rigid social structure. And yet they’re also assassins.

**Emily:** I forgot about the Regency England part. [laughs]

**John:** But they’re also assassins so they’re already outsiders.

**Craig:** And don’t forget the horse.

**John:** And the horse. So they jump off the horse onto the water tank. It didn’t say a tank-tank.

**Craig:** Rejection. It’s not exactly a great trailer moment. Like wah!

**John:** Yeah. Can you turn the tank and water it now. It’s not so good.

**Craig:** Whilst is there a tanketh in our midst?

**John:** At dinner we were talking about sort of naïve characters and so we were talking about Inside Out and the Joy character in there is so – she’s just – I don’t want to say she’s one note, but she has one drive, one focus, and she’s so naïve. And yet she’s not annoying and she’s not dumb. How do you find that balance? And that feels like the kind of situation where on a weekly basis you’re asking like does this actually make sense. Is this actually going to track? I want to talk about naïve characters because I think Pixar has a lot of those naïve characters.

**Craig:** Buzz Lightyear.

**John:** Buzz Lightyear. Wall-E.

**Craig:** Wall-E.

**John:** They’re very naïve characters, and yet they’re not idiots.

**Emily:** Although Buzz is not like the driver of that story, so his naiveté is sort of there for humor and there for comedy as opposed to him being sort of the emotional drive of the story.

**Craig:** Until that moment where he actually has to come face to face with the fact that he is naïve.

**Emily:** Right. Right.

**Craig:** That’s the one value I think of naïve characters is that they always provide that moment. The same thing happens to Joy. This is Pixar. God, they define a terrible weakness that would just ultimately murder this person emotionally and then they do it to them. That’s kind of the gift of those characters I think. I think Pixar does them really well.

**Emily:** And I will say with Joy especially like that character didn’t work for a long time because she was – I guess I can say she was really annoying. She was so happy and peppy and then we played with a whole bunch of different versions of her where she had more edge and less edge. I’ve never been a part of a project that noodled with a character that much. And really honestly the difference was Amy Poehler signed on and Amy Poehler has a level of joy and enthusiasm to her that is kind of infectious. And she’s peppy but she is like pumped about it in a way that we weren’t able to find on the page. And then when she walks in the room and you’re so rooting – like it’s so earnest and it’s so genuine and so even when it’s like over the top and if somebody else did it you’d want to punch them, when she does it it’s like you’re with her and you feel the joy and infectious energy she has.

**Craig:** Well she had this thing in her performance, but I also give all the writers and animators credit for also putting it there in the character and the conception of the character, that Joy isn’t just happy and naïve and loves to be joyful. There’s a desperation underneath all of it which is I’ve got to keep dancing because the second I step dancing I have to look at some painful things I don’t want to look at.

**Emily:** For sure.

**Craig:** And that was fascinating to me. It’s a little bit of a cheat, right? So one of the things about Inside Out that was a little cheaty and it had to happen—

**Emily:** Am I going to be mad at you?

**Craig:** No! Is that you’re taking a human being and you’re fragmenting them into these parts of their personality. But we’re with those parts of the personality and inevitably what we need is to see that that individual part has parts inside of the part. It just has to be there otherwise it doesn’t work.

**John:** Because Joy has to get sad in order for–

**Craig:** Joy has to be aware of it. Joy has to almost be joyful because if I just stop being joyful, whereas Sadness also kind of needs to understand – Sadness is sad that she’s sad. That’s a different thing, right? So that I thought was kind of fascinating. I mean, obviously you have side characters where they can just – Anger is anger, just be angry, it’s funny.

**John:** So we had Pamela Ribon on the Christmas episode and she was talking about–

**Emily:** Oh, I love Pam.

**John:** She’s so great. And she was talking about Ralph Breaks the Internet. And so during the process of that she played Penelope. She played that throughout the whole process. Does a similar kind of thing happen in Pixar where you have temp voices and you’re just trying to do stuff?

**Emily:** Yeah.

**John:** And so somebody else had to play that character who wasn’t Amy Poehler and is that part of the reason why you couldn’t find the voice and the approach?

**Emily:** I don’t think so. I mean, the woman who did Joy for us is a woman named Alyssa Knight who is fantastic and actually a very good actress in her own right. Sort of the thing that you’re talking about – we didn’t have a lock on Joy. We couldn’t figure out what was happening inside of her that was – it just took a long time. Literally I think I was on that project for four years and it took us – yeah, which is like oh my god.

**John:** Four years on a movie.

**Emily:** It took a good two of those years just to find where her center was.

**John:** So I want to talk through this part because during those two years of trying to find her, you know, how she was going to work you did have to map out the rest of the movie. So there were people whose job it was to figure out set pieces and all this stuff. But you still weren’t sure if you had the right character at the centerpiece of this movie who is in almost every scene.

**Emily:** Yeah.

**John:** That’s got to be scary.

**Emily:** Yeah. Almost all the movies hit a point where they hit the skids and it’s really – they’re bad, and they’re really, really bad. And we’re totally lost in the woods. Like quite literally, I mean Pete our director would spend two weeks walking in the woods like at some point.

**Craig:** Oh, he was legitimately lost in the woods.

**Emily:** Legitimately he went into the woods.

**Craig:** Wow.

**Emily:** And he walked around.

**Craig:** He knows that’s just an expression though, right? He doesn’t have to go out there.

**Emily:** He’s a very literal person.

**Craig:** Fair enough. Works for him.

**Emily:** It worked. It worked really well.

**John:** But talk me through that it’s bad because at this point is it bad in a way that there are reels of temp animation that you can look at and it’s like well that doesn’t work and everyone can see that that movie is not actually a movie? You’re looking at a real thing and not just words on a page?

**Emily:** Yeah. What we’re looking at is storyboards that have been edited together with music and sound and voices and all that kind of stuff. And we’re watching it through. You know, the big reboot – we did a giant reboot on the middle of Inside Out where the primary relationship changed. And I think I can say this because I think it’s on the DVD. It used to be Joy and Fear. And the main story was between those two characters which felt like it made sense for a really long time. And it wasn’t until Pete sort of had this revelation that the movie was going to be about connection and the way that we get to connection is allowing ourselves to be vulnerable around people. And that we have to go through sadness sometimes to get back to joy. And it fundamentally shifted the primary movie.

And it shifted those two characters. And so that was about the time that Meg LeFauve came on and she was sort of part of that reboot of rebooting our story so that it was about Joy and Sadness and that being the central relationship.

**Craig:** This requires an enormous amount of creative bravery.

**Emily:** I think so.

**Craig:** Because everybody who has ever written anything I think in part is desperate to believe that they’ve got it. Because writing is hard. So the last thing you want to think is, well, my job was to dig a hole and I dug the hole and oh my god this is not a hole. And you have to do it again. Nobody wants that, but sometimes you just have to do it again.

**Emily:** Well and I found it really – I mean, he’s going to get tired of me singing his praises, but I found working with Pete I found that to be the gift of working with Pete is Pete will do that. He will say I don’t have it and he will go spend the time and the energy and the cycles to find it. And you know I also think there was a gift in there, too, to work on you know this movie that ended up being this huge movie for the studio and to know firsthand that the middle of the movie – somewhere in the middle it was not a movie that any of you would have paid to see. I find that really comforting actually. I find it really comforting to remind myself time and time again that the creative process takes time and it does take that bravery. It takes the bravery to say I don’t have it.

**Craig:** I don’t have it.

**Emily:** And I’m going to go ask people to help me find it.

**Craig:** And isn’t that kind of the story of Pixar. The movie that launched them, Toy Story, was just a different movie. And then they went, no, you know what – animating which was enormously expensive, to dump actual animation was unheard of. And they just said we don’t have it yet.

**Emily:** And we talk about the creatives a lot which we should, but I think there’s also enormous bravery that’s sort of shouldered by the producers because they are at the end of the day the bottom line matters for them. And that is their responsibility. And yet I think they’ve sort of assembled a group of producers who are willing to sit in that discomfort – I sound like Renee Brown. But they’re willing to sit in the discomfort in how messy it is to make something good and creative. And they’re all really, really there for their director.

**John:** That’s so in a world that’s completely different than any live action producer we’ve known.

**Craig:** Yeah.

**John:** “What do you mean it’s not right?” They’re freaking out at all moments. And an animation producer just can’t do that.

**Emily:** Well, I mean, in fairness there’s a point in every process where it’s like, OK, like we’re done.

**John:** We got to release the movie here.

**Emily:** We’re done. It’s going out like this. We don’t have a choice. But, you know, they really do do a remarkable job of shielding the directors when they need to be shielded. And I think it’s one of the most remarkable things about that place.

**Craig:** God, I wish that they would learn this lesson – Hollywood.

**Emily:** Oh, Hollywood.

**Craig:** If you treat the people that make the stories well then they will have a chance to make the stories well. That’s it. It’s so simple. And they don’t – thank you. They don’t do it. They refuse to do it because they don’t – I think on some level they’re cynical and don’t really believe it matters. Like, ah, you could do it twice as fast. Doesn’t matter. Who cares? They all talk like this. I don’t know.

**John:** Yeah. Stereotypes.

**Craig:** Meh.

**John:** Argh.

**Craig:** You know what.

**John:** We’re going to do our One Cool Things.

**Craig:** Great.

**John:** We should do our One Cool Things. My One Cool Thing is really simple. It is the third season of Man in the High Castle, which I had let sort of sit back for a while, and then I watched the third season and it was just terrific. And so if you have fallen off watching that show, I wasn’t nuts about everything in the second season. There were a lot of pieces sort of moving around. But the third season they did really well.

And this is a very live action thing I’m about to say here, but I watched the first episode and I’m like, wow, that’s a really expensive set. I hope they use that set well, and they use those sets really well. They build all new sets and every character of that show gets dragged through almost every of the new sets they built. And as a person who has seen those line items on a budget they knew what they were doing. They planned that very carefully. They block shot.

**Craig:** I bet you they did not plan it carefully and then someone said, “If you want us to build this go back—“

**John:** And make sure every character walks on that set.

**Craig:** Through this set that we paid for.

**John:** It was really good. Craig, what’s your One Cool Thing?

**Craig:** My One Cool Thing is, so you know I’m a big escape room fan. And there are a lot of sort of escape room in a box things that they’re selling now, which are kind of fun. It’s not the proper escape room experience of course, but in its own way it’s actually really entertaining. Some of them are better than others. There’s a series of them called Exit The Game that I really like. There’s a lot of them – they’re great if you have kids and if you have kids that aren’t dummies, you know.

**John:** You know if your kids are dumb.

**Craig:** I’m just being honest. You know if your kid is an idiot. They don’t like this. Just send them out there to play their sports. But, no, shut up. But roomful of writers. “Oh, you’re being mean to the jocks.” All right. But if you have a smarty in your house the Exit The Game series are great. They have a very interesting mechanism where as you think you’ve solved a puzzle there’s a little wheel and you enter a code and that takes you a card and it shows you a thing, and then success. It’s fun and you don’t have to worry about the timer. Take your time.

And it’s put out by a company called, well I guess I would pronounce it like the River Thames, but it’s spelled Thames. Thames and Kosmos. That’s with a K. So give it a shot. And they rank the games by level of difficulty. So, you can start with one of the easier ones. That’s actually a way to figure out if your kid is smart or not, so try that.

**John:** Yeah. A little IQ test. Nice.

**Craig:** Exactly.

**John:** Emily, do you have a One Cool Thing for us?

**Emily:** Yes. So I watched, this isn’t my One Cool Thing, but I watched one of those Fyre documentaries which was just–

**John:** Fyre Festival.

**Craig:** Fyre Festival.

**Emily:** Insane. But it made me think about the book Bad Blood. Has anybody read this book? Oh my god, OK, it’s amazing.

**Craig:** Do the voice. Do the voice.

**Emily:** No, I can’t do the voice. So it’s a story about Theranos which was that start up that imploded in spectacular fashion and the book is totally riveting. It’s fascinating. It’s like the best beach read you’ve ever read. And it’s all true. It’s insane.

**Craig:** Great villain.

**Emily:** Great. Oh my god, it’s amazing. And they’re going to make it into a movie, so go read it before you watch it.

**John:** Figure out how you would do it and then see how they did it. And yours is probably different/better.

**Craig:** Probably won’t be as good. I’m just being honest. They’re going to get somebody amazing. It’s going to be Sorkin.

**John:** They’ll get Sorkin probably.

**Craig:** I can’t – you can’t–

**Emily:** Yeah. They will get Sorkin. It’s a very Sorkin.

**Craig:** I mean, I’m just being reasonable. Come on.

**Emily:** Anyway, go read it. It’s fantastic.

**John:** Great. We are going to do some questions from the audience. So you questions are going to be fantastic. What’s your question?

**Female Audience Member:** It’s going to be fantastic. OK, my question is you told us at the beginning to go to Hollywood and learn how to do it there and what do you want us to do when we go there? What kind of job would you send a writer from here down there to go do? Because I’ve heard other shows where you said you need to go and you need to make sure that you are on a set. And you want to learn how to write for real actors and write for people who are actually going to be using your stuff. So what kind of a job would we look for even if we were doing an internship or any kind of work? What would we do?

**Craig:** Well, I mean, I don’t know – it is incredibly useful to be on a set, but you got to – you don’t just get there right away. I mean, you can, but that’s more of like a production assistant job where you’re running around and you’re on the walkie-talkie and you’re learning the basics of film production. I’ll tell you what I did, because I didn’t know anybody. I drove out there and I went to a temp agency. Actually I went to three temp agencies. And I took their tests, which is mostly typing. And then they started sending me out for jobs.

But there’s a few of them in Los Angeles that service the entertainment business essentially exclusively. And one of them placed me in a position where I was mostly a file clerk at a little ad agency. And I did that. I did that and then I kind of found an opportunity to write something and show somebody. And then they’re like, OK, you can be a writer now. Sort of like that.

But just get a job near somebody and maybe you’re also in an apartment building where other people are just like you. And then everyone is talking. Things happen. But you’ve got to be there.

**John:** Emily, you live here. So tell us about that kind of experience living here. Two microphones.

**Emily:** Do you remember the Lady Gaga performance from the Super Bowl where somebody held the microphone like this for her? That’s what I’m into. Could you just hold it for me? No, I’m kidding. I do live up here. I’m from up here. I lived in LA for like a hot second and I did actually exactly what Craig just described. I went to like three temp agencies. I took typing tests. And they placed me at Creative Artists Agency where I was like a probably very abysmal assistant for a while. I would recommend that, too.

From up here that’s I think the best thing to do. Because unless you go down and you have all the connections in the world, which you probably don’t, I think temp agencies are the way to do it. And frankly assistant jobs turn over like left and right. So there’s always, always openings. And I would recommend that.

**John:** And I will also say when we recommend people move down to Los Angeles a lot of times it’s folks who just graduated from college. And so we say you’re going to start your life somewhere, start your life in Los Angeles if that’s what you want to do. That’s not always the same advice for somebody who is in their 30s or 40s who is looking for a career change. That’s a different thing. And I know in previous episodes, we’ll try to find a link to it, but we’ve talked about how do you know when it’s time to leave that place. It’s a different equation when you’re not at the very start of your life. 20s isn’t the start of your life, but you’re not at that transitional point.

Another question from the audience?

**Female Audience Member:** Hi. I don’t hear you guys talk much about advising screenwriters to make their own movies and what kind of exposure and success can come from that.

**John:** So I’ve made a movie for myself. You’ve directed a movie. It can be a great thing. If you are aspiring to be a writer-director you need to do both parts of that job, and so directing something you’ve written is a fantastic step.

If your goal is to be a writer, to be a television showrunner or be a television staff writer, having directed a thing may not help you out a tremendous amount. And I’m actually thinking back to even Megan McDonnell who is the Scriptnotes producer, she directed a really terrific short, and it was great, and really showed that she could direct. But that wasn’t sort of her main goal. And so it’s gotten her some attention, but it would get her more attention if she really wanted to be a director. And she really wants to be a writer. So I wouldn’t recommend somebody spend a year of their life directing a movie if that’s not their goal. Thoughts?

**Emily:** Yeah. I agree with John. I think it kind of depends on what your end goal is. And if the thing you want to do more than anything in the world is direct then you should do that. And there’s ways to do that here. There’s a lot of independent movies that do get made up here, even though I know it’s not a huge independent film town. But I agree that it’s a lot of money and it’s a lot of work if your ultimate goal is to get your writing out there.

I mean, as somebody who read a lot of scripts I can tell you there’s a lot of people out in Hollywood reading a lot of scripts all the time. So if that’s the thing you want to do I would just focus on that.

**John:** I think we can take one more question here before we wrap up.

**Female Audience Member:** So this is actually more of a craft question probably. I don’t know why I throw myself in the way of these arguments but I do. And I see the most common response to I’m having a problem with my plot/with my character/I don’t understand this that I see that drives me up the wall is, “Oh, you need to nail down your theme.” I don’t like that.

But I also understand that that means something different to every different person. So, my question is when, 1, is theme the correct solution that is something you need to look at, and 2, when is not the correct solution? When is the wrong thing?

**John:** This is a great question. So when do we need to think about themes. And you just gave a great example of that because Inside Out you had these character who represent these big thematic ideas and you had the wrong two ideas clashing together. So–

**Emily:** I will say I’m probably one of – so I’ve done a little bit of script consulting and I’m probably somebody you would hate to work with because while I don’t always call it theme I feel like theme is at the core of almost everything I’m poking at when I – I think that when you go to ask questions about what your character is doing and what it’s about and what they want and why do they really want that, I think all of that at the end of the day is theme.

So while I totally agree with you that the general note of “work on your theme” is super unhelpful.

**John:** That’s not an actionable note. You can’t–

**Emily:** It’s not an actionable note. But what is an actionable note, which is your theme actually if you dig down into it is about what is your character expecting. What do they want to have happen? What do they expect it’s going to do for their life?

So, all those questions about what your character and what’s motivating them, those are all theme questions. So I feel like when you’re getting that note what you’re actually getting – like when somebody is saying to you, “Oh, you’re theme,” what they’re actually trying to poke at I think probably not very well is that they don’t understand what your main character is doing. What do you think, Craig?

**Craig:** When we are stuck trying to describe these very nebulous things we come up with a word. And so of course when someone gives you this word it’s normal to say this isn’t – it’s not that you’re angry at them, it’s just more like you’re not helping me. What I always think about with this is what is the point of writing this. In a big way, not even inside of the characters. So like why would anybody want to go see this in the first place? Why does this deserve to be made? Why should 1,500 people in various jobs all assemble to create this thing?

And that comes down to something important to you that you’re saying. That’s you. That’s not the character. That’s not this character, or that character. It’s not about the sequence or anything. But you. That thing – that needs to be there.

And if you know what that is, this argument you’re making, this thing you want people to understand, the raison d’être of this, then I think what ends up happening is you find a way to start unifying things. So rather than having characters do things that make sense over here, and a character that is doing a thing that makes sense over here, but they don’t have necessarily some kind of relation, it’s because these things aren’t connected to the point that you’re saying the whole reason to show up is this. And once you know the whole reason to show up it actually becomes really easy to start making decisions about why people should do things. Well what should the ending be? The ending should be the opposite of the beginning and those two things are connected to this thing that you’re trying to say to everybody. This is why people should show up.

Forget people showing up in a theater. This is why people should show up to actually make the damn thing. So that’s what I think about.

**John:** And I think also there’s other useful words that are sort of thrown around that mean the same kind of thing as theme. When people talk about the conflicts, or I don’t feel like these conflicts are really advancing what the character needs, you may have thought of these great set pieces but they don’t actually do anything that your characters need to learn or achieve or accomplish. They’re just interesting set pieces that aren’t really connected to the central idea.

Sometimes we’ll talk about that central dramatic question. The thesis statement. We often talk on Scriptnotes that television sort of never fully answers that question but a movie does answer that question. As an audience member you sit down and you watch a movie expecting that it’s a character’s one-time experience that is going to transform them. And so if you’re not transforming a character, if it’s not that one unique experience then there’s something that’s not really quite figured out yet.

And what you may want to do is kind of what you’re describing here is look at what are the things we have here. What seems like they’re related? What’s the most interesting thing here? How can we bring that forward and build conflicts around it that can really explore that issue?

**Emily:** I also think it’s worth pointing out that a lot of people don’t find their theme on the first draft. So, I think sometimes we want to make it really clean and we want to say my movie is about this blank. And I think for a lot of writers I know they know they don’t have it on the first draft. So part of what you’re doing is you’re poking around and you’re trying to find out where the character wants to go and what the character wants to do. And it doesn’t even quite present itself to you until a draft or two in. And then you go, oh crap, my movie is about this. I get it. Like I had to go in this weird circuitous path to find my center, but you’ll find it.

And I guess that’s what I’m pointing out of like when you’re floating around in theme land and you can’t find it, and I think Craig is 100% right about – it’s the first time – but I think he’s 100% right about theme and that it being more about this larger question. But if you can’t find the question and you’re like, “Blech, I don’t know what it is,” I would go back to your main character and know that it might take you – you might have to just literally write a couple drafts and then it will show up.

And it might be somebody else reading your draft and saying, “You know what I think this is about? I think it’s about this.” Which is why even though this is this sort of isolating process to write something, it’s so good to have other people that you trust who can look at your stuff and help you identify those things because sometimes they’re not apparent.

**Craig:** Seems like a great advertisement for the society that has put this on.

**John:** Absolutely. Brain trust revealed. That is our show. As always our show is produced by Megan McDonnell. It is edited by Matthew Chilelli.

We need to thank Seattle.

**Craig:** Nice job, Seattle.

**John:** And there are several people in Seattle we need to thank. Certainly Jeremy and Kristen for bringing us up here. The Northwest Screenwriters Guild. TheFilmSchool, all one word. Thank you so much for having us up here. This was really fun. And have a great night. Thank you all.

**Craig:** Thank you.

Links:

* Thank you, [Northwest Screenwriters Guild](https://nwsg.org/) and [TheFilmSchool](http://thefilmschool.com/programs/) for making this event happen!
* And thank you to our incredible guest: [Emily Zulauf](https://www.imdb.com/name/nm1637392/)!
* [Scriptnotes, 225: Only haters hate rom-coms](https://johnaugust.com/2015/only-haters-hate-rom-coms) with Tess Morris
* [Michael Arndt on Endings](https://johnaugust.com/2018/michael-arndt-on-endings)
* [Amy Poehler](https://www.youtube.com/watch?v=K25d7QIC27c) as Joy in INSIDE OUT
* [The Man In the High Castle](https://www.amazon.com/Man-High-Castle-Season/dp/B07FDKRJQC)
* [Exit The Game](https://www.thamesandkosmos.com/index.php/kosmosgames/exit-the-abandoned-cabin)
* [Bad Blood](https://www.penguinrandomhouse.com/books/549478/bad-blood-by-john-carreyrou/9781524731656/) by John Carreyrou
* T-shirts are available [here](https://cottonbureau.com/people/john-august-1)! We’ve got new designs, including [Colored Revisions](https://cottonbureau.com/products/colored-revisions), [Karateka](https://cottonbureau.com/products/karateka), and [Highland2](https://cottonbureau.com/products/highland2).
* [John August](https://twitter.com/johnaugust) on Twitter
* [Craig Mazin](https://twitter.com/clmazin) on Twitter
* [Emily Zulauf](https://twitter.com/emilyzulauf) on Twitter
* [John on Instagram](https://www.instagram.com/johnaugust/?hl=en)
* [Find past episodes](http://scriptnotes.net/)
* [Scriptnotes Digital Seasons](https://store.johnaugust.com/) are also now available!
* [Outro](http://johnaugust.com/2013/scriptnotes-the-outros) “Jazz Waltz” by Matthew Chilelli ([send us yours!](http://johnaugust.com/2014/outros-needed))

Email us at ask@johnaugust.com

You can download the episode [here](http://traffic.libsyn.com/scriptnotes/38720-20Seattle20Live20Show202019.mp3).

Scriptnotes, Ep 384: Plot Holes — Transcript

January 30, 2019 Scriptnotes Transcript

The original post for this episode can be found [here](https://johnaugust.com/2019/plot-holes).

**John August:** Hello and welcome. My name is John August.

**Craig Mazin:** My name is Craig Mazin.

**John:** And this is Episode 384 of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

Today on the podcast we’re going to talk about plot holes and why sometimes you’re better off leaving them than trying to fix them. We’ll also be answering listener questions about things that screenwriters notice that normal people might not. And sequences and outlines and sort of where to fix those problems when they come up.

**Craig:** Mm-hmm. So it’s pronounced plot holes and not plotholes. It looks like plotholes.

**John:** So I was looking at the word plot holes and I realized today, and maybe I’m just dumb and never noticed it before, it’s based on pot holes, like pot holes the holes in the street.

**Craig:** Is it? Is it?

**John:** I bet it is. I bet that is the derivation of the word.

**Craig:** You think, because to me even if there weren’t pot holes there is a hole in your plot. It makes sense. You might be right. I don’t know. Who can answer this question for us?

**John:** I think John McWhorter can answer this question for us.

**Craig:** Oh, god, I would love to have him on the show. You know I’m like obsessed him?

**John:** You are. Because he’s also obsessed with musicals and you guys are pretty much separated at birth.

**Craig:** Musicals and language and language usage. He’s the one that turned me on to the whole – what is it – I can’t remember the word he used to describe it, but it’s the thing where people will add an “ah” at the end of a word to indicate emphasis, like No-ah.

**John:** Yes. Stop-ah.

**Craig:** What are you doing-ah?

**John:** Yep.

**Craig:** Love that.

**John:** It’s that extra little shwa, that little shwa.

**Craig:** So weird. Anyway, he’s a genius.

**John:** He’s a genius. We also have news. So our news is about three upcoming events.

**Craig:** Wow, that’s almost too many.

**John:** The Princess Bride, January 27 at 5pm. So, I think the rules are that the doors will open at 4:30 in which case WGA members can go in and get their seats. At 4:45 everyone is free to get their seats. The movie will start at 5pm at the WGA Theater. And then afterwards we will discuss it in a very classic let’s take a deep dive on this movie, except we’ve just watched this movie. So, that is the plan for January 27th.

**Craig:** Awesome. I think that’s going to be – and it’s going to be fun. And it’s in celebration, of course, of the great William Goldman. I happen to love the movie. I think most people do love the movie. It’s one of those movies that a lot of people sort of memorize, but I love digging into these things and finding these little bits and bobs that are just so gorgeous that make it work the way it does.

**John:** I agree. We have a live show coming up in Seattle. It’s long been rumored. It now actually has a date. It is February 6 at 7pm. It’s going to be at the Northwest Film Forum. There’s information in the show notes about how you get tickets, if there are tickets, or if you just show up. We’re recording this ahead of time so I don’t really know what those rules are, but Megan will have the information and those will be in the show notes. But we look forward to seeing Seattle on February 6 at 7pm.

**Craig:** Yeah. That’s going to be fun. I love Seattle.

**John:** Seattle is great. I love it, too. Finally, this second Arlo Finch book comes out in February and there’s a launch event February 9 here in Los Angeles at Chevalier’s Bookstore. It is at 12:30pm. And you should come see me and I will sign your books. It’s your first chance to buy the book in Los Angeles. And you can come. I will probably read a chapter from it. And I’ll offer answers to questions that might come up. So come, bring kids who might be able to read the book, but also just come and say hi because I’ll be there and I’ll happily sign your book.

**Craig:** I mean, I kind of feel like when people see you in real life there’s a little bit of squealing now.

**John:** There might be. A little bit. I might spark joy for certain people.

**Craig:** For certain people.

**John:** Certain people. Not all the people.

**Craig:** No. Select people.

**John:** Select people. I’m going to segue into sparking joy for just a second because I blogged this week. I don’t blog very often. And I’m going to spoil who actually said this. There was a project that I was considering doing, it was a pretty big project that would be more than a year of my life to do. And I had a phone call about it and I was thinking about it and Megan, our producer, asked me, “But does it spark joy?” She’s using the Marie Kondo phrase. And I ended up blogging about this. And I thought it was actually exactly the right question. Because when I admitted to myself that while I admired the project and I was intrigued by it, it didn’t actually bring me joy. And if I were to lose the project I wouldn’t really feel that sad. It was a good signal to me that I probably shouldn’t pursue the project. And so my new thing when I’m considering a project is asking myself if it sparks joy.

**Craig:** It’s a great idea. And I’ve been going through this a lot myself. The danger is that sometimes if you’ve been working for a while without concern for joy sparks, you know, you’ve been working because it pays well, or because you felt it would kind of move things forward to a place where you could work on things that are just joy-sparkers, then you almost are unfamiliar with how to measure your own potential joy in something. The other issue that I have always, and have always had, is my joy, my spark of joy, will always be followed by a spark of panic.

So, I love something, I’m so excited about something, and I can’t wait. And then about two days later I’m suddenly suffused with dread. That this thing that inspired joy in me is now this dead thing. Just lying in the street like a big, I don’t know, dead side of beef and I want nothing to do with it. This goes on all the time – this may just be me.

**John:** No, it’s not that way. There’s instantly a kind of regret, like once you’ve gotten the thing, it’s the dog who is chasing the car and finally catches the car. It’s like, oh no, oh no, is this really what I want?

**Craig:** Yeah.

**John:** And it was recognizing that if I had caught this project I might not really want the project. And I remember a conversation with you, this was off-mic so it was maybe before we were recording an episode, there was a very, very big property that was coming into your universe.

**Craig:** Yes.

**John:** And you asked my advice – you don’t often ask my advice – but I said the equivalent sort of thing is like but do you really want to be writing blank project? And is that a dream of yours? And you’re like, oh no. Then that’s your answer.

**Craig:** [laughs] Yeah. You know, it’s funny. I asked a few people advice on that one because I was really unsure of my own instinct I think. Because it seemed a little crazy to say no. And I asked Rian Johnson as well and I got, I think, halfway through the title and he just went, “No.” And by the way that’s the kind of advice I like. So it’s just like, oh good, you’re not actually even giving me advice. You’re just providing me the comfort of your certainty. I like – thank you. That’s really nice.

But that’s a great example of something where it seemed to me that I would not experience joy. And, in the end, you’re not simply protecting yourself. You’re actually also protecting everyone else. Because in the end they are relying on you to carry them through this incredibly important phase, writing, with your passion. And if you run out of it they can smell it pretty quickly I suspect.

**John:** Yeah. So I want to circle back to one thing you said is that at certain points in your career that question of like does it spark joy is not going to be the most important question. The most important question at certain points in your career is will they pay me money, is this a paid job I can take and actually deliver. And so I don’t want to sort of skip over that because that is such an important part of your early career is chasing all those projects and landing those projects even if they’re not the ones you really love. And you have to fake that you have that spark of joy on a lot of projects to land those projects. That is totally valid and true.

**Craig:** Right.

**John:** What I think we’re both recognizing though is sometimes you can get so caught up in chasing things you start realizing like, oh wait, I shouldn’t be chasing these things anymore. I should actually probably doing the things that are meaningful to me.

**Craig:** Exactly. You know, John Gatins has such a great term for this, because he recognizes that there are times when you write things that you are in love with and then he says there are those other jobs that are Geisha work. And I love that. It’s Geisha work. Meaning it’s not just tawdry. It’s not this kind of empty thing. There’s an art to it. There is a care. There is a craft. There is a loving attention. But it’s not love. It’s Geisha work.

**John:** Yeah. It’s Geisha work. Let’s get to some follow up. So Joel wrote in to say he was hoping we could do some follow up on something we mentioned in a recent show. “In Episode 383, John while discussing the film Mortal Engines, said something like, ‘They set themselves some interesting story challenges.’ I found that an intriguing idea because I often wonder how much of the work that people do can only be appreciated by fellow crafts people. Can you name some other films or TV shows that fall into the category of interesting challenges that might go unnoticed by the general public?”

And I thought it was a good question because there definitely are things which we talk about in terms of like, oh wow, that was a really hard thing to try to do, and you might not notice that if you’re just watching the film. Some things which occurred to me that I saw, things with very limited dialogue because as a screenwriter if there’s not much dialogue it can be very hard to externalize ideas. And so *A Quiet Place* has very little dialogue in it. *The Hush* episode of Buffy has very little dialogue.

Likewise, shows that have too many characters or movies that have too many characters. So the first *Charlie’s Angels* is a huge writing challenge and I don’t think people noticed that enough that you have three characters who each have their own storylines that have to fit into the bigger storyline. They still have their villains. There have to be twists and reveals. So to keep all those balls in the air is a real challenge that you wouldn’t have if you had a single protagonist.

You worked on the next Charlie’s Angels movie, so you encountered the same thing.

**Craig:** Yeah. It’s definitely an interesting thing to keep those balls in the air because you feel, well, I think if you’re doing it responsibly you feel an anxiety when a particular character hasn’t spoken in a while. And I think we talked about this in the last podcast. And you also feel an anxiety if the characters have these little arcs that are either too small or too out of whack with the other characters or not interlacing with the other characters. So there is a lot of craft that goes into that stuff.

That said, I would rather write a movie with a group of three or four “normal” people than another spoof movie where one of the biggest challenges in writing spoof is your characters have no internal life whatsoever. And there’s never a moment where anyone just stops and thinks. Ever. It is excruciating. It’s like taking away – we say to people you’re going to run, just remember to breathe. And with spoof it’s like you’re going to run, also you can’t breathe. Not allowed. It’s really annoying.

**John:** No breathing is possible. Another movie with a lot of characters which I think screenwriters really acknowledged was a real challenge was *The Big Short*, because *The Big Short* you have a ton of characters who have to give really important information. They need to feel like real people because in some of the cases they are based on real people. And yet you don’t have time to sort of give meaningful inner lives and challenges that are going to be resolved in a normal way. So it’s making sure that those people feel like they have weight even though they’re not going to do normal movie character things over the course of the two hours.

**Craig:** Yeah. And in those movies, too, you have a certain challenge of instruction. If a movie does this well, or if a show does it well, you don’t notice. That’s kind of the hallmark of these challenges is that when it’s really nailed you don’t even realize that they’ve done something incredibly hard to do.

I don’t think when people first saw, I don’t know what the first Disney animated movie was that had that multi-plane technology to it, but I suspect that they didn’t realize just how difficult it was to get that small bit of depth, that little bit of parallax motion. It was enormously difficult. And that’s a sign that they did it well.

**John:** And so I think narratively sometimes we don’t recognize that like, oh, there’s a lot of work happening to make it feel like – so you don’t notice that this thing is happening in front of you.

**Craig:** Which is good, because I mean in the end that’s a big part of our job is making it look like nobody did a job. You know? But it can be tough. Certainly when I see a movie like *The Big Short* I really admire the way that they went about instructing us, but instructing us in such a manner that they knew confidently we would understand.

**John:** Yep.

**Craig:** And that was pretty great.

**John:** I could have put this under limited dialogue, but shows and movies with limited characters can be really challenging. So, Castaway. So often you have to externalize Tom Hanks’s thoughts, and so you create Wilson, you create other ways to sort of get us into his head even though he has no other character to talk with. So, if it had been a book then we could be just directly in his head. Because movies don’t let us do that, they have to find ways to externalize those thoughts.

Same with Gravity. So much of Gravity is just Sandra Bullock. So how do we know what she’s trying to do, what she’s feeling, what the next thing is for her? That’s a real storytelling challenge. In addition to all of the technical challenges of making that movie, the storytelling challenges are great in a movie like Gravity.

**Craig:** Yeah.

**John:** And then Alfonso Cuarón’s latest, Roma, is a similar kind of thing in a weird way because even though there’s plenty of characters and there’s plenty of dialogue, your central character is not a classic protagonist and it’s kind of from her point of view, but it’s also kind of from an omniscient point of view. It’s a really – he created really fascinating challenges for himself in how he was letting us into this world. It’s almost the place is more the protagonist and we’re following a character but not necessarily seeing the world through her eyes. And I thought it was brilliantly done, but a really difficult choice.

**Craig:** You know, it occurs to me that a lot of the challenges that you’re describing in live action are things that animation has a very easy time with. For instance, expressing internal thoughts. *Spider Man: Into the Spider-Verse* was able to kind of create a little bit of a new animated language so that you could see and hear people’s thoughts as they desired. But then of course in animation the problem is just making someone take one step is incredibly painstaking.

**John:** Lastly, I think the thing to talk about is movies that involve animals or children. So there are huge production challenges with animals and children, the number of hours they can work, or sort of the trainers that do that. But when you think about those as a writing challenge it’s how do we get in the head of this dog that is in front of us or this young character who may not be able to speak, so so much is going to rely on us looking in their face or their eyes and what we’re setting up about the world around them, how people are interacting with them. The order of events is going to be dictating our understanding of who these characters are. And those are narrative challenges that you probably don’t recognize until you actually have to do it and you see what the work is on the page to get you there.

**Craig:** I mean, just a simple thing like a drama in which a child witnesses a terrible event. Well, can they be there on that day? Will they actually see the terrible event? If not, how will they know what to say or do if they don’t know what the terrible event is? Do you describe it to them? Are you the first person to describe to a six-year-old what sexual assault is? These are real issues that people tangle with all the time when they’re making movies or television when you’re dealing with children because children are being asked to portray other children who have gone through some sort of trauma, sometimes. Not all the time.

**John:** A classic example is Kubrick on *The Shining*. And so he knew he was going to have these horrifying images. He also knew he was going to have this young kid. And so he would have conversations with the young kid about like, so, you’re seeing this thing. He wasn’t describing what the actual cutaway shot was going to be, but the thing that would get the kind of reaction that would be appropriate to intercut with. And that’s a thing you do all the time. You do as-if kind of substitutions for those things.

You can’t do that with a dog or a cat. And so you have to figure out what you’re going to do to get you into that place.

One of the biggest writing challenges I had was a movie that was never made called Fenwick’s Suit. And the central character in Fenwick’s Suit is this suit that comes to life. And so I had to think about like, well, how are we going to know what the suit is thinking? It has no face. It has lapels which can sort of function like ears. We can see its general body language. But it was a real challenge. And it would have been a challenge for the director and special effects people, but like to show that on the page was really tough because he couldn’t talk to anybody. And so I had to be able to find sentences that would describe exactly what the action was he was trying to do and how people would understand that.

**Craig:** Well, you know, that’s something that we might be able to help you with post-facto when we start talking about breaking rules. Because I’ve been thinking about that very topic a lot lately.

**John:** Cool. All right. Let’s get to Jim’s question. Do you want to take that?

**Craig:** Jim writes, “I’m 82 nonlinear pages into a script that features seven notable characters. Altogether they’re split across either three or four threads within the story. I’m trying to tie everything up while giving the characters their appropriate exposure and screen time. Would you, John August, have any advice from a technical standpoint on the best way to map out stories like these? Do we know how they tackle the stuff on Thrones?” He means Game of Thrones, by the way.

**John:** Game of Thrones. Talking the lingo.

**Craig:** Jim, go ahead and say Game of Thrones next time.

**John:** Just a few extra syllables. So, I would say the script that Jim is describing is probably an ensemble piece, there’s multiple characters doing multiple things. They may be in different timelines. It may be more like Go. It may be a more straightforward thing. But he’s describing a situation where different characters have different goals and different agendas and we’re not following a single character through the whole thing.

I think this is a situation where you’re using cards or a whiteboard or some other form of visually displaying who all the characters are and what they’re trying to do and figuring out where they intersect. Because if you could pull back and take a look at it you might see like, oh wow, this character doesn’t have enough to do. It’s not feeling rewarding. And you might be able to find some good balance between the characters.

The toughest thing you’re going to probably find in getting all these storylines to fit together nicely is that every time you’re cutting from one character’s storyline to another character’s storyline that it really feels like progress and that you’re not just like putting a pin in that and going off to someplace else.

**Craig:** Yeah.

**John:** I’m sure I don’t know the Game of Thrones writing process, but I’m sure quite early on in the breaking of stories they’re really thinking about like, OK, what is it going to be like to have these two scenes back to back and how is one scene going to inform the next scene? Might they switch some things around in post? I’m sure they do. But in breaking the script they’re always thinking about like what is it going to feel like to go from this character’s storyline to this character’s storyline and what are we gaining by making that cut right there?

**Craig:** They’re also making episodic television and it sounds like Jim is maybe making a feature because he’s 82 pages into a script, singular. So Game of Thrones can just simply stop following a character for two episodes. They can just stop and then they can come back to them later and sort of catch up. In a movie, not really. You can’t just stop. I mean, you can take a break. It’s a small break. But then you’ve got to come back.

So, one thing to ask yourself, Jim, is does your script actually feature seven notable characters or does it feature four notable characters and three sort of notable characters? Can you compress? Obviously if you can’t compress then you have to kind of stack your characters in terms of importance and complexity. Maybe character six and seven are just sort of thin, maybe a little bit more types as opposed to full people that require a lot of attention.

But the best way to map out stories like these, I believe, is to map them out the good old fashioned way from the point of view of your protagonist, or if you have a dual protagonist, two people, what they want, what they need, what’s wrong with them, what do they have to become. How does your plot help them or hurt them? And then these other people involved need to be looked at as allies and enemies and obstacles and assistants.

**John:** Absolutely true. And if you are doing something that is sort of more chapter-based, like *Go* is chapter-based, do that for each section and really think about like, OK, who is the equivalent of the protagonist in that section and what is their arc going to be over the course of that section. But if it’s a movie there’s going to be an expectation of progress that gets you to a certain place.

Unless you’re doing The Big Short, like we talked about before, and that’s a real challenge. And in that situation maybe you’re not worrying about sort of the balance of the characters and who has the most screen time, but are we telling the overall macro story well enough and am I using the characters that I’ve picked to tell that story as well as I can.

**Craig:** Exactly. John, do you want to see what Cade from Boise, Idaho wants to say?

**John:** Cade from Boise, Idaho writes, “Today I came across Episode Three—“

**Craig:** Whoa.

**John:** Episode Three. Way back in the vault.

**Craig:** Whoa.

**John:** “In which you discussed the process of outlining. I’m writing a spec TV show for which I recently finished the outline but there are oh so many problems with the story. I don’t know how deep I should go revising based on an outline. What are the things you look for to rework at the outline stage?” Craig?

**Craig:** The outline stage is the story stage, so you don’t stop until you feel quite confident that the story makes sense. That it holds together. This is if you are kind of outline conscious and I am. Some people don’t really like to outline and their process is one more of discovery. But for me I’m a big outliner and this is the time where I get to acid test the story before I go through all the effort of writing the script.

So, if there are so many problems with the story you’ve got to take a step back, ask yourself why, and then maybe start again. It’s just an outline, right? It’s just index cards. You haven’t built a house that you realize now is leaning slightly to the left and you have to demolish the whole thing. It’s just index cards. Don’t be afraid. Do it. Just start again.

**John:** So here’s what’s confusing about the term spec. And so what Cade is referring to as a spec TV show probably means an episode of an existing TV show for which he’s writing an episode for which he’s not being paid. So basically if he was writing an episode of *Game of Thrones*, a spec episode of *Game of Thrones* means it’s an episode of Game of Thrones. Versus a spec script in general means a script that there’s no underlying material. It’s confusing and we should have picked different words, but that’s sort of what it means.

So, I think particularly if Cade is writing a spec episode of Hawaii 5-0 that outline has to be tight and flawless and it needs to completely make sense because that’s a show that is entirely based on the plot of the episode. And so if the plot isn’t making sense on an outline level it’s not going to make sense in the finished script version. So, fix that now.

The outline phase is great for tackling logic problems, for like this just doesn’t make sense. It needs to make sense that way. The outline is not going to get you to sort of the more subtle emotional problems. That may not really become clear at the outline level. So, don’t kill yourself to write the perfect emotional outline because that’s just not the finished thing. And sometimes you’ll find in the development process if you are writing outlines for people they keep pushing for all this emotional detail that just doesn’t make sense on an outline level. So be mindful that you’re not trying to fix problems that just can’t be fixed in that medium.

**Craig:** Yeah. You certainly can’t achieve the emotional complexity of the screenplay. There’s no question about that. What you can do with an outline I think is build and investigate the function of the emotional pieces, like the big gears. If this person feels this way and then this happens and then they end up with that person does this make sense that they would feel the following? Would we feel something there? Has the story and the interactions between these two led to a moment that would create a feeling? That’s something that you could probably figure out from an outline and during outline. It’s certainly something I work on in outlines.

But the deeper stuff, yes, at some point you can just simply remind people, well yeah, you know, this is an outline. And for yourself as well, if there’s a little thing that’s kind of bugging you about it, sometimes you just let that go because in the writing you find a solve.

**John:** Let’s get into our feature topic which is plot holes and I think that ties in very well to this issue of outlines versus the finished product. So let’s talk about what plot holes even are because I think there’s a wide range of things we could describe as plot holes. But for today’s conversation, I’m going to go to the Wikipedia definition, which is of course the definitive definition of anything should be a community-generated webpage somewhere.

**Craig:** Of course.

**John:** They define, “In fiction, a plot hole is a gap or inconsistency in a storyline that goes against the flow of logic established by the story’s plot. Such inconsistencies include such things as illogical or impossible events, statements or events that contradict other events in the storyline. The term is more loosely also applied to ‘loose ends’ in a plot. Sidelined story elements that remain unresolved by the end of the plot.”

Another definition of it which I found, there’s a site called MoviePlotHoles.com, and their tag line is where suspension of belief comes to die.

**Craig:** Well at least they know who they are.

**John:** Yes. And so basically what we’re looking for when we’re talking about this conversation of plot holes are things in the finished product that just feel like, OK, there’s a mistake there and this mistake could bug people. And we’re going to get into whether it’s worth trying to correct this. But in a perfect world, I guess, these things would not exist and sort of where they come from, let’s talk about sort of the general shapes of them and sort of what you do as you encounter plot holes.

**Craig:** Yeah. And these are the things that drive us crazy as writers, of course. They are, fair warning to all of you out there who want to be professional, they are also things that studio executives and producers and actors and anyone on set are very capable of seeing immediately. There are things that no one else sees that we do. A lot of times people say, “Why don’t we just move that over there?” And everyone goes, “Yeah, why don’t we?” And then there’s one person in the world, the writer, going, “Oh god, you don’t understand what you just did.” But everyone – everyone – can see plot holes and they will come at you with them.

They will come at you. There will be a third assistant in the costume department will walk up to you and say, “By the way, I have a question for you. Does this make sense blah-blah-blah?” And you go, OK, it does. Here’s why. But you think – see, everyone feels entitled to discuss what they perceive as a potential plot hole.

**John:** Yeah. And so sometimes these are things which wouldn’t have been reflected in the script anyway, but they do have a bearing on story. So for example like that character was carrying their gun in this scene so why don’t they have their gun now? And so these are things where it’s the props department is going to be – as they’re reading through the script is going to be asking that question at every point so that they are not creating these plot problems.

We’re going to focus on it from the script level, but know that every department is going to be thinking about this and trying to make sure that they’re consistently logical. So, it’s not just your responsibility, but you’re going to get blamed for it. So, let’s talk about what this is.

**Craig:** [laughs] Yes.

**John:** So, general categories of plot holes – I would define one is problems of information. Which is when characters have knowledge that was never passed to them. So somehow magically they know something that the audience knows but it’s never quite clear how they learned it.

**Craig:** Right.

**John:** Related is characters who don’t know something which we know they should know, or they seemed to know before, or they knew last week. There’s a show that I love very much but one of the characters is a doctor and yet she doesn’t seem to know some very basic things which is frustrating.

**Craig:** Like where the heart is?

**John:** Yeah. And so it’s like – or like they encounter something which is like but we already saw you do that, so this is not a new thing for you. This should not be a challenge for you at all. So, anyone in their position should know how to do that thing. So that’s a problem with information.

Often you find problems of time and geography, so multiple days seem to pass or didn’t pass and it wasn’t quite clear – the timelines just don’t match up. There are eight day weeks. Something is grossly wrong here. The sun never sets or it sets twice.

The plot relies on two things happening simultaneously but the characters couldn’t have anticipated those things were going to happen simultaneously. There’s like a coincidence that just doesn’t make sense.

This is the thing that bugged me all the time on *Alias* which is a show I genuinely loved, but Sydney Bristow could somehow fly to Asia and back in the course of a day. She has supersonic teleportation powers.

**Craig:** Yeah. No one is really good about that, are they?

**John:** Yeah. And I think this is a Too Fast, Too Furious, my friend Nima will correct me if I’m citing the wrong Fast and Furious movie, but there’s an action sequence that’s taking place on a tarmac where a plane is taking off and it’s like a 17-minute action sequence and the plane is moving the entire time. And so that runway would have to be like 40 miles long.

**Craig:** Right.

**John:** So, just to like – is that a plot hole? We’ll get into that. It’s a thing you have to suspend your disbelief in order to get there and some people can’t suspend their disbelief.

**Craig:** Yeah. I think that there’s a line between, you know what, we’re just going to break the rules of reality to achieve something, and a plot hole which is we messed up. We actually legitimately screwed up here. They shouldn’t be able to do that inside of the logic of our own. You know, in Fast and Furious the logic of that world, the physics of that world, you could have a really super long runway and time is elastic.

But, you couldn’t have something in the Fast and Furious world where somebody simply didn’t know something that they knew 30 minutes earlier and we saw them know. You can’t have a character see someone and then later say honestly, “I’ve never seen them before.” That’s a plot hole.

**John:** That would be a plot hole. Or like they can’t change a tire. You know what, that’s going to come with it. You’re going to be able to change a tire.

And some of what you’re talking about is like, you know, your movies bend the world in certain ways. So Charlie’s Angels, like physics was sort of optional. They could do things that – it was heightened and so you had to sort of go with the heightened nature of it. Many years ago I wrote an article about *Spider Man 3* called The Perils of Coincidence and I’ll put a link in the show notes to that because there are premise coincidences which are – you get one of those for free. Like almost every movie relies on some coincidence that’s why this story is taking place now. But there were so many coincidences in Spider Man 3 that I needed to sort of acknowledge that like stacked together they form a plot hole because no, no, no there’s just too much happening here. It’s just all too arbitrary that these things all happened in the same time.

**Craig:** Yeah. If you put too many together it starts to take on the meme of a plot hole because what I think we presume even if we don’t presume it deliberately is that plot holes happen because the writers got stuck and needed to do a thing and didn’t know how to do it without breaking something. And that is also why I think coincidences stack up. We presume it’s because the writers needed something to happen and they didn’t know how to do it without breaking something.

**John:** Yeah. And in general, we’ll get into fixes later on, but anything you can do that your hero is actually creating the situation gets you out of that coincidence problem.

**Craig:** Right.

**John:** If something happens because of your hero, then it’s just not random. Or if it something happens because the villain, then it’s not random. So just finding ways to match character motivation to events gets you through most of those situations. Or, if it’s still a little unlikely, you buy it more because you saw a character do it.

**Craig:** Yeah. And generally that works in your favor because it feels like it’s tightening things up. It is creating a sense of harmony and the audience gives you credit for it.

One of my favorite kinds of plot holes is the kind that negates the need for the entire story to have happened at all. I love these. And I’m just calling it problems of over-complication, because I don’t know what else to call it. But the idea is that your plot needs to exist so that your movie exists, but it doesn’t need to exist for the actual events of the movie or the goals of the movie or the character. And one of the classic examples is a movie that you and I love that we have talked about many times on the show and that’s Raiders of the Lost Ark. And it goes a little something like this.

Once Indiana Jones discovers that the Nazis are looking in the wrong place because they don’t have both sides of the medallion, all you have to do at that point is nothing. Just do nothing. They will never find it.

Now, you can argue, of course, well he’s compelled to find it because he wants to see this thing. It’s part of who he is. And that makes sense. But the movie never really says that, so like in a perfect plot hole address somebody would say, “That’s it, we’re done. Let’s go home.” And he says, “No, I can’t. I just can’t.” And then you would say, OK, at least the movie understands that that’s a thing, right? But what they went for in Raiders was no one is ever going to comment on that, let’s just keep going, as if it makes sense that we’re still trying to stop the Nazis who have no idea and never will know where this thing is.

And I love that. I just kind of love that.

**John:** Yeah. And I would say this problem of over-complication often ties into villain plots and villain plans because there’s so many action movies particularly where – or thrillers – where if you step back it’s like, wait, was that really the easiest way to get a million dollars? That was really complicated. There are so many simpler ways to do that that wouldn’t have involved most of what we saw in the movie, but then you wouldn’t have a movie.

And so you can try to sort of lay the track to make it clear why it needed to happen this way. But sometimes in trying to lay that track you are making the answer more important than the question in many ways. Like make it seem like, oh, this is really important. Like, no, no, I was just trying to explain it away. In trying to get rid of the problem you actually made the problem worse.

**Craig:** This comes up I think all the time. When you are in development and the studio or the producer spot a plot hole, their instinct which I think is a normal human instinct is to pave it. Let’s fill the hole. But as writers we understand that that is a treacherous at to undertake because in filling that hole or fixing the hole, patching it over, you can create a problem that is actually worse than the existence of the hole in the first place.

**John:** Yeah. So, before we fix all plot holes let’s bring up a couple more issues of why these plot holes happen, because it’s not enough to say like oh this was a plot hole, but like where did that come from? I think probably the biggest cause of plot holes in movies is like there was a scene or there was something that addressed that issue and so what you see in the final film doesn’t make sense but that’s because something got cut or changed in the process. So either scenes were reordered, which is why the timeline doesn’t make sense, or they just took something out and that is the reason why this happened.

An example I found online was The Lost World: Jurassic Park when the T-Rex is on the ship, he’s in the cage but all the people on the ship are dead, so how did he kill everybody and then get back in the cage and lock the door? And the answer apparently is that there was supposed to be this velociraptor stuck on board and there was a whole scene and it just got cut.

**Craig:** Yeah.

**John:** That happens. And that’s a classic thing and you and I both have movies where like there really was an answer there, but the movie was running long, that wasn’t an important scene, it got snipped out. And so whether it’s timeline problems or some logic problems or like how that person got that piece of information, where was that phone call, we never saw that phone call, it’s because it wasn’t interesting and therefore it got dropped.

**Craig:** And I would argue that maybe 80% of legitimate plot holes that you spot in movies are not the writer’s fault. They were addressed or dealt with and then either there was a legitimately good reason that a scene had to come out of the movie. It was infected with a bad performance, or it just seemed to not really be what the audience wanted at that moment in the movie. Whatever the reason is, it had to go. And so everyone watches a movie and presumes that every single piece of film that was shot is in the movie. It’s not even remotely the case.

And I would say also there are times when the problem – in movies in particular – the problem is that the director made a mistake. Directors change things all the time in features because they are entitled to by our system. But occasionally, oh so very rarely, they do so in a capricious manner that actually does overturn an apple cart and cause a plot hole to occur.

**John:** Yep. It can be a situation where, oh, I really wanted this scene to take place at night rather than daytime, because it’s going to look better in this location. And maybe that makes perfect sense and maybe it truly does look better, but if these people are supposed to be on two sides of a phone call and they’re in the same time zone, why is night in one place and daytime in the other place? That happens all the time.

**Craig:** Happens all the time. Or, you know what, I want this guy to stand here when he sees him come in there because it looks awesome. And then later the writer watches and says, “Um, if he’s standing here and they’re standing there, neither one of them can see this third person that they’re both supposed to be noticing.” So there’s a plot hole now. We saw them not see that person and later they’re going to say how they saw that person in that place. Plot hole. Yeah.

**John:** Plot hole. Another reason plot holes happen I think sometimes, especially in series, is when it’s a moving target and so Harry Potter is the classic example. They started filming the movies before the books were all finished, so there’s some things which show up in the books that don’t quite match up to things that are going to happen later on in the books. They sometimes have to explain around that. So even though JK Rowling was involved in both, she was ultimately more responsible for making logic happen within her books and she didn’t necessarily know that that one thing that was happening in movie two was going to be a very difficult thing to pay off later on. The rules of where you can apparate. And they would need to do some things – they would need to make some choices that weren’t going to be paying off later on. So, characters could show up in places that didn’t make sense or an adaptation might establish one relationship that is not actually the same relationship in the books.

So the moving target of it all is a real problem. So you see that in both series but also in movie series.

**Craig:** It is a shame that series and movie series and television series that do this well I think get extra penalized when they stumble.

**John:** Yeah. True.

**Craig:** I mean, JK Rowling created this remarkably consistent world over seven books. Very few what you would call plotty mistakes. You may not enjoy a certain aspect of her plotting, but it was well thought – it was really carefully well thought through and done.

Similarly Game of Thrones, right? I mean, they have all these characters. They’re all interlocking/interlacing. And then, OK, so there’s one scene where a dragon shows up somewhere a little too quickly and people lose their mind.

**John:** Yeah.

**Craig:** Because they are relying in a sense, they become comfortable with the notion that they’re in good hands. That the show is going to take care of them. And so when you have a movie that’s a little more fast and loose with things no one really cares. They’re just like, meh, you know, it’s fine. It’s all good.

**John:** Yeah. Finally, I would say that some cases the reality would be either not cinematic or would be really gruesome. A thing I found online was pointing out that like when *Ant Man* is tiny, when he punches people, the force with which he would punch people would be more like a bullet. It would rip flesh and bone. So it shouldn’t knock somebody down. It should rip through them. And they could choose to show that in *Ant Man* movies. But that would be gory and disgusting, so they don’t do that.

Sometimes the expectations of the genre steer you towards certain solutions that aren’t entirely logical but are logical for the kind of movie you’re making.

**Craig:** Yeah. I mean, the physics of all of it is absurd. They will play around and say, “Well, you know, we’ve got the physics of him doing this,” but you look at it and you go if you are going to jump from there to there, or if you’re going to push off and fly from there to there, you will create this massive crater under you because for every action there’s an equal–

**John:** Totally.

**Craig:** Like when there’s a moment in one of *The Avengers* movie where – maybe the first one – where Tony Stark is falling as regular Tony Stark out of his skyscraper and then the suit catches up to him and he turns it on and repels upwards about 20 feet above people. And I always think they’re dead.

**John:** They’re dead.

**Craig:** They’re dead. Forget even heat. Even if you have a heat-less thing, the fact that it is stopped that amount of acceleration means that they would be crushed. Crushed.

**John:** Yeah. Crushed.

**Craig:** Crushed.

**John:** All right. So let’s take a look at fixing plot holes. If we have identified plot holes let’s fix some of them.

So getting back to that earlier question, the outline stage is the perfect place to notice some of these plot holes and fix them before you start writing. You will do yourself so many favors if you recognize like, oh, these things are supposed to be simultaneous so therefore it needs to be daytime both places. Or how would she get from this place to this place? If you are outlining this is a time where you will catch a lot of those things.

The third Arlo Finch I outlined much more extensively than previous ones and I did save myself probably a week’s worth of work of torture about how to fix some things because, oh, on an outline I can see this is going to take this amount of time. I can fix some of these problems before I write the problems.

**Craig:** A hundred percent. I don’t have problems when I’m writing a script that are torturous for me ever because I’ve already tortured myself in the outline phase. And I will. I will walk around for weeks trying to solve a problem because it feels wrong and it’s so brutal. But then when you solve it you feel great. And you know you’re going to be OK when you write.

Don’t think for a second when you’re outlining that the cleverness, brilliance, beauty of whatever it is you are imagining is going to be able to overcome the plot hole that it is creating. It will not.

**John:** Nope. It will not. Another general piece of good advice I’ve tried to implement in sort of everything I’ve done, especially when I’ve gone and done rewrites on things which you’ve sensed some plot holes there is whenever possible take away the question rather than trying to pave over it.

So, don’t have a character give an answer to something. Try to preempt the question so the question is never asked. So the audience will never ask that question. And so there was a very complicated thing I was doing that involved time travel and I needed to have a character quite early on establish one rule that took away 90% of the questions that would come up. And so, you know, if you can eliminate questions it’s much better than answering them.

**Craig:** And this is an area I think people who come in to rewrites have an unfair advantage over people that have written before them because when you come into rewrite you have license to say, “You know the solution here is to just get rid of this entire thing. Everybody apparently has fallen in love with it and is dancing around it like it’s the golden calf, but it’s destroying everything around it. It’s creating this need for endless explanations and bendings and contortions to justify it and cover up the damage it’s causing. How about you just get rid of it? And then you have problems whatsoever.”

Nothing feels better than a movie that moves in a nice, clean, elegant way without ever stopping you in your tracks to go, wait, wait, hold on, what? Nothing.

**John:** Nothing. Another good solution sometimes if you are looking at a cut of a movie and there’s a plot hole is to always ask yourself could I solve this with a single shot. If a single thing was there and inserted would it take care of it? And this comes from the women who edited one of the *Star Trek* movies. They were talking about how there was a thing they were encountering in one of the movies and they just pulled out their iPhones and shot one shot and it’s actually apparently in the movie but it solved an issue. It was like a cutaway to a thing, I don’t know if it was a sign that said something, but it made it clear like, oh, it connected some pieces. And sometimes it’s just a single shot or two, three really quick shots to get you over that hump so like, oh, that thing happened. Basically I’m asking for what is the simple solution that gets you through it so you don’t have to explain more.

**Craig:** Yeah. And I think that sometimes what you can do is take a look at the plot hole you have and ask yourself does it even have to be a hole? Maybe this is plot help. Because let’s say – for instance I’m working on something right now and in the story I got to a point where I thought you know what would be very helpful story wise in terms of establishing rules, boundaries, difficulty is if a certain thing were true. The problem is that that thing feels a little plot holey. So, I thought about it for a while and then I thought, OK, I’m going to have somebody say this like it’s true. And I’m going to have the character question it. And in the end we’re going to find out that it was a lie. But I get all of the benefit of having it.

**John:** Totally.

**Craig:** And the lie also made sense, like why this person lied about it. And then you’re the winner. The plot hole suddenly is not a hole at all.

**John:** Yep. So the TV Tropes people will call that a Hand Wave, but it’s actually a very specific Hand Wave. So Hand Wave is when somebody says something that distracts you from the problem and it makes the problem go away. And it sounds like you did an Advanced Hand Wave which is it was distracting you but then ultimately it paid off that the character was lying. So, brilliant. And that’s why you win all the awards.

**Craig:** [laughs] That’s yet to happen, but I did essentially have the character express what I thought the audience would be expressing at that moment which is you know what you’re saying doesn’t actually make sense. And somebody going don’t worry about it, I’ve thought it through, trust me. Which I think for an audience they go, OK, if the character on screen that I’m identifying with is questioning this the movie is aware. This will be explained at some point. And it is.

**John:** Yeah. A related term which Jane Espenson will use, you’ll see in TV Tropes, is Hanging a Lampshade, which basically is like having the characters call a thing out and point out the unlikely nature of it. Basically saying like this is one of those premise kind of things that this is – you got to give me this one, because without this the story doesn’t make sense.

**Craig:** Right. And what you are playing is a psychological game with the audience. You’re saying to them please beat me up a little bit less over this because at least I’m admitting it. I’m not trying to fool you. I’m not insulting your intelligence. I’m just saying, “Hey look it’s happened.”

Now, it is not even close to being as good as not being there.

**John:** No.

**Craig:** But it is preferable to suggesting to the audience that what you just told them makes sense when it clearly does not.

**John:** Agreed. Final bit of advice on plot holes is often you are better off just ignoring them. And so rather than trying to fix them it’s acknowledging that some things that a certain percentage of your audience will point out as mistakes, most of your audience will never notice and trying to fix it will actually cause more damage.

We said before when you try to fix things you can sometimes call more attention to them and the audience will assume that that patch is more important than the actual material around it.

**Craig:** Right.

**John:** And fixes often just feel like fixes. You and I are probably particularly attentive to looped lines, ADR. We’re looking at character B, but character A says something even though they have their back to us. And it’s clearly just a line that was thrown in there to address some problem. Sometimes it can be done really well and it’s seamless and smooth. But, man, sometimes you just really feel it.

**Craig:** Well, best option is get rid of plot hole. Second best option is turn plot hole to your favor. Third option is fill plot hole somehow. And you’re right, sometimes it’s better to just leave it be, depending on the size of it.

The danger, and you will see outside people – non-writers – do this almost exclusively is you decide that the way to fix the plot hole is to layer it with other stuff that solves the immediate logic problem. It’s as if they’re saying we have a problem right now not in the movie but in this room that we in this room don’t believe this moment. What can we say in this room to solve “that problem?” And you can come up with something, but it stinks.

**John:** Yeah.

**Craig:** And therein is the danger. Because you can begin filling these things only to realize you were in it and you’re burying yourself under these layers of solution that have absolutely nothing to do with good storytelling, emotions, intentions, theme, adventure, feeling. They literally exist only to answer some dumb question. And if you even sense for a second that’s what’s happening, stop immediately.

**John:** Yeah. You and I have both been in rooms with filmmakers who have made really good movies and a lot of movies who do get tripped up on really frustrating things that they should not be getting tripped up on and are asking for solutions to things that aren’t problems. And that is just really disheartening but it’s also the reality. And so you hear them, you talk through it, you try not to fill the perceived plot hole, but actually design a path that’s not going to take them where they see that plot hole and we’ll still deliver the movie to where it needs to go. It’s really frustrating.

**Craig:** It is. And this by the way is actually one of the more annoying parts of writing anything. Because we are attempting to create a simulation of reality and reality is really complicated. And also reality is reality. So, it is not here to deliver narrative excitement or drama on any given day. It’s here to just function the way it normally functions. So what we’re doing is doubly hard. We’re trying to create reality and we’re trying to create reality on a crazy day.

**John:** Yeah.

**Craig:** And so therefore we want crazy things to happen on the crazy day. But when crazy things happen in reality they happen in accordance with reality. It’s incredibly frustrating. Reality is slow. It unfolds in real time. People aren’t changing in the middle of it. Sometimes there is no particular challenge. It doesn’t care about our storytelling needs. And so we have to figure out how to tell a story in a matrix that doesn’t care about our needs as writers.

**John:** Absolutely. Craig, it’s time for our One Cool Things. What’s yours?

**Craig:** Great question, John. Very, very simple thing that I find myself using constantly. And I don’t know if you do. It comes with the iPhone. It’s the Measure App. Have you used it?

**John:** I’ve used it only once or twice. I always forget that it’s there.

**Craig:** Exactly. You always forget it’s there. Many, many times I’ve gone hunting around my house looking for the tape measure, looking for a ruler. In fact, the Measure App is better than both of those things. The Measure App, which takes about I would say 15 seconds to kind of get going because you need to move your phone around to let it orient itself in space and time, allows you to just place a dot anywhere you want and then you just start walking. And it’s just making a line on the screen using your calendar to lay the dot of the line over reality, AR style. And then when you reach the point where you want to know, OK, how far is this from my first dot, you hit it again, and it tells you.

You don’t need another person at the end with a tape measure. You can measure anything this way. It is incredibly useful. And I don’t think it existed until this recent iteration I think of iOS, or nearly recent. So, I use it all the time and I think now that I’ve put this bug in your ear you will too.

**John:** I probably will use it more and more. My belief is that some version of it existed from a third party developer and then Apple just made their own and Sherlocked it. But I agree it’s a really well done thing.

My One Cool Thing is an article in Lifehacker by Nick Douglas called Install These Apps on your New Mac. And it’s just a list of the apps you should maybe consider putting on your new Mac. And I liked it because I use most of these apps and it’s a convenient way for me to show some useful things that people should try to put on their Macintosh and at least experiment with.

So obviously we use Slack for everything around the office. Dropbox is essential for me. I feel like we need to do a little sidebar on Dropbox at some point because I see people who use Dropbox but they don’t use it to its maximum capability. So I think we’ll save that for a special topic bit. I cannot imagine my life without Dropbox.

**Craig:** Yeah, no, neither can I.

**John:** If you use multiple computers it is just–

**Craig:** Essential.

**John:** Incredibly important.

**Craig:** And we all use multiple computers because at the very least–

**John:** Our phones.

**Craig:** We have a phone and a tablet at a minimum, right? Or a phone and a laptop. So, they are computers and I was very happy to see my beloved 1Password on there as well.

**John:** Oh yeah. Crucial. And so I only was aware of this article because he uses Highland2 for writing and so that was the little new alert that showed up. But I thought the whole article was good. So, anybody who uses Highland2 for their main writing is clearly a genius and so therefore you should take all his other suggestions to heart.

Craig, you have a change in your life that you wanted to talk to our listeners about.

**Craig:** I do. I have a big life change coming. I have been in my office here in Old Town Pasadena for I think seven years.

**John:** Your office is terrific. I love your office. It feels old fashioned in the best way.

**Craig:** Well, I need a little bit more space for some things that are happening. And I love this part of Los Angeles. This is Old Town Pasadena. I found a new office just a few blocks away that is even more kind of old school and nifty and LA detective circa 1938. And so I need to help the folks who have this building, I need to help them rent the place that I’m leaving. So, hey, do you want to rent Craig’s office? You can.

If you are in the market for an office in Old Town Pasadena, it’s about 500 square feet. It’s got two rooms, separated by a door. You could do worse.

**John:** You could do worse.

**Craig:** So if you’re looking for something like that go ahead and email us at ask@johnaugust.com. And we’ll connect you up with the folks that are showing the office. I will not be in it, so don’t expect to see me there, but that’s sort of the good news. You won’t have to deal with me.

**John:** It’s very, very good news. And it is a beautiful office and I think it would be good for a writer or writers who wanted to use it for offices, but it would also be good for like a psychologist or somebody. Because it has a front waiting room and then a closed back office. So it’s good for that.

**Craig:** Exactly. It can be all sorts of things.

**John:** That’s our show for this week. Our show is produced by Megan McDonnell. It is edited by Matthew Chilelli. Our outro this week is by James Llonch and Jim Bond. If you have an outro you can send us a link to ask@johnaugust.com. That’s also the place where you can send longer questions, or requests for Craig’s office space.

For short questions we’re on Twitter. I’m @johnaugust. Craig is @clmazin.

You can find us on Apple Podcasts or wherever you listen to podcasts. Just search for Scriptnotes. While you’re there, leave us a comment.

You can find the show notes for this episode and all episodes at johnaugust.com, which I think will be redesigned by the time this episode comes up. We did a big relaunch of the site. So if it’s not up Tuesday when this drops, it will be up shortly thereafter. It will look nice. I think you’ll like it.

**Craig:** It’s going to be a whole new johnaugust.com?

**John:** It’s pretty different, so I think you’ll enjoy it.

**Craig:** No, I don’t like change.

**John:** No change at all. So here’s one of the things I’ll say one of the goals. Because Scriptnotes posts are so big it just looked like a site that was only about Scriptnotes. And so Scriptnotes have their own column but they’re not the main topic of the site.

**Craig:** Hmm. Feels backwards to me. I think it should be all Scriptnotes with a small, tiny digital ghetto for whatever your personal musings are. But, yes, I believe Scriptnotes – I have a new vision. Somebody must own Scriptnotes.com I assume, right?

**John:** They do. Yeah.

**Craig:** Jerks.

**John:** Jerks. But on johnaugust.com you’ll also find transcripts. We get them up about four days after the episode airs. You can find all the back episodes at Scripnotes.net. And you subscribe there and you get all of the back catalog episodes. The first 381 episodes of the show. And the bonus episodes.

**Craig:** I mean, what a deal.

**John:** What a deal. Thank you for another fun week.

**Craig:** Thank you, John. I’ll see you next week.

**John:** Bye.

Links:

* Join us for the WGA’s [Princess Bride screening](https://www.wga.org/news-events/events/guild-screenings) on January 27th.
* [The Seattle Live Show](https://nwsg.org/events/) is on February 6th!
* You can now [preorder Arlo Finch in the Lake of the Moon](http://www.amazon.com/dp/162672816X/?tag=johnaugustcom-20) or come to the [launch event](https://www.chevaliersbooks.com/john-august-2019) on February 9th.
* [Scriptnotes, Ep 383: Splitting the Party](https://johnaugust.com/2019/splitting-the-party)
* [Scriptnotes, Ep 3: Kids, cards, whiteboards and outlines](https://johnaugust.com/2011/kids-cards-whiteboards-and-outlines)
* Plot Holes on [Wikipedia](https://en.wikipedia.org/wiki/Plot_hole) and [TV Tropes](https://tvtropes.org/pmwiki/pmwiki.php/Main/PlotHole). You can find examples at [Movie Plot Holes](https://movieplotholes.com)
* [The perils of coincidence](http://johnaugust.com/2007/perils-of-coincidence)
* [Measure App](https://www.youtube.com/watch?v=HbLe4rHQI_I) on iPhone
* [Install These Apps on your New Mac](https://lifehacker.com/install-these-apps-on-your-new-mac-1831687258) by Nick Douglas for Lifehacker
* T-shirts are available [here](https://cottonbureau.com/people/john-august-1)! We’ve got new designs, including [Colored Revisions](https://cottonbureau.com/products/colored-revisions), [Karateka](https://cottonbureau.com/products/karateka), and [Highland2](https://cottonbureau.com/products/highland2).
* [John August](https://twitter.com/johnaugust) on Twitter
* [Craig Mazin](https://twitter.com/clmazin) on Twitter
* [John on Instagram](https://www.instagram.com/johnaugust/?hl=en)
* [Find past episodes](http://scriptnotes.net/)
* [Scriptnotes Digital Seasons](https://store.johnaugust.com/) are also now available!
* [Outro](http://johnaugust.com/2013/scriptnotes-the-outros) by James Llonch and Jim Bond ([send us yours!](http://johnaugust.com/2014/outros-needed))

Email us at ask@johnaugust.com

You can download the episode [here](http://traffic.libsyn.com/scriptnotes/scriptnotes_ep_384.mp3).

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