It wasn’t the code. It wasn’t the layout. Birdigo’s issue came down to a single misunderstanding that revealed exciting possibilities.
Birdigo
Birdigo comes out July 30th!
Birdigo, the fun word game I made with Corey Martin, comes out on Steam on July 30th. (That’s a Wednesday.) Here’s a brand new trailer: Birdigo began with a mention on Scriptnotes that I was looking for a developer to collaborate with on a new videogame. Corey wrote in; we zoomed; we had a demo […]