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Scriptnotes, Episode 731: Avoidance and Other Anti-Quests, Transcript

April 23, 2026 Scriptnotes Transcript

The original post for this episode can be found here.

John August: Hello, and welcome. My name is John August.

Craig Mazin: Oh, my name is Craig Mazin.

John: This is episode 731 of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

Often on this podcast, we talk about characters heading out on a quest. We discuss wants and motivations. Today on the show, Craig, let’s flip that around. What are characters running from? What are they trying to avoid? How can that help drive story? Let’s also answer a listener’s question. Questions about writing as a couple and what happens to residuals after we die.

In our bonus segment for premium members, I want to talk about the pivot to video because if you’re a premium subscriber, you sometimes see us in addition to hearing us because we’ve been doing videos for the last couple of months, but this is still basically an audio podcast. There are some changes coming to Scriptnotes, and I want to give listeners a preview of what is to come in the road ahead.

Craig: Change, John.

John: Change.

Craig: Change. Feels like something we should avoid. Perfectly on theme. I love it.

John: Mostly, Craig, I want to say hello because I’ve not seen you in so long. There’s been an interregnum. You were off directing an episode of your great series. I went to Madrid, and then Portugal, and I was locked in a room negotiating the WGA contract, which just wrapped up.

Craig: Oh, I thought that was your code for being locked in a room. You’re like, “I got to go to Madrid again today. I’m stuck in Portugal.”

John: We’re back.

Craig: We’re back.

John: Thank you to our listeners for your patience while we did encore episodes and other things to fill the month that we were away from our microphones.

Craig: Just to be clear, the reason is because when I’m directing, once Saturday comes, my brain just stops. It’s just pudding. It’s pudding for Saturday, and it’s pudding for Sunday. Then I start again on Monday. Got through that happily and glad to be back. Particularly glad because there’s stuff about the new contract that you guys did on your sidecast, which is awesome. I just wanted to say congrats to you, John, as co-chair of the WGA Negotiating Committee for the least drama-filled while still successful negotiation for our union. Thank you.

John: Certainly. You’re very welcome. It was an honor and a privilege and absolutely exhausting slog at times. It was more normal. We just haven’t had normal for a long time. 2023, of course, was a strike. 2020 was the pandemic. 2017, ended up having a strike authorization vote. It was also a healthcare fight. It’s been a while since we’ve had a cycle that was more, these are the things, this is how we’re going to get it done, and we got it done.

Craig: New leadership on their side as well, which sometimes makes a big difference. If you can hit a reset button there. Carol Lombardini, who was the head of the AMPTP, wasn’t really new. She worked for Nick Counter, who was the prior head of the AMPTP. It was more of a continuation of that regime or even a worsening of it, I think some people would say. Some new faces over there, maybe a sign of better things to come.

John: Yes, one would hope so. I would say that we have to remember that the AMPTP’s job is to give us the absolute least they can possibly get away with. That was consistent in this round as well. Hopefully, some tone matters too. We were able to get through this.

Craig: Tone and a basis of historical success. It’s good. It’s well done.

John: Yes, absolutely. All right. Let’s get back to our actual podcast, the thing that we are here to do this morning. Let’s do some follow-up. It’s been a minute. Drew, help us out. What did we miss?

Drew: Jesse in Chicago writes, “I remember a discussion about Craig’s frustration with locking pages during production. He suggested that because most people receive and view scripts digitally, that we really only need to lock scene numbers. As a script coordinator, I agree, but I’ve never had the buy-in to put it into motion. I’m wondering if Craig has implemented this on the new season of The Last of Us. If so, how is it going?”

Craig: Jesse, I tried. I tried, and I could have. It wasn’t that I didn’t have permission, but somebody I remember when we were talking about this, a script supervisor, mentioned that there was some aspect of the software they used that would make unlocked pages a little more arduous. Because our script supervisor already does 12 different jobs a day, and because I rely on him so much for so many things, he asked nicely if we could keep the pages locked. I said, “Sure.”

Just the other day, something happened that drove me crazy. Because of some adjustment, there was a scene, and then the next page, there was just one line of dialogue. Then on the next page, the scenes continues. There was something when we were doing it where that line, people were putting this emphasis on this line. I’m like, “Why is this happening?” Then I looked at the sides. I’m like, “Oh, for F’s sake.” I went over to them. I understand psychologically why this line is sticking. It has its own page. That doesn’t mean anything. Just flow on through. It was devil’s road to earth. Jesse, oh, man, next one. I swear, I swear to Moradin, the dwarven god of steel.

John: Back in future times, you and I were basically our own script coordinators. If we had run into that situation, we might have done something tricky in order to pull that line onto a previous page. This way, it’s a roundup. I hear you. I feel you. It’s so frustrating because we associate white space with emphasis, and this was not meant to be emphasized.

Craig: No. I do try and do that, but there are times where I think to myself, am I screwing this scene up just to change? That really, oh, that one. I haven’t. Maybe the last episode, I’m going to go, no page breaks, drive them crazy.

John: We have more follow-up from Stephen Follows, who is the data scientist who does a lot of stuff with movies and screenwriting. We’ve had him on the show before. What’s this bit of follow-up here?

Drew: He tried to calculate whether one page was actually one minute. He grabbed over 2,500 screenplays, put them up against the runtimes on IMDb, and basically, what he found was that one page doesn’t equal a minute. It equals about 55 seconds.

John: Yes. This is a follow-up on, he’d done an earlier study, but he took a larger sample set to make sure that this rule of thumb, which is approximately correct but not actually accurate, and how it all works out. The takeaway is that for four out of five scripts, the rule doesn’t really hold. Screenplays are normally longer than the movies that result.

Different genres have different standard lengths. It falls apart for long scripts, for short scripts, and if you take the end credits out of the movies, it’s even worse and sort of less applicable. Again, it’s what you’d expect. It’s a rule of thumb that should not be taken as an actual rule or law.

Craig: Do you happen to know if when he did this study, he also included the notion of standard deviation? If most scripts don’t follow this rule, it’s just that in the aggregate, this is what it ends up, then do you know what I mean? Some scripts are–

John: Standard deviation and how it falls on the bell curve is absolutely a thing. We’ll put a link in the show notes to his post, which really runs through in exhaustive detail.

Craig: I love exhaustive detail.

John: It’s approximative but not accurate.

Craig: Yes. I actually don’t think it ever works for me.

John: We’ve discussed this topic before. The reason why we need to be mindful of this fake rule is that people use it to justify having to cut things shorter than they should be.

Craig: Also, it may be that a produced single page takes more than a minute on screen, but things get cut. Barring additive reshoots, the general process is to winnow things down, which means you will effectively get fewer seconds on film per page, which means when you get the script, it doesn’t mean– If it’s 120 pages, it doesn’t mean the movie’s going to be two hours. No.

John: We’ve had conversations with folks who’ve been on shows, long-running TV shows, and on those cases, you probably can much more closely estimate, like, okay, based on this length of the script or this number of words, it’s going to track because you’re doing in a set thing. For any given single screenplay, it’s not going to be accurate.

Craig: No.

John: More follow-up. I love it when a How Would This Be a Movie becomes an actual movie. We have another example of that.

Drew: Christian writes, “In Episode 525’s How Would This Be a Movie, you discuss the story of Syllable and Brains, a Scottish rap duo who faked being American to land a record deal. Craig’s verdict was that the stakes were too low and that he struggled to care, but I’m pleased to update that the story has now been turned into a movie directed by James McAvoy. It’s called California Schemin’.”

Craig: Well, let’s find out if I was right. [laughs]

John: If you’re right.

Craig: There are movies where the stakes are simply, we want to succeed as a band, and that can often be nice. I struggle to care about all sorts of things. That doesn’t mean that they shouldn’t become movies. Now, the question is, do we think anybody heard what we said, and then we’re like, “No, there’s no chance,” right? They’d already licensed it, I’m sure.

John: At some point, our paths will cross with James McAvoy, and we’ll ask if he had any awareness that we talked about this idea.

Craig: After he punches me in the mouth.

John: Exactly.

Craig: I deserve it.

John: We’ll put a link in the show notes to the trailer. The trailer is charming, and I hope it succeeds. McAvoy seems really smart. I can totally believe him being a solid director on this. I like that he’s Scottish, the band is Scottish. It all makes a lot of sense. Two bits of follow-up on the Scriptnotes book, which remains out there in the world for people to buy. It’s always nice to see it featured prominently at bookstores. What do we have on follow-up for Scriptnotes book?

Drew: Micah says, “I’ve recently purchased a Scriptnotes book and have been having an amazing time reading it thus far. I’m sure many have brought this up, but one of my favorite things is the lightweight quality of the paper. In particular, it makes it such that my cat can jump on my lap and stretch out fully as she’s prone to do, while I can raise the book into the air and keep reading without my relatively weak wrists getting tired. The result is a satisfying situation for all parties.”

Craig: [laughs] I just love the idea that Micah and his cat are both sort of like boneless people.

John: Totally.

Craig: That’s great.

John: We made a book for weak wrists writers, and that’s fantastic.

Craig: That’s most of us.

John: We know that Micah is American because it’s the US version that is lighter than the British version for just reasons. It’s mostly because you perceive that it should be heavier. We talked about the support. You perceive that it should be heavier than it actually is, so it looks more like a textbook size, but it doesn’t have a textbook weight. That’s what happens here. More follow-up from Luke in Mallorca.

Drew: “In the introduction to the book, you say, struggling with theme, you can jump right to that chapter, but there’s no chapter on theme, nor is there an episode specifically dedicated to theme. Craig’s How to Write a Movie episode looks at thematic arguments, which is super insightful, but I’d love to hear both of your thoughts on theme and the many different interpretations of exactly what theme is in a story.”

Craig: Then they included this beautiful picture of where they were in Majorca with the book and a glass of, I’m going to say, beer. Beautiful.

John: Beautiful. I think as we wrote that sentence, as I probably wrote that sentence in the first chapter, there probably was a chapter on theme that was pieced together, and it all pulled apart into different things. Drew, you’re nodding. I think there was a theme chapter at some point, and-

Drew: I think there was.

John: -it just got broken into other pieces. We have a page in The Notion about the Scriptnotes book of things to fix in second printing. I think the sentence about the theme chapter will probably be updated in future printing.

Craig: John, you and I read the classic Choose Your Own Adventure books as children.

John: Oh, God, yes. So amazing.

Craig: I remember one. I think it was one where you go to some new civilization in space or something where there were two pages. There was a point where you would open the book, and on the left and the right, it was a place that you couldn’t get to by choosing. They were like, “We don’t know how you got here.”

John: You’re not supposed to be here.

Craig: “This is the secret place, and blah, blah.” I was so like, “Oh my God.” Yes, maybe that’s what’s happening.

John: There’s a secret theme chapter. You just haven’t found it yet.

Craig: It’s not listed, and you haven’t found it. I will say, Luke, the how to write a movie thing, that is basically how I think about it. You got my two cents in there. Yes, mostly when I think about theme, I try and get rid of that word as quickly as I can and come up with something that’s more useful.

John: If we update that sentence, I’ll say, you can skip ahead to Craig’s chapter on how to write a movie, which is his analysis of theme. Finally, we have a question about free work.

Drew: Brian writes, “In Episode 727, Craig mentioned that, per Working Rule 8 of the WGA contract, if you’re a member of the WGA, you cannot write for anyone without an employment agreement. I hope this isn’t a stupid question, but as someone who has currently written two freelance scripts for television, and is about to join the WGA officially, does that mean I cannot work on a project on spec, which I later intend to pitch?”

Craig: No, it does not mean that. When we say you cannot write for anyone, anyone means any employer. It means anyone who could pay you. You yourself can write anything you want for yourself, of course. What happens if you sell something on spec is a little bit of legal jujitsu, where the employer says, “Yes, you wrote this, but really, you wrote it because we wanted you to write it. Now, we own copyright, and here’s a bunch of money, and you are now employed on a thing that you, in fact, created.

Then everything is fine. No, you are free to write on spec to your heart’s delight. There’s this interesting thing that happens. There used to be a lot of this. I don’t know if it’s going on as much anymore, where producers would ask writers to write things on spec. That is a funky territory. We know that, for instance, a studio cannot ask you to write something on spec, obviously.

John: Like, a producer saying, I’m really looking for inexpensive horror that could be shot in this sort of schedule or in this location. In those situations, you’re writing this thing that you actually own, you have no agreement with that producer. It’s the idea that producer will then be able to set that thing up for a thing.

Craig: Yes. Really, Brian, the rule is there so that you don’t take money from people under agreements that are not WGA agreements. That’s really what the rule is there for.

John: Yes. One of the best things about being a writer is you can just create your own stuff. Actors have to wait for someone to hire them. Directors need material. You can just self-generate, which is great. In the time that I’ve been a WGA writer, I wrote Go on spec. I wrote The Nines on spec. It’s a thing that writers are often doing. That’s absolutely appropriate. In TV, you’re often writing new samples for yourself to get yourself considered for other projects. Yes, you’re always writing your own stuff. Never stop that.
All right, let us get to the marquee topic today. I want to talk about avoidance. Here is–

Craig: I don’t. I don’t want to talk about it.

John: Exactly. Craig has the spirit already. I’m reading this book called Indistractable by Nir Eyal. There was one bullet point that just stopped me cold. His quote was, “All motivation is a desire to escape discomfort. All motivation is a desire to escape discomfort.” I said, “Well, that’s not true.” I feel that’s fundamentally not correct. Yet, it feels plausible on some level. It’s provocative.

I wanted to pick this apart because, Craig, we’re often talking about motivation. That’s what’s driving story. You have a hero that wants something, and that’s what’s causing the story to begin. Craig, do you mind talking us through the basics of the hero’s journey kind of thing we’re usually talking about with motivation?

Craig: Sure. This goes to the simplest thing. What do I want? We do want things all the time. Whatever we want could be something like winning a race, or getting the girl, or defeating my enemy, or saving my village, or keeping my child safe, or it doesn’t matter, or going faster than the speed of light. Whatever it is, it’s the thing we want. Typically, in these stories, and this goes back to the most ancient of fables and mythology, typically, what a story is, is somebody trying to get what they want, and other things or people trying to keep them from getting what they want. If they do get what they want, their life will change for the better. If they don’t, their life will change for the worse in significant ways.
That’s the most basic plumbing of a story I can imagine.

John: Part of the reason why it’s so important to think in terms of what a character wants, what a character is trying to get to, is that as the reader, as the audience, we lock into what they want. We want them to get that thing that they want. We understand what the story is about. It’s like the contract that we’re setting with the audience is, okay, this character is trying to get this thing, and we will see the character work to try to get this thing. At the end, they will either get it or not get it, but that’s the journey that we’re going on. We often talk about the freeze frame.

You should be able to watch a scene and freeze the frame and point to each of the characters, like, what are they trying to do? What is their goal? What are they aiming for? What I’d like to talk about today is, so often, you can actually reframe that as, what are the characters trying to avoid? Reframing that positive motivation, what they’re aiming for, as the negative motivation, what are they trying to escape from or get away from? Generally, the characters are running from something. Sometimes that is built into a classic hero’s journey, which is the denial of the call to adventure, that they want to stay put and stay at home.

Often, it’s just, they’re trying to just avoid anything unpleasant, and they want to stay in the place they are.

Craig: Very often, a character will want the right thing, but for the wrong reason. I don’t think all motivation is a desire to escape discomfort, but I do think a lot of it is. I think really, there are only two real basic motivations that humans have, fear and love. Those are the things that drive us. One of them is generally viewed as positive. One is generally viewed as negative.

What we often find in stories are that characters are moving towards something or away from something out of fear, and then are taught to elevate themselves and change their motivation to a more positive love, that is a higher motivation based on the well-being, not just of themselves or anything selfish, but everyone, or sometimes it’s a higher spiritual state of being.

Luke Skywalker wants to get off his stupid planet. He wants to be a pilot. He wants to fight in the war. He’s doing all these things because, in a sense, he’s afraid of being meaningless. He’s afraid that people around him will die, like his uncle and aunt, who are all crispy there. Then, of course, in the end, he has to change that so it’s not fear, but rather this higher, sort of stretching love here to embrace the force and join with everybody as one consciousness so that he can commit an act of violence that kills many, many innocent people and is a war crime.

John: Yes. You’re talking about fear and love, and those core emotions are driving a lot of the avoidance here. Fear, loneliness, awkwardness, all of the things that keep people at home, keep people from stepping out of their comfort zone, it’s understandable. Our brains psychologically are hardwired to try to get back to homeostasis, that we’re going to go back to this thing that we recognize, the thing that we feel safe in.

Sometimes what looks like a lack of motivation is just someone just trying to avoid that discomfort. They’re making choices that are unproductive, either for story or for themselves, because it’s understandable why they’re trying to stay close, stay at home, keep things normal.

Craig: They could be productive in the sense that they are staying safe, and it’s working. It’s just not the best life they could live.

John: The idea of avoidance, of course, goes back. It’s always been part of philosophies. You see it in Buddhism that dissatisfaction or suffering is the source behind craving, craving being ambition or a call to action to do things. Schopenhauer already talks about will comes from a lack, that you’re missing something, that you’re suffering, and that’s what causes you to go out and try to do a thing. Again, a positive motivation is often really just an expression of this thing you’re trying to avoid.

Craig: Yes. There is the pleasure principle, which would argue the opposite, that what people go for are the things that make them feel good positively. I think it’s both. I do. What we forget, I think we tend to overlook how important avoidance is for us, and how important fear is for us, and how much of what we do really is secretly about that.

John: Let’s get some concrete examples. The first thing that jumped to mind was Carl in Up. This is a man who has shut himself off from the world after losing his wife, and he’s an almost entirely avoidant character. He just doesn’t want anybody to do anything. His quest, and the balloons, and going into Paradise Valley is about shutting himself off from everything else.

The movie is constantly creating obstacles and forcing him to confront these things he doesn’t want to confront, and step outside of his comfort zone. Up, we talked about your chapter in the book, and you talk a lot about Marlon in Finding Nemo. This is again an avoidant character. It looks like he has a quest. He’s going to see his son, but really, he’s driven by fear. He’s driven by trying to avoid the pain of the loss and acceptance of what’s actually happened.

Craig: Yes. This duality of fear and love was something that I think I made as concrete as I possibly could in the Bill and Frank episode of The Last of Us. Bill is avoidant. He does not want to deal with the world. Anyone who locks himself behind a fence is theoretically thrilled. Doesn’t matter. Even before the world ends, he avoids expressing his sexuality or experiencing connection with other people. Frank is about love. Frank’s goal is to make the street look nice and to have friends and to enjoy things as much as he can while he’s here to make the world around him better.

We do find typically that when we have a choice of a character, we want to choose the guy who’s avoidant to be the protagonist because they’re the ones who have to change. So much of the story of avoidance is face it. Face the thing you can’t face. Deal with it because after all, I think that’s what 99% of therapy sessions are. Can you face the dragon, slay the dragon, or are you going to continue to get eaten by the dragon?

John: Yes. It represents two Pixar movies, but the third, which one is also iconic, is Inside Out. In the real world, you have Riley, who’s trying to avoid uncomfortable situations. Then in the inner world, we have Joy who’s just trying to keep things happy and avoid the reality like, “Oh, there’s other emotions too who need to have their turn at the wheel.”

Craig: Toxic positivity.

John: Toxic positivity, for sure. Paul Giamatti in Sideways. This is a character who looks like they have a quest. They’re going to go on this road trip to encounter all this great wine, but really, he’s just trying to escape his failures, his failed marriage, his book, his life. It’s avoiding confronting the realities and situations, and the movie is forcing him to encounter those along the way. Whiplash. This, again, looks like a kid who has a quest to become a legendary drummer, but when we see his home life, we see like, “Oh, no, he’s actually just trying to avoid being the normal kid. He’s trying to avoid this being ordinary or nothing special.

Craig: Which is what a great example because there, throughout the movie, you do sense he is driven by this avoidance of that life. His move towards something is really a move away from something, and he is punished for it. Over and over and over. In the end of the film, it is clear that he is no longer motivated by fear. He is motivated by love. He creates something spontaneous and outrageous because he’s not afraid anymore. He just is experiencing love. He doesn’t care what that guy does to him anymore. In that moment, the caterpillar becomes a butterfly of bloody hands, and there’s a whole lot else going on there, but basically fits into this dynamic.

John: Now, when we talk about the Bill and Frank episode, they’re partnering up two characters who are an avoidant and an outgoing, one are often successful, but you look at Lost in Translation, Bill Murray and Scarlett Johansson, they’re both essentially avoidant characters. Neither one wants to confront the reality of their situation, and together they kind of do, which is an interesting dynamic that you don’t see very often.

Craig: Yes. In that case, which is a wonderful story of two people in limbo, they will not see each other again. They should not have seen each other this first time. This is an ephemeral moment in which they can both take comfort in each other’s fear and loneliness. Two lonely people getting stuck together is fascinating because they’re no longer lonely. You’re right. The dynamic of the avoidant and the, I’ll just call them the loving person, is classic. Planes, trains, and automobiles, John Candy, just outwards.

All the movies that David Spade and Chris Farley did, Spade avoidant, Farley outward and loving, and it always ends up where the one changes the other. It’s always the avoidant one who must change, always. You never want to see a movie where an outwardly loving person goes, “Yes, you’re right, we actually would like to change. This is a little crazy.”

John: You see the same dynamic in Groundhog Day. You have Bill Murray’s character, who is super avoidant, and then becomes trapped in a situation. Annie McDowell’s character is the one, even though she doesn’t realize she’s doing it, is the one who’s pulling him out of this thing and making him see the love in these moments.

Craig: Yes. With very little agency, by the way. There is a better version. I love that movie so much. It does suffer from the very specific ’90s era woman as morally perfected human syndrome. It’s just this sloppy man trying to reach the already perfected height of a woman who was created perfectly and will exist in such perfection. You’re like, “No, what’s interesting about people is that they are not,” but it’s still awesome movie.

John: Yes. The opposite case of the morally perfect woman is Lydia Tár in Tár, who is the most complicated woman. We find her already at the peak of her career, and then she’s avoidant about everything crumbling around and the bad choices that she’s making that is causing it all to unravel. I just love Tár so much. I just love what an incredible character is there. Obviously, she had a goal going into this, but we’re coming into this moment where she’s avoiding all of the negative repercussions of the things she’s done and love it. It’s just the right moment to see it.

Craig: It’s also one of the best character names possible in general, but also specifically for what is happening to her, Lydia Tár.

John: Tár. It has to have that–

Craig: The little slashy.

John: The little accent, the little down slash on it.

Craig: The movie, just being called Tár with the little slashy, it’s wonderful.

John: So good. I want to talk about sometimes avoidance can become the quest, which is actually a fairly natural pattern. Legally Blonde, Elle, she’s going to Harvard, but really to avoid the pain of heartbreak. She doesn’t have a vision for what her positive version of her life is going to be. It’s like she wants to get back to homeostasis. She wants to get the guy back, and that’s motivating her initial quest to Harvard. Mad Max: Fury Road. Max is trying to stay out of everything and ends up getting dragged into it, and then becomes the reluctant hero in it. A classic pattern.

I guess what I’d ask people who are thinking about this for their own characters is, does the character know they’re running away from something, or do they think they’re running towards something? How does the audience react to this? Is the character self-aware or not self-aware of what they’re trying to avoid can be helpful?

Craig: Yes. You need to at least understand what they’re afraid of. I don’t care who the character is. If you are a loving character, you’re still afraid of something. If you are a fearful character, you still have the capacity to love something. Han Solo can just keep saying over and over, “I’m just in this for the money. I’m just in this for the money. I’m avoiding being part of the fight. I’m avoiding giving crap. I’m avoiding falling in love with that lady who’s kissing her brother.” Then, in the end, he comes back and does something loving.

John: I think what you’re talking about is there’s a pivot. There’s a moment in which the character, what they’re running from, someone else needs them to face it. Basically, it’s the thing that they’ve been avoiding is the thing they actually need to address in order to help something else. That pulls them into, it brings them across the barrier into the positive quest.

Craig: They will inevitably get called out. Somebody at some point in a story where the main character is avoidant will call them out and say some version of, “Are you going to run away like you have your whole life? Are you going to pretend to not care your whole life just to protect yourself? Are you going to give a damn about something because we need you?” There will be that moment always. Inevitably, at the end of that little speech, the avoidant character will say, “Screw you, I’m going home.” Then they’ll just think about it. Then they’ll come back. We like that. We love the rhythm of it. We love it as much as we love verse, verse, chorus, verse, chorus, break, chorus.

John: Let’s wrap this up by talking about, so often we’ll get notes about making sure the character has agency, that the character is driving the story. Some of those are good, well-intentioned notes. I think it’s easier to imagine characters who have a lot of agency and a lot of vigor and vim and zeal. They’re driving stuff forward, but they don’t feel real because real characters have fears. Real characters have things that are pulling them back from moving forward. The avoidance things are what we as an audience recognize in them. The fact that Indiana Jones is terrified of snakes, that’s a reality. If he didn’t have that, he wouldn’t feel as real to us.

Craig: Yes. Indiana Jones also avoids the religious, spiritual implications of the things he engages in. They’re simply objects that belong in a museum. He needs to be avoidant of these things so that, at the end, when there is something that is about to happen that is supernatural, he must embrace that in order to save himself and Marion.

John: The takeaways for our listeners is that, yes, you should be thinking about what characters want and being able to articulate what they want and to what degree the characters understand what they want, to what degree the audience understands what they want. That doesn’t mean that they aren’t running from something as well. It’s finding that balance between what they’re running from and what they’re running towards, so it feels like a continuous arc.

It feels like, “Oh, this is the journey that I’m seeing these characters on.” Obviously, we’re talking largely about movies here, where there is a clear arc and trajectory. Even in series television, there’s a sense of seeing both aspects of a character to make them feel real. They’re both driving story, but they also feel like real human beings.

Craig: Always. Sometimes it switches. As characters go through things, somebody may be on the rise, or another person is. For ongoing series that are meant to keep going, like soap opera, drama, whether it’s daytime or prime time, they need people to cycle around each other where one is avoiding, and one is creating and moving toward. It’s inevitable.

John: All right. Let’s answer some listener questions. Drew, help us out.

Drew: Trepidatious Boyfriend writes, “My girlfriend and I are both early-career TV writers in LA. We’re a couple of months into our relationship, and she wants to write something together with me.”

Craig: Ah.

Drew: “Wondering what the pros and cons are of writing with your romantic partner. What sort of feedback have you received over the years from writing partners who happen to be dating or married to each other?”

Craig: The ones that we know that are married to each other who are writing are only the ones that were successful. [chuckles]

John: Exactly.

Craig: The rest of them broke up in all possible ways. We don’t even know.

John: There’s a strong aspect of survivorship bias in the things we would cite.

Craig: Exactly.

John: A couple of first instincts here is basically, do you want to write the same kinds of things? If that’s not the case, you should definitely not write together. Are you Crepidacious Boyfriend, a person who is a good, creative roommate? Do you share well? Do you like having that second brain? Would you write with a partner if it was not your romantic partner? That’s a good question.

There are big advantages to writing with your romantic partner because you see each other more and that can be great. It can be a problem too if you need some space from each other, but it can be really good. We know so many teams who it’s great they’re working together, because they’d like to be together, and they get to stay together, and they get to do the stuff they love to do. Craig, what other instincts do you have? What’s the checklist you would give them in terms of yes or no?

Craig: I think the most important thing would be that you both fill slightly different roles in the process. From the married couples that I know who work together, and we know a few, it does seem like one of them fills a different role or capacity than another. Typically, while they are both imagining and thinking, one stays more in dream town, and one is more in typey town. Not like I’m only typing what you say, but rather there’s one that generally is a little bit more constructive on the page, while the other one is more imaginative, outlining, conceptual. That’s just my impression.

For you, Trepidatious, the thing that’s concerning to me is you are a couple of months into your relationship. Give it a little more time, maybe? Because, man, this could kill it fast.

John: It could. I’m thinking back to some of the writing couples I know who’ve lasted. In some cases, they were writing partners first, and then they fell in love over it.

Craig: That’s different.

John: That tracks and makes sense.

Craig: That’s fair.

John: I think your love life, your emotional happiness, your finding a partner in life is more important than finding a writing partner. I would say prioritize that.

Craig: I agree. Yes, you don’t need a writing partner. Clearly, because you’re both writing individually anyway. Finding somebody that you can love and live with, honestly, it’s like so much. What’s the point of, you know? God help you, the day you guys break up is the day you get a call that you just sold a script as a writing team. I guarantee you, it’s a nightmare. Give it some more time. Get a little more of a basis.

John: Friends of mine were a married writing team who were staffed on a TV show, and they broke up during the episode. It was really, really hard. It’s hard for them emotionally, but then they also have to have a professional relationship split up, and that’s so tough. Don’t go into anything expecting catastrophizing it, of course, but these are just things to think about.

Craig: I’m guessing the odds are low. I’m guessing the odds are low here. The odds in general are low. 50% of marriages end in divorce, I think. I’m not suggesting marriage here, but that’s the funny part is writing together is sort of marrying somebody. It’s an entwining you may not be ready for.

John: All right. Another question here from JP.

Drew: With the recent passings of so many Hollywood legends, I can’t help but wonder what happens to a person’s residuals when they die? When a person’s no longer around to collect those checks, who does?

John: The setup of this question, recent passings of so many Hollywood legends, this probably came in around the time of the Oscars. Wow, that in memoriam segment was so long. There were so many iconic people who passed away this last year. It made me realize, “Oh God, that’s only going to continue. I’m going to know more and more people who show up in the in memoriam section.”

Craig: This is good news, John. Because the more people that we know that die, the more comfortable we will be when it is our turn to die. Because we’ll be like, “Yes, that’s what’s going on these days. That’s what we’re doing.”

John: Craig, true confessions here. I cannot help but watch the in memoriam segment and say, “If I had died in that group, how much notice would I have gotten in that group? Would I have been a slide that goes past? Probably?”

Craig: Yes, I think you would. I think when the screenwriter slides come by, my expectation is that when they’re creating the death montage, they are orchestrating for swells of emotion. When you know you want a big swell, put the screenwriter into lower.

John: I’m in the middle of a beach.

Craig: It’s a dip. It’s a dip to set you up for an actor. It really is. Let’s face it. You don’t end the thing on the screenwriter.

John: Whereas, Craig, I think you would be in the Emmys in memoriam more likely than you’d be in the Oscars in memoriam.

Craig: That’s correct. I think I would be currently in the Emmys. Do people normally show up in both? Is that a thing?

John: They can, for sure. I feel like Rob Reiner would show up in both.

Craig: That’s true. Yes, I do. It’s funny when I watch these. I just do think like, “Oh, okay, they just put that.” He’s like a camera operator. He worked a really long time. I think I got a shot at getting into this thing. But I’ll never know. That’s the thing. I’ll never know.

John: You won’t even know. There are unanswerable questions, JP, but this is a very answerable question you asked about residuals after you die. I looked it up. This is a thing you could have Googled, but I’m actually happy you asked the question because I actually can have an answer for you. I’m going to read you from the page that I found. In 1977, the Guild negotiated for the member’s right to receive residual compensation in perpetuity. As a result, even after death, a writer will continue to receive residual compensation if their material is reused. Your residuals will be dispersed pursuant to the terms of your will or trust document or under intestacy law. Did I say that right? Intestacy?

Craig: Yes. If you are intestate, it means you died without a will. It sounds dirty, but it’s not.

John: As well as under the terms of community property, as may apply. Yes, residuals are forever. They go along with your estate and, in some cases, can be meaningful. That’s some good stuff. I looked it up in SAG-AFTRA. It’s basically the same thing. The bottom line is there’s no expiration date on residuals. They follow the worker, and so therefore they get passed on to estates.

Craig: It is important, actually, for so many reasons, to have your stuff in order. Even if you are not, say, ready for the Emmy post-mortem montage, you’re a young person; it’s still important to have some sort of arrangement made. There are very, very cheap ways to do this. What does happen sometimes is when someone dies, and there’s no arrangement, and nobody tells anybody anything, the guild tries to figure out who to give the residuals to. In the end, a lot of money ends up in the unclaimed residuals pile. That money eventually, I believe, starts to filter back into the general fund of the writer’s guild, but they do try to distribute those funds as best they can. Obviously, you want to make it easier on them than harder.

John: Absolutely. All right. I think it is time for our one cool thing. My one cool thing feels like a Craig one cool thing, but it’s delightful for both of us.

Craig: Oh, yes.

John: Josh Wardle, who created Wordle, he came on the podcast many years ago. We celebrated Wordle as a great product that he’d made. He has a new thing out called Parseword. Parseword is a cryptic crossword puzzle game that Craig directly inspired. It’s based on his conversation with Craig on this podcast, and Craig extolling the virtues of cryptic crosswords that got Josh thinking about, “How could I make a game for cryptic crosswords that would actually be accessible and playable even by someone like John August?” He succeeded. Parsewords is delightful. It’s just parseword.com.

It walks you through how to think about these things because it’s complicated. It’s not as simple as Wordle is, but I see Craig smiling. You’ve got to be delighted.

Craig: Of course. What Parseword does is, in its own way, teaches people how to do this. It’s a very specific format. A typical crossword clue will just give you some prompt, and you have to answer it like river in Egypt, Nile. The cryptic crossword will give you both a straight clue and a wordplay clue within the same clue in a way that’s funky. Let’s say, winding river in Egypt leads you to straight. What is that? In Egypt, it’s not a very good crossword. It’s not the bad cryptic clue, but it’s Nile, and then you anagram it to line.

There’s all these like– actually, what I just did is illegal, but regardless, the point is, this teaches you all the tips and tricks of how to do these things. I have to say, once you get into cryptic crosswords, you just don’t care about the regular crossword anymore because it’s just like, “Do I know a thing? Sure.”

John: It’s why, after you started skiing blacks, you don’t want to ski bunny slopes anymore.

Craig: You leave it behind. Checkers was fun. This is chess. Then there are so many levels, and I go deep into, as I’ve mentioned before, the Kevin Wald cryptics, which are insane. Even beyond those, there are the cryptics from The Listener in the UK, which are borderline impossible.

It’s all fantastic. It’s just such good brain work. Doing a cryptic crossword is my night routine to go to sleep. I spend 20 minutes or so, and then when I feel like, “Oh, I made some progress,” I put the iPad down, and I go to sleep. If I didn’t have that, I don’t know if I would sleep. I think I would just stay up all night.

John: People should check out Parseword. It’s a really well-executed version of a difficult thing to do. It’s just so smartly done. Check that out. parseword.com. What have you got?

Craig: I have a book review. I’ve not read the book, but I’ve read the review. It’s in The Nation, so it’s quite thorough. The book that is being reviewed is The AI Paradox: How to Make Sense of a Complex Future by Virginia Dignum. Side note, when did books have to be title, colon, explanation of title?

John: Oh, yes, that’s interesting. I don’t know when that started.

Craig: It just happened, and it just never– there’s no way to not know it.

John: I think it’s within the 2000s, but if you just called it The AI Paradox, it wouldn’t be meaningful at all.

Craig: That’s how books used to work, though. Anyway, The AI Paradox: How to Make Sense of a Complex Future by Virginia Dignum. This review is by Ben Tarnoff.

What she seems to be digging into, per his analysis, which I think is really fascinating, is that we seem to be caught between either fearing that AI will destroy us all or fearing that AI is a huge scam and our economy is about to collapse because it’s just a sham. What Ms. Dignum takes the philosophical position that, actually, artificial intelligence isn’t really like our intelligence, but it is something to cooperate with our intelligence, and that we ought to be–

Rather than running away from it or elevating it instantly to replace us, we should be actively figuring out how to work with it by its side and make it work for us. I liked the review mostly because I think it was positive about– and I thought a very reasonable approach, like, “Hey, what if everyone on the extremes is wrong here? What if there’s just this messy middle?” I remain generally in the, I think this might be a scam camp, but I was somewhat hopeful that this could be a really, really good version of a calculator, and work like that is of value.

John: I’m looking forward to checking out the review and possibly the book itself. It is tough because you have to hold multiple things simultaneously in your head. It’s like there are genuinely useful things that people are using it to do, which is great, and applications that seem valid and like, “Oh, that’s a thing you couldn’t do without this kind of technology.”

Disruptive and dangerous, just this last week, the security implications of the new Anthropic model that could basically break everything. That’s why they can’t even release it until they find all these patches for stuff. The fact that all the money pouring into it and the weird side deals, it could be Enron, but also be real. It’s very frustrating.

Craig: It is frustrating. It’s hard to tell if people are in so deep financially that they have to just keep shoveling crap at us to make sure that we don’t notice that it’s just bland. Then again, maybe this is in its best version, a great new tool like the computer. The computer changed– it wasn’t like when the computer came along, people were like, “Oh my God, so many people are going to lose their jobs.” A lot of people did lose their jobs and had to retrain doing other jobs, but it notably created a billion jobs. The notion that artificial intelligence must replace us, that seems like that’s the toxic point of view.

John: An article I was reading yesterday was talking about are humans horses or coal when it comes to AI? Basically, we used to have so many horses in the world, and it was like, “We just don’t need the horses anymore,” so all those jobs for horses went away, or is it like coal, where it’s just like, we are still necessary for actually figuring out how to implement it and do all the things with it. By being able to do stuff, we can actually grow things bigger. I don’t think we know yet.

It’s probably both. It’s a very different thing. I think the rise of computers and the rise of the internet are directionally similar, but it’s just a different force than we’ve had before.

Craig: She makes the argument that part of what makes human intelligence different is its cooperative nature with other human intelligences, that we are constantly relating to each other, learning from each other, and changing our minds because of each other in an inventive, creative way, including people whose minds don’t work quite right. For lack of a better word, mentally ill people have had an outsized impact on art and culture forever. That part of things, I don’t think AI knows what to do with. I don’t think so.

John: We’ll check in several hundred episodes to see where we’re at, if we’re still around.

Craig: We’re at the bots. We’ve got Craig Bot, John Bot.

John: Craig Bot, John Bot. It’s all working.

Craig: One final, one cool– I have an extra one cool thing this week. My daughter, Jesse Mazin, was asked by the Indigo Girls to open up for them. She will be opening for the Indigo Girls on all of their western dates. If you go to their upcoming concert, it’s Portland, LA, and all places in between, and I think Boulder, I think Colorado is her first– she’s put this song out, and it’s attention, and this is going to be her first real thing. We’re all very excited and very proud of her, and she did this all on her own. I don’t know the Indigo Girls, but she will be opening for the Indigo Girls, and we’re all very excited. If you want to buy a ticket, check it out.

John: Absolutely. Every father is so proud of their child’s first national tour.

[laughter]

Craig: I never expected that I would ever say– when I was in college listening to the Indigo Girls, I never thought, “You know what, it’s fun, maybe I’ll make somebody, I’ll make a person, and that person will open for these ladies one day.” Did not have that on my bingo card.

John: Life is full of surprises.

Craig: Indeed.

John: That is Scriptnotes for this week. It is produced by Drew Marquardt and edited by Matthew Chilelli.

Craig: Don’t know him.

John: Our outro is by James Ashley McLaren. If you have an outro, you can send us a link to ask at johnaugust.com. That’s also the place where you can send questions like the ones we answered today. You’ll find transcripts at johnaugust.com along with a signup for our weekly newsletter called Interesting, which has lots of links to things about writing. The Scriptnotes book is out and available wherever you buy books.

You’ll find clips and other helpful video on our YouTube. Just search for Scriptnotes and give us a follow. You’ll find us on Instagram @ScriptnotesPodcast. We have T-shirts, hoodies, and drinkwear. You can find those at Cotton Bureau.

You’ll find the show notes with links to all the things we talked about today in the email you get each week as a premium subscriber. Thank you, as always, to our premium subscribers. You keep the lights on and make it possible for us to do this each and every week. You can sign up to become one at scriptnotes.net, where you get all those back episodes and bonus segments like the one we’re about to record about video and other changes coming to Scriptnotes. Craig, it is a damn delight to have you back in my little Zoom window to record another episode of Scriptnotes.

Craig: He’s back. Thank you, John.

[Bonus Segment]

John: Let’s talk about video. For Episode 726, we recorded our first full episode as a video podcast. We didn’t have Craig, but our guests were Natalie Musteata and Alexandre Singh, who have since gone on to win the Oscar for their shorts.

Craig: Probably because they were on the show.

John: Honestly, probably because it was a tie.

Craig: Then definitely.

John: Literally.

Craig: Literally, somebody voted because they heard that episode.

John: Absolutely. I voted for him. I’ll say I voted for him. I was the one.

Craig: You were the one.

John: They were our guinea pigs. We sent that video as an exclusive link to our premium subscribers and asked them to give feedback. Drew, what did they say?

Drew: Very muted, no opinions.

John: No, that’s crazy. I really thought our listenership would have had opinions, but no, it was just silence, radio silence.

Drew: No, we got a lot.

[laughter]

Drew: It was very helpful. I can just run through some. Grigorij writes, “Huge fan of the podcast. This is really amazing. Well done. Would love to see all episodes as video episodes. Just miss Craig, 100% the way to go.”

Craig: All right. That is super positive. Why don’t we quit there?

Drew: Yale says, “This was really well done, and everyone’s heads had the right amount of shine. That said, I can’t see myself switching over to this format. It’s just that we’re 700 episodes in, and I just can’t say that in all those hours of listening to you guys as I’m doing the dishes or putting away laundry or on the subway, I’ve ever had a thought of, ‘Oh man, I wish I could see John and Craig right now.’ I’m very happy to have you continue to chat away in my headphones while you accompany me on my errands.”

Craig: Do you know what Yale just said? She said, “Oh, thank you, but I prefer that we just stay friends.” She straight-up did that. You know what? I get it. Don’t want to see me either, Yale. We’ll call that– what do you call that, a neutral?

John: Yes, we’ll call it neutral.

Craig: Neutral. Neutral, like take it or leave it, I guess.

Drew: Christopher says, “I had no intention of watching the whole video when I hit play. I just wanted to check it out for a few minutes since I don’t watch video podcasts. I prefer to listen to podcasts because I was born in the ’70s, and that’s what we do. 71 minutes later, I’m writing this email. What I enjoyed the most was connecting with Natalie and Alexandre as people visually. I felt more emotionally connected to their story as I watched them tell it than I think I would have just by listening to the podcast. I guess that’s why we write scripts in the hopes of turning them into films for audiences to watch. I loved seeing the studio space you’ve set up for these video recordings.

Nice attention to the background detail without being distracting, wonderful soft lights with the lamps. I even caught a squirrel on the wall just above Alexandre’s head at one point, to my delight.”

Craig: That was an unexpected win there with Christopher. I like that.

Drew: Rich says, “For me, this worked, and I love your background, but just be careful if and when you start to show video clips of movies in this medium to remember your roots and know that us in the car or on a walk can’t see it.”

John: That’s always a big problem with audio podcasts who try to include clips because then you have to describe what people saw in the clip, and it does slow everything down.

Craig: We generally don’t do much in the way of clips anyway for this very reason.

Drew: Guy says, “For me, pictures ultimately distract from your core purpose.”

Craig: Here we go. Finally.

John: “Scriptnotes was put here on earth in order to have two very experienced and amiable screenwriters chat about how to use words well in service of building pictures in people’s heads. With audio, there’s no distractions. I don’t want to see mics and cables. I just want to listen to my one-way friends and concentrate, usually while I’m driving or doing the washing up. ‘That’s fine,’ you might say. Just keep listening to the podcast. You won’t be forced at gunpoint to watch us. True, but here’s the thing. This will take up a lot of time, energy, and resources, and I suspect that ultimately may get passed on to your loving but financially stretched subscribers in the form of increased subscription fees.

Although you’re both fine-looking gents and this is slick, it’s audio-only vote from me.”

Craig: I like that Drew added some good old anger into that as he read it. He just imagined Guy getting pissed.

John: He’s an actor. Drew is fundamentally an actor. He’s a trained dramatic actor.

Craig: He’s an actor. He’s a trained dramatic actor. Also, by the way, I love Guy. Guy’s awesome. This guy’s great.

John: Give us the numbers. What was the breakdown here?

Drew: I broke it down. About five people said, “I prefer Scriptnotes as a video podcast. This is the only way to go.” We got about 26 people who said, “Heck yes, I love this,” but didn’t name a preference. For the people who said, “Looks nice, but there’s really no value add for me, and I’m probably going to stick to audio-only,” that was about 18 people. Finally, about four people said, “Do not do this. You’re ruining a good thing.”

John: That’s fair.

Craig: Let’s see. How would we evaluate this overall?

John: This is what I would have expected, but as Drew was reading through this, I was thinking back to Craig, we didn’t even used to look at each other on Zoom, or was it on Skype when we originally did it? We have our cameras on right now. We’re looking at each other, but for most of the podcast, we’ve only been hearing each other. I think one of the reasons I think we’re successful is because we actually do listen to each other.

We think of ourselves as an audio podcast. I still think of us as an audio podcast that has some video now. That’s where my head’s at. What’s your feeling, because we haven’t talked about this?

Craig: You’re right. The fact that we were audio-only has shaped what we do. I don’t think we would do anything differently with video as an added thing because I completely understand where people are coming from. I hope it doesn’t lead to more higher subscription fees. Maybe the idea is you get more subscribers, I would imagine. I understand that it looks nice, but no value add for me; we’ll stick to audio-only people. Then from time to time, if we have a guest on or somebody, I think that’s really where it can be valuable. I think this is generally positive.

I think the two of us are self-aware enough to know. If we suddenly started acting like on-camera jackasses because there was a camera there, it’s just not who we are. We are as set in our ways as Guy is. [laughs] I think we would just keep doing what we do. It’s just that if he did want to see, you could.

John: We sent you that episode to take a look at it. Your feedback was exactly my feedback. Do you remember? You were talking about camera placement, basically making sure–

Craig: Framing.

John: Yes, making sure we’re just not always in profile, which is how we were set up.

Craig: This is something that I’m constantly talking about on set all day because profile is, or three-quarters, often is a very flattering view of somebody. If you’re having a moment where people are connecting and learning, teaching, agreeing, arguing, something about the on-axis frontal view-

John: Say both eyes.

Craig: -it creates connection. You can feel it better.

John: We have gone back. We didn’t have to relight, but we had to move some stuff around in the studio to do it. Our great DP, John Pope, has been helping us out with that. We’re going to do some more of these. When we have guests in, we’re going to roll the cameras and have those as video episodes. A logistical thing, too, is when we record video, should Matthew edit the audio and then match the video to it, or should he edit the video? Prioritizing the two of those is a factor. This episode we’re doing right now, we’re not doing the video. We don’t care about the video for it. It’s just an audio episode. He’s great at both, but it’s where do you prioritize?

Craig: Way easier to edit audio. Way easier.

John: You can hide things. All of our little flubs just like, disapear.

Craig: If you have a couple of angles, obviously, you can cut to the other person when you need to snip something out, but it can get a little tricky, and you might end up with some jumping and stuff or just a cut to some little weird thing. Maybe we just do that. It’s called the video editing frog, and it’s like a little ceramic frog you just cut to, and there it is for some reason, and then we’re back to the discussion.

John: That’s the frog. Our current plan, just for listeners to know, is that when we have guests or we have a marquee topic, we may pull that marquee topic out as a video that just lives on YouTube, but full episodes will probably not be showing up on YouTube. As Apple Podcasts, Spotify, and other places let you do video podcasts, we may put the video version of the podcast up for premium members and not have it for our standard feed. Our standard feed is just the audio of it all. Partly because one of the things we do at Scriptnotes, we’ve always done, is only the most recent 20 episodes are available in the free feed, and it’s a premium feed for everything beyond that.

If something’s on YouTube, then why would anybody subscribe? From a business model, it doesn’t make sense. We want to be able to make this a sustainable business. Part of sustainability is also recognizing the limits of our time and ability to do things. I am about to embark on a project that’s going to be taking a lot of my time over the next year or so. Drew is going to come with me over on that new project. There will be a new Scriptnotes producer at some point in the future. You’ll hear a different name there.

Craig: Who?

John: You’ll hear a different voice.

Craig: I wonder who it is.

John: We’re excited to introduce.

Craig: If I had to guess, could I guess what that person’s name is?

John: You could guess.

Craig: Meredith.

John: The Ouija board, where’s the tile?

Craig: I’m just guessing, Meredith. I don’t know why. I’m chucking it out there.

John: It feels right.

Craig: Putting it out in the universe, let’s see what happens.

John: No, that’s a thing that’s coming at some point down the road. I love co-hosting this podcast, but it’d be great to have someone on who could do a little bit more of everything else and whose job it is to just full-time be the Scriptnotes producer.

Craig: You’re very sweet that you say you co-host it. I co-host it, you host it, and I show up.

John: We want to make sure that we can keep the quality excellent even as I get much busier doing other things. I think we’ll be able to do that. Because we’re in the premium feed here, just thank you to all our premium members. The only reason that we can do some of this professionalization of Scriptnotes is because people pay the money for this thing, and we want to make sure that it stays excellent, and you are the people who let it stay excellent. Craig, Drew, thank you for a fun episode of Scriptnotes.

Drew: It’s just nice to be back.

John: Thank you.

Links:

  • Does one page of a screenplay really equal one minute of screen time? by Stephen Follows
  • California Schemin’ trailer
  • Indistractable by Nir Eyal
  • Explanation of Disbursement of Residual Payments After Death from the WGA West
  • Parseword
  • Frankenstein’s Regrets by Ben Tarnoff for The Nation
  • The AI Paradox: How to Make Sense of a Complex Future by Virginia Dignum
  • Indigo Girls Tour featuring Jessie Mazin!
  • Get your copy of the Scriptnotes book!
  • Get a Scriptnotes T-shirt!
  • Check out the Inneresting Newsletter
  • Become a Scriptnotes Premium member, or gift a subscription
  • Subscribe to Scriptnotes on YouTube
  • Scriptnotes on Instagram and TikTok
  • John August on Bluesky and Instagram
  • Outro by James Ashley McLaren (send us yours!)
  • Scriptnotes is produced by Drew Marquardt and edited by Matthew Chilelli.

Email us at ask@johnaugust.com

You can download the episode here.

Scriptnotes, Episode 730: A Frank Conversation About Screenwriting, Transcript

April 23, 2026 Scriptnotes Transcript

The original post for this episode can be found here.

John August: Hello and welcome. My name is John August and this is episode 730 of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

This week, Craig and I are still both off on our adventures, but fingers crossed we should be back in person with a normal episode next week. Today I’m here with producer Drew Marquardt. Hey, Drew.

Drew Marquardt: Hey, John.

John: I also haven’t seen you for a bit either because I’ve been in negotiations with the Writers Guild and then on vacation before that, so it is nice to see your face again.

Drew: It’s really good to see you too. I’m excited for this episode too.

John: This episode reminds me of, you know that feeling where you haven’t been to the grocery store in a while and so you open the fridge and you’re like, “What can I actually eat in here?”

Drew: Yes.

John: That’s the feeling today because we were trying to assemble a meal from leftovers. Sometimes those turn out really tasty.

Drew: Oh, those leftover sandwiches that are just weird things that you don’t think go together, but they’re great.

John: Looking through the big folder, a thing which we had in that folder was this interview I did with the Northwest Screenwriters Guild. This was an event to promote the Scriptnotes book and do a Q&A with their members. It ended up being really great.

The Northwest Screenwriters Guild, we should say, isn’t a union, but rather a screenwriting community based out of the Pacific Northwest. It was just me. Craig wasn’t able to join for that one. What I remember about it is it started out as a standard promotional stop, but actually became a really good conversation about process and career. We asked them and they said yes, that we could take the audio from that and share it with our listeners.

Drew: I feel like I’ve heard you talk about the Scriptnotes book and tell your career story 4 billion times at this point. This is the first time I felt like I heard new things and really frank things. It was really exciting to listen to.

John: There were a lot of good questions, and so we’re putting this in here. It’s a little bit of a strange episode because it’s just people asking me questions, but it is about the thing that Scriptnotes is about, which is screenwriting and things that are interesting to screenwriters. It was also a good reminder that there’s folks out there for whom all of this is new, and they’re asking these questions for the first time. I enjoyed this conversation. Hopefully, you’ll still learn something new even if you listened to 729 episodes of Scriptnotes. Then we’re back at the end for a boilerplate and wrap up.

In our bonus segment for premium members, I want to talk about sketch comedy writing because one of the real joys of being on the negotiating committee for the Writers Guild is we get a chance to talk with members who work across all sorts of different fields. Especially, we get a lot of writers from the East who work in sketch comedy and work right for shows like Last Week Tonight or the other big late night shows, SNL.

I had a great conversation over lunch with them about sketch comedy writing. I want to have them on the show to actually talk about it. I want to have a chat with you, Drew, about just the nature of sketch and, again, a segment of John didn’t know about how the process works and what the lingo is behind sketch comedy.

Drew: I’m into it.

John: Cool. Enjoy this conversation with the Northwest Screenwriters Guild. We’re back at the end and we’ll be back with a normal episode next week.

[music]

Mike Johnston: Hi. I’m Mike Johnston. I’m the vice president of the Northwest Screenwriters Guild, someone absolutely no one wants to listen to, so let me introduce our very special guest tonight so he can talk, the co-host of the podcast Scriptnotes, Mr. John August. Welcome, sir.

John: Hello. It’s really nice to be here.

Mike: Great.

John: I usually say hello and welcome. That’s my default greeting on Scriptnotes, but it’s nice to see a bunch of either faces or list names in boxes here for this. Mike, Lynelle, Scott, thank you so much for having me here at the Northwest Screenwriters Guild. I think what you’re setting up to do here is a lot of why I got involved in answering questions about screenwriting. I grew up in Boulder, Colorado, was a journalism major in Iowa, and it wasn’t until I was in college that I actually found out there was such a thing as screenwriting. Everyone on the Zoom is ahead of where I was at.

When I was first finding out that there was such a thing called screenwriting, the only opportunity I had to read scripts was books would sometimes publish the screenplay that went with a movie. The first thing I read was Steven Soderbergh had a script for Sex, Lies, and Videotape along with a production diary. I was able to read through that and say, “Oh my gosh, this is everything they’re saying in the movie.” I was watching the videotape. Everything they’re saying in the movie is written down there on paper beforehand. It seems so obvious because we’ve all grown up reading plays in high school.

Of course, a movie is like a play, but with more stuff in it. I just didn’t know it until I actually saw it and read it for the first time. In discovering that there was such a thing as a screenplay and someone had to write that screenplay, I was like, “That’s a job I think I want to do.” I went to the library because this is pre-internet, and read as much as I could. I found out there were film programs.

I went to a summer program at Stanford where I learned the basics of shooting film and a little bit about cinematic storytelling. Then I applied to and got into USC for film school. For grad school, I did a two-year producing program. That’s where I read a thousand scripts and really got to understand what screenwriting was and how it worked.

I always remembered what it was like not to know these things. As the internet came up, IMDb asked me to write a weekly column about screenwriting. I was answering listener questions about screenwriting. I read a question about screenwriting. I started my own blog where I answered more of those questions and talked about what it was I was doing. Then almost 15 years ago, I started a podcast with Craig Mazin about screenwriting, and that was Scriptnotes.

Our imagined listener is the person who, maybe they’re working in the industry, but maybe they’re just the kid I was in Iowa who wants to know about screenwriting and wants to have good information about it. Since there weren’t other online communities for it, we were just trying to provide that answer for people with those questions and really talk about what the experience was like. For 15 years, we had a weekly podcast about it, talking everything from the craft to the business. That’s the instinct behind Scriptnotes, the book, the podcast, and why I like to talk to people online about what screenwriting is like.

Mike: Absolutely. I stopped screenwriting because the feedback I was getting, it was all these rules. Then I discovered your podcast. I’m like, “These guys get it.” It’s been a whole summer. I went back to the earliest episode I could get. I can easily say that I have listened to every single one of your podcasts.

John: Holy cow.

Mike: I highly recommend.

John: 714 or so episodes of Scriptnotes to listen to, plus some bonus segments along the way. It’s good you talk about the rules of screenwriting because one of the things when we set out to write a screenwriting book is that every book of screenwriting is basically, “Here are the rules, and follow these rules, and you will write a good screenplay.” We felt like we had to start with an introductory chapter that was just like, “Here are the rules of screenwriting. We came down to 20. I’ll just read you this 20, and then I’ll tell you why they’re all bullshit. These are the kind of rules you’re going to see all the time.

Your script must be 120 pages or fewer, 12-point career only. The inciting incident must happen by page 15. The first act break must be by page 30. The midpoint is really important. The second act break must be on page 90. No scene can be longer than three pages. You can only use day or night in scene headings. Never use cut to. It’s unnecessary filler. No camera directions unless you’re also the director. Don’t use “we see” or “we hear.” Use uppercase only for sound effects and character introductions.

No bold, italics, or asterisks. No punctuation in parentheticals. Don’t make asides to the reader in actual descriptions. If it can’t be seen or heard, cut it. Don’t use the words “is” or “walks.” Don’t use passive voice. No adverbs ending in -ly. No -ing verbs. No VoiceOver. Those are the 20. Those are the kinds of things we kept being forced at us as we were starting off as screenwriters.

These were like the shibboleths, like “Don’t do these things.” The truth is in reading good screenplays, you will find all these things in abundance. You’ll find a bunch of different ways and styles that writers write. There’s conventions, but there really aren’t rules to screenwriting. There’s just a way of conjuring the experience of watching a movie just with the words on the page. That’s all screenwriting is, but it’s a lot. That’s why it’s been 15 years of podcasting and a book.

Mike: Absolutely. Of all the guests that you have in there, writers, directors, who would you say was the best on theme?

John: On theme. I’m going to define theme loosely as the underlying thing about what a movie is really about and that it’s not about the plot. What is the question, the dramatic question that it’s trying to answer? Listen, Christopher Nolan was a fantasy guest. We were excited to have him on board, have him coming onto the podcast.

It was really interesting seeing his approach to writing something like Oppenheimer, which is basically, he had to do just a lot of digging to figure out what did the movie mean to him? What was it about Oppenheimer’s life that was so fascinating that he could key into that to keep coming back to? For him, it was sometimes really imagery to keep coming back to in the movie in terms of his discovery process that got us back into it.

Greta Gerwig talking about Lady Bird and what it meant to be a young woman who is both rebelling and also finding her place, and In Little Women, how she approached this book that she knew so deeply and so intimately, but she knew she needed to explore it differently on screen. Those are the kind of conversations that were so exciting to me to talk through.

Yes, on theme because you need to know what the movie is really about before you start writing it, but sometimes it’s also a discovery process. You write a draft and then you read it and other people read it and realize, “Oh, I thought it was about this, but it’s actually about that.” That becomes the unifying goal for the next draft.

Mike: Thank you. Was there a section that you wish you had more pages on structure, outlining, rewriting? Was there a section you really wanted to expand?

John: Yes. The initial draft of the book was 600 pages, and we were committed to 300 pages, so we bargained our way up to 333. One of the chapters that didn’t make the cut was called Getting Stuff Written. It was really about the process and procrastination and all the psychology of what it takes to actually get words on the paper. What I’m proud about with the chapter is that we were able to balance that.

Sometimes you need tough love and sometimes you need self-care. We talk you through what is the balance and how are you productive but not self-destructive? How are you finding ways to make writing rewarding and not just an absolute exhausting chore? That’s a chapter I’m really happy with.

Mike: Thank you. When you went through this whole process, did you find your opinions maybe evolved over time, and what might those be?

John: I think our opinions over the 15 years of listening to the podcast, some stuff has progressed. An example would be, I think 15 years ago, I believed in meritocracy more than I do now. I believed that, oh, if you’re a really good writer, it will work out and people will notice you and things will happen. I’ve just seen so often really great writers who the dots just don’t connect. I think I’m much more aware that there’s other factors that play there and some variables you can predict and some variables you can’t predict. That’s an example of how I’ve evolved over time.

I think it’s only because of talking with a bunch of other writers and, honestly, a bunch of listeners who are facing real challenges. I also think I had a very US bias in terms of screenwriting. I think I’m much more aware of the fact, if I’m answering a question, that the question might pertain to the US film and TV industry, but other industries just work a lot differently.

Even though the fundamentals of craft are going to be universal across all experiences, any answer I’m giving about the business itself is very going to be US-based, because that’s just the world I know. I also know very much a Hollywood world. I’ve done a lot of work with Sundance Institute and some other independent films, but I’m always surprised about hometown filmmaking that sometimes can be great and this was outside of my wheelhouse. I think I’m much more aware of the stuff I don’t know now. I’m very capable of saying, “but I don’t know, and there’s other good answers out there.”

Mike: Sure. Speaking of the business, a lot of people assume I write a great script, I get an agent, and then people pay me to write scripts for them. What’s the reality of what you do as a successful professional screenwriter? What’s your day like? What’s the stuff you’re doing besides screenwriting? How much hustle do you need to be a screenwriter?

John: I think that’s a great day to be asking that question because the episode we just put out today is by the two writers of KPop Demon Hunters, who are recent college graduates. There’s the prototype of just like, “I came out of college with a film degree and I hustled really hard and I made it and now I’m still working.” It’s good if you’re someone who’s in that cohort.

Great lessons in terms of just they made the most of their ramen days where they were broke and they just knew they were broke and that’s okay and they were scrambling. They were saying yes to everything they possibly could. They just worked and worked and worked and worked. They’re a great example of that kind of very classic story, which is that eventually people start passing around your scripts without you knowing they’re passing them around, and suddenly the heat just builds and it’s great. They made a lot of opportunities for themselves. They took advantage of it. That’s not universal.

There’s people who are entering into the business, switching from a different career, they’re coming in later, they’re doing different things. In those situations, there’s no one with classic way that it happens. I was talking to a guy at the Austin Film Festival who realized that he got tired of trying to pitch on things. It’s like, “I’m just going to write everything as a spec and I’m going to just sell specs.” He sold three comedy specs over the course of 18 months and got started and got things going. That does still happen.

I think my frustration has always been, even before I started the podcast, is there’s a lottery ticket mentality sometimes with screenwriting. It’s like, “I’m going to write this thing and they’re going to buy it for $1 million and then I’ll be set and then I’ll be working constantly.” That’s just not the experience. It’s amazing if you have a first sale, but more importantly is that you write something that people want to hire you to write other things because that’s the sustainable way that you keep going in this business for most writers.

Mike: You also mentioned pitches. I’m hearing and reading more pitches are getting bought. Is that something that entry-level people can take advantage of or is that really for established writers?

John: I think it can happen across the gamut. Listen, I think pitches are a good bellwether that there’s the businesses picking up some, which is great, and that people are excited to start developing new stuff and get things going. There are ideas that are very pitchable. There are ideas that you can see, like, “Oh, I get why that is a movie. I can see what the trailer would be for that. I can understand what the concept is there.” If you’re writing a thing that’s like that, then being able to pitch it is really important.

Is it a little tougher to get in the door to do that pitch if no one knows who the hell you are? Yes. Yet every day there’s examples of people who do that. That pitch might get you in to meet with a manager or to meet with other people. Again, they’re excited to hear the idea, but they’re only excited if the idea is matched with samples that they’re excited to read. Very few of these pitches are selling from people no one knows who didn’t also read a really great screenplay. It ultimately comes down to that.

Again, this episode that was dropped with the KPop Demon Hunters’ writers, they had a good, funny script. With that good, funny script, they could get in and pitch on KPop Demon Hunters. They weren’t just taking a random person off the street and hoping that they could do it.

Mike: Sure. You gave me a piece of advice once.

John: Oh, great.

Mike: It really stuck with me. I was hoping you could expand upon it. Getting notes is just part of the business. You told me, when I asked about getting notes, you said, “Everybody has an agenda.” Could you expand on that?

John: Absolutely. There’s actually a whole chapter we did expand on it in the book called Notes on Notes. There’s a whole bunch of stuff that’s just like the Mike Johnson perfect pitch for that. Whenever you get a note about a script, keep in mind that the note has an intention behind it. There’s something that was not working for the reader, and they wanted to let you know about it. Honor that. That’s great. It’s good that they’re giving you the note. Hear that they had an issue. Don’t take their solution as the solution.

If something isn’t working for them, your job is to figure out what it actually is. Sometimes they’re saying, “Oh, it’s this thing on page 15,” but is it really about the thing on page 15, or is it something that actually happened on page 12 that was knocking them off the track? Your job is to figure out what that is. Thank them for the note, and then see if you can explore and figure out what’s actually really happening there behind the note.

Some notes you just disagree with, or sometimes the person is not reading the same movie that you’re intending to make. You can have a good conversation where you can figure out what movie it is that they think they want to make. If they’re not the decision-maker, they’re not the person who’s writing the check, you don’t have to do their note.

If you get a consistent note, though, from several people, it’s especially worth paying attention to because something is not clicking right about the script. They’re not seeing the same movie that you’re seeing. That’s a good sign to dig in and figure out, is there a movie that matches their expectation that also meets what you are setting out to do?

Mike: Sometimes it comes out as a feedback. There’s three different pieces of feedback, and it’s all the same underlying problem.

John: Exactly.

Mike: They don’t know what it is, but they see the effect it’s having on your story.

John: Especially if you get notes like, “I got a little bored here. I got lost. I didn’t know what I was doing here. I found this repetitive,” those are signs that something before that was just not working right. You didn’t click and engage with them right because you’ll find that viewers and listeners and readers will forgive you a lot if they’re engaged and curious, but if you lose that engagement and that curiosity, they may keep flipping pages, but they’re not really reading it.

Mike: Sure. On the craft itself, think about earlier in your career: Go, Big Fish, Charlie and the Chocolate Factory; you’ve worked on a lot of stuff for a very long time. What are some lessons you wish you had learned earlier in your career?

John: This is probably not as much a craft thing as a business thing, but I’m really happy with the movies I’ve gotten made. Love them to death. There are a lot of movies that I did just as much work on that didn’t get made. Some of the frustration I feel is that there’s a whole bunch of my work and the movies I wrote in my head that don’t exist out there. I think some of that is my own fault because I made some bad choices.

I think I chased and pursued some projects that were interesting but weren’t really my passion. Sometimes they were paydays, but sometimes they were a chance to improve myself in certain ways. I know I wish I would have spent a little more time focusing on writing the things that I could do myself, that I could direct myself, that were very specific and that only I could do.

I think in some cases, I was writing movies that lots of people could have done, and I was happy to do it, but it wasn’t my calling in life to do it. Big Fish was a movie that I feel like only I could have done. It was very specific to my experience. I got to do the Broadway musical version of Big Fish, which was, again, very true to my experience and took 15 years of my life. It was a lot.

I don’t regret that, but there’s other small projects along the way, including some that made that were not the best use of my words and my time and my attention. That’s a thing as a professional writer, but even as someone on Zoom who’s an aspiring writer who’s aspiring to become a professional writer, think about what movie you most want to see exist in the world, and that’s the one you should be focusing your time and your attention on, not just the one you think like, “I could sell it maybe.” It’s not going to be good for you.

Mike: I have a couple of those. [laughs] I could describe your writing style because I’ve read your screenplays. It’s just clean, Hemingway-esque, short, muscular sentences, but voice. How would you describe your voice? I think a lot of writers struggle with what a voice is, so how would you describe yours?

John: It’s friendly. It’s not crazy, smart, intellectual. I want it to feel like I’m sitting right next to you in the theater watching it on a screen. That’s what I want it to feel like. If I say we see and we hear, that’s because I’m right there with you and this is what we’re watching together, and so we’re on this ride together. I’m never going to refer to the second person. I’m not going to say you see this, but we do this thing as an audience together. We see and feel this thing. It’s warm. It’s not especially cold and clinical.

I can go back to scripts I wrote to see if I could 10 years ago, 20 years ago, and I will have forgotten every single thing about it, but it will still read like me. Essentially, you do develop a voice at a certain point. There’s a fingerprint to it, and it does feel like me. The thing I was writing this afternoon versus 15 years ago, they’re very similar in terms of the words I’m choosing and what it looks like on the page. You develop a style.

I should say, if you want to read any of my stuff, at my website, johnaugust.com, there’s a library there. Basically, everything I’ve written, all the scripts I’ve written are there. If you’re curious to read Big Fish or Charlie and the Chocolate Factory or any of those things, that’s there.

Mike: Are you an outliner or right-by-the-seat-of-you-pants kind of guy?

John: Classically, I’m more of the pantser. I’m more figuring stuff out as I go and feeling my way through it. I do have a sense of what the overall shape of the story is, but I will write whatever scene is appealing to me right in the day. I’ll write out a sequence. I’ll do all that kind of stuff. Increasingly, I’ve been doing stuff where I’ve had to turn in an outline first, sometimes in animation or other projects. I resented it, but it is really handy when I can say, “Oh, actually, the story problems are solved, and now it’s just about the scene work.” I do appreciate that.

This project I’m working on right now, I turned in a 45-page outline. At that level, you really do know the story. There’s no mysteries. It was required stuff for this project, but it was really nice to be able to have conversations with the studio. They knew exactly what movie I was writing and so when I delivered them that movie, they weren’t surprised. They weren’t shocked. It was just a better version of what they had in the outline, and that felt good.

Mike: You’ve done original features, adaptations, big budget films. Is there crossovers or certain tips that you could give us on working with those different types of stories?

John: I do a lot of adaptations. Crucially, an adaptation, the idea is coming from someplace else, but it has to be a movie first and foremost. You really have to look at what does this story want to look like on a screen. That can mean radical transformation of the underlying narrative to make it fit in that two-hour block and with just what an audience approaches with expectation for a movie.

Big Fish is a collection of tiny little short stories. The book is very different from the movie, and yet it tracks, it makes sense. Charlie and the Chocolate Factory has every single word I could keep from the original book and get onto the big screen is there, but it’s actually structured a lot differently. In the movie version of it, Charlie is the antagonist and Willy Wonka is the protagonist. Willy Wonka is the character who changes throughout the course of it because I needed somebody to actually have an arc over the course of the movie.

Charlie Bucket starts the movie as a really good kid and ends as a really good kid. I needed to have him be the one who created the change and created the nervous breakdown that was happening for Willy Wonka. It’s incredibly close to the book and yet also incredibly different in terms of the character dynamics you’re seeing there in the story. It really depends on the needs of what it is.

The movies I’m writing as originals, let’s say that I’m writing them in original right now, and it’s great. It’s liberating. It’s sometimes a little scary not to have the backstop of the material you’re adapting.

Mike: Sure. What’s a piece of advice that you just keep giving writers again and again and again they keep ignoring?

John: I alluded to it first, which is basically write the movie you would pay money to see. I said the pay money to see is, I think, important because it distinguishes between commercial, like big C commercial, like, oh, everyone is going to go see that movie. What’s the movie that you actually would want to see? If you love low-budget grisly horror, you should write that because that’s a movie that you wish you could see, that you’d actually pay your money to see.

By the same token, don’t write a football movie if you don’t like football movies. So often, I see people who have spent a year of their life writing movies you would never go see this. There have been a couple times in my life where I’ve come in and done a couple weeks on a movie, it’s like, “I’m never going to see this movie. It’s just not my movie at all,” but as a craftsman, I was just coming in to help them out. I think most of the movies I’ve worked on are movies that I’m genuinely excited to plunk down my money on a Friday night to go see, and that is an important distinction.

Mike: Good advice. After all these years, what do you love about screenwriting?

John: I love the adventure. I love just the chance to just build out a whole new space in a world I’ve never seen before. My experience of writing is, I close my eyes, I put myself in the scene, I see everything, I hear everything, I let it loop through, and then I quickly scribble down what I saw and then go back through and do a clean version.

I’ve always been just very good at just imagining and imagining myself in a place. I love going to that place and imagining it. There’s a series I’m hoping to do next. If it happens, the good part of that part is I look at being in a place for years at a time writing those episodes, and that’s really exciting to me. It’s a little terrifying, but exciting to me to get that chance to stay in a place and watch it grow and develop and change and interact with the realities of production.

Mike: Fantastic. Good answer. You mind if we take a few questions?

John: Sure. Let’s go for it.

Mike: Lynelle, are you still with us?

Lynelle Souleiel: I’m still with you. We have a number of questions, but this one has stood out to me. This is from Luke Rankin. He says, “We’ve talked to good routines, but what bad habits were you able to kick that helped you become a better writer?”

John: It’s a great question. I’m going to fall back on a thing I’ve said other times before. Google it, and I’ve probably said it before. I used to have bad habits, and then I decided to label them habits and not define them as good or bad. They’re just the ways that I work. As I recognize myself falling into a less productive habit, that’s just me. I’m wasting time in the ways I’m wasting time, so I’m doing that thing again. I’m not as harsh on myself when I see myself doing it.

Bad habits are the classic procrastination or doing the New York Times crossword puzzle when I know I should really start first. If I don’t get work done in the morning, I’m not going to get as much work done over the course of the day. If I don’t start that first sprint, which is that first hour of really concentrated work, I’m not going to get as much done in the course of the day.

Also, stuff will eventually get done, and that’s okay too. I can ruminate too much. I can fixate too much on stupid things, but that’s also a part of my brain that’s involved with my imagination. That’s also the muscle I use for writing dialogue. I have bad habits, but I just choose not to label them as bad anymore.

Lynelle: Connor O’Farrell says, “What matters to you more when you write, the process of writing or the prospect of the finished script? Is it the journey or the destination that drives you?”

John: Honestly, it’s the destination. I love having a finished thing. I love reading through something that I really like the outcome of it. Getting there sometimes is bloody and messy along the way. There’s moments where you enter what we call flow, where it’s just like, oh my God, it’s natural and it’s easy, and you just lose time. You’re like, “Wow, this is going so great. It can be addictive. You can start to chase flow in a way that is unhelpful.

If you actually go back and look at artists’ best work, it didn’t always come while they were in their flow states, when everything was good and easy. Some of their best work came when they actually were grumpy and resentful. As long as you’re getting stuff done, that’s what really matters most. Getting stuff done and finishing things, I love it. Love it to death.

Lynelle: [chuckles] Hanif Bahati asks, “How do you think that Hollywood has changed in terms of non-Hollywood writers, the talent outside of America or Hollywood?”

John: There have always been international writers who’ve worked in the Hollywood system. Obviously, a great number of British writers and Australian writers as well who are writing in English, but writing from overseas. Sometimes they come here. I have friends, Kelly Marcel, who’s a terrific writer who came from the UK, but made her career really in the US.

What’s changed most over the course of 15 years is that with the rise of international streamers, there’s a lot more local language production that’s happening with approximating Hollywood budgets. Have been serious, but there have always been great features made overseas. That’s giving exposure to a lot of international writing that US audiences would never have seen before. The globalization on that front is terrific in terms of the ability for non-English language media in particular to be consumed as primary media in the US. It’s a great change.

Lynelle: Claire June asks, “You worked hard to be an in-demand industry insider. What draws you to a project to say yes or to say no?”

John: Great question. There’s the underlying material itself. The first question is it a movie I’d actually pay money to see? Is it something I feel like I could do and that I could do well? Are there good, interesting people associated with it? If they’re people I’ve always wanted to work with, fantastic, or I have worked with them before, great. I will also call around and find people to work with them for it and get the download like, are they an asshole? Life is too short to be working with a bunch of assholes sometimes. Sometimes it’s worth it, but most times it’s not worth it. Those are the things.

I’m also really mindful of the opportunity costs. As I said before, I think over parts of my career, I’ve been chasing a little too much and doing the thing that I feel like I should be doing rather than the thing I really want to be doing. I will ask myself, “Am I just chasing? Is this actually a thing I really do want to do?”

Lynelle: Here’s a question from Joe King about The Prince of Persia. You’re on IMDb page or in your library on your site. He doesn’t see it. There are things he admires about that script. Is there a version you wrote that could be available?

John: I never read Prince of Persia. I was an executive producer on Prince of Persia. Jordan Mechner wrote it, and so Jordan Mechner created the original game of Prince of Persia. We got partnered up through a friend. He said, “I really wanted to do a movie of Prince of Persia.” He and I went around town over the course of two days. We pitched it to every place. Disney bought it for Jerry Bruckheimer.

Jordan wrote it in a great, great script. It got Hollywood Studio’d a bit. I think the movie that Jordan wrote was better than the movie that came out. I’m happy that some people like the original movie, but I never wrote it. It was a good lesson for me in that producing a movie seems like it’s easier than writing a movie, but it’s also very frustrating as a writer because I love Jordan to death. Yet, as we were going through the draft, I kept wanting to just fix things myself rather than suggest how he could fix things.

I likened it to being an airline pilot, and you’re in the cockpit, but you’re not allowed to touch the controls. It was a little bit frustrating on that front. That’s a reason why I’ve not done producing of other people’s stuff over the years. It’s that I learned I’m not a great creative roommate when it comes to screenwriting.

Lynelle: Combining a couple of questions, I’ll just paraphrase. Does age matter? If you are, say, over 50 or 60, does that make you obsolete?

John: It doesn’t make you obsolete, but I think age does matter. Age matters to the degree that you have different possibilities at different moments in your life. If you are just graduating from undergrad and you can live on very little money and eat your ramen and scramble and do things, you’re going to start your screenwriting career differently than if you are a parent with two young kids. You’re going to just make different choices, and that’s understandable and right. Both ways can work, but I think it’s naive to assume that everyone is going to have the same opportunities at every moment in their career.

Screenwriting is about writing a screenplay that people can then use as the basis for making a movie, but it’s also about being able to sit across from somebody and convince them that you really can deliver what they need in order to shoot that movie. There’s a large psychological component, a social component to it, which is important. A 22-year-old is going to have a harder time doing that than a 30-year-old sometimes because it’s just hard to get people to trust you a little bit.

If you are a person who’s not living in Los Angeles, it can be harder still to do that stuff. The logistics and age and things like that do matter, but it’s not because there’s some hard, bright line that you can’t cross. It’s just the nature of physically doing the work with other people that’s a factor.

Lynelle: Here’s a loaded question from Jermaine Reed. “For writers building original films instead of IP, what’s the smartest way to make the script undeniable on the page?”

John: Undeniable on the page. If you’re writing an original thing and it’s going to be a calling card movie, a thing I would strongly encourage you to do is see if there’s a way that the main character, the protagonist, can read as a reflection of you, can read as a reflection of your own experience. As you’re picking through all the things you could possibly write, the thing that most speaks to–

Someone read this script and then they met you, like, “Of course, Mel is the person who wrote this script.” It makes so much sense because they talk to you about, “Oh, where did you come from?” “Oh, I see exactly why you and only you could have written this script.” That is incredibly useful and helpful because not only did they like the script, but they understand, they get a sense of who you are as a person. They can be thinking about, “Even if I don’t do this script, how can I get this very talented writer to write something else for me?” That’s incredibly useful.

Listen, if you want to sell that script, and it’s mostly going to be a sample, if that sample is not just of your writing talent but your voice, your personality, who you are, that is incredibly helpful. That undeniability is not just that it’s commercially viable, but that, “Oh, I get why only he or she could have written the script.”

Lynelle: Here’s one on, “What’s something in younger writers that you’re really excited to see in the future? Is it style or is it theme? Something that Gen X and Millennial aren’t quite doing.”

John: Listen, theme is a hard one. It’s too esoteric, but style and voice. If I’m writing a script, I want to have a sense like the characters are speaking with interesting voices, but also the storytelling style on the page is engaging. If I keep flipping pages and I’m excited to see what happens next, that is a great read and that is a person I want to meet. It’s really of any age. If I was looking for somebody who was specifically writing for younger characters or writing for people currently in their teens and 20s, that’s the kind of thing I would look for on the page.

Lynelle: You personally have a goal of how many pages for yourself you write a day?

John: Three pages is great. Three pages is about an hour or two of writing a day. That seems like that’s not actually a lot, but it’s diminishing returns after two hours of actual writing per day. Just the amount that you actually get done tends to decrease. There are days where you will just crank through 20 pages and they’re actually like a pretty good 20 pages. If you start to think like, “That’s the normal,” you are going to burn yourself out.

In the bonus chapter we put out with Getting Stuff Written, we really dive into that. It’s just basically find whatever is the sustainable amount of writing that you can get done in a day and aim for that. Don’t beat yourself up if you’re not hitting that because otherwise you’re going to start resenting writing, which is not the goal here.

When I was writing, I’ve written some books. I’ve written three. I have a three-book series called Arlo Finch, which is middle grades for Harry Potter age. For those, I had to write 1,000 words a day because I recognized that if I wasn’t hitting that target, you’re just never going to finish the book. 1,000 words seems like a lot, but when you actually look at the screen, as I scroll, it’s not that long. It’s a frustratingly small amount of actual page count, but it gets the job done.

Lynelle: Personally, I wrote a novel and did eight pages a day.

John: Great.

Lynelle: It was exhausting.

John: It is exhausting, yes.

Lynelle: It was tough. You think, “Only eight pages,” but it was exhausting. This is an interesting question from Hannah Lehman. She says, “What is the best time of the year to go out with a script realistically?” Meaning taking into account festivals and holidays, when is the best time to present your script?

John: I am not an agent or manager, and they would have much more experience with this. I would say back to school feels right. September feels right. Your instinct is correct that the holidays are just like, this is a terrible time of year for everything. January after Sundance can be good for a while. I think there’s a fear of the film festivals and stuff like that, overwhelming stuff.

The people who are reading scripts coming in aren’t quite the same audience for that. There’s some time in the spring. Stuff can happen in the summer. It’s just that people are gone more in the summer. It’s tough. I think that’s why you see so many things happening in the fall. Scripts sell every week of the year. There’s times you tend to avoid just because you know fewer people are going to be around.

Lynelle: Arthur asks, they’d love to hear about pushing through when working, when your world or your environment is not conducive to writing.

John: Oh, it’s tough. We have two episodes with a counselor, a psychotherapist named Dennis Palumbo; Episode 99, and there’s another episode. The second episode, I don’t remember the number, but the title of it is like Writing While the World Is On Fire, which was specifically this past January, which come after the elections and Los Angeles was burning. It felt incredibly hard to be thinking about doing meaningful or creative work while it just seemed like the world was crashing down around you. Sometimes it’s bigger outside factors.

Sometimes it’s personal factors. It’s your financial situation. It’s family. It’s illness. There’s other reasons why it’s harder to do. What I would encourage you to do is to think about, let writing be a time where you do have some control in this out-of-control world or life situation.

Can you take 20 minutes and write a scene? Put on your headphones and write a scene and just go off to the corner and do that? You will probably get some stuff done. You’ll probably feel a little bit better. Let writing be an opportunity to manifest some order and structure in a place that’s otherwise very tough to do. I’ve had to do some writing during some really difficult family times. It wasn’t always great or pleasant to be doing it, but in the end, if I were looking back on which pages I wrote during which time, I couldn’t tell you what I wrote when. It ultimately is still my writing.

Drew: Lina, let’s do two or three more.

Lynelle: Stacking your projects, what type of workload do you have? Just curious. Is it two specs and one assignment? They’re wondering about the workload of a professional writer.

John: Writers who are working pretty consistently– I don’t tend to write specs. I’ve written probably three specs over the last 10 years just because I’m generally moving from assignment to assignment with things I pitched to set up versus I wrote from scratch. Generally, I have one first draft that I’m working on. I’m doing that. Then if I hand that in and I have a rewrite or some other project I’m going to, very rarely are two things underneath my fingers at the same time that will happen.

There’s been situations where I’ve been on a first draft and a rewrite and a straw polish all at the same time. Based on the needs of what people needed to do, I was doing all three things. It’s not great for your brain to just be shifting back and forth between all these different things. You’re not going to get story confused, but there’s just a habituation time to put yourself back in the place of what that is and enter into that movie like, “Okay, what do I need to do in this space to make this make sense?”

I will rarely do more than one creative project over the course of the day. As I said earlier, I’m probably only writing two hours of script during the day, but I’m writing other stuff. I’m writing blog posts. I’m writing other initial draft things on stuff. There’s other writing that can be done, even if it’s not the all-consuming brain work of screenwriting.

Lynelle: One more question from David Pimentel. He’s writing and directing an animated movie, and they’ve screened and tested well, but the main character keeps getting the lowest scores. Any thoughts on the matter for that would be awesome.

John: David, sorry. It’s a really common thing, and so hopefully the other people involved in the project understand it’s a really common thing. You’re running into the sidekick problem, which is that the sidekicks in movies, especially animated movies, they’re just more fun because they’re more fun because they don’t have the burden of carrying the plot. People love them because they’re happy and free and get to do things and say crazy stuff.

If you have an opportunity to change things at this point, it may be looking for how can you get some of that sidekick energy into your hero. Are there moments where that hero could actually do a little bit more of that, especially in the very start of the story, so that we’re clicking and engaging with them more as not the responsible character, but as the wild character who is a little bit more unpredictable? What you’re running into is super common, particularly in animation, and that’s just the reality of it.

I’m sure if you actually were to test the characters in Inside Out, for example, Joy’s character probably tests low because she is responsible for carrying the movie on her shoulders, which is a great character. I don’t think everyone else probably scores higher in their boxes because they’re so jokey. That’s just the difference.

Lynelle: You’re getting lots of compliments on Scriptnotes, they’re all in the chat. Personally, I just wanted to say, I know last year, you all went through the fires in LA. I’m from LA, and so my heart’s there. I hope that you’re all pulling through well. It seems like the industry’s coming back after such a difficult time.

John: No, we’re in a much better place, but thank you for asking. It’s improved a lot.

Mike: Any closing thoughts?

John: These are all the right questions. It’s tough because it’s not like there’s one way to do anything, but I can hopefully just share my opinion on what works for me.

Mike: Thank you, John, for taking the time out of your schedule. Have a good night, everyone.

John: Thank you so much.

Lynelle: Thank you, John. Thank you, everybody.

Mike: Thank you so much.

[music]

John: All right, we are back in the present. I have one cool thing that I want to share. Julia Turner is a guest who’s been on the show before. She was at our live show, and she interviewed us about the Scriptnotes book. She’s formerly editor-in-chief of Slate Magazine. She’s a person who knows her journalism. She has launched a new thing called LA Material. It’s a website. It is a podcast. It is a newsletter, and it’s great. Unsurprisingly, it’s terrific. It’s very specifically about Los Angeles.

Some of the articles you can read that are up there right now are about five days that changed the LA mayor’s race. A deep dive inquiry in how many cars should turn left on a red light, which is a very specifically LA thing. Drew, what’s your instinct? You’re at an intersection. There’s no left-turn signal. How many cars are allowed to creep across before, what’s the acceptable number of cars turning?

Drew: Maximum of three. Once the light turns, three is the maximum, and then any more than that is too much.

John: I would agree with you, but the article goes into the wide range of opinions of what that is. Three seems to be where people tend to stop. Four is incredibly aggressive. The idea is that, of course, one car has crossed pretty far into the intersection during the light still being green, and a second one is probably inched into that space, too. It’s a question of whether that third one can gun through. Four is crazy.

Drew: Four is crazy, but if that second one doesn’t go, that’s a problem.

John: Oh, it is a problem, yes, because you’ve blocked the crosswalk, you’ve made a bad situation. You can tell people who’ve only been in Los Angeles a short time because they don’t know that they have to actually clear that intersection.

Drew: Have you ever been in the car with someone who’s born and raised in LA and follows all the traffic lights to the T, is polite at left turns?

John: I haven’t met that person. Have you?

Drew: I’ve sat in the car with a few of those people, and it always blows my mind. I’m like, “I thought you were baked on this. I thought you knew what we were doing.”

John: The weird thing is, LA drivers are not particularly aggressive. They’re not particularly smart, but they’re not particularly aggressive. We will tend to stop for people at crosswalks and do that kind of stuff in ways that people in other cities might not, but you’ve got to learn how to make the left turns. You will see, when I go back to Boulder where I grew up, there was an influx of California people and native Boulder people were like, “Ah, they’re doing these crazy things on the left turns.” Because that’s where they came from. That’s the culture. You’ve got to understand the culture.

Drew: We don’t honk. That’s the whole thing.

John: No, we don’t. It’s not a honking in town.

Drew: I’m excited for Julia because I remember her mentioning– We teased this at the last live show.

John: Yes. Now it’s launched. It’s LA Material. I got to see the list of all of the beta names and other things they were considering. I think LA Material makes sense for what they’re doing. There’s Hollywood news, but it’s not mostly Hollywood. It’s really about just being in Los Angeles.

Drew: I love it.

John: That is our show for this week. Special thanks to Mike Johnston and everyone at the Northwest Screenwriters Guild for hosting this event. Scriptnotes is produced by Drew Marquardt and edited by Matthew Chilelli. Our outro this week is by Nick Moore. If you have an outro, you can send us a link to ask at johnaugust.com. That is also the place where you can send questions like the ones we answered today in this forum, but we usually answer your questions, so send those in to ask at johnaugust.com.

You’ll find transcripts at johnaugust.com, along with a sign-up for our weekly newsletter called Interesting, which has lots of links to things about writing. Of course, the Scriptnotes book is available wherever you buy books. Thank you for continuing to buy the Scriptnotes book. We look every week to see how many we sell, and God bless us, we’re selling a lot of copies. You’ll find us on Instagram @scriptnotespodcast. We have T-shirts and hoodies and drinkware, you’ll find those at Cotton Bureau. You’ll find the show notes with the links to all the things we talked about today in the email you get each week as a premium subscriber.

Again, thank you to our premium subscribers. You make it possible for us to do this each and every week. You can sign up to become a premium subscriber at scriptnotes.net where you get all those backup episodes and bonus segments, like the one we are about to record on sketch comedy writing. Drew, it’s good to see you, and thanks again for putting together this episode.

Drew: Thank you, John.

[Bonus Segement]

John: Drew, in addition to being a writer, you have also been an actor, you’ve taken acting classes, and you’ve done a sketch comedy class somewhere here in town?

Drew: Yes, I did a sketch writing class at UCB, God, probably 10 years ago, but yes, I did 101.

John: The two big schools in Los Angeles, the two big programs that people talk about are Groundlings and UCB, both have improv aspects, but they have sketch comedy as a big factor in it. Talk to me about the things you were doing in your 101 sketch class.

Drew: I remember the first week was just write a sketch and figure out what your voice is, and then we would try to do things out of the news. Every week was a different assignment that was specific. It felt like different types of SNL sketches, basically. You started realizing they were all in little buckets. Then on top of that UCB has a specific philosophy around the concept of game.

Characters have a game, which is hard to describe, but the best description I’ve heard is, an emotional reaction to an unusual thing. You figure out what that is, and then you just try and heighten that and heighten that and heighten that until it gets insane. You’re applying that and practicing that idea and putting characters through that lens. Is that even the right word? That’s not the right word.

John: Yes, but that’s a framework, a structure. Sketch writing was on my brain because an Instagram friend had DM me to say, “Hey, I’m writing a sketch for the first time.” It’s a person who’s a stand-up comedian, “I’m writing a sketch for the first time. Do you talk about that all in your book?” I said, “Not really. There’s no chapter in it and it’s not about sketch comedy writing.” On previous episodes, we’ve talked about, “Okay, here’s a comedic premise.” I think this was an episode with Mike Birbiglia. We talked about, “Here’s a comedic premise. What is the joke version of it? What is the sketch version of it? What is the movie version of it?”

This Instagram friend was asking me, “Tell me about sketch comedy writing.” I said, “I don’t genuinely know how people in that field talk about it, but I can tell you what, as an outside observer, I notice about how sketches work.” Is that there is a premise, a complication that is like, “Oh, we’ve established the normalcy. This is the complication.” Then there’s a series of escalations, and there has to be an out, a button, somewhere to blow out of this moment.

That’s what you see in most internet live sketches. That’s flow of it. It actually closely resembles what a short film would be, except that there has to be something that is so often so strange about what’s happening in this that it actually it feels like a sketch. What you’re describing it with UCB in terms of the game is what is the recurring mechanism that is generating, that is keeping the momentum going in it, correct?

Drew: Correct, and how do you come at it from different angles, too. That’s where the real surprises, I think, start to happen. They pointed a lot to the Kids in the Hall and Mr. Show, Sketches, and Key & Peele, where all those writers came up through the similar ranks, which I think started Second City in Chicago, too.

John: Second City is another important touchstone here. One of the writers I was talking to around the lunch table in negotiations, one came out of the Second City, and one came out of a more New York focus on things. The Second City writer was talking about how character becomes a much more important part of the Second City philosophy of sketch writing, is that a character is driving things. You have to have a character with a specific point of view who is creating the energy within the scene. That tracks.

It’s not just anyone could do the scene. No, it’s specific to these characters or the relationship between certain characters. You see this in a lot of sketches, but also other things out there in the world, where it only makes sense because this character is doing it. Matt Foley in a Van Down by the River. That is a big character who is driving that thing.

It’s not just normal people with a heightened situation around it, as opposed to starring a life sketch with Harry Styles for Pepperidge Farms, who’s doing inappropriate captions for Pepperidge Farm products. It’s more of a normal world, and it’s just the situation gets more absurd around it. It’s great to hear people who do this for a living talking about and thinking about how they’re doing this work.

Drew: Was there anything surprising that they sent to you?

John: Actually, two of the people around the table, they taught this. It was interesting hearing them describe their process of teaching students about this. One would say, was that a timer for three minutes or three and a half minutes, and she would call scene. You have to understand this is the audience’s attention. The audience’s attention is out here. This is the blackout. You have to get out by this moment. That some ideas lend themselves to that short period of time. Some need to be developed more fully, and some are really just a 30-second. It’s just a premise, and then you’re out. It’s really recognizing where is the comedic heart of that idea.

There’s also a conversation about how you think about a Saturday Live sketch or something produced for filmed content, there’s an establishing shot. You see that, “Okay, we’re at the beach, so we don’t have to say that we’re at a beach.” Anything that’s being done on a black box stage, there’s just this expectation. Some character needs to say, “It’s so great that we’re here at the beach,” because otherwise, you just have no idea where it is, where the context is.

There’s things we don’t think about as a feature writer or someone who’s doing television. It’s like, there’s always a visual to tell you that information. You can’t assume that with a sketch, you’re going to have that visual. You may need to communicate really directly with the audience about where we are, what this is, what your expectations should be, and that has to happen in the first 10 seconds. If you’re not getting to the joke premise quickly enough, everyone’s going to feel like they’re out in space.

Drew: That was the thing that they basically told us by line three, you need to know. Line three is what they said.
[crosstalk]

John: Setting up. In case of UCB language, what’s the game? Also, where are we? What’s going on here? Then knowing that you may have situations where you know that your audience knows what the thing is, and so then you may have some sketches that are deliberately messing with that. One of the regs was talking about a thing that he and his scene partners would do, which was basically, they’re both a straight man in the scene. They’re both delivering setups that have no punchline, and they just keep doing it again and again and again, “My wife is such a good cook.”

[laughter]

John: It was like, “Yes, I’m sorry.” It’s like nothing goes that way. It’s that frustration of unanswered things. Everyone comes in with the expectation of what’s going to happen next. The value you’re not delivering it is just like audience edging.

Drew: That is brilliant because they’re breaking the rules.

John: Exactly.

Drew: Yes, another thing that we were taught was don’t hide the ball. You need to get that premise out by line three because the longer you hide whatever the complication is or whatever this premise is, the more the audience is going to want– The more they’re going to expect. They’re going to expect it to be funnier, and you’re never going to live up to that expectation. Just start messy and get it out messy if you need to, and then get to the fun, which I feel like is a good lesson for all writing. We’ll forgive you a little bit of messy at the beginning if it’s worth it for them.

John: It is. Also, I can see why it’s a challenging thing for folks who are coming from a features or TV background, where we talk about those first three pages, which is basically the setting up of things. It’s like, you got to make those sparkly, wonderful, magical and stuff. The lesson from some sketch comedies, sometimes you just need a blunt, clear thing. It’s like, “This is where we are,” and then the magic happens. The engines are just different, and it’s important to recognize that.

Drew: One of my favorite sketches I saw used the stage. They just put a super title above it. It was Mary Holland, who’s an actress who’s great. She was a silent film actress who had Her Arms Were Asleep. They just put that title in front. You knew the premise, and then it’s her trying to go around, and her arms are just flopping and smashing everything. It was so funny. Yes, it’s all you needed. It’s just, now we know the premise, and she just took off. It was great.

John: Other things. There’s often the scrolling credits that are established in this documentary about this, or it’s a presenter saying, “Back in the seminal 1940s film, this, blah, blah, blah,” and setting up what this thing is. Without that, you wouldn’t know– You don’t know what the essential hook is and what the game is that you’re looking for. I did also hear that people get frustrated by the term game because it’s used to apply to anything. It’s one of those terms that’s set for everything and doesn’t mean a specific thing.

Drew: It is a little nebulous, which is why when I was like, “How do I define game?” It’s frustrating, too. I think a lot of these theaters, too, have their own dogma, for lack of a better word, and approach to things. It’s however you get to it. It’s whatever you get to. I think character is always where to ground in a smart way.

John: Absolutely. What is the unique point of view of these characters in this scene? What is specific and unique? Like I said, it’s specificity. This is the thing they’re trying to do. Ego Nwodim had a character on Saturday Live, and I can’t remember the character’s name, but she was this big character who would always– In a restaurant, she would be sawing her food. She was cutting her meat really aggressively.

It’s a hard character to repeat because basically, it’s just doing the same thing. What is the next escalation? We’re talking about, how would you do something else? We understand what her thing is, but what’s another character who could enter into that so that they could have interesting, conflicting contrasting styles? That’s the challenge. Otherwise, you’re just doing the same. It’s just the same beats, and it’s not a new sketch, it’s not a new idea. That’s got to be one of the great challenges, frustrations, and opportunities for shows with great recurring characters, is what to do next.

Drew: Did you talk to anyone who was in the more like a weekend update, last week, tonight, Daily Show people?

John: I did, yes. They talked about joke buckets, which joke buckets are desk bits where there doesn’t need to be an escalation. It’s just like, here’s a joke, here’s a joke, here’s a joke. They’re all in the same line and thread, but they don’t need to escalate up. Desk bits are often joke buckets where it’s just like, here’s one funny thing after another. That’s totally great and totally valid, but it’s a different thing than sketch writing. You can understand why people on a show might be assigned specifically to that task versus other tasks.

Drew: I’m always so impressed with comedy packets because they have to have it all. You have to be able to do sketch. You have to have all of those daily show jokes. It’s so much funny material that comedy writers have to pull together.

John: I was heartened to hear that one of the writers who was teaching said that they often go back to the chapter in the Scriptnotes book or the episode before it was a chapter on Craig’s how to write a movie and the specific Finding Nemo stuff from there about this is a relationship between these two characters and what they need from each other. So often comedy does come about by really understanding what characters want and how you’re communicating that to the audience, to the viewer.

Drew: It all comes back to that, doesn’t it? We can’t get away from it.

John: We will have some very smart sketch people on the show to talk through in actual knowledge rather than just secondhand knowledge like we did today. I just want to say one of the real joys of being on the negotiating committee is I’m surrounded by so many smart writers. Tom Fontana is in the room every day. Tom Fontana has created all of these shows. He can introduce himself by saying, “I’ve been a WGA member for 45 years.” I’m like, “Lord,” and a showrunner for 41 of those years, which is wild.

To recognize the long line of writers and how they have shaped this industry and how the things that they’ve created are why we have Hollywood that we have, which is incredible. Drew, great chatting with you.

Drew: Great talking to you too, John. Good luck with stuff.

John: Thanks.

Links:

  • Northwest Screenwriters Guild
  • Steven Soderbergh’s Sex Lies and Videotape book
  • Our episode with KPop Demon Hunters writers Danya Jimenez & Hannah McMechan
  • Notes on Notes
  • John’s screenplay library
  • Dennis Palumbo episodes, 99 – Psychotherapy for screenwriters and 676 – Writing while the World is on Fire
  • LA Material
  • Get your copy of the Scriptnotes book!
  • Get a Scriptnotes T-shirt!
  • Check out the Inneresting Newsletter
  • Become a Scriptnotes Premium member, or gift a subscription
  • Subscribe to Scriptnotes on YouTube
  • Scriptnotes on Instagram and TikTok
  • John August on Bluesky and Instagram
  • Outro by Nick Moore (send us yours!)
  • Scriptnotes is produced by Drew Marquardt and edited by Matthew Chilelli.

Email us at ask@johnaugust.com

You can download the episode here.

Avoidance and Other Anti-Quests

Episode - 731

Play

April 14, 2026 Scriptnotes, Transcribed

John and Craig flip the idea of motivation on its head and ask, what are your characters running from? Using examples across film and TV, they look at the psychological underpinnings of discomfort, and how to use avoidance as a driving force of character and story.

We’ve also been away for a minute, so there’s a lot to catch up on! We follow-up on where the heck we’ve been, locked pages, a Scottish rap duo, and a new scientific answer for whether one page of script really equals one minute of movie. We also answer listener questions on the afterlife of residuals and writing with a significant other.

In our bonus segment for premium members, we go through their feedback on our first ever video podcast and announce our plans for the future of the show.

Links:

  • Does one page of a screenplay really equal one minute of screen time? by Stephen Follows
  • California Schemin’ trailer
  • Indistractable by Nir Eyal
  • Explanation of Disbursement of Residual Payments After Death from the WGA West
  • Parseword
  • Frankenstein’s Regrets by Ben Tarnoff for The Nation
  • The AI Paradox: How to Make Sense of a Complex Future by Virginia Dignum
  • Indigo Girls Tour featuring Jessie Mazin!
  • Get your copy of the Scriptnotes book!
  • Get a Scriptnotes T-shirt!
  • Check out the Inneresting Newsletter
  • Become a Scriptnotes Premium member, or gift a subscription
  • Subscribe to Scriptnotes on YouTube
  • Scriptnotes on Instagram and TikTok
  • John August on Bluesky and Instagram
  • Outro by James Ashley McLaren (send us yours!)
  • Scriptnotes is produced by Drew Marquardt and edited by Matthew Chilelli.

Email us at ask@johnaugust.com

You can download the episode here.

UPDATE 4-23-26: The transcript for this episode can be found here.

Scriptnotes, Episode 729: Endings Compendium, Part II, Transcript

March 25, 2026 Scriptnotes Transcript

The original post for this episode can be found here.

John August: Hello, and welcome. My name is John August, and you are listening to Episode 729 of Scriptnotes. It’s a podcast about screenwriting and things that are interesting to screenwriters.

This week, Craig and I are off on different adventures, so producer Drew Marquardt has assembled a compendium episode. Drew, what do you have for us?

Drew Marquardt: We’re doing endings.

John: Endings? But we’ve done endings before.

Drew: We have done endings before. I didn’t realize we’d done endings before, but Megana did a wonderful Episode 524, which is our first endings compendium. I am going to use a few different episodes, so hopefully you can listen to them both.

John: Endings compendium part two?

Drew: Part two-ish. There’s a few bits from the previous episode. I figured we’d start with Episode 44, which is Endings for Beginners. That’s just a good overview of how endings work.

John: Episode 44, wow, reaching way back there.

Drew: Way back. Then we’ll go to 366 on denouements, and how that works, and the last moment of your film. Then we’re going to go to Episode 648, which is Farewell Scenes. It’s just you and Aline, but it’s one of my favorite episodes we’ve done.

John: Great.

Drew: I love it. Then we’ll end on Episode 392, which is about how and why endings change and how to communicate it at different stages of production from your first idea all the way through to the end.

John: This all sounds great. I remember going through the endings chapter of the Scriptnotes book, and these were the episodes we were pulling from to get that material that’s in there. It’s nice to hear them again as conversations.

Drew: That’s my secret. That’s how I’m pulling these topics.
[laughter]

John: You’re like, “What was in the book? Oh, yes, that’s it.”

Drew: Just checking it out. That’s what we’ll do it. We’ll listen to these four segments. You’ll hear the loops between them. Then at the end, in our bonus segment for premium members, we will continue the discussion we had with Drew Goddard recently talking about casting minor characters in your story and particularly writing character sides because a thing that often happens is you have a character who may not have very many lines in the show or in the movie, but you need more material for them to actually audition with.

You write special scenes that are longer than what will actually be in the movie because if it’s just three lines, you’re not going to really be able to get a sense of that character from those three lines.

John: Love it. Great.

Drew: We’ll do that. Join us after these four segments. We’ll do some closing business and then our bonus segment.

John: Thanks, Drew.

Drew: Thanks, John.

[Episode 44]

John: I thought today we’d start by talking about endings and let this be more of a craft episode because a lot of times, as you start looking at writing screenplays, start writing TV pilots, it’s all about those first 10 pages about getting people hooked and getting people to know your world, getting people to love your characters. That’s not ultimately what they’re going to walk away from your movie with. They’re going to walk away from your movie with an ending.

I thought we’d spend some time today talking about endings and the characteristics of good endings and the things you need to look for as a writer as you’re figuring out what your story is, both way in advance and as you’re leading up to those last few pages.

Craig Mazin: Yes. I think we had talked in a prior podcast about the bare minimums required to start beyond idea, main character. For me, one of them is ending. I need to know how the movie ends because, essentially, the process of the story is one that takes you from your key crucial first five pages to those key crucial last 10. Everything in between is informed by your beginning and your ending, everything. I’ve never understood people who write and have no idea how the movie’s going to end. That’s insane to me.

John: I would argue that a screenplay is essentially a contract between a writer and a reader. It’s the same with a book, but we’re talking about screenplays. You’re saying to the reader, “If you will give me your time and your attention, I will show you a world, I will tell you a story, and it will get to a place that you will find satisfying. It will surprise you. It will fulfill you. You will have enjoyed spending your time reading this script and seeing the potential in this movie.” The ending is where you won or you lost. It’s the punchline.

It’s the resolution. It’s the triumph. So often, it’s the last thing we actually really focus on. So many writers, I think, spend all their time working on those first 10 pages, the first 30 pages, that start powering through the script. Those last 5, 10 pages are written in a panicked frenzy because they owe the script to somebody, or they just have to finish. Those last 10 pages are just banged out, and they’re not executed with nearly the precision and nearly the detail of how the movie started. Which is a shame because if you think about any movie that you see in the theater, hopefully, you’re enjoying how it starts.

Hopefully, you’re enjoying how the ride goes along, but your real impression of the movie was how it ended. My impression of The Silence of the Lambs, great movie all the way through, but I’m thinking about Jodie Foster in the basement and what happens there. As I look at more recent movies like Prometheus, I’m looking at the things I enjoyed along the way, but I’m also asking, “Did I enjoy where that movie took me to at the end?”

Craig: Yes, I like what you say about contract. That’s exactly right because it’s understood that everything that you see is raveling or unraveling, depending on your perspective, towards this conclusion. The conclusion must be intentional. We always talk about intention and specificity. The conclusion must, when you get to it, be satisfying in a way that makes you realize everything had to go like this. Not that it had to go like this, but to be satisfying, it had to go like this. That ultimately, the choices that were made by the character and the people around the character led to this moment, this key moment.

I think we should talk about what makes an ending an ending because it’s not just that it’s the thing that happens before credits roll. I’ve always thought the ending of a movie is defined by your main character performing some act of faith. There’s a decision, and there’s a faith in that decision to do something. That is connected. It always seems to me it is connected through all the way back to the beginning in a very different way from what is there in the beginning. That’s the point is that there’s an expression of faith in something that has changed, but there is a decision.

There is a moment where that character does something that transcends and brings them out of what was so that hopefully by the end of the movie, they are not the same person they were in the beginning.

John: Either they have literally gotten to the place that you’ve promised the audience that they’re going to get to. If you’ve set up a location that they’re going to get to, is Dorothy going to get back to Kansas? You could have ended the movie when she got to Oz or when she got to the Emerald City because she was running the Emerald City, but her real goal was to get back to Oz or to get back to Kansas. I’m confusing all my locations. Dorothy wants to get back to Kansas. If the movie doesn’t get us back to Kansas, we’re going to be frustrated.

If she gets back to Kansas and we’re there for 10 more minutes, we’re going to be frustrated. The movie has promised us that she will get back to Kansas, or I guess she could die trying. That’s a valid choice too.

Craig: I’d like to see that on the movie.

John: That’s her literal stated goal. That’s her want. There’s also her need. Her need is to, I guess, come to appreciate the people that she’s with to find some independence. I don’t know. What’s the need?

Craig: That’s what I’m talking about when I say that the character must have some faith in a choice and a decision that’s different. In the beginning of the movie, she leaves home. She runs away. At the end of the movie, she has to have faith that by actually loving home, which she finally does now, she can return. Essentially, you can look at the entire movie in a very simple way as somebody saying to a runaway on the street, “Trust me, kid, if you want to go back home, you can get back home. You just got to want to go back home. I know you ran away.

You made a stand. You thought you were grown up. The world is scary. It’s okay. You can go back home. They’ll take you back.” That’s what The Wizard of Oz is. The whole thing is a runaway story. Yet, the ending, it’s funny. A lot of people have always said, “The ending, it’s deus ex machina. She just hands her the shoes. She could have given her the shoes and told her to click her heels in the beginning, we’d be done with this thing.” The point is then, okay, fine. Maybe that’s a little clumsy, but really more to the point. The ending is defined by faith and decision.

I think almost every movie, the wildest arrangement of movies, look at Raiders of the Lost Ark, in the end, he has faith. “Close your eyes, Marion.” That’s faith he didn’t have in the beginning in something. It’s not always religious. The Ghostbusters have decided, “We’re going to cross the streams. We’re going to have faith that we’re going to do the thing we knew we weren’t going to do. Forget fear. Let’s just go for it. It’s the only way we can save the world. We might die in the process, but we’re heroes now. We have faith in that.”

I see it all the time. I feel like when you’re crafting your ending and you’re trying to focus it through the lens of character as opposed to circumstance, finding that decision is such a big deal.

John: Yes. The ending of your movie is very rarely going to be defeating the villain or finding the bomb. It’s going to be the character having achieved something that was difficult throughout the whole course of the movie. Sometimes that’s expressed as what the character wanted. More often, it’s expressed as what the character needed but didn’t realize he or she needed. By the end of the movie, they’re able to do something that they weren’t able to do at the start of the movie, either literally or because they’ve made emotional progress over the course of the movie that they can do something.

Craig: Right. That’s exactly right. It’s a great way of thinking about, sometimes we get lost in the plot jungle. We look around, and we think, “This character could go anywhere and do anything.” Stop thinking about that and start thinking about what you want to say about life through your movie because, frankly, there’s not much more reason to watch movies.

John: We are talking about movies, not TV shows. A movie is really a 2-hour or 100-minute lens on one section of a character’s life, on one section of a cinematic world. You’re making very deliberate choices about how you’re starting. What are the first things we’re seeing so we can meet those characters? You have to make just as deliberate choices about where you’re going to end, what’s the last thing that we’re going to take out of this world, and why are we cutting out this slice of everything that could happen to show us in this time?

You will change your ending just as you change your beginning, but you have to go in with a plan for where you think this is going to go to.

Craig: No question. I think a huge mistake to start writing, frankly, if you’re writing and you don’t know how the movie ends, you’re writing the wrong beginning. To me, the whole point of the beginning is to be somehow poetically opposite the end. That’s the point. If you don’t know what you’re opposing here, I’m not really sure how you know what you’re supposed to be writing at all.

John: In one of our first screenwriting classes, they forced us to write the first 30 pages and the last 10 pages, which seemed like a really brutal exercise, but was actually very illuminating because if you’ve written the first 30 and the last 10, you can write your whole movie because you have to know everything that’s going to happen in there to get you to that last moment. It makes you think very deliberately about what those last things are. I still try to write those last 10 pages pretty early on in the process, while I still have enthusiasm about my movie, while I still love it, while I’m still excited about it.

I’m not writing those last pages in a panic and with coffee and momentum. I’m writing them with craft, and with detail, and with precision. Then I can write some of the middle stuff with some of that panic and looseness. If I’ve lost some of my enthusiasm, I can muscle through some of the middle parts, but I don’t want to muscle through my ending. I want the ending to be something that’s precise and exactly what this movie wants to be.

Craig: I have the OCD need to write chronologically. I can’t skip around at all, but I won’t start writing until I know the ending. What I mean by “ending,” I know what the character, what he thought in the beginning of the movie, what he thinks differently in the end, why that difference is interesting, what decision he’s going to make. Then what action is he going to take that epitomizes his new state of mind? When we start thinking about what should the ending be, I think sometimes writers think about how big should the explosion be or which city should the aliens attack.

If you start thinking about what would be the best, most excruciating, difficult test of faith for my hero and his new outlook on life, or at least his new theoretical outlook on life. Pixar does this better than anybody, and they do so much better than everybody. It’s funny because I really started thinking about endings this way because of Pixar films. I was watching Up, and they got to that point where Carl had finally decided that kid was worth going back to save. He brought the house right to where he said he would bring it, and no, he’s going to leave that and go back.

I liked that, but I thought that’s not quite that difficult of a test. Then, of course, see, Pixar knows that it wasn’t enough, that the real test to say, “I have moved on,” is to let that house go. They design their climax, they design the action of the climax in such a way to force Carl, the circumstances force Carl to let the house go to save the kid. That’s the perfect example to me of how to think about writing a satisfying ending. That’s why that ending is satisfying. It’s not about the details. The details are as absurd as man on airship with boy scout, flying talking dogs, and a house tied to him. No problem. You can make it work.

John: An example I can speak to very specifically is the movie Big Fish, which really follows two storylines. The implied contract with the audience is, you know the father’s going to die. It would be a betrayal of the movie if the father suddenly pulled out of it, like the father wasn’t going to die. We know from the start of the movie that the father’s going to die. The question of the movie is, will the father and son come to terms, will they reconcile before his death, and will this rift be amended? Quite early on, I had to figure out what is it that the son can–

The son is really the protagonist in the present day. What is it that the son can do at the end of the story that he couldn’t do at the start of the story? The son has to tell the story of the father’s death. Knowing that that’s going to be an incredibly difficult, emotionally trying thing to do, but I could see all that, I could feel all that, knowing that was the moment I was leading up to, what is it that lets the son get to that point? You’re really working backwards to, “What are the steps that can get me to that point?”

It’s hearing someone else tell one of the father’s stories against Jenny Hill that fills in this missing chapter and why that chapter is missing. It’s backtracked into, how big is the fight that set up this disagreement? What are the conversations along the way? Knowing I needed to lead up to that moment, knowing what that ending was, was what let me track the present-day storyline back to the beginning.

Craig: Exactly. John, there has to be a connection between the beginning and the end. I am excited for the day that Identity Thief comes out because I can talk specifically about how that ending, the whole reason I wrote that movie, aside from liking it, was that I thought I had a very interesting dilemma for the character at the end, and that it was an interesting climax of decision. The decision meant something, and it was interesting, and I liked that. To me, it’s all about the ending like that. Looking forward to that one coming out. Hopefully, people will like it.

John: This talk of endings reminds me of, I met John Williams. He was at USC. The scoring stage is named the John Williams Scoring Stage. When they were rededicating it, John Williams was there along with George Lucas and Steven Spielberg, and they were talking about the movies they worked on together. John Williams made this really great point. It was that the music of a movie is the thing that you take home with you. It’s like the goodie bag. It’s like the one thing you, as an audience member, get to recycle and play in your head is that last theme.

As I’m thinking about endings, that’s the same idea. It’s like, what is that little melody? What is that moment that people are going to walk out of the theater with? That’s your ending. We’ve both made movies where we’ve gone through testing, and you’ll see that the smallest change in the ending makes this huge difference in how people react to you.

Craig: Sure.

John: It’s that last little thing that they take with them.

Craig: Yes. In fact, when people are testing movies that have absurdly happy endings, what you’d call an uplifting film, you almost have to discount the numbers. You’ll get a 98, and you’ll think, “It’s not really a 98.” At this point, it doesn’t matter. It’s just that the ending was such a big thumbs up. If you ask these people tomorrow or the next day, would they pay to go see it? You might get a different answer. Similarly, when you end on a bummer or on a flat note, it’s just like the air goes out of the theater. People will struggle to explain why they did not like the movie when, in fact, they just didn’t like the ending.

John: Yes. I want to make sure that people are listening. We’re not arguing for happy endings. We’re not arguing that every movie needs to have a happy ending. It needs to have a satisfying ending that matches the movie that you’ve given them up to that point. It’s one that tracks with the characters along the way. It doesn’t mean the character has to win. The character can die at the end. That’s absolutely fine. As long as the death is meaningful in the context of the movie that you’ve shown us.

Craig: Yes. Maybe just a little bit of hope. I always thought it was such a great choice by Clint Eastwood, the ending shot of Unforgiven, which really ends on a downer. This man struggled his whole life, most of his adult life, to be a good person, when inside, in fact, he was awful. In a moment of explosion at the end, truly reveals the devil inside, kills everybody. We sickly root for it. Then he goes back home. It basically says he just died alone.

Yet there’s something nice about the image because while that’s rolling and we just dealt with all that, the final images of him alone on his farm putting some flowers down, I think by the grave of his dead wife, who we understand from the scroll, is somebody that he truly loved and was good to. There is a bit of hope there.

[Episode 366]

Craig: It seemed to me that one of the things we hadn’t talked about over the course of our many episodes is the end. Not the end the way people normally talk about the end when we say, “How’s the movie end?”

Usually, people are talking about the climax. There’s all sorts of stuff to be said about the dramatic climax of a film and how it functions and why it is the way it is. The real end of the movie comes after. The real end is the denouement, as the French call it. This is the moment after the climax. When things have settled down. There’s actually a ton of interesting things going on in there. It is the very last thing people see. It’s an important thing. I’ll tell you who understands the value of a good denouement. The people that test films.

They’ll tell you if you have a comedy and you have one last terrific joke there, it’ll send your scores up through the roof. If you have one last little bit of something between two characters that feels meaningful, it’ll send your scores through the roof. The last thing we get is, in a weird way, the most important. I wanted to talk through the denouement, why it is there, and what it’s supposed to be doing.

John: Great. Dénouement is a French word. Dénouer is to untie, to unknot something. It’s interesting that it’s to unknot something because when you think about it, they’re tying everything up. You also think about it like undoing all the tangles that your story has created. It’s like straightening things out again so that you can leave the theater feeling the way we want you to feel. As we’re matching the prototypical 120-page screenplay, these are the very last few pages, correct, Craig?

Craig: Yes, absolutely. This is after the dust has settled. There’s going to be inevitably something. We’ll talk through it. For instance, sometimes it’s one single shot. Typically, it’s its own scene, but there’s something to let you know this is the denouement. In that sense, I guess the first thing we should do is draw a line between climax and denouement to say, okay, what is the difference here? The climax, I think, we all get the general gist there. It’s action, choices, decision, conflict, sacrifice. All of it is designed to achieve some sort of plot impact.

In the climax, you save the victim, or you defeat the villain, you stop the bomb, you win the money, whatever it is that the plot is doing, that’s what happens there. The climax dramatically serves as a test of the protagonist. The test is, have you or have you not become version 2.0 of yourself? You started at version 1.0. We know some sort of change needs to happen to make you better, fix you, heal you, unknot you. Have you gotten there yet? This is your test. At the end of the climax, we have evidence that the character has, in fact, transformed into character 2.0.

The denouement, which occurs after this, to me, is about proof that this is going to last. That this isn’t just a momentary thing, but rather, life has begun again, and this is the new person, this is the new reality.

John: Absolutely. In setting up your film, you establish a question for this principal character. Will they be able to accomplish this thing? Will they be able to become the person who can meet this final challenge? In that climax, they have met that final challenge, they have succeeded in that final challenge, generally, and we’ve come out of this. Was it just a one-time fluke thing? Are they always going to be this way? Have they transformed into something that is a lasting transformation? That is what you’re trying to do in these last scene or scenes, is to show that this is a thing that is really resolved for them.

Craig: That is why so many denouements will begin with “six months later,” “one year later,” because you want to know that, okay, if the denouement here is, “Right, I used to crash weddings like a cad, but now I’m crashing my own friend’s wedding because I need to let this woman know that I really do love her and I’ve changed.” She says, “Okay,” we need, six months later, one year later, to know, yes, they did change, they’re still together, they’re now crashing weddings together as a couple, so they have this new reality, but it is lasting, and their love is real.

We need it, or else we’re left wondering, “Oh, all right. Did they make it or not?” Now, that said, sometimes your denouement can happen in an instant, and then the credits roll, and it’s enough because of the nature of the instant, particularly if it’s something that is a very stark, very profound reward that has been withheld for most of the movie. Karate Kid maybe has the shortest denouement in history. Climax, Daniel wins the karate fight. Denouement, Mr. Miyagi smiles at him. That’s it. That smile is a smile that he has not earned until that moment, and when he gets that smile, you know that he’s good. This is good.

John: As we’re talking, I’m thinking back through some of my movies. In Go, the denouement is they’ve gotten back to the car at the end, and the main and final question is, “So what are we doing for New Year’s?” It’s establishing that they’ve been through all this drama, but they’re back on a normal track to keep doing exactly what they’ve been doing before. That was the journey of the movie has gotten them back to the place where they can take the same journey the next week, which is the point of the movie.

In Big Fish, certainly, the climax is getting Edward to the river. There’s a moment post-climax where they’re at the funeral, and they see all the real versions of folks. The actual denouement, as we’re describing right now, is sort of that six months later, probably actually six years later, where the son who’s now born and saying, “Oh, did all of that really happen?” The father says, “Yep, every word.” Essentially, you see the son buying into the father’s stories in the sense that there’s a legacy that will live on.

They’re very short scenes. They’re probably not the scenes you remember most in the movie, but they are important for sending you out of there thinking like, “The characters are on trajectory I want them to be on.”

Craig: Yes. The climax of Identity Thief is that Melissa McCarthy’s character gives herself up so that Jason Bateman’s character can be free of her and the identity theft and live with his life, which is a huge deal. That’s something she does. That’s a self-sacrifice she does because of what he’s helped her to see, and that’s what he’s now learned from her. The denouement, which is important, is to see, okay, it’s a year later, and she’s in prison, which was really important to say, “Look, it’s real. She went to prison.” What’s happening? Jason and Amanda, who plays his wife, they’ve had their baby, and everything’s okay.

He’s got a great new job. He’s doing fine. She’s been working hard in prison and studying so that she can get out and come work for him. He then has something for her, which is he’s found her real name because she doesn’t know who she is. He found her birth certificate and found her real name. You get a kind of understanding that this relationship did not just stop right there. It could have. She was a criminal, but it didn’t, and that they’re going to go on and on. Then she punches a guard in the throat because the other thing about the denouement is typically it is a full circling of your movie.

It is in the denouement that you have your best chance for any kind of fun or touching full-circle moment. In Identity Thief, you have both. She, at one point, says she doesn’t know her real name. Here we find out her real name, which is Dawn Budgie, which is the worst name ever. The way she met him originally was by punching him in the throat. Here she’s going to go ahead and punch a guard in the throat because you change, but you don’t change completely because that feels gloppy. Both of those things are full-circle moments.

In the denouement, if you can find those, or if you’re wondering what to do in your denouement, start thinking about that and looking for that little callback full-circle moment. It is incredibly satisfying in that setting.

John: Yes. A crucial point I think you’re making here is that the denouement is not about plot. It’s about story and theme, but it’s not about the A plot of your movie. Your A plot is probably all done. It’s paying off things you’ve set up between your characters. It’s really paying off relationships generally, is how you are wrapping things up. It’s showing what has changed in the relationships between these characters and giving us a sense of what those relationships are going to be like going forward.

Craig: Oh, and that’s a great point, too. You’re absolutely right that it is showing what has changed, and therefore, it’s also showing what hasn’t changed, which can sometimes be just as important. For instance, if your theme is all you need is love, then it is important to show in the denouement that, okay, our protagonist has found love. She now has fulfilled that part of her life, but the other things that maybe she had been chasing aren’t there. If your problem is, okay, my character is Vanessa, and Vanessa thinks that it’s more important to be successful than to be loved, which is an incredibly trite movie.

I apologize to Vanessa. At the end, if she’s found love, I think maybe that’s good. I don’t need also then success because then I start to wonder, “Okay, what was the lesson here?” Sometimes you just want to show nothing has changed except one thing. At the end of Shrek, he still lives in a swamp, and he is still an ogre, but he’s not alone. One thing changes, and the denouement is very good for almost using the scientific method to change one variable and leave the others constant.

John: Absolutely. You’re saying that if you did try to change a bunch of variables, if the character ended up in a completely different place and a whole new world than how they started, then we would still have questions about what is their life going to be like. We just don’t understand how they fit into all this thing. By changing the one thing, we can carry our knowledge of the rest of their life, and see that, and just make that one change going forward.

Craig: Yes, exactly. It’s a chance for you to not have to worry about propelling anything forward, but rather letting people understand something is permanent, and permanent in a lovely way. Very often, the denouement will dot, dot, dot off the way that a lot of songs just fade out. Some songs have a big, dum-dum, da-dum, and that’s your end. You can do that. Some of them just fade out, which is also lovely. The end of Casablanca is a brilliant little fade-out. He says goodbye to Elsa. She’s off on the plane. The plot of the Nazis is over.

Everything’s finished. Then two men just walk off and say, “You know what? I think this could be the beginning of a beautiful friendship.” Therein is a dot, dot, dot. They just walk off into the fog. A plane takes off. You understand more adventures are ahead, but for now, everything’s okay.

John: Yes, it’s nice when you get a sense that there will be further stories we don’t necessarily need to see the sequel, but you get a sense of where they’re generally headed and that you don’t need to be worrying about them an hour later from now. Here’s the counterexample. Imagine you’re watching this film, and you’re watching Casablanca, and for some reason, the last 10 minutes get cut off, like the film breaks. That is incredibly jarring because you’ve not been safely placed back down.

There’s a social contract that happens when a person starts watching a movie. It’s like the writer and the filmmakers say, “If you give me about two hours of your time, I will make it worth your while. You trust me, and I will take you to a place, and I’ll deposit you back safely where you started.” If you’re not putting people back safely where they started, they’re not going to have a good reception, a good reaction. That’s what you find when you do audience testing is so often, what’s not working about the movie is that they didn’t feel like they got to the place where they expected to be delivered.

Craig: I suspect that people reasonably invest an enormous amount of time, energy, and thought into building their climaxes, and then the denouement becomes an afterthought. For me, it is the actual ending. That’s actually the ending I back up from, is the denouement.

John: All right, so let’s wrap up this conversation of denouement because denouements are about wrapping things up. The key takeaways we want people to get from a denouement is that it is a resolution of not plot, but of theme, of relationships, of the promise you’ve made to the audience about these principal characters and what is going to happen going forward. What else do we want people to know?

Craig: That is essentially what they’re going to do. You’re going to show them that last bit, whether you’ve done a good job or a poor job. When they see the last bit of the movie, they will, in their minds, add on the following words, “And thus, it shall always be.” If you have done it well, “and thus it shall always be” will be really comforting and wonderful for them. By the way, sometimes it’s not comforting. Sometimes it’s sad. Honestly, the denouement of Chernobyl is quite sad and bittersweet. No shock there. Fiddler on the Roof has one of the best denouements of all time.

The Fiddler on the Roof opens with a guy playing this, [vocalizes song], and it’s very jaunty, and he’s on a roof, and it’s silly. Tevye is talking to the audience and saying, “This is like our life is hard and it’s tricky. We’re like a fiddler on the roof trying to scratch out a simple little tune without breaking your neck.” At the end of the show, they have been driven from their town of Anatevka by pogroms, and they are trudging off to a new home, and the fiddler is the last person to go. He plays that same little tune, but it’s so sad this time. The denouement is to say, “And thus it shall always be.”

Meaning, we know based on the timeframe that what follows the people who leave Anatevka, and whenever that takes place, let’s just call it 1910, is going to be worse. It’s going to get worse before it gets better, and thus it shall always be. It doesn’t always have to be, “And happily ever after.” Sometimes it can be, “And sadly ever after.” The point is, it will be thus, and it shall thus always be. If you think about it that way, the denouement becomes incredibly important because that’s where you’re sealing the fate of every single character in your film.

John: Yes. Everyone’s going to be frozen in that little capsule that you’ve created there, and that can be placed up on the shelf. That is the resolution for this world that you’ve built to contain this story. That’s why it’s so crucial that it feel rewarding. Whether it’s a happy ending or a sad ending, that it feels like an ending.

Craig: Yes.

[Episode 648]

John: Today, I want to talk about farewells, which is that moment in a movie where two characters are saying goodbye, presumably for the last time. We’ll talk through some examples of these scenes in movies, but also what are the characteristics of a farewell scene? This could be the end of a romance. It could be that one character is dying. Big Fish, of course, it’s obviously a farewell scene. We have the deathbed scene and the funeral there, too. Or it could be some other situation that is pulling these two characters apart.

Maybe buddies who’ve come to, they were rivals at the start, they became friends, and now they’re having to say farewell, and we see the journey there. I want to talk through the aspects of farewell scenes, how they work, why they work, and what things writers should be looking for if they’re crafting a farewell scene. Can you think of farewell scenes that you’ve written?

Aline Brosh McKenna: The one that I’ve spoken about the most probably is the end of Prada, where they see each other on the street, and Miranda does a little tip of the hat to Andy. I think you can interpret that in a number of ways. Is that a salute? Is that a farewell? She has a little bit of a lingering smile when she gets into the limo. Then Meryl says, “Go.” I say, “Meryl,” because in the way it was scripted, actually in the scene description, it said she looks at the driver, “Go,” was in the scene description. They had actually shot it, were packing up, and Meryl wanted to go back and say, “Go,” to the driver.

It snaps you back into her actual MO. It’s funny because I think about this also with respect to romantic comedies that end with people kissing and that has a finality. You need to make either your coming togethers or your coming aparts feel final because you don’t want to feel like they said goodbye forever at the end of Casablanca, and then they ran into each other in a bar two days later. It needs to feel– and the same thing with rom-coms, if it’s end of Pretty Woman, he rescued her, she rescued him right back. You don’t want to feel like cut to four days later, where it’s like, “This is insane.”
You leave your pants on the floor. What is this? How do you make any ending feel like it’s stuck?

John: Yes. That’s why I think, because movies are one-time journeys for characters, we mostly think about farewells in the course of movies. Of course, some series, especially with ongoing, regular characters, they will say farewell to a character, and that can be incredibly meaningful at that same time. Let’s think through the aspects of a farewell. Generally, the characters in that scene acknowledge that this is the end. They may not go into the scene knowing that it’s going to be the end, but at some point in the course of the scene, they realize this is the end.

The location that they’re at generally is relevant to the scene. Either it’s a special place for them or creates a situation in which they have to say goodbye. Ideally, it needs to rhyme with an earlier moment in the story.

Aline: Oh, that’s a great point. That’s a great tip for writers. It should not be a random place. It should be something that goes, “Oh, the irony.”

John: Yes. It could be the location rhymes that we’re back in the place we were before. The dialogue is rhyming back to an earlier thing that was said before. Something about this moment needs to feel like it echoes the thing that happened before. Looking through these examples, we’re going to see that there’s a bunch of non-verbal story points. There’s a lot of silences in these, and that’s honestly the characteristics of these, and that’s why sometimes we’re not going to be playing the audio for this because there’s a lot of people not talking.

Aline: I hope you’re going to put these up on the website because this is fantastic. This is fantastic. This is really good. Now, I did send you that funny– there’s a funny piece about the end of Big and how many problems it brings up, where it’s like, are there missing posters for him as an adult? Are there missing posters for the boy? I had read that in the original end of Big that he goes back to class, and there’s a girl named Susan in his class. They wink of like, “This is going to be Elizabeth Perkins,” but they drop that, and so they’re never going to see each other again.

I had been trying to think of comedies, and that’s one. Then you have E.T. is probably one of the– and as we had discussed, I think Past Lives is people were hysterically sobbing at that moment of they’ve been separated for so long, and this is another separation, possibly permanent.

John: I think what’s important about Past Lives is a good example of this is that you’re closing, hopefully, two characters’ arcs. It’s not just your protagonist that you’re seeing through this, and this is the end of their journey. Hopefully, the other character, it’s the end of their journey, too, at least in terms of what we’ve seen them go through. Past Lives is a great example of that. If there’s a choice to be made, hopefully your characters are making the choice. Sometimes the situation may just require them to separate, but I think the farewells that land best, one of the characters is making a choice for this to be the end, and that feels great.

Aline: Can I ask you a question?

John: Please.

Aline: How do you feel about this Bill Murray whisper at the end of Lost in Translation? Is that tantalizing to you, or is that frustrating for you?

John: For me, it’s a little bit frustrating, and also as I went back to look at the kiss, my recollection of the real movie is that there was a friendship and it was a relationship, but it wasn’t a romance at all, and then he kisses her on the lips, and I’m like, “Wait, he did? That sounds weird.” It felt like it was more of a–

Aline: Of a cheek moment.

John: Yes, cheek moment rather than on-the-lips moment, and I was like, “Ugh.” I didn’t like the moment when I just watched the clip out of context.

Aline: Yes, lip kissing is out. I used to have a couple of friends who were lip kissers, and I feel like, which was always like when you start coming towards you and time slows down, and you’re like– because my lip-kissing policy would be spouse or gave birth to, that’s about it, pretty much. Those people are coming at you, and you’re like, “Uh, slow motion, turn the page.” I think post-COVID.

John: To me, lip kissing is a romantic gesture.

Aline: Can you imagine if I lip-kissed John on the way out here? Drew would be so uncomfortable, or if I lip-kissed Drew on the way out here, it would be so weird.

John: We’d all be so uncomfortable.

Aline: So weird. I mean the French–

John: Yes, but it’s the cheeks.

Aline: The cheek. Yes, and it felt like this wanted to be a two-cheeker. We don’t do that in America, but I agree with you. I have a memory of this being a cheek kiss, and it’s not. You’re saying it’s a full lip kiss. Interesting.

John: Of course, we can look at the video.

Aline: What do you feel about not knowing what he said?

John: I’m a little bit frustrated, but I’m also kind of okay with it. How do you feel about it?

Aline: I think it suits this movie, which has sort of a thread of enigma running towards it, and I think it suits Sofia Coppola’s vibe. I think that sense of intrigue and that sense that like, people are layered and mysterious, I think it works for this. If this was in a really super mainstream Hollywood movie, you’d be irritated.

John: We, as an audience, need to see that growth or change has happened. A farewell will not be meaningful to us, unless we’ve seen that the characters are in a different place now than they were at the start of the story, and not just because of circumstances, but because of things they chose to do. Also, as an audience, we need to see what the characters believe, even if they’re not saying it out loud or speaking it. Because oftentimes, in these things, one character is being stoic and sort of holding back. There’s reasons why they’re not fully expressing themselves, but we as an audience have to have insight into what they’re actually really feeling inside there.

Aline: Something I think about a lot is that– because if you have a quieter movie, you can have a quieter ending. Past Lives is a very quiet movie with a beautifully quiet ending. ET, interestingly, which is one of my favorite movies that I’ve seen a lot, for a sci-fi movie, the level of relief on that is pretty low. Like, the enemy is Keys, it never really gets that heightened. I know that if you made that movie now, there would be a shootout, an interstellar shootout, there would be so much action packed into that end.

I think about that a lot, because anything that we’re working on that has a genre element, it just feels like it needs to get into a third act where there’s giant caterpillars invading from space that need to be shot. I do feel like that movie now, you’d get a lot of notes about making it huge. I would put this up there with Casablanca, for me, in terms of a merely really meaningful goodbye. I think it’s because the ’70s aesthetic was still at play there, where you could have these quieter movies. I really mourn that, because now it feels like that’s reserved for the smaller movies. In the bigger movies, if you’re not exhausted, on the ground with a pounding headache by the end of a sci-fi movie, they’ve not done their job.

[Episode 392]

John: Our big marquee topic I want to get into today is the final moment in movies, or I guess episodes of TV, but I’m really thinking more in movies. This came to mind this morning because there was an article talking about the end of Captain Marvel. This is not even really a spoiler, but at the end of the original version of Captain Marvel, she flew off into space, and they changed it so that she flew off into space with some other characters. It was an important change in sort of giving you a sense of where the character was headed next.

It got me thinking that in pretty much every movie I’ve written, that last moment, that last bit has changed from the pitch, to the screenplay, to the movie. I want to focus on why that moment is so important, and also why it tends to change so much.

Craig: Interesting. It’s funny, because for me, because I’m obsessed with that moment, it actually rarely doesn’t change. It doesn’t change much for me, but that’s in a sense because I think I weirdly start with it. I don’t know.

John: I start with it too. As I was thinking back to Aladdin, my pitch for it had a very specific runner that had a very definite end bit. When I pitched it to Disney, and also I just pitched it casually to Dana Fox, it made Dana Fox cry. That last line, the last image of that last moment, it’s not in the movie at all. It totally changed the ways that things change.

I would say even movies like Big Fish and other things which have been very much, we shot the script, those last moments, and sometimes the last image, really does change because it’s based on the experience of sitting through the whole movie and sort of where it’s delivered it to. Let’s talk about that last moment as a way of organizing your thoughts when you’re first thinking about the story, and then what it looks like at all the different stages.

Craig: Well, to start with, we have to ask what the purpose is. I think sometimes people think of the last shot in cinematic terms: somebody rides off into the sunset, so the last shot really is about sunsets, but of course, it’s not. For me, the final moment, the final shot, that last image contains the purpose of the entire thing. Everything comes down to that. If your movie was about the love between two people, then that is that final moment.

We’ve talked about Lindsay Doran’s TED Talk where she talks about how movies are really about relationships, and how when– She would cite how sometimes she would ask people, what was the last image of some movie, like Karate Kid? A lot of people don’t remember, it’s Mr. Miyagi’s face, proud. It’s Daniel, and then Mr. Miyagi, looking at each other, and there’s pride. Figuring out the purpose of that last shot is kind of your step one of determining what it’s supposed to be, and you can’t get there unless you know what the hell your whole movie is about in the first place.

John: Yes. I mean, movies are generally about a character taking a journey, a character leaving home and getting to someplace. But it’s also about the movie itself starting at a place and getting to a place. That destination is generally that last bit, that last moment, that last image, and so of course, you’re going to be thinking about that early on in the process, of where do you want to end up? Way back in Episode 100, there was a listener question, and someone asked us, “I have a couple of different ideas for movies, and I’m not sure which one I should start writing.” My answer was, you should pick the one with the best ending, because that’s the one you’ll actually finish.

If you start writing without having a clear sense of where you’re going to, you’re very likely to either stop writing it, or get really off-track and having to sort of strip away a lot of what you’ve done. Having a clear sense of, this is where I think the movie lands, is crucial. It’s like, “The plane is going to land on this runway.” It tells you, “Okay, I can do a bunch of different stuff, but ultimately, I have to make sure that I’m headed to that place.” You may not be signaling that even to the reader, to the audience, so that they’re not ahead of you, but you yourself have to know where this is going.

Craig: John, when you were in grade school and you had some sort of arts and crafts assignment, and the teacher said, “You need to draw a circle,” and you just have to draw a circle. You don’t have like a thing to trace. Were you a good circle drawer?

John: I was a fair circle drawer. I know it’s a very classic artistic lesson. It’s like, how to trust your hand to do the movements and how to think of what a circle is. Were you a good circle drawer?

Craig: No, absolutely horrendous. If you asked me to draw a circle, you would end up with some sort of unclosed cucumber. The reason I bring this up is because, to me, the classic narrative is a circle. We begin in a place, and we end in that same place. There is a full return. Of course, we are changed, but the ending reflects the beginning, and the beginning reflects the ending. There is a circle. If you don’t know your ending and you don’t know how the circle finishes, it’s quite probable that you won’t know how to start the circle either, that you will end up with an unclosed cucumber, like nine-year-old Craig Mazin attempting to draw someone’s head. This is how things go off. This is where I think people can easily get lost as they’re writing their script, because they realize that the story is developed in such a way that it wants to end somewhere, but it has really not a strong click connection to the beginning.

One of my favorite albums is Pink Floyd’s The Wall. Pink Floyd’s The Wall, [unintelligible 00:48:02]– they play little games, the Pink Floyd folks did. And one of the games they play in Pink Floyd’s The Wall is very low volume at the very beginning. You hear this tiny little song, and then someone says, “We came in.” Then at the very end, they’re playing the song, and it finishes, and then you hear someone say, “Isn’t this where?” That’s exactly the kind of thing that blows a 15-year-old boy’s mind. [chuckles]

But also, it was satisfying. You felt things were connected, and they chose to make the very last moment some sort of indication that the beginning is relevant. It’s the way, frankly, Watchmen ends. It’s the same thing. There’s this beautiful come-around with that last final look.

John: Now, because we’re talking about narrative circles, I need to acknowledge that Dan Harmon has this whole structure thing that’s based on a circle, where there’s a circle, and there’s these little lines across it that the characters go on this journey. That’s absolutely a valid approach if you want to think about a story that way. That’s not quite what we’re talking about. We’re talking about how, in general, a character leaves from a place and gets to a place, but in both cases, they’re either finding a new home or returning to a previous home changed.

Just a character walking around in a circle isn’t a story. A character being profoundly changed and coming to this environment with a new understanding, that is a change. And sometimes it won’t be that one character. Sometimes it’s that the narrative question you’ve asked at the beginning of the story has gone through all these permutations and landed you back at a place that lets you look at that question from a new way. So, it’s either answering the question or reframing the question in a way that is more meaningful. That’s what we’re talking about. Like, the narrative comes full circle. There’s a place that you were headed, and that place that you were headed reflects where you began.

Craig: No question. And it’s really clear to us how someone has changed when we put them back where they were when we met them. It’s just one of those things where you can say, “Oh, here’s the variable,” right? Where we begin is the control, our character is the variable. Start in the beginning, get me to the end, and let me see the difference. Sometimes it’s very profound. I mean, we start and end in the same place in Finding Nemo, but we can see how different it is in the same place because the variable has changed, and that’s your character.

John: I’m finishing the third Arlo Finch book right now, which is the end of the trilogy, and so each of the books has had that sense of like, okay, reflecting where the book began and where the book ended, and that there is a completion there. But it’s been fun to actually see the whole trilogy, and it’s like, okay, this is the journey that we’ve been on over the course of this year of Arlo Finch’s life. Yes, he’s physically in the same space, but he’s a completely different character in that same space, and has a different appreciation for what’s happened. As I’ve been able to go back to previous locations where things have happened, you see that his relationship to them is completely different because he’s a different character, having been changed by what’s gone on. That’s what we’re really talking about with that last bit and how the last bit has to reflect where the character started and what has happened to the character in their journey.

Craig: Yes. I mean, reading Arlo Finch, you would never expect that he would end up a savage murderer-

John: No.

Craig: -but he does, and that’s–

John: [chuckles] It’s really shocking for middle-grade fiction.

Craig: Well, it is, but then when you look back, you go, “Oh, yes, you know what? He was laying the groundwork for that [unintelligible 00:51:29]. Actually, it makes sense. He’s a nightmare.” Then there’s the Dark Finch trilogy that comes next– Oh, you know what? Dark Finch trilogy is not bad [crosstalk]–

John: Dark Finch sounds pretty good.

Craig: Yes, you should do it.

John: Yes. I think it’s going to be a crossover with Derek Haas’s books, about his assassin.

Craig: Oh, yes, Silver Bear.

John: Silver Bear, Dark Finch.

Craig: Silver Bear, Dark Finch. That sounds like a Sondheim lyric–

John: Oh, yes.

Craig: I love it. When I’m thinking about these last images, everybody has a different way of thinking about this, but what I try and do really is actually think about it in terms of a last emotion. What is it that I want to feel in the end? Do I want to feel comfort? Do I want to feel pride? Do I want to feel love? Do I want to feel hope? The movie that I worked on with Lindsay Doran, which is, I think my favorite feature script, and so, of course, it hasn’t been made. [chuckles] They make the other ones, not those.

The last shot, to me, was always an expression of the kind of bittersweet salute to the people who are gone. It’s a coming-of-age story, and the last shot, when I just thought about the emotion at the end, the emotion at the end was the kind of sad thankfulness for having known someone who’s no longer with you, and that’s– I go, “Okay, I can wrap myself in that. That feels like a good emotion,” and I know how that is reflected by the beginning. How you then express it, that can change-

John: For sure.

Craig: -and it often changes frequently. This is an area where I think movies sometimes fail, because the system of movies is designed to separate the writer and her intention from the actual outcome. A writer will have an intention like, “I want my movie to end with the bittersweet thankfulness for those who are no longer with us. That is my emotional intention, and here’s how I would execute it.” Nobody else sees the intention underneath, or they don’t understand it, and they just go, “Well, you know what? We don’t like necessarily the way they’re executing that. Let’s make a new execution. Let’s do this, let’s do that. Let’s make it noisy. Let’s make it loud. Let’s make it funny. Let’s make it–” and the intention is gone. Then you get to the movie, and you show it, and people go, “Well, the ending–” And you’re like, “Yes, the ending. That writer never really nailed the ending.” [chuckles] You see how it goes?

John: Yes.

Craig: It’s freaking brutal.

John: Yes. That’s never happened to me once in my career. Let’s talk about what that ending looks like in the different stages. In the pitch version of it, obviously, we’ve talked about in pitches that– I always describe it as like, you’re trying to convince your best friend to see this movie that you’ve seen that they’ve not seen. So really, you’re talking a lot about the characters, and how it starts, and you may simplify and summarize some things, especially in the second and third act about stuff, but you will tend to describe out that last moment, that last bit, because you’re really talking about, what is the takeaway experience going to be for a person who’s watched this movie that you’re hopefully going to be writing.

In the pitch, you’re going to have a description of what that last moment is, because that’s really important. It’s the reason why someone should say yes to reading your script, to buying your script, to hiring you to write that script. That last moment is almost always going to be there in the pitch, even if it’s not fully fleshed out, to give you a sense of what you want the audience and the reader to take away from reading the script.

Craig: What I’m thinking about in a room where I’m relaying something to somebody is, ultimately, I want to give them a fuzzy at the end. I want to give them some sort of fuzzy feeling. I don’t want to give them plot. If I finish off with plot– For instance, let’s say I’m in a room, and I’m pitching Star Wars. What I don’t want to do is get to the end and say, “In our last shot, our hero receives a medal, which he deserved.” What I want to talk about is how a kid– I would bring it back to the beginning and say, “This farm boy who didn’t know about this world beyond him, who didn’t know about The Force, who didn’t know about the fate of his father or the way he could maybe save the world, he is the one who saved the galaxy. And at last, he knows who he is.” See? Like some sort of sense of connected feeling to the beginning. If you’re selling plot at the end, then what you’re really selling is what Lindsay Doran calls the end that people think is the end, but not the actual end.

John: Let’s take your example of Star Wars, because you might pitch it that way, but then when it comes to writing the script, you actually have to write the scene that gets you that moment. As you’re writing that scene at the last moment, you’re looking at like, what is the medal ceremony like? Who’s there, what’s said, but most importantly, what is the emotional connection between those characters who are up there? Actually, painting out the world so we can see, “Okay, this is why it’s going to feel this way.” This is clearly the intention behind the scene, but also, I’m giving you the actual things you need to give us that feeling at the end. In the script stage, what was sort of a nebulous description of like, “This is what it’s going to feel like,” has to actually deliver on that promise.

Craig: Yes. I always wondered– I hate being the guy who’s like, would it be better if a movie that everybody loved ended like this? The last shot of Star Wars, it’s the medal ceremony, right? Then you have them looking at each other, and so the emotion is the relationships between them. I always wondered, what would happen if the last shot of Star Wars was Luke Skywalker returning back to Tatooine a different man, and kind of starting a new hope. That vibe of returning, I always wondered if I would feel more at the end if I saw him return.

John: I think it’s worth exploring. I think if you were to try to do that, though, it would just feel like one more bit. It would feel like the movie was over when he got the medal, and you had the swell, and you had– Whether the journey was, this is a kid [unintelligible 00:57:17] all on his own, who forms a new family, so like going back to where his dead family was, it wouldn’t feel like the kind of victory, so–

Craig: Dead family.

John: Dead family. I think you want to see his joy and excitement, rather than sort of the– I would imagine the music would be very different if he’d gone back to Tatooine. [crosstalk]–

Craig: Yes. It would be [unintelligible 00:57:38]– No, you’re right. I guess then the payload for that final bit is really the looks between Leia and Luke, and Han and Luke, that it’s, “We’re a family, we’re friends, we did it. We went through something nobody else understands.”

John: Let’s say you’ve written the script, you’ve gone into production, and you’ve– 100 days of production, there’s finally a cut, and you see that last moment in the film, and it’s different, or it doesn’t work, or the way you had it written as on the page doesn’t work. In my experience, it’s generally because the actual movie that you watched isn’t quite the movie that’s on the page, just naturally. As people are embodying those characters, things just feel different.

Obviously, some scenes get cut, things get moved around, and where you thought you were headed is not really where you’ve ended up, and so you have to make some change there. In some cases, it’s re-shoots. In some cases, you’re really shooting a new last scene, and you realize that this was not the moment that you thought we wanted to get to at the end. But in some cases, it’s just a matter of like, this shot versus that shot. Whose close-up are we ending on?

You talked about Mr. Miyagi. I bet they tried a bunch of different ways. It would make more sense to end on Daniel rather than Mr. Miyagi, but ultimately, Mr. Miyagi was the right choice. Thinking about like, what does the music feel like at this moment? How are we emotionally landing the payload here? The music’s going to be a big factor, so there’s going to be a lot of things conspiring to get that last image, that last moment of the movie, and you may not have been able to anticipate that on the page.

Craig: No question. This is why it’s really important for you to understand your intention. Because it may work out that your intention didn’t carry through in the plan, but if we know the intention, and we have married the beginning to the end, then the beginning has set up this inexorable domino effect. You have landed at the end, you require a feeling. Let’s see if we can make that feeling editorially a different way. If we can’t, okay, let’s go back and reconsider what it’s supposed to be.

In rare circumstances, you do get to a place where you realize, “Oh my God, having gone through this movie, it’s really about this. It turns out we care more about this than this. This relationship matters more than this relationship. Okay, so now we have to think of the beginning. Let’s recontextualize what our beginning means, and then let’s go ahead and fix an ending.” The ending can never be just, “You know what? It just needs to be more exciting.” That’s nonsense.

John: The danger is, a lot of times in test screenings, they’ll see like, “Okay, the numbers are a little bit low here and people dipped at the end, so let’s add some more razzmatazz to this last little bit, or like an extra thing.” Generally, people don’t want more. They don’t want bigger or more. They just want to actually exit the movie at the right time with the right emotion, and that’s the challenge.

Craig: Right. How do you leave them feeling, is the biggest.

John: Sometimes, though, the opposite holds true. Just this last week, I was watching a rough cut of a friend’s film, and he has this really remarkable last shot, and these two characters and their relationship has changed profoundly. But as I watched it, I was like, “Oh, that’s a really great last shot, last moment for kind of a different movie than I saw.” But when I looked at the movie I’d seen before, I was like, “Oh, yes, you could actually do some reconfiguring to get you to that moment and actually have it make sense.” It was really like talking about like, “This is where we get to at the end. I think you’re not starting at the right place, and so therefore, you may want to take a look at those first scenes and really change our expectations, and change what we’re following over the course of the movie. Because doing that, you could land at that place, and it would feel really meaningful.”

Craig: Again, the beginning is the end is the beginning, right? If something’s not working in that where your circle’s supposed to connect at, and you ended up with an open cucumber, then either the ending is wrong, or the beginning is wrong, or they’re both wrong, but it’s usually one or the other. It is, I think, tempting at times to say, “Well, since the ending is the last thing, everything else is the pyramid, and this thing sits on top of the pyramid, this is the easiest thing to fix.” John, you’re absolutely right, sometimes the easiest thing to fix is the beginning.

John: Yes. Change the expectations of the audience as they go into it, and you can get them there.

Craig: Right. Match them to where they’re going to arrive.

[Boilerplate]

John: That is our show for this week. Thank you, Drew Marquardt, our producer, for putting together this compendium, which was edited by Matthew Chilelli. Our outro this week is by Eric Pearson. If you have an outro, you can send us a link to ask@johnaugust.com. That is also the place where you can send questions like the ones we answered today. You’ll find transcripts at johnaugust.com, along with a signup for our weekly newsletter called Inneresting, which has lots of links to things about writing.

The Scriptnotes book is out and available wherever you buy books. You can go back and read the endings chapter and see what we pulled from these conversations into the book. You’ll find clips and other helpful video on our YouTube. Just search for Scriptnotes, and give us a follow. You can also find us on Instagram @scriptnotespodcast. We have T-shirts and hoodies and drinkware, you’ll find those at Cotton Bureau. You’ll find show notes with the links to all the things we talked about today in the email you get each week as a premium subscriber. Thank you again to our premium subscribers, you make it possible for us to do this each and every week. You can sign up to become one at scriptnotes.net, where you get all those back episodes and bonus segments like the one we’re about to record on casting minor characters. Drew, thanks for putting this episode together.

Drew: Of course. Thanks, John.

[Outro by Eric Pearson]

[singing]

My name is John August, I am captain of the Scriptnote

His name is John August, he is captain of the Scriptnote

We sail the open seas dispensing umbrage and reason, all things we have expertise in

Let me introduce you to Amazing Mr. Mazin

Let him introduce us to Amazing Mr. Mazin

He is worth his weight in gold, though I’ve never weighed him

Also, I have never paid him

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My name– my name is Cre– Craig Fofeg Fanana Fana Fobleg–

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My name is Craig Mazin.

[Bonus Segment]

John: All right, Drew. In our conversation with Drew Goddard, we were talking about his time on Buffy and Angel, and how it was often the job of the most junior writer on that staff to write up character sides, which I wasn’t clear was a thing that staff writers did, but makes a lot of sense.

Drew: I had no idea either. From my time as an actor, I’m thinking back to all those sides I got through that I was like, “oh, that’s why it wasn’t ever something that was in the show or in the movie.”

John: Talk me through this. Because you were often auditioning for shows, you were in the UK doing a lot of this, and you would get sides that had scenes that were not necessarily in the finished product.

Drew: Yes. Sometimes it’d be dummy sides from other shows or other things. Weirdly, the one that I can remember most is not one that I auditioned for, but a friend was doing a movie with a kid, and they were auditioning for this weird show that was going to be on Netflix about kids, and it’s like ’80s, and that kind of thing.

John: Oh, yes–

Drew: Yes. It was Stranger Things, and we were doing these sides with Anthony, and they were very specific. I remember watching Stranger Things and being like, “This wasn’t the scene that we did, but it’s close enough.” It’s like, oh, well, things change in production, but maybe it was something completely different.

John: Yes, and so the idea behind this– and this is a thing I’ve done in features a fair amount, is you will have a character who may only have three or four lines in a thing, but they’re crucial. Like, the camera’s going to be on them. You want to cast the right person, but if you just gave them those three or four lines, there’s no runway. There’s no building up.

There’s no beginning, middle, end. You’re not seeing a range in there. They have a face, they have a body, they can say these lines, and it’s really hard to do. And so what you’ll end up doing is writing longer scenes that actually give you a chance to hear their voice, really get to see what they can do. I’m thinking right now for Go, the character of Manny, who’s played by Nathan Bexton in the movie, he’s in a bunch of scenes and has important things to do, but he’s always the third most important character in those scenes. And so, I needed to give him basically a monologue where he could just do the character as himself.

Drew: For some of those characters, is it more important to see if they can hit the big beats that you need them to, or to see how they handle the shoe leather of it all, kind of?

John: What I need, if they’re just a functional role, so if they’re like the police officer in a thing, give them some yada-yada– do I believe them as a police officer? Otherwise, it’ll not work. For something like Mannie, you needed to see like they had a personality– How he could fit in that car with those two women, what is that vibe going to be like? I needed to give him just like much more space, and so give a sense of humor, what’s driving him, what’s motivating him. In a weird way, you’re also kind of helping that actor if they get the role, have a sense of who that character really is beyond the borders of just that one little scene that they’re in.

Drew: I feel like there was recently– Someone put out their audition tape, and then– it was a woman. She auditioned for a thing, and then she showed the finished product. She made bigger choices in the audition tape than I felt like she was doing in the thing, which they’re two different skills, aren’t they? Like, auditioning and showing what you can do there. Are you ever like, “That was a really great choice, and I’m going to adopt that”? Or is it usually like, “Great, they can go that far, but we know exactly what we want”?

John: Honestly, they’re two different things slightly, because there’s the audition tape where it’s just the actor without any coaching just delivering a thing, and that’s a situation where playing big is probably the right choice. Because if you play small and you’re not getting them where they want to go, they may not reach out to you again. They always feel like they can reign you back in rather than make you get bigger.

Drew: That makes sense.

John: It’s harder to negotiate bigger, but a lot of these scenes that I was writing, especially with Go, we had people coming in and physically auditioning in front of us, and giving more space there meant that we could actually direct you towards this thing versus that thing. There was a show that I was doing with Jordan Mechner that we never ended up shooting the pilot, but we went through a lot of casting on it, and the sides we built for that showed two different aspects of the character. It gave us enough space where we could say like, “Could you try that with your real accent? You’re trying to hide a British accent there, try to hit us with your real accent.” It just gave some space there. If it was just story, story, story, that’s not going to be helpful.

Drew: I do feel like finding the right people for those smaller parts is so important. Me and our friend Nima Yousefi were talking– he’s rewatching Mad Men, and I’ve seen that show a million times. We were just talking about it, and he has a theory that Mad Men doesn’t work without the character of Joan, and specifically, if Christina Hendricks is not cast as Joan. And I think he’s right. Like, she’s obviously a huge part of the series. She starts out sort of as a peripheral character, and I don’t think it has the same– it’s not the same show without her.

Whereas some of the big leads, the Jon Hamm characters, anyone could play that. It’s hard to think of someone else doing that, but that’s a type you can get a strong leading man, and even the Peggies and stuff like that. This is being very specific to Mad Men. Those smaller characters, getting that right, I think informs the tone and the flavor of your movie or your TV show in a way that it’s fundamentally different without them. I don’t know, is that overwhelming at all that you’re trying to find the right person, or do you just [crosstalk]?

John: Yes. I mean, this is going to be the first year where we have the casting awards for the Oscars, and casting is so fundamental. As writers, you’re creating these characters in your head, and you’re putting them on paper, but then they get assigned off one by one to people without your control a lot of times. And so, if you have the ability to write scenes that are designed to showcase what is special about this character, what it is that is going to be unique about this character, it’s another opportunity to steer the ship in the right direction from the page.

Drew: Yes, that makes sense.

John: Yes. I love it when people share their casting sides, you know. Listen, I’m not a fan of actors showing their auditions for things when someone else got it, or their better auditions for things. That’s not helpful, but I do love seeing the process behind it, and it’s great to see, this is the person’s audition tape, and this is them actually doing the part. That, I think, is really helpful. If it’s smaller than their audition, it’s probably because they were directed smaller, or because it’s just what actually fits in the story overall. As an actor coming in, you often don’t know what the whole shape of it is. You’re just getting these pages, and if those pages can give you some sense of who that character is beyond just those lines, that’s helpful.

Drew: My favorite pages I ever got was for when I did Jack Ryan: Shadow Recruit. Part of it is because David Koepp wrote that script, and that script was fantastic, but it was very active. My character was like going through boxes, and you’re trying to find a needle in the haystack with papers. It just gave me something to do, and I feel like that was such a gift. I feel like most things are just talky, and I think if you can do that for actors, you’re going to get a lot cooler stuff.

John: The other thing I would stress, and this is a thing that casting directors will often put together their scene, they’ll do like cut-and-paste versions of scenes to get this down, is to minimize the other person talking. And so, the theater lines, just to get rid of that, so it’s as much as possible, the person auditioning is driving the scene. Yes, there should be some moments where you’re seeing them react and listen, because active listening is important, they’re not just waiting for their time to talk, but they need to be the main person on camera, or main person in the scene, because they’re the only ones we’re supposed to be paying attention to.

There’s that cliche which happens in a lot of movies you see, where it’s like, oh, this person came in to read lines opposite somebody, but then they got cast as the thing. Sure, it happens some. I’m sure that there’s some anecdotal [unintelligible 01:12:09] truth to that, but that’s not the point in well-written scenes that the off-screen person, you wouldn’t have heard very often.

Drew: Yes, it can make a huge difference, whether those sides are good or just words.

John: Yes. Even if you’re just writing something small for yourself to shoot with people, it’s a good idea to be thinking about, what are the casting sides that are going to help me find the best actors for this? It could just be a weekend short film, it still helps.

Drew: Thanks, Drew Goddard, for bringing that up, and to you for talking more about that.

John: Yes. All right. And thanks, Drew, for putting this episode together.

Drew: Yes. Thanks, John.

Links:

  • Our first endings compendium, Episode 524 – The Home Stretch
  • A video essay of our farewell scenes discussion with Aline Brosh McKenna
  • Episodes 44 – Endings for beginners, 366 – Tying Things Up, 648 – Farewell Scenes, and 392 – The Final Moment
  • Dan Harmon story circle
  • Get your copy of the Scriptnotes book!
  • Get a Scriptnotes T-shirt!
  • Check out the Inneresting Newsletter
  • Become a Scriptnotes Premium member, or gift a subscription
  • Subscribe to Scriptnotes on YouTube
  • Scriptnotes on Instagram and TikTok
  • John August on Bluesky and Instagram
  • Outro by Eric Pearson (send us yours!)
  • Segments originally produced by Stuart Friedel, Megan McDonnell, Drew Marquardt and Megana Rao. Scriptnotes is produced by Drew Marquardt and edited by Matthew Chilelli.

Email us at ask@johnaugust.com

You can download the episode here.

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