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Screenwriting gurus and so-called experts

Episode - 15

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December 6, 2011 Books, Scriptnotes, Transcribed, Videogames

Craig and John look at why the books and seminars purporting to teach screenwriting are generally terrible, trying to reduce the hard work of the craft to a series of formulas and templates.

It’s a rare podcast in which I sway Craig’s opinion whatsoever, but if you listen really carefully, I think he leaves the show just slightly less negative about screenwriting books than he started. It’s all about degrees with Craig.

Plus, we get a visit from the LAPD, follow-up on residuals, and a bit more about unionizing videogame writers.

LINKS:

* [Crime rates in Los Angeles](http://www.wolframalpha.com/input/?i=crime+rates+in+los+angeles) (Wolfram-Alpha)
* Syd Field’s classic book [Screenplay](http://www.amazon.com/dp/0385339038/?tag=johnaugustcom-20).
* Christopher Volger’s [The Writer’s Journey](http://www.amazon.com/dp/193290736X/?tag=johnaugustcom-20)
* Stuart’s [review](http://johnaugust.com/2011/the-writers-journey-mythic-structure-for-writers) of Vogler’s book
* Linda Seger’s [Making a Good Script Great](http://www.amazon.com/dp/1935247018/?tag=johnaugustcom-20)

(Note that none of the books listed above are actually recommended. But we talk about them, so it feels fair to provide links.)

* Intro: [Jem and the Holograms](http://www.youtube.com/watch?v=Oz4QRB25DSI)
* Outro: [Exquisite Corpse](http://itunes.apple.com/us/album/exquisite-corpse/id405127549?i=405127554) by Casey Spooner

You can download the episode here: [AAC](http://traffic.libsyn.com/scriptnotes/scriptnotes_ep_15.m4a).

UPDATE 12-13-11: The transcript of this episode can be found [here](http://johnaugust.com/2011/scriptnotes-ep-15-on-screenwriting-gurus-transcript).

Why France exhausts me

November 6, 2011 Books, Psych 101, Travel

I’ve only just started reading Daniel Kahneman’s Thinking, Fast and Slow, but it’s already verified something I’d observed several times: France exhausts me.

I speak enough French that I can follow a conversation. My husband and his French friends are allowed to speak at full speed as long as they don’t expect me to say anything substantive — or if they speak some English, I’ll contribute my portion in that.

At the end of any day in which I’ve had to keep up in French, I’m zombie-tired. I’ve always explained it thusly: “I can speak French as long as I donate every available brain cell to it.”

Kahneman has my back. Basically, you have two mental systems:

> *System 1* operates automatically and quickly, with little or no effort and no sense of voluntary control.

> *System 2* allocates attention to the effortful mental activities that demand it.

For languages you speak fluently, you’re working in System 1. It didn’t take any work for you to read this sentence. In fact, you couldn’t *not* understand the words in the sentence. It happens at a level below awareness or control.

But I don’t speak French fluently. I know just enough that I can process French in System 2, where I’m spending an enormous amount of mental energy trying to keep up with the conversation.

Kahneman would argue that “energy” is the way to think of it:

> System 2 and the electrical circuits in your home both have limited capacity, but they respond differently to threatened overload. A breaker trips when the demand for current is excessive, causing all devices on that circuit to lose power at once. In contrast, the response to mental overload is selective and precise: System 2 protects the most important activity, so it receives the attention it needs; “spare capacity” is allocated second by second to other tasks.

Either I can figure out how to get to the Louvre, or I can listen to Claire talk about her teaching job. I can’t do both.

It’s not me. It’s my brain.

The Screenwriter’s Bible

September 13, 2011 Books, Stuart

by_stuartWith its thorough coverage of basic tenets, some of which are so painfully obvious that giving them attention can do more harm than good, David Trottier’s *The Screenwriter’s Bible* stays true to its namesake. It is a solid, comprehensive resource for any screenwriter’s bookshelf, but it’s a lot to take in at once.

It is broken up into six “books” (read: sections), so let’s tackle each one individually.

**Book I: How To Write a Screenplay — A Primer** covers the basics of story, character, and dialogue. It is the section that has the most overlap with other popular screenwriting books, but it is also where The Bible is at its best. Information other books take hundreds of pages to present is distilled down to just over 90, and nothing is left out.

The first book does a great job of explaining instead of just telling, often providing examples that are truly helpful.

In the opening pages, Trottier demonstrates what is different about telling a story on screen versus other mediums. He presents an example scene of a robber breaking into a house in which a babysitter watches over children. On the stage, the conflict comes from dialogue; in the novel version, the focus is on thoughts and inner-monologue.

The film version is about the visual and emotional aspects:

>The scissors penetrate one of the paper dolls. The doorknob slowly turns. The babysitter doesn’t notice. […] A figure slides in through the shadows. His knife fills the screen. […] He looms over her. His knife goes up. The dog barks louder still. She suddenly becomes aware, turns, and impales the man with the scissors.

The first book goes on to cover plot structure, introductions, transitions, character and character roles, and more. It’s a worthwhile read for any new writer, and the sort of refresher that can help a veteran writer regain momentum, or remember basics easily forgotten.

**Book II: 7 Steps to a Stunning Script — A Workbook** is The Bible’s second-strongest section. It breaks down the writing process into checkpoints, and provides worksheets to help navigate them.

Whether or not you choose to follow Trottier’s path, there are benefits to having it shown to you. It lays out a way — or an alternate way — to approach breaking story, which may be all you need to get over a hump. And blank worksheets are almost always less intimidating than blank pages.

But the borderline over-thoroughness of his checkpoints are the first warning sign of what is to come.

**Book III: Proper Formatting Technique — A Style Guilde** is a valuable resource, but — as expected — a dry read from beginning to end. Still, it cleanly spells out the answer to both common and uncommon questions, like the difference between V.O. and O.S., or how to format telepathic dialogue.

This is the book that makes The Bible a good long-term purchase. It will be valuable to pull off your shelf for quick answers.

**Book IV: Writing & Revising Your Breakthrough Script — A Script Consultant’s View** is where the book starts to get a little lowest-common-denominator. Since Book I, Trottier refers to the reader as “The Next Great Screenwriter.” Book IV is where that rhetoric begins to feel belittling.

Trottier provides flawed sample scenes and asks you to rewrite them, which is an exercise that doesn’t translate well from classroom to page. Trottier’s constant reminders of how well you’re doing are like pronunciation compliments from the absent professor of a learn-a-language audio tape. His repetitive reinforcing of the idea that you are, of course, The Next Great Screenwriter eventually forces the reader to confront the thought that maybe the lessons contained in Book IV are in fact innate to The Next Great Screenwriter and can’t be learned from a book.

If followed and expanded upon, there could be value to the lessons in this section. It just may take patience to find it.

**Book V: How to Sell Your Script — A Marketing Plan** takes even more patience. This is the “career of a screenwriter” book in beginners form — query letters, writers groups, etc — and it does address a few interesting questions and answer with some true wisdom.

But as John and Craig point out in [episode 2 of Scriptnotes](http://johnaugust.com/2011/scriptnotes-episode-2), a lot of those questions are all-but unanswerable.

Trottier’s struggle to get something on paper results in his hiding the good among a lot of maddeningly basic bits of advice — the sort of advice that makes one feel underestimated and defensive, and makes it more difficult to take anything else that person says without a grain of salt.

An example, from his list of potential ways to start a writers group:

>In classes, ask the instructor or seminar leader to put your name and phone number on the board because you’d like to start a writers group. That way, interested writers can call you.

If you can silence your inner-rebellious-middle-schooler and look past the above, for instance, he makes a lot of strong points about the value of writers groups.

**Book VI: Resources and Index** is an afterthought section that lists other places to continue your screenwriting education.

This section is far from thorough and feels outdated. ((This fifth edition was published in August 2010.)) For example, there’s a section called “Internet Sites,” which just rings wrong, ((Does “rings wrong” count as onomatopoeia? Is there a word for example-onomatopoeia?)) like a term from a generation that never existed.

While *The Screenwriter’s Bible* is not my favorite read, I can recommend it as a worthwhile purchase for novices, and possibly veterans as well. For the former, there is a lot to be gained from reading this cover to cover, as long as you can get through the dry spells and ignore the sometimes-annoyingly-and-misleadingly-friendly tone. For the latter, it is thorough enough that it would have been a great book to have as a resource in a pre-Internet world. Now, if you prefer books over Internet Sites for this sort of thing, there may still be value in owning a copy.

The Writer’s Journey: Mythic Structure for Writers

August 15, 2011 Books, Stuart

by_stuartI generally am leery of screenwriting gurus who present formulas and spend books twisting and massaging stories to show that every movie fits or is fundamentally flawed. They take three hundred pages to describe what a square is, and then prove all Play-Doh is square by shoving an amorphous example blob through a square hole.

Christopher Vogler’s *The Writer’s Journey: Mythic Structure for Writers* is one of these books at its heart, but it has narrowed its focus in a way that makes it acceptable. It is a surprisingly worthwhile and palatable read.

The book has two major sections: Mapping the Journey, which discusses the archetypes we will encounter, and Stages of the Journey, which takes us through the major plot points.

Like other books of this type, it comes complete with graphs and charts:

We are given power words, and reminded of them when they’re place in bold and all caps. But I never feel like I am being force-fed.

Vogler doesn’t attempt to define All Stories, instead focusing specifically on mythic and epic structure, which is much more manageable and sensible. If one were to try to explain “geometric shapes,” the set would be too big, too general; it is a pointless task. If one were to explain the subset of parallelograms, however, there are common characteristics that deserve definition. The specificity gives us something to discuss.

The subsets of stories he has chosen — myths and epics — are grand by nature. The Middle Ages artwork at the start of each chapter feels like it belongs. The extra-heavy page weight that makes a four hundred-page book look six hundred is somehow forgivable, or even appropriate. He makes statements like, “When you ‘spell’ a word correctly, you are in effect casting a spell,” and they’re not out of place. You may roll your eyes, but you get why he’s doing it.

Vogler is quick to allow and even encourage exceptions to his rules. He doesn’t seem threatened by films that don’t follow his structure, but instead is happy to tackle difficult stories and show how they fit. He offers Pulp Fiction as a case study, demonstrating it fits even with its non-linear story telling, and he does so convincingly. Then he applauds its untraditional nature.

>*Pulp Fiction* reflects the postmodern condition in both style and content. […] The sequences appear to have been sliced up with a samurai sword and thrown in the air, although in fact the order of scenes has been carefully chosen to develop a coherent theme and produce a definite emotional effect. […] *Pulp Fiction* is part of the pop-culture jet stream, flowing easily out of the current collective unconscious, charged with images and sounds from previous eras.

Even if a story doesn’t fit, he can stick by his rules. He’s talking Joseph Campbell, defining Mythic structure, not Story structure. A film that doesn’t work is not wrong; it is simply outside of the structure’s purview. The specificity gives him an out.

Still, the definitions themselves are loose. He never defines characters, but instead defines character roles. No one is the “mentor;” different characters act as mentors at different times. Everyone is free to shift and change as the story progresses, even the hero. And the definitions, both of characters and of plot points, are valuable tools for breaking down stories, mythic or otherwise.

Vogler provides a universally applicable way of thinking without trapping himself into calling it the only way of thinking. He manages to be all encompassing without being suffocating; grand enough to be valuable without being so grand it’s ridiculous.

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