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Lessons from God

December 2, 2013 Go, Projects, Video

Over the weekend, I revamped my [YouTube channel](https://www.youtube.com/channel/UC6WIWaqaAHgfES_7nY7BYhA) and uploaded a bunch of videos, including my 1998 short film God, starring a [young Melissa McCarthy](http://www.youtube.com/watch?v=2d314AWqNeM&feature=share&list=PLa3qqbMuNy-oewVooX9-RlbUpMb7H_IGb):

Melissa’s amazing, and always was. I’ve loved watching someone so talented and so deserving become a star.

We shot this film after Go, but it was actually finished first.

I wrote the part for Melissa, who absolutely killed her single scene in Go. Over the next few years, I’d cast her in anything I could. She played a recurring character in my WB series D.C., and had cameos in both Charlie’s Angels. I wrote a part for her in Big Fish, but her role on Gilmore Girls kept her in Los Angeles.

Nine years later, Melissa would play her character from God again in [The Nines](https://itunes.apple.com/us/movie/the-nines/id274169170) opposite Ryan Reynolds. ((The short is a bonus feature on the US DVD.)) Her husband Ben Falcone has a small part in the movie as well, and starred in another pilot I did called [The Remnants](http://www.youtube.com/watch?v=WQFv0Le2DyI&feature=share&list=PLa3qqbMuNy-oewVooX9-RlbUpMb7H_IGb&index=1).

God was shot on leftover 35mm from Go, using a lot of the same crew. That’s my old apartment, my old couch, my old answering machine.

I had no particular career goal in making it; it just seemed like fun. We never submitted it to festivals. Rather, it got passed around a lot on VHS, and would often be brought up in meetings. (Casting directors in particular loved it.)

Although I had already directed second unit on Go, this was my first real directing experience beyond crappy Super-8 films in school. I learned a lot, including:

* Using metaphors to explain what you want. I told my DP that I wanted the light to feel like a breath mint. I told the hair stylist that I wanted Hot-Topic Wiccan.
* The challenges of late-90s opticals. That “god” title in the opening shot, which would be three seconds of work today, took about a week of back-and-forth approvals at a lab.
* How expensive music is. The rights to “Walking on Sunshine” cost more than the rest of the budget combined.
* How much of a homebody I am. God started a trend of my writing movies that take place in my house.

Some of the best things that came from this short were relationships with people I keep working with: Melissa, producer Dan Etheridge, composer Alex Wurman, cinematographer Giovanni Lampassi, and editor Doug Crise. They’re all still part of my life and career, which is a remarkable gift.

The Origins and Formatting of Modern Screenplays

July 1, 2013 Video, Words on the page

In [this 15-minute video](http://vimeo.com/67418669), John Hess gives a terrific overview of the history of the screenplay format, and how changes in the film industry changed the way the words are arranged on the page.

I could quibble with a few things.

First, the modern screenplay has an obvious analogue in the stage play, and didn’t develop in a vacuum. Second, Hess gets a little proscriptive at the end of the video, and conflates screenwriting software with the format. (Which is part of why we made [Fountain](http://fountain.io), to untangle the writing from the formatting.)

But his overall point is worth making: the screenplay format *is* what it is, and it’s a fool’s errand to try something wildly different.

Eric Goes West

January 7, 2013 Video

In addition to all the design work Ryan Nelson does for this site and our various apps, he’s also a bona fide Movie Person.

He and his wife Amy produced a terrific short called [Eric Goes West](http://ericgoeswest.com) that played Slamdance last year as part of anthology called Holiday Road. The short is now available on its own:

(You can [embiggen it](http://vimeo.com/29244588) over at Vimeo.)

I love that Ryan, Amy and director Dee Austin Robertson simultaneously followed and ignored the standard advice for filmmakers:

1. The used what they had. They’re sailors, and they had a boat. That boat became the set, and the centerpiece of the story.
2. They shot on open water, which is a terrible idea. And yet it gave them tremendous production value. It looks expensive, but it was actually just really difficult.

After you’ve had a look, be sure to tweet [@ryannelson](https://twitter.com/ryannelson) to tell him what you thought.

Making and Remaking Karateka

December 3, 2012 Karateka, News, Video

Karateka began its life on personal computers — the Apple II, in fact — and completes the cycle with its launch on Steam today. (And it’s [on sale this week](http://store.steampowered.com/app/217270).)

To commemorate the making and remaking of the game, [Earl Newton](http://earlnewton.com) shot a terrific series of how-we-did-it videos, the first two of which are embedded below.

In the first video, I love the dust cover Jordan Mechner’s mom made for his Apple II, complete with cord flaps. In the second video, check out the Super-8 footage Jordan used for rotoscoping. Watching it, you realize how handmade digital things can be.

In some ways, these videos feel like a Kickstarter campaign for something that’s already available in the world. You don’t have to pledge for a dream. You can get it today on Steam and Xbox, and very soon for iOS and PS3.

### Part 1: Inspiration

(link: [Inspiration: Making and Remaking Karateka](http://www.youtube.com/embed/QDaFte42odA))

### Part 2: Animation

(link: [Animation: Making and Remaking Karateka](http://www.youtube.com/embed/Wnutf4XObWk))

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