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Search Results for: characters

My schedule for the Austin Film Festival

September 10, 2004 News

As I [mentioned previously](http://johnaugust.com/archives/2004/speaking-at-the-austin-film-festival),
I’m going to be one of the panelists at the Austin Film Festival this October 14-17. I now know my schedule, so I can at least pretend to be prepared to talk about the following topics of interest.

(Standard caveat: everything is subject to change.)

Saturday, 10/16

10:45AM – 12PM
Writer’s Block
When your mind and screen go blank. The painful struggle of writer’s block and how to overcome it. An inside look at how professionals stay focused and get the writing juices flowing.

2PM – 3:15PM
On Writing: Action/Adventure
Do you have to follow the formula? Does anyone even buy spec action scripts anymore? Or are they all studio-generated? Writing action-filled, violence-laden, explosion-stuffed films that don’t sacrifice story or characters. At least not their development.

Sunday, 10/17

9:45AM – 11AM
Editing Your Script
Congratulations! You’ve finished your screenplay. Now it’s time for the real work: Editing. How to take an objective look at your script and edit your own writing.

If you’re headed to Austin, maybe I’ll see you at one of the panels. And if you [do decide to go](http://www.austinfilmfestival.com/content/register/index.htm), remember that they’ll give you a 10% break on the registration fee if you tell them I sent you.

Transcript of my first meeting with Daniel Wallace

September 9, 2004 Big Fish, Projects

daniel wallaceI first met [Daniel Wallace](http://danielwallace.org), the author of BIG FISH, on October 26, 1998. We met at an IHOP in Richmond, Virginia, and talked about his book and the prospect of making a movie from it.

I had this interview up at the old site, but it was kind of buried. So here it is, reformatted and reader-friendly.

John: What was your original intention with Big Fish? Did you sit down thinking, “I’m going to make a novel about this,” or was it pieces that came together?

Daniel: It started with bits and pieces. Originally, the very beginning was my interest in myth. I’ve always thought of myth as being a way to explain things that we can’t understand otherwise.

John: Like, why there’s thunder.

Daniel: That’s exactly right. It’s always easier to have some sort of explanation, even when you may know it’s not quite accurate or not quite real. It satisfies something. Anything’s better than not understanding. Even untruth sometimes is better than not knowing anything.

John: Did you write it from beginning to end, or did you write in bits and pieces?

[Read more…] about Transcript of my first meeting with Daniel Wallace

The challenge of writing good dialogue

August 5, 2004 QandA, Words on the page

I think my biggest writing challenge is creating good dialog that helps define and develop my characters.  How do you approach writing dialog and what methods have you found to be effective to help develop a character’s voice?  Do you read your dialog with someone else, or do you prefer to work it through by yourself?  Do you have specific actors in mind when you write dialog?  How much is changed or influenced during the production process?

–Doug
Orange, CA

Doug wrote “dialog” instead of “dialogue,” which prompted me to look up what the real difference is between these words. It turns out they’re equally valid, though the short version makes me bristle for some reason. I guess I associate it with HyperCard “dialog boxes,” rather than things actual people say.

However you spell it, dialogue is what most people think of when you say screenwriting. It’s certainly the most apparent of all screenwriting attributes; bad dialogue is always noticed.

To me, movie dialogue is what real people would say if they could take a few seconds to think between lines. It’s faster, more direct, with much less filler than normal speech.

There’s actually quite a range to what counts as good movie dialogue. The quippy and clever banter in a romantic comedy would sound terrible in Lord of the Rings, while that movie’s stoic speechifying would be deadly in a modern drama. What matters is that there’s a consistency within the movie. In more than one recent film, I could tell when one screenwriter wrote some lines, and another the rest. It bumps.

The most important thing to keep in mind when writing any dialogue is that someone has to say it. Just because a line looks great on paper, that doesn’t mean it will work in an actor’s mouth. So it’s important to speak it aloud, both as you’re reading it and afterwards. As a rule, I won’t write any line of dialogue without speaking it several times to make sure it flows. Even as I’m typing this answer, I’m talking under my breath to listen for the rhythm of the sentence.

If I know which actor is playing a given role, I certainly tailor the dialogue to suit his strengths — at least as I perceive them. For instance, I did a few days work on [The Rundown](http://imdb.com/title/tt0327850/) specifically so I could write things for Christopher Walken to say. A lot of times, you worry about going over-the-top, but with Christopher Walken, there is no top. It’s quite liberating.

You have to expect that some dialogue will change during production. Almost always, the line the actor comes up with will be worse than the one you wrote. But the end result is better than having an actor trying to say a line he really doesn’t feel or understand.

Regaining confidence when nothing is working

July 23, 2004 Psych 101, QandA

What do you do to regain confidence when your ideas don’t seem to be working or you can’t find an approach?

–Matthew Paul

A very smart writer colleague — and I can’t remember exactly which one, so she’ll remain nameless — takes the time to write a letter to herself when she starts a screenplay, describing how excited she feels to be working on it. Then, when the darkest day hits and she can’t go on, she opens the letter and reads it. That gives her the oomph to finish.

I think that’s remarkable. And completely insane. I mean, who writes letters to themselves? I could never do it. But if that would help you, be my guest.

As I’ve mentioned in countless other columns, I write out-of-sequence. So if I get to a scene that I just can’t crack, I move on to something else.

The greater problem is when I don’t want to be working on a specific project at all. Since I don’t have a magic letter-to-my-future-self, my fallback is to change my work patterns. I’ll write all night, or at a hotel, or longhand on the beach. I’ll write scenes that could never possibly be in the movie, just to break the characters out of the plot shackles I’ve set for them. (I find loud, shouting arguments — which I never normally write — are great for this purpose.)

A lot of it is just facing down your own self-doubt and attacking it. Easier said than done.

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