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How ScriptShadow hurts screenwriters

December 8, 2009 Film Industry, Projects, Rights and Copyright

[There is an update to this post [here](http://johnaugust.com/archives/2009/how-scriptshadow-hurts-screenwriters-contd).]

Earlier this year, a blogger going by the name Carson Reeves began reviewing screenplays on a site called ScriptShadow. These aren’t scripts for existing movies, but rather screenplays to upcoming films — ones in production, ones in development, ones in limbo.

A recent [Wired magazine article](http://www.wired.com/magazine/2009/11/pl_brown/) by Scott Brown discusses his intentions:

> [Reeves] says he wanted to celebrate the writer, promote talented unknowns (aren’t most screenwriters pretty much unknowns?), and acquaint newbie scribes with the art of the craft. “I’ve had so many emails from writers all over the world thanking me for making Hollywood feel closer and less intimidating,” he says. “It’s particularly appealing to amateur screenwriters who want to know what’s selling. You have to realize that this is information they’ve wanted for years but just didn’t have access to.”

That’s not really the case. Aspiring screenwriters have always had access to this material the same way Reeves apparently got access to it: by working and interning in the industry.

In between answering phones and trying to get their bosses on flights out of Kennedy, bright underpaid aspirants have the opportunity to read almost every script in town. Impromptu networks of assistants pass around their favorite screenplays, in the process picking the next generation of hot writers.

Studios turn a blind eye to this because it helps the industry. You want the smartest people with the best opinions working for you, and you want them to have a good sense of what’s in development all over town. A boss at Disney isn’t going to lose sleep if an intern at CAA reads a draft of that Miley Cyrus comedy. It’s expected. It’s good.

So ScriptShadow should be a good thing, right? More is better.

It’s not. And the reasons become clear pretty quickly.

There’s a big difference between reading a script and reviewing it online for the world to see. Not only are you spoiling plot details, but you’re establishing a baseline judgment for a project that’s often still in its fetal phase.

Brown’s article is alarmingly upbeat on this point:

> Scriptshadow is the logical next step in our increasingly impatient attitude toward the delivery of entertainment. We’ve seen the sun set on the medieval Age of Professional Reviews, the rise of the populist recap, and the boom of real-time in-theater Twitter. The precap, however, trumps them all. It’s the kind of access Tinsel-trolls like me have been jonesing for since the ’90s, when Ain’t It Cool News hooked us with preemptive trashings of preview screenings. ((More than impatience, I think it speaks to a culture of entitlement: “It’s not fair I have to wait until a movie is out to know what happens.” Or, “It’s not fair that only Hollywood people get to read these scripts.” Guess what? It is fair. Fair doesn’t mean you get whatever you want.))

And here’s the rub: just like the AICN reviews of screenings made studios much more reluctant to test their films, sites like ScriptShadow are making them clamp down much harder on the heretofore common practice of passing scripts around.

This isn’t theoretical. It’s happening now.

Ruining it for writers
—–

Earlier this year, I worked on a rewrite of a potential tent-pole movie in development at Fox. A week into my writing, ScriptShadow posted a review (since removed) of an earlier draft of the same project. It was largely laudatory, but the studio went ballistic. I don’t know what pressure they put on ScriptShadow to get the review taken down, but I was suddenly given extraordinary restrictions on exactly who could read the script. I couldn’t send it to the director, the producers or anyone other than one executive at the studio. These were by far the most restrictive terms of any film I’ve written at any studio.

Keep in mind, this wasn’t X-Men or Avatar. It was one of two dozen movies that could maybe someday get greenlit. Fox legal was willing to go to war over a movie it might not even make.

The more often sites like ScriptShadow poke that hornet’s nest, the bigger the reaction is going to be. The revised terms — I couldn’t even send the draft to my agent — may become the norm. Assistants will get fired for sharing scripts. In the long run, it will be crippling for the industry, and screenwriters will suffer most:

* Screenwriters get hired based on the last few things we wrote, and if those are sealed in vaults, we’re screwed. I got my second writing assignment (A Wrinkle in Time) based on the script to my first assignment, a project that was still in active development. If that script had been locked down, I might not have gotten another job.

* If I can’t get feedback from trusted readers about the script I’m writing, it won’t be as good. Period.

* Pretty soon, blame for one of these “leaks” is going to be aimed back at the actual writer, and how would she defend herself? If I leave my iPhone or laptop unattended for sixty seconds, it would be nothing for someone to send himself one the drafts I’ve emailed to myself as backup.

I don’t want to have to write in a Fox office, on a Fox computer. But that could very easily be the future.

A better tomorrow
—-

Several screenwriter friends have emailed Reeves, asking him to take down reviews of their scripts. Every time, he has. So I believe Reeves when he says he wants to help writers. Here are two ways he can do it:

1. **Review scripts of movies once they’ve come out.** Most of the scripts aiming for awards this season have [freely-available .pdfs](http://www.ropeofsilicon.com/article/new-oscar-scripts-basterds-nine-the-road-and-a-single-man), and Reeves’ own contacts should enable him to get ahold of the ones that aren’t. Shining a spotlight on the scripts and their screenwriters would genuinely help readers see how the words on the page were translated to the screen.

2. **Ask writers before posting a review.** No doubt some screenwriters benefit from getting their spec scripts mentioned, just as the Black List has helped draw attention to worthy writers. As long as Reeves checks in with the writer first — making sure that a review wouldn’t derail a deal in the works — everyone benefits.

Other sites publish script reviews. The reason I’m singling out ScriptShadow is that its owner genuinely seems to have some sense of responsibility to its readers and the screenwriting community. Hell, it uses [Scrippets](http://scrippets.org/), so it can’t be all evil.

I’m hoping that by setting the bar higher, ScriptShadow can stop hurting the screenwriters it claims to celebrate.

Prince of Persia, full trailer

November 3, 2009 Prince of Persia, Projects

You can see the trailer we used for the original pitch [here](http://johnaugust.com/archives/2009/pitching-prince-of-persia).

Netflix streaming to PlayStation 3

October 26, 2009 The Nines, Videogames

Sony and Netflix [announced today](http://blog.us.playstation.com/2009/10/netflix-coming-soon-to-playstation-3/) that starting next month, you’ll be able to use Netflix’s “watch instantly” feature through the PlayStation 3. After spending its life banished to the garage office, this change might finally get my PS3 a place in the main house.

Netflix streaming is already available on XBox (Gold), Roku, and a few other devices. I’ve read interviews with Netflix CEO Reed Hastings talking about his goal of making it ubiquitous, and this seems like part of that plan.

[The Nines](http://www.netflix.com/Movie/The_Nines/70066350) has been streaming for a few months now through Netflix. While I don’t get viewer numbers, a scan of Twitter shows that a lot of people are watching it this way. It’s legal, legit, and actually lets filmmakers get paid.

Pitching Prince of Persia

October 13, 2009 Pitches, Prince of Persia, Projects

[Jordan Mechner](http://jordanmechner.com/blog/2009/10/prince-of-persia-movie-pitch-trailer/) has posted the game-footage trailer we used when we pitched the feature film version of Prince of Persia to the studios six years ago.

Most movie pitches don’t involve video, but with PoP, most of the studio executives weren’t familiar with the game at all, so it became an important way to introduce them to both the franchise and the world. As Jordan notes in his post, this trailer doesn’t really tell the story of the movie, but it does give a sense of the characters and style: the dashing prince’s acrobatics, the devoted priestess/princess, the dagger with its time-reversing slickness.

Jordan and I pitched seven studios over two days. Each time, the presentation was pretty much identical.

1. Introductions. Apologies for keeping us waiting. (1 minute)
2. John hyping Jordan’s prestigious videogame background. (1:00)
3. Play the video. (2:10)
4. Jordan describes the world of the Persian empire, using artwork. (:30)
5. John pitches Prince Dastan, using artwork of him. (:30)
6. John and Jordan alternate pitching story, introducing character/prop artwork as new things come up. (6:00)
7. Questions about story, tone and scale. “Somewhere between Pirates and Raiders. It’s not Lawrence of Arabia.”(3:00)
8. Promises that they’ll follow up. (1:00)

Altogether, we could get through the pitch in less than 20 minutes. Disney liked it, and sent us to Jerry Bruckheimer’s company, who bought it from Jordan. The film comes out next May.

Here’s the trailer we used for the pitch. The actual trailer for the movie is ridiculously good, and should be out before too long.

Prince of Persia movie pitch trailer (2003) from jordan mechner on Vimeo.

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