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One Hit Kill

The long and short of it

Episode - 196

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May 5, 2015 Film Industry, Follow Up, One Hit Kill, Producers, QandA, Scriptnotes, Television, Transcribed, WGA, Words on the page

John and Craig dig into the listener mailbag and take questions on TV producer credits, jealousy over other writers’ success, writing tight vs writing long and plenty of other follow up.

It’s a jam packed episode worthy of a long commute.

We also have information on the card game we playtested in LA a few weeks back. It’s called One Hit Kill, and you can see some of the artwork and play our mini-game at [onehitkillgame.com](http://www.onehitkillgame.com/) now.

Links:

* [Scriptnotes, 195: Writing for Hollywood without living there](http://johnaugust.com/2015/writing-for-hollywood-without-living-there)
* [Email us](mailto:ask@johnaugust.com) or [leave us a Facebook comment](https://www.facebook.com/scriptnotes) and let us know your favorite episodes
* [John’s 2004 blog post on producer credits](http://johnaugust.com/2004/producer-credits-and-what-they-mean) and [screenwriting.io on the television writer/producer pecking order](http://screenwriting.io/what-is-the-television-writerproducer-pecking-order/)
* [Superman vs. Batman? DC’s Real Battle Is How to Create Its Superhero Universe](http://www.hollywoodreporter.com/news/superman-batman-dcs-real-battle-792190) by Kim Masters
* [See artwork from our new game, One Hit Kill, and play our mini-game now](http://www.onehitkillgame.com/)
* [Rocketbook: Cloud-Integrated Microwavable Notebook](https://www.indiegogo.com/projects/rocketbook-cloud-integrated-microwavable-notebook) on Indiegogo
* [Scriptnotes, the 100th Episode](http://johnaugust.com/2013/scriptnotes-the-100th-episode)
* [All our past One Cool Things](http://johnaugust.com/onecoolthings)
* [The MacBook’s new trackpad will change the way you click](http://www.macworld.com/article/2895758/the-macbooks-new-trackpad-will-change-the-way-you-click.html) on Macworld
* [Scriptnotes, Bonus: The Dirty Show with Rebel Wilson and Dan Savage](http://scriptnotes.net/the-dirty-show-with-rebel-wilson-and-dan-savage)
* [Outro](http://johnaugust.com/2013/scriptnotes-the-outros) by Scriptnotes editor Matthew Chilelli ([send us yours!](http://johnaugust.com/2014/outros-needed))

You can download the episode here: [AAC](http://traffic.libsyn.com/scriptnotes/scriptnotes_ep_196.m4a) | [mp3](http://traffic.libsyn.com/scriptnotes/scriptnotes_ep_196.mp3).

**UPDATE 5-7-15:** The transcript of this episode can be found [here](http://johnaugust.com/2015/scriptnotes-ep-196-the-long-and-short-of-it-transcript).

Check out the game we’re making

May 4, 2015 One Hit Kill

Back in March, I put out a call for playtesters. They answered, and together we took over a game store on Wilshire for one night, working through the new card game we’re developing.

We had temp cards with no artwork — even the title of the game was omitted. Didn’t matter. The players dug it.

> “Fun + fast. Catan meets Magic meets Uno.”

> “Old-fashioned and modern at the same time.”

> “If a mad scientist created a card game, this would be it.”

There’s still plenty more to do, but it’s time to start telling people about the game — including the name.logo

**It’s called One Hit Kill.** It’s a game full of ridiculously overpowered weapons, drawn from science fiction, myth and popular culture.

It has Krakens and Portals to Nowhere. There are Time Machines, Elven Bows and Railguns. Even Cthulhu’s Granddad makes an appearance.

You can check out some of the weapons and other cards at our prelaunch website: [onehitkillgame.com](http://www.onehitkillgame.com/42a6101f5d5c)

Sign in, and you’ll get a special URL to share with friends to unlock additional cards. (Yes, even the prelaunch is sort of a game. We can’t stop ourselves.)

The first person to unlock all the artwork will receive one of the numbered decks from the playtest. ((Yes, the system logs IPs, so spamming a bunch of fake email addresses isn’t going to win you anything.))

We anticipate launching One Hit Kill sometime next week. Follow us on our brand-new Twitter account for details: [@onehitkillgame](http://twitter.com/onehitkillgame)

Thanks again to our 30 brave playtesters. Excited to show the rest of the world what you helped shape.

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