• Skip to primary navigation
  • Skip to main content
  • Skip to primary sidebar

John August

  • Arlo Finch
  • Scriptnotes
  • Library
  • Store
  • About

John

Born on the Fourth of The Nines

May 11, 2011 QandA, The Nines

questionmarkIn The Nines, was there a particular reason you chose to make Dahlia and Gavin’s birthday the same, November 21st?

— Guarionex
Florida

answer iconIf you look through the screenplay of The Nines in the [Library](http://johnaugust.com/library), you’ll see that many scenes in the second section of the movie are basically unscripted.

Here’s that scene as written (italics in original):

INT. SUSINA COFFEESHOP – DAY

Gavin meets with Dahlia Salem. She’s pretty, funny, and very cool.

They talk about the other pilot (Gatin’s), the role, and how fucked up it is to be having these double-top-secret conversations. It goes well. They seem to genuinely like each other.

When filming these scenes, I was beside the camera as it was rolling, telling the actors what to talk about. I told Dahlia that she and Gavin had the same birthday, and she went with it. (In fact, she misunderstood at first, and assumed that she and Ryan Reynolds had the same birthday.) Ultimately, it didn’t really matter what they were talking about, just that they were talking and seemed to click.

All of Part Two was shot essentially this way. Even in scenes with traditional dialogue, I would “wind the clock back” a minute and have the actors talking about something else, eventually getting to the text of the scene.

The conceit of this section is that it’s a half hour episode of a reality TV show, so I needed lots of little pieces to suggest the conversations have been stitched together in editing. Non-scene conversation got the right rhythms goings.

Part Two was the last section we shot, and by far the most fun. It was like real-time writing. A lot of things that came up in the moment could easily be incorporated; I’d say something, then have Ryan say it. Melissa McCarthy talks about buying a house because just that day she bought a house.

The Nines was a very special case, and the only time I’ve done it. I wouldn’t suggest trying such non-writing in your own scripts unless there’s a particularly good reason for it.

Write the way you speak

May 6, 2011 Psych 101, Words on the page

As he loses his voice to cancer, Christopher Hitchens writes about the idea of [literary voice](http://www.vanityfair.com/culture/features/2011/06/christopher-hitchens-unspoken-truths-201106?currentPage=1):

> To my writing classes I used later to open by saying that anybody who could talk could also write. Having cheered them up with this easy-to-grasp ladder, I then replaced it with a a huge and loathsome snake: “How many people in this class can talk? I mean, really talk?” That had its duly woeful effect.

> I told them to read every composition aloud, preferably to a trusted friend. The rules are much the same: Avoid stock expressions (like the plague, as William Safire used to say) and repetitions. Don’t say that as a boy your grandmother used to read to you, unless at that stage of her life she really *was* a boy, in which case you have probably thrown away a better intro. If something is worth hearing or listening to, it’s very probably worth reading. So, this above all: Find your own *voice.*

College was the first time I started writing how I speak.

Or, more accurately, college was when I stopped trying to write the way I thought I *should* write. Whether through explicit instruction (topic sentences, Roman outlines) or imitative insecurity (we all had a Hemingway phase), any unique quality in my prose had been flattened. The occasional quirks were mostly borrowed from Spy magazine, whose pithy precision I worshipped without really understanding.

A freshman year newswriting class probably changed me more than anything. J54 taught us how to align fact-bearing sentences in a deliberate pyramid structure so that the story could be truncated at any point without losing its meaning.

We learned the rules. We wrote the articles. The process was almost automated; given the same facts, any two news writers should generate very much the same story.

I hated it. I revolted. Why should I waste my time writing something anyone else could have churned out?

Writing isn’t harder than speaking, but it’s lonelier. It’s a conversation with someone who isn’t there.

When you’re writing, you end up hearing your own voice a lot. I think that’s why so many people struggle with it. We don’t like to be alone with our thoughts. They scare us. But in the same way people don’t stutter when talking to a dog, it helps to envision a friendly reader at the far side. Let writing be talking with someone you like.

Can my script be as short as Somewhere?

April 23, 2011 Film Industry, QandA, Words on the page

questionmarkA few months ago, I downloaded the PDF version of Sofia Coppola’s “Somewhere” screenplay from the Focus Features website. When I saw that it was only a 44 page download, I had assumed that it was either a teaser or a short version of the script.

An hour later after reading it, and then going to the theater, I had realized that the 44-pager that I had downloaded was indeed the real thing. Even now, after owning the DVD, I’m amazed that she managed to turn a 43-44 page script into a 97 min movie.

As a screenwriter, with no aspirations of getting behind the camera, how hard is it, or would it be to sell a spec script, that could possibly be a 100-110 min movie, but only a 65-70 page script? Understanding that execution is key, is it even possible to get your screenplay looked at, with it being so short?

— Craig
DC

answer iconNo one would take you seriously.

With Somewhere, Sofia Coppola had already made three well-received and languorously-paced features. So a producer or studio can read her very short script with the expectation that (a) not very much will happen, and (b) what does happen will take a while. So 44 pages feels less crazy than it otherwise would.

Coppola has her style and her fans. I’m one of them. But without her credits, there’s no way that the Somewhere script would make sense in a spec situation. You have to understand her as a filmmaker when reading it.

Almost all feature scripts are over 100 pages. ((Animation is often shorter; Corpse Bride is 67 pages.)) The only live-action screenplay I ever turned in that was shorter was the rewrite of a yet-unproduced fable with giant set pieces. It was 91 pages, but if/when it gets made, I think it will still be a nearly two-hour movie. Describing those set pieces in the script took a lot less page length than the corresponding time in the movie. (e.g. Gone with the Wind: “Atlanta burns.”)

Raising movie funds on Kickstarter

April 20, 2011 How-To, Indie, Sundance

Last week, Matt went to a special Sundance session in which [Kickstarter](http://www.kickstarter.com/) co-founder Yancey Strickler spoke about how indie filmmakers can best use the site.

Here’s his report.

Kickstarter has a 45% success rate for funding projects. Of those that fail, 40% of never get a single dollar. Across all categories, more than 7,000 projects (of all types) have been funded.

In terms of film, some rough numbers:

* 1,700 successfully funded projects.

* $15 million in pledges so far.

* 3,000 live projects on the site as of this posting.

* 12 projects have raised more than $100k, six of them films. (Four of those were docs.)

How can I succeed in fundraising on Kickstarter?
—

Of the projects that are funded:

1) **Most have a great video.**

For a good example, check out [I Am I](http://www.kickstarter.com/projects/2115598587/i-am-i-feature-film). If you can’t manage that level of entertainment, keep it short — 60% of people stop watching videos after 20 seconds.

2) **Rewards/Incentives are priced according to expectations.**

For example, if you’re offering a DVD, ask for an amount close to what a DVD costs. No $125 tote bags. Aim to foster emotional connections to your project by offering personalized art or experiences associated with the film. Screenings, posters, credits, background roles, etc…

3) **Filmmakers have strong communities.**

The bulk of support will come from those who know and love you. That support will spur on those that follow you online and the size and reach of that support will determine how many stumblers you get. In most cases, there is very little support from strangers to strangers on Kickstarter. Count on people you know or sorta know.

4) **They reach out in the right ways.**

Direct email (and definitely not mass email) is by far the most effective way to secure backing. Facebook comes in distant second with Twitter barely registering. It’s too noisy. Tone matters! You’re not asking for a favor, you’re asking for support for your work and you’re offering participation in the process of making it — and in many cases something tangible, too.

5) **Keep the fundraising time window short.**

Thirty days is the sweet spot. Longer does not mean more. Longer means procrastination. Urgency leads to action.

How much should I ask for?
—–

Be realistic based on the size of the community you have access to and what you’re able to offer them in return for their participation. Make your goal the floor of what you need to get your project up and running. Most projects that get funded get 125% of the ask.

The average pledge is $70. The most common pledge is $25. Factor in costs of incentives into your budget and make sure you fulfill the experience by producing everything you promise.

What if I don’t reach my goal?
—-

You don’t get any of the pledged money. BUT! If you think you’re not going to make it you can ask people to raise their pledges and/or add new rewards to try to entice more or bigger participation.

You can always try again.

What about taxes?
—-

Kickstarter doesn’t advise individuals on how to handle their tax responsibilities and doesn’t report financial information to the IRS of the backers or the askers.

This is pretty much the extent of Matt’s notes from the meeting. If you have further questions about Kickstarter and indies, ask. We’ll try to get answers for you.

**UPDATE 4/21/11:** Yancey Strickler wrote in to correct numbers about how many projects have hit $100K, and the average pledge amount.

« Previous Page
Next Page »

Primary Sidebar

Newsletter

Inneresting Logo A Quote-Unquote Newsletter about Writing
Read Now

Explore

Projects

  • Aladdin (1)
  • Arlo Finch (27)
  • Big Fish (88)
  • Birdigo (2)
  • Charlie (39)
  • Charlie's Angels (16)
  • Chosen (2)
  • Corpse Bride (9)
  • Dead Projects (18)
  • Frankenweenie (10)
  • Go (29)
  • Karateka (4)
  • Monsterpocalypse (3)
  • One Hit Kill (6)
  • Ops (6)
  • Preacher (2)
  • Prince of Persia (13)
  • Shazam (6)
  • Snake People (6)
  • Tarzan (5)
  • The Nines (118)
  • The Remnants (12)
  • The Variant (22)

Apps

  • Bronson (14)
  • FDX Reader (11)
  • Fountain (32)
  • Highland (75)
  • Less IMDb (4)
  • Weekend Read (64)

Recommended Reading

  • First Person (87)
  • Geek Alert (151)
  • WGA (162)
  • Workspace (19)

Screenwriting Q&A

  • Adaptation (65)
  • Directors (90)
  • Education (49)
  • Film Industry (489)
  • Formatting (128)
  • Genres (89)
  • Glossary (6)
  • Pitches (29)
  • Producers (59)
  • Psych 101 (118)
  • Rights and Copyright (96)
  • So-Called Experts (47)
  • Story and Plot (170)
  • Television (165)
  • Treatments (21)
  • Words on the page (237)
  • Writing Process (177)

More screenwriting Q&A at screenwriting.io

© 2026 John August — All Rights Reserved.