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Scriptnotes Transcript

Scriptnotes, Episode 617: Monsters and You, Transcript

November 30, 2023 Scriptnotes Transcript

The original post for this episode can be found [here](https://johnaugust.com/2023/monsters-and-you).

**John August:** Hello and welcome. My name is John August.

**Craig Mazin:** My name is Craig Mazin.

**John:** This is Episode 617 of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters. Craig, happy Halloween.

**Craig:** Yes, the spookiest day of spooky season has arrived.

**John:** Indeed.

**Craig:** Really, as we were saying earlier, this is the only spooky time you and I recognize, today, Halloween.

**John:** Today.

**Craig:** That’s it.

**John:** Today is the day.

**Craig:** That’s it.

**John:** I think it’s good we have a Halloween. I think we need a day of fear and merriment. I don’t know. I’m glad this has persisted into our increasingly Christian world.

**Craig:** All of our best holidays are pagan, including all the good Christian ones. For instance, Christmas is-

**John:** Christmas.

**Craig:** … definitely the winter solstice celebration, with its tree.

**John:** Indeed.

**Craig:** Easter is obviously the pagan spring fertility holiday with its bunny rabbits and eggs.

**John:** Obviously, it fit so naturally into the story of Christ’s resurrection.

**Craig:** Jesus would talk about rabbits all the time.

**John:** All the time.

**Craig:** Pagans really gave us all of our good stuff. Halloween is purely pagan. The Christians didn’t get around to Christianifying it. That’s why a bunch of, I don’t know, Southern Baptist churches are anti-Halloween. You know what? The only thing, as a language purist, that I would do to improve Halloween is popularizing the correct apostrophe between the two E’s, Hallowe’en.

**John:** We’en.

**Craig:** It’s not going to happen.

**John:** It’s never going to happen. It’d be fun to do it, but also it feels like you’re just one of those too-fancy people. It feels like you’re The New Yorker magazine type. You are The New Yorker when you’re putting the-

**Craig:** It’s a New Yorker thing to do. It is, yeah, to put the umlaut over the second O of corroborate.

**John:** The diaeresis mark, yeah, for sure.

**Craig:** I love it. I love it.

**John:** It’s so good. It’s good.

**Craig:** Oh, New Yorker.

**John:** Today on the show, what are monsters, really? We’ll discuss the functions they perform in film and TV and how they differ from traditional villains. Plus, we’ll talk about how the trappings of narrative, including good and evil, are applied to real life news. In our Bonus Segment for Premium Members, Craig, let’s journey back to the old internet and discuss what was lost and whether it matters. We’ll be going through a new internet archive that traces back to the early days of even before the web.

**Craig:** Oh, wow, pre-web stuff. Okay.

**John:** Pre-web stuff.

**Craig:** In my brain, I was thinking about that little man with the hard hat and the sign that said under “construction,” which every website used to be.

**John:** Yes, but before that we had ARPANET. We had Usenet groups. We had all those little things. We’ll talk a bit about that. It’s a whole little museum that we can click through some slides for.

**Craig:** Great.

**John:** Good, fun times. First, we have some follow-up. Back in Episode 615 we talked about aphantasia, which is where people do not have the ability to visualize. We speculated, what is it like to be a writer, specifically a screenwriter, if you don’t have that ability to visualize. Luckily, we have the best listeners in the entire universe, and two of them wrote in with their experiences having aphantasia and writing.

**Drew Marquardt:** Tim says, “Think of it as having a mind’s eye that works as code instead of rendered visuals. If I’m thinking of a room and the objects within it, I’m thinking about the concepts of those things, and with effort, my imagination holds them relative to each other in a virtual space, not just as a list. Spatial awareness of a story world is pretty essential, but from what my experience and what I’ve read, I don’t think this is something that aphantasia rules out. But seeing that world in crisp HD visuals or not having to consciously think of every detail and texture is part of your imaginary process, it probably is. Similarly, lacking an inner monologue doesn’t stop me imagining a conversation. That’s probably why I take pleasure in writing.”

**John:** It sounds like Tim has both aphantasia and the lack of an inner monologue, and he still gets writing done. He still seems to be able to create scenes. I think Tim’s expectation is that you and I, Craig, are seeing everything in full HD videos in our heads. That’s not my experience. I don’t know what it is for you.

**Craig:** No, it’s far more mushy than that. It does strike me that one of the quirks of our brains is that when we’re asked to talk about things our brains can’t do, we don’t really know. It’s kind of like asking somebody who is colorblind to talk about their relative ease or difficulty moving through the world. Sometimes you just don’t know.

There are things where it’s like, okay, it’s not that I can’t do something, but if I don’t see it, I don’t know what I’m missing. I think that that applies to everybody. Everybody’s brain operates under basic D and D point array rules. You get a certain amount of points to put in your six ability categories. We all have things where we have more points than others.

Funny, I was talking about this just yesterday with somebody that on the IQ tests where you would have to fold boxes, I’m terrible. I just really struggle with that. I never think about it as I go through life, because I don’t actually know what I’m missing. I am sure that people who have excellent ability to do things like that simply experience the world in a slightly richer way than I do. Doesn’t mean better. Just richer, meaning fuller, more detail, more information.

The fact is, Tim is absolutely right. You can get by. You can do these things. My guess is that there are probably some areas where his ability stats are higher than mine because points didn’t go into visual awareness or internal visual conception.

**John:** It’s interesting you bring up IQ tests, because I believe that one of the biggest criticisms of the classic IQ tests is that they over-reward certain, very specific pattern-matching and visual abilities, to the detriment of other things, like language or, obviously, emotional intelligence, other ways in which you measure intelligence, because as I do think back to the IQ-like tests that I took as a child, they were a lot of folding boxes or figuring out the next thing in a sequence, that were largely visual. I do wonder if that’s a thing.

I’m also struck by the fact that whenever we’re talking about what our brains are doing, we are talking about them, we are writing about them, we are using our language faculties to do it. That is, of course, an abstraction from what we’re actually really experiencing. The degree to which we use language as a proxy for all other aspects of consciousness is one of the real challenges in our inability to communicate what something is like other than with our words.

**Craig:** Yeah. It may be that language is consciousness, that the thing you’re describing as the conversion process is the process, that all of our consciousness is just a language-ified experience. This now wanders into areas beyond our expertise.

**John:** I think that’s safe to say, and sometimes beyond scientific expertise. I think you sometimes do wander into philosophical areas here, where they’re just not a good place to say here. We do have some more concrete examples from another listener, Matthew, who talks about his writing process with aphantasia.

**Drew:** Matthew says, “I start much as anyone else might, with a log line, then an outline. I will then create a visual outline of the movie, sort of like a lookbook. I’ll source all sorts of images that illustrate almost every scene of the movie. This helps me, pre script face, to really visualize the feeling and vibe I’m going for. I need to lay out all the visuals of the film to really get a sense of the whole thing, because it can be a little daunting starting a project and seeing nothing when you close your eyes.”

**Craig:** I get this, Matthew, completely. I think, first of all, it’s a very smart way of approaching it. What you do find when you get out of the world of just writing and into the world of writing for production, that very soon, everyone around you is going to start pulling these visuals out. Why? Because they’re trying to get in your head. They’ve read your script, they see what you’re describing as best as you could, and now they’re trying to create a common language with you. What you’re doing is you’re creating a common language to start with. It’s very helpful for other people.

I also know what you mean when you say it can be a little daunting starting a project and seeing nothing when you close your eyes, even though I see lots when I close my eyes when I’m starting writing.

What I have noticed – and this is all fresh and current to me now because I’m in prep – when it’s time to, say, storyboard a sequence, it’s very difficult for me to storyboard it in the abstract. But if I can go to where we are shooting it, if it’s a location, or sometimes I’ll have the art department tape it out on the floor of the stage – just tape it out, just so I can have, again, a D and D style overhead map kind of view – it really helps me then go from there into angles and ideas. For me, at least, I find it hard and also sometimes counterproductive, even, to just start pulling stuff out of my butt and putting it into storyboard. I get that feeling. I think this is a very smart way of approaching it.

**John:** We’re talking about the difference between abstract visualizations versus concrete and where you fall on that spectrum. It occurs to me, Craig, that over the time that we’ve played D and D, we’ve played in a whole range of levels in abstraction. We’ve played theater of the mind. We’re just like, okay, we’re all in this space. We’re not going to put figurines down on the tabletop. We know whose turn it is. We know roughly where people are.

You had, at some point, backed a Kickstarter or something with this giant 3D models that you assembled on a tabletop, where we were moving stuff around. It was incredibly tactile. You could see exactly where we were at. You could measure with a ruler to see how close we were. Other times, we’ve done the grid, where we just have erasable markers to show the edges of boundaries of things.

Now, we’re increasingly doing this top-down view in Roll20. Some of the maps you’ve been using, especially in this last campaign, are incredibly detailed, with textures and pools of blood and all that stuff. I don’t know. It feels much more concrete, and it requires less work in all of our brains to imagine where we are in space.

Looking ahead to the upcoming things, it feels much that there are 3D systems coming up there. Baldur’s Gate is a D and D game that is incredibly detailed and 3D. I do wonder how that changes our experience of the game and how it changes how we’re approaching things, when it’s not just a collective improv. We’re all imagining we’re in a space together, but we are literally seeing the space together.

**Craig:** I’m always one to go for that. I like to go toward that, because I do think it fleshes the experience out. It makes it exciting. Of course, what happens is once the novelty wears off, everything turns back into the same thing.

Thinking about video games, they’re so much more detailed and beautiful now, but when you’re playing, it’s not like my dopamine levels are 400% higher than they were back when I was on a Nintendo 64. They’re not. The play ultimately reduces back into the joy of the play and not so much the joy of the enhancement of the visuals, but I do like those things. It’s actually why I don’t get grouchy about, “In my day, we used to have to use our imaginations.” We’re all using our imaginations anyway. It is all imaginative.

It’s just more exciting to see a fireball explode than to just have somebody go, “A fireball goes off,” and then we’re all like, “Yeah, yeah, yeah. How much damage did I take?” At least now we get to see something go kaboom, which is fun.

**John:** When I was playing one of these recent games – it could’ve been the most recent Diablo – I was trucking through something, and at some point I felt kind of guilty, because these were gorgeous landscapes that I was running through, and I was not paying any attention to these gorgeous landscapes at all, because I was just tracking the little mini map or my quest.

That’s an experience in real life as well, where you don’t notice what’s outside your window, because you’re focusing on some other thing. There’s a trade-off to be made in terms of how we generalize past this real-world experience to play the game. Whether it’s literally a video game or how we’re getting through life, we don’t stop to appreciate how pretty things are outside.

**Craig:** Smell the roses.

**John:** Yeah. We have one last bit of follow-up here. Laya in Serbia wrote in about Aaron Sorkin.

**Drew:** Laya wrote in to share that, “Aaron Sorkin said on BBC’s This Cultural Life podcast that when he is writing, he can hear a scene perfectly, he can hear the dialog, but, quote, ‘It is at the expense of seeing the scene. I don’t think visually at all.'”

**Craig:** That’s not wildly surprising, given that Aaron Sorkin’s strength, the thing that sets him apart, is his wonderful dialog. If you were to say to me, name a writer that is known for their dialog, I would just say Aaron Sorkin. If you look at the famous courtroom confrontation in A Few Good Men, they’re in a wooden rectangle, and one of them’s standing. One of them’s sitting. The visuals are not relevant.

It’s one of the reasons why Fincher I thought was such a wonderful pairing with Sorkin for Social Network, because Fincher is so brilliantly visual. What I love about him as a director is, his visual sense, his cinematic sense is not showy. It’s not about, “Look at my crazy angles. Look at my cool stuff. Look at all my neato tricks.” It’s composition. It’s composition. It’s depth. It’s knowing where the camera ought to be in connection to relationship. He’s so good at that. The combination of his eye and Sorkin’s language in Social Network just elevated that. It’s such a great film.

**John:** I’m trying to think through Sorkin films or things that were for television where not just silence, but characters in a place, not talking were crucial story elements. Not a lot of them leap to mind. I think these are always characters, the joke is that they’re always walking circles, but they are always talking. I’m having a hard time remembering crucial moments in Sorkin’s stories that weren’t about the talking.

**Craig:** He populates his work with characters who express themselves verbally. If I think about Social Network, and I think about the characters in there, Mark Zuckerberg expresses himself verbally, Andrew Garfield’s character, the lawyers, the Winklvii, everyone. There’s a wonderful scene in Social Network where the Winklevoss twins go to see Larry Summers, the then-president of Harvard. That scene is – I hope you’re sitting down – rat-a-tat, incredibly intelligent dialog. It is two people sitting across from another person. Even Larry Summers’s assistant, who’s sitting at another desk, she seems brilliant.

Everybody is at an IQ of 180, and their verbal scores are 800 on that achievement test. Everyone is just witty and smart and fast. They think fast. They talk fast. Everyone’s sentences are complete. Is it mannered? I guess. But it’s entertaining. His intelligence is entertaining, and he’s witty, so it just works.

**John:** In Social Network, there is a sequence where the Winklevii are at the Regatta, and so the sequence of rowing, and that’s beautifully done. I also wonder how many times it was nearly cut, because it’s actually not especially relevant to the film. That’s a non-dialog sequence I can recall in that film, and it’s one of the very few.

**Craig:** It’s beautiful.

**John:** Beautiful.

**Craig:** I remember when I saw it. It uses that tilt-shift method where it makes things almost look like they’re in a diorama or something. I do remember in the theater thinking, this was certainly not written down like this. The combination of the music and the photographic style and the way it was working, it just felt very visual. That’s not to say that screenplays don’t normally have scenes like that. If I’m writing a movie, and I want a scene like that, I write it.

**John:** My scripts are full of those scenes.

**Craig:** Maybe I’m wrong, but I would be surprised if Aaron Sorkin wrote that in that way, because like he says, he can hear it, but he doesn’t think visually at all. I don’t know how you get to that if you don’t.

**John:** We have two bits of follow-up. We’ve talked about Craig’s diabetes. In Episode 615, we were talking about the degree to which a person who’s diabetic should tick a box for disabled and to what degree you need to bring it up. We had two listeners write in about that.

**Craig:** Great.

**Drew:** First is from Mick, who is a type 1 diabetic. He’s been working in production for over 20 years. He says, “When I first started working in the industry, I mostly didn’t tell anyone. It was just easier not to have to explain the intricacies of managing such a complex medical condition, and my goal was that I was not defined by it.

“Looking back, I can see how much easier it would’ve been if I let my employers know earlier, especially since diabetes management is built around consistent timing for meals and insulin and controlled output of energy and exercise. I eat pretty much the exact opposite of the chaotic nature of life on set. I experienced delayed insulin shots and low blood sugar levels due to production meetings that ran hours longer than scheduled, on-set catering that only included high-sugar foods or soft drinks, and shoot schedules that didn’t accommodate time to check blood glucose levels, or when the mealtimes are completely out of line with my dietary schedule.

“Now, I always let colleagues know in advance, but I also ensure that I have everything I need to self-manage. I found that people are always compassionate and genuinely keen to ensure that I am okay. There’s also the duty of disclosure to consider, should any diabetes-related health and safety situations arise on set.

“Fortunately, the tools available for diabetes management now, such as continuous glucose meters, have made everything easier as a TV professional. Writers’ rooms really shouldn’t be catered exclusively with candy and soda, for everyone’s benefit.”

**Craig:** Here here. Mick has been dealing with, we’ll call it proper, complicated type 1 diabetes for a long time. I’m dealing with non-complicated type 1 diabetes for a bit, and then eventually, it will be complicated. When it does, this will definitely be part of figuring things out. There are certain things that even now I know I have to make sure of. What I have to make sure of is that I do have high-protein, low-carb bars, things like that around. The people that work with me know that when it’s time for lunch, if everybody’s getting pasta, we’re going to have to find something else for me.

He’s right. Look, I’m the boss. I’m going to acknowledge this. Of course everyone’s super compassionate with me. They have to be. But it’s good to hear that when you’re not the boss, they’re also compassionate. I think people in general really do want to help people that have a health requirement like this. It is also important that people do know, because once you do start getting on the insulin train, there are times where your blood sugar can go too low. That is a very dangerous situation.

I don’t know, John. You and I don’t really spend much time in writers’ rooms, but I would be surprised if the modern day writers’ room really is just candy and soda. Everybody seems so health-conscious in LA.

**John:** In the time you were doing the first season of The Last of Us, I had a bunch of other showrunners on, and we were just talking through the writers’ rooms processes. They’re so different from show to show to show. Some of them are largely still virtual. Some are back in person. Some are trying to really limit the hours down. They start at 10:00, and they’re done by 4:00, and it’s really straightforward.

I think a consistent thing I’ve heard is that people are more mindful of what’s happening in that room. I think snacks are part of that, and so making sure that people have the right choices. Also, what Mick is saying, you also bring your own. It’s a combination of making sure that the room is set up properly, but also that people feel free to self-cater as they need to, to make sure they have what they need.

**Craig:** I will say one of the things that Mick is dead-on about is that continuous glucose monitoring really has changed so much, because you don’t have to wonder what’s going on.

**John:** Exactly.

**Craig:** You don’t have to go, “Oh, I don’t feel so good. Maybe I should stick a thing in my finger, put some blood on a thing, put it in the thing.” No. Your phone goes bleep bleep bleep, and it goes, “Hey, FYI, it’s going up. It’s going down.” It really does save you a lot of misery. It’s a great safety net.

**John:** Craig, just because I don’t know the terms properly, is complicated versus non-complicated, does that come down to whether you’re having to inject insulin?

**Craig:** That’s a Craig term. Yes, it really does come down to are you injecting insulin or do you have an insulin pump or not. For people who are diagnosed with type 1 diabetes as adults, there often is a time period where you’re still heading towards that place, but you’re not there yet, but you get there. Once you’re dealing with insulin, it just is more complicated, although even now, there are these closed-loop systems where you have a pump, and the pump and the continuous glucose monitor talk to each other. The pump turns on when it feels like you need some, and it’s not on when you don’t. Now you’ve got a thing that you’re wearing that has a tube that goes into you with a little port. It’s a thing. It’s a thing.

**John:** Also in the episode, we were talking about whether you tick that box or feeling like you’re taking resources away from other people. Teresa wrote in with her opinion on that.

**Craig:** Great.

**Drew:** Teresa says, “To address taking resources away from those who really need it, that’s exactly why one should claim the disabled label regardless of what they personally do or don’t need themselves. It’s like the reason behind a Census. You count certain demographics, so you know what resources need to be allotted in which places. If people don’t count themselves as members of all their communities, those communities might not be allotted enough resources where they are. Inclusion isn’t about waiting for disabled people to show up to tell you what they need before you start thinking about it. It’s about creating environments that allow disabled people to see themselves there in the first place and want to be there. You don’t have to need an accommodation immediately for it to be good to have available. When you need it is usually too late to ask.”

**Craig:** That’s fair. I guess, Teresa, I should be a little more nuanced in my ticking the box thing, because you’re right, when it is a question of taking a Census and feeling out how many people of a certain category a larger group has, no question. For instance, when I apply for, let’s say, a membership into a large group, and there is a… I just did this the other day, and there was a section that just said do you have a disability. I checked yes, because there’s not a specific resource that they’re offering me that I might take. That is very much about census-taking and about establishing a broad base of need.

Where I struggle a bit is when there is specifically something that is being reserved for somebody with a disability. My understanding is there will be plenty of people applying for this, that there will be more applicants than resource. If there are more applicants than resource, and the resource is established, then I’m going to go ahead and not tick the box, because I don’t want to take that resource from somebody that needs it more than I do.

It is nuanced. I recognize your point. I think it’s an excellent point, Teresa. I try and tick the box when I feel like it’s about standing up and being counted, as you say. I try to not tick the box when it’s the equivalent of a scholarship for a disabled person. At that point, I don’t feel good about claiming that scholarship.

**John:** I think it’s worth noting that in many cases you are going to have the opportunity to individually mark what the disability is or what that condition is that is notable, so that if there is a situation where we are looking for… I’m thinking in the case of writers. There are situations where you’re looking specifically for blind writers who have that experience, because you’re working on a show where that could be very, very helpful. If you just had a broad category for disabled, then you’re going to have hard time finding who is the person who has the specific experience that I need to have in that writers’ room and who’s fantastic.

I agree with Craig in that sense of, if there’s a broad census of who in America has a disability, it’s going to be a very large percentage of Americans. That’s not necessarily taking resources away from anything. In many cases, it may just be increasing the awareness that we need to have resources available.

**Craig:** Here’s a question for you, John, and something I’ve been thinking about lately, and even in the census aspect of it. You get a sheet, and it says, hey, what’s your race, what’s this, what’s your sexuality, and you check off gay. Do you ever think to yourself, they’re going to be patting themselves on their back for getting a gay person in, but really, they haven’t actually done anything, that this is about them making themselves feel good? Because I had that feeling when I saw this disabled box. I’m like, you’re getting away with murder here, aren’t you? Do you know what I mean?

**John:** Yes, I do know what you mean. In my specific career, I’ve not felt like it’s ever been a huge asset or liability for me to be openly gay, which is fantastic and wonderful. I’m lucky to have come into the industry when I did.

I’m also acknowledging the fact I present very straight. I don’t present especially queer, in a way that makes it very easy for people to ignore it. I do have to consciously out myself early in working relationships at times, just so people know and so people don’t accidentally say something that feels really awkward for anybody.

**Craig:** Someone may accidentally say a bad thing they shouldn’t be saying.

**John:** Yes, that. Being married is really helpful, because I could say “my husband” and that does a lot of the work. Back to my earlier point that the specificity is really, really helpful, the fact that I’m a gay person doesn’t make me better qualified to tell a story of indigenous trans youth. It doesn’t make me better qualified for a lot of specific story scenarios in which you want to have somebody whose experience better matches what it is you’re trying to tell.

That’s why I like that even the WGA’s surveys and how you fill out your boxes in terms of what you identify as, it does get more granular than that, so people can actually look for characteristics that match what they need.

**Craig:** I guess all this is to say it’s tricky, because when you’re dealing with trying to improve inclusion and representation, when the groups themselves are not particularly native to the inclusion or the reproduction, you can sometimes feel like you’re being farmed. That’s a weird feeling. On the other hand, that needs to happen, or that group isn’t going to change. We all have to make our peace with the queasiness of some of these things, I think, in order to make sure that other people are helped.

The one thing that it’s nice to have this show, is that you and I can talk about these things, and in its own way, we do make people aware of these things. We do confront them, in a nice, passive way, because we’re not in the room with them. They can hear these things. For those people who are doing hiring or surveying or awarding limited resources, I think this is a nice, civil discussion to have. It doesn’t need to be fraught with emotion or drama. It just has to be looked at with open eyes.

There are quite a few programs in our business that are mentorship programs for writers of color, or in some of the development programs that they have at Warner Bros or Universal. I can’t remember quite the name of those. In some point it becomes a catchall for, it’s for not straight white people.

**John:** Under-represented groups is classically how you’d [crosstalk 00:29:25] those.

**Craig:** Not straight, white, able-bodied people. The resource management really does make these things sticky. I like talking about them. I think that we’re all a bit nervous sometimes to talk about these things, because the general tenor of discussion on the internet is a full-on shit show. It just doesn’t matter what you say or what you do. It devolves almost instantly. That’s a shame, but also good to remind each other that most productive conversations about anything do not happen on the internet, do not happen on social media at all. That is the equivalent of, it’s 1:00 a.m. in a crowded bar, and people have been talking about politics, and they’re just screaming drunkenly at each other.

Calmly, in other places, rational people can really open each other’s eyes about these things. It’s one of the reasons I appreciate Teresa writing in, because she’s making a really interesting point. I guess on my own path, I’ll have to figure it out.

**John:** This whole conversation we’ve been having about whether to mark the box for disabled or whether to mark the box for LGBT is really familiar and probably almost passe for… I have friends who were agonizing over, they are Latino, but they would not normally identify as Latino, and so the question of how Latino do you need to be in order to mark that box, as we talked about in my One Cool Thing last week, the whole notion of Hispanic, Latino, or Latinx is a shifting target. The exact same things we brought up, that Teresa brought up, in terms of it’s good to tick the box for census reasons, but also are you taking resources away, these are questions we’re always going to be grappling with.

**Craig:** Grapple we shall together, but good that we are grappling. It’s a positive sign. It used to be when you and I were kids that no one talked about any of this, and you were out of luck. These are good developments, believe it or not.

**John:** I think they are. Let’s move on to our main topic today, which is monsters. I thought about this because three of the projects I’m currently working on have monsters in them to some degree. We’ve talked on the show a lot about antagonists and villains, but I don’t recall us ever really getting into monsters per se, which means we probably need to describe what we mean by monsters.

In my head, I’m thinking basically non-human characters that, while they may have some intelligence, are not villains in the sense that they have classic motivations and who can interact with other characters around them the way that human characters can. I was grouping them into three big buckets. But I’m curious, before we get into that, if you have a definition of monster that might be different than that.

**Craig:** Monster to me is either a non-human or an altered human, a human that has been changed into something that is not human, that has both extraordinary ability compared to a human, and also presents danger to regular humans.

**John:** That feels fair. The kinds of monsters I’m talking about, I have three broad categories, and think we can think of more than that, but they’re primal monsters, which I would say are things that resemble our animals, our beasts, but just taken to a bigger extreme. Your sharks, your bears, your wolves could be monsters, any giant version of a normal animal. They tend to be predators. Werewolves in their werewolf form feel like a primal monster. The aliens in Alien feel like that kind of primal monster.

**Craig:** Dinosaurs.

**John:** Dinosaurs, absolutely. In D and D terms, we’d say that they are generally neutral. You can’t even really call them evil, because they’re just doing what they do. Evil requires some kind of calculation that they don’t have.

**Craig:** They’re instinctive. It’s the aliens in Alien I suppose. We’ll get some angry letters from Alien fans, but those creatures do seem like they are driven by such a pure Darwinism that it is no longer a question of morality. They are simply following their instinct to dominate.

**John:** We have another category I would say are the manmade monsters. These are killers robots, Frankenstein’s monster. Of course, that monster does have some motivation beyond its thing, but any sort of Gollum-y kind of creature. Some zombies I would say are manmade. It depends on what causes them to become those monsters. Craig, would you say that the creatures in The Last of Us, would you call them monsters?

**Craig:** They are altered humans, yes, but they’re monsters. There’s no question. Part of what we try and do is, when we can illicit some at least, if not sympathy, a reminder that they are not to blame. They’re sick. They are no longer in control of their bodies. They’re no longer in control of what they do. The fact is, no matter how hard we try and do that, they’re behaving monstrously. They are monsters. More importantly, when you look at their provenance from the video game, they look like monsters, and we want them to. There are more monsters coming.

**John:** Of course. I know. I’m excited to see more monsters.

**Craig:** More monsters.

**John:** The last bucket I would throw things into would be called the supernatural. There you have all the Lovecraftian creatures. There’s other kinds of zombies that are… It’s not human-made that created them. They’re shambling mounds of things. Your mummies, at least your mummies who are not speaking mummies, but the classic stumble forward mummies.

**Craig:** Muhhh mummy.

**John:** You got your gargoyles. You have some demons or devils, the ones that aren’t talking. It really does come down to, if they have the ability to use language that our characters can understand, I’m not throwing them in the monster bucket.

**Craig:** To me, a vampire is a monster.

**John:** It’s really a question though of agency. It’s so driven by its need to feed that it no longer has the inability to interact with the characters around it, because a lot of vampires are talking, and they are doing things. They can function much more like classic villains rather than monsters, as opposed to a werewolf, who we’re used to being just fully in beast mode.

**Craig:** That’s why vampires are so fascinating, I think, because they present as human. They can absolutely have a conversation with you. All the good ones do. Not only do they have conversations with you, they seduce you and they romance you. Then they also give in to this hunger that is feral and savage. They sometimes turn into bats or fog or a big swarm of rats, which is my favorite. They are certainly supernatural. They are nearly immortal. What I love about vampires is that they are a presentation of the monster within.

Jekyll and Hyde, Dr. Jekyll is a human, and Hyde is a monster, but they are the same person. That is fascinating, because then it starts getting into the whole point of monsters, I think, which is a reflection of our worst selves.

**John:** Absolutely. I think these characters that are on the boundaries between a villain who could choose to stop and a monster who could not choose to stop are sometimes the most fascinating antagonists we can put our characters up against. In some cases, we’re centering the story around them, so they are not the villain. They are actually the main character. Once upon a time I worked on Dark Shadows, and of course that has a vampire at its center who does monstrous things, but I think most people would not identify as being a monster.

**Craig:** There are all different ones. It’s funny, when you look at the traditional Dracula, the Bram Stoker original Dracula, and when you look at Mary Shelley’s Frankenstein and Frankenstein’s monster, they’re both literate. In particular, Frankenstein’s monster in the novel, I think he speaks two languages. I think he speaks English and French. He’s remarkably literate and thoughtful.

The reason Dracula is so dangerous is because he’s so smart. He slowly and carefully manages to eat most of the people aboard a ship that’s crossing to England without anybody noticing, because he’s really clever. It’s funny how we kept that with Dracula. We said, okay, Dracula, you’re the or vampire, and all the vampires after you, most of them are going to follow this method of, “My darling, I want to suck your blood.”

Frankenstein, I don’t know, somebody read that novel, like, “You know what? What if this monster doesn’t speak two languages? What if it speaks no languages, is six foot eight, and just groans a lot? That’s better. Let’s do that.”

**John:** “Let’s do that.” When we think about villains, we often talk about villain motivation. It’s worth thinking about monster motivation, because there’s going to be some overlap, but I think a lot of cases, these monsters function more like animals, more like beasts. You have to think about what does an animal want.

We talk about the four Fs, five Fs, in terms of those primal motivating factors: self-preservation, propagation, protection of an important asset – so they’re there to defend a thing – hunger or greed – classic – and revenge to a certain degree. I would say that the alien queen in Aliens, in the end she has a very specific focus and animus towards Ripley because of what Ripley did. It goes beyond just the need to propagate. She’s after her for a very specific reason.

**Craig:** That’s where it sometimes can get stupid. It doesn’t in that movie, but Jaws 3 I think famously, “This time it’s personal.” No, it’s not. It’s a fricking shark. It doesn’t know you. It’s just food. Obviously, the aliens in Aliens are quite clever. They are not merely savage and feral. You don’t expect that they’re sitting there doing math. They’re the forerunners of the way we portrayed velociraptors in Jurassic Park. The idea of the smart monster, maybe not as smart as a human in their general sense, but very smart predatorially, that’s really interesting to see that. But when it starts getting personal with a dumb monster, it can get really silly

**John:** Craig, what is your opinion on human monsters? I could think of Jason Voorhess in a slasher film. Is that a villain? Is that a monster? To what degree can we think of some of these human characters as monsters rather than classic villains?

**Craig:** I think they’re monsters. I think they’re monsters, because they wear masks. Jason Voorhees wears a hockey mask. Michael Myers in Halloween wears, I believe it’s a-

**John:** Captain Kirk mask.

**Craig:** … Captain Kirk mask, a William Shatner death mask, even though William Shatner’s still alive. Those masks are what make the monsters. Their humanity is gone. When you look at how they move… And obviously, look, let’s just say it: Jason Voorhees was just a ripoff of Michael Myers. That’s pretty obvious. They are a large, shambling, seemingly feelingless, numb creature that has way more strength than a normal human ever would. They don’t really run. They don’t need to. They represent your own mortality. It’s coming. There’s nothing you can do. That is a nightmarish feeling. In their way, they are large zombies. They don’t speak. They just kill. We don’t even really understand why they’re killing. Somebody eventually will explain it, but it doesn’t matter, because it’s not like you can have a conversation with Jason Voorhees and say, “With some therapy, I think you’ll stop killing.” No. No no no. Jason will keep killing. I think of them as monsters, for sure.

**John:** One of the projects I’m working on, I’m grappling with the issues of what this monstrous character actually wants, what the endgame is. I keep coming back to the Lovecraftian, there is no answer. There’s only the void. There’s that sense of sometimes the most terrifying thing is actually that there is no answer, that the universe is unfeeling, and they just want to smash it and destroy it. It’s challenging, because without a character who can actually say that, without a way to put that out there, the monster themselves can’t communicate that. As I’m outlining this, I’m recognizing that that’s going to be a thing that we need to be able to expose to the audience in a way that the creature themselves can’t.

**Craig:** That is a challenge. It is certainly easy enough for the pursued characters to ruminate and speculate as to why this thing is doing what it wants to do. That will just remain what it is, which is speculation. The whole point of speculation is we’ll never know. Yes, it is hard to figure out how to get that motivation across when it’s nonverbal and non-planning. The case of Aliens, you can just tell, they’re predators. They are doing what the apex predator’s supposed to do: win. They just want to win.

**John:** Of course, as we look at Predator, the question of whether you call that a monster or a villain, the motivation behind the Predator we learn very early on is they are trophy hunters. Literally, they are just to bag some other creatures, because that’s what they do. It’s not entirely clear whether it’s just rich people of that species doing a thing or if it’s an important rite of passage. Are they on safari?

**Craig:** I love the idea is on Predator planet, they have social media. Everybody has normal jobs. Some people are accountants or whatever. Some people work at the Predator McDonald’s. Jerk Predators go to other planets to bag trophies. They then put a picture up of like, “Look at Jesse Ventura’s head.” Then other people online are like, “You’re sick. You’re sick. There’s something wrong with you that you feel the need to go these places and kill these beautiful animals.”

**John:** Absolutely. For all we know, it’s like Donald Trump Jr.-

**Craig:** Exactly.

**John:** … is the equivalent of a [indiscernible 00:44:20] scene in these Predator movies. Someone who obviously has a familiarity with the whole canon – and I’m not sure how established the canon really is – can maybe tell us what the true answer is here. But my feeling has always been that this wasn’t a necessary cultural function, that they were doing this thing, that they were doing it because they wanted to.

**Craig:** It was hunting.

**John:** It’s hunting.

**Craig:** It was pointless hunting. In that case, they really are villains. That’s like a mute villain, because the Predator is very much calculating, thinking, planning, prioritizing. He doesn’t speak because he doesn’t speak our language, not because he doesn’t speak. If we understood the clicky bits, then we would know that he was saying stuff.

**John:** I’ll wrap this up with, it’s important sometimes to think about how we must seem to other creatures in our world right now. Think if you’re an ant or an ant colony, and an eight-year-old boy comes along. That is a monster. It has no understanding of you. It has no feeling for you. That eight-year-old boy is just a T-rex, and you have to run from it. You’re not looking at that as a villain. That is truly, fully a monster. Sometimes reversing that can get you some insight into what it must feel like to be encountering these kind of creatures.

**Craig:** There’s a certain godlike quality to them when they are that much more powerful than we are. It’s why superhero movies have escalated their own internal arms race to intergalactic proportions, because it’s not enough for people to be beset by godlike monster-humans. At some point, you need them to be fought with by good monster-humans. Then it just goes from there. When you’re creating some sort of grounded thing, you’re absolutely right, the notion that what’s pursuing… And Predator actually did this very well.

**John:** Agreed.

**Craig:** It’s a good movie.

**John:** It’s a good movie. Agreed. I really liked Prey as well, the most recent version of it.

**Craig:** You get the sense that the people in it are impressed. They start to realize that this guy is better than them in every way. The only way you’re going to beat it is if you’re Arnold Schwarzenegger, aka better than all of us. It’s a pretty apt comparison.

**John:** That’s some thinking about monsters. Let’s talk for a few minutes about this question that Boots Riley, he wrote in. Friend of the show Boots Riley wrote in to ask-

**Craig:** Great.

**John:** … “You guys should do a show about how certain screenwriting cliches, good and evil, are used by news media narratives. What details are left out because it takes away from the characterization they want to make? Whose POV? Where do you start the story?” Obviously, we’re recording this in 2023, October.

**Craig:** There seems to be some arguments going online about things.

**John:** Gaza is the most recent phenomenon that we can see this in, but that’s always been the case. Looking back to 9/11 or looking back to any moment at which we’ve had big upheavals in the news, you end up picking heroes and villains. You end up picking good and evil. You end up just having things on two different sides. It’s hard to then see the subtlety in what’s actually happening here.

**Craig:** Boots, we have talked about this quite a bit. It was something that also was running through Chernobyl, the notion of the danger of narrativizing history, even as history’s unfolding. Boots says, “Where do you start the story?” That word’s the problem. The problem is we actually doing know how to convey stories… Sorry, I just did it. We don’t know how to convey information to each other in a way that is compelling and attention-grabbing if it’s not in the form of a story. That is what stories are. Stories are the natural, instinctive, human way to relay information to other people so that the other people pay attention and listen. That’s where it all comes from.

The news media narrative, a lot of times people will be like, “It’s the problem. News media is feeding you a narrative.” They’re not hiding that. What else are they going to feed you? A ticker tape of facts? You can get those if you want. You’re not going to. Nobody is, because our brains don’t function like that. We don’t know how to collect that information and make sense of it in raw formats. Raw data, we cannot process it. We need it in the form of a story.

Then the problem is, yeah, you got a lot of bad screenwriters out there. You can narrativize in a way that I think is done in good faith. You can narrativize in a way that is not. What we see online, it’s fascinating. What used to happen was a narrative was dealt, and people heard it and therefore never knew this entirely different way of looking at it, this other narrative. Then later, there would be revisionist history. There’s an entire term for this, where revisionist, new vision, new movie, new story about the same thing, for us to go, “Oh, we did not think of it from that point of view.”

The entire approach to telling stories of Native Americans in this country is a revisionism of the way we used to do it, where they were savages who stole our kids, and we had to kill them. Now we don’t do that. Now we are telling this other narrative.

Online, what’s happening is, everybody is immediately questioning every narrative. Everything is revised in steady, real time to the point where people are completely fire-hosed with conflicting narratives, and their minds go into a kind of lock. The only people that are blithely going about their day online are people who blindly believe in one narrative. No other narrative is getting in. They’re happy as a clam to push that point of view because they have clarity, which is comforting.

For most of the rest of us, the fact is we are capable of holding two competing narratives in our head at the same time. Even though we’re capable of it, the hard part is sitting with the discomfort that there is no easy story here that makes a good movie. There is just a lot of misery, and there is a disappointment in human behavior, and shock and confusion. It changes on a day-to-day basis. You may find yourself thinking one way, then thinking the other, and thinking this way and thinking that way. That is pretty much normal, given the way we’re being bombarded.

**John:** I went through journalism school. Before I was a screenwriter, I had my training in journalism. Your first journalism class is they’re teaching you the basics of writing a news story, so the who, what, when, where, and how, and the why if you can find a why behind things. That why is often where the moral values kick in at times.

Listen. Those things I’m describing, the whos are the characters, and so you are picking characters for these things. The wheres are the settings. The whens are also the settings. You’re trying to provide context for the story for the person who’s reading it.

Of course, in news stories, you have this thing called a pyramid style, where you can theoretically cut it off at any point. Back in the days, where newspaper articles could only be so long, we would have to jump to other pages. It was a different time. But there’s always going to be limitations of space and how much context you can fill in.

It’s understandable that any journalist who’s writing about a subject is going to have an approach from some POV, some way of explaining this story that makes sense in the moment. If it’s about an explosion at a building, you’re going to need to focus on the people who would actually help you tell that story. Whether you’re trying to tell it in a very flat, newsy style or in a way that focuses on one family who escaped the collapsing building, you’re going to find some way to do that. That is a story. That’s going to create an emotional reaction in people that will hopefully cause them to better understand the purpose of why you’re telling the story. There’s nothing inherently wrong with using some of the techniques of narrative of the kind of storytelling we do in movies and TV to do that. It’s just you’ve got to be aware that you are doing it.

I think one of the things that Boots may be responding to is that we have whole networks that are set up to tell stories, create stories, to market stories that are not actually true or really have the slimmest relationship to truth. That’s why if you are watching CNN and you switch over to Fox News, the cast of characters is completely different. None of the same people are showing up on the same thing. Not the news anchors, but really what the stories are about, who the stories are about is so completely different. They have these ongoing storylines that they’re choosing to market and emphasize.

I think a great example recently is the war in Ukraine and how in those first couple weeks, everyone was like, “Oh shit, this is a real, huge crisis.” It was pretty clear that we were on Ukraine’s side, and we’re not on Russia’s side. Fox and other people are trying to recontextualize this. You can feel the gears grinding and having to find new ways to tell that story.

**Craig:** There is storytelling for the purpose of informing, and then there is storytelling for the purpose of comforting. I guess the meta-purpose would be, “Keep watching, and watch our ads, and put money in our pocket.” Stories for comfort are dangerous, because they are not done in good faith. To comfort people, you need to hit on this deep need for the world to make sense. The universe, existence, this all must make sense, because if it doesn’t, I’m going to panic.

Anybody that can be a certainty merchant is going to do well. Certainty is the orange chicken of rhetoric. People love orange chicken. They just do. They do. In the early days of Panda Express, the orange chicken was in the same size bin as every other food.

**John:** That’s madness, Craig, because most people want orange chicken.

**Craig:** Exactly. One day you went to the mall, and the orange chicken bin was twice as big as the other ones, because Panda Express was finally like, “We get it. You want the orange chicken.” That’s what certainty is. It’s orange chicken. It’s delicious, and it’s comforting, and it’s bad for you. You’re familiar with Godwin’s law. I assume you’re familiar with Godwin’s law.

**John:** Yeah. Oh wait, no, I’m confusing it with Betteridge’s law of headlines. Godwin’s law, tell me.

**Craig:** Godwin’s law says that as an online discussion grows longer, the probability that somebody will mention the Nazis or Hitler goes to one, basically. The reason that this happens is because there are so few things in our history that are unrevisable. The Nazis are one of them. Nobody has managed to successfully do revisionist history of the Nazis and go, “Wait a second, guys. Hold on. Let’s look at it from their point of view. This is the story behind… ” No. Anyone who’s done that is generally just wildly racist, and everybody can smell it coming from a mile away. There’s no legitimate other way to look at that. It was just wrong with a capital W. It is one of the few things everybody can point out and go, “Capital W wrong, we all agree.” Ah, certainty. This is why it gets injected into all of these arguments.

When Boots says screenwriting cliches of good and evil are used by news media narratives, that’s certainty peddling, because the one thing I know in my heart, in my bones, about what’s going on in Israel and Gaza and what has happened is that the vast majority of people living in Israel and Gaza are not deciding political policy for either government, not deciding military policy or operations for either side, not pulling triggers, not stabbing, not cutting, not raping, not killing. That’s the vast majority of people. All of those people are currently being pushed into bins defined by the other ones. It sounds like it would be the opposite of comfort peddling, but unfortunately, this is the sick side and the toxic side of narrativization.

**John:** Splitting into good and evil is really one of the fundamental traps here, because ways you say somebody’s good is like, “Oh, they’re fantastic. They’re wonderful. They are doing the right thing. They are noble.” You have all these characteristics of what a good person is. If there’s one aspect that’s not so good, like, oh no, you’re cracking my image of that, so we will ignore that thing that’s not so good.

Once you label somebody as evil, it’s very hard then to look at the subtlety of why they’re doing the things that they’re doing. This show is about monsters and villains. Once you say that this person is evil, you stop looking for reasons. You stop looking for what their actual motivation and purposes are, and you stop paying attention to them as humans at all.

I think Boots is hitting on one of the real dangers and one of the cliches is that in a movie, it’s okay for our villain to be just a full-on villain. We can enjoy that. We want to see that villain punished, and then we can come to the end of this. In real life, it’s not so simple as just like, we got to kill the villain. That’s not actually how this works in real life.

**Craig:** No, and it ties back to our conversation about monsters, because when we do say this person is evil, we are excusing them from an accountability to humanity. We’re also essentially saying we don’t know how they got there. Evil just is. We can’t unwind it, and we can’t prevent it.

This is what Hannah Arendt talked about when she talked about the banality of evil in analyzing Eichmann on trial and the world attempting to come to grips with what the Nazis had done after World War II. She was one of the first people to say, “Don’t you get it? They’re not monsters. They’re just people. What they did, they did in a very mundane, all-too-human way, meaning it could happen again. People would do this again.” That’s important to resist the monsterization, because it makes it easy at that point. There is no solution. There is no solution to monsters. Nuke it from orbit, I guess. Game over, man. Game over.

**John:** Game over, man. I want to squeeze in one listener question, because it’s been too long since we’ve answered listener questions.

**Craig:** Great.

**John:** We have one here from Scott.

**Drew:** Scott writes, “I have a screenplay idea that revolves around cosplay. None of the characters would be presented as actual anime, superheros, or whatever, but I’d like to reference them in the context of regular people dressed as their favorite character at cosplay events. For example, Batman, a regular person, is seen walking by at a cosplay event, and one of my characters says something about Batman. I use the word Batman in the script. Should I avoid any type of presence, either visual or verbal, of copyrighted characters in the screenplay? I’m concerned about legal repercussions.”

**John:** If you have Batman walking by in the background of your shot, and especially if they’re referencing it, you’re going to hear from Warner’s legal. That’s a thing that’s going to happen. You may have some good defense on that, but just know that that’s a thing that’s going to happen. Your producers and other folks who are putting in money may wonder, “Oh crap, is this going to be a problem.” It could be a problem. If you’re setting a story in a world in which a lot of copyrighted characters are going to have to participate, that’s going to influence how you make your movie.

**Craig:** You can parody existing characters, but that doesn’t sound like what you’re talking about. You can do documentary, where people are walking around and wearing intellectual property. They’re in a public place, and that’s fine as well. What you’re talking about here, you would have to take an extra, put them in a Batman costume, and have them walk around. What is that Batman costume? It’s something you’re going to either make, or it’s something you’re going to buy. Either way, it doesn’t work like that. I don’t think you’re going to be on steady ground there. That’s a tricky one.

I think John is right. You can talk about Batman all you want. That’s not a problem. Batman exists in the world. That character is a fact in the world, so you can talk about that character until the cows come home. Showing the bat suit, which has been copyrighted up the wazoo, that’s going to be a much trickier thing to do.

**John:** Scott, a thing that you might consider is creating your own universe of fandom within your space of your film, so that your characters are obsessed with a thing that does not actually exist in the real world but possibly could exist, because I don’t know most anime stuff. If you told me that there was a whole universe of these characters that people were obsessed with, I would believe you if you established that as being true in your world. That may be a good solution for you is that you have characters who are obsessed with a very specific thing, like Galaxy Quest. It has its own very specific fandom. That may be a way to explore the themes you want to explore without having to deal with all the real-world copyright issues.

**Craig:** It sounds like that’s what Scott’s doing. It says, “None of the characters would be presented as actual anime characters, superheros, etc., but I’d like to reference them.” I would say referencing them verbally, fine. Referencing them visually, on shaky ground, and like John says, probably going to get you some letters.

What it comes down to is, if somebody buys the script, one of that company’s lawyers is going to have to look at this and make a decision. If that lawyer says, “I don’t have a problem with this,” guess what? You’re off the hook, dude, because there’s this wonderful thing called indemnification, which says that if the studio says this is fine legally, and it turns out it’s not, and you get sued, the studio is going to cover all of that, because they did it.

**John:** Indemnification doesn’t necessarily mean that your movie gets released into the world. There have been things where those kind of concerns have kept things from being released for a while. That’s its own huge problem.

**Craig:** You don’t want that. By and large, this is not going to be an area where the studio’s going to try and push the boundaries of IP law. They are generally risk-averse, so unlikely that you’re going to be allowed to do something that will put the movie in legal jeopardy.

**John:** Agreed. It’s time for our One Cool Things.

**Craig:** Yay.

**John:** My One Cool Thing is another podcast. It is by Josh Barro and Ken White. It’s called Serious Trouble. What they do is every week they talk through the major court cases that are happening around the country, sometimes the world, but really mostly domestic U.S. Ken White, he’s Popehat on Twitter. He’s now on Bluesky. We play D and D with him. He’s a very, very smart defense lawyer. Josh Barro’s a journalist who writes about these kind of issues.

What I love about it is, so much of what’s happening in the news these days does revolve around court cases, like all the cases that are against Trump right now, the weird SBF trial, lots of other just esoteric, strange cases. It’s nice to have just a weekly check-in on what’s actually happening in all these things, and a smart conversation between two people who know what they’re talking about, which is familiar to folks who hopefully are listening to Scriptnotes. Serious Trouble. It’s just serioustrouble.show. You’ll find a link to their Substack, which has all of their episodes you can listen to.

**Craig:** Talking about narratives on both sides of things, Ken White formerly was a federal prosecutor, and he sees it from both sides. It’s really interesting to hear him talk about these things. My One Cool Thing is not new, but it’s been fun and new for me. Lego Titanic.

**John:** Love it.

**Craig:** It is exactly what it sounds like. Normally, when I tackle a Lego project, I’m looking for something that’s going to occupy me for a long time. This one certainly fits the bill. Over 9,000 pieces. Over 9,000! It’s divided up into three sections. I just finished the first section, first third. I think the deal, based on what I’m building – I hope this is the deal – is that the three pieces will be linked together but not snapped together, so you could pull them apart, and people can see inside, because there’s all this cool stuff inside.

**John:** Love it.

**Craig:** It’s a beast. It’s a heavy beast, but it’s quite beautiful. I am enjoying it. It is expensive. I’m not going to lie. It is expensive. Also, Lego, dear Lego, why so many boxes? John, it came in a box, a shipping box. You open the shipping box, and inside is a smaller box. When I say smaller, I mean one millimeter smaller, so really hard to get out of the first box. You get that box out, that’s also a shipping box. You then open that box. Inside there is another box. This is now the box with the Legos. You then open that box, and inside that box, three boxes, each for one third of the set.

**John:** That division I can understand, because they don’t want the little envelopes to get confused.

**Craig:** Just do one box with three boxes in it. That’s a lot of boxes.

**John:** That’s a lot of boxes. Craig, we’ve talked a lot about people’s ability to visualize or to hear things, but I can definitely feel Lego pieces snapping together as you were talking. I can feel the indentations on my fingertips from the Lego as you’re talking about that. It’s such a distinct, tactile thing that happens there.

**Craig:** Yep, or in the bottom of your foot as you step on it.

**John:** Yes. Good lord. It’s going to happen.

**Craig:** Sharp.

**John:** I’m excited to see it. You have done I know Lego Death Star?

**Craig:** Yep, Death Star and Lego Millennium Falcon.

**John:** Now, Craig, you recently moved. Did these giant Legos move with you to your new house?

**Craig:** Oh, no. Those big sets were demolished years ago by my kids, and happily so. I don’t know. There’s something about like, “Look at my Death Star,” that feels really dorky, whereas, “Look at my Titanic,” feels like, oh, someone’s entered the History Channel phase of his life. It’s slightly more dignified, so I think I will be able to display the Lego Titanic.

**John:** Fantastic. I’ll be looking forward to photos once you get it all finished.

**Craig:** Of course.

**John:** That is our show for this week. Scriptnotes is produced by Drew Marquardt-

**Craig:** Yay.

**John:** … with help from Chris Csont.

**Craig:** Yay.

**John:** It is edited by Matthew Chilelli-

**Craig:** Yay.

**John:** … who also did our outro this week. Thank you, Matthew.

**Craig:** Yay.

**John:** If you have an outro, you can send us a link to ask@johnaugust.com. That’s also the place where you can send questions. You will find the show notes for this episode and all episodes at johnaugust.com. That’s also where you’ll find transcripts and sign up for our weeklyish newsletter called Inneresting, which has lots of links to things about writing. We have T-shirts and hoodies. They’re great. You’ll find them at Cotton Bureau. You can sign up to become a Premium Member at scriptnotes.net, where you get all the back-episodes and Bonus Segments, like the one we’re about to record on the old internet. Craig, thank you for a good conversation on monsters, and happy Halloween.

**Craig:** Happy Hallowe’en, John.

**John:** Love it. Get that apostrophe in there.

[Bonus Segment]

**Craig:** You’ve got mail.

**John:** Craig, did it take you back?

**Craig:** Yeah. That is the sound of the early web, I guess. It wasn’t really the web.

**John:** It was the web. It was pre-web. It was early internet. It was how most of us first got a sense of what the internet was going to be. This whole Bonus Segment is inspired by this new website that’s come up at neal.fun. Neal Agarwal put up this Internet Artifacts collection, this museum of the old internet. It’s really nicely done.

**Craig:** It’s beautiful. It does bring me back. This is generational narcissism, but I don’t care. We’re the coolest. Gen X is the coolest. We have all the context. We have all the context, but we also still know how to do stuff, because we’re not grandpa yet. We’re not like, “How does my phone work?” No, we know how the phone works. Also, we were there when it was Usenet. We were there when it was dial-up modems, even the put your phone on a weird rubber cradle modem.

**John:** Oh yeah, went through all that.

**Craig:** We were there when email began. We were there for all of it. We saw it all. Usenet, oh my goodness.

**John:** This site begins at 1977 with ARPANET. My dad was an engineer at Bell Labs, and so he was actually on these very early versions of this.

**Craig:** Wow.

**John:** I remember him talking about he emailed with my cousin Tim, who was I think then going to MIT. The email might take a day or two to get through, which is just so crazy to think about. It did seem just like magic. We had the kind of modem where you had to manually dial the phone and stick in the little cradle. I was on bulletin board systems, BBSs, quite early on. It was so magical just to be talking with other people through text, even though only one or two users could be on at a time. You had to send saved messages, and there were forums. It was just a very early version of everything we have now.

**Craig:** BBS, bulletin board system, that’s how we used to do things, by figuring out how to analogize them to physical objects around us. It was like, “Imagine a bulletin board where you could post a note, and then somebody could come by and post a note next to your note about your note.” “Okay, I get it, it’s a bulletin board system.” That’s how it began. You would dial-up, and you would do this stuff.

I used to get – I can’t even remember what the magazine was – Byte. Maybe it was Byte. In the ads in the back, there would be ads for these things, where you’d be calling up. It was exhilarating. My parents were not engineers. They had no idea what I was doing. It was so early. It was all innocent and very, very, very dorky.

**John:** It was.

**Craig:** Social media is for people that are social. This was for people that were not, and it helped them be social.

**John:** Obviously, you can’t have the internet without computers. We had computers for a long time before there was internet. I think that may be a hard thing for our kids to understand is that we had computers that just sat by themselves and couldn’t talk to anybody else. They were appliances. They were just a thing that could do that stuff. There was no ability to move beyond the walls of your computer.

Now, of course, it’s hard to think about a computer that doesn’t connect to the internet. You could go into airplane mode, but it’s not really the same. Our computers are designed to talk to other computers. Our phones are as well. There’s not a great use for a lot of our machines unless they have the ability to connect to an internet. An internet is not just other people, but it’s sources of information. It is video. It is all these things, which was just unimaginable in those very early days.

**Craig:** Nowadays, I suppose if a computer is completely disconnected from the internet, we view it as some sort of cool spy machine that is off the grid. That was everything.

**John:** Exactly.

**Craig:** Until modems came along, that was it. My friend Eric and I were doing this early programming. We just had to sit together, next to each other to do it. That’s how it was. I had to get on my bike and go to his house to work on something together. This is why so much of what we take for granted of modern internet culture really does come from those early days of nerds. The reason spam is called spam is because of the Monty Python sketch, “Spam spam spam spam spam, wonderful spam.” If there’s one thing nerds love, it’s Monty Python. God, do they love Monty Python.

**John:** They love it so much.

**Craig:** Sorry. God, do we love Monty Python. That’s why it’s called spam. All these wonderfully cool people say spam all the time and don’t know why.

**John:** They have no idea why.

**Craig:** Nerds.

**John:** I’ve not really thought about the fact that when my friend Ethan wanted to show me something new, like a new program he had, I had to literally go to his house to see it. There was no way for him to… You obviously couldn’t share a screen. He couldn’t send me the thing. I was there. If I wanted a copy of it, I would have to bring my floppy disks and put it on. I started college in that same situation, where only by my senior year did we have kind of the ability to go online. That was really just to go onto the main computer. It was not the same. The real internet was not there yet, the real internet that we think about.

**Craig:** That’s right. It wasn’t like I was a hacker, but I was pretty well versed in the early days of networking. When I started working at Disney in 1994, all the Macs were connected in the office through an ethernet cable.

**John:** Was it ethernet or was it Apple Talk? There was a protocol before that.

**Craig:** Sorry. It was Apple Talk. You’re right. It was Apple Talk. The only purpose of that really was to access I think a printer that was on Apple Talk.

**John:** Yeah, a shared laser writer.

**Craig:** Exactly, the good ole shared laser writer. What a lot of people didn’t realize is that they had changed settings on their computer and shared a whole bunch of stuff. I would go on. Okay, I’m looking for the shared laser writer. Suddenly, I’m like, “Why can I see everything in Brenda’s computer? If I want to go read her divorce agreement, I can. This is not good. Somebody needs to tell these… “ But there wasn’t even IT. There wasn’t even anyone telling people, “Oh, by the way, here’s this rudimentary security concept. Don’t share things you don’t want to share.” They didn’t even know they were sharing them. That’s the clunky old beginnings of all this stuff.

**John:** Absolutely. What we think about in terms of the internet probably really begins with the web. The first web browsers we used were Netscape Navigator. There was Internet Explorer early on. In 1996 they show the Apple computer homepage. It’s just so unbelievable to see how ugly it is. It’s like this fake 3D kind of thing, these buttons that stand out, that look like buttons you push. Just the aesthetics, the style of the time were so different from where we’ve gotten to.

**Craig:** The general aesthetic of things has improved dramatically. It was so ugly back then. It was blocky, pixelated. The windows, they made them into windows. Do you know what I mean? They looked like windows instead of just what they are now. You can certainly see that when you look at the early days of the internet. Everything was being designed, of course, for limited resources and low transmission rates. There were the bones of things that exist still. When you are learning html now, and you’re designing things, there are fields. Fields are things where you enter stuff. Yep, that’s been there since the start. A lot of this stuff is just hyperlinks, like the whole concept of hyperlinks. Do you remember HyperDeck?

**John:** I don’t remember HyperDeck. I remember HyperCard.

**Craig:** Oh, sorry, HyperCard. That’s what I’m thinking of, HyperCard.

**John:** I loved HyperCard. Loved it so much.

**Craig:** It was the best. HyperCard was Apple’s… It was this amazing thing. Imagine having a bunch of cards. Each card is an index card. You could write anything you want on it. Then you can link one card to another. If you clicked on this thing, it would send you to this other card. In its own way, it became a little bit of a programming platform. That’s all the internet is is HyperCard. It’s just links, linking back pages or cards. It’s all HyperCard.

**John:** The very original version of my website is like that. It’s a bunch of static, single pages, and you can link between them, and I’m linking to other things out there on the web. Recently, I pulled together a version of… I think I’ll put a link in the show notes to the old version of the site, which we have up someplace, so people can click through it. It is so primitive, and yet it was revolutionary at the time. Coming off of that, we then made it to the Myspace, the Geocities, the sense that you now have a home on the internet. I want to bring in Drew here. Drew, what is your first memory of the internet. Were you in grade school?

**Drew:** I was in grade school. My babysitter in the summer of 1997 got the internet in her house. We just looked at the computer and were like, “Where do we go?” The only thing we could come up with was gap.com. We just went to Gap and looked around that.

**Craig:** gap.com. That’s awesome.

**John:** That’s incredible.

**Drew:** That was it.

**John:** When you say that she had the internet, you have to understand, that meant that she had a special, dedicated, probably phone line, maybe DSL line. What was the predecessor to DSL?

**Drew:** I think it was phone, for sure.

**John:** Then she could do these things. I remember at my apartment off of Melrose was the first time I had a dedicated line that was not actually just a modem line. I didn’t have to dial into a thing. I basically was always connected. It was amazing. It was just so great. Now, this piece would be laughable, but at the time it felt like just magic that things would just show up.

**Craig:** I’m looking at the 1996 Pepsi World page at pepsi.com. I’m having full PTSD here. “If you have the Shockwave plugin, click here.” No! Shockwave, the worst thing ever.

**John:** Shockwave. It’s important to understand that we had to have all these interim protocols for how we were doing things like video and more complicated sound stuff. We had Shockwave. We had RealPlayer. We had all these different ways which you would get video that was really compressed and blocky and low quality, but it did again feel like magic to do that. Now that’s assumed that all that stuff can happen.

**Craig:** All built into the browsers, as opposed to browsers not knowing what to do with that stuff.

**John:** Drew, did you have a Myspace page? What was the order of social media things for you?

**Drew:** LiveJournal was first. That was 2004.

**John:** That’s right.

**Drew:** God, I hope that’s scrubbed from the internet, because that’s bad. Then Myspace, and then quickly, I think I was Facebook in 2005 or 2006. That seemed to come in pretty hot and fast.

**John:** Because I had my own website, I never really did the Myspace as much or the Geocities, any of the online bloggy things that were not my own stuff.

**Drew:** I miss Geocities.

**Craig:** Oh, really? You miss Geocities?

**Drew:** A little bit.

**John:** Tell us about Geocities. Sell us on Geocities.

**Drew:** Geocities, it was just people with passions and the ability to make a website about that passion, but there wasn’t quite the community aspect to it necessarily. It was just shouting passions into the void and hoping you stumbled upon it. A lot of time at sleepovers growing up was spent finding these weird websites. I can’t even think of any off the top of my head. You would just find all these things. There wasn’t necessarily a dialog to it. There was a little bit of comment sections, but for the most part, it was just someone going on and on about how much they love Cloris Leachman or something, just something very strange.

**Craig:** Wow. That is specific.

**John:** Now, looking through this archive, this one stops at the introduction of the iPhone, which I think is a useful demarcation from the original internet to now this internet is in your pocket. I’d also say I don’t perceive the aesthetics having changed nearly as much in the last 10 years. I think you’re looking at a website from five years ago, seven years ago, it’s not going to seem that different to me. Maybe it’s just blindness to the things that I can’t see, and 10 years from now we’ll say, “Oh my god, can you believe what these things looked like at the time?”

**Craig:** What’s happened, and this is probably true across all sorts of modalities for human design, when it began it was garish and tacky. The internet, when you look at the way things were designed, it was just so tacky, because everybody was like, “Oh my god, look. I can design stuff.” What you got was what normal people do when they design things, which is garbage, because most people aren’t artists. Most people aren’t designers. They think, “Cool, I can make the letters spin.” Yeah, but it’s tacky and dumb.

Over time, as the internet became something that could generate massive amounts of money for large corporations, no surprise, the design was professionalized by professionals. Everybody sort of, kind of then copied that. What we have now, and what we’ve had for a while, is a little bit of a homogenized design that is probably over-regulated and too conservative and restrictive, but it’s certainly not tacky.

When you look at some of these things, it’s like when you look at pictures of yourself. John, you probably have some from when you were a kid in the ‘70s and you’re wearing some sort of plaid pants and a mustard-colored turtleneck.

**John:** Some white corduroys.

**Craig:** You’re like, “Mom, why?” You get this cringe of tackiness. That’s the way it used to be, but not so much anymore.

**John:** I do wonder, I’m thinking, what is the next thing to come along that we’re going to have to design for. Obviously, the VR systems are in their infancy. They’ve gone through some iterations. Apple will come out with their headset. If we end up using headsets more and have a UI for those, those are going to evolve and change. I feel like the main players in this are already coming in there with a sense of style and taste that I doubt will be as tacky, but it will still have to iterate.

**Craig:** I agree. We need to go through these convulsions, but the presence of money has changed everything, no question. The internet was built by the equivalent of the people that go to Joann’s Fabrics and make their own clothes. It was just really clunky and goofy but sweet.

**John:** That sort of hacker-y, “we’re going to figure it out ourselves” attitude is lovely and can lead to some great things. Of course, how we learn how to make movies and online video, all of that has progressed so much, but it started with people who were just experimenting. We applaud them for building these things that now look so dated and ugly, but at the time really were exciting. Cool. Craig, Drew, thank you so much.

**Craig:** Thanks, guys.

**Drew:** Thanks.

**Craig:** Bye.

Links:

* [Aaron Sorkin on This Cultural Life](https://www.bbc.co.uk/programmes/m00161mc) from BBC Radio 4
* [Serious Trouble podcast](https://www.serioustrouble.show/podcast) from Josh Barro and Ken White
* [LEGO Titanic](https://www.lego.com/en-us/product/lego-titanic-10294)
* [Internet Artifacts](https://neal.fun/internet-artifacts/)
* [Get a Scriptnotes T-shirt!](https://cottonbureau.com/people/scriptnotes-podcast)
* [Check out the Inneresting Newsletter](https://inneresting.substack.com/)
* [Gift a Scriptnotes Subscription](https://scriptnotes.supportingcast.fm/gifts) or [treat yourself to a premium subscription!](https://scriptnotes.supportingcast.fm/)
* Craig Mazin on [Threads](https://www.threads.net/@clmazin) and [Instagram](https://www.instagram.com/clmazin/)
* John August on [Threads](https://www.threads.net/@johnaugust), [Instagram](https://www.instagram.com/johnaugust/?hl=en) and [Twitter](https://twitter.com/johnaugust)
* [John on Mastodon](https://mastodon.art/@johnaugust)
* [Outro](http://johnaugust.com/2013/scriptnotes-the-outros) by Matthew Chilelli ([send us yours!](http://johnaugust.com/2014/outros-needed))
* Scriptnotes is produced by Drew Marquardt with help from Chris Csont and edited by [Matthew Chilelli](https://twitter.com/machelli).

Email us at ask@johnaugust.com

You can download the episode [here](http://traffic.libsyn.com/scriptnotes/617standard.mp3).

Scriptnotes, Episode 616: The One with Neil Gaiman, Transcript

November 15, 2023 Scriptnotes Transcript

The original post for this episode can be found here.

John August: Hey, this is John. Heads up that today’s episode has just a little bit of swearing in it.

Hello and welcome. My name is John August.

Craig Mazin: My name is Craig Mazin.

John: This is Episode 616 of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

Today on the show, we welcome the prolific author of novels and comics including The Sandman, Stardust, American Gods, and Coraline. He’s also a writer and producer of film and television, serving as showrunner for the TV adaptation of his novel Good Omens. He has won countless awards for his work and is one of the creators of modern comics, has even played himself on The Simpsons. Welcome, Neil Gaiman.

Neil Gaiman: Thank you. It’s good to be here.

Craig: Neil Gaiman is on our show. I’m aflutter. We’ve been sort of chasing after this for years. I don’t mean chasing like Neil’s been like, “No, I don’t want to.” It’s just more that he’s a very busy person, but such a hero of mine. Normally, we talk to people that I’m either fully disdainful of, or they’re just contemporaries. You are different. You really are somebody I’ve looked up to as a writer for so long and has been very influential on me and how I think about writing and stories in particular. This is just such a delight. I promise I won’t do fanboy nonsense. This is the end of the fanboy nonsense, and we proceed.

Neil: Oh, good. But thank you. Thank you anyway, because it’s nice when you hear things like that.

Craig: It’s true. It’s all true.

John: We do want to talk about influences, because I think all writers are, to some degree, the sum of their influences. We want to get into what influenced you, and your feeling about how you’ve influenced other creators along the way. I want to talk about prose fiction versus comics versus screenwriting, mythology, adaptation, writing habits, and whatever else we get into.

In our Bonus Segment for Premium Members, let’s talk about the things we never got to write or the things we never will get to write, because I know I have a long list of things that I will never realistically in my lifetime get to, and how we feel about those projects that are always out there floating. Cool?

Craig: Yes, and very dangerous for Neil, because if he mentions anything, then I’m going to say, “Oh, no, no, you have to. You have to, Neil. You must. Please.” It’ll be very annoying. I plan to be as annoying as possible throughout this entire podcast.

John: Let’s get into it. Let’s talk about early Neil Gaiman, who was probably a reader before you were a writer. What was that relationship between what you were reading and what you were fascinated to write? What were those early books you were picking up?

Neil: I guess looking back on it for me, the most interesting thing is what I loved and responded to the most was fantasy. But because authors who I thought of as science fiction authors were the people who showed themself the most in introductions, and they were visible, people like Isaac Asimov… You’d buy an Isaac Asimov short story collection, and he’d talk you through what he was doing and what was happening when all of the stories were written. Harlan Ellison – and Harlan famously hated being described as a science fiction author, but in my head Harlan was a science fiction author – would write about the process of what he did. Samuel R. Delany, again.

I definitely thought that I would probably grow up to be a science fiction writer, because they were the only people telling me how it was done. They were the only people telling me that there was a craft to this thing. Actually, it was raining that day, and the editor said, “Could you do a story about this?” They couldn’t think of a story. But then they were talking to their wife, and their wife said, “But there was that thing you always talk about.” Then they went off, and they sent in a story, and they got this fabulous cover. It just felt like that was the only time I ever felt I could be part of this group.

Craig: Because in a way, it was unromanticized by those guys. You imagine Asimov or Heinlein in an office, smoking and drinking and clacking away at a typewriter, because there were deadlines and bills to pay. It seemed like a job. It seemed attainable. I know exactly what you mean, because I remember going through this phase as a kid, and how Asimov almost seemed half publisher, half writer in that regard. It’s really interesting to hear you say, “Oh, it’s doable. It’s a job.”

Neil: Because I didn’t read Lord of the Rings and go, “I want that job.” I looked at Lord of the Rings and thought, “This is a beautiful thing.” I could no more have aspired to really, in my heart, write Lord of the Rings than I could’ve aspired to be a mountain. It was this amazing thing, and somehow it was written. But I couldn’t see the words. I couldn’t see the craft, whereas the people who just talked about the craft made it feel doable. The idea of Harlan Ellison writing short stories in the windows of bookshops, I love that. That made the craft of writing feel like something that was actually conceivable, that I could get there.

John: It feels like an approachable romanticization. You could imagine yourself doing it. There’s also this idea of a working-class kid could go off and do that kind of thing, whereas I think oftentimes we think of novelists as being a very special breed who went to the fancy schools, who came from a background that allowed them to be novelists, and whereas science fiction at that time feels very approachable, where a normal person could do it. We don’t glamorize the art and craft of science fiction in the same way we do other genres.

Neil: Absolutely. I thought I was going to be a science fiction writer, and then I wasn’t. It took me ages to realize that I was never going to be a… I always felt like, “Okay, I’m probably still a failed science fiction writer, but look, I wrote this story that I love, and it’s not really science fiction.” Furthermore, really at the end of the day, my understanding of science consists of enjoying reading new scientists, but you don’t want to say to me, “Neil, we need to get to the Moon.” That is up to you. You will never get to the Moon.

Craig: There would be a delightful story that would have a brutally sad but also weirdly wistful ending, and I would really enjoy it. I wouldn’t get to the Moon. I would enjoy the story.

I want to talk a little bit more about young Neil Gaiman, because I have this idea in my mind about what it was like. My idea could be wildly wrong. But I imagine this incredibly, intensely intelligent kid, who perhaps maybe is also a little bit lonely, because loneliness is just constantly present in everything you write, I think. An observant kid who also starts to see very early on the similarity between stories in all genres, from all cultures, because of that thing.

And then there’s this other thing. You grew up in a family that was Scientologists. I did not know that. You yourself are not, I don’t believe, currently a Scientologist. I grew up in a religious family, Jewish family. Ethnically, I am Jewish and will forever be so, but I don’t practice. Growing up in a religion also I think impacts our understanding of stories and mythologies and how some are elevated above others. This is my interesting picture of a young Neil Gaiman.

Neil: I think for me, one of the things that, looking back, may have been the biggest blessing, although I didn’t really know or understand it in that way at the time, was the fact that I was attending, as a scholarship kid, a high church, Church of England school, with parents who were Scientologists, but Jewish Scientologists who were determined that I was going to be bar mitzvahed, so who sent me up to North London every weekend and for school holidays, to have the ultra orthodox-

Craig: Oh, god.

Neil: … incredibly frum Reverend Meyer Lev come and take me through my bar mitzvah stuff.

Craig: Sorry, side note for John and most others listening. Frum is a Yiddish term for extremely religious. When you see Hasidic people, not all of them reach the level of frum. That’s what Neil is referring to.

Neil: That for me wound up being this very strange and wonderful thing in its own right, because I wound up getting this… In a lot of ways, he didn’t do what he was hired to do. What he was hired to do was teach me my bar mitzvah portions, so give me enough knowledge of Hebrew and the tunes that went with the bit to get me through it. But he discovered this kid who was incredibly fascinated by myth and by the Jewish stories. He happened to be somebody who was incredibly deeply versed in the midrash, in the commentaries, in all of this stuff. I would be getting this continuous, rather glorious parallel bible. I’m learning all of these weird stories. This is my weekends and my school holidays. Then at school, everybody except me is high church Christian. I’m the one getting the full marks on the religious studies stuff, because I’m loving all of this stuff. Then my parents are Scientologists at home.

I wound up, on the one hand, feeling like an outsider to every kind of belief, which I think is probably a very good thing for a writer to be. On the other hand, I wound up in a huge puddle-like confluence of belief, in which I found myself perfectly capable of believing anything, including the existence of America, which I’d seen on televisions. They have these pizzas and things there. It was this weird kind of place. I could believe anything, but I was just standing in the kitchen, looking at the people at the party.

Craig: Observing.

Neil: Looking back on it, it gave me a love of myth and a love of story. I think it was probably also responsible in some ways for the loneliness. I read a lovely thing about self-insert characters. Somebody had pointed to an interview done with me about Ocean at the End of the Lane, where I talk about how I’d actually basically taken myself at the age of seven. The family in that story is not my family. The sister in that story is not my sister. The house is my house. The place is my place. The viewpoint character is me at that age. I was thinking about that. I thought, I didn’t do the thing of… People were talking in this article about how if you do a self-insert character, you can give yourself superpowers or you could give yourself magic or whatever. I’m like, “No, I didn’t do that.” Then I thought, “I kind of did, in a weird way,” which is I gave myself friends.

Craig: Wow.

Neil: I gave myself a friend, which I really didn’t have when I was seven. I wasn’t that kid.

Craig: That’s fascinating. When you describe this kid who’s in the kitchen, looking out and observing, and then you describe this notion of self-insertion, whether it’s intentional or not or subtextual, I think about, I guess, perhaps your most famous character, who is Dream from Sandman, and how that’s literally his purpose for existing is to observe the stories that people create and always be apart from them and be so powerful as to be not powerful at all, because it’s just endless. He is one of The Endless. It never ends. I don’t know if that felt like self-insertion, but hearing you talk about it, it starts to feel a little bit like that.

Neil: In my head, whenever I was writing him, I never thought of myself as Dream. But I remember a few years ago talking to Karen Berger, my editor, and she was like, “Yeah, that was always you.” I’m like, “No, I was funny. I was this. I was that.” I can point to kid in Ocean at the End of the Lane and go, “That was me,” because that was intentionally me. With something like Dream, you’re into the danger spot.

Craig: I know what you mean.

Neil: You’re into the dangerous place where people say, “Which of your characters are you?” You have to say, “All of them, even the really nasty ones, even the terrible ones.” In order to write a character who feels true, in order to write a character that you recognize, in order to write a character, you have to go and find that bit of you that can be them. Sometimes you’re blowing on an ember to get it red again. There isn’t very much of you here, but you can make that. Sometimes it’s, “If I was, in an alternate universe, a talking pumpkin with a machine gun, what would I be saying?” It’s like an act of puppetry or of ventriloquism. You are talking to your hand. I think that, as part of being a writer, is always true.

Are there bits of Dream, of The Endless that are me? Absolutely. But there are bits of all of the characters in Sandman who are me. Merv Pumpkinhead was absolutely me, because sometimes I just needed to stand there going, “Do you realize how ridiculous the story is? Can we just take a second to take a look at the fact that this is what he’s doing and that he’s an idiot? Now that needs to be said, and it’s been said. Let’s move on.”

Craig: Wonderful.

John: Neil. We were talking about you reading science fiction, and science fiction felt approachable, because those authors were talking about their process in ways that other authors hadn’t been talking about. When were you starting to actually put words together in stories, the first things that you’d say, “Okay, this is a story that actually has a beginning, middle, and end, that has characters that go through a process.” Was that in childhood? Was that later on? I know you studied journalism at a point too. When were you actually telling stories?

Neil: I remember the only thing that I loved in school. There were lots of things that I liked, and there were lots of things I was good at, but the only thing that I loved was English essays where they let you essentially write a short story if you wanted to. That for me was the best thing. I remember stories I wrote when I was 7, 8, 9, 10, 11. In my head, probably they’re a lot better than they actually were when they were written. Then I remember they all got finished, because they were proper school essays, even though they were all short stories. Then there was a period in my late teens when nothing ever got finished. I’d start short stories, and I’d start novels. Sometimes I’d write 30 pages of the novel, whatever. But nothing would get finished.

Craig: What was going on there?

Neil: Probably two things, one of which was I wasn’t very good, and the other thing ,which was probably more important, was that when I’d written those school essays, you just start somewhere and head out for somewhere and get somewhere, then you’re done, and maybe you wrote something that worked, whereas I didn’t have any understanding of the idea of actually planning a story. I think that was important.

I think probably much more important than that was the fact that I had absolutely nothing to say at that point in my life. That is probably the hardest thing for a writer. I don’t give much advice to young writers. I give the same pieces of advice over and over again. You have to write. You have to finish things or whatever.

Brian K. Vaughan came up to me once and said, “You gave me the best advice I’ve ever had.” I said, “What was it?” He said, “I came up to you at a signing, and I said, ‘Want to be a writer. Don’t know how to do it. It’s not working. What do I do? I’ve written journalism. I’ve finished things. I can do this. But nothing’s any good.’ And what you said was, ‘Good. Go and live. Stop trying to write. Go out into the world. Get a job. Get your heart broken. Go and see things. Get stranded a long way from home. Have things go wrong. Have stuff happen. You don’t have anything to write about yet. What you’re saying is you’ve got the chops. You just don’t have anything to say.'”

There’s another truth to that, which is that we are, all of us I think who write, in a lot of ways, probably all of the stuff that made us writers and all of the big important stuff that happened to us probably happened before we were 15 anyway, but we’re much too close to it when we’re 18. We’re much too close to it when we’re 21. We may get back there when we’re 45. On the way, you just need things to happen. You need things to say. You need to figure shit out on your own.

Craig: That’s absolutely true. Particularly in Hollywood, when you arrive here, and your aspiration is to write in television or movies, everyone is put on a clock instantly. If you’re not succeeding rapidly, you’re failing. If you’re not succeeding continuously, you’re failing. Everything is defined in terms of what just happened, never the now, never the present, never learning, and never preparing for anything. I think a lot of people that listen to our show, who are trying to figure out the same questions that you get asked all the time at signings, what am I doing wrong, or how can I do it more correctly, a lot of them are feeling that pressure of, why isn’t this working right now? I think it’s so valuable to hear that from you, that it takes time to figure shit out.

Neil: Let me also throw in here, there is nothing that I’ve ever done and got right and probably got awards for that I haven’t also done first and got badly wrong and got lousy reviews for. You have to do those too. It’s the Chuck Jones line about you have a million lousy drawings in your pencil, so draw them all, so that the good ones can come out. It’s okay to do the thing that doesn’t work. It’s okay to write the story that fails. You go, “That was weird,” because three years later, everything that you learned, but you didn’t know that you were learning when you were writing that story or writing that TV series or whatever, is going to be there for you when you need it, to write the good one.

Craig: I love that.

John: Neil, when do you first think you can identify yourself a consistent voice, where what the stories are about, the words on the page, where you can identify, “This feels like my fingerprints. This feels like my work.” What was an early example of that?

Neil: When I think I was just 22, I wrote my first book, which was a children’s book called My Great Aunt Ermintrude. I wrote it, and I sent it out to a publisher, and they sent it back. Because I didn’t understand if things come back, you keep sending them out, I put it in the attic, and I did other things. About 20 years later, Coraline came out, was incredibly successful. I thought, “I have a children’s book in my attic. I should pull it out, that book I wrote when I was 22. I’ll read it to my daughter and find out if it’s any good.” Went and found the manuscript. Actually, the original manuscript had vanished, but I found a carbon copy.

Craig: Oh, wow.

Neil: You remember those.

Craig: Oh my god, yeah.

John: That’s right.

Neil: I read the carbon copy. What was most interesting is, A, I had nothing to say, but I said it anyway. B, you could look at it on a page-by-page basis and go, “Okay, this is me doing a fairly competent Roald Dahl. This is me doing a fairly competent Hugh Lofting. This is me doing a now-forgotten writer named Noel Langley,” most famous for actually being one of the writers of the Wizard of Oz movie. “Look, I can do a fairly good Noel Langley here.” Then I remember around about page 100, there was a page that was pure Neil Gaiman. Looking at it now, it’s like, “Oh my gosh, look at that. That page, that’s all me. The logic of the thing.” I go back to that. Years later, I come back and I steal from that page. I do things, and I’d completely forgotten about it. “Look, there I sound like me.”

The thing about voice is everybody who starts out wants to start out with a unique voice. It’s absolutely possible that there are people out there who just have a unique voice. When they write, they write in their unique voice and they get there. I think for most of us, what we do is we start out sounding like other people, and we find our voice during the process of writing an awful lot.

There’s a lovely line that I’ve been quoting for decades now, which I was told was said by Jerry Garcia of The Grateful Dead, except that I’ve tried to Google to find the original, and the only thing that I can ever find is me quoting that and attributing it to him. For all I know, I made it up. It’s that style is the stuff you get wrong. If you were a perfect writer, if you were a perfect guitar player, it would be pristine. There would be nothing there. It would just be the sound of a guitar being played perfectly. But it’s the stuff you’re getting a bit wrong that actually gives you the style that makes people go… That’s what people are actually responding to. Again, I think you only get there by… Write 100,000 words. Write 500,000 words. Write a million words. Pretty soon, you’re going to sound like you.

The first comic I wrote, first important one was a thing called Violent Cases. I sound like me in that. Then I go and write Black Orchid. I look at that now, and I go, “It’s pretty good,” but it’s me halfway between Alan Moore, whose work I loved, and me trying to find the voice that isn’t mine, which these days looks more like Quentin Tarantino than it does like anything that’s Neil Gaiman. Quentin wouldn’t be writing for another… I wouldn’t run into his work for another five or six years. It’s a fun sort of voice. Then Sandman starts.

In the beginning of Sandman, I’m just doing all of these genres that I loved as a kid. The first one is Dennis Wheatley-ish, British haunted house horror. Then the second one is EC Comics and DC Comics anthology titles. The third is what Clive Barker and Ramsey Campbell were doing at that time. The fourth is really unknown worlds, back when people like Robert Heinlein in the 1940s were writing fantasy stuff, and doing one of those in the Hell one. Then I go all weird, and I’m trying to figure out what I’m doing.

Then suddenly in eight, the death one, I don’t have a model. I don’t have anything that I can do that anyone else has done, but I think I have a story. I’m not even sure if it’s a story, because stories are meant to have conflict, and in this story, you’ve just got a brother runs into his sister, and they walk around New York a bit until he cheers up, and on the way some people die. Yet that’s the one that I point at and I go, “That’s my voice.” From that point on, I become me, in my own kind of weird way. I’ve written enough, and I’m not trying to try on anybody else’s hat.

Craig: From a reader’s perspective, I don’t know if this is interesting to you or not, but I do remember getting to that issue and thinking – I don’t think in terms of the author; I just think in terms of the story – the story is relaxing. It’s relaxing, because you’re right, the first seven are throwing so many things at you. It’s dense, and it’s, in moments, extreme. Certainly, the John Dee story is extreme. It’s exciting, and it’s wild, and it’s wonderful, and it’s funny, but there’s so much. Then you get to that issue, and it breathes.

Then what I think is really interesting – and I don’t know if you felt this at the time when you were writing it – everything that comes after seems to move at the correct speed. When it wants to be fast, it’s fast. When it wants to be slow, it’s slow. It’s like you gave yourself permission to relax. What ensues is some of the most remarkable writing in any medium, I think.

Neil: I look back on it now, and I’m amazed at the incredible good fortune I had of doing what I was doing at the time that I was doing it. I was doing it at a time when you could do comics and exist under the radar, which was really important. I got to change the way that comics were told, and the idea of comics as a commercial thing changed. Nobody had ever done a comic at the time, in the mainstream, where they would anthologize what you were doing as you did it. That gave me an ability to tell much more complex stories that weren’t reliant on can you remember what you wrote a month ago. I knew that I was going to end the story.

I remember saying to Jenette Kahn, who at that time was the president of DC Comics, I said, “I will need to end Sandman when it’s done.” She said, “Neil, you know that isn’t going to happen. It didn’t happen with Batman. It didn’t happen with Superman. It’s an incredibly successful comics title. When you retire, somebody else will come in, and they will take over Sandman. That’s how it happens.” I thought, “Shall I argue?” Then I thought, “No, I’m not going to argue at all.” What I did from that point on was, every time anybody would ask me in interviews, “What’s going to happen with Sandman when you’re finished?” I would say, “One of two things will happen. Either DC will end the comic, and I will continue to work with DC, or somebody else will take over, and that will be the end of my relationship with DC Comics. One of these two things will happen.”

By the time that Sandman was wrapping up, I just remember getting a phone call, again, from Karen Berger, saying, “We can’t really keep this going after you’re done, can we?” I said, “No, you can’t.” She said, “Could we do something like a comic called The Dreaming, and just spin off some of these characters?” I said, “Sure, we’ll do any of those things. We can do a Lucifer comic or whatever. We can do all that stuff, but Sandman ends.” She’s like, “Okay.”

Craig: I would’ve been terrified to be the person taking over if they had continued it. That would’ve been the most terrifying thing to imagine. One of the reasons I would be terrified, because back to something you just said, which is, okay, this is anthologized, and you don’t have to remember what happened in last month’s issue, but sometimes you have to remember what happened three years ago in the issues, because your grasp of intertextuality is kind of unfathomable to me.

When you read the full length of The Sandman, there are things that happen, and it makes me think, “Either this man’s mind works on levels inaccessible to my own, or this was all preplanned in some insane room, which I doubt, or Neil Gaiman has a very good way of surprising himself with a connection and then making it work.” I’m curious as to which of those or what unmentioned alternative there is to explain how good you are at that.

Neil: Back then in Sandman days, I remember reading some Dickens and getting very excited reading Dickens, because I found myself recognizing what he was doing on a level of, “Oh, you are writing a serialized story.” There are things that you know, there are things that you have planned out, and there are places you’re absolutely going. There are things that you are doing because you have two pages to fill. There are things that you’re doing because you have two pages to fill where you’ve just brought something on that you don’t know is important, but it’s going to be a thing that you will use. Here’s a thing where you’re throwing a ball in the air that you know you will catch. You know the ball is important, but you don’t need to know right now why it’s important. You just need to know that it’s important while you’re writing the rest of the thing. It will be there for you when you need it.

I’m definitely not one of the people who sits down and does what I think of as proper plotting, where you do the architectural diagram of everything before you begin. In George R.R. Martin’s analogy, I’m much more of a gardener. I will plant things. It helped that until I got meningitis in 2003, I had the most amazing memory. I kind of lost that. After meningitis, I went back to having a normal human being memory.

Craig: Welcome back.

Neil: Exactly. It was like, “Okay.”

Craig: It took meningitis literally to make you mortal. All right.

Neil: It took meningitis. Before then, I had an amazing memory. I remember the entirety of Sandman was sitting there in RAM.

Craig: Wow.

Neil: There’s 3,000 pages of it by the end. It’s all there. I’m making all of the connections that I need to while I’m writing. There are things that I’m like, “Okay, I’ll do this, but I’ll put this down here.” I did them, but I also trusted future me, which I think is something that as a writer you have to learn to do sometimes. Future you is there. Future you will sometimes sort this thing out. You just need to know this thing happens.

The only time that future me completely let me down was in American Gods. I’d done this thing early in the book where Chernobog, this big, Slavic guard with a hammer, has said to Shadow, our hero, at some point, “I will do this thing, but you in turn have to come back here, and I’m going to smash your skull with a hammer.” I’m writing the book. Everything else is falling. Balls are tossed into the air, being caught. Everything’s working. I’m so proud of myself. That one, it’s just like, “Hey, future me, have we solved this one yet?” Each morning I’d wake up and go, “I’m still past me, apparently.”

I remember that one, I wound up in Gothenburg book festival. Terry Pratchett and I went over for the Swedish publication of Good Omens. We’re on a train back to Stockholm. I said, “Terry, I cannot work this one out.” I talked it through with him. I just said, “This is what’s happening in the plot.” He thought about it for a minute. He said, “What if he just taps his forehead with the hammer and lets him go? He could’ve done it, but thing happens.” I’m like, “Yeah, [inaudible 00:35:05].”

John: Neil, talking about the difference between American Gods, which was written as a full book, so you could’ve gone back and changed anything – you weren’t locked into decisions you’d made, compared to Dickens or Sandman were serialized and they were coming out every month and there was a responsibility to pay off those things before – all this reminds me so much of what the TV showrunner is doing. The TV showrunner approaches a season with a plan for how things are going to start, and then oftentimes in our favorite shows, it’s a few episodes in where it finally finds its voice, its footing, and it keeps going. That showrunner still has to trust future showrunner to keep things going, keep things running in the air. Can you talk to us about the process of delivering each new installment of something like Sandman? What was your timeline? Do you have, responsible every month for delivering the script for this and then seeing what was going to happen next?

Neil: Yeah. That was how it worked. You start out about six months ahead, but you burn that as you go, over the next year. Pretty soon, you’re only three months ahead. You don’t have that fabulous stash of time and stuff. You have to deliver. Much like TV, if I didn’t deliver Sandman on time, then the artist didn’t have anything to draw. Then the colorist didn’t have anything to color. The letterist wasn’t getting paid for lettering. They all had rent to make. There was an obligation there that I couldn’t really be late. I had to come through. Most of the time, I could do it.

I remember once having to finish a Sandman story before I went to a convention, and just finishing it and sending the script off, going to the convention, spending the entire convention being miserable, going, “I got the end wrong. I got the end completely wrong,” and getting home and just rewriting, doing a completely different last six pages and sending it in.

What I love about that is, on the one hand I had a great memory, and on the other hand, the day after I’d sent in the new script, I had forgotten what the old last six pages was. I’d tell people, “No, that issue had a completely different last six pages.” They were like, “What happened?” I’m like, “I don’t know. Something that wasn’t the story.”

Craig: Your body rejects it. I guess we’ve got some questions from other people that we might want to dig into here. But if there’s one thing that I think is essential for good writers to cultivate, it is that sense of knowing what is wrong, feeling it like a thorn in your skin, to the extent that it bothers you all weekend. If you’re not bothered all weekend at some point by something you’ve written, this might not be for you, and to then reject it like that. You’re absolutely right. When it’s wrong, the RAM flushes that. That’s gone. There’s no space for it. That’s why it was a thorn. It didn’t belong. Fascinating to hear. Look at this. We’ve got a big thing.

John: We’ve got a big thing here. We are a podcast about screenwriting and writing. It’s always so good when we can actually take a look at the words on the page and what they actually look like and what they were. This is from Sandman 24. This is just a look at what your script is like. With your permission, I’d love to be able to put a link in this to the show notes.

Neil: Of course.

John: We’re used to screenplay format. Most of what we talk about on the podcast is a very standard screenplay format. There is not one standard comics format. If you’ll look through, there’s similar things. They’re always talking about pages and panels, but the actual layout of stuff on the page is so different.

Looking at your thing here, it very much feels like kind of an email starting. You’re talking to Kelley, Malcolm, Todd, Steve, Tom, Karen. “Here we are at the third part of Season of Mists. We last saw the Sandman watching Lucifer walking away into the mists, having been given the key to Hell. This episode begins a few hours later.” It’s really chatty. It very much feels like you’re having a conversation with somebody about, this is what’s going to happen.

Then as you get into descriptions of what’s happening in the panels, it’s much more verbose than what we’re used to in screenwriting. There’s not this page-per-minute kind of assumption. It’s very full. You’re really trying to paint the picture for the artists and for everyone reading the script.

Neil: Bear in mind that in TV production terms, I’m the writer, but I’m also the editor. I’m also probably working very closely with people we’d think of like the production designer.

Craig: Going to say, yeah.

Neil: The artist becomes the camera crew.

Craig: Cinematographer, yeah.

Neil: The cinematographer and is also kind of all of the actors. They are also the production designer. You’re working with them, trying to get them every piece of information they need in order to do their job. What does this look like? What does it feel like? What emotions are happening here? What are people thinking? It’s stuff where if you were doing it in script form, you might be having conversations with people. You’re going to spend half a day with your production designer.

John: That’s what we talk about as a tone meeting, where you’re really sitting down, both a production and a tone meeting. You’re talking with all the different people about what you need to have done. But in talking with that director in the tone meeting, you’re really talking about, “This is what the intention is here. Let’s really think through what this is.” It feels like a tone meeting on the page here.

Neil: That’s exactly what it is. It’s an informal letter to the artist and to everybody else who might be involved. I write in order to try and get them complicit. I want to draw them into my madness so that we have a team, and we’re all making the same thing. I remember the first time I ever wrote a TV series. It was a TV series for the BBC called Neverwhere.

John: I loved it.

Neil: Thank you. I was the writer, but I didn’t have control. I didn’t have power. I remember the very first time I felt like the ground beneath my feet was slipping a bit was wandering into costume and talking to the costume designer. I’d specified very specific clothes for the characters in the script. She showed me something that one of the characters was wearing. I said, “Oh, but in the script she’s wearing a giant old-fashioned flying jacket, a big, old, leather flying jacket.” She says, “There’s too much leather already in this.” I said, “There isn’t anybody else that I’ve written any leather for.” I realized, okay, she’s doing her own stuff, and she’s showing it to the director, and the director is signing off on it. Nobody’s showing the costumes to the writer. Nobody’s actually looking at what it says in the script and going, “Oh, this is what we do.” They’re just looking at the script and going, “Okay, the writer is just saying stuff about what these characters are wearing, but we know much better.”

Craig: Welcome to the movie business. That’s what it is. I’ve worked in features. John has worked in features for so many years. You have just summed up precisely what it means to be a feature writer in the United States.

Looking at this and seeing the specificity of what you’re asking, first of all the level of specificity is glorious. You are absolutely doing the job of the showrunner here. This ties into our topic from, I think it was last week. You’re clearly seeing the page visually in your mind. You can see it. You are telling the artists and the layout people, “Left column. This panel above this panel. Right column. Full page.” You can literally see how everything is working, which I think is the hallmark of somebody that can do it all. You have done it all for both television and film but also so beautifully in this medium as well.

John: Neil, question for you, because on last week’s episode, we were talking about the way that Craig and I tend to write scenes is that we visualize the place, we put ourselves in that place, and then we write what we’re seeing, write what we’re experiencing around us. Writing something about this panel that we’re looking at for Sandman, are you placing yourself inside a space, or are you really just thinking about, “This is the page, and this is what I’m seeing on the page.” Because those are not the same things. Talk to us about what you’re seeing.

Neil: They aren’t the same things. When I write a movie script or a TV script, I’m definitely thinking of the experience on the screen, but also I’m there with the actors while I’m writing. I’m both. I’m trying to write, “This is what we’re seeing,” but I’m also trying to write the words and the action in a way that make me feel like I’m there and hopefully will make come alive for the actors.

For comics, the most important thing for me when I would do Sandman would be I would take eight sheets of typing paper, I would fold them over, and I would draw a little cover on the front cover, even though it wouldn’t look anything ever like anything that Dave McKean was actually going to do. Then I would go through and mark where the ads would be, because it was important to me to know where I could have double-page spreads.

John: The equivalent of the commercial breaks in television, basically, the structure.

Neil: Exactly. You’re working out, “Okay, I’m going to have a break here, so structurally it’ll be eight pages, and then there’s four pages, and then the left-hand page is going to be on even-numbered pages here. It’ll be odd-numbered pages for four pages. Then it’s going to go back to even numbers.” I needed to know that to know when people are turning the page, because one of the things that is incredibly important in any form of writing is to know what the unit of communication is and how you’re giving information to people. For me, I rapidly came to the conclusion that in comics you think the unit of information is the panel, but it’s not. It’s the page.

Craig: The page.

Neil: The action of turning the page is a physical action. That allows you to change scenes if you need to. That allows you to surprise the reader. I can surprise the reader. If I’m going to surprise the reader, it has to be on a left-hand page that you’re going to turn a right-hand page to, to go, “Oh my god, I didn’t see that coming.” You don’t want to try and surprise the reader on something that’s going to be on a right-hand page, that they will have turned over to and they may have glanced at, whatever. I think in a novel or a short story, it’s probably the paragraph, but it’s certainly not the page in the same way, because the page is mutable. The pages can change, just depending on how the thing is laid out and the typescript.

For me, the visual feeling of what am I trying to do on this page, what am I trying to do here, in Sandman I probably did, over the course of however many – there were 75 issues of the main comic and then, I don’t know, let’s say another 10 all together of various things – I would always be very aware of when I was going to use a double-page spread. I used them very, very rarely, but every time I did, they were important. You’d turn the page, and now you’ve got something that covers two whole pages. I had to use up two pages on that. I had to be willing to sacrifice two pages. I only had 24 pages to sell my story in. I now have 23, because I gave one up to have a double-page spread.

Craig: Needs to earn that.

Neil: It really has to earn that.

John: I’ve written three books, and I’ve written obviously a zillion screenplays, but I’m doing my first graphic novel right now. I’m loving it, but I’m also finding it strange, because I assumed I knew what it was going to be like, and it’s different than that. Your description that the page is a unit of information is so true.

A scene I was writing yesterday had an earthquake in it, so I had to really think about, “Okay, how am I showing an earthquake? I know how I’d do that in a book. I know how I would do that in a screenplay. But what am I actually showing here? What are the tools I can use that are specific to a drawn format that’s going to carry this off? How is the earthquake affecting the type? What all is happening in there?”

It’s really liberating, but it’s also very different, because so much of it can look like a movie script. There’s characters, there’s dialogue, and there are scenes, and yet you’re always thinking about what is the experience of the reader. That experience is just so different than it would be in a screenplay.

Neil: It’s so interesting when you look at it as control. A novel in a way is like telepathy. At its best, you’re doing something magical. You’re getting something out of your head. You’re putting it into some kind of code. Then somebody at the other end is reading it and decoding it and building something up, building pictures, building people in their head. You don’t really have control over what the people look like. You don’t have control over what the people sound like. There’s a lot of stuff you don’t have. But you do have this weird magic telepathy. With a movie or with TV, you have a awful lot of control over the actual thing that is being experienced. It is happening in real time. If you’re building it right, you know where you can get people to smile. You know where you can get people to cry.

With Season 1 of Good Omens, I would talk to the director. We’d be sitting in the editing room. He would say, “Nobody’s going to get that.” I would say, “No, they won’t get it on the first viewing, but they’ll get it the third or fourth time they watch it.” He’s like, “Neil, people don’t watch TV three or four times.” I’m like, “I think they’ll watch this. I think it’ll work.” He’s like, “You’re being an idiot.” For the second season working together, he’s like, “Okay, so they won’t get this the first time. I figure about time number four or time number five when they go through, they’ll certainly realize that this is also that,” because he’d realized that that was very much how it worked.

You have absolute control. The thing is happening in real time. There are real people in front of you. They are saying things. You can hear it. You can control the music. You can control an awful lot of things happening. In comics, you’re in a mid-zone. You have control over some of this stuff. You rapidly realize that you don’t have a soundtrack, so you start trying to compensate as a writer. You’re like, “I’ve got the picture track. I’ve got this thing.” I can give you information in ways that I wouldn’t want to give you information in a film, because you can’t just stop the film watching the film for the first time and nip back 10 pages and go, “Hang on. Was that the guy who came in?” You have to go, “I think,” whereas in a comic, you’d just go, “Oh yeah, that was the guy. Ah, clever,” and you can keep going.

You can also control things like turning a page. You can control the ways information comes. You can think of ways of doing things, like here with your earthquake, where you go, “Nobody’s ever actually done this before that I’ve seen. I need to come up with a way that’s completely cool and original,” which you don’t have to do in film. You know you’ve got an incredibly experienced crew, and they’ve already all done four or five different earthquakes in four or five different shows anyway, so they all know that you just get this heavy bloke over here to jump up and down while you shake the camera a little bit over here, and somebody back there is going to push the books off the shelves, and yay, we’ve got an earthquake. For a comic, you may be the first person writing this particular earthquake in this particular way, and you’re going to have to make it up.

John: It’s been fun to do.

Neil: That’s so much fun.

John: We could make up things all day here, but we do need to wrap up the show. We wrap up with One Cool Things. Craig, do you want to start with yours?

Craig: Sure. My One Cool Thing this week is the game Starfield. As everyone knows, I pretty much play all the big ones. This is going to be a weird One Cool Thing for me, because mostly, I’m going to complain about it. Normally, One Cool Things are just all positive.

Starfield is the latest game from Bethesda, the team that does the Elder Scrolls series and Fallout. It’s beautiful. It’s a beautiful game. Visually, it’s beautiful. The sound is fantastic. There’s this sound that spaceships make, our own rockets make when they take off. It’s that as they’re really getting up there, there’s this wonderful rippling of the air, this violent rippling of the air, this really specific noise that they just nailed. Every time it happens, I’m so excited to hear it. It really is awesome. They’ve gotten so much right. The planets you visit are beautiful.

But here’s the thing. This formula that they have, that they use for Elder Scrolls in a fantasy setting, and Fallout in a science fiction setting on a nuclear-ravaged earth, and now Starfield investigating, it’s beyond old. It is now fully a rut. There are multiple factions that you join. They all invite you to join. They all give you missions. Eventually, they will all conflict with each other, and you will have to make a choice that is based on some, I call it, quote unquote, morals, because you’re forced to eventually do something bad that just feels terrible. They do this thing where everyone, when they speak to you, they look right into the camera, which is really unnerving. Even when we’re talking to each other, we’re not drilling into each other’s eyes like this. It’s just this clunky method of doing things. It’s addictive.

It is addictive, because the game is built around giving you tasks that you can complete, which I think for writers is just pure crack cocaine, because we are so often just like, “I can do anything. How do I even define success?” This is like, “Great. Go here. Do this. You win. Good.” In ways, beautiful. But Bethesda, it’s enough. You’ve got to stop. You need to do something else. This is getting silly. That’s my One sort of Cool Thing.

John: Craig, you’ve saved Hollywood, because you have perhaps liberated a bunch of screenwriters, including myself, from feeling the need to buy the game and play the game. With the hundreds of hours that we now have, we can make film and television better.

Craig: Sure, or conversely-

John: Or…

Craig: … I’ve doomed legions of us to adapt video games that probably shouldn’t be adapted. Let’s just say that I’ve affected Hollywood. We will withhold all moral judgments until we see how it turns out, but probably poorly.

John: My One Cool Thing is an article I read this week by K.K. Rebecca Lai and Jennifer Medina. It’s the New York Times. It’s about how Census categories for race and ethnicity have shaped how the nation sees itself. It’s charting over the last 230 years how US Census data on race and ethnicity, the labels keep changing. The way the labels keep changing is actually really interesting. The way we group people is often contentious and sometimes transformational, because when you put people in a group together, it’s like, oh, we are this group or we’re not this group.

One of the most recent changes is a new category called Middle Eastern and North African, putting all those people from that area together. Over the years, we’ve kept wrestling with how to deal with Latino and Hispanic, whether it is a characteristic you apply in addition to something else or if it’s its own separate category. I think the bigger issue is really we’ve gone from race being a thing that a Census taker applies, they look at you and they say, “This is what your race is,” to something that people self-identify what their race is. That’s a pretty foundationally different thing.

It’s also interesting how as terms themselves change, things that used to be just descriptors become pejorative. We’ve seen that in other things too, like disabilities for example. Just a really good overview of where we’ve been over the last 230 years, talking about race in America, which of course, a complicated subject, and why we’re at this place now and how this is not the end of the story. We’re going to keep thinking differently about race and ethnicity in the decades to come.

Craig: This is a really well-done… I’m just looking at this. The New York Times has gotten very good at this sort of thing.

John: Really the infographic-y stuff that actually lets you explore.

Craig: It’s quite good.

John: So smartly done.

Craig: I will say this for the person that was filling the ledger for the first Census in 1790, penmanship, outstanding. Neil, I know that you are a big fountain pen guy. This guy I assume is feather. Is it quill? I don’t know what he’s using.

John: Perhaps a quill. Who knows?

Craig: Man, he’s good. He’s good and consistent, and particularly the capital D’s.

Neil: I love my pens.

Craig: Fantastic. Love it.

John: Neil Gaiman, do you have a One Cool Thing to share with us?

Neil: I do. I have One Cool Thing. I thought, “What should my One Cool Thing be? Because this is all about writing.” I thought, “I should pick One Cool Thing that is inspirational, because it’ll get people writing.” I thought, “Who is the writer who for me is the most inspirational who people won’t know about, and I can inspire people with them?” I thought, “Of course, it is Harry Stephen Keeler.”

Craig: Go on.

Neil: Harry Stephen Keeler is, depending on which way you look at it, either the worst good writer that America ever came up with or the greatest bad writer that America ever produced. Wrote from the ’20s until at least the ’50s. By the ’60s, he may have still been writing, but he was only published in Spain, in Spanish, for reasons that nobody ever understands.

Craig: Wow.

Neil: Harry Stephen Keeler plotted worse than any of us. Harry Stephen Keeler did dialogue worse than any of us. Harry Stephen Keeler was terrible in so many ways. This wonderful Chicago writer who you know that whatever he does is going to be awful. He used to write his novels by writing… He had 75,000 words to fill. By the time he’d finished his novels, he’d normally write 80,000 words, so he’d just cut 10,000 to 15,000 words out, and that will be the beginning of the next novel.

Craig: Wow.

Neil: Which often meant that the novels have the same kind of plot-

Craig: Oh, god.

Neil: … very often involving skulls in bags. I thought I’d just read a tiny bit-

Craig: Oh, please.

Neil: … for you.

Craig: We need to know.

Neil: This is from a book called The Riddle of the Traveling Skull.

Craig: Wow.

John: I love that. It sounds like a Three Investigators title. I love it.

Craig: The thought that a skull travels, it’s just wrong already.

Neil: And has a riddle-

Craig: And has a riddle.

Neil: … associated with it. He liked skulls. The Skull of the Traveling Clown is another.

Craig: More traveling.

Neil: Was it Traveling Clown, or was it the Laughing Clown? Anyway, “He irritated me, strangely,” says our narrator. “And in the hope of getting a line on the source of his abnormal interest in me, I began to review the events – such as they were – which followed my exit from the big new Union Passenger Station at Randolph Street and Michigan Avenue. For it must be remembered that at that time I knew quite nothing, naturally, concerning Milo Payne, the mysterious Cockney-talking Englishman with the checkered long-beaked Sherlockholmsian cap; nor of the latter’s ‘Barr-Bag’ which was as like my own bag as one Milwaukee wiener-wurst is like another; nor of Legga, the Human Spider, with her four legs and her six arms; nor of Ichabod Chang, ex-convict, and son of Dong Chang; nor of the elusive poetess, Abigail Sprigge; nor of the Great Simon, with his 2163 pearl buttons; nor of– in short, I then knew quite nothing about anything or anybody involved in the affair of which I had now become a part, unless perchance it were my Nemesis, Sophie Kratzenschneiderwumpel – or Suing Sophie!”

Craig: Wow. Wow. What an amazing list of things-

John: That’s amazing.

Craig: … he didn’t know. That’s awesome. That’s amazing. Here’s a list of things I didn’t know, all of which sound terrible. Now I guess I’m doomed to find to all of them, including Legga.

Neil: You will find out about Legga the Human Spider-

Craig: Legga.

Neil: … and everything else. This is a glorious joy to me.

Craig: Wow.

Neil: It’s very liberating just reading Harry Stephen Keeler, because I’m like, “Oh, everything about this is terrible. You are doing accents and race in the manner of somebody in the 1920s in Chicago in a way that probably would’ve been embarrassing even back then. The ways that you get through a sentence are not ways that normally people who get published get through sentences. It’s okay. I want to read you, because you’re going to leave me going either, ‘Somebody took so much joy in story,’ or you’re just going to leave me going, ‘At least whatever I write next is not going to be as bad as that.'”

Craig: That is valuable.

Neil: It’s so valuable.

Craig: Thank you for that gift, the gift of Harry Stephen Keeler. We’ll put a link in our show notes to make sure that people can read about him and his many skull-related stories. Oh, yeah, look at this list of skull-related stories. God, these are terrible titles. The Case of the Crazy Corpse. I would argue that that adjective cannot apply to a corpse. This is really, really bad. The Case of the Flying Hands.

Neil: The Mystery of the Wooden Spectacles.

Craig: Oh yes, of course. Oh my god, look. Wow. Also, very much about Asians. He’s really into Asians. That much is clear. A lot of Asian stuff. Okay, Harry Stephen Keeler. We see you. Thank you. Thank you, Neil Gaiman, for that. That was a lovely gift.

John: That is our show for this week. Scriptnotes is produced by Drew Marquardt and edited by Matthew Chilelli. Our outro this week is by Owen Danoff. If you have an outro, you can send us a link to ask@johnaugust.com. That’s also the place where you can send questions. You’ll find the show notes for this episode and all episodes at johnaugust.com. That’s also where you’ll find transcripts and sign up for our weekly newsletter called Inneresting, which has lots of links to things about writing. We have T-shirts and hoodies. They’re great. You can find them at Cotton Bureau. You can sign up to become a Premium Member at scriptnotes.net, where you get all the back-episodes and Bonus Segments, like the one we’re about to record on the projects we never get around to writing. Neil Gaiman, an absolute pleasure finally having you on the show. Thank you so much.

Neil: That was wonderful, guys. Thank you so much for having me.

Craig: It was a joy, and special. Special. You were a very special guest, at least to me. I don’t know about these other guys, but to me, special.

[Bonus Segment]

John: We’re back in the Bonus Segment. Not a surprise to anybody that I’m very organized. I have this database called Notion, which has lots of links to things that I’m working on, the active projects, but I also have a category called Ruminating Projects. Right now, there are 25 different titles that are in my Ruminating Projects, which is things that are not written but that are occupying some of my brain space. Every once in a while, they’ll take up a brain cycle, and I’ll think about that thing I never got around to writing.

I have a weird relationship with them, because some of them I will probably write, but most of them I will never write at all. They’re in this weird half state. I know enough about them. I know the characters. I know the setting. I know what is interesting to me about them. I also know I’m probably never going to write them. I thought we might spend a few minutes talking about the other stuff that’s in our heads that’s not ever going to be finished. Neil, what’s your take on that?

Neil: For me, there are two different kinds of things. There’s the one where you go, “Okay, it’s an idea, and it has legs. I don’t know how long I’m going to have to live, but if I live long enough, it’s a plane that I will probably eventually bring in to land.” Those ones, there are a few of them I’ve already managed. The Graveyard Book took me 25 years, mostly of not writing it, but going, “I wonder if I’m going to write that book one day. Oh, I think I am. No, I don’t think I am. Yeah, I think I will,” and eventually figuring out the voice of the book and getting there.

Right now, I’m writing – I started during the strike – a children’s book that was one of those projects, a very silly book about frogs in Central Park, that have been in the back of my head for a long time. It’s like, “How much longer can the strike go? I may as well write this, and it’ll be done.” Of course, the moment I seriously committed to it, the strike was over.

Craig: Naturally.

Neil: Then there are the ones that are really good ideas, but you realize you don’t really need to write, because obviously, whoever is in charge of sending ideas out into the world just sent the wrong idea to the wrong person.

I remember somewhere in the late ’90s getting incredibly excited for half a day. I think the movie Independence Day had just come out, and I thought, Presidents Day. You could make a film, and it would be a high-action adventure. It starts out in a futuristic Disney World where they’ve got a hall of presidents. Only all of these presidents are actually… What’s so exciting is that they’ve all clonally been built up from the actual DNA of the president in question. They’re actually all about 26, 27 years old, but to come on and say their bit in the hall of presidents, they’re made up to look like they’re in their 60s. They are wholly owned by Disney World. Because they are clonally built, they aren’t really even humans. This is about how Abraham Lincoln frees the presidents and how they have to get across America, going from Florida to Canada, where they’ll be free.

Craig: Yes, of course.

Neil: Three quarters of the way along, they’re going to be betrayed by Richard Nixon. Harrison, because he died so quickly and could’ve been anyone, he’ll be one of our leads. I remember just plotting this thing. It had explosions. It was big.

John: There’s a Bruckheimer quality to it. There’s a Con Air quality. I like it.

Neil: You get to the end, and you go-

Craig: They made it.

Neil: I’ll never. I have zero interest in ever making this thing. I never want to see it. Somewhere out there, there was a writer who got up that morning going, “God, just give me inspiration. What is the actual adventure movie that I should be writing?” They just sent the idea to the wrong person [crosstalk 01:08:47].

Craig: They sent it through the wrong tube. The other tragic thing that sometimes happens is you have an idea, and it gets you very excited. For me, I have ideas all the time, and if they don’t hit the level of, “I am compelled to do this,” then they’re just flushed. I don’t walk around with a list. Basically, I just keep hitting delete on everything as it comes in, like emails from people you don’t want. If I don’t get excited, I just hit delete, sometimes I suppose too quickly.

There was this idea that I had for a novel in the early 20-teens. I’d never written a novel before, but it seemed like it had to be a novel. It was the story of a man who could see how and when people would die. When his daughter was born and he held her for the first time, he realized at that moment he had seven years, and then she would die. There was nothing. He became obsessed with trying to stop it, and couldn’t, and has become now just basically the most fatalistic human in the world. Then he gets an opportunity maybe to intervene somehow in some other way and save someone. I became very, very obsessed with this.

I can’t remember who I was talking to, but I mentioned that I was doing this. They’re like, “Oh, Clyde Bruckman’s Final Repose.” I’m like, “What?” They’re like, “Yeah, there’s an episode of X-Files.” It was an episode of X-Files in 1995, which was about, I don’t know, 20 years before I was thinking about this. It was great. I was like, “Ah, shit.” I didn’t watch X-Files back in the day. I watched it, and it was awesome. It was such a good episode. The late, great Peter Boyle plays Clyde Bruckman. It’s beautiful. The tone of it was beautiful. It was exactly what I was going for, this notion of just regret but also peace and acceptance and the confrontation of death. It was 45 minutes long.

I watched it and went, “All right. Well.” I had four chapters done. I was like, “Well, no,” because there are some things where it’s just too concepty to survive the thought that it’s just going to be out there in the world. People are like, “Have you read this vaguely fancy prose-ish version of Clyde Bruckman’s Final Repose?” Alas.

John: I’ve had that experience where I felt liberated that I don’t need to write that anymore, because it’s already out there in the world, which is nice.

Neil: I’ve definitely had the, “What a relief. I don’t have to be the one who writes that.” I’ve also had, a few times now in my life, the feeling of, “Oh shit, that idea is a really good idea, and other people are going to have it too, so I need to get this thing out. I’m on a clock now. Now that I’ve had this idea, it is properly ticking.” The Serial Killers Convention in Sandman was that. I had the idea. I went, “Somebody else is going to be doing this if I don’t. I have to do it. I have to get it out. I can’t get it into Sandman for another 12 months. I don’t get to write it for a year from now.” I had to just hope nobody writes it in that intervening time.

Craig: There is a hundredth monkey syndrome thing that happens, where the moment something occurs to you, you do feel like it’s in the air now, clearly.

Neil: You know that the things that are out there add up to that. Terry Pratchett and I, after Good Omens, the thing that we actually plotted next, that was going to be our next novel, that then we decided we didn’t want to do, and then I was incredibly relieved, had that fabulous feeling of relief when I realized we didn’t need to do it any longer some years later, was the idea of a serial killer who hunts serial killers. We went, “Nobody’s done that. We need to have this kind of background. He has this, but he’s going after this… “ You knew that it was going to happen. You knew somebody was going to write it. Then there was a point where Terry was like, “I want to go and do another Discworld novel.” I’m like, “I’m busy with Sandman. Let’s let that one go.”

Craig: Then Thomas Harris comes along.

Neil: And Dexter.

Craig: Dexter, yeah. I guess that’s the thing.

John: [Crosstalk 01:13:25] that show.

Craig: See, this is actually an important lesson, because prior to Dexter, you have Hannibal Lecter. In my mind, as you’re talking, I’m thinking, oh, Hannibal Lecter’s a serial killer-

John: [Crosstalk 01:13:35]

Craig: … who helps them hunt serial killers. See, we’re probably too hard on ourselves, because the adage there aren’t new ideas is a thing. Maybe it’s possible that if I went back and started writing this novel, it would be so vastly different of an experience than Clyde Bruckman’s that nobody would give a shit.

Neil: Let me just say on that that I had plotted a Sandman story which wound up being called Game of You, and then I read Jonathan Carroll’s novel Bones of the Moon and went, “Fuck. That was my story. It’s the same thing, and you’ve just done that.” I love Jonathan Carroll. This is brilliant. I wrote to Jonathan Carroll, who I knew vaguely. I think we’ve met once. I just said, “I just want you to know I’m not doing this story because Bones of the Moon.” He wrote back, and he said, “Write your story. Write it. Tell it.” He said, “The job of a novelist, the job of a writer is to tell it new. Whatever it is, tell it new.”

Craig: Tell it new.

Neil: I thought, “Okay.” I wrote Game of You. By the end of it, Game of You wasn’t Bones of the Moon. It was its own thing. I was really pleased that Jonathan had said, “Go write it.

Craig: I don’t like where this is going. I don’t like where this is going at all.

John: Now Craig’s going to have to write a book, and we know writing books is terrible.

Craig: You’re sticking me back on some sort of hook for a thing I had merrily let myself free on. How dare all of you. This is very upsetting.

John: Craig, getting back to your notion of, if an idea doesn’t continue to excite me, then you just need to let it go, a thing I have found in my brain is that sometimes ideas will recognize, “Oh, John’s not paying enough attention to us by ourselves, but if we gang up together, we all come together, John will have to pay attention to us.” My movie The Nines is really three ideas that ganged up together like, “No, no, no, we can all be the same movie.” That became the thing. Part of why I actually write down the list and keep my little notes on stuff is so I can get those brain cycles not happening, because if you don’t write stuff down, your brain is responsible for remembering it. If you write stuff down, it gets it out of your head in a way that could be-

Craig: I haven’t had meningitis yet, so I feel like I’m going to be fine. Yet.

Neil: American Gods for me was one of those. American Gods was, I had this thing over here, and I don’t know what it is. I had these two characters, and they meet on a plane, and I don’t know who they are. I’ve got this thing here. Then one day, I just asked myself one weird little question about whether these Scandinavian explorers brought their gods with them when they came to America, and they left them behind when they left. Suddenly, all of these other things lined up behind. It was, “Oh, I have a story. I have a thing. It has legs. It’s moved from being a notion to being an idea to being a story.”

Craig: I love that. I love that at the heart of all of this is something that is common among – I’m not going to say writers, because I think that’s just too broad of a category – people who consistently write. How about this? We’ll call them people who consistently write. That is this constant desire. There’s a wanting, there is a need to tell a story. If you are currently in the middle of telling the wrong story, you may feel like, “I don’t like telling stories.” No, just don’t like telling this one. Go ahead and take a year off and see how that goes. It’s not going to go well. You will start again. We are defined by this hunger to tell a story. Inevitably, our brains do organize around something.

I think as I’ve gotten older, and I am running out of time – we’re all running out of time, rapidly probably – what I try to remember is the feeling of delight when I’m telling the story I’m supposed to be telling. If I don’t quite have that feeling of delight, then go ahead and sit on that egg a bit more. It’s not time.

Neil: The moment where you suddenly feel like you are the first reader, you’re typing even faster so that the words can get out, because you want to read them, and the magic is happening.

John: Maybe wrap this up on, I’m not sure how I feel about this, but this last week it was announced that James Patterson has finished a Michael Crichton novel that was not finished. It was not even clear how much of Michael Crichton’s novel was finished. Now they’re shopping the rights to this new James Patterson, Michael Crichton novel. In some ways, it makes me feel good, like, okay, maybe those things that I don’t actually finished, someone else can pick up and finish. I won’t feel like I’m abandoning these children. At the same time, I’m not going to be around to see it, so does it matter at all?

Neil: Bless him. I think James Patterson is a very sweet man, but I do not want him finishing anything that I’ve left unfinished, please. I go backwards and forwards on the Terry Pratchett thing of I want a steamroller to run over my laptop with everything, crush my hard disk, let everything be done. Then there’s part of me that goes, I don’t know, if I was three quarters of the way through a novel, and I had a heart attack, and it was a good book, there are definitely two or three of my friends I would happily say… I won’t say anything, because I’ll be dead, but I would not actually mind if my agent was to reach out to one of them and say, “Hey, do you want to finish this thing of Neil’s?”

Craig: That’s quite nice. It’s an interesting thing for writers to consider as they update their wills and trusts. Kafka lit quite a few of his manuscripts on fire. This is this self-destructive… It is an extension of some of the narcissistic aspect of what we do, which is, “I am God. I create a world. The world is designed by me, to my specifications. No other gods before me.”

In television or movies, you write something, and then other people are helping. There is a moment where somebody will show you something. “Here, I read what you wrote, and this is what I think it should look like.” It’s wrong, and it hurts. They didn’t try and hurt you. They’re trying to help you. They’re doing their job. They’re probably excellent at their job. But it’s wrong. It’s that thorn in the skin problem. It hurts. One thing that will deliver you from that pain is death, of course. I’d like the idea of maybe, in my will, going, “Okay, this one can go to that one. This one can go to that one.” But maybe also, I’ll try and finish things real fast before I croak. That’s probably the best method.

John: That’s all of our goals. Neil Gaiman, thank you so much for joining us on this Bonus Segment.

Craig: Thank you, Neil.

John: You’re the best.

Neil: Gentlemen, that was enjoyable as all hell. Thank you so much.

Links:

  • Neil Gaiman on Instagram and Twitter
  • Read Neil’s script for The Sandman #24
  • Starfield
  • An American Puzzle: Fitting Race in a Box
  • The Riddle of the Traveling Skull by Harry Stephen Keeler
  • Get a Scriptnotes T-shirt!
  • Check out the Inneresting Newsletter
  • Gift a Scriptnotes Subscription or treat yourself to a premium subscription!
  • Craig Mazin on Threads and Instagram
  • John August on Threads, Instagram and Twitter
  • John on Mastodon
  • Outro by Owen Danoff (send us yours!)
  • Scriptnotes is produced by Drew Marquardt and edited by Matthew Chilelli.

Email us at ask@johnaugust.com

You can download the episode here.

Scriptnotes, Episode 615: The Mind’s Eye, Transcript

November 9, 2023 Scriptnotes Transcript

The original post for this episode can be found [here](https://johnaugust.com/2023/the-minds-eye).

**John August:** Hello and welcome. My name is John August.

**Craig Mazin:** My name is Craig Mazin.

**John:** This is Episode 615 of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

Today on the show, what are you seeing when you read or write or remember? We’ll talk about the importance of visualization for screenwriters, and the fact that some very successful writers can’t do it. We’ll also be answering some listener questions on choosing a medium and directors demanding writing credit. And in our Bonus Segment for Premium Members, what’s it like getting what you always dreamed of? We’ll discuss the pros and cons of answered prayers.

**Craig:** Oh, my. Answered prayers, oh, okay. We’re into the power of prayer on the show now. I like it.

**John:** Answered Prayers was I think the famously unfinished or unwritten book by Truman Capote. I always loved that as a title.

**Craig:** Apparently, his prayers to finish were not answered.

**John:** They were not answered. A little bit of a news hook this week. An article was in the Hollywood Reporter this past week talking about Marvel changing its whole television model, moving the way that they’re doing their series from the features division to an actual television division and really treating the TV shows more like TV shows. Craig, what did you make of this?

**Craig:** It was a little bit like reading about a restaurant that said, “You know what? We’re not going to make spaghetti anymore using beef. We’re going to use pasta.” Their method was… Look, I’m sure they felt it worked for them or that it was going to work for them. I think sometimes when a company is very, very successful, it can begin to embrace the delusion that everybody else is done and their way is always better, and sometimes break things, move fast, break things.

In the case of the way they were doing their television, it wasn’t working. It wasn’t working creatively, I don’t think, for a number of those shows, by their own admission, it seems. It also wasn’t working procedurally for the people that were working on the shows, neither writers nor directors. It was kind of good to see, but also a little bit like, yes, you mean you’re going to move to the way that the rest of us do it? Yeah. It works.

**John:** Yeah. Some of these changes will be actually calling the head writer the showrunner and making it clear that they are more the person responsible for the overall creative direction of the series, which makes sense. People always talk about television is a writer-driven medium. Thinking about the series not just as limited series, special events that have to work like movies work, but also thinking about the season-to-season, ongoing longevity of a series, it just makes sense.

**Craig:** To be clear, even though some of this is about empowering showrunners to be showrunners, the prior system wasn’t particularly great for directors either. Hopefully, this turn towards the normal will reap benefits for everybody involved, and of course for the audience too. Marvel is capable of making outstanding stuff. I have every reason to believe that this will go well for them.

**John:** I hope so too. Obviously, a lot of these things happened before the strike. In the story, they talk through some of the challenges these series were having and the issues they were facing with the way they were trying to make the stuff. It’s also worth noting that some of the changes that are going to be just put in place by the new Writers Guild contract would’ve had an impact anyway. In terms of going from a mini room situation to an actual writers’ room, that transition is different now. It’s more contractually mandated than it was before. If you’re going to make changes, this feels like the right time to make changes.

**Craig:** I suspect that the pause gave them a chance to evaluate, more than anything. Just having a few months to stop and say, “How are we doing this? And why are we doing it this way again? And why aren’t we doing it the other way that other people are doing it?” must have given them a little bit of perspective that they didn’t have before. It is helpful that we have new terms that will help them as they move towards the normal. But like you, I suspect the move towards the normal predated the contract.

I’ve never worked at Marvel. We’ve had Kevin Feige on the show. He’s a terrific guest on our show and obviously an incredibly powerful guy who’s overseen one of the most successful runs in Hollywood history, period, the end. I’m only talking secondhand, but my understanding was that there was this sense that it was the executives that ran the show. I find that the most valuable television executives not only don’t run the show, they’re not interested in running the show. What they’re interested in doing is being an advocate for their audience. More than anything else, their job is to say, “We’re supposed to reflect our audience’s taste. Here’s what we think about what you’re doing. Here’s a suggestion we have, a request we have, a question we have.” That what they’re best at. I don’t understand a world where executives are running shows. That’s not what they’re supposed to do. Seems like they’ve made the correction there. Very pleased to see it.

**John:** Obviously, a challenge with what Marvel was trying to do – and I’m sure they’re going to still be trying to do it, but maybe a little less a mandate and a focus – is their movies and their series were supposed to dovetail together in very specific ways. Things would be set up in a movie that would then pay off in a series and then go back to a movie. That’s really challenging to do. Dates shift. The needs shift. You’re trying to make each individual project the best it can possibly be. That’s very hard to do when they all have to fit together in a specific, magic way. I would not also be surprised if there’s going to be less of a focus on making sure everything pays off from this series to that movie to this next thing. Just that may not be the best way to make the best individual projects.

**Craig:** I’m probably going to get in trouble for saying this, but when has that ever stopped me?

**John:** It never has.

**Craig:** Never has. I feel like the universeness is smelling like a relic of the 2010s. I think as we are progressing into the 2020s, the whole extended something universe, it just feels kind of done. I don’t think the audience needs it. I think what they want is a good show or a good movie, really. I don’t know why everybody feels the need for everything to be interlocking that way. Yes, it helps you promote things, but nothing seemed to help the ones that didn’t work. I think just something good is good.

**John:** Good is good. Marvel was not the only entity making mistakes, apparently.

**Craig:** Segue man.

**John:** In this bit of follow-up here, we get to learn that actually, even I can make mistakes.

**Craig:** What?

**John:** Drew, can you help us out with this?

**Craig:** No, no, no. Don’t do this to me.

**Drew Marquardt:** Eliza writes, “On occasion, John misuses reticence and reticent. In the recent replay of Episode 463, John says, ‘Just to get over people’s initial reticence to read this different kind of scene description.’ Although reticence can seem like a fancy way to say reluctance, it’s not. Reticence is a reluctance to speak or share of one’s self. The words sound and function like cousins, but just like cousins, they are not interchangeable. Since John is so wordily wise, I couldn’t let him continue this spread of linguistic misinformation. But no one’s perfect, not even Duo SN.”

**Craig:** That’s right.

**John:** Eliza’s absolutely right. She’s right. I looked it up. I went back through the transcripts, and not only did I use it in 463, Episode 569 I said it wrong. I said, “I wonder if some people who would otherwise make shows are reticent to do so because they are just not social people and don’t want that responsibility.” I was using it as a synonym for reluctance. Instead, it is a very specific instance of reluctance. I’ve learned my lesson.

**Craig:** I want to say that I knew this and declined to say anything out of just the milk of human kindness. While I don’t think I’ve made this particular error myself, I also did not catch it when you said it. It just sort of flowed, and I didn’t notice it. By the way, if I did, here’s a question for you, John. Let’s say you do misuse a word. Do you like it when people correct you, or are you like, “Just shut up. Leave me alone.”

**John:** In a podcast situation that is fully editable, I think it’s fair for us to make those corrections. Occasionally, we will make those corrections, if a misstatement of fact. I’m glad to know that I was using this word incorrectly, and so I’m happy to have that be fixed.

A thing I’ve noticed about podcasts, listening to a lot of podcasts, is a lot of time you hear people use a word that they’ve never actually spoken aloud, like a word they’ve typed a lot but they’ve never actually spoken aloud, and they will mispronounce it. I find that fascinating. Sometimes I will look it up. It’s like, “Oh, that is an alternate pronunciation, so maybe it’s valid they did it that way.” But in many cases, they clearly just-

**Craig:** They didn’t know.

**John:** … didn’t know how to use the word in practice.

**Craig:** I’m not going to say I like it when people correct me, but I appreciate when they correct me. What I’ve noticed is, when people do correct me, I remember that correction much more vividly and reliably than I would if I, say, read it in an email. I still remember the screenwriter Stephen Schiff telling me that I was using comprise incorrectly. It’s very common to say, “This is comprised of blankety blank blank blank. This sandwich is comprised of peanut butter and jelly.” But in fact, comprise is a transitive verb. “This peanut butter sandwich comprises peanut butter and jelly.”

**John:** Comprises.

**Craig:** It contains peanut butter and jelly. I didn’t know that. He corrected me. I was like, “What?” He is correct. I’ve never forgotten it. I use comprise correctly all the time now.

**John:** I hear that, and also, I do wonder if it’s comprises and is comprised of. I bet if you actually were to look it up, “it is comprised of” is such a common usage that it’s become almost default usage. While I agree with Stephen Schiff that this is the actual, correct way to use it, in modern usage it’s not that. You and I, we haven’t fully given up on, but we’ve softened over the course of our 10 years of doing the podcast… You and I, over the course of the last 10 years, have argued about begging the question, and I’ve just sort of given up trying to point out when people are using it incorrectly.

**Craig:** It’s just me and Peter Sagal left now on that mountain, fighting hand to hand. I will never. Never! But yes, these little-

**John:** It’s always fun when you get a chance to use begging the question properly. It’s just delightful.

**Craig:** It is, and then no one knows what you’re talking about. There are certain orthodoxies that I think are just enjoyable unto themselves. Certainly, I guess this is unlike Stephen Schiff, if I hear somebody say, “It’s comprised of blankedy blank,” I don’t say anything, because I don’t know them. Stephen knows me, so he knows I’m going to enjoy it. But a lot of people are like, “Just shut up.”

**John:** I think what you’re pointing out though is, it’s pedantic if you don’t know the person. If you don’t have a relationship, then pointing it out is pedantic. If it’s Craig or Drew, you talking to me, saying, “Oh, John, you’re actually using the word incorrectly,” that’s not pedantic, that’s actually delightful and helpful.

**Craig:** Yeah, exactly. Great.

**John:** Craig, back in Episode 612, you talked through your diabetes diagnosis, and we have some follow-up on that.

**Drew:** James writes, “My mother was diagnosed with diabetes later in life than you, and no one thought to check out the state of her pancreas. Unfortunately, her doctors assumed it was type 2, and consequently, they missed discovering its underlying cause, which, unfortunately again, was pancreatic cancer. It might be worth listeners being aware of this. The people are getting fat and lazy narrative is too often relied upon.”

**Craig:** I am so glad that James wrote in about this. I am kicking myself, because when we talked about my diagnosis, which is this adult-onset type 1 diabetes, one of the things I failed to mention and should’ve mentioned is that there are two typical causes of certain elevated antibodies. One is type 1 diabetes, and the other is pancreatic cancer. In fact, we had to check that out for me to make sure that that’s not what it was. I don’t know why it slipped my mind, but it is absolutely true that it’s going to be one or the other, typically, when you have these certain elevated enzymes. Pancreatic cancer is brutal. It’s just a killer.

James has put forth one of the best arguments for antibody testing when dealing with evidence of diabetic pathology. I don’t care what age you are. If they tell you that you are prediabetic even or diabetic, you have to talk to them about testing these antibodies to see if indeed you are type 2 diabetic or if you are either type 1, which is a different treatment, or if you have hopefully what would be a very early stage of pancreatic cancer. Sorry to hear about what happened to James’s mother. I am terrified to imagine how many people this has happened to, but I suspect a lot. A lot.

**John:** One more bit of follow-up here.

**Drew:** Christopher writes, “I appreciated your openness in sharing your story about diabetes. It resonated with me, as I was also diagnosed with an autoimmune disorder as an adult, and similarly, only after a thoughtful doctor ordered proper testing. The diagnosis changed a great many things, but many months after life leveled out and I started feeling like myself again, I realized I was now one of around 27% of Americans who have a disability. And I mention this only because I didn’t hear you use that particular D-word during the conversation.

“I realize that being a straight white man with an invisible disability is complicated, but still, that shouldn’t be a reason to deny or minimize your experience. In my case, I initially dismissed the idea of being part of the disabled community, because I had always considered myself perfectly able-bodied and physically fit, and it felt incongruous with my identity to change that as an adult. I took great inspiration, however, from your episode with Jack Thorne. His advocacy motivated me to make some overtures to other disabled individuals to see if it was a place in which I fit. What I found was perhaps the most accepting group of people who I have ever encountered. None of them ever questioned my place among them or seemed dismissive of one’s struggles relative to another’s. We were all in it together.

“Publicly being willing to identify as disabled is a big step, and I’m not sure if you fully realized that when you volunteered the information about diabetes, that this is part of what you are doing. Going forward, it might feel a little ridiculous to say things like, ‘I am a disabled person,’ or check the accompanying box on standardized employment forms, but I encourage you to do so whenever possible. Put simply, when you identify as disabled, you naturally encounter more disabled people. You share stories together, and everyone’s experience is better off for it. We learn from and support each other most when we directly engage. You have already always demonstrated empathy in your work and a desire to be inclusive, so you should allow others the courtesy and opportunity to extend the same to you as well. Thanks for being so brave and sharing your experience with the Scriptnotes audience.”

**Craig:** Christopher, fascinating. I must admit, when I saw this statement here, the first thing I thought was, is it a disability? Obviously, we know diabetes is a disease, but is it also a disability? I went to the Googles, and the Googles sent me to the American Diabetes Association. And they have a page that says the following. “Is diabetes a disability? The short answer is yes. Under most laws, diabetes is protected as a disability. Both type 1 and type 2 diabetes are protected as disabilities. People with diabetes can do any type of job, sport, or life goal.”

That got me thinking about what Christopher was saying, because there are some bioethics here. Disability we can look at as a binary question, which I think is sort of the way Christopher is approaching it. Either you are disabled or you’re not. I’m saying all this to explain why I didn’t use the word disability. It wasn’t even a choice. It just wasn’t something that seemed in my brain to align with what was going on. It may be because I don’t necessarily see it as a binary, but more as a continuum. There are places you get to where, yeah, it’s a thing. Look, if I’m walking around with an insulin pump and I need time at work to go and change the pump or replace a tube, yeah, then I’m a disabled person who needs an accommodation to do my job. People around me need to be aware of that.

The question is, right now, given where I’m at, should I be checking that box, as he says, or not? The balance here is, am I going to be taking resources or opportunities from someone else who has a more impactful disability than mine, because there are some disabilities that are more impactful than others.

My instinct is, currently, Christopher – and I appreciate what you’re saying, and I thank you for it – but I don’t think that I’m comfortable checking that box yet, because I don’t need to. I don’t think I need any accommodations right now, and I’m very wary about taking them from somebody else who does. If anyone says, “Look, I have a disability. I want to check the box,” check the box. I have zero problem with that. But I guess this is mostly me explaining why I didn’t say it, because I don’t necessarily think I’m there yet. What do you think? This is a tricky one, John. What do you think?

**John:** I think you’re right that it’s tricky and that it’s hard to have blanket advice here. Looking back at Episode 530, we had Jack Thorne, and he was talking about how as somebody with an invisible disability, he’s had it hard to speak up for himself and advocate for himself. Then he’s really talking about the importance of having a disability advisor as part of a production, just to make sure that anybody who’s involved in production, be it cast or crew, feels like they have a person who they can go to, to talk about the accommodations they may need or to help them think ahead for a production going forward, which is great and smart. In the UK, they’ve been able to enact some of those rules, which is great.

I hear you, Craig, in terms of, I think the choice of how you identify is a personal choice. It applies to disability, but it also applies to many other issues. The fact that you have a diagnosis doesn’t necessarily, to me, mean that you have a responsibility or a requirement to identify as that diagnosis. I just want to make sure that we always leave space for people to say what they want to say about their situation.

**Craig:** Look, I have no doubt I’ll get there. Clearly, I don’t have any shame about it, because I talk about it on the show, nor do I think anyone who has diabetes, type 1 or type 2, none of them should have any shame. On that front, I agree. If Christopher’s point is you shouldn’t be ashamed, shame shouldn’t keep you from identifying as disabled, I completely agree, 100%. There may be other things, but shame is not a good reason. You do not need to feel shame about having any disease or disability.

**John:** Pulling back a little bit, I think your ability to publicly identify as what you want to identify as feels like a fundamental right. I just want to make sure that whether we’re talking about disability or someone’s gender, sexuality, or ethnic background, you are going to present yourself in the world a certain way, but you also should have some measure of autonomy in what you are saying about yourself. I just want to make sure we always leave space for people to be themselves and to speak up how they want to speak up. I honestly hear you, Craig, too, in terms of you don’t want to pull resources away from folks who may need more accommodation than you. It’s tough.

**Craig:** I certainly want to do my part to protect the workplace for people who need accommodations, but we do live in a world with limited resources and limited opportunities. I think we all understand if there is special consideration or opportunity for people of a certain class, I think we all understand that that protected class, that’s about helping people who really do need the help. It’s not simply about helping people who satisfy some superficial criteria. Steve Wynn, the guy who owns Encore, did he die?

**John:** Yeah.

**Craig:** I can’t remember. I think he died. But he was blind.

**John:** He was blind.

**Craig:** Did he need special financial accommodations? Probably. He was a billionaire. Yeah, I’m sure he did. Should he be getting grant money and such? I don’t think so. I think it’s reasonable to do a needs analysis, especially when we’re dealing with limited resources for a lot of people.

**John:** Agreed. Our last bit of follow-up is related to Episode 610, where we talked about what do studios actually do.

**Drew:** Mallory writes, “How do successes like Sound of Freedom and the Taylor Swift movie figure into the major studios being the only route to successful distribution?”

**John:** These are two examples of movies that were made outside of the traditional studio system. I guess Sound of Freedom was actually made inside the studio system, but then that got released outside of the studio system. Of course, the Taylor Swift movie is making a bazillion dollars. It was just self-financed and put together. I think there have always been those oddities of things that were just done outside the system, but when we’re talking about alternatives to the studio system, it’s really about an ongoing basis, not just one-off projects.

**Craig:** First of all, Sound of Freedom, the success is in dispute, because-

**John:** It’s a real question of how many people were actually in the theaters watching that versus buying tickets.

**Craig:** That’s right. Hard to say exactly. But yeah, there have always been these strange things. In the case of Taylor Swift, she really is an independent film studio. She has enough money to finance… I think it was $20 million budget. What that means is that she can finance anything and then release it however she wants. She’s also her own studio, because she can advertise and promote her own material. She goes on tour, and that’s how that works. Taylor Swift is her own business empire. That makes sense that she can compete with movie studios.

The major studios are not the only route to successful distribution. I don’t think we’ve ever said that. There are independent studios that do it. There are one-offs. We find them notable for a good reason, because they’re rare. Really, I guess the position that I’ve had, that I’ll maintain, is that major studios are, generally speaking, the most effective and most prominent way to distribute a film.

**John:** Yeah. In that episode, we talked about how, obviously, the studio is bankrolling things, but they’re also providing the marketing function. They’re providing the collection of funds function. Sound of Freedom, it made a lot of money. Did it actually pull that money back out of theaters? That’s going to be a little bit more challenging for them, because they don’t have the next movie coming down the pipe to say, “Okay, we’re not giving you the next thing until you pay up what you owe us.” Same with Taylor Swift. Apparently, it’s a deal with AMC Theaters, which was probably the bulk of the incoming money. But shaking that money back and bringing it home will be more challenging for her company than it would be for Sony, because she has no next thing coming out.

Obviously, the Sound of Freedom marketing function and the viral way they were able to make that happen was exactly perfect for their movie. Taylor Swift is her own marketing machine, so she didn’t need that function of the studio.

**Craig:** Correct. And she was smart, because what Taylor Swift, who is overtly, apparently a savvy businessperson, understood was that distributing the movie through a studio was going to cost way more than it would earn her. Way more. The studio’s cut is massive. Why do you need to go have a bank finance the purchase of your car if you are a billionaire and you want to buy a car? Don’t. Just buy it.

**John:** Just buy the car.

**Craig:** Just buy the damn car.

**John:** Our marquee topic this week stems from a series of tweets that John Green, the bestselling author, put out at the start of the month. He’s the author of The Fault in Our Stars, Looking for Alaska. Some of these books have become movies and series. His tweets read, “It’s baffling to me that some of y’all see stuff in your mind. You see it? The way your eyes see? I always thought visualize meant thinks of the words, ideas, feelings associated with the thing, not actual visuals. This may be why I’m so often wrong about what’s behind a particular cabinet in our kitchen, even though I’ve lived in this house for a decade. I also cannot tell you the layout of a room unless I’m in that room and looking at the layout. And I have no sense of direction. None.”

Somebody writes in the Twitter thread, “So when you’re reading, does it turn into a movie? Can you see the characters?” He says, “No, it’s just text. Very occasionally – I count the number of times it’s happened on one hand – I will suddenly feel as if I can glimpse something visually that’s in a story, but 99.99% of the time, it’s just text. Is that unusual?” And it is unusual, but it’s not actually unprecedented. It’s actually more common than I thought.

We’re not a science podcast, so aphantasia as a condition is not a thing we’re going to go into much detail about. But it’s hard for me as a writer to envision myself being able to do my work without being able to visualize. I thought we’d spend a few minutes talking about visualization as part of our process.

**Craig:** It’s an incredibly important part of my process. I can see how if you were aphantasic, being a novelist wouldn’t necessarily be problematic. The reason we who write for screen I think really do rely on our ability to visualize is because somebody’s going to have to actually make it.

Also, we are writing things for people to portray and act in three-dimensional space. Where are they standing? This is the great Lindsay Doran question that she would ask all the time when I wrote a script with her. Where is he standing? Where are they standing? How big is the room? How do they get from here to here? Describe the space, because there are going to be a thousand meetings where someone is going to have to figure out how to build that thing. The more you can see…

You may not be able to put every detail down on page. First of all, it’s not advisable to do so. Second of all, you just won’t have the room. The more you know, the more you can answer the question, and also the more internally consistent the work will be, because a scene is written in a space, and the scene follows the rules of that space. It doesn’t just change in the middle of the scene. For me, not only is it important, but it’s kind of essential. If I can’t see the space, I can’t start to write the scene.

**John:** 100%. I think one of the reasons why people may not immediately click to that in terms of screenwriting is because we’re not describing the whole space. Sometimes we are more, but sometimes it’ll be a slug line. It’ll say interior house, this, and it may give a little painting of what the space is like. But even if I’ve not put out all that scene description there, I have to, in my head, know where this scene is.

The first step of writing a scene for me is literally creating the space in which the scene happens, figuring out roughly the layout of the room, wherever this is, putting people in that space, figuring out their general blocking, and only then do I start being able to observe what are they doing, what are they saying, what is the movement, how does it all work. I call this looping in my head. I’m just seeing the scene play out. I can’t imagine writing a scene without that. If I’m doing a surgical rewrite on someone else’s script, I do need to build that space out in my head, or else I can’t do it.

It may have been Aline who said it first on our podcast, the joke that the screenwriter’s the only person who’s already seen the movie. Yeah, I’ve definitely already seen the whole thing before I’ve put it down on paper.

**Craig:** Oh yeah, I’ve seen it. This is this thing that’s happened to me a thousand times. When I get to a set or a place, everything’s always the other way. I don’t know why.

**John:** 100%, yeah.

**Craig:** It’s always the other way.

**John:** The phone is on the wrong side of the bed. How could you not know that?

**Craig:** It is so routine that I just laugh, and everyone’s like, “Wrong side?” I’m like, “Yeah.” Obviously, it’s not relevant. If it were relevant, I would make a point of it. The episode with Bill and Frank, I had their house in my head. This was the entrance. That’s where the dining room. That’s where the kitchen is. When you walked in the front door, the dining room was on the right, and then the kitchen was through the door, past there. And when I got their plan, they had put it on the left. They put it on the left for a reason. I couldn’t remember what it was. It had to do with something and building and blah blah blah. Every time without fail. Without fail, every single time. I think I’m very good at visualizing things, but I visualize them in the opposite direction from everybody else. The chirality is off.

But yeah, it’s essential. It’s just essential. Also, visualizing spaces allows you to write beyond the limitations of dialog. It gives you what are actors looking for, how to use the space, how to move through the space, picking objects up, what does it smell like, what is the humidity in the air, what do they lean against, can they tap their fingers on something that makes a sound, all of these things that you could do. None of them are there and accessible to you as you’re writing a scene if you can’t see the space. For what we do, I think it’s essential.

**John:** You said at the start that as screenwriters, obviously that visual thing is so important, but in writing the three Arlo Finch books, I would say that visualization was just as crucial to me, the ability to not only see what Arlo’s house was like and what the layout was and know where everything was in that place, but also what it sounded like, how the floorboards squeaked, and in the book, what did things smell like, what was the texture of stuff, how did things taste. In my head, I can do all those things. I can create tastes that I’m not experiencing. I can create smells that I’m not smelling. That was really important for me in writing those books, to just really ground you in what those spaces were, which in books have more than just what you see and what you hear. John Green is a very successful novelist who’s done all this without the ability to do that.

He’s not the only very successful person who has this condition. Ed Catmull, who’s a big Pixar director and animator, he has that same kind of mind blindness. Some very successful architects have it too. That doesn’t seem possible to me. Just me thinking about how my brain works is that these very, very visual people can’t see things in their head. They actually have to do it on paper to see the thing. That’s true. Clearly, the condition is a spectrum. They have a rating here from one to five. We’ll include it in the show notes. It’s not a disorder. It’s just a situation, like left-handedness. It’s not anything is necessarily wrong. It’s just that most people can visualize, and some people can’t.

**Craig:** Oh, I think there’s something wrong with lefthanded people.

**John:** Yeah, disaster.

**Craig:** Something needs to be done. We gotta get our country back, John.

**John:** This is just a wild theory I’m going to throw out there, and maybe somebody has tested this. I don’t feel a particularly compelling need to rewatch movies. Given a choice between rewatching a movie and watching a new movie, I’ll always watch a new movie. I wonder if some people who compulsively rewatch movies, it’s because they actually can’t see the movie in their head, and so the only way they can experience the movie is actually watching the movie, versus me, I can pull up any scene in one of my favorite movies and I can see the picture. I can tell you exactly what it is. I remember what direction characters are facing. A person who doesn’t have this visualization ability, it’s not just they can’t imagine new things. They can’t pull up memories of old spaces and times.

**Craig:** That may be true. If The Godfather comes on, I’m watching it, most Tarantino movies, and I can remember them. I can play them back. I can play back the entire scene where Samuel L. Jackson is yelling at Frank Whaley. I know where everyone is. But I still like watching it, because it’s fun.

**John:** I do wonder if down the road, algorithms will be able to figure out who is aphantasic, because it seems like the word choices we’re using and how we’re describing things ultimately may reveal… The same way they could figure out that Robert Galbraith was actually JK Rowling. I do wonder if there are certain patterns in people’s usages that will point to what’s actually happening inside their heads.

**Craig:** This is the next frontier, interfacing directly between our brains and the hardware that our brains have devised and created. I don’t know if I want to stick around for it or if I want to check out. I don’t know. The next few years are going to be nuts.

**John:** Ryan Knighton, a friend of the show – he’s been on a couple times – is a blind writer. He once had vision, but he lost his vision in his early 20s. I do notice that in talking with him and emailing with him, he uses visual words all the time. He was like, “I see what you’re saying. I’ll have a look.” He’s still using those things. I haven’t talked to him about this recently, whether in his writing he’s still seeing things in his mind, or if it is just all metaphorically seeing things rather than actually visualizing stuff.

**Craig:** I’m sure we have blind listeners. I’m curious. If we do have blind listeners who have been blind from birth, so they’ve never seen, I suspect they are doing some kind of internal visualization. Not all of them. Maybe some of them are also aphantasic. But what is happening for blind folks when they visualize things? Are they visualizing them based on the heard description or the read description? Curious. I’d love to know.

**John:** It’s good to see. Related, also there’s the phenomenon that some people don’t have internal monologues. They don’t hear things in their head. Sure. Again, there’s nothing wrong, but it’s just really unusual. I can’t imagine not being able to preview a conversation, not being able to have some ongoing chatter in your head.

**Craig:** I don’t actually hear it, hear it, but it’s there.

**John:** For sure. Let’s get on to some listener questions. Drew, help us out.

**Drew:** Oh, I feel the umbrage clouds on the horizon on this first one.

**Craig:** Here we go.

**Drew:** Greenhorn writes, “I’m a repped screenwriter but rather in limbo at the moment, since I’m switching reps, and I don’t have the appropriate person to speak to right now. A few years ago, I was introduced to a second unit director who has worked on some big movies. He’s looking to make his directing debut, so I pitched him a few ideas. One of them he loved, so I worked up a four-page outline and was in touch with him through that process. Indeed, he gave some feedback along the way, but to be frank, his contributions were minimal. The idea, title, characters, story, and set pieces are all mine. And indeed, every word on the existing document was written by me. As far as I understand, I am therefore the writer. All this writing I did pre-strike, by the way.

“He called me last week to say he just pitched the idea verbally to a major studio who love it and who want to see the outline. But he’s saying that he’ll only pass it on if I say he co-wrote it. This doesn’t feel fair, let alone true. From the conversation we had on the phone, I know that he’s doing this out of fear of the studio buying it from me and then just hiring a more experienced director to replace him.

“I’ve told him that the solution to this is for him to just option the project from me. I also told him that it isn’t fair for him to try to claim co-writer credit. He has responded petulantly and with a hostile tone, doubling down on his claim to being co-writer. And more worryingly, he said he’s now pitched the idea to another studio. But even though I’ve asked him, he won’t say which. I’m now concerned to protect my idea, since it’s the kind of high-concepty, laugh-out-loud kind of idea which you can imagine suspiciously resurfacing at a studio a little later down the line. And there’s no paper trail if he’s pitching verbally and indeed refusing to tell me where he’s pitching. So my questions: am I right to deny his claim to co-writer credit? And short of getting a lawyer on the case, how best do you reckon I respond to him while I don’t have a new rep yet?”

**John:** Greenhorn, a couple things to do right away, and then we can also probably back up to more general advice. I thought Greenhorn’s suggestion of, “You could option it from me, and that’s a way to attach yourself more fully to it,” that makes sense. He should’ve said yes to that. But he didn’t say yes to that. Now you’re concerned that he’s going to, having gone out to pitch this to different places, he’s going to try to set up this idea without you. That seems kind of like a thing he might try to do. This is a time where you actually need to make sure your outline, your four-page thing is actually… I would say actually register it with the Copyright Office, which we don’t often say. But you do need to protect yourself here and make sure that it’s clear that this really was your idea. You also have all the emails back and forth between the two of you. It sounds like there’s emails. That’ll also be in your defense. But you don’t want to be going into this planning for a lawsuit down the road. You want to stop this now if you possibly can. Craig, I’m curious what you think he should be doing right now.

**Craig:** Right now, we’re dealing with crisis management. Let’s jump in our time machine first and talk about what should Greenhorn have done. You pitched this idea that you had, and then you wrote an outline. Now, by the way, we’re not talking about an idea. Now we’re talking about a unique expression in fixed form. Now we have-

**John:** Literary material.

**Craig:** … literary material. “He just pitched the idea verbally to a major studio who love it.” I don’t believe him, by the way. Don’t believe him. I’m just going to say that right away, Greenhorn. Do not believe that.

**John:** He’s lying to you in other ways, so he’s probably lying about this.

**Craig:** “Verbally to a major studio who love it and want to see the outline.” They love it? Really? “But he’ll only pass it on if I say he co-wrote it.” Now, at that point, Greenhorn, I would have lawyered up, right then and there. I wouldn’t have offered options or anything. I’m like, “That’s it. You’re out. You’re done. Bye,” because he didn’t co-write it at all. That’s not what he did, nor do I understand why he needs to.

Greenhorn, your theory is that he wants to do this so that they can’t kick him off the project. They kick writers off of projects way easier than they kick directors off. They kick writers off of features on a daily basis. They hate kicking directors off of features. So, no, that’s not going to help him at all. At all. This is just lame. It’s not even a discussion, by the way. It’s literally not even a discussion. I’m sure he is petulant and hostile. Don’t care.

He’s a second unit director, so what do I know? I know then that he does not have experience necessarily developing material with writers as a first unit director. Second unit directors, by the way, are incredibly important, and the best ones are remarkably skilled, so in no way am I undermining what they do. They are necessary and amazing, but they do what they do.

**John:** We should say for our listeners who may not know, second unit directors generally, particularly on bigger action movies, they are filming a lot of this stunt work. They’re doing a lot of stuff that doesn’t involve the principal actors doing the main scenes. Every action movie you’ve seen has had an amazing second unit director doing that stuff. In television, they’re also doing a lot of pickup stuff for things that aren’t being hit by the main unit, so they’re crucial to things, but these are not people who are generally doing big storytelling scene work kind of things.

**Craig:** Yeah. If you go to a movie and you see a big car chase, all the shots where they’re cars, so not inside the car… Mark Wahlberg’s inside the car. The director, the first unit director is directing Mark Wahlberg inside the car. He’s going, “Whoa. Huh.” All the other stuff, zoom, ram, rah, crash, smash, that usually is the second unit director. Second unit directors sometimes are also stunt coordinators, because they are shooting fight sequences and things like that. The guys that went on to make John Wick were stunt coordinators who operated second units and then moved up to make John Wayne. It can happen, but it sounds like this particular second unit director does not have experience working with writers developing things, because if he did, he wouldn’t have said any of this.

Now, John is right, you should submit your work to the Copyright Office, and then you should call a lawyer. Now I know you say, “In short of getting a lawyer in the case,” but this is the frustrating part, Greenhorn. Sometimes I feel like John and I have a medical show, and people write in and say, “I’m bleeding out of my butt. Short of going to a doctor, what do you reckon I do with this?” You’re like, “I think you need to go to the doctor. You’re bleeding out of your butt.” You’re sort of bleeding out of your butt here. You need to go to a lawyer. It is going to cost money, but do you care or not?

The bottom line is, look, if you read about this thing happening in a newspaper, you can call a lawyer then and say, “Look, I’ve got this thing.” Then the lawyer will be like, “Great. Okay. I’m taking this on contingency, because it’s going to work, and we’re going to get money.” Or you can do it now. Personally, I would do it now. If that guy happens to be listening to this, if Greenhorn’s account is accurate, dude, act like you’ve been there before. This is ridiculous.

**John:** I would suspect Greenhorn’s lawyer will send a letter to this second unit director saying, “Stop misrepresenting your involvement in this project. To clarify, you did not write any of this project, and do not represent yourself as a writer on this project, and maybe don’t contact my client again.” There’s no salvaging this relationship. Greenhorn, I wouldn’t worry about trying to make good with the second unit director. You’re not going to end up in a happy place with this guy.

**Craig:** No. Also, to be clear, this guy is trying to sell property he doesn’t own. Once you start thinking about this like property, you can realize how offensive this is. He was like, “Hey, I want to be a car racer,” and you’re like, “Great. I like building cars. Here’s my plan to build a car.” Then he’s just going around going, to car companies, “I have a car that I made.” No. No. It’s not yours.

**John:** There are producers who are pitching projects they don’t own, but they are producers pitching projects they don’t own, and they’re not trying to claim that they are the co-writer on the project. That’s where they overstepped.

**Craig:** Correct. Also, producers that are pitching projects that they don’t write, generally speaking, have the consent of the writer. I’m not aware of any producer that’s going around there pitching IP that they have no association with. That’s just scumbag stuff.

**John:** There are a lot of scumbag producers who do that.

**Craig:** I guess that’s true. They’re scumbags.

**John:** Here’s the thing. They’re scumbags. This is a scummy thing to do.

**Craig:** Yeah, so lawyer up.

**John:** Sorry.

**Craig:** Sorry, Greenhorn. Lawyer up.

**John:** What else we got, Drew?

**Drew:** Ripley writes, “One struggle I continually have is what medium to write in. I feel with any idea I have, I can see how it would work as a cartoon or a horror feature or a comedy series. I’ve so far written a sci-fi comedy feature, an animated pilot, and a scattering of mostly drama shorts. I’m currently working on an idea that I’m on page 20 of and am still not sure what it is or should or will be. I suffer from ADHD and am often paralyzed with decision. I can see how a hundred different ways could work and never know how to narrow it down. Do you have any specific advice for this dumb issue?”

**John:** It’s not a dumb issue. I think a lot of people struggle with… I’m re-framing your question. It’s like, I don’t know what project I should write. Really, what it comes down to is you have a general story area, but you’re not sure what specific version of it you should write. That’s a really common situation. I think you just need to let yourself sit for a second, really think about what do you want to write. Is there a genre that particularly speaks to you, that you really enjoy writing, that you actually feel connection to? Is there something you’ve always wanted to try that you’ve not had a chance yet to do, that you want to experiment with? The things you write for yourself can truly be experiments. They’re a chance to take a flyer and see what works. Don’t be afraid to do that. Just try to be deliberate in your choices.

**Craig:** I think that’s excellent advice. I would only add this. Sometimes we struggle with the quantity of possible decisions, because we’re making the decisions kind of backwards. You have an idea, and then you say now, could be a cartoon, could be a horror, could be a comedy, could be animated, could be live, could be drama. Okay, sure, it could be a thousand things. We all have the same thousand things, so what’s the difference between people who are migrating firmly towards one thing, as opposed to you, Ripley, who are just like someone at Cheesecake Factory going through that massive menu, is that you are trying to stick that on top of what you’re doing. But it really shouldn’t be a decision. It should be a therefore.

You think about your idea, and you think about what the point of that idea is and what you’re trying to say with it and who you’re trying to reach, who you’re trying to talk to, and how you want them to feel. You think about all those things. As you think about them, it should begin to emerge that it would be best as blank. Anything that you and I have done could be a cartoon or a live action. Literally, Chernobyl could be a cartoon if you want it to. It wouldn’t be good, but you can do it. We make our choices for reasons. I think that’s the key is you need to figure out what it wants to be by asking what it is.

Sometimes the decision paralysis, and I’m not discounting the fact that you have an additional challenge because you have ADHD, but beyond that additional challenge, the reason you’re asking us is because you feel like, “Hey, I can get there.” I believe you can too, if you dig a little bit deeper into what exactly the thing is about. Then I think maybe you’ll have more clarity. I hope you will.

**John:** I agree. Looks like we have time for another question here.

**Drew:** Taylor from Arkansas writes, “I wrote an eight-page script that is part of an anthology feature film. The film is in post, and the producers are in talks with multiple streamers to buy it. I am not part of the WGA yet, and I cannot find on the WGA website how I should receive credit or maybe points. Any insight would be appreciated. To clarify, I wrote this script specifically for this film. These are not preexisting short scripts or films pieced together.”

**Craig:** Just to be clear, Taylor, at least this is how I’m reading your question, the project itself is a WGA-covered project. It’s just that you’re not in the WGA yet, I think.

**John:** Possibly. It’s not entirely clear from Taylor’s question. Let’s take that as the premise, and then we can modify at the end if we need to.

**Craig:** Taylor, you’re trying to figure out essentially how to qualify for full WGA membership, and indeed it works on a points system where certain kinds of work earn certain amounts of credits, like tokens, kind of, towards membership. And once you hit, I think it’s 24 of those, boom, you become a current member in good standing for, I think, seven years.

There is a manual that you can find on the WGA website, and we can, I’m sure, find a link for that that does show that. But you can also call the Membership Department at the WGA. They are there to help, because what you’re writing is a quirky little thing. It’s part of an anthology feature. Okay, so does this qualify as a short? Are you credited instead for the time you are employed? You need to call the WGA Membership Department and ask them this question, and they will give you the full answer.

**John:** Yes. Thinking about this project, whether it’s a WGA project or not a WGA project, your question of how you’re credited on the film is going to be relevant. I’ve seen anthology films where in the end, they list the different segments and then the writer and director of that segment and what the crew is, and they treat it like this was a bunch of shorts all put together. They may be an appropriate way of crediting writers in this project. Alternately, they could choose list all the writers together.

If it’s a WGA project, what’s going to happen is it’s going to be a list of participating writers, so you’ll be one of the participating writers in this, and then figure out how to assign credit. It’s tough in an anthology. Even having been on that committee, I’m not quite sure what the consensus decision would be, how they’re going to assign that credit. My guess is this is ultimately not going to be a WGA project, but we’ll see where it shakes out.

**Craig:** If it’s not a WGA project, then it doesn’t matter, Taylor, how much work you do. It’s not going to earn you towards membership. If it is a WGA project, the good news is, your credit credit, meaning written by or not, is actually irrelevant.

**John:** Absolutely.

**Craig:** It’s just employment. The question is, were you employed under a WGA contract? Even if you’re not in the WGA, if it is a WGA project, you have to be employed under a WGA contract. Let’s say that’s a yes. Then the next question is, what was the structure of that deal? Were you paid for time? Were you paid for a draft? Were you paid for a polish? What were you paid for? And then lastly, how long did that run for? Did you do two polishes? Did you do three rewrites? All of that stuff ultimately gets processed by the Membership Department.

Since we’re missing a whole bunch of details here, easiest thing would be for you to call the WGA. But don’t call them if this project is not covered by the WGA, because then it’s sort of like calling… You might as well call the US Post Office. We will have no more information or relevance to you if the production company is not signatory to the Writers Guild.

**John:** I would ask the producer or whoever it is who’s making the film whether it’s a WGA project. Also, take a look around as to who the other writers are. If none of the writers involved in the project are WGA writers, I think it’s a good guess that it’s not being done under WGA contract.

**Craig:** Agreed.

**John:** Cool. It’s time for our One Cool Things. My One Cool Thing is a series of, I think they’re originally TikToks, but I saw them on Instagram reels, by this comedian named Bonnie. I don’t know her last name. Her handle is Boobie Klapper, which is-

**Craig:** That was my handle.

**John:** That was your handle. The premise of these videos, it’s a class in teaching product packaging. It’s in that form where she’s talking to camera, but then she’s also playing the other two characters in this class. They’re really good. I’m going to play one little clip here so you get a sense of what this feels like.

**Bonnie:** Next on the list we have chips. They come in large bags, so most people aren’t going to eat the whole bag at once, and any exposure to moisture in the air will cause them to go stale. What are we going to package this in, you guys? Dylan?

**Bonnie as Dylan:** A resealable bag?

**Bonnie:** Good guess, Dylan, but no. Ruth?

**Bonnie as Ruth:** A non-resealable bag so that everybody has to buy other tools specifically designed to seal off the big gaping hole at the top?

**Bonnie:** That’s exactly right, Ruth. We want to create a headache so universal that an entire market of products emerges to try to address it. Well done.

**John:** She’s done this as a series, as an ongoing series of things. I just like the form of it. It reminds me of the Ikea cashier kind of thing. It’s just creating a premise and a situation, and the little three-man sketches are just the perfect way to manifest them. Loved it.

**Craig:** Excellent. My One Cool Thing is the most mundane One Cool Thing I’ve ever had. But John.

**John:** Yes?

**Craig:** I bought a whole bunch of socks.

**John:** You deserve socks.

**Craig:** I deserve them. I’ve always been just like, buy the white socks. I’m trying to spiff myself up. I want some colored socks. Dress socks are too thin. I don’t like the way they feel. They go too high on your leg. I like a comfy sock, but I also want a splash of color, John, so what do I do? I go to Uniqlo,Uniqlo in the Beverly Center, but they’re all over, of course.

**John:** They’re everywhere.

**Craig:** In the Beverly Center, they have a wall of socks, 5,000 different colors. The specific kind of sock, it’s called Uniqlo Colorful 50 Socks. I don’t know what the 50 stands for. Gotta be honest. Maybe they have 50 colors. I don’t know. Don’t care. They’re cheap. They’re comfy. They come in every possible color you can imagine. I bought a big mess of them. Secondary One Cool Thing. I get all these socks. I’ve never been to Uniqlo. By the way, I haven’t been to the Beverly Center in like 20 years.

**John:** Now that you’ve moved to our neighborhood, you’re closer to the Beverly Center.

**Craig:** There you go. I’m in there with Melissa. We bought our socks. She got something. I got a hoodie. All right. Great. So we have all of our stuff. Where do we go check out? Oh, no. All they have is self-checkout. That’s all they have. I’m like, “Ugh.”

**John:** Wow.

**Craig:** I have all these socks, because there was a deal where if you buy four pairs of socks, it cost $8, something stupid, which is great. We’ve got to scan all this. There’s a guy waiting there, and he goes, “Oh hey, have you used these before?” I’m like, “No.” He goes, “Okay. You just dump all your crap into this huge white bucket that’s connected to the machine, and that’s it.” John.

**John:** Amazing.

**Craig:** I am still freaked out by this.

**John:** Does everything have an RFID tag, which is how they know what it is?

**Craig:** No. They’re fricking socks. Here’s how the socks are packaged. There’s a sticker on them that you can peel off. Then there are these two little metal brackets to hold the socks together. That’s it. There’s nothing.

**John:** Does the sticker have an RFID [crosstalk 00:55:42]?

**Craig:** No. It’s a fricking sticker.

**John:** Wow.

**Craig:** Sometimes you could see inside, oh, there’s some sort of… No. I don’t understand what this machine is doing. We dumped in 20 pairs of socks, a hoodie, and a bra, and it somehow knew exactly what was in that bin instantly.

**John:** That’s incredible.

**Craig:** It’s amazing.

**John:** I like it.

**Craig:** I’m terrified.

**John:** When I was in Boston a couple weeks ago, I did buy something at Uniqlo, and the checkout was a hassle and a pain. I’m happy that they found some way to do it.

**Craig:** Get thee to the Uniqlo in Beverly Hills and try out this technology. It’s pretty remarkable. My One Cool Thing mostly is the socks, but secondarily-

**John:** Mostly the socks.

**Craig:** … the magic bin that knows what you bought.

**John:** I’m debating on how I think about this, because we mostly have white socks. We mostly wear white socks, and so we don’t have to match them. As we do laundry, any two socks are their pair. With colored socks, you do have to match the pairs. It’s not a huge hassle.

**Craig:** It’s really not. It’s really not.

**John:** I’m excited for your socks. You deserve colorful socks.

**Craig:** Thank you.

**John:** That’s our show for this week. Scriptnotes is produced by Drew Marquardt. It’s edited by Matthew Chilelli. Our outro this week is by Han Lundberg. If you have an outro, you can send us a link to ask@johnaugust.com. That’s also a place where you can send questions. You will find the show notes for this episode and all episodes at johnaugust.com. That’s also where you’ll find the transcripts and sign up for the weekly newsletter called Inneresting, which has lots of links to things about writing.

We have T-shirts and hoodies. They’re great. Someone actually wrote in specifically about the new Scriptnotes University hoodie and how much they love it. I’m so happy people love the hoodie. You’ll find them at Cotton Bureau. You can sign up to become a Premium Member at scriptnotes.net, where you get all the back-episodes and Bonus Segments like the one we’re about to record on getting the things you always dreamed of. Craig, thanks for a fun show.

**Craig:** Thank you, John.

[Bonus Segment]

**John:** Great. This had a prompt. Drew, somebody wrote in with a question for us.

**Drew:** Yeah, a photojournalist wrote in. She wrote, “Craig talks about his career and how he knew he could do something like The Last of Us but didn’t know or imagine he would ever be given the opportunity. I think about myself in a different industry. I spent years, jealously, I hate to admit, watching other people do what I wanted to do. I looked at their work and thought, ‘Just put me in, coach. I can do it.’ Then one day, while I was standing in the middle of a river, photographing migrants as they crossed into Mexico on their journey north, I had a realization that after 10 years of hard work, I’d made it to the opportunity I’d always hope I’d be given. And for a moment, it was like getting a case of vertigo, like glancing down while you’re extraordinarily high on a very dangerous mountain climb and suddenly realizing where you are. Can y’all talk about if you ever had that moment and how you emotionally reassured yourself so that you didn’t suddenly lose your footing and tumble back down from where you came?”

**John:** Oof.

**Craig:** Heavy.

**John:** I have a lot of stories, anecdotes, and related feelings about that. I became successful pretty early on in my career. I got my first movie made. I definitely remember walking up to set for the first day of Go! and thinking, “Wow, there’s all these trucks around. Oh, these trucks are for my movie. Oh, crap, I’m making a movie.” I felt like I wasn’t worthy to be there, and overwhelmed that I was going to be found out. There’s definitely a lot of imposter syndrome, and then realizing, “Oh, no, actually, I do know how to do this. This is going to be fine. This is going to be okay,” and a series of those sort of steps, like being on set for my first TV show and all those issues, being around famous people and being in those rooms and realizing, “Oh, this is sort of the dream. This is what I’ve always wanted. It’s kind of what I thought it would be, but also just a lot of hard work.” Craig?

**Craig:** It’s an incredibly common thing, and I think if you don’t experience it, you might be a sociopath. It’s pretty normal to think, “Wait, I’m the thing that I was dreaming of being. If I was dreaming of it, then I shouldn’t be it. That’s why it was a dream. Now what do I do?”

There’s a couple of things that hopefully will help. One is, at some point you begin to realize, I haven’t changed at all. The key is, like you said, “Okay, I had made it to the opportunity I had always hoped I would be given.” That’s a great way of putting it. What you didn’t say, and I’m glad for it, photojournalist, is, “I became a success.” You’re the same person. The circumstances around you are changing.

But one thing that’s happening is a re-balancing of the karmic scales. You’re being evaluated in a different way. Sometimes it’s not fair. Particularly early on in our careers, we can be discounted. Later on, we may be over-counted. There’s this thing that happens where suddenly you can do no wrong, until of course you do. Then it’s important to remember again, I haven’t changed; the circumstances have. The way the world evaluates you is not necessarily your worth. It almost always isn’t. It’s important to remember you’re the same person. That’s good news. What it means is what you were doing then, which they might have looked down on, came from the same brain as what you’re doing now. Keep that continuity in mind.

I run into this all the time when I’m doing interviews for press for our show. I can’t tell you how many times, a million, someone has said, “You used to make comedies, and now you do this. What? How? What? How?” I’m like, “Okay, here we go again.” See, have you never met anyone? You never met anyone who was a funny person who also felt sad sometimes or got angry or about something or had moments of seriousness? Do you think that Jim Carrey walks around all day like he’s in Liar, Liar? What? What do you mean? We hold multitudes with ourselves. But it’s hard for people. I understand why they ask me this question, because they evaluate us by what we do and then imagine that we had to change to do this thing. We did not. They did. They had to change.

Just reconnect with the consistency of who you are, and the fact that when you were doing the things that you were like, “I’m doing this for money. I wish I could have better opportunities,” that you did that work well enough to get you into this place, where people are now giving you the opportunity to do this. Just keep doing the work. Keep growing. Always be humble. Always remember you can get better, always. Study the people that do what you do, and do it so beautifully that you love it.

And never lose that excitement for other people’s good work. That’s so important. You see somebody else crushing it. Okay. You said you used to be jealous. Fine. But now you are where you are. Stop being jealous. Start appreciating it, because it makes you better when you see these things. It makes you better. You learn. It inspires you to up your game, which is fantastic.

Then don’t worry too much about the fact that you are, like you said, on a very dangerous mountain climb. You’re not. There is no mountain. There is just this long walk that we begin when we’re born, and we end it when we die. The walk is going well for you. Keep walking. Keep looking at it.

**John:** In the initial setup for this, I said answered prayers, that sense of, oh, you had this wish, this hope, this dream. You were a protagonist in the story. You had this vision of what you wanted to achieve. In that vision of what you want to achieve, you probably had markers and milestones and, “Oh, if I’ve done this thing, then I will have made it.” In the case of you as a photojournalist, if you’re being hired and sent off on these assignments to do these things, that’s great. In the case of people who want to make movies and TV shows, you’re on set, you’re at the premiere, where you have those pinch me moments.

The same way Craig was saying you’re still the same person, I think one of the dangers is that in that vision, in that prayer you put out there, you were going to achieve these things, and in achieving these things, you were going to be happy. You were going to feel good about yourself. You were going to feel like you were worthy, that life would be good. I think one of the things you notice over time is that the most successful people you end up meeting in their fields aren’t necessarily the happiest. In many cases, they are not happy. We know many very successful people who are kind of miserable.

There’s a certain thing that happens when you’ve achieved that success and, “Wait, I should be happy, but why am I not happy?” I can point to all these things that I have achieved, and yet I still feel like a miserable failure.” I think you’ve got to make sure that you are aware that some success, financial success, career success, the accolades of others, they feel good. They’re useful, but they are not going to fundamentally affect your own self-perception or your ability to feel good about yourself, and in some cases, that kind of success can only emphasize and magnify those feelings until you become kind of monstrous. Just be aware of that too. Success is not going to make you happy. That’s a crucial thing to remember.

**Craig:** It’s not going to change you fundamentally. It’s not going to cure your shame issues. They will still be there. Everything that John just said is really important to understand. We, especially in American culture, imagine that there is a win. It’s not really that way. Here’s the best news, I guess, is that when you become a success at the thing that you are compelled to do, because I assume, photojournalist, there are days where you’re like, “Oh my god, it’s hot, and I don’t want to go out there,” but also, “Oh, if I see that, I got to get my camera.” Okay, there’s the compulsion. That’s the way I am with writing. That’s the way John is. You’re compelled to do this thing. When you achieve a certain amount of success, it becomes easier to pursue your compulsion. It doesn’t become happier. It doesn’t become simple. You will still have moments where it hurts. You’re going to be doing it anyway, and now it’s gotten easier to do, because you can focus more on it. You don’t have to worry as much about other things, like paying the bills, being kicked out of a house, food, medicine, health care. Those things get solved by success, so that you can concentrate on the work you do.

With success also comes opportunities to work with better people. Working with better people is the instant Hamburger Helper to doing better work. Let’s say I get a call from Martin Scorsese. I haven’t, by the way, and I’m stunned. But let’s say he did, and he’s like, “Craig, I want to make a movie with you,” in his fun, fast-talking way. I would get better as a writer working with Martin Scorsese. How could I not? That’s exciting. There are all these benefits to success, but none of them include happy. That’s not the end result here.

**John:** Looking at this last paragraph here, she writes, “For a moment, it was like getting a case of vertigo, like glancing down while extraordinarily high on a very dangerous mountain climb and suddenly realizing where you are.” What I hear in that is also fear of loss, loss aversion, like, “I made it to this place, and now it’s all perilous, because I could fall from this high of place. I worry about losing it all.” I definitely see that happening among some of our peers. They’re really worried about, “If I don’t maintain this pace, if I don’t maintain this level of success, it’s all going to come crashing down.”

I think over the course of our 10 years, we’ve tried to be consistent about saying, “Listen, be ready to be successful. Here’s some things to be thinking about when you actually achieve some financial success, when you achieve some career success, but you can’t let that paralyze you, and you can’t get stuck or trapped in this way of thinking.”

Craig, that’s one thing I want to commend you for is that you were a successful comedy writer, you weren’t happy doing it, and you said, “Listen, I’m not going to worry about losing my status as a comedy writer. I’m going to do some other stuff here and scratch the itches I actually really have.” I would say the same to Photojournalist. Don’t worry too much about losing what you have. Keep thinking about the kind of work you did to get to this place, how do you keep that work going.

**Craig:** All true. I guess I’ll finish with my one last bit of, I don’t know if it’s advice, but commiseration, one human being to another. When you arrive at this place that you’ve imagined arriving at for so long, you can also get depressed, because there is no cake. The cake is a lie. If you have something to dream about, that is warm and comforting and exciting. If you get there and, as John suggests correctly, it doesn’t make you instantly happy, it doesn’t change who you are, transform you from inside, you can get depressed, because suddenly you start to wonder, what’s the point of all of this? We are trained to have a destination. There is no destination. If you think that you have, quote unquote, arrived, and then you look around and go, “Wait, is this it? It’s a lot like when I hadn’t arrived, just better hotel rooms,” that’s normal. You have to mourn the loss of that childlike hope.

Then on the other side of that hopefully brief spell, there is something better, which is an acceptance of the way things are and that the work itself is, he said cliché-ably, the work itself is the reward. That’s the reward. There is no other reward. Hopefully, we have helped a little bit there, photojournalist. We’re certainly very proud of you. Keep walking your walk.

**John:** Indeed. Craig, thank you very much.

**Craig:** Thanks, John.

Links:

* [‘Daredevil’ Hits Reset Button as Marvel Overhauls Its TV Business](https://www.hollywoodreporter.com/tv/tv-news/daredevil-marvel-disney-1235614518/) by Borys Kit for The Hollywood Reporter
* [Episode 530: The One with Jack Thorne](https://johnaugust.com/2022/scriptnotes-episode-530-the-one-with-jack-thorne-transcript)
* [John Green Tweet](https://x.com/johngreen/status/1708515024275189884?s=20)
* [Discovering aphantasia](https://austinkleon.com/2023/10/03/discovering-aphantasia/?utm_source=substack&utm_medium=email) by Austin Kelon
* [Aphantasia – A Different Kind of Blindness](https://leelefever.com/aphantasia-blindness/) by Lee LeFever
* [Here’s What It’s Like To Not Have An Internal Monologue](https://www.bustle.com/wellness/does-everyone-have-an-internal-monologue) by Caroline Steber for Bustle
* [WGA Membership Department](https://www.wga.org/the-guild/about-us/contact-us/departments/membership)
* [Boobie_Klapper](https://www.instagram.com/p/Cwv-uusPR5D/) on Instagram
* [Uniqlo Colorful 50 Socks](https://www.uniqlo.com/us/en/products/E434187-000/00?colorDisplayCode=62&sizeDisplayCode=027)
* [Uniqlo RFID Automated Checkout](https://www.youtube.com/watch?v=GqPfYnVKwGI)
* [Get a Scriptnotes T-shirt!](https://cottonbureau.com/people/scriptnotes-podcast)
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* [Gift a Scriptnotes Subscription](https://scriptnotes.supportingcast.fm/gifts) or [treat yourself to a premium subscription!](https://scriptnotes.supportingcast.fm/)
* Craig Mazin on [Threads](https://www.threads.net/@clmazin) and [Instagram](https://www.instagram.com/clmazin/)
* John August on [Threads](https://www.threads.net/@johnaugust), [Instagram](https://www.instagram.com/johnaugust/?hl=en) and [Twitter](https://twitter.com/johnaugust)
* [John on Mastodon](https://mastodon.art/@johnaugust)
* [Outro](http://johnaugust.com/2013/scriptnotes-the-outros) by Han Lundberg ([send us yours!](http://johnaugust.com/2014/outros-needed))
* Scriptnotes is produced by Drew Marquardt and edited by [Matthew Chilelli](https://twitter.com/machelli).

Email us at ask@johnaugust.com

You can download the episode [here](http://traffic.libsyn.com/scriptnotes/615standard.mp3).

Scriptnotes, Episode 613: Entering the Post-Strike Era, Transcript

November 9, 2023 Scriptnotes Transcript

The original post for this episode can be found [here](https://johnaugust.com/2023/entering-the-post-strike-era).

**John August:** Hello and welcome. My name is John August.

**Craig Mazin:** My name is Craig Mazin.

**John:** This is Episode 613 of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters. Today on the show, it’s time for a five-year checkup. We’ll open an email time capsule about the state of the industry and maybe just perhaps spend a lot of the episode talking about the WGA deal. And in our Bonus Segment for Premium Members, dreams.

**Craig:** Dreams.

**John:** Not the aspirational kind, but those pictures in your mind while you sleep. We’ll talk about those. Hooray! But this is an episode with actual news, because-

**Craig:** What? Did something happen?

**John:** Something happened, Craig.

**Craig:** Huh?

**John:** I don’t know if you’ve been aware. I don’t know if you’ve checked the headlines.

**Craig:** No. What happened?

**John:** After 146 days on strike-

**Craig:** We were on strike? Oh, no.

**John:** Did you forget?

**Craig:** Oh my god.

**John:** Craig.

**Craig:** I am in so much trouble.

**John:** Oh, man. So much explaining to do.

**Craig:** Oh, no.

**John:** WGA reached a tentative agreement with the studios.

**Craig:** Woohoo!

**John:** The strike is over. We are back to work. We discussed this almost entirely over on the sidecast episodes, so this is our first main feed mention post-strike. For future historians, five years from now, this was the first episode that was recorded in the post-strike era. Now, Craig, because it’s usually just Drew and Megana and I talking over in sidecasts, and because I was on the Negotiating Committee, you and I really have not talked about much of this stuff at all. This is my first chance to ask you, what do you think? What’s your impressions?

**Craig:** I am thrilled. Look, I’m thrilled that the strike is over. Of course, when strikes end, obviously, a lot of pain ends for a lot of people, so that’s important. But there are a couple of ways strikes end. Either end in achievement or end in not so much achievement. This was a whole lot of achievement. You saw something that I wrote 10 weeks ago on Threads, the poorly attended Threads.

**John:** Oh, remember Threads?

**Craig:** What I wrote was, “The AMPTP,” this is 10 weeks ago, “has lost already. They’re in denial, and they’re paranoid about giving in, but none of that changes the facts.” What I said was, basically, they were going to lose, because they had already lost, and it would behoove them and save them quite a bit of money and save everybody a lot of pain if they just could just lose quickly, as opposed to slowly, because the outcome could not be anything other than, with the exception of adjustments of quantity, the WGA had to secure everything in principle that it was asking for. It was the only possible outcome, and that is exactly what happened, although that is not to diminish how hard it was for you guys, for the leadership, and for the membership to stick to it.

I don’t think I had a single conversation with anybody where it felt like people felt we had a choice. Everybody just kind of felt, “This is it. Either we get it or what’s the point of any of this?” We got it. Jeez, I wish they had just… It’s funny. I look at this deal, and right after I’m, “Yay,” I go, what is it about any of this that was hard to give? It’s just mind-blowing to me. Would love to just run through-

**John:** Let’s run through it, because you and I have never really done this. You can take the lead here. I can jump in when I have clarifications or some color to put on stuff.

**Craig:** Perfect.

**John:** I’m mostly curious to hear your take on this.

**Craig:** First up, the standard minimum bumps, those are more than they typically are, but those were negotiated by the DGA. This is where pattern bargaining is just a rigid fact of life. Those were always going to be what those were always going to be, and it will forever be so. But just as important to note that when we were done negotiating and striking, we got a lot of stuff that was just simply different. Not different from what they had, but different as in they don’t have it at all and we got it. Those minimum bumps, not surprising to me at all, and unquestionable, essentially. Anybody that says that you guys should’ve gotten more just doesn’t understand how the world works.

**John:** Something people should understand is that those top line minimum bumps is basically anything in the contract that doesn’t say it changes by a different percentage all increases by that percentage. If it doesn’t say otherwise, everything rose by 5% in that first year.

Now, there’s a lot of stuff that’s new in the contract that has its own bumps. It’s important to note those things, because there’s a whole new Writer-Producer tier, which is 9% above what the Story Editor rate was. That’s a big change. Things increased overall more than just the minimums, but those minimums are the top thing you see.

**Craig:** One other thing that I think it’s important for people to understand about those minimums is that they’re cumulative. If you have a 4% raise in year two – I can’t remember the exact details – and then year three it’s maybe 5%, that 5% applies to the already 4% bumped-up number. So it is cumulative. It compounds. There are quite a few people who, I remember when the DGA deal came out, were like, “That doesn’t even match inflation.” It does, I think.

But there were many other places where we needed to improve things, and we did, so let’s get into those. We made made-for-streaming movies move much closer to the theatrical residual model than ever before. That’s a great improvement.

**John:** Absolutely. There aren’t a lot of these movies, honestly. Most of the stuff that’s being made for streamers is done under theatrical terms anyway. We wanted to make sure that there wasn’t any incentive to start making them under streaming contracts rather than under theatrical contracts.

**Craig:** A good loophole to be closed and a good bump for people that were operating under that, let’s call it a loophole. Oh my god, a second step for writers in theatrical who are earning double or less than double scale. Anything above double scale, no. But if you are earning under twice scale, you get a guaranteed second step. This is a thing that I proposed on the Negotiating Committee in 2004. It took 19 years. You guys got it done. Can’t thank you enough. That is a huge, huge win for theatrical writers.

You may say, is it really going to put that much more money in their pockets? In the short term, probably not. But what it does is reintroduces the business to the value of the second step. We’ve talked about it on the podcast quite a bit. It’s just a revision to a broken system, and it gives theatrical writers a chance to learn how to do their jobs without feeling like they’re always one draft away from being fired.

**John:** It’s also a way to push back against the scourge of free work. If you know that you have that second step coming, you can say to the producers and executives and everyone else pressing you for, oh, if you could just fix this thing and this thing and this thing, “You know what, guys? I have that whole extra rewrite guaranteed. Let me do it then.”

**Craig:** Correct. It also removes the fear factor from producers who feel like they only get one chance to submit this thing to the studio. Now they have two. It helps. It helps everybody. It’s particularly helpful for the studios, because they don’t have to worry about producers just going crazy for seven months. Weekly pay in theatrical, a nudge in a positive direction, although I do think the two steps will be more impactful overall. But good to see. Good to see.

**John:** Where we got to in this was, rather than weekly pay, we have accelerated pay for those same writers who are 200% of scale or less. After nine weeks, they invoice, they get paid initial 25%. After nine weeks, they’ve been paid out 75%. Does it solve the problem? No. But it puts more money in their pockets sooner. Talking to writers in this situation, cashflow is really a huge problem. They were running out of money. This gets them more money quicker.

**Craig:** I misspoke when I said weekly pay. The typical method was, “We’re going to divide your amount of money in half. You get half up front. You get half when you turn a thing in.” The problem is the turn the thing in. Producers were delaying that endlessly. This not only gets you half of the half that you would normally get at the end sooner. It also alerts the studios to the fact that a bunch of time has gone by and they haven’t gotten a script, so they might start asking for it, which is good. We want that.

**John:** Craig, this is something I’ve wanted to say on the podcast for a while, so this is a little sidebar here. I do think it’s best practices for when you are starting a theatrical project. When you get that first commencement check, email the whole team and say, “Hey folks, I just got commenced on this. I’m so excited. Today I’m starting a 12-week contract per my deal. I anticipate handing in the script on this date.” Just making sure everyone actually understands what the timelines are here and just putting them on notice that this is a 12-week deal, this is not meant to be the next eight months of my life, can just be helpful, just be good framing here. After nine weeks, for writers who qualify for this, it’s a reminder for yourself, oh, that’s right, I actually have to stupidly invoice at nine weeks to get paid that 25%.

**Craig:** Certainly, our lawyers are all aware of this now. I think if you do say something like what you just suggested, John, you have to brace yourself for a very angry phone call from the producer, who knows exactly what you’re up to. There is that, just to be aware of.

But certainly, it’s enormously helpful to note that the trigger payment that comes earlier, it’s an internal alarm that can go off at the studio, like, “Why have nine weeks gone by, and we haven’t seen a thing?” or, “How are you doing? Where are you at?”

**John:** Exactly.

**Craig:** We do have escalated minimums for higher-level Writer-Producer tiers. That’s what you just described earlier. It’s important because it basically rebuilds the ladder in television. Basically, there used to be a ladder. You would start as a staff writer. You get this minimum. Then as you went up, you got more. At least from the writing point of view, it all flattened out to minimums for everybody, and there was no more ladder. It was just a floor. The ladder has been restored.

Some people may say, “How does this help me if I am a new writer?” There’s a ladder. You can climb it now. It means there’s a chance for you to earn more as you progress in your career. Yes, in the short term, it benefits the people above you. In the long term, assuming that things go well for you, it benefits you. That’s important.

**John:** It also ties into the fact that now you’re required to have a certain number of those writer-producers at the higher pay tier, are required for staffing. It pulls people up that system. When everyone was being paid the same, it didn’t matter who you were hiring. You saw people just stuck and stagnating.

**Craig:** Exactly. Let’s talk about mini rooms, which I think quite rightly took it in the shorts, as they should. I like the phrase that the Guild’s been using, which is development rooms or pre-greenlights rooms. It helps, because mini room is actually a terrible word for what they are.

What’s happened? We as a Guild have secured more pay for a longer guaranteed time if writers are working in these pre-greenlight development rooms. In short, these rooms have gotten more expensive and less attractive to the companies, which is good, because from a creative point of view and from a quality of life point of view and from a career point of view, I can detect nothing positive about them at all.

**John:** Mini rooms, or development rooms, came to be as an alternative to pilots. Once upon a time we made pilots, and then we shot the pilots, and we saw what the show was. Increasingly, streamers decided, oh, no, we are just going to get a bunch of scripts and they’ll make a decision based on that. They didn’t have to pay any premium to make those things. Now they do, and so it may cause them to reevaluate how they are choosing to develop their shows and whether they might shoot more pilots or how they are going to proceed.

**Craig:** Correct. The Guild got script fees for staff writers, or any writer in television, on top of the weekly amount they’re paid. That is excellent. To borrow a D and D term, it stacks nicely with the new streaming residual formula, because there are a lot of things that are tied directly to credit, like residuals. It’s good to see that if you write a script, that is an additional amount of money on top of the amount that you were already getting paid. It means that you don’t essentially write a script for free, I guess, if they had to pay you anyway. It was good to see.

**John:** It was great to see. That has been an issue, like a guaranteed second step for feature writers, that’s always been there. It’s always been like, “It’s absurd that we can’t get this.” This time we got it.

**Craig:** We got it. Let’s talk about minimum staffing, which was something of a controversial thing. For starters, there is a carve-out for writers who like to go it alone. Hooray. Now, I have been that writer. I am not currently that writer on The Last of Us, because I do work with Neil Druckmann, and for Season 2, also Halley Gross. I was actually quite thrilled to see that. Let’s talk about the value here. Minimum staff of, to start with, three Writer-Producer tier people. Now, I have a question for you. What level does that include?

**John:** Co-producer and above.

**Craig:** Okay, so it is the new, higher-paid level.

**John:** Exactly.

**Craig:** Basically, the first three people that you have to make sure you have, if you are not writing everything by yourself, are three writers, including the showrunner, if they so choose, at that higher level. Beyond that, depending on how many episodes you are writing, you may then also need to hire additional writers who can be at that higher level or not.

**John:** Yeah, and would likely be not at that level, just in terms of how budgets and things work out.

**Craig:** That’s right.

**John:** It’s of course important to stress that these are minimums. One of the goals in any contract is to make sure that you’re not incentivizing the minimums to become the maximums. We are very mindful of that in how we’re putting these together. Staff writers and story editors are less expensive now than writer-producer level writers, and so this is a good budgetary reason to make sure you’re including them in your show.

**Craig:** This was going to happen. I think any time you look at what a guild asks for, or at least in this circumstance, if there was a quantity, we of course weren’t going to ask for our bottom line quantity, so there’s room to give there. But the existence of this was going to happen. I got asked about this all the time. I know Mike White got asked about it all the time. Part of me wishes that we could’ve just incorporated the carve-out from the start. I think it would’ve eliminated a lot of internal strife and a lot of carping about certain writers, as if, for instance, Mike White was doing something wrong and not just writing two great seasons of a TV show in the way that he likes to write.

Given that part of the argument about this was, “99% of shows use rooms anyway, so we really have to address their needs,” okay, then, so why obsess over rooms for that last 1% of shows? In all negotiations, you have to have things to give away. I don’t know, and I don’t need to know, if this was part of the calculation that maybe, okay, we’ll toss that back into the pile to get what we need.

But also, I can say, people ask me, “What do you think about it?” What I think about it is I’m one member of a union with over 10,000 members, and one thing became incredibly clear from the jump. This was an extremely popular demand. Our union on the whole wanted this. They had thought about it. They had considered. They weren’t bamboozled. They looked at it. They examined it. They said, “We want this.” Like any union member, I think it’s important to say, “Hey, you know what? I benefit from the union in all sorts of ways. I’m not going to necessarily benefit from every way.” My answer to the question, “What do you think about it?” is I’m glad the union got what the membership wanted, because to me, it seemed like any notion that we weren’t was insane. We were going to get this. And we got it.

**John:** One of my great frustrations in the discourse around minimum staffing, it’s like, “No other union tells people how many union members they have to hire.” I’m like, no, every union does that. That’s what unions do. You don’t get to choose whether you want assistant directors on your show. There are ADs. That just is a thing that happens. It was not this revolutionary seizing of the means of production that some people were portraying it as.

**Craig:** No. It was a response to the fact that there had been a system where 99% of shows had rooms. Those rooms were full of the amount of writers the showrunner felt they needed. Then the companies started to screw around. This is what happens. This is the eff around and find out moment.

**John:** I was going to say. Lindsay Dougherty.

**Craig:** They found out. Weekly minimums in post, we didn’t get it. I do not consider this a failure, because I don’t understand how we can get that, because I don’t think we’ve solved the wording problem yet. Obviously, I was not in the room with you guys, and I did not dig into all this. I understand the problem. The problem is, we want to ensure that writers, other than the showrunner, are going to be included, for instance, in editing, so that we can train them and they can prepare and they can learn, so that we have showrunners down the line.

But there is a wording problem, because no matter how many time the Guild says editing is writing, it’s not. We have a contract. The contract defines what writing is. There is a jurisdiction. I understand that we’re reserving legal rights. I don’t think that’s going to pan out. I think we need to figure out another way to solve it. The good news is, okay, no harm in trying. No harm, no foul. It helps define the path that doesn’t work. We’re going to have to figure out a path that does, because I think it’s important.

**John:** Just speaking up for some of the writers on the Negotiating Committee, some of other showrunners on the Negotiating Committee, who felt strongly that they were not being paid as writers during post. They were being forced down below Guild minimums for that time in post. You could say that’s a failure on their reps for not negotiating a proper payment for that time they were spending in post. Also, they literally had Final Draft open and were writing new scenes and new moments and new dialogue in those times, and that’s clearly writing. There is writing that happens during the post-production process, and that’s what they’re arguing. That’s why there’s ongoing arbitration over this. It will continue to be figured out.

**Craig:** Little dangerous. Yes, we do occasionally have to write things in post, and that is writing. If we argue that that’s the basis for this, I’m sure the companies will respond with, “Great. Let us know if you’re writing, and we will work up a weekly deal for you. That will be a minimum writing deal, and only for the time you’re writing. Let’s see what you write.” It’s tricky. This is one of the downsides of having writers who are also management. This is a tricky area. It’s not going to be an easy solve.

**John:** I agree.

**Craig:** But at the very least, we understand there is a problem. Now we’ve just got to figure out a different way to get there. I have faith.

**John:** I have faith.

**Craig:** Foreign streaming residuals. Question for you, John, was that reflective of the DGA deal? Either way, it was positive. I just didn’t know if this was something that was unique to us or we were inheriting from the DGA.

**John:** This was inherited from the DGA. Like everything, our asks were larger, and this is where we ended up.

**Craig:** That makes sense. Viewership-based streaming. This one was the holy grail here. It I’m sure at times felt somewhat insurmountable, because it was wrapped up in this other problem. The problem wasn’t that they were greedy and cheap, although they often are. The problem was they were greedy, cheap, and did not want to share the data required to actually be able to calculate this stuff.

**John:** Our residuals classically are based on reuse, where you can just see that reuse, like, oh, it aired on TBS, and therefore you’re getting residual payment, or based on units, and we had ways of auditing the number of DVDs or videotapes sold. Those are physical things we can track. Reuse that’s based on this is an incredibly popular show on your streaming service is a new metric for us, is a new thing we’ve never been able to study before.

**Craig:** Correct. What we were asking for was, since just basic reuse seems very difficult to define here, the moral argument was, guys, if a show is watched by a billion people, how is the writer of that show getting 12 cents in residuals? It doesn’t make sense. It’s not correct. We have to fix it. So where you guys landed I think is a decent start. It’s going to be fascinating to see how it goes.

There are bonuses now tied to viewership. They kick in when a show hits viewership that is equivalent to 20% of the domestic subscriber base. If there are 10 million people in the United States who subscribe to a platform, then we’re talking about 2 million. You have to get 2 million views within the first 90 days cumulative to then trigger the bonus scheme. This goes along hand in hand with a very obviously necessary data-sharing plan. The data itself will stay somewhat confidential with the Guild. The Guild will be able to present an aggregate of that to the membership, not necessarily a, “This many people watch Apple. This many people watch Amazon.”

The big question over the next three years is how many shows qualify. If a lot qualify, then we’re in good shape. If seven qualify, we’re going to need to bargain that threshold down. That’s how it’s going to be. That is a negotiation topic. What happened here was the invention of an entirely new payment plan.

This is something that is as close to being conjured out of thin air as you can get in a negotiation like this. Certainly, the DGA didn’t get this at all. To me, this was the most important and probably the most hard-fought victory that you guys had to get to. It’s a great beginning.

**John:** Thank you. I agree with you. It’s a first step, because we won’t know… We were told in the room, some staff, what roughly percentage of shows on their services should hit that. The way I like to think about it is that if the service is bragging, like, “This is the top show on our service in America,” it should probably be kicking off a payment here. If something is genuinely a hit on that show, and they’re bragging that it’s a hit, there probably needs to be a payment associated with that. I think we will get there. I think this will be that first step, this next two years and seven months before we’re back negotiating contract again. We’ll get some actual dollars out of this, but it’s that data transparency, our ability to actually look and see what other shows are doing that will tell us where we need to go next.

**Craig:** Correct. The battlefront will be on the threshold. That’s where we’ll live. We’ll see how we do. You can’t have that battle if it doesn’t exist, and it now exists, so that’s huge.

Residuals for ad-supported streaming. Not only is that great to see, that one was one of those things where I’m like, why are they not just giving… Just unreal that they didn’t just give that, and they had to fight about it. Anyway.

**John:** AVOD services, FAST services, I think we all recognize it’s a future growth area. There will some shows that are made specifically for those services. They’re not there yet, but we want to make sure that we have protections and residuals for those shows as they start to come up.

**Craig:** Health care bumps. Fairly typical when we need these things, usually, we get punished. You say, hey, look, we need you to add a little bit more into the amount you contribute per writer and per this much of earnings into health care. “Okay, we’ll do that, but instead of giving you the 3% minimum bump across the board, it’s going to be 2.5%.” We got all of it. We got the bigger bumps, and we got an increase in the health care bump, and wonderful to see also, an extension of one quarter of eligibility, one quarter of a year, to reflect the time that was lost to the strike. That’s a big deal. That is an example of a lesson learned from the last strike, where our staff honestly just miffed it. They thought that was just how it would work, and told the membership as much in leading up to the strike vote, and then later went, “Oh, actually, no.” Everybody was well aware that this was an issue going in.

This is one of those areas where I got to actually tip my hat to the AMPTP. I’m not saying that they were not jerks to not offer it immediately. But it does strike me that when it comes to these issues, they at least are less Scroogey perhaps than in some of these other areas. It was good to see that.

Huge, huge win here for writing teams. For as long as I’ve been in this union, for as long as you’ve been in this union, teams have been penalized, essentially. They had a different deal for how much money they could receive health care contributions for, and now, finally, at long last, we have won what is only fair, which is that even if you write with somebody else as a team, you are treated individually for the purposes of qualifying for pension and health care. It’s unreal that we have been living with this for so long, but it has been fixed. Thank god.

**John:** The way to think about it is these are two human beings who are writing as a team, but they’re also two human beings, and each of them needs pension, each of them needs health care. You and I both know so many partners who have struggled with this. In some cases, especially if they’re married partners, they would do tricks to put all the pension contributions under one person’s name so they could do spouse minimums. It was insane.

**Craig:** It was crazy.

**John:** To finally close this is such a welcome relief.

**Craig:** Yeah, really brutal and a huge relief. AI obviously, media-friendly topic. It was solved I think exactly as it should’ve been, to the extent that anybody can say that AI has been solved. The nightmare is still emerging. Basically, AI-generated stuff is not literary material. Writers cannot be required to write AI. Writers cannot be required to incorporate AI. They don’t have to adapt to AI. AI is not eligible for credit.

The one area that we’ve punted to the courts – it makes sense that we’ve punted it to the courts – is basically scraping. The companies are reserving the right to feed all the scripts that they own, that we wrote, into an AI to see if they can help make that AI better. It’s going to be a tough case for us to win in a court, because we’re basically arguing that they can’t scrape their own copyrighted material, because they own the copyright. The fact is, we don’t know where any of this is going. It was going to be nearly impossible to get them to not do that. I think getting all these other concessions was really important. It is a markedly stronger set of language than the language the DGA secured.

**John:** I was obviously very involved in the AI frontier. I say there’s really two buckets of gains you can be thinking about here. First off is the writer’s daily working life. Those are issues like, AI-generated material is not literary material, source material, or sonic material. That makes it so it’s not your problem, that you cannot be forced to use AI tools, that if something is being generated by AI and then handed to you, they have to tell you that. They have to disclose that to you. Those are all protections for you and me today.

The other thing we’re wrestling with is what happens to the huge trove of material that we have written for the studios, that they control copyright on, that they could use to train their models? It’s true, they do control copyright, but we also hold back certain rights. As you know, Craig, we have separated rights on material that govern reuse and remakes and other things, so that the mutual agreement, neither side is giving up their ability to assert that they have controls over this. We’ll see where it goes and whether it’s something that happens in the courts in the next couple years. We’ll see.

One thing I think it’s important for everyone to remember is that the companies that are actually really doing AI, Microsoft, Facebook, Open AI, they are not parties to this contract at all. Whatever we did in this MBA does not affect them directly. In many cases, writers and the studios are aligned in our ability to say you cannot do these things, you other companies. It’s going to be a really live and active issues. In some cases, we’ll be allied with the studios. In some cases, we’ll be fighting the studios. But this contract does not give up any of our rights to do so.

**Craig:** Yeah, I think you hit on it, that the area where this can get worked out is in separated rights. Those are negotiated. We’ll have more success there than we will in a court, but we’ll see how it goes. The important thing was not only did we get about the strongest language I think we could’ve expected to get, but we also then set up SAG for their negotiation. Because I’m not on a negotiating committee, I’m just going to go ahead and presume that the major terms we got on things that are applicable to them, for instance, streaming success residuals, will carry through to them. They’re not going to do better. They do have specific needs regarding AI that we didn’t have, for instance, likeness, voice. They need to do more work on that. But we have given them a very good start, a very good basis. It was really important just for our sister union to see that we got much further than the DGA did with their language.

**John:** Speaking of SAG-AFTRA, of course they’re on strike right now, but in the times since these deals have come out, I’ve actually been talking to a lot of other labor organizations. I think there’s two principles that were tried to enshrine in this that are applicable to workers everywhere else is that AI cannot be used to replace the human worker and that you can’t use AI to drive down the wages or working conditions of the human worker. It’s going to be different in every industry, and it’s hard to make absolutes, but those are the kinds of guiding principles that you’re going to see other people try to enact to meet their specific needs in their industry.

**Craig:** Yes. This was the time it needed to happen.

**John:** We were uniquely positioned to handle it. It was just fate that the time came up at the right moment that we could do this.

**Craig:** Yes, things sort of lined up. We were unlucky in one regard that it fell in your lap. On the other sense though, we were very lucky that it fell in your lap when you guys were ready to start negotiating. That was good.

Lastly, I just want to talk about the overall value of the contract, because oftentimes – you’ve spent a lot of time in these Negotiating Committee rooms, I’ve spent some time in there – this becomes a bit of a shorthand of, how much money are we actually asking for? It gets calculated in various ways. But it was interesting to see, the amount that we were asking for and then the amount they initially offered, where we landed was a little bit under halfway.

You might think we should’ve gotten more or we should’ve been exactly halfway. But here’s the deal. What we were asking for was enormously more than we had ever asked for before. The Guild’s analysis is that where we landed is, the value of this contract is $233 million per year for three years. That is more per year than we got for the entirety of the 2023 year contract. I hope that puts it into perspective for people.

**John:** It’s also worth noting that 2020 was our biggest contract year to date.

**Craig:** That’s right. We didn’t do better. This was a paradigm shift, quantum leap. Pick your trope. This number is simply a different category of number. This contract is a different category of contract than any contract that the Guild has ever gotten in my career or yours.

Couple things to conclude, and then we’ll move on with the rest of our show. First, thank you, John. Thank you to you, the Negotiating Committee, the leadership, Chris Keyser, and Ellen. Ellen Stutzman deserves a medal. There’s something about the right person at the right time. I just think it was really important, the role she played and the way she played it. I was so impressed. I hope she continues to do that for us and for the companies, since we’re all working together again.

My parting advice for the companies in the aftermath of all this is to manage to do something that is very uncharacteristic for them from here on out, and that is avoid grinding labor down until our backs are against the wall, because the deal is, with this strike it was so evident that, as a labor force, our backs were against the wall. If you’re against the wall, you strike until you’re not. That’s it. You’ll strike forever. You’ll strike for a thousand years. It doesn’t matter, because there is no alternative that is success. Only success is success.

If they continue to follow that plan of theirs, to just chip away, chip away, chip away, they’re going to find themselves right back in the spot they were in in 2023, which was having perfectly, flawlessly, thoroughly motivated an entire union to walk the picket line for as long as it takes to get the biggest contract in union history. Try and avoid that, companies, because if it happens, we’ll strike again, and we will win again.

**John:** I’d second all of that. I would also say that it’s so easy to focus on the leaders of this organization and where we got to because of their hard work, but of course, it was the 10,000, 11,000 members who actually stood together through five very difficult months that made this all possible. It was really hard for basically everyone to do this.

Sometimes when you come out of a war, it’s hard to think about, what do I do next? I would encourage everyone to remember that you are in this Guild because you are the best writers of film and television in the world. That’s how you got to be here. It’s now your job to make the best film and television in the world, and to remind everybody that not only are you worth this $233 million, you’re still underpaid, you still should be paid more, that you are just absolutely unique in your abilities to do this.

All of the energy and brilliant and creativity we saw during these five months, everything that happened on the picket line, everything that happened online to support this, channel that energy, channel that brilliance into writing brilliant things. I would love for future historians to ask, “What happened in ’24 and ’25? Why did everything suddenly flourish and become so much better?” Maybe it’s because all the energy that was diverted into striking came back to where it really, truly belonged, which is on the page, and then we wrote just groundbreaking, incredible things.

**Craig:** I sure would love to see that. I have a question for you, John.

**John:** Please.

**Craig:** Were you writing at 12:01 a.m.?

**John:** No, I was not writing at 12:01 a.m., although shortly after it was called, I did send out those first emails to all the producers and all the people who I had not talked to in five months, saying, “Hello. Checking in. What’s happening?” It’s busy again, and it’s exciting. For the folks who it’s not busy for quite yet, just remember, the same drive and determination you showed over these last five months, show for yourself, and stand up for yourself, and stand up for your fellow writers.

**Craig:** I’m going to say I was playing D and D, in the game I play, not DM, on Tuesday. I think it was 11:30 p.m. when we finished. Everyone went home. I had a Diet Coke, watched the clock, and then it felt so good.

**John:** It did feel good.

**Craig:** One of the things that I think people don’t understand – certainly the companies don’t understand it – is that as much as we deserve to be treated correctly and compensated correctly, almost no one is driven to do this because of a love of money. We do this because we’re compelled to create things. It’s what we do. It’s how we define ourselves. One of the costs of a strike is disconnecting yourself from your thing, from the thing you’re supposed to be doing. It hurts. I hope everybody is enjoying reconnecting to the thing they’re supposed to be doing and having fun with it.

**John:** Fantastic. Drew, now, this is your part of the podcast, because you got a very interesting email this past week.

**Drew Marquardt:** I’m so excited to follow that up, by the way. I got an email this last week from Scriptnotes producer Megan McDonnell, sent September 24, 2018, which is five years ago-

**John:** Very exciting.

**Drew:** … asking me to follow up about Scriptnotes Episode 369 and the things you were talking about then, because you made five-year predictions then, and we can see if they came true. I went back and listened to Episode 369, and it also had a five-year follow-up, because producer Stuart Friedel had also sent an email five years into the future, because of course he did – that’s Stuart – to see if your predictions in Episode 108 about iPads making the way into movie theaters had come true. Of course, that did happen.

**John:** We all know that everyone brings their iPads into theaters all the time now.

**Drew:** Exactly.

**John:** That’s become so common. We were talking about it way back in, what was it, 2013 or whatever.

**Craig:** That was as close as you’re going to get to a meal-in-a-pill moment, John.

**Drew:** This is a chain going back 10 years in Scriptnotes history. It’s kind of like a wormhole. I figured listening to your predictions from Episode 369, they felt pretty timely and relevant to everything we’ve just been talking about, so I’m excited to hear you guys reflect on them.

**John:** Let’s listen to our predictions from Episode 369.

[Episode 369 Clip]

**John:** Let’s make some predictions for Megan to send five years in the future. Five years in the future, what’s going to become of award season, and what’s going to become of movies?

**Craig:** I’ll take the lead on this. Nothing will change. In five years, movies will pretty much be as movies are. There will be more original movies running on our screens at home through the Disney service and Netflix and so on. But there will still be huge theatrical releases coming out every single week. There will be a big summer box office battle issue of Entertainment Weekly and so on and so forth. When it comes to awards, nothing is going to change at all.

**John:** But will anything have changed in terms of getting writers and other people fairly compensated for movies that are not released theatrically?

**Craig:** No.

**John:** Will we figure any of that stuff out?

**Craig:** Nope.

**John:** We will have essentially the same conversation five years from now you predict?

**Craig:** Yep.

**John:** Franklin, what’s your thinking, five years in the future?

**Franklin Leonard:** It’s really hard for me to argue against that, honestly. Look, the theatrical business will still exist in five years. I think people will be going to see movies of all sorts. There will continue to be a giant summer blockbuster season and probably a six-month award season. As far as how people are compensated, I certainly hope there’s a change, but you guys have much deeper knowledge on the realities of that than I do, so I happily defer to your judgment.

**John:** A thing we found out as we surveyed screenwriters for the WGA is that 80% of screenwriters are also TV writers. Either they’re currently working in TV or they’re planning to work in TV. As these things get more and more combined, we’re going to have to figure out ways to do what Craig describes. Basically, after a certain window, every new time it’s watched, a nickel goes into the jar, because it shouldn’t really matter ultimately whether it was a 90-minute thing or a 30-minute thing. Just you pay that person.

**Franklin:** I totally agree.

**John:** There will be more things like Chernobyl, like Craig’s.

**Franklin:** Exactly, and more limited series specifically authored by Craig Mazin.

**Craig:** There will be at least one more. There will be at least one more of those.

**Franklin:** That’s my big call for 2023.

**Craig:** I do agree. I think that that is a format that is expanding, and expanding rapidly. It’s a tricky one, because I feel like a lot of these… Here’s another award season bunch of baloney. The whole limited series, not really limited. The Crown was a limited series its first season. No, it wasn’t. A lot of these limited series become these sort of backdoor seasons into a multi-season show. But I do think that that is going to… What’s happening is the television business seems to be shifting away from just pure ratings and into more of a kind of targeted depth. They’re like, “Look, we don’t need to be the Super Bowl. We don’t care if 80 million people watch. What we want is these five million people to all watch, if we can get those five million. And the only way to get those five million people is to show them this.” It doesn’t matter that most people don’t see it. These five million did, and that’s going to keep them paying for all the stuff, because they’re not going to watch any of the rest of this junk. They’re just going to watch this.

You start to get into the… There’s a great article by Malcolm Gladwell many, many years ago about how Prego figured out for the first time that if you sold five different kinds of Prego, you would make so much more money than if you just sold one kind of Prego. It’s the Prego-ization of television. That’s what’s happening. I think that is going to drive actually a lot of wonderful new content. I think there’s going to be a lot of limited series. There’s going to be more documentaries. There’s going to be all sorts of smart stuff. But for movies and for award stuff, I just think, as the guy says in Fallout, “War. War never changes.”

[end of clip]

**John:** Craig, how did we do five years ago? Which of these predictions do you think we landed on pretty well? Which ones were whiffs and misses for us?

**Craig:** I got to be honest. I think we did great. The one thing we missed was, what was going to happen just three months later, basically, which was COVID. Obviously, COVID was a massive monkey wrench into everything. But when it comes to theatrical, even in spite of COVID, it’s still here. There have been huge theatrical releases coming out. Are there huge ones every single week? No. Will we get back to that? Probably, yeah.

**John:** I would notice that during the strike, and of course we had the Barbenheimer phenomenon, and everyone was so desperate, like, “Oh my god, we need to make more movies, and of course we can’t make more movies right now.” You felt the industry having a frustration that they couldn’t do the thing which was so obvious they should be doing, because of the strike.

**Craig:** COVID and the strike certainly challenged our prediction, but I think that’s kind of why our prediction’s good, because if it hadn’t been good, between COVID and the strike, movies would be dead, theaters would be shuttered. That did not happen. I think we did really well there. I think we were right to suggest that the awards season, it’s the cockroach of seasons. Doesn’t matter what’s going on, there must be awards, and so the awards continue to happen, and the discussion and advertising around awards never, never, never seems to change.

**John:** That didn’t change over the course of the five years. This year is still an open question, because until a SAG-AFTRA deal is reached, they can’t do the normal award season stuff. I was talking with a friend who is an indie film publicist. There are these films that are going to festivals right now that have those SAG-AFTRA waivers, and so their actors can do the press. But the ones who came out in big studios can’t do that. It’s a really messy situation. Everyone is hoping and assuming that by the time it really becomes important, there will be a SAG-AFTRA deal, and normal things can resume. Of course, those same actors who were supposed to doing press, publicity for movies, are supposed to be also filming other movies, and their schedules are completely messed up. It gets sorted out.

**Craig:** Take it from me, as a guy that’s finally now looking at schedules. It’s just scrambled eggs out there, man. We’re all trying to figure this out. We’re talking about hiring a director, and she’s like, “But they have this other thing.” We’re like, “What are their dates?” She’s like, “I don’t know.” Nobody knows anything. Everybody’s just going to work together and figure that stuff out.

I agree with you. I think that SAG-AFTRA will hopefully conclude with a great deal for that union sooner rather than later. The award season will, I think, begin primarily in earnest in January, when you have the delayed Emmys, and then there’s Oscars and Golden Globes and all the rest of that. Fun, fun stuff.

**John:** Fun, fun stuff. There’s a prediction about more limited series, and that came true. There were a lot more limited series, especially for streaming, and so many of them that I couldn’t keep track of them. They just disappeared.

**Craig:** Yep, a gazillion of them. I think we’re probably set up for a contraction, not because of the strike, but because where else could you go? At some point, the balloon was going to pop. There are still a ton of those. Also, if the last five years have taught us anything, it’s that, with the rare exception of those remarkable shows that continue to do it the old way – Abbott Elementary – most television shows, even when they’re not limited series, are operating like limited series, 8 episodes, 10 episodes, 12 episodes, that sort of thing, and not coming out every fall. That format seems to be the format. It’s taken over.

**John:** I’ll disagree with you. I’ll put that on the record for our five-year follow-up. I think you’re going to see a lot more longer-run shows. The reason Daredevil is a 20-episode season, I think. I think these streamers and, of course, broadcast networks are finding, oh, it actually is more valuable to keep people watching a show over 20 weeks rather than the 8 weeks, and it’s more profitable for us. I think we’re going to see a return to some of those, also because once you’ve put a show out there, and it starts getting some traction, you don’t have to keep spending all the money marketing, because it can roll on its own. When there’s only 6, 8, 10 episodes of a show, it can be hard to keep it going, and it can be expensive to keep it going. Not every show is The Last of Us. Some shows, you try to launch them, and they don’t really launch, and that really kills you.

**Craig:** It does. I think you’re right from an economic point of view. It makes total sense. The challenge will be that the toothpaste is a little bit out of the tube in terms of quality, because when you have these shorter seasons or larger budgets, the audience gets used to a size of things. It’s hard for a standard 20-plus-episode rolling show to match that, although comedy is particularly well-tuned to match it. I got to be honest. I could see both. I’m not sure which way it’s going to go. I think what’s for sure is the limited series thing isn’t going away at all. It’s just will there be a clawing back from the traditional 22-episode season. That would be interesting to see.

**John:** Let me make my least controversial prediction, is that there will be a contraction, because there already was a contraction before the strike, a contraction back down towards a more normal, typical number of series and number of people employed on those series, just because there was a huge over-building phase during the early part of the streaming wars, and that’s going to stop. There will be a contraction. It’ll be wrongly blamed on the strikes, which were not actually a huge factor in it. It’s really about bottom lines and making shows for the right price.

**Craig:** Yeah. It’s almost weird to suggest it’s a contraction when it’s just an inevitability. Because of how over-productive the business was, there’s just too many things being made. Everybody knows it. Nobody can keep track of all of it. Nobody’s quite sure why. Even if there is a reduction in the amount of shows that are made, it will still be more shows than were ever made before. I think that’s likely, although, god, what happens if five years from now — I’m going to give her a name, Annalise — the new producer, says, “I got this five-year email from Drew, and apparently, you guys thought there wouldn’t be 14,000 shows each day.” And boy, will we look stupid.

**John:** We will look so, so dumb.

**Craig:** Dumb.

**John:** What are predictions for AI? Five years now, what things-

**Craig:** Oh my god.

**John:** … are we going to be expecting to see?

**Craig:** That’s a fool’s errand, honestly.

**John:** It truly is. Even as we were doing these AI proposals, I’d try to remind myself and everybody else, we cannot know beyond a certain horizon what this is going to look like, because some AI company we’ve never heard of could make a thing that is so compelling that it replaces our interest in film and television. Things could happen. We just don’t know.

**Craig:** We don’t know.

**John:** Something like TikTok.

**Craig:** We don’t know. It’s almost like an instant disqualifier if you see somebody babbling on about where AI is going to head. Who the hell knows? I have no clue. It would be interesting to ask AI where they think it’s going. I’m sure they also have no clue. I don’t know why I’m calling them they.

**John:** But also remember that the generative AI we’re talking about today, as we’re recording this in 2023, is just a prediction machine. It can say a thing, but it actually has no decision-making capability. It’s not sentient in any meaningful way. Yes, we get closer every day to things that kind of feel like Scarlett Johansson’s character in Her, but there’s not a consciousness happening there, and we need to make sure that we don’t mistake that, at least as we’re recording this in September of 2023.

**Craig:** What we call AI today, people later will call something else, because we’ll have something else. I refuse to predict.

**John:** Streaming. How many streaming services will there be? Of the existing streaming services, which ones get merged, combined? Do new ones come online? What do you think is happening five years from now, Craig?

**Craig:** Anybody that’s going to try and launch a new streaming service right now is insane. That feels almost suicidal. I think Apple’s not going anywhere, because they can afford to do this until the end of time. I don’t think Amazon’s going anywhere, for the same reason. Same reason with HBO/Max. The interesting thing is, Disney has Hulu and FX, so it’s three streaming services smushed together into one of them. Similarly, there’s Paramount Plus, smushed in with Showtime.

**John:** It’s also CBS.

**Craig:** Then that’s also CBS. What’s that? It does seem like I could see some squishing down there. I do not predict that there will be another swallowing of a major company the way Disney swallowed Fox.

**John:** I agree with you there. I think there’s going to be just too much heightened attention. Unless we get an entirely Republican administration that wants everything to be mega-merged, I don’t think the FTC or other people in regulatory functions would allow that to happen.

**Craig:** I think maybe people have seen enough now to go, “I don’t know if buying these companies makes sense,” because it seems like everybody’s tried to buy Warner Bros at this point. Maybe Target.

**John:** Target.

**Craig:** Warner Bros Target.

**John:** Love it.

**Craig:** That’s not bad.

**John:** It’s not bad.

**Craig:** That’s my prediction, Warner Bros Target.

**John:** While I don’t think there’ll be a new streaming service, I think some of the AVOD or FAST services, the equivalent of what’s now Pluto TV or other things, I think more people will watch those. I think it’s actually a good market for shows that are no longer valuable to a streamer but still have value out there in the world. Yes, it feels like old broadcast or cable, and that’s fine. It’s fine.

**Craig:** It’s essential, because what’s happened is, as these companies have chased Netflix –which is stuck in its one moat, because it has no other moat it can do — they’ve sat there going, “But wait. We used to make money off of Friends, because we would license Friends. But now we don’t, because we just show it to people ourselves. Why did we do that?” It’s interesting. HBO is strange in this regard. They license their shows to Amazon. Some people watch my show via Amazon, and they pay for it a la carte, which is great. That means that’s kind of a syndication. I think we will see more of that. I think we will see more shows being licensed to ad-supported streaming. It’s inevitable. It’s smart business. There are a lot of people who have no problem watching stuff with commercials as long as they don’t have to pay for it. That’s what television used to be.

**John:** It was, one day. Hey, Drew, is there anything else we didn’t make predictions about that you want to hear our prognostications?

**Drew:** I have heard rumors around indie TV coming. Do you think that might happen at all?

**John:** Can you describe indie TV? I want to make sure we’re talking about the same thing.

**Drew:** Indie TV is stuff that’s made independently and then licensed to a network, which sort of is the same where you have a typical studio that then licenses it to a network, and it has international distribution, but doing it more on a show-by-show basis.

**John:** Craig and I both, pretty recently we advocated for, “Oh, that model actually was good for a lot of people.” I don’t know that we’d be able to get there without some government regulation. We don’t have to get all the way back to [indiscernible 53:36], but without some motivation, on a governmental level, I think it would be tough. Craig, what are you thinking?

**Craig:** You do see this sort of thing still with variety and talk. Independent companies create a talk show, because it’s so cheap to make.

**John:** True.

**Craig:** Then they license it to exhibitors to run. That’s how we ended up with 500 Oprah clones in the ’90s.

**John:** The Ricki Lake Show, for example. You take a celebrity, you build a show around them, you license it to stations.

**Craig:** Sally Jessy Raphael. There were so many of them. There are still a lot of these things. But traditional narrative shows are expensive. They are so expensive that typically in the old days, when one company would produce them, and another company would air them, the company that produced them would deficit finance them, meaning they lost money. They would continue to lose money, because the licensing fee did not cover anywhere near what it cost to produce the show, until the show went into syndication, at which point it was all profit. It is an incredibly difficult thing to finance television shows without having some sort of massive financial safety net under you. I would be surprised.

**John:** I would be surprised too for scripted, but you never know. For all we know, there could be much cheaper versions of shows or much cheaper ways to make shows that we’re not thinking about right now, that become successful. Just the same way TikTok videos don’t cost money to make. There may be something like that that becomes a different means of production. Hard to say.

**Craig:** Yeah. If it doesn’t cost that much to make, what do you need those places for anyway? You just put it on TikTok.

**John:** Yeah. Drew, bundle this up, please. Send it five years into the future. What did we say, Annalise is her next name?

**Craig:** Annalise.

**John:** Annalise. She will open it up and be surprised by it, but hopefully also charmed and delighted like we are whenever we think of Megan McDonnell and Stuart Friedel.

**Craig:** That’s right.

**Drew:** Good luck, Annalise.

**John:** Also, the bottom of the email is like, “John and Craig are monsters. Run.”

**Craig:** “Dear Annalise, you are not yet born, but I write to you now to warn you.”

**John:** It is time for our One Cool Things. My One Cool Thing is this very cool, interactive visualization done by Alvin Chang for Pudding, called 24 Hours in an Invisible Epidemic. It’s about loneliness. It’s taken from this American Time Use Survey that looks at what Americans are doing hour by hour over the course of their day. It’s tracking, oh, they are grocery shopping, they are cleaning their house, they are at work.

Some of the things you discover in this is that people spend so much of their time alone, or at least not with friends and family members. One of the things that was shocking to see is this one chart that shows, among people 34 and younger, the time spent with friends has just plummeted. It’s just down so much. Some of that is the pandemic, but some of it’s also just sort of other structural changes in society.

Why that matters, there’s also this concept called Cantril’s ladder. They say, “Imagine a ladder. At the top of your ladder is your best possible life. The bottom is your worst possible life. Which step of the ladder do you personally stand on at the present time?” They ask people this question, and the people who are not around friends and family, they rank themselves very, very low.

It’s just a really nice way of visualizing and talking about something that’s hard to see, which is that people are not just alone, but lonely, and this is not good. We need to be thinking about how to get people around family and friends and feeling better about life.

**Craig:** Given everyone so many other things to do, that are so easy to do, and so here we are. We’re part of the problem, aren’t we? Because I’m looking at this chart, and there’s a whole lot of watching TV. Sorry.

**John:** We’ve always had TV though.

**Craig:** But there’s so much more of it.

**John:** There is more.

**Craig:** There’s so much more. Also, everybody had to watch the same show at the same time, kind of. If you missed it, you missed it. Then you had to gather around the TV. There was a great book that was written about the culture of television in America, called The Cool Fire, the idea being that it was the new fireplace. Now everybody can just go to their corners, they have their own screens, and watch their own things. They can watch whatever they want, whenever they want, and there’s way too much. There’s more than they could ever watch. Sorry, America.

**John:** Some of these are not new concepts. I’m looking at the famous book Bowling Alone by Robert Putnam, which was talking about the scourge of loneliness and people losing a sense of community. But I do think the pandemic, remote work, you’ve taken away the places in which people would not only be around people, but also make new friendships. We need to I think just be much more proactive about finding places to meet people. I have a friend who went to a board game meetup, specifically just like, “I just need to be around some new people.” That’s great. That’s taking good initiative. I also have friends who were talking about, “Oh, I realize I have a best friend who lives in another city. I don’t really care. It doesn’t really matter where I live. I’m just going to move to that city where my best friend lives.” I think that’s a great choice.

**Craig:** Unless that best friend’s like, “I’m not your best friend. Please leave me alone.” Happily, you and I have D and D.

**John:** Which solves everything.

**Craig:** Solves everything.

**John:** It does. But I would say during the pandemic, our Zoom D and D games were some of the only consistent social interactions I had with people outside of my family.

**Craig:** Exactly right, the D and D games. Then I was involved in a bunch of Zoom Mafia games that were incredibly elaborate and fun. That was it. It was like, what else can you do? You can’t go anywhere. You can’t do anything. Very cool. I like that it’s also for Pudding. I like just the thought, Alvin Chang did this for Pudding, like he was paid in pudding. But apparently, it’s a place called Pudding.

**John:** It’s a site called Pudding. It mostly does interactive visualizations of stuff.

**Craig:** Do you think Alvin Chang sat there and realized that some people were going to spend a bunch of time alone looking at Pudding?

**John:** Maybe he did. I will say actually, it has a tip jar on it. It was the best set up tip jar I’ve ever seen, so I tipped Alvin Chang really for all the incredible hard work he clearly did to make this.

**Craig:** Pudding. I have, uncharacteristically, two One Cool Things, because sometimes I have none. First one, easy, Rusty Lake, Underground Blossom. Everybody who listens to the podcast knows how much I love the Rusty Lake games. They have a new one out. It’s called Underground Blossom, the story of Laura, who’s a tragic figure, like literally every other character in Rusty Lake. Terrific puzzles. The theme is you are on a subway car, moving through various subway stations, but each station is a different place in time. The classic Rusty Lake vibe, good puzzles, weird, creepy, disgusting, funny, the usual. Well worth the purchase there.

My second One Cool Thing is a woman named Melissa Smith. I’ve probably mentioned before, John, that I took an acting class in college. That acting class was probably the best instruction I ever received on writing, because I learned what had to happen between the page and performance. We write for actors. Melissa Smith was the head of the acting program at Princeton. She was wonderful. She’s a wonderful teacher, very good actor. Very good actor. I just learned so much from her.

All these years go by, and I did a Zoom seminar with one of the screenwriting classes at Princeton. The instructor had said, “Hey, do a One Cool Thing.” I was like, “You know what? I think my One Cool Thing will be Melissa Smith.” I went to look her up, to see where she was, because it’s rare that people stay the entire time in one place. Indeed, she did move on from Princeton at some point and became the Conservatory Director at the American Conservatory Theater and also continued to act and played Frances McDormand’s sister in Nomadland, in fact-

**John:** Oh, nice. I didn’t know.

**Craig:** … and died two years ago.

**John:** Oh, god.

**Craig:** And that’s where I went… Here’s the thing. We get older, and we forget everybody else is getting older, especially when they were already older to begin with. We just think that we’re the only ones getting older. There are people in your life who were, back then, the age you are now. You will let 30 years go by. Actually, she was much younger than I am now. She was 64 years old. You will let all this time go by. Then you think, “Oh, you know what? I can drop them an email and tell them what they mean to me.” No, not always.

If you have that instinct, do it, because I never had a chance to tell Melissa Smith exactly how important I thought her instruction was and how formative it was for me as a writer. I didn’t even know that that was her in Nomadland, because all that time had gone by. She was just a terrific person and a brilliant actor and a really, really good teacher, just really good. More than anything, she taught me how important brutal honesty was in what we do. Honesty, which hurts all the time. Thank you to Melissa Smith. You are my One Cool Thing this week. I’m sorry I didn’t get to tell you.

**John:** Excellent. That is our show for this week. Scriptnotes is produced by Drew Marquardt. It is edited by Matthew Chilelli. Our outro this week is by Holland Gallagher. If you have an outro, you can send us a link to ask@johnaugust.com. You can send us an outro. If you want to send me a three-minute version, that’s lovely, but honestly, a 30-second version is much more useful, because that’s about as much as we’re going to use. I would say don’t kill yourself to do the extra 2 minutes 30 seconds. Give us the 30-second one.

ask@johnaugust.com is also the place where you can send questions. You can find the show notes for this episode and all episodes at johnaugust.com. That’s also where you find transcripts and sign up for our weekly newsletter called Inneresting, which has lots of links to things about writing. We have T-shirts and hoodies. They’re great. You’ll find them at Cotton Bureau. You can sign up to become a Premium Member at scriptnotes.net, where you get all the back-episodes and Bonus Segments, like the one we’re about to record on dreams. Craig, Drew, thank you so much for a good episode.

**Craig:** Thank you.

[Bonus Segment]

**John:** Craig?

**Craig:** Yes?

**John:** Are you a dreamer?

**Craig:** Yes.

**John:** Yes?

**Craig:** Yes, of course.

**John:** How important are dreams in your life? Do they just disappear, or do they stick with you at all?

**Craig:** Sometimes they’ll stick with me a little bit because they were particularly bizarre, but I give them no import. I seek within them no reason. I do not dwell upon them. I don’t think they’re significant in any way, shape, or form. But I definitely dream. I definitely dream.

**John:** I’m a big dreamer myself. I will say that it feels like I spend at least as much time asleep as awake. I feel like I spend a tremendous amount of time in my dream space. I know that’s all really an illusion, because your dreams are just your brain kind of going through its washing cycle. It’s your brain cleaning up all the goop and getting yourself ready for what’s next, and yet I love my dreams. I genuinely enjoy them most of the time. I’m lucky I very rarely have nightmares, and most of my dreams are cool. I sort of like being in them. Drew, are you a dreamer?

**Drew:** I am a dreamer. It comes in and out. I was also wondering too, do you guys feel that you have a few days of certain tone of dreams? Maybe it’s just me. But three days in a row, the dreams will be sort of similar in tone.

**John:** I definitely notice the tone and nature of my dreams can change based on what’s happening in my life. At times when I’m stressed out in my life, the dreams can reflect that, or at least the fact that my life circumstances are different will be affected in my dreams. When I’m sick, my dreams are different. If I’m super jet-lagged, if I’m in a strange place, if I’m going to bed at a weird time, that will affect my dreams. Craig?

**Craig:** Yeah, the dreams that I fear the most are not nightmares. Honestly, if I do have a real nightmare, I’m actually quite thrilled, because it’s intense, and I might be able to steal something from it. But it’s the dreams where I am stuck doing a task or trying to solve a problem that is unsolvable and unending. All you need to do is just move this box to this corner and this box over to here. Oh, but it moved again. You just spend seemingly hours exhausting yourself in your own dream because your brain is stuck in a solve loop. I hate those. They do happen every now and again.

**John:** Do either of you have moments of lucid dreaming, where you’re aware that you’re dreaming, and you can affect what you’re seeing and what you’re experiencing? I’ve had it rarely, but it’s not a thing I’ve sought or tried to control.

**Drew:** I had it this week, where I thought I was having a full conversation with my fiancée as she was getting ready to leave early one day, and then I realized that I was still in bed and that I was sort of having a completely different conversation. But I knew that I was dreaming. I wasn’t controlling it necessarily, but I was aware of the two.

**Craig:** I’m aware sometimes, I guess, “Oh, this is a dream.” Somebody was saying that they wanted to train themselves to be able to do whatever they wanted in their dream. That’s a little scary to me. I think if we gave you the power to do whatever you wanted in the world, you would do it, you would seize that power. I’m a fairly humble dreamer, I guess. Here’s what obsesses me about dreams. What obsesses me about dreams is they’re all from my brain, but things are constantly happening in dreams that surprise. People are constantly saying things in dreams that I did not know they were going to say. I don’t understand how that works.

**John:** I would say the current best guesses and understanding of what’s happening with dreams is that, as I said, it’s your brain going through its maintenance cycle and clearing off the stuff. But you have to remember that of course our brains are taking in all this external stimulation normally and creating meaning out of it, because what our eyes are seeing and what our ears are hearing isn’t really what we’re experiencing. That’s our brain forcing meaning onto it, which is why we have optical illusions and auditory illusions.

In this case, some part of your conscious brain or some part of your brain is experiencing all this crap that’s being thrown up by this cleaning process and trying to create a narrative meaning out of it or trying to make sense of it. That’s why it seems to have some dream logic to it. There’s no one in charge of the narrative there. It’s pattern matching. It’s actually not that different than when the eye is hallucinating. It’s stringing together the next thing. It doesn’t know whether it really makes sense.

**Craig:** It doesn’t even need to make sense. Really, the thing that puzzles me is that I don’t know what’s about to happen. How can I surprise myself? How can somebody in my head say something that makes sense in conversation, that I didn’t predict they were going to say?

**John:** It comes down to the assumption there is a Craig Mazin, there is a myself.

**Craig:** This is the thing.

**John:** The homunculus problem.

**Craig:** The problem is, it seems to me not a problem, just a fact, that our consciousness can absolutely split. In a weird way, that’s what we’re doing when we’re writing, consciously, I think.

**John:** I think so.

**Craig:** We’re just being other people. It is amazing to me that in our dream state, we still reserve some kind of weird consciousness. We understand there’s a concept of I. I went into a room, and I picked up a thing. Then something leapt out at me and freaked me out. Whatever is creating the leapt out and freaked me out bit, that section of the brain somehow can function entirely independently of the eye portion of the brain. That is fascinating to me.

**John:** It is.

**Craig:** I don’t think anybody knows how that works.

**John:** No. I would say that my POV inside dreams is not first-person shooter. It can vary a lot. Sometimes that can be a person inside the dream, not often, but sometimes. Sometimes I am watching a movie to some degree. It’s always strange. At times I’ll see extreme angles in my dreams. It’s like, why is this top-down shot from the ceiling? That doesn’t make sense. I as a person could never be there. But I guess it’s the person who’s watched movies in me or the part of my brain that’s watched movies has made that choice. It’s a strange thing. But I think we assume that there’s an intended viewer for this dream, and it’s probably not accurate.

**Craig:** I’m an FPS dreamer.

**John:** You think you’re always looking through the virtual eyes of yourself in your dreams?

**Craig:** I don’t recall ever waking up going, “I was just watching myself do something.” In fact, I’m positive I’ve never had that experience. I’m a first-person dreamer. We have a lot of theories about all of it. The other thing that they always say is, everybody dreams. It’s just that a lot of times you don’t remember it.

**John:** Exactly. It’s probably good that you don’t remember it too vividly, because it would mess you up.

**Craig:** Because it’s a nightmare.

**John:** It’s a nightmare. You said that maybe you’ll have a nightmare, and that nightmare will inspire you to write some sort of scene. Have you written anything that has been directly or indirectly prompted by a dream? You woke up, like, “Oh, yeah, that’s the thing.”

**Craig:** Not per se. It’s really more of a weird vibe. It’s like, okay, I remember feeling deeply disturbed by this little thing. I’m just going to channel that disturbed feeling. Sometimes all I’m trying to do is reaction match. I know what it feels like to be particularly creeped out. Is this giving me that feeling? Is this giving me that feeling? Happily, most of us will never experience something that is on par with whatever happens in a horror movie, but we can imagine it. Dreams are a chance to have that. A dream or a nightmare version of creeping you out always seems more intense than a movie version, always, than things you see that other people come up with.

**John:** I can’t think of the exact example, but there was one time where I woke up and realized, oh, that actually just was the scene of whatever I was writing. Like, oh, that was the scene. I just wrote down the dialogue that was in the scene. That literally became the scene. But that’s really rare. I’ve never even really tried to be the person who, “Okay, now, I’m going to think before I go to bed about the scene I’m trying to write or the story problem I’m trying to solve, and let my dreams do it.” That’s never been a [crosstalk 1:12:58] for me.

**Craig:** Dream dialogue generally is total garbage.

**Drew:** Do you ever have the dreams where you hear the greatest song you’ve ever heard, and you wake up and you try and explain it and it’s garbage, it’s just gobbledygook?

**Craig:** I’m glad you mentioned that. Never, ever tell somebody your dream. Never do it. Never tell it. It’s boring. It’s boring for everyone, unless there’s crazy sex involved, and then you have to be careful who you’re telling it to. Never, ever, ever, ever, ever, ever, ever tell people your dream, because you think it’s so interesting, and everyone’s bored, always, 100% of the time.

**John:** I think the only time you’re interested is the question of like, why would you tell me this dream? What is it you’re trying to reveal about yourself in this dream? But that’s not very often.

**Craig:** No, it’s usually like, “Oh my god, the craziest thing happened, and then, and then, and then… ” Shut up.

**John:** Also, the fact that it is “and then, and then, and then” is part of the reason why there’s not narrative logic there. As we’ve talked about on the show countless times, if your recap of a story is “and then, and then, and then,” there’s a problem, because there’s not a forward drive.

**Craig:** Completely.

**John:** We want better dreams. Better dreams in 2024.

**Craig:** I love it.

**John:** That’s my motto. Cool.

**Craig:** Are you running for president?

**John:** That’s what it is. By the way, I’m running for president.

**Craig:** Awesome. Thanks, guys.

**John:** See you.

**Craig:** Bye.

**Drew:** Bye.

Links:

* [WGA Tentative Agreement Summary](https://www.wgacontract2023.org/WGAContract/files/WGA-Negotiations-Tentative-Agreement.pdf)
* [Scriptnotes, Episode 369 – What is a Movie, Anyway?](https://johnaugust.com/2018/what-is-a-movie-anyway) from 2018
* [Scriptnotes, Episode 108 – Are two screens better than one?](https://johnaugust.com/2013/are-two-screens-better-than-one) from 2013
* [24 Hours in an Invisible Epidemic](https://pudding.cool/2023/09/invisible-epidemic/) by Alvin Chang
* [Melissa Smith, longtime head of ACT’s MFA program, dies at 64](https://datebook.sfchronicle.com/theater/melissa-smith-longtime-head-of-acts-mfa-program-dies-at-64/amp) by Sam Hurwitt
* [Rusty Lake Underground Blossom](https://www.rustylake.com/adventure-games/underground-blossom.html)
* [Get a Scriptnotes T-shirt!](https://cottonbureau.com/people/scriptnotes-podcast)
* [Check out the Inneresting Newsletter](https://inneresting.substack.com/)
* [Gift a Scriptnotes Subscription](https://scriptnotes.supportingcast.fm/gifts) or [treat yourself to a premium subscription!](https://scriptnotes.supportingcast.fm/)
* Craig Mazin on [Threads](https://www.threads.net/@clmazin) and [Instagram](https://www.instagram.com/clmazin/)
* John August on [Threads](https://www.threads.net/@johnaugust), [Instagram](https://www.instagram.com/johnaugust/?hl=en) and [Twitter](https://twitter.com/johnaugust)
* [John on Mastodon](https://mastodon.art/@johnaugust)
* [Outro](http://johnaugust.com/2013/scriptnotes-the-outros) by Holland Gallagher ([send us yours!](http://johnaugust.com/2014/outros-needed))
* Scriptnotes is produced by Drew Marquardt and is edited by [Matthew Chilelli](https://twitter.com/machelli).

Email us at ask@johnaugust.com

You can download the episode [here](http://traffic.libsyn.com/scriptnotes/613standard.mp3).

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