• Skip to primary navigation
  • Skip to main content
  • Skip to primary sidebar

John August

  • Arlo Finch
  • Scriptnotes
  • Library
  • Store
  • About

Search Results for: 3 page challenge

Scriptnotes, Episode 609: Dialogue and Character Voice, Transcript

September 6, 2023 Scriptnotes Transcript

The original post for this episode can be found [here](https://johnaugust.com/2023/dialogue-and-character-voice).

**John August:** Hello and welcome. My name is John August, and this is Episode 609 of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

Today’s episode is a clip show, but I wanted to spend a few minutes to talk about how we got to this clip show. So often, these clip shows come out of work we’re doing in the office on other things. This stemmed from a conversation we were having yesterday.

Chris Csont, who does our newsletter, is working on an issue about dialogue and character voice. It started a whole conversation about the difference between a writer’s character voice and what the actor brings to that voice. Drew, you had actually had some research before this, because you guys were working on chapters about this for the book.

**Drew Marquardt:** Yeah, our summer intern, Halley Lamberson, was putting together a chapter on writing dialogue, and this conversation started ringing some bells, so went back and looked through it and found some really wonderful gems to talk about character voice and writing for actors.

**John:** In any of these clip shows, we’re traveling through time. We have 10 years of Scriptnotes. Which episodes are you plucking from here?

**Drew:** We’re starting with Episode 37, which was ages ago. It’s very fun to hear you guys and how you’ve changed. We’re talking there about the four general rules of character voice. Then we’re going to go up to Episode 286, where we’re going to talk about the history of dialogue and expand on the idea of character voice. Then Episode 371, where Craig, who had started acting at that point, was talking about what makes dialogue easy to memorize. Then we move to how to make sure you’re doing right by all the characters in a scene and keeping everyone engaged.

**John:** Fantastic. For our Premium members, what kind of Bonus Segment will they get at the end?

**Drew:** We’re going to look at Episode 470 on dual dialogue, which is really fun.

**John:** That’s great. Drew, thank you so much for putting this clip show together. We look forward to coming back with hopefully a normal episode next week.

**Drew:** Definitely.

**John:** Thanks. Enjoy.

Episode 37 clip:

**John:** And their conversation about finding a character’s voice, finding an actor’s voice for an impression got me thinking about what a character’s voice is. And so I thought we might start talking about that.

**Craig:** Great.

**John:** Because to me, the mark of good writing is never really about structure, or where the beats are falling. I can tell if it’s a good writer or a bad writer mostly by whether they can handle a character’s voice. If they can convince me that the characters I’m reading on the page are distinct, and alive, and unique. I would happily read many scripts that are kind of a mess story wise, but you can tell someone’s a good writer because their characters have a voice.

**Craig:** Right. You can suggest ways to improve story structure. And you can always come up with ideas for interesting scenes. But what you can’t do is tell somebody to write characters convincingly. Either they can do it or they can’t.

**John:** Yeah. So this isn’t going to be a how-to-give-your-characters-a-voice thing, because I think it is one of those inherent skills; like you sort of have it or you don’t. You can work on it, and you can sort of notice when things are missing and apply yourself again. And, there are some times where… There is a project that has been sitting on a shelf for awhile that a friend and I are going to take another look at. And looking through it again, I realized that the biggest problem here is that our hero could sort of be anybody. We made him such an everyman that he kind of is every man. And because of that, you don’t really care about him.

And so I thought of four questions, sort of four tests, to see whether character’s voices are working. So here are my four tests and maybe you can think of some more.

**Craig:** Okay.

**John:** First test — could you take the dialogue from one character in the script and have another character say it?

**Craig:** Yeah. That’s a common complaint that you’ll hear from producers or executives that the character voice is not unique, that the characters all sound the same. And that’s a common error. I don’t even say a common rookie error. I think people misuse the term rookie error. It’s really a common stinky writer error, because rookies who are good writers I think automatically know to not do this. They write the characters as them, so they’re speaking through cardboard cutouts. They’re speaking through policeman. They’re speaking through Lady on Street.

**John:** Or worse, they’re just talking as “cop.” They’re talking like a cop. And they’re not talking like a specific human being; they’re talking like, “this is what a cop would say.”

**Craig:** Right.

**John:** Well, that’s actually not especially helpful for your movie because this is not supposed to be any cop; it’s supposed to be a specific cop with a back story, and a name, and a role in your specific movie. And so if you’re making someone the generic version of that, that’s going to be a problem. You already hit on my next thing, which is is a character speaking for himself or is he speaking for the writer.

**Craig:** Aha, I read your mind.

**John:** You did read my mind. And so that is the thing. Are you speaking really through your own voice? And some screenwriters are very, very funny, and so they have very funny voices themselves. But if every character in the movie has their same funny voice, that’s not going to be an especially successful outcome. It may be an amusing read, but I doubt that the final product is going to be the best it could be.

**Craig:** Some people will say that there are highly stylized writers who do a little bit of that, and I actually disagree. Like some people say, “Well in Mamet everybody sounds so hype literate and in Tarantino everybody sounds so deliberate, and quirky, and fascinated with pop culture, and thoughtful.” But the truth is, if you watch those movies, you realize that he actually is crafting… Yes, he has a style; yes, both of those brilliant writers have unique styles, but they do shade them for the different characters.

Sorkin is another one who… It’s interesting. There’s a group of writers who have a very distinct style that exists through the movie. And yet the characters are distinct. That’s pretty advanced stuff to me.

**John:** Yeah. Diablo Cody often gets that knock. And she gets that knock off of her first movie, but then if you see Young Adult, those characters aren’t talking the same way.

**Craig:** I agree.

**John:** Those characters are very specific and very unique.

**Craig:** That’s a good example.

**John:** Sort of a corollary to that, maybe I should break it out to its own point, is the character saying what he wants to say, or what the movie needs him to say? And that is, is the character expressing his or her own feeling in the moment, or is he expressing what needs to happen next so that we can get on to the next thing?

And that’s the subtle line that the screenwriter works is that screenwriting is always about what’s next. And you as a screenwriter have to be in control of the scene and make sure that this scene is existing so that we can get to the next story point.

At the same time, you can really feel it when a character is just giving exposition or setting up the ball so another character can spike it. And those are not good things to have happen.

**Craig:** No. You don’t want to set up straw dummies. And you don’t want to put things in their mouth because the screenwriter needed people to hear it. And frankly, I think of all those things as great opportunities. We all run into moments where we need the audience to learn information, or we need another character to learn information. So then it’s a great opportunity to sort of sit there and think, “Well how can I do this in a crafty way? How can I do this in a surprising way?”

Sometimes the answer is to be completely contradictory and to have people say the opposite of what they think and then be clear through the writing that you’re using subtext or you’re relying on performance.

I mean, the other thing is bad characters, and maybe I’m cheating ahead again, bad characters tend to speak like they’re on radio. And their dialogue ignores the fact that their faces will speak louder than any words coming out of their mouth. Was that number four?

**John:** No, no. That’s good. Not radio. So I’m going to add Not Radio Voices.

**Craig:** No radio plays.

**John:** In situations, I don’t want to get too off track talking about exposition, but in situations where you need to have the audience understand something, or you need to make it clear that a character has been caught up with another character, like the characters split up and now they’re back together, and you need to make sure the audience understands that they all have the same information. Characters in real life cut each other off a lot, and they are often ahead of each other. So there may be opportunities to literally have one character stop the other and tell what they already know, so that we don’t have to sort of walk through all of those conversations again.

**Craig:** Yeah. I mean, there’s all sorts of ways to kind of recap. Simple rule of thumb is if the audience hears it once, don’t make them hear it twice. So, if you need to catch somebody up on what that bank robbery was like, and it was a crazy bank robbery, then the scene begins with the person who has been listening staring at the other person. They’re both silent. And then the person who was listening says, “Wow. That was insane.” I know. You don’t have to tell me. The only important matter is that they they’re reacting to what they just heard, but certainly you don’t want to repeat anything ever.

**John:** Wherever possible, characters should speak in order to communicate their inner emotion and not to communicate just information.

**Craig:** Right.

**John:** This is one I would throw out. What would a joke sound like from that character? And this is actually from… Jane Espenson was on a recent edition of the Nerdist Writers Panel; Jane Espenson, who is a TV writer who has done a lot of stuff and had a blog.

**Craig:** And a lovely woman.

**John:** And a lovely woman. During the strike, our three blogs came together and we all picketed at Warner Bros. Lovely woman. And so smart about comedy, and especially TV. She was on the Nerdist Writers Panel talking about Once Upon A Time, which is what she’s writing on right now. And she’s talking about having the Snow White character tell a joke, and that it was tough because it’s not a very particularly funny character, but you needed to find specific moments that she could be funny. And in finding what kind of joke can she tell is where you really get a sense of like, “Okay, I know who this person is.”

And so even if you’re not writing a comedy, I think it’s worthwhile thinking about how can that character be funny, because almost everybody is funny in some way, or at least tries to be funny in some way. What is the nature of their humor? What is the nature of their comedy? And when you know that, then you will also have a sense of how they are going to respond in stressful situations, how they’re going to respond in sad situations. It gives you an insight into them.

**Craig:** Yeah. And I also like to think about power. I always think in terms of the power dynamic between any two or three characters or four, whatever you have in your scene. Who holds the gun? And how does that change the way they talk to the other person? Obviously the gun in this instance could be anything. It could be anything from information to an actual gun, to “you’re in love with me, and I’m not in love with you.”

And then is there a way to change who holds the gun in the middle of the scene? And allow the character’s voice to adapt to what we would normally adapt to. I mean, think of how many times in life we have had conversations where we thought we were unassailable at the beginning and by the end we were getting our lunches handed to us? No, our lunches eaten, and our hats handed to us. Use that. Scenes are all, to me, they are all about variation, and they’re all about growth. Allow the voices to respond to the dynamics of the moment.

**John:** Agreed. My last test, and we’ll think of some more after this, can you picture a given actor in the role, or at least preclude certain actors from the role, because it doesn’t feel like they would say those things? And so my example here is Angelina Jolie. So let’s say you’re writing a woman’s role and she’s funny. It’s not going to be Angelina Jolie.

**Craig:** Yeah, probably not.

**John:** Probably not. Angelina Jolie has done at least comedy I know, but you don’t think of Angelina Jolie as being funny.

**Craig:** Well, I mean, it depends. I guess, like Mr. & Mrs. Smith, I thought she was very funny, but it was appropriately-

**John:** But it’s not telling a joke funny.

**Craig:** No, it was sort of clipped and wry, which is…

**John:** Perfect.

**Craig:** She has a great arched brow. It’s funny, when you think about doing impressions. I guess in my head I’m always doing impressions of actors as I’m writing for them. And so I think, okay, what’s that thing where I would go, okay, I can see her sort of arching her brow. And I always think of Angelina Jolie as somebody that has power. She can be confident and cut you down with one or two words.

I mean, in writing ID Theft for Jason Bateman and Melissa McCarthy, I kept thinking about how Melissa was sort of, you know, she’s somebody who would ramble, and Jason is somebody who would be very short. And it was an interesting thing, because it goes counter to the normal thing, which is the rambler is the weak one, and the short talking person, the terse person is the strong one.

But in this case it’s the opposite. You have the terse person who is weak, interestingly, and the rambler is strong. And that was actually fun; that was a fun dynamic to play around with, because it just made those scenes more interesting to me.

And if you’re not thinking in those terms of how language, the quantity, the quality, the size of the words, how many pauses, the speed… I mean, language is music, and you should be musical about it, I think.

**John:** The project I’m writing right now, one of the reasons I had struggled with it a bit is I was writing it with one very specific actor in mind, who is great and funny, but is a tough fit for what this story kind of needs. And so once I got past like, it has to be this, and I started thinking of the broader picture, I landed on the other actors, like, oh, that’s inherently funny; him in that premise is inherently funny.

Now, ultimately, will we cast either of these actors? Who knows? But it helped me figure out the voice, because I could hear what it would sound like if this actor were saying it, and I could shape the lines so that it would be very, very funny coming from that person.

It doesn’t mean that that’s the only actor who could ever play it. Famously, Will Smith was not the original choice for Men in Black. And it’s hard to imagine that it was supposed to be Matthew Perry, but it was supposed to be Matthew Perry. So don’t think you have to be locked into a specific cast. But if you can’t think of someone who should play the role, that’s also probably a problem.

**Craig:** Yeah. Those things are sort of proof of concept, you know. If it’s funny with two particular actors, then at least you know it can be funny. If you can’t think of any two actors that it could be funny in combination, then screw it. It ain’t gonna work, for sure.

Episode 286 clip:

**John:** I thought we’d start with sort of a history of what dialogue is, because obviously, human beings have been speaking for our entire existence. That’s one of the things that sort of makes us human. But dialogue is a very special case.

And so I was thinking back to what is the first example of dialogue. It would probably be reported speech. So, if I’m telling you a story, and I’m using the speech as the characters in the story, or I’m recapping something and saying like that he says, then she says, and it’s that situation where you’re modeling the behavior of what was said before. And so you can imagine sort of cavemen around the campfire doing that kind of reported speech would be the first kind of dialogue. Within a monologue, it’s the speech in that. Sort of like how an audio book works.

But then we have real plays. And so have the Greek dramas, the Greek comedies. If you think about the Greek dramas, a lot of Greek dramas are not people kind of talking back to each other. It sort of feels like I say something, then you say something, and there’s not a lot of interplay. But the Greek comedies, they do actually sort of talk to each other in ways that are meaningful. Of course, Shakespeare has plays in which characters are really communicating with each other. The thing I say influences the thing that you say back to me.

And then you have the Oscar Wilde comedies, which are all about sort of the craft of those words, and sort of like badminton, where they’re just keeping the ball up in the air. It’s not a ball, but I’d say it’s a birdie.

**Craig:** Yeah, exactly. I went through a period where I was reading some of the old Greek comedies, Aristophanes and so on, and I was stunned at how contemporary they felt in terms of the back and forth of dialogue. It was kind of remarkable. And they are plays, so you’re reading essentially a script. A thousand and thousand-year-old script. And they had figured a lot. It’s actually insane how little has changed.

**John:** Yeah. But I think it’s important to distinguish the comedies from the dramas, because when I look at the old Greek dramas, there is back and forth, but it’s not the same kind of back and forth. And it ends up being sort of a lot more like I’m going to tell you this whole long thing, and the next person is going to tell you this whole long thing.

**Craig:** Yes.

**John:** There’s less of that sort of back and forth.

**Craig:** I agree. It’s very declarative. The dramas are very much about speeches.

**John:** Yeah. But then you look at what happens next is, as we get into radio plays, then it’s all dialogue. So, when you have stage plays, you can see the action happening in front of you. You have people there. But we get to radio plays, it’s just people talking. And so the words have to do so much more in order to communicate not only what’s being said, but sort of the world around what’s being said. And so it’s more naturalistic in some ways, but it also has to be sort of pushed in a way, because it has to explain everything through just the dialogue.

Same time we were seeing radio come up, you have the silent movies. And so in silent movies, of course, you have characters in scenes together, but the dialogue, if there is dialogue, is just title cards that are put there. So, you have characters emoting a lot, and then we cut to a card that has a very shortened version of what they would say. That’s a strange form.

**Craig:** It’s very strange, because the cards, they don’t make conversation possible so even though people are talking together, they will choose a, I guess, some kind of representative line of dialogue for one person to sum up this entire exchange that these two people might be having. And, of course, that is probably why a lot of silent films also de-accentuate conversation. And it’s very much about one person making speeches, while another person listens.

**John:** Yep. Then, of course, we transition to the talkies, and then everything is changed, because once you actually have dialogue and characters that are in a scene together, it changes the frame of reality around things. So you can’t just have a person emoting wildly and then you cut to a title card. They actually have to have a conversation. You have to keep that ball up in the air.

And it’s a huge shift in sort of how the audience’s experience of a story and really the writer’s experience of how you’re going to communicate this information. You cannot expect the audience to just be watching and gleaning something. They are expecting to have a real conversation happening in front of them. And that changes everything.

**Craig:** It also famously changed the skill of acting. I mean, the school of acting prior to talkies was very much about being emotive and really more of a filmed version of what people would do on stage, which was very formalized.

And because their faces and movement had to stand in for so much, but once you shift to sound, we begin to see the birth of naturalistic acting which peaks with the method movement that leads to, famously, some of our greatest American films of the ‘70s.

**John:** Yeah. So there’s an expectation that the performances are naturalistic, and therefore the dialogue is supposed to be more naturalistic. It’s not always that way, but the dialogue gets twisted towards naturalism quite heavily once you have real characters speaking to each other.

Television in general was a huge shift in dialogue as well, because you think about how people watch television, you’re watching the screen, but sometimes you’re not really watching the screen. Sometimes TV is playing off in the background. So, there’s a midway quality between what our expectations are of film dialogue and radio dialogue.

There’s a little bit of over-explaining that tends to happen in TV. I think less so now than, you know, 20 years ago. But TV dialogue could be a little bit more artificial, because there was an expectation that you got to talk people through the process.

Even procedural shows right now, there’s an unnatural quality which is sort of inherent to the genre, where you are talking as if the other character doesn’t have that same information, so you can get it out to the audience.

**Craig:** And prior to a fairly recent revolution where so much of our television is streamed, commercial-free, for instance, if you’re watching it on Netflix or Hulu. Network television, which dominated all television, was highly bifurcated, trifurcated, quadfurcated because of commercials. And there was an understanding that some people were just coming in, they had missed it, or they went to the bathroom while stuff was going on. There was no TiVo. There was no pausing. People were constantly reiterating things so that folks wouldn’t get lost just because they went to go get a sandwich.

**John:** Yeah. As you were saying, in recapping what just happened.

**Craig:** Right.

**John:** So let’s talk about what characters are doing in scenes and sort of what ideally you would love to have your dialogue be able to perform in the scenes you’re writing. So, the first thing we’re looking for is dialogue, which means characters talking to each other, with each other, and not just intersecting monologues. And one of the great frustrations I have in some of our Three Page Challenges is I feel like characters are just having a monologue that’s just occasionally interrupted. Or like two parallel monologues that don’t actually have anything to do with each other.

When dialogue is working well, it should feel kind of like Velcro. Those two pieces of conversation, they’re designed for each other. And so they can only exist together and they’re strong when they are together. But you couldn’t take those people’s lines independently. They would be sort of meaningless. They’re all informed by what the person just said before that.

**Craig:** That’s a very good way of describing a common rookie limitation – intersecting monologues. And it’s understandable because the complexity that is required to create dialogue that answers and is responsible to the reflection back from another character, it is logarithmically more complicated than one person saying something and then another person saying something. They always say that silence is just as important in music as a note. And it’s the listening of dialogue and the reacting and the incorporation and the adjustment, that’s the swordsmanship.

I think when we look at stuff where we have the intersecting monologue problem, it’s like we’re watching two fencers who are putting on an exhibition for us, and they’re showing us their fencing moves towards us, but they’re not fencing each other, which is just a totally different thing.

**John:** It is. So let’s take a look at sort of how we indicate in the real world that we are listening to each other and how listening shapes the lines we’re going to say next.

I want to talk about discourse markers, which is the general term for those words that function as parts of speech that are not quite nouns or adjectives or anything else. They’re basically just little markers that say, “Yes, I heard what you said. I’m acknowledging what you said. And here is my response to it.” I’m talking about words like you know, actually, basically, like, I mean, okay, and so. Things like also, on the other hand, frankly, as a matter of fact. As I do very often, as you’re talking, I go, “Uh-huh.”

**Craig:** Right.

**John:** It’s those small acknowledgments that I hear what you’re saying and keep going, or I’m about to respond back to you. There’s an acronym which I found online for it called FANBOYS. So if you’re trying to remember those words, it’s For, And, Nor, But, Or, Yet, or So. Basically it’s ways to take what has just been said and put your spin on the next thing that’s going to come out.

And so let’s take a look at why you would use those discourse markers, and as a screenwriter, how to be aware of those things. I think so often we try to optimize our dialogue to the point where we’re getting rid of all the natural parts of speech. But without some of these little things to help you hook into the previous line, it can be hard to make your speech flow naturally.

So, here’s one function. It’s when you want to soften a blow, especially if it conflicts with what the person just said. So, it’s an example of like, “Well.” “Well, that’s not entirely true.”

**Craig:** Right.

**John:** You could say, “That’s not entirely true,” but that’s a harder line. The well takes a little of the edge off that and sort of connects like, “Yes, I heard what you just said, but I’m going to say the opposite.”

**Craig:** Yeah. So, these words are wonderful to indicate that the person who is starting their sentence with them has changed. Somehow what you said to me changed my brain. I’m not saying it changed my mind in that I have a new opinion. But it has changed my state of brain, which is exactly what goes on in conversation.

So, as you’re talking to me, you’re changing my brain because I’m listening to you. Actors understand this. They’re taught very carefully and very rigorously how to listen. You can always tell a bad actor because they’re not listening. They’re just thinking about their next line.

**John:** Yep.

**Craig:** Similarly, bad writers write characters who are just thinking about their next line. And so you lose these little things. And when we talk about… Everyone is familiar with the phrase “an ear for dialogue.” A lot of what an ear for dialogue is is this. It’s really not so much an ear. It is a sense of human psychology and an understanding of how it feels to listen.

So, when you’re writing two people talking to each other, you have to schizophrenically, I use that in the wrong sense, split-mindedly say something and then immediately throw yourself into the other person and hear it. And that is what will naturally lead to some of these very useful words.

**John:** Yep. We talked about softening a blow. A lot of times you’re also comparing two ideas. An example would be, “So, it’s like Uber for golf carts.” And so you’re basically taking the idea that’s been given to you and synthesizing it and putting it back. You might want to add onto an idea. So, that’s, “What’s more, there’s no evidence he even read the book.” That “what’s more,” you could take that off, but without it, it doesn’t connect to the previous line of dialogue.

**Craig:** Right. It’s not an acknowledgement that you’ve heard that. You’re agreeing with it, tacitly. And now you’re adding. So much gets unsaid by a “what’s more.” But we hear it, and the audience hears it, and they know so much because of it. That’s amazing. I’ve never really thought about that. Interesting.

**John:** Yeah. It’s a way of like sort of underlining that previous point. Another example would be indicating that a point has already been conceded and that you’re kind of moving on. So, an example would be, “No, you’re right to be concerned.” And so essentially saying like, “You said to be concerned. I’m agreeing with you to be concerned. Let’s move on to the next point.”

**Craig:** Right.

**John:** What I also find so fascinating about that no is that’s an example of how no can mean yes in dialogue. And I hear myself doing it all the time, where I will say no when I mean yes. And it’s basically that no means I’m putting no argument up against you. I’m agreeing with you. I’m not denying you. It’s awkward that, of course, it’s an example of no really meaning a yes. But it’s just the way that it works in our language.

**Craig:** We’ll call it the affirmative no. Sometimes when people use it, I feel like they’re actually responding to themselves. So you say something. I’m thinking a thing. You give me a different point of view. And I say, “No, yeah, I think that’s right,” as in, “No, stop thinking the thing you were thinking. This new thing is correct.”

**John:** Yeah.

**Craig:** It is fascinating how many words we elide as we go through. Yeah.

**John:** A lot of times you’re going to use one of these words to demonstrate a sense of logical sequence. So, “Okay, once we disable the cameras, then we can start working on the vault.” Basically, I am going to now set forth a chain of events that describes what’s going to happen next. Or, we’re going to offer an illustration, an example. So, “And we all remember how drunk he got at the Christmas party.” Again, you could take off that “and” and start and say, “We all remember how drunk he got at the Christmas party.”

**Craig:** Yeah, that’s not a–

**John:** But that “and” is really helpful, because it means I’m adding on to the thing you just said. I’m giving you an example of the situation that we’re talking about. That “and” is incredibly helpful, and without that “and” the sentence doesn’t mean the same thing.

**Craig:** I think sometimes when educational therapists… There’s a whole world of people who work with kids who have autism or Asperger’s and they struggle with social interaction. Some of these things are the things that they’re actually instructing them, because for some people, that “and” is absolutely superfluous. And from an informational point of view, it’s close to being superfluous.

But what they’re missing is that they’ve eliminated that social glue that says, “Just so you know, I listened to you, and I heard you.” When, of course, somebody who is very regimented and perhaps rigid in their thinking might think, “The fact that I am here staring at you is an indication that I heard what you said.” And some people need to be taught these things.

**John:** Talk us through sort of then the modes of dialogue. What are the tones of dialogue? What you’re trying to do in basic structures of dialogue.

**Craig:** Yeah, I was thinking about this question of the kinds of ways that we, meaning humans or characters, speak, and if they could be divided up into categories. And I don’t know if these are all of them, but these are certainly many of the ones that you’ll see and use as a writer all the time.

The first one is the easiest and most obvious, which I’ll just call neutral. And that’s sort of the way we talk throughout the day. It’s how we’re talking right now. It’s low stakes. It’s even-tempered. It’s not particularly loud or soft. It can be inquisitive or informative or social. It’s two people chatting at lunch. And in movies, sometimes that’s what’s going on, but it’s important to match the neutral mode to the actual circumstances. You don’t want to have people speaking neutrally when perhaps it might be more interesting or dramatic or appropriate for them to be speaking a different way.

**John:** Mm-hmm.

**Craig:** Then there’s emotional. And that’s what we probably think of when we think about Oscar movies and so forth. But emotional dialogue is in every movie, of all kinds. And that is dialogue where the character is revealing some part of their inner emotional state. It is typically well controlled speech. It can often be uneven because we understand that it is an expression of the lizard brain, our flight or fight type of instinct. Very often this kind of dialogue is irrational. It can be contradictory. It can be very loud. It is rarely well-articulated.

This we’ve seen a lot in Three Page Challenges. People speak in this remarkably well articulated, I won’t say even-tempered, but very well-articulated way, when in fact in the moment they should have an emotional mode, which is clumsy and often truncated or weird.

**John:** There was a screener I was watching this last week, a movie that I genuinely loved, but there was a moment in there where a character has a huge emotional moment, and I was frustrated that the character was far too articulate in that moment. They actually dialed up the sophistication of the dialogue in that incredibly emotional moment. And the actor was talented enough to pull it off, basically. And, yet, it didn’t actually track. It didn’t actually make sense. The moment should have been less coherent and more emotionally clear. And it was sort of too precisely, too finely written for where that character was supposed to be at emotionally.

**Craig:** Well, it sounds like perhaps the writer fell into a fairly common trap, where when you should be emotional, you opt for something that I’ll call declarative. This is the mode of speaking when you are intentionally getting across some kind of meaningful insight or important news or dramatic revelation.

Declarative, the most obvious example would be a lawyer giving a final argument. There’s that moment in, what was that movie called, A Time to Kill, where Matthew McConaughey delivers this impassioned speech about what happens. And then he says, “Now, imagine she’s white,” which is a very declarative, insightful… There’s a wisdom to it. And actors and writers love these moments, because they are so remarkable. You know, Yoda is always declarative. But when you are emotional, you should not be declarative. That would make the emotion seem fake, and it would make you and the character and scene feel inauthentic.

**John:** Yep. It’s the reason why the lawyer can’t give that passionate closing argument after having just found out that his wife died.

**Craig:** Right.

**John:** There’s a mismatch of sort of what’s going on in his mental state to be able to do that. And it’s a very controlled thing for him to do that remarkable speech.

**Craig:** That’s right. And, by the way, that example that you just gave… Oh and interesting, I just used “by the way,” which is another great signifier to indicate that I heard you and then it’s triggered something else. Sometimes you’ll see these notes come up where somebody will say there’s a mismatch in the way this moment, with how they feel. Without putting their finger on it, what they’re saying is you’re using the wrong mode of dialogue for what would be the mental state of this person.

Interestingly, there’s this other mode that I’ll call manipulative, which makes it sound Machiavellian, but I’m using it more as an over-arching term. And manipulative dialogue is anything where you’re trying to either convince somebody or calm somebody down or inspire somebody or avoid their questions. You’re using dialogue purposefully to achieve an effect in this other person.

And if you think about our example of the lawyer, that’s the difference between a lawyer who is trying to get one over on a jury, and a lawyer who fervently believes what he’s telling them. One person will be manipulative, and the other one will be declarative.

**John:** Absolutely. So, what I find so fascinating about everything we talked about with dialogue in this segment was it’s all about the emotional state and the emotional content of dialogue. So, in no ways are we trying to talk about dialogue as a mechanism for conveying story, at least story in terms of plot. We’re really talking about like how do you convey characters’ emotional states and how are you going to let them try to change the emotional state of the other characters in the scene.

That’s really what dialogue is supposed to be doing as it functions now, not like how it functioned historically. But what we do now when we write dialogue is to be able to provide insight to the audience about what’s going on inside the character, but also let the characters try to change the emotional state of the characters around them.

It’s part of the reason why the example of neutral modes of dialogue, that’s why those scenes are generally not so exciting, because there’s not going to be a conflict there. There’s not a challenge for the character there. There’s nothing they’re trying to do to the other characters in the scene. There’s no inherent drama there.

**Craig:** Precisely. And this is one of the great challenges of writing a scene is that you have to be… We’ll limit it to two people talking. Forget three or four. You have to be three different people at once. You have to be the architect of the story, who understands in an intellectual way that something must be achieved in terms of plot and character to advance this narrative.

Then you have to be both people, who do not know that, and don’t have access to that, and are reacting and living in the moment, reacting to the world around them, reacting to the feelings inside of them, and most importantly, reacting to what the other person is saying. So, that is very difficult for a lot of people. When we talk about talent in writing, sometimes I think that’s what it is. Those are three different people at once, and the best writers are the ones that are talented at being all three of those people. The writer, and then the two people in the scene.

And one of the ways I think I immediately am aware of quality in these moments is when there’s a mismatch of mode between two characters. Maybe one character is being neutral, and the other one is being manipulative. Or the other one is being emotional, and the other one is being declarative.

You know, Luke is very upset and Yoda is very calm and wise. Or, somebody is very emotional, and the other person is calming them down. So, whenever possible, you do want that mismatch, because that is creating conflict or resolution. When two people are emotional, it’s just two people yelling and absorbed in their own minds. And when two people are being wise and informative, you’re wondering why they’re both telling each other these incredibly wonderful fortune cookie insights. Mismatching these modes is a huge help when you’re navigating your way through a scene.

**John:** Absolutely. You want to be able to give the characters someone to play against. And if they’re trying to play the same melody, it’s not going to be nearly as exciting as if there’s a conflict between what they’re trying to do and sort of where they’re at in the mode of the scene.

Episode 371 clip:

**John:** Craig, start us off.

**Craig:** Sure. So, a couple of weeks ago I had an opportunity to participate in something. It doesn’t really matter what the circumstances are. But it was the first time that I had to memorize dialogue in forever. And it was a particular kind of dialogue memorization. Most people at some point in school will have to memorize something like a passage from Shakespeare or if they’re in a school play or a musical there’s a script. And then there’s a lot of time given to memorize it. In the case of a musical, you rehearse over the course of a couple of months or so.

But traditionally the way we shoot movies and television an actor comes in and learns their lines for that day. Every day, new lines. Maybe you’re doing one scene that day. Maybe you’re doing two. So, the object is to learn, somewhere around three, four, five pages of dialogue. You rarely individually have three, four, five pages of dialogue, but it’s part of a conversation that goes on, and that’s roughly a day’s work. So actors learn their lines for the day.

And I had an opportunity to do that. And so I had the scene and I just read it and I had to memorize it somewhat, you know, relatively quickly. But, you know, 30, 40 minutes or something like that. I mean, I was familiar with it prior, but about that much time to memorize it. And then I had to do it. And it was very instructive. And I hadn’t written this dialogue. So it was a way of interacting with dialogue that I don’t normally do at all.

And in the doing of it I kind of learned some interesting lessons that I had never considered, that I think might be applicable to the writing of dialogue, because in the end, someone is going to have to memorize it and someone is going to have to say it. So, there were certain challenges that come across right away. I mean, the really easy ones. You have to remember what you’re saying. You have to obviously think about how you’re going to say it. That’s the performance part. And then there’s this third one that I think people underestimate, which is when do you say it.

**John:** Yeah.

**Craig:** It’s easy enough to know when your dialogue ends, because it ends. And then someone else starts talking. But when do you come back in? So that’s the listening part. But in that part, you begin to see how memorization relies a lot on two things: the relationships between different words and what I call, what I don’t call, what neurologists call chunks. Have you ever encountered the chunking theory of memory?

**John:** I think I know what you’re talking about. Essentially, we don’t hold little atoms of information. Instead we group things together in bigger packages, and it’s those larger puzzle pieces that we’re putting together to form actual memories and to form a string that becomes a sentence.

**Craig:** That’s exactly right. I mean, the brain is pretty good at taking certain bits of information like a number and then chunking them together in a group that is memorable. And so what they find for instance is that roughly seven digits is about the largest chunk of information you can make for people where they can reliably remember it. Meaning to say if I come up to you and I say I’m going to read, I don’t know, seven random digits and I just ask you, and single digits, and I say you’ve got to remember that, I’m coming back five minutes from now. You didn’t write it down. You can’t write it down. You’ll be able to. More than that becomes really, really hard.

**John:** Yeah. And the same thing would be true with words. If I gave you seven random words that had no contextual meaning together it would be very hard to get those seven words, or more than seven words, together. But if they had semantic meaning, that would be very simple.

**Craig:** Correct. There’s a certain ability to chunk them together. They find that people that are really good at things or have a lot of experience, the amount of information they can put in an individual chunk expands.

So for instance, chess players they found, whereas I might look at a chess board, I’m a terrible chess player. So if I look at a chess board that’s sort of set up to be mid-game, and I’m told you have to memorize this and then walk away from it, come back one minute later and reconstruct it on the board, the amount of pieces that I will be able to keep in my mind and where their positions are is very small, whereas people that are very good at chess, it’s a breeze for them, because they’re essentially creating relationships between things. They understand these four pieces in relationship, it’s sort of a thing. It’s a chunk.

**John:** It’s a pattern.

**Craig:** It’s a pattern. And so I realized that’s kind of how you memorize dialogue when you’re reading it. There are certain things that kind of indicate this is the beginning and this is the end of a chunk. And the chunks of words are anchored, essentially.

So, there’s always a word or maybe a couple of words that are stuck together that is the emphasis, the point, the reveal, or maybe a strange word. In this little chunk, and the chunk could be five words long, those are the words that are kind of the glue that’s holding all the other stuff together. Little bits and bobs of words that maybe in and of themselves like The, And, But, Before, and OK, and Whenever, and Ever, and so on and so forth, all those are kind of connected to this anchor word. So one thing to consider as you’re writing your dialogue is what is the anchor of this thought or piece of dialogue?

**John:** Yeah. So if it’s not hanging on anything, it’s just going to sort of fall away. And probably was not a meaningful line anyway.

**Craig:** Is not a meaningful line anyway. And so what you end up with is, well, it could be a meaningful line, but you heard it by creating a kind of hypnotic rhythm or pattern to it.

So, for instance, here’s something that, the sort of thing that we might say in this sort of rhythm. “After we go but before we’re let in, if we can take a look at how we arrive at the … “ Every single one of those words was one syllable or maybe two. They were all roughly the same length. There were certain repetitions of words. A lot of minuscule words with hundreds of meanings, like look and act and can and in. You’re asking the brain to do a lot of work to remember the stuff, and there’s nothing anchoring it together.

The other thing that can sometimes anchor a chunk is not a word per se, but your reaction to something that you’re looking at or you’re smelling or you’re hearing, so that the words are chunked around a reaction to the world around you.

**John:** Yeah. So classically, dialogue, you’re going to be reacting to the thing the person just said beforehand, but there may also be something in the environment that’s actually causing the line to happen or causing you to pick those specific words. And so you can think about what that thing is that’ll help you remember that chunk, or it will help unify that thought.

**Craig:** Yeah. If someone says I want you to take a look at this document and review it, and that’s their line of dialogue, and my line of dialogue is to pick it up and say, “I’m not even sure what I’m looking at here,” okay, those are sort of bland words. There’s not much of an anchor to that. But if someone says, “Take a look at this,” and they whip a window open, “I’m not even sure what I’m looking at here,” that’s a reaction. It’s already so much easier to remember, because it’s not just words. It’s words in relation to something.

And similarly, as I was doing it I noticed that the way you realize that one chunk is over and another one is beginning is that inside of well-written dialogue, there are all these little mini/micro reversals, reconsiderations. There’s little built-in pauses or moments for emotion. And all those little things help you divide it up into chunks so that you’re not memorizing a list of words, but rather you’re memorizing movements of thought. I don’t know how else to put it.

**John:** Absolutely. It’s like musical phrases, but they are little sections of thought. And a lot of times they will follow English grammar. So, I suspect oftentimes you find the chunks do fit in where commas are or where connector words like “and” are. Or they end at periods. But they don’t always. And so it’s always worth looking at would it make more sense to continue this thought sort of beyond the period into its next line. You can also be thinking about sort of where is the natural place to breathe, and that may also give you a sense of where that thought really wants to break.

**Craig:** Yeah. And you’re right. Sometimes your desire actually is to blow through the stop sign, because you realize that everything is chunked together around one emotion of rising frustration. So you blow through that stop sign, and you chunk a larger bit together.

And I also noticed how little bits of odd word order could trip me up. It’s interesting. Odd words are great to help you remember things and they’re great to sort of signify what’s happening in a kind of attractive way when you’re performing dialogue, but here is the sentence I just… This is my example sentence. “Odd helps if it’s notably odd, but it hurts if it’s just odd in a mundane way.”

Now here’s that sentence again. I’m going to make one change. “Odd helps if it’s notably odd, but it hurts if it’s odd in just a mundane way.” All I did in that second one was move the word “just” to a slightly different spot. I moved it down two words. It’s not wrong, but it’s a much harder sentence to memorize at that point, because just is kind of the anchoring word, because it’s a change. It’s sort of signifying a new chunk. And so I just made the first chunk way longer. “But if it hurts it’s odd in,” all single-syllable words.

It seems like it’s not a big deal, but in a way it is. I’ve spent a lot of time on sets watching actors sometimes trip over these seemingly minor things, and you wonder why. And I’m starting to think it’s because of things like this. Or for instance, “This is the third time. This is the third time you’ve done this.” Okay, perfectly reasonable bit of dialogue except “this is the third time” is kind of… Your brain starts to–

**John:** It’s annoying. It’s not that hard. It’s just a little bit annoying. It’s because they’re different THs also. So the “this” and “third” are not the same TH.

**Craig:** Right.

**John:** And that also messes you up. I want to get back to your moving the “just.” I think part of the reason why it’s tougher that way is you’ve created a parallel structure where you’re saying odd twice, but the repetition isn’t meaningful in the second way, without the “just” there. And so that hurts you. But you’ve also broken the rhythm of the sentence. And it’s like there’s a bump in the carpet and you’re trying to walk naturally across it and you just can’t because that just is in the wrong place. And it’s a thing you don’t notice unless you read your dialogue aloud that it’s happening.

**Craig:** Ah, unless you read your dialogue aloud which therein is the ultimate lesson of this little mini discussion on craft. We advocate all the time that you read your dialogue out loud. Mostly because I think you start to hear maybe that some of the choices are wrong, or perhaps you’re going on a bit too long. But also I think these little things start to emerge. These are the things that will subconsciously begin to undermine the performers.

They’re really good at what they do. They can memorize anything. And they will. But the stuff that’s easier to memorize I suspect is therefore easier to perform, and therefore I suspect is easier to hear. And when I say easier, I don’t mean less challenging intellectually. I mean it’s just more mellifluous. And so when you and I fuss over where the word “just” should be placed in that sentence, it’s not merely writerly fussiness. It’s kind of the point. These things really, really matter.

So, the little lessons that I learned from my little bit of memorization, and perhaps they might help people as they go about creating things for other people to memorize.

**John:** So a few techniques which I want to suggest to anybody who has to memorize dialogue they did not write is obviously the cliché of this, just sort of how the writer cliché is sort of like typing on the typewriter, oh it’s terrible, you rip the paper off and crumble it up. The actor cliché is I’m auditioning for something and I’m just running lines with a friend. That running lines, it really does happen, but the way we usually see it in movies, weirdly, it just feels very false and fake. But literally just the practice of going through the lines and having somebody else work through the lines with you will help.

When I’ve had to do it for songs, I don’t know if you ever encountered this, is to memorize lyrics. Other singers have told me that you just write the lyrics out by hand. And the process of actually having to write it out sort of helps cement it in the brain a little bit more. Makes you think about what those words actually are and helps you chunk them down.

Make sure the words mean something to you, that you’re not just saying the words, but you actually understand the intention behind them. My daughter had to do Shakespeare. She had to do a scene from Midsummer Night’s Dream. And you can just spout the words out, but if you don’t actually understand what they mean, the scene is not going to really work, and you’re going to have a harder time really holding onto those words, because they’re just syllables. They’re not words that actually mean anything to you.

And the last thing I think really goes back to your idea of chunking. It’s really connecting the thoughts. And so obviously, you’re going to be responding to the person who just spoke, but you also have to connect back to the scene as a whole. You have to understand, remember, what was your intention two lines ago, three lines ago? What’s actually happening in the scene and what is the environment in which I’m saying this line, because the environment is constantly changing based on this conversation.

So it’s not just a ping-pong match where the ball in on one side of the net or the other side of the net. It really is a bigger environment in which this is happening and make sure that you’re learning the line in that environment and not just in a little vacuum by itself.

**Craig:** Yeah, I mean, in the end, when you learn your part of a conversation, you have to learn their part too. You have to. It’s essential. You need to kind of know at least. Part of acting is being surprised by something you know is coming, including what you’re supposed to say. But you do need to know their side, or else you’ll get lost real fast.

**John:** Yeah. Being surprised by what you said, that can be really useful. It can make a scene feel really alive. But do remember that in real conversations, it can be useful to sort of turn on that little recording light when you’re having a real conversation. You generally do have a sense of what you’re going to be saying kind of 15 seconds from now. Even while you’re listening to the other person, you do have a next line sort of queuing up. So would your characters in the scene, and so will you as an actor. So, it’s okay to let the mental wheels spin a little bit, to get that stuff started even as you’re actively listening in a scene.

**Craig:** Yeah. Look, neither one of us are accomplished thespians by any stretch of the imagination, but considering that we work with them, these things are always… I think they’re very helpful to consider.

And I handed poor Jared Harris massive reams of dialogue that he handled brilliantly, but it was a challenge. His character in Chernobyl, he’s wordy. He’s a scientist, and he’s a talker. And he’s an explainer. But he’s also very emotional. So when he gets going, it all has to come tumbling out in this incredibly natural way. And he’s a master at that, but it’s a lot. It’s hard.

**John:** My prediction is the things that were mostly challenging for him, and this has just been my observation on many, many sets, is when actors have lines that are similar, that are in different parts of the scene, that messes them up. If they were completely different lines, it would be great. But if they have things that are kind of the same idea and they’re repeating themselves, but they’re not repeating themselves in the same way, that’s where things get tripped up. It’s like, wait, did I already say this? Where am I at in this scene? And that’s probably a sign that something isn’t working quite right in the writing, or at least in the execution, because each of those lines should only kind of be possible in that one moment.

**Craig:** Well, I mean, if you have any sense that thoughts or lines are vaguely repeating, that’s a writing problem for sure. And you have to eliminate those. And you can hear them sometimes, too. Again, when you read things out loud or you listen and you go, okay, that seems like we’re kind of rolling over the same ground there. And, yeah, you’ve got to get rid of that.

**John:** Yep. The writing challenge I faced this week was I’m doing a scene that is at the end of the second act, and so all the characters are well established. I didn’t need to introduce any new characters in the scene, sort of scene/sequence. It’s a pretty big number. It’s about five pages in all. But almost all of the characters in the story are in this sequence.

Now, the scene is clearly driven by one person. One person has almost all the dialogue in the sequence, and yet there’s a lot of other characters to service in it. And the challenge in these kind of scenes, and these kind of scenes happen in almost every script I guess, is how do you keep everybody else alive and active and engaged in that scene and sort of make them count in that scene, when they don’t have a lot to actually do.

And so it’s a frequent challenge. So, I wanted to sort of go through why this happens and some strategies for dealing with it when it happens. Because, Craig, I’m sure you face this on a weekly basis.

**Craig:** It’s inevitable. I mean, there are scenes where people need to listen. It’s really important that they’re there, because they have to listen to something happen. And they’re going to have one or two important moments within that, but mostly they have to listen. And yeah you need to really think carefully about how you’re portraying. You first need to ask do they really need to be there. And once you decide they do, well, then you’ve got to handle them. You have to service your characters.

**John:** And so one of the big complications in this sequence, but it’s also true I think for a lot of other movies, is the biggest name actors in the movie are going to be in the scene, but they’re not going to have the most to do. And that’s kind of inevitable based on the story. And that, again, does happen a lot.

So, I want to make sure that as I’m writing this, that these characters and these actors who don’t have a ton to do still feel very, very important in this scene, because you and I both know that otherwise they might show up on set and be sort of frustrated that they don’t have anything to do.

So, I’m trying to be mindful from the start of giving them interesting business and making them feel important in the scene, even though they don’t have a lot to do. And so that was one of the other things I was working through with this sequence.

**Craig:** Yeah. And, look, I don’t get too concerned with the egos of actors, because I’ve given up trying to predict what will or will not spin an insecure person off their axis. But what I do know is if they’re the most important characters in the movie, and it sounds like they have to be, because they’re the big stars, that means that the scene is about them. The bottom line is it’s about them. They may not be talking in it. They may be listening. They may be experiencing something. But it is about what they’re feeling. It’s about what they’re thinking. It’s about who they’re looking at and why they’re looking at them.

So, that’s kind of the thing. When you look at A Few Good Men, it may be that we’re concentrating on Tom Cruise and Jack Nicolson. They’re going back and forth. But when you go over to Demi Moore or to Kevin Pollack, their looks mean something. There’s something happening there that’s valuable.

**John:** I think it’s good you brought up A Few Good Men, because I was trying to list the types of movies where you see this challenging sequence happen. Courtroom dramas are one of the main places. But sporting championships are another important place for this, where the action is taking place on the field but, you know, we need to also track the coach and the people in the stands and all of the other characters are there for that final sports championship.

**Craig:** I can’t get over sporting championships.

**John:** Sporting championships. Well, because I’m saying, I don’t want to be just football, or just soccer, or just basketball.

**Craig:** I know. But it’s literally like you landed here yesterday from Planet Questron.

**John:** I like sporting games. I like to watch the sporting games and sporting matches.

**Craig:** You’re like, “When writing sporting championships.” Oh, you’re the best, man. I love you.

**John:** But even like major battle sequences, so when you see Star Wars, when you see big fights like that, you have a ton of things happening in the sequence, and to be able to track all those people. And every time you cut away to show somebody else, their reaction, you risk breaking the flow of the main action. So it’s finding that natural way to do it is tough.

Some movies with big musical numbers, you’ll just have everybody in there. And so how do you service everybody in that big musical number? And then speeches and rallies where you have one character. This is sort of like a speech or rally kind of moment in the movie I’m doing right now. You have one character making a big speech, so therefore will have almost all of the dialogue, so making sure you find interesting things for the other important characters to be doing in that, even though they’re not naturally going to have lines because they’re not going to be talking at the same time as the other person talking. So, those are circumstances where you find yourself in this writing challenge.

So, for me, what I did is I went back to sort of real basics. That’s making sure to do an audit of all the characters there and really look at what they want in that moment. Like what are they trying to do right then at that moment? What are the micro interactions between characters? And so it’s a way of acknowledging multiple characters there. If two characters can look at each other, exchange a meaningful look, that takes care of those two characters and keeps them alive in the scene, rather than having them do individual things.

I looked for like what physical actions could they do, so to give them something concrete, something we could see. And I really looked at sort of how can this scene geography suggest where people can be, so that in cutting to them around the space, we’re actually exploring more of the environment, exploring more of what’s really going on there. How can things change within that scene geography?

Those are just some of the techniques I sort of found for this sequence, but in doing it, I found that’s probably true for most of the sequences I’ve had to write that had five or more characters in them.

**Craig:** Yeah. I try and think of these things in terms of sort of multi-track narratives, because you have your main narrative which is the narrative of the big scene. You know, we are watching the Super Bowl, and the big narrative is what is happening with the football, where is it going, who is running where, and how far are they getting. And in trials, it is between whoever the fireworks is coming from in any particular moment. Same with battles. And same with musical numbers. And same with speeches.

But, that’s one track of the narrative. Then the question is, okay, for the people that are watching, what is their narrative? Because if it’s “I’m watching,” then they don’t need to be there. And it can’t just be “I’m watching,” because at that point they become boring. They have to be actively watching, actively listening.

**John:** Yeah. What I needed to make sure is that the characters who were there, who had to watch or witness part of it, still had important choices to make, and that the choices they’re going to be making are directly impacted by their reaction to what they just saw. And so that gives them a reason for why they needed to be there and why they’re making this interesting choice at the end of the sequence.

**Craig:** Right. So to go back to A Few Good Men and the trial scene there, there is a moment where Cruise’s character is considering basically putting his entire career, even his freedom, on the line to pursue a line of inquiry with Jack Nicholson’s character. And he looks over, and Kevin Pollack simply gives him the slightest don’t do it head shake. That’s it. And these moments are crucial because it means he’s a participant. He is impacting and affecting what is going on around him as an observer.

So when I write those scenes, I really try and give every character a narrative and also a moment where they can make a choice to stand up and say something or to not. They can stand up and go, “I have to stop this,” or they just let it go, but I understand that they are participating. And even if their choice is to not do a thing, they have changed the path of the scene.

This is frankly, no offense to our director brothers and sisters, but this is so important for us to do as writers, because if we don’t do it and we don’t do it clearly on the page, they don’t do it. They don’t do it. They miss those little mini stories. They’ll just write it off as, okay, let’s just grab reaction shots now. But what is the actor doing in the reaction shot? Listening? Coming up with their own theories and things? That’s fine. But that’s not as good as a clear narrative story that that actor understands they are pursuing before they ever get there on the day. And that the director then can think about how they stage that scene, understanding that they are not covering one narrative here, but multiple narratives.

It’s really important that we do this on the page, because if we don’t, we are going to be deeply disappointed nine times out of ten when we see the film.

**John:** Yeah. So, the Kevin Pollack that you mentioned, I don’t know what it looks like on the script page. I suspect it is clearly called out there. It’s the kind of moment where as I read back through the script, if I am worried that people are going to miss it, because people sometimes do get to be a little skimmy, and they might not be reading every line of the scene description, I might save one of my underlines for that. Just to make sure that it really lands. Like, oh no, no, this is a real moment. This moment has to happen. This is going to change and pivot what’s happening after it.

And, yes, great directors will look at a scene and look at it from every character’s angle and really have a chance to study and explore it and would probably figure out, like you know what, I need to really make that moment so I’m not just going to worry about coverage to get that reaction. I’m going to make sure I specifically plan for what is the look between those actors, what’s happening in that moment.

**Craig:** Right.

**John:** When you don’t have that kind of prep time, when you’re shooting a one-hour drama on a tight schedule, those are the moments that can be lost. And that’s the reason why in TV they want the writer on set. And it’s also the reason why in the tone meeting, where they’re going through with the director while the director is doing prep, they’re really trying to single out those moments that are so crucial, that they anticipate needing as they get into the editing room.

**Craig:** Right. 100%. And I do think, look, every show has a different kind of constraint on it. But if you’re doing one of these scenes and you feel like, given the nature of the time you have and the writing you have, that you can’t afford to multi-track your narrative, rewrite the scene. Because otherwise it literally will just be boring or stupid.

**John:** Yeah. So obviously going into one of these things I should have said at the very start is one of your first choices may be like do I need to have all these characters? Am I making my life too difficult by trying to service all these characters in the scene? And sometimes you are making it too difficult. In the case of the scene I was writing, it felt like all the threads needed to come together under one roof, and so yes, I definitely needed all those characters there.

**Craig:** There you go.

**John:** That concludes our clip show this week. Scriptnotes is produced by Drew Marquardt, and featured segments originally produced by Stuart Friedel, Godwin Jabangwe, Megan McDonald, and Megana Rao, the whole murderers row of former Scriptnotes producers.

It was edited by Matthew Chilelli. Our outro this week is also by Matthew Chilelli, a classic of his. If you have an outro, you can send us a link to ask@johnaugust.com. That’s also the place where you can send questions. You’ll find the show notes for this episode and all episodes at johnaugust.com. That’s also where you’ll find transcripts and sign up for our weekly newsletter called Inneresting, which has lots of links to things about writing.

Hey, let’s talk merch. We have Scriptnotes T-shirts, and they’re great. You can find them at Cotton Bureau, including the brand new Scriptnotes University T-shirt and sweatshirt.

Speaking of universities, are you a college student with a dot-edu email address? Do you want a free copy of Highland 2, the screenwriting software that our company makes? Just go to Quote-Unquote Apps and you can get it for free. We also have the new XL version of Writer Emergency Pack in the store. You can find links to that in the show notes.

You can sign up to become a Premium member at scriptnotes.net, where you get all the back-episodes and Bonus Segments, like the one you’re about to hear on dual dialog. Thanks to everybody, and have a great week.

[Bonus Segment]

Episode 470 clip:

**John:** All right, let’s get to a craft topic. I want to talk about dual dialogue, because this week I’ve been writing scenes that have a lot of dual dialogue in it, which is not something I often do. We’ve discussed on Episode 370, we talked about simultaneity, basically when two events have to happen in the same time, but dual dialogue is a specific kind of that where people are just overlapping. And we may want the overlap for effect. We may need to hear information from two different sides. There’s a reason why we’re doing. It’s always a choice to do dual dialogue. And let’s talk about when you make that choice and how you might portray that on the page.

**Craig:** It is a little bit of a trap, because if you watch movies, particularly certain kinds of movies where it’s very conversational, very dialogue heavy, almost all of it at times will seem like it’s overlapping somewhat. And so there’s a temptation to think this is going to make it realer. If I do dual dialogue, it will make things look realer.

The problem with dual dialogue is that it is such a heavy-handed instruction to everybody. Everybody is now going, “Oh my god, I have to actually, we are talking at the same time over each other very specifically.” This isn’t a natural overlapping but a forced overlapping. So you have to be very deliberate, I think, about when you use it. It really comes into play rarely. I must say maybe three or four times in a script it’ll pop up. And even then I feel like I could probably get away with two of them, you know, get rid of two of them or something.

**John:** Yeah. So I think we often confuse and conflate it with people speaking quickly.

**Craig:** Right.

**John:** And so I think in a lot of movies that we see and we love, we think they’re overlapping, but really they’re actually just speaking quickly. And they’re anticipating their next lines. There’s just not pauses between things. But they literally are not stacked on top of each other. So, we see a tool in Highland or in Final Draft that gives us the ability to dual dialogue, and we think like, oh, that must be the way you do it. And I’ll tell you that on the page, often that’s not how you do it.

**Craig:** Right.

**John:** So some of the choices you might make is as a parenthetical “overlapping,” basically saying like there may be scene description that says all of this is overlapping. Basically don’t wait to clear the other person’s lines before you start talking. That it’s meant to be sort of on top of each other.

**Craig:** Yeah.

**John:** For example, Call Me by Your Name, there’s a sequence in which he’s sitting at the table, and the parents and these other visitors are just all talking over each other. And it’s not important what they’re actually saying. It’s the experience of being there, listening to that. And so that’s probably just an overlapping because it just doesn’t actually matter what the individual people are saying.

Other cases, you are very specifically trying to get information out there. So, we had Noah Baumbach on for Marriage Story. We had Greta Gerwig on for Little Women. And in those scripts, you can go back to those episodes and look at the PDFs, they’re very specific about where those overlaps are, and you are supposed to be hearing what everyone is saying. And the fact that they are overlapping becomes very important. Be thinking about what the actual effect is you’re trying to achieve.

**Craig:** Yeah. But there are those moments where it really is the perfect tool. Like you say, it’s not frequent. I mean, for standard overlapping, for casual overlapping you don’t want to do this. It is a heavy-handed instruction to everybody.

But, then there are times where somebody is going to try and talk over another person. Arguments, for instance, where someone is going to be talking and the other person starts talking as if to say, “No, you stop talking,” but the first person will not stop talking. Or, situations in comedies sometimes where two people are trying to explain the same thing at once. It is a moment where it is absolutely required that two people are speaking intentionally over each other, with knowledge that they’re speaking over each other, and neither one of them is going to stop. That’s pretty much the best case use for dual dialogue.

**John:** Yeah. Basically neither one of them is yielding the floor to the other person to speak.

**Craig:** Right.

**John:** So even the conversation that you and I are having right now, we are anticipating when I’m going to stop talking and you’re going to start talking. But along the way, I might try to shout over you a little bit. I may do an acknowledgment, which I think is a special case we should talk about here, which is the uh-huhs, the yeahs. If you’re doing The Daily, the New York Times podcast, it’s Michael Barbaro’s “Huh.” It’s that signal that you’re still part of it.

**Craig:** Huh.

**John:** So those are all meaningful things. And sometimes you’re going to choose as a writer to actually break up someone’s dialogue with that “huh,” that acknowledgment. But that’s rare. It would also be rare to put that “uh-huh” in a dual dialogue. So you’re going to make choices. Basically I’m saying you may not put every utterance of a person in the dialogue of your script.

**Craig:** And when you are there, you are going to find some sort of naturalistic language that comes out. One of the stark differences between play text from a playwright and screenplay text from a screenwriter is that the play text is designed to be performed by as many different actors as possible, whereas the screenwriting text will be performed by one. And unless there’s some remake of the movie 30 years later, it’s one person. So there is going to be a certain tailoring and idiosyncratic adjustment to that single performer, as opposed to a play.

So actually I do see dual dialogue frequently when I look at plays, when I read plays. It seems like that gets called out quite a bit because it’s formalized, whereas in movies not so much. It is a decent tool. It’s very useful for songs, when you’re writing songs in movies, and two people are singing at once. It’s perfectly useful. But I think it’s probably good to ask yourself do I need it. It is not fun to read …

**John:** It’s brutal to read.

**Craig:** … I’ll say, on the page. Yeah. If you see a page where it’s just strips of dual dialogue, your eyelids will get heavy.

**John:** Yeah, because you have to make the choice of, okay, am I going to read the left hand column and then go back and read the right hand column? It’s a lot of work.

**Craig:** It’s also hard to imagine. And you know we can play one voice in our head at once. We can’t play two. We just can’t.

**John:** Yeah.

**Craig:** So, you know, you’re asking something there. When you use it, know that it is very intentional, very purposeful. It is a heavy spice, so sprinkle it with restraint.

Links:

* [Scriptnotes Episode 37 – Let’s talk about dialogue](https://johnaugust.com/2012/dialogue)
* [Scriptnotes Episode 286 – Script Doctors, Dialogue and Hacks](https://johnaugust.com/2017/script-doctors-dialogue-and-hacks)
* [Scriptnotes Episode 371 – Writing Memorable Dialogue](https://johnaugust.com/2018/writing-memorable-dialogue)
* [Highland 2](https://quoteunquoteapps.com/highland-2/)
* [Writer Emergency Pack XL](https://store.johnaugust.com/collections/frontpage/products/writer-emergency-pack-xl)
* [Get a Scriptnotes T-shirt!](https://cottonbureau.com/people/scriptnotes-podcast)
* [Check out the Inneresting Newsletter](https://inneresting.substack.com/)
* [Gift a Scriptnotes Subscription](https://scriptnotes.supportingcast.fm/gifts) or [treat yourself to a premium subscription!](https://scriptnotes.supportingcast.fm/)
* Craig Mazin on [Threads](https://www.threads.net/@clmazin) and [Instagram](https://www.instagram.com/clmazin/)
* John August on [Threads](https://www.threads.net/@johnaugust), [Instagram](https://www.instagram.com/johnaugust/?hl=en) and [Twitter](https://twitter.com/johnaugust)
* [John on Mastodon](https://mastodon.art/@johnaugust)
* [Outro](http://johnaugust.com/2013/scriptnotes-the-outros) by Matthew Chilelli ([send us yours!](http://johnaugust.com/2014/outros-needed))
* Scriptnotes is produced by Drew Marquardt, featuring segments originally produced by Stuart Friedel, Godwin Jabangwe, Megan McDonnell and Megana Rao. It is edited by [Matthew Chilelli](https://twitter.com/machelli).

Email us at ask@johnaugust.com

You can download the episode [here](http://traffic.libsyn.com/scriptnotes/609standard.mp3).

FTC proposes new merger guidelines

August 21, 2023 Film Industry, News, WGA

The Federal Trade Commission and Department of Justice have drafted new [merger guidelines](https://www.ftc.gov/news-events/news/press-releases/2023/07/ftc-doj-seek-comment-draft-merger-guidelines) outlining how the agencies should approach corporate consolidations.

Here are the key points:

1. Mergers should not significantly increase concentration in highly concentrated markets.
2. Mergers should not eliminate substantial competition between firms.
3. Mergers should not increase the risk of coordination.
4. Mergers should not eliminate a potential entrant in a concentrated market.
5. Mergers should not substantially lessen competition by creating a firm that controls products or services that its rivals may use to compete.
6. Vertical mergers should not create market structures that foreclose competition.
7. Mergers should not entrench or extend a dominant position.
8. Mergers should not further a trend toward concentration.
9. When a merger is part of a series of multiple acquisitions, the agencies may examine the whole series.
10. When a merger involves a multi-sided platform, the agencies examine competition between platforms, on a platform, or to displace a platform.
11. When a merger involves competing buyers, the agencies examine whether it may substantially lessen competition for workers or other sellers.
12. When an acquisition involves partial ownership or minority interests, the agencies examine its impact on competition.
13. Mergers should not otherwise substantially lessen competition or tend to create a monopoly.

These are good principles! Notably, they’re not obsessed with whether a merger is likely to raise prices for consumers. Rather, they look more broadly at how consolidation impacts all the components of an industry.

The FTC has invited public comment on these draft guidelines. As of today, there are over 1,000 comments. The WGA has encouraged its members to [share their experiences](https://secure.everyaction.com/FsY4lF9SsEmjHM4YWKB7lA2). Citizens working in every industry should write in as well. Mergers affect all of us, and these policies could shape the next few decades.

I submitted my comment today. Here’s what I wrote.

—

I’m a screenwriter and novelist who has seen firsthand the impact of mergers and consolidation in the film and publishing industries. That’s why I’m writing in support of the FTC and DOJ’s Draft Merger Guidelines. We need to revive and rethink antitrust enforcement in this country so that it recognizes consolidation’s impact on workers, sellers, consumers and citizens.

My work as a screenwriter has found me working for both Disney (including 2019’s *Aladdin*) and what remains of Fox (where I currently have a series in development). I believe Disney should never have been allowed to buy 21st Century Fox in 2019. Not only did it increase concentration and reduce competition for consumers, it did the same for writers. This issue is addressed in Point 11 of your draft guidelines: “When a merger involves competing buyers, the agencies examine whether it may substantially lessen competition for workers or other sellers.”

When Disney bought Fox, it came at the immediate cost of redundant employees’ jobs. It then created downward pressure on the wages throughout the industry, with one less buyer for the services of writers, directors, actors and crew.

I can offer a specific example from my own experience. In 2018, Fox brought me in to meet on a high-profile book adaption for their Fox Family division. By the time it came to make my writing deal, the proposed Disney merger was announced and the division wasn’t allowed to pursue any project that might compete with Disney’s own. All of the executives on the project were let go.

In the process of Hollywood development, projects disappear and executives get fired all the time. What was unique is how this merger broke so many pieces simultaneously, from studio feature films to indies to cable to broadcast television. We should consider not just the immediate negative impact, but also the after effects. Tom Rothman, who used to run Fox’s film division, noted that “Consolidation under giant corporate mandates rarely promotes creative risk-taking. And in the long run, it is always a challenge to compete against horizontal monopolistic power.”

I also work as an author, with three books published by Macmillan and an upcoming book published by Crown (Penguin Random House). Consolidation in the industry means that 60% of books published in English come from just five publishers, and we nearly dropped to four. They have unprecedented control over the market, limiting options for retailers, authors and readers.

I’m a proud member of the Writers Guild of America, West, and have served on both its board and negotiating committee. The entertainment industry’s history of unchecked consolidation is a major factor in the strike of 11,500 writers including myself on May 2 against our employers, who collectively negotiate our three year contract as the Alliance of Motion Picture and Television Producers (AMPTP). SAG-AFTRA has joined us on strike, their 170,000 members seeking a contract that fairly compensates us for the value we create.

It is essential that antitrust agencies consider how any future proposed mergers in this industry — such as the long-rumored Apple/Disney deal — would impact writers and other industry workers. It’s not enough to wait and see; antitrust agencies should proactively investigate and announce decisions, so CEOs don’t propose deals that paralyze the industry.

These Draft Merger Guidelines are the solid principles we need to maintain a vibrant, competitive environment that serves all Americans.

Thank you for the consideration of my comments.

—

You can submit your own comment on the FTC’s [public comment page](https://www.regulations.gov/commenton/FTC-2023-0043-0001).

Scriptnotes, Episode 607: In the Beginning Was the Word, Transcript

August 14, 2023 Scriptnotes Transcript

The original post for this episode can be found [here](https://johnaugust.com/2023/in-the-beginning-was-the-word).

**John August:** Hello and welcome. My name is John August.

**Craig Mazin:** My name is Craig Mazin.

**John:** This is Episode 607 of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters. Today on the show, what are words, even?

**Craig:** What words are even is?

**John:** What words are even?

**Craig:** Is?

**John:** I promise I’m not high, Craig. What I really want to talk about is these fundamental units of writing and how weird words are, both for us humans and for computers. You’re a person who uses words a lot and who loves to play with them.

**Craig:** I love them.

**John:** Also, Drew has stocked up a lot of listener questions that we can go through. In our Bonus Segment for Premium members, Craig, let’s talk about Sinead O’Connor if we could.

**Craig:** We can. That will tie directly into my One Cool Thing this week, which is not just Sinead O’Connor in general, but a specific bit of Sinead O’Connor.

**John:** Fantastic. This episode you’re listening to was pre-recorded, but on Wednesday, tomorrow, you could be joining us live at the Dynasty Typewriter. We’re doing our first live show of this year, first live show in quite a long time. Tickets are all sold out, but you can still get livestream tickets. If you’re listening to this podcast right now, it’s like, “You know what? I really want to listen to John and Craig tomorrow and watch them with their special guests,” you still have the opportunity. We got a link in the show notes for that.

**Craig:** We’ve got some excellent guests. By this point, people know who they are.

**John:** By this point, people should. Tell us who our special guests are, Craig.

**Craig:** We have two currently nominated geniuses for two programs in the same category. Happily, I can report their friends. The great Natasha Lyonne and the great Quinta Brunson.

**John:** We’re so excited to see both of them and talk to them about writing in general and other fun stuff. They’re both great and geniuses and great performers. They’re going to be amazing guests. I’m really looking forward to tomorrow.

**Craig:** They are.

**John:** Before we started taping, we talked about extra special bits we’ll do. It’s going to be a fun show.

**Craig:** Now, John, what are the odds that the Writers Guild and SAG are going to picketing our live show? I don’t want to cross a line. Are we going to have to cross a line?

**John:** There will be no lines crossed. The only crossed will be lines of taste and discretion.

**Craig:** Oh, good.

**John:** No labor actions will have occurred. This would not be a covered project. I think we’re all good here.

**Craig:** The only reason I mention this is because I actually became a member of the AMPTP yesterday.

**John:** Wow, that’s really good. You’re now a signatory company. That’s great.

**Craig:** I’m a signatory company, yeah.

**John:** Craig, can you fill out the whole thing through? Did they hotbox you? I feel it’s like joining a fraternity, right?

**Craig:** You have to sign a document that says, “I hereby forswear my soul.” I am not a member of the AMPTP. It’s a fun idea to think about how you get jumped into that gang though.

**John:** It’s got to be fun.

**Craig:** Just men in suits punching feebly at you before you all get on your private jet to another billionaire’s event.

**John:** Absolutely. Tim Cook had to be jumped into it. I bet it was a wild thing, because Apple wasn’t a part of this, with the negotiations before this, and now they’re in. Netflix is in. It’s gotta be a lot. Where do they take you? What do they do? Are you doing shots? Is there a goat involved in something? I don’t know.

**Craig:** No, it’s not that cool.

**John:** It’s not that cool?

**Craig:** It’s not that cool, no. I gotta imagine it’s a fairly gray affair.

**John:** It really is. All the autonomy you thought you had, no longer. You thought you could control your own industry? No, no, you have to join this cabal. We will now make our deals together.

**Craig:** You worked your whole life to become the most important person at this massive multinational corporation, and now you have to join a group where your competitors have a say in who you get to hire and how much you pay them. What a great deal for them.

**John:** Good stuff.

**Craig:** While this is airing, theoretically the Writers Guild is back at work negotiating with the AMPTP. Good luck, John. I know you’re on that committee.

**John:** Thank you. Other bit of news, Weekend Read, which is the app we make for reading scripts on your iPhone. This week, we put out a version of it that runs on your Mac. If you have the iPhone version and you have a Macintosh, or one of the most recent Macintoshes, anything with a Silicon chip in there, it just now runs on your Mac too, which is handy, because you can just drag scripts from your desktop or whatever into Weekend Read there. It’s free. If you’re using it on your iPhone, you also have a Mac, just go to the app store, and you can install it on your Macintosh. It’s handy. All those scripts sync in the background. You can read stuff on both.

**Craig:** Fantastic.

**John:** We have some follow-up, I see here in the Workflowy. Can you talk us through, Drew, what we have?

**Drew Marquardt:** Sure. In Episode 605, we were talking about how racist characters are ultimately a little bit boring and aren’t a redeemable racist.

**John:** We talked about it’s very hard to find good examples of redeemable racists. It looks like we were wrong. One of our listeners, tell us.

**Drew:** We had a few people write in. Jafat wrote, “Although it is not his primary characteristic, Jack Nicholson’s character in As Good As It Gets is not only a racist, but an overall bigot throughout Act 1 and into Act 2, and yet he’s still a delightful protagonist to follow. The script builds so much empathy with his OCD condition, and we understood his bigoted tendencies to be a manifestation of his insecurities. So I guess great acting and great writing can make a racist appealing sometimes.”

**Craig:** I’m going to go ahead and reject that. I’m going to reject it.

**John:** Why are you rejecting it?

**Craig:** Love the movie. Jack Nicholson’s character is defined by his pure misanthropy. He hates everyone, everyone except a dog, who is not a person. He hates people who are a different color. He hates people who are a different gender. He hates people who are the same color and gender. He hates people are a different sexuality. He hates children. He hates everyone. The problem there is, if we’re looking for a redeemable racist, his racism is basically one wedge of a massive wheel of I hate everyone. He especially hates himself. I’m going to reject that.

**John:** Luckily, we have other examples here that you can choose to accept or reject.

**Craig:** Great.

**John:** What else do we got there?

**Drew:** We also have one from Laura P., who says, “You guys missed the most obvious example of a racist character who becomes redeemed: Green Book. Viggo Mortensen plays Tony Vallelonga, who grows and abandons his racist beliefs over the course of the movie. I know there’s a lot of hate out there for this movie, but I liked it. I saw it at TIFF before any of the hype, where it won the Audience Choice Award too.”

**Craig:** I’ve never seen it.

**John:** I think I saw half of Green Book.

**Craig:** You saw Green, or did you see Book?

**John:** I saw the Green part of Green Book. I remember the part that I did see. Viggo Mortensen’s character is driving a Black character through the South.

**Craig:** Mahershala.

**John:** Mahershala Ali. I don’t know it well enough. Yeah, there’s an arc there, but I don’t know. I’m not going to fight over a movie I don’t remember well.

**Craig:** Exactly. If you saw only half of it, you wouldn’t have gotten to the redemption part.

**John:** That’s true.

**Craig:** The movie you saw was a racist drives a Black man around, and then the movie ends.

**John:** The movie I remember seeing, the first thing that jumped in my head was not that Viggo Mortensen’s character was racist. I didn’t think of that as being his defining characteristic. Maybe that was because the whole movie was set in a place where racism was going to be so pervasive and dangerous that I saw him as being on the side of the Black character, even though they would grow and change over the course of the movie. I don’t remember it well.

**Craig:** We can’t push back on that, Laura P.

**John:** Last example I see here is for Scrooge. There’s David G writing in, “I gleaned it could be almost untenable to build a movie about a racist’s path to eventual repudiation of the racism. I’d be curious to your thoughts on why the tale of Scrooge works so well.” Scrooge hates everybody.

**Craig:** Scrooge has disconnected from people. His disconnection from people is, we ultimately learn, an extension of events that occurred in his youth. Everybody can identify with that. Everybody’s had moments where they felt alienated from the people around them, disconnected from the people around them. Everybody’s had moments where they were viewing other people through the prism of pessimism. People will oftentimes lose their naïve, childlike, wondrous spirit. It’s universal. It’s so universal that we simply cannot stop telling Dickens’s story to each other in 4,000 different ways.

**John:** Scrooge is not really that different than Jack Nicholson’s character in As Good As It Gets. Scrooge hates all people. He’s a wealthy version of Jack Nicholson’s character from As Good As It Gets.

**Craig:** Basically, yeah. They add a little mental illness flavor to Jack Nicholson, although I will say, were you to make As Good As It Gets today, I certainly would not be putting so much weight on his obsessive-compulsive disorder, because it just doesn’t work like that. Obsessive-compulsive disorder is not connected to misanthropy. I don’t even think the movie made a good argument for it to be connected. It just was also there.

**John:** More follow-up from the same episode. This is about Lonesome Dove.

**Drew:** Matthew writes, “I just wanted to follow up about the mention of Lonesome Dove first being a script which Larry McMurtry then turned into a novel, which then got turned into a mini-series. Craig said the idea that such a massive novel had started out as a 120-page script terrified him. I thought the same, so I checked, and it didn’t. It started out as a 288-page script. It originated in a film called The Streets of Laredo, which was intended as a vehicle for John Wayne, Henry Fonda, and James Stewart. The 288-page script was written by McMurtry with Peter Bogdanovich in 1972. The project failed to materialize, and McMurtry eventually chose to expand the idea into a sprawling 843-page novel. The length might have had something to do with the film not getting made in 1972, despite McMurtry already being well-established at the time, having written the movies Hud and The Last Picture Show. I imagine the success of his 1983 film, Terms of Endearment, was instrumental in getting the Lonesome Dove mini-series made.”

**Craig:** Wow. I’m not saying that they were coked up when they wrote a 288-page script in 1972. However, it wouldn’t be surprising if they were.

**John:** Let’s think that through that, because at some point, they had to realize, how long is this thing? This is 288 pages. That’s more than two full movies.

**Craig:** You’re the voice of anti-cocaine.

**John:** I know. I’m sorry. If any folks on the podcast-

**Craig:** By the way, I’ve never used cocaine.

**John:** I’ve never used cocaine in my life.

**Craig:** From what I understand, and I’m not being facetious, I really haven’t ever used it, but from what I understand, when you are on cocaine, you don’t stop and say, “Uh-oh, this might end up being 288 pages.” It’s more like, “Yeah! Yes, more. We’re actually reinventing cinema, man. Go.” On the other hand, 288 pages is a drop in the bucket compared to where it ended up, which was 800-and-some-odd pages. It may have been that this was trying to be a novel the whole time. The idea of sitting with somebody and hitting…

Even Scott Frank at his most lengthy first-draftness I don’t think is ever going to approach 288 pages. Scott is infamous for… It’s not even infamous. It’s just his process. His first drafts are always really, really long. I don’t think he’s ever hit 288.

**John:** That’s a lot. It also could’ve been a problem of just the time. It was an era before mini-series, probably. I’m trying to think. First mini-series I remember is Roots. That may not be the actual first real mini-series.

**Craig:** That was the first modern mini-series, or proper one, and that was ’76, ’77, ’78, something like that.

**John:** This is ’72, so it’s predating that. It does feel like a mini-series is the right way to tell a story sprawling, or a book. It found its way.

**Craig:** I’m glad it did. It’s a hell of a book.

**John:** Well done, everybody. Let’s talk about words. Craig, we’ll start with your loan out company I now know, because I see the end credits of your shows, is Word Games, correct?

**Craig:** Let’s be specific. It’s not my loan out company.

**John:** Sorry. It’s your production company?

**Craig:** It’s my production company, exactly, because I have a different thing. Loan out companies, I think we’ve talked about this on the podcast a number of times, are really just doing business as type things for the purposes of income and taxation and so forth. Word Games, yes, it’s my production company. I don’t mean to dress it up like I’m running Bad Robot or something. I’m aware I’m not. So far, Word Games has made two things, Chernobyl and The Last of Us. I’m a big fan of words and word games.

**John:** Obviously, what we do for a living is moving words around. On this podcast, we talk all the time about scripts and sequences and scenes and paragraphs and sentences, which are all built out of words. I don’t think we’ve done a segment just digging into what even are words, as an atomic unit that everything else is built out of. In Three Page Challenges, we may note that somebody’s using a word incorrectly, or just that there’s an odd choice of a word. We haven’t really dug into the words themselves. Obviously, probably half your recommendations are something related to puzzles, crossword puzzles, or other things you enjoy doing. Those are all built out of words as well.

**Craig:** There’s usage and vocabulary and definitions and things like that. Those are easy. Where the fun of words, the love of words comes, in terms of what we do, is very much connected to the intangible joy of the thought organization they imply and demand. Our thoughts are amorphous. Words solidify them. In fact, there’s quite a few theories of consciousness that argue that consciousness is a, I don’t want to say side effect, but words are a prerequisite for consciousness, that consciousness is formed by the mental manipulation of words.

**John:** Without language and words to organize thoughts, you don’t really have consciousness in the same way. We might talk about animals who we notice seem to be able to do certain things, they also have language abilities. There’s a reason for that.

**Craig:** Language is obviously separate from words, because there’s words themselves, but then there’s also grammar and the notion of inherent grammar, which is what Chomsky became famous for. The words themselves are yummily wonderful. I know I just said yummily.

**John:** Yummily. I understood what you meant, even though it was a word you-

**Craig:** Bingo.

**John:** It’s not the first time that word was ever mentioned or used in the world.

**Craig:** No question.

**John:** We can put the pieces together, in order to form a word like yummily and we get what it is. I see here in the Workflowy, meta crossword mechanism. Talk me through what that is and why it’s fascinating to you.

**Craig:** In thinking about this topic, because one of the things we’re going to discuss here is the evolution of computer language and these large language models and how computers are beginning to put words together in advanced ways, there are ways of putting words together that form the basis of games. A lot of word games really come down to playing word association. Have you ever played Decrypto, John? I can’t remember.

**John:** I love Decrypto.

**Craig:** Decrypto’s amazing. Without getting into a long description of the rules, what you’re trying to do is give your team a clue word that will help them identify which of four team words you’re pointing at. The other team can hear the clue word. You’re trying to basically not give away to the other team what your target word is with your clue word. It really is a game of sideways synonyms.

I was playing once with my friend Dave Shukan, who’s a word genius. One of our target words was tower. For one of the clues, I remember he said to us, and again, the other team can hear this, I want to say it was something like “flatbed.” We understood, after a little bit of thought, that flatbed pointed to tower, because what he was doing with that clue was saying that tower’s not tower, tower [TOU-uhr] is tower [TOH-uhr].

**John:** Oh, wow.

**Craig:** Same word, different pronunciation. That kind of strange association is delightful. When it occurs, there is a moment of joy. The example that I wanted to cite from, we’re recording this on Friday, August 4th, so the prior Friday was the fourth Friday of the month, which meant a difficult meta crossword from the great meta crossword master, Matt Gaffney. Of course, we all know Matt Gaffney.

**John:** Legendary.

**Craig:** He really is. He’s legendary. He’s a legendary constructor of meta crosswords. Those are crossword puzzles where after you fill in the grid, there is a hidden puzzle, and you have to figure out what the hidden puzzle is and what the answer is.

In this particular one, the gimmick that you eventually figured out was what he was doing was in certain clues, the beginning of the first word or the first couple of words in a phrase was either a single-letter or two-letter abbreviation you’d find on the periodic table. The trick of what he was doing was, if you expanded that out to the name, the full element name of what that symbol was, but then kept the rest of the word, it would become something new. For instance, the words “cut one,” if you take that Cu, which is the chemical symbol for copper, and you spell it out, “cut one” becomes “copper tone.”

**John:** Great.

**Craig:** I liked that one, but it didn’t necessarily delight me as much as this one. Let’s see if you guys can get this one. Now that you know the gimmick, it shouldn’t be too hard. “Fame singer Irene.”

**John:** Irene Cara is-

**Craig:** Okay, so the answer is Cara, now what do you with that, following this method?

**John:** Ca is calcium.

**Craig:** Good way to start. Calcium unfortunately isn’t a word. What else could you do? How about you try a single letter?

**John:** Oh, so carbon. Carbonara.

**Craig:** Carbonara.

**John:** Great.

**Craig:** Now, that-

**John:** That is delightful.

**Craig:** Damn. This is the sort of thing I occupy myself with all the time, which I love. I appreciate people like Matt, who can think of these things and then execute them so beautifully. Relevant to our discussion today, there is something gorgeous about the creation aspect of that, that words are something that we use to fill our minds and our speech and communicate. Also, there is a creative aspect to the manipulation of them that requires pleasure.

What we do as writers is smashing words together to create context and information and communication, but specifically also pleasure, enjoyment, even if the pleasure and enjoyment is the pleasure and enjoyment of crying. That goal requires another dimension beyond just the pure computational understanding of how to put words together.

**John:** It requires attention. It requires the ability to have a desire for what you’re going to try to do and the ability to anticipate how it will manifest in the brain or the mouth of the person who’s going to be experiencing it. That requires attention. You don’t get there accidentally. You have to be thinking about what series of words is going to create the effects that I want to get and why am I trying to create that effect. There’s a deliberateness to it. That’s what writing is. It’s the deliberate effect you’re trying to create by putting the words together in this order.

**Craig:** Precisely. I don’t want to be the “AI’s not going to take over,” guy, because everybody’s very invested in the thought that AI’s going to eliminate us all. However, if there is one thing that is insulating us from being eliminated by AI and the increasingly complicated versions of ChatGPT and other large languages, it’s this. It’s that large language models require prompts. We do not. We create our own prompts. Our prompts are prompted in turn by our wants and needs. Wants and need are prompted in turn by the pleasure principle. This is an interesting area.

We know, for instance, that calculators are infinitely better at operations than humans. Any mathematical operation you can come up with. The simple ones are addition, subtraction, multiplication, division, but there are more advanced ones. Whatever they are, it doesn’t matter what they are, a simple $5 calculator is infinitely better at it than humans. It can calculate those things faster than you can blink. Much faster.

However, humans appear to be infinitely better at proving conjectures than computers. Proofs for complicated theorems, theorems that have been sitting out there for centuries, and then eventually get proven. They don’t get proven by computers. So far, I don’t believe any computer has ever proven anything complicated. They can prove things that we teach them to prove, but that means we proved them first.

**John:** I will look up and try to put the link in the show notes to… I can think of, there was one mathematical thing that was scrawled in a margin, which they actually brute forced it with computers and basically eliminated all the other possibilities, therefore were able to prove it. Then again, that required human intention and intervention to figure out what are the things we needed to knock out in order to get to this proof.

**Craig:** Certainly, we can use it as a tool, but what we can’t do is say, “Here’s Fermat’s Last Theorem. Computer, prove it.” No. No. It took a human to do that. One method follows a process, and the other method invents a process. I do think what we do is about inventing new uses for words and concepts, and the collision and transformation of those words and concepts. That said…

**John:** That said…

**Craig:** Wow, have they gotten, they meaning the computers, gotten good at following processes.

**John:** The article we’re going to link to is by Tim Lee and Sean Trott. It came out this last week. It’s a really good detailed, but not actually too super geeky look at how large language models actually work. I think one of the important takeaways is that we understand the process of building them.

We cannot, in any given example, tell you how they got to the answer they got to. That black box is not by design. It’s just the nature of process, of how it’s stringing those words together. We can’t tell you how it got from A to B to C to D. It’s very, very difficult to show how that happened.

Let’s wind back and actually talk through some of the workings of these large language models, because it’s much more subtle and complex than I thought. We have these arguments like, these are all plagiarism machines. Plagiarism is passing off other people’s work as your own. While it’s true that all these models are trained off of the internet, so they are hoovering in all the stuff that’s been out there, the ways they’re stitching these words together is so different than even where I thought. I always knew it was all based on probability of what the next word would be, but how it gets to those probabilities is actually really fascinating.

I think it’s partly because our understanding of words is very different than the computer’s understanding of words. I wonder if maybe our own understanding of our own consciousness will eventually be revealed to be something a little bit more like what these large language models are doing, because it’s fascinating. They don’t treat words the same way that we would expect. They’re not thinking about definitions or spelling or its origin. It’s just these mathematical vectors, these points in this thousands-of-dimensions word space that is hard for us to even imagine.

**Craig:** I think that probably this is how we do it, neurologically. Even though the complexity, even though it seems like it’s pretty good, it’s nowhere near what we can do, because our neurons number in the billions, I believe, and they’re not quite there yet, but I guess eventually they will be.

It’s very relational. Words are defined as items that relate to each other, so a little bit like the way I think of characters. Character is meaningless without relationship. It’s just nothing. Similarly, words are meaningless without relationship.

The way the LLMs seem to work is by defining relationships and relationship strength in multiple ways, between a word and every other word. Some of those relationships are defined by similarity of definition. Some of them are defined by being opposite. Some of them are defined as, if this word is next to this one, then this one is likely to have this meaning, as opposed to this other alternate meaning. Everything gets ranked.

Look. Ultimately, neurons are on/off switches. It’s a little more complicated than that. There’s levels of ons and levels of offs, but you’re really dealing ultimately with a lot of circuitry there. I can see a world, and maybe it’s soon, where we can create an LLM that has the same capacity that we do, purely for language.

However, that’s not all we have. What we’re building with these things is, we are approaching the neocortex. That’s what we’re working on here. There’s a couple areas in the brain, like Wernicke’s area and Broca’s area, that do a lot of this work. We’re approaching replicating that somehow.

What we don’t have, I don’t think we do, and I hope we never do, is what we have in our brain. I don’t want to ever give this to computers. That is a combination, a feedback system between a neocortex and a paleocortex, between the old brain, between the limbic system and the neocortex. This is where all of our danger is, but it’s also where all of our wonder is.

This is the most hacked, tropey thing that aliens will say after observing us for a while. “Strange, you know. Humans, you know. The source of your greatest flaw is also the source of your greatest value.” Yeah, basically. Which is that we are still animals, but we are enlightened animals, and we therefore can create works of art. The only reason to create a work of art is to hack the neocortex, to appeal to the limbic system. I don’t know why a computer would even bother to do it. It doesn’t have a limbic system.

**John:** It again doesn’t have pleasure.

**Craig:** Correct. It doesn’t have pleasure. It doesn’t have fear. Although it was interesting, I watched 2001: A Space Odyssey at the Hollywood Bowl last night, LA Philharmonic doing a gorgeous job, the percussionist living his best life, dong, dong, dong, dong.

**John:** Oh, of course.

**Craig:** When the HAL 9000 is being turned off, slowly, memory bank by memory bank is how they did it, he repeated the phrase, “I am afraid,” which was really interesting. You could say to a computer right now, “Okay, ChatGPT, write about having to go on a first date, but make sure that you explain how afraid you are and why.” It can do that, but it won’t be afraid. That I think is maybe what’s going to insulate what we do from what that does.

**John:** Let’s circle back to the words of it all, because as humans, as we deal with words, if we want to organize words, we would put them in a dictionary and alphabetize them, figure out their definitions. It’s not how these large language models are working.

Instead, what they’re doing is… You can think about it like a globe or a map. Just in the same way that two cities might have longitude and latitude, every word is going to have a longitude and latitude for where it fits in this space.

Google did this in 2013, this thing called word2vec. What they did is they scanned zillions of documents to figure out what are all the words and what are those words near, based on what those words are near, how can you find some meaning, the probability that these two words will occur together.

When you do this, you can do some kinds of math that are really interesting. If I say Berlin minus Germany plus France, you can get to Paris. Take this one thing away from Berlin, and then add France, oh, the relationship must be that Paris is related to France in that way. We get that. It’s like the analogies we had to do in the old SAT. It could learn… Learn sounds a little too intensive, but patterns will emerge. A cat is very near a dog, and so therefore, if something is true about a dog, like a dog goes to a vet, then a cat will probably go to a vet. That makes sense.

So much of what’s fun about the word games that Craig likes to play are double meanings of words or homonyms and other things. Tower was an example, tower [TOH-uhr] versus tower [TOU-uhr]. Subtle things, like this article points out, like Mary works for a magazine, Bob reads a magazine. They both have the word magazine, but those are really not quite the same word. The first one is a company that she works for. The second one is a physical object. Those two separate words would be close to each other, but they’re not the same thing. It’s a part of speech. They really are different. They’re different things and may be represented as different vectors, so a huge grid of numbers that indicate where in this word space you put those two different words.

**Craig:** Polysemy.

**John:** Polysemy. I didn’t know how to pronounce this. Thank you for saying that.

**Craig:** My pleasure.

**John:** When there’s many possible meanings for a certain word of phrase or combination of letters. What would surprise you about this article is how it figures out context. A sentence like, “The customer asked the mechanic to fix his car,” how do we know that the his is the customer rather than the mechanic? That’s fascinating, because it has to figure out what are the probabilities that that his, it knows that it’s a male pronoun, but how likely is it that it relates to the customer versus the mechanic? It’s just math and probability that gets us there.

**Craig:** Even if the connections weren’t formed the same way that these connections were formed, this, I suspect, is not far off from the way the connections exist in our minds, where things both inhibit and reinforce certain possibilities.

What we know, because we may laugh at ChatGPT for some funny mistakes, but we make mistakes all the time. People are constantly getting confused. People have entire conversations where somebody’s like, “Wait a second. Sorry. Are you talking about him or him? Because I thought you were saying him, he, but I think you might’ve meant him, he.” “Oh, yes, I was… “ There you go.

This happens all the time when we’re writing the… I was just talking to somebody the other day about this problem. Just within sentences, when you have conversations between two people who use she and hers pronouns, it can be a nightmare. This is where I’m not sure how you teach a computer this, because I think it’s the pleasure principle. For some pleasurable reason, we do not like when names are repeated over and over and pronouns are not used. Actually, it makes no sense.

**John:** It would be much more efficient if I referred to Craig all the time.

**Craig:** Correct. There’s really no reason to use a variable for a specific if you’re a computer, just none, unless in cases where a variable isn’t required. Why? Why don’t we like hearing our name over and over and over and over? We don’t know. We don’t know, but it just doesn’t feel good.

All that stuff is really fascinating to me. I do think that it’s not fair to say that these things are plagiarism machines any more than it’s fair to say that human beings are plagiarism machines, because that’s how we learn, by scraping all the language that’s pouring into our ears as our brains form in youth.

**John:** It’s true. That’s why when you grow up with a native language, and that is the language that you’re most comfortable using, and then when you use another language, sometimes you can use it natively, but it’s challenging to. Even the best translators, they will translate into their own language, but they won’t generally translate out to their second or their third language. There’s a reason why your native language is your native language.

I was recently in Africa. We were being driven from one place to another. There was this negotiation that happened between our driver and this checkpoint person. As we drove away, I was like, “Oh, can I ask you, what language were you using?” It was like, “Oh, I had to use three different things, because we were trying to figure out which one we both spoke.” That kind of code switching we see in Los Angeles all the time with Spanish. It was fascinating to see it in another country, where there weren’t just two languages, but 11 things that could be sorted through.

**Craig:** That’s why I think we aren’t too far off from, there’s already been demos of this, the Babel fish style earbud that hears a language, automatically translates it in real time, and then pipes it into your ear in your language. The fact that you can understand any language doesn’t mean you can speak it. That again, it’s just fascinating to me. It’d also be really interesting to see how those models handle subtleties.

There’s going to be a lot of misunderstandings and miscommunications in the early days of the Babel fish earpiece. There are going to be some people that stand up from a table and throw a drink in someone’s face, only later to find out, “Oh, sorry, my thing just mistranslated.” I’m there for that. I’m there for that.

**John:** It’s going to be exciting when it happens. Just to bring a D and D reference, in the D and D universe, there’s Common, which is the language that most people will speak, just for easy use. They also speak Elvish or Dwarvish or whatever else, but Common is the language.

I would say that on this last trip, you recognize, oh yeah, English is sort of Common in most places. When people can’t find another language to speak, they’ll go to English, because that’s the second language of so much of the world that they can get by. Even two people who grew up in South Africa might end up just defaulting to English because that’s the language that they know they can both get by in.

**Craig:** That’s right. That was not always the case. The lingua franca was called lingua franca because it was French. French was considered common back in the day. In fact, to reference 2001 again, there was a conversation happening between some people on board the space station that were from different countries, and they were speaking French, because that was the thing they can all agree on.

Over time, that has been absolutely replaced by English, not even by a little, but by a lot. There are all sorts of reasons for that, of course, economic and political. One of the things that English has going for it is that it is relatively easy, compared to other languages. There aren’t gendered nouns. Verb conjugation is very simple.

**John:** We got rid of almost all of it.

**Craig:** Pronunciation can be absolutely confounding, befuddling, but then again, there are a lot of people that are native English speakers who mispronounce words all the time. Look, polysemy, a lot of different ways of approaching that one.

**John:** Absolutely.

**Craig:** That’s a Greek word. Pronunciation can befuddle people. Have you seen that really funny thing they did, every ‘90s pop song ever?

**John:** It was great. Every European pop song?

**Craig:** Yes, every European pop song. One of the things that they’re really smart about is they’re implying that these singers were given lyrics in English, but because they don’t speak English and they don’t know how to pronounce things, they failed to see how certain things were intended to rhyme. He goes, “Boom, hear the bass go zoom.” That’s really funny. Boom and zoom, they do rhyme. That’s okay. People really have just settled on English. Let us count ourselves lucky in that regard.

**John:** Oh yeah, it’s imperialism. It’s all the things that happened. It’s the accidents of history that English became the [indiscernible 00:37:09] language, but there were worse choices out there. It’s a relatively easy language to speak. It’s messy to spell. There’s lots of things you could’ve improved. If you could get another crack at it, you could do a better job. If you could do it Esperanto, if everyone could speak Esperanto, it would be easier for everybody, but it’s not what’s going to happen.

**Craig:** What a silly dream of the ‘70s.

**John:** I love Esperanto.

**Craig:** Or ‘60s, I guess.

**John:** Craig, my other thing, as we wrap up this segment on words, one of the things I love about listening to podcasts is you have a lot of really smart people who are talking, and you realize that they are saying words out loud that they mostly would otherwise write. I just typed a word here. I’m curious how you pronounce this word that I just added to the Workflowy.

**Craig:** Let’s see.

**John:** Underneath the list of official languages of Africa.

**Craig:** Say this word. Subsequent [SUHB-suh-kwuhnt].

**John:** I would always say subsequent [SUHB-suh-kwuhnt], and then I heard someone on a podcast say subsequent [suhb-SEE-kwint]. I’m like, what? I took a note of it, and I looked it up, and that is an accepted pronunciation.

**Craig:** It’s accepted. It wouldn’t be the first listed pronunciation, but it’s not incorrect. If you said suhb-sih-KYEW-int, that would be wrong.

**John:** That would be wrong.

**Craig:** That would just be wrong. Or if you said SOOB-see-kwint. SOOB-see-kwint is terrible. Don’t say that.

**John:** Don’t say that. Any further takeaways from our word segment, Craig?

**Craig:** No, other than I suspect we are going to get quite a bit of listener mail from people that work in AI or with LLMs correcting us and scolding us for all sorts of things, to which I say, bah.

**John:** Bah. I say direct your criticisms to the people who wrote this really good article, Tim Lee and Sean Trott, because we were sort of summarizing what we read there. If we summarized it wrong, meh, sorry.

**Craig:** Bah.

**John:** We will put a link in the show notes to this article, which was really well done and did talk me through a lot of stuff.

**Craig:** It was a good one.

**John:** Did talk through a lot of stuff I’d never seen before.

**Craig:** It was really smart.

**John:** Listener questions. What do you got for us, Drew?

**Drew:** Ken in Norway writes, “Longtime listener here who finally transitioned to TV writing a couple years, helped and inspired by your guidance, so thank you for that. Now that I have to write stuff people actually are planning on producing, I keep thinking about Craig’s tip to not move until you see it. The way I interpret it is to not write the story or the scene until you believe it. My question is, how do you balance this with deadlines? You can’t really plan on having an epiphany Wednesday morning or finding the missing piece of the puzzle by the end of the week, so the only reliable way forward is to muscle through. On the other hand, you don’t want to churn out something that you feel in your gut isn’t really working. That won’t help anybody. Do you have any thoughts of how to better your odds of seeing it in time, or is the seeing it relative to the amount of pressure you’re under?”

**Craig:** This is one of the reasons it’s important to start working right away, because I think writers sometimes presume they have more time than they do, because they are not pricing in the moments where they can’t see it. If you get eight weeks to write something, start writing it on day one. Start doing the work on day one at least, if you’re outlining or whatever it is. Get to work.

When you know what you’re doing, well make hay while the sun is shining, because you’re going to run into some trouble at some point. You’re going to need the extra time to think things through. Hopefully, taking advantage of the time you have and pushing through and being smart and banking some time is going to help you with that.

The other thing is, there are times where you may need a little bit of extra time. Now, certain circumstances, you will not be afforded the extra time. In other circumstances, people will afford you some extra time. What they’re not telling you is that there are terrible costs to making changes. It’s going to take them a lot more time to find a new writer than it will for you to just finish, generally speaking.

What I would suggest is, from a practical point of view, if you’re going to call and ask for more time, when you do, explain that you had a problem, it took you some time, but you have solved it. You’re very pleased, and now you’re full speed ahead once again. However, this has put you a little bit behind. If you call and say, “I am having a problem. I cannot see it. I need extra time,” that’s just going to send everybody into a tizzy.

**John:** All that advice is fair and good and true. I will say there have been times in my life where I’ve had to just muscle things, where these pieces don’t quite fit the way I know they possibly could fit, I can envision a world in which these things worked better and I got from this moment to this moment a little bit more smoothly. The needs of getting this draft in outweighed the artistic pinnacle optimization of this one moment. Therefore, I muscled it and knew that we’re going to go back there and work through that again. That’s just the reality.

Then sometimes, the train is leaving the station, and you have to make that scene work the best it can work, so that you can actually keep going. Don’t beat yourself up about that.

Craig’s basic advice, basically, is to make sure that you’re using all of your time all the way up through it, is true. You have to do that. The only thing that makes me nervous about don’t move until you see it is people can, if there’s not a deadline, just be paralyzed forever. They can be trying to solve a problem that essentially has no answer, or they’re imagining a solution that doesn’t actually even exist, and we actually have to reevaluate what is causing the problem, rather than trying to find a solution to that problem.

**Craig:** I would say that’s part of not moving until you see it, because if it’s been a week and you haven’t seen it, you may not have the problem you think you have. You may have a very different problem. At that point, you need to step back even a little bit further.

You’re trying ultimately to follow the “a stitch in time saves nine” plan. By the way, when I was a kid, I did not understand what that meant, because there were no commas in it. A stitch in time saves nine. I’m like, what is a stitch in time?

**John:** A stitch, comma, in time, saves nine.

**Craig:** Where was the appositive phrase markers for me? They were nowhere. “A stitch in times saves nine” makes no damn sense. “A stitch, in time, saves nine,” makes… Commas. Commas, folks.

**John:** They’re so useful.

**Craig:** Damn.

**John:** So useful.

**Craig:** Hopefully we helped there, Tim.

**John:** Let’s try one more.

**Drew:** State Your Name and Outlet writes, “I was listening to the episode That’s a Good Question, and it made me want to ask you something I’ve been wondering for a while. Over the last few years, I’ve taken on more and more work as an interviewer for a film and TV publication, which has led me to participating in something I’ve heard Craig and many others talk about with contempt. That is, of course, the press junket.”

**Craig:** Dun dun duh.

**Drew:** “I’ve been a writer for most of my life, and have much more sympathy for people like you two, who are stuck in a room doing four-minute interview after four-minute interview, than I do for people trying to get a snappy quote for a headline. I try to ask interesting and crafty questions, but also don’t want to presume whoever is on the other end wants anything more than to get out of there. I guess my question is, what is your ideal junket interaction?”

**John:** That is a good question. Maybe you’re a good junketeer yourself, because you’re asking a good question here. I would say my experience at press junkets, the person who gets the assignment basically understands, “I understand what this show is, what this movie is,” and is genuinely curious and fascinated by some element of it, some specific thing. That is what’s going to lead to a good answer from me, because I’ve just been saying the exact same thing again and again and again, but if you can come at a specific and ask me those specifics, it will go well.

I think back to when Greta Gerwig came on the show to talk about Little Women. It was the first time we actually had script pages in front of us. I could ask her, “Talk to me about this scene and why you did it this way. Was there any push back on that?” No one asked her specifics about a scene or literally the words on a page.

If you can come to one of these things and ask a specific question about a specific moment, you’re going to get an answer that is going to be so much more useful to you and will actually delight me or Craig or whoever you’re sitting across from.

**Craig:** Listen. I don’t want to imply that I’m contemptuous of the people that do these things. I’m not. They’re doing a job. It’s the overall experience that’s exhausting. Each individual person is doing their job.

The first person of the day is the best person, because you’re fresh. You started. They’re asking you a question. No one’s asked you that today. You give your answer. Sometimes the best person of the day is the last one, because you know you’re about to be done, and also, by that point, you’ve answered that one same question so many times, you’ve found the perfect mix of words to answer it.

The process can be exhausting and dispiriting for me, because you are being often asked three questions over and over and over. My advice for State Your Name and Outlet is to really think carefully if you need the answer to that obvious question, because after all, while everyone else is asking it, it means everyone else is going to have that content in their article. What if you just refuse to ask those questions, because no one needs the answers to those questions.

Honestly, nobody interviewing me today needs me to answer the following question: What was the hardest challenge to adapt a video game into a television show? I’ve answered this question 4 million times. If you are curious, you can merely Google, and you’ll have the answer in many, many slightly varying versions.

A new question is a delight. You will see the person on the other side of the microphone light up if you are asking them a novel question, and particularly, if you are asking them a novel question and studiously avoiding asking them the one that they’re asked over and over and over. That’s my advice. Just don’t ask those questions. You know what they are. Everybody knows what they are. If someone above you is saying, “You gotta get them to answer this question,” push back a little bit and say, “Do we?”

**John:** You don’t have to ask that question, because honestly, you’re probably not going to print the question. You’re going to print what Craig says. If you get Craig to say something interesting, that’s what you’re going to print. Then you can frame it however you want to frame the story, however you want to frame it. Ask something interesting, and you’ll get an interesting answer.

**Craig:** That’d be an interesting exercise, to show up at a press junket with your prediction of those questions written down on cards, and just put them out in front of you, but face down. If someone asks that question, you just reach over, because they’re numbered, and you know which one they are, and you just turn it over, and that’s how they know, “Uh-oh, I should probably move on to another question.” Boy, would you be a jerk.

**John:** Oh my god.

**Craig:** Oh my god.

**John:** That asshole.

**Craig:** Literally every interview, every article would be about how you’re just a dick, because you know what? You would be a dick. Listen.

**John:** It’s the game. You’re not playing the game.

**Craig:** When somebody said, “What was the trickiest challenge to adapting a video game to a television show,” never once was I like, “Oh god, really? I already answered that question.” No, I answer it like it’s the first time I’ve heard it, because that’s the polite and nice thing to do.

The whole purpose of doing that stuff is to give these folks something to run in their publication which theoretically will appeal to people at home to turn the show on and watch it. It’s a commensalist relationship. You can’t be a jerk.

By the way, I have no problem with people who get up and walk out of interviews where the interviewer is being a jerk. That’s different. I’ve seen some of those. Happily, I’ve never had that experience. There’s no need to be a jerk about any of this. That said, since State Your Name and Outlet asked for the advice, the advice, don’t ask that question.

**John:** It’s come time for our One Cool Things.

**Craig:** Yay.

**John:** My One Cool Thing is a book that I read over this last couple weeks. This Is How You Lose The Time War by Amar El-Mohtar and Max Gladstone. I love a book that’s written by two people, which is unusual. It is this sci-fi romance between these two agents battling on opposite sides across these multiple timelines. It’s structured as an epistolary, so these letters being exchanged back and forth between these two strangers, who then get to know each other over the course of this.

It is sprawling. The world-building is amazing. The word usage, it’s good for this episode. Just the word craft is incredibly good. The voice and the difference between the voices of these two agents is great. I just really dug it. It’s one of those high-concept things that you think couldn’t work, and worked brilliantly.

The backstory on it is also fascinating, because this came out in 2019 and got some acclaim, but I only heard about it because this last May, this guy named Bigolas Dickolas Wolfwood tweeted about this, basically said, “Stop what you’re doing and pick up this book. It’s amazing.”

**Craig:** What a world we live in.

**John:** That went viral. That’s how I got aware of it. I picked it up, and I’m really glad I did. This Is How You Lose The Time War.

**Craig:** My One Cool Thing will flow right into our Bonus episode, as promised. In memory of Sinead O’Connor, who passed away, unfortunately, far too young, just a little over a week ago, I believe, I want to recommend one song to watch, because I think the performance is just as important as the song. Visually, to see it is just as important.

It’s a performance of her song Troy. I don’t know if I would call it a deep cut, but it wasn’t a hit. One of my favorite songs. It’s a live recording from a concert in 1988. It’s a long song. It’s worth the time, because what you see on display there is not only beautiful songwriting and excellent grasp of words and lyrics, but honesty and emotion and performance.

When we talk about, “Oh, I don’t believe that,” or what is quality, the genuine expression of emotion, and the emotion that is expressed changing over the course of the song, from begging to praise to condemnation to confusion to self-doubt and recrimination and finally to accusation is remarkable. It is kind of like what we do when we’re doing our work at our best. It is astonishing. When you get to the end of the song, I challenge anybody to neatly summarize her relationship with the person she’s singing the song to. You cannot. That is why it’s great.

**John:** It is great. A thing that I really admire about that song is it doesn’t have a chorus verse structure at all. It keeps building and building and building. You don’t know where you’re at in the song. Then it gets up to this big finale. It’s fantastic.

**Craig:** It’s stunning to watch. There’s a couple moments where the song will take a break, and then it begins, like a pause, a pregnant pause, and then it starts up. In the first one, as is often the case in concerts, you hit this big note and a pause, and the pause is filled by people in the audience going, “Woo!” The second time through, the other ones, no one says a goddamn thing, because they’re transfixed, as well they should be.

**John:** As they should be. That is our show for this week. Scriptnotes is produced by Drew Marquardt.

**Craig:** What what.

**John:** It’s edited by Matthew Chilelli.

**Craig:** Whoop whoop.

**John:** Our outro this week is by Jacob Weisblat. If you have an outro, you can send us a link to ask@johnaugust.com. That’s also the place where you can send questions and follow-up. You can find the show notes for this episode and all episodes at johnaugust.com. That’s also where you’ll find the transcripts and sign up for our weeklyish newsletter called Inneresting, which has lots of links to things about writing.

We have T-shirts and hoodies, and they’re great. You’ll find them at Cotton Bureau. Looks like we have a new T-shirt that’s going to be coming up soon. Craig, you’ll love it. I’ll talk to you about it off mic.

You can sign up to become a Premium member at scriptnotes.net, where you can get all the back-episodes and Bonus Segments. If you are listening to this on Tuesday, you can still join us for the live show on Wednesday. You can get a streaming ticket for that. You can see us and our special guests at The Dynasty Typewriter. Craig, Drew, thanks for a fun show.

**Craig:** Thank you, John.

[Bonus Segment]

**John:** Sinead O’Connor. I feel like maybe we should do a little bit of table-setting here, because I recognize that we are both men in our 50s, and she broke on the scene when we were transitioning from high school to college. We were just exactly the sweet spot for Sinead O’Connor to be a thing. My daughter has no idea who Sinead O’Connor is or was. Craig, what can you set up for us about her?

**Craig:** Sinead O’Connor released her debut album, The Lion and the Cobra, it was 1987, so I was a junior in high school. I suspect you were-

**John:** As was I.

**Craig:** Oh, you were a junior as well. Then followed that up with I Do Not Want What I Haven’t Got in 1990. I’ll readily admit that I obsessively listened to those albums and dropped off after that. Those were the albums that I listened to.

**John:** Those were the albums for me too.

**Craig:** I listened to them all. My friend Gene and I had rooms side by side in our dorm. We would play Gin Rummy, because that was more fun than doing work. We would just either have The Lion and the Cobra or I Do Not Want What I Haven’t Got. What’s interesting is you’re like, oh, here’s a couple of bros in college listening to a woman who was unlike anyone else at the time.

Maybe you could argue that Boy George had kind of set a little bit of a stage, as well as Annie Lennox, for somewhat androgynous pop stars. Sinead O’Connor, it didn’t feel like a gimmick necessarily. It wasn’t structured. She was an Irish woman who did come out of nowhere and exploded out there. She was notable for shaving her head. She had no hair. She was also stunningly beautiful. It was this really weird, confusing combination of elements. She had no problem both using and denying her own physical beauty to center and put forward her songwriting ability, her music, and her voice.

Her voice, this is where, hey kids, go ahead and listen to Troy live and see what people used to sound like when there wasn’t auto-tune or backing tracks. Her voice was astonishing. She could do things with it, and not in a Freddie Mercury virtuosic way, but in an emotional, expressive way, that I haven’t actually heard anybody else do.

**John:** She had a dynamic range that was incredible too. Her ability to whisper a lyric and then just belt it to the far realms was incredible. She did feel unearthly, and partly because of the shaved head and all that stuff. It did feel like she was some elfin creature who’d come out of some other dimension. That also carried through into her voice.

There’s a tradition of incredibly talented female singer-songwriters, Joni Mitchell and going way back. That’s not new. I think about her as a template for other people down the road. You can think of Lorde or Billie Eilish. You don’t want to diminish what makes each of them unique and special.

When I think of her in addition to those, I worry for women who would build up to these paragons now, that the same kinds of things could happen to them that happened to her, because her arc is not great. She had this success, and then she had struggles with mental health. She had lots of things that later in her life became real challenges.

Obviously, the story everyone knows about is that when she tore up the photo of the Pope on Saturday Night Live, which I remember live and not really understanding what even happened. I didn’t even see it was the Pope. I didn’t understand what that was in the moment. That became a source of huge controversy.

**Craig:** It is undeniable that Sinead O’Connor struggled with mental health. That said, so many people do. That wasn’t why she got knocked off her perch so hard. It was that moment.

Sinead O’Connor was placed with, I believe it was a convent-run laundry, in Ireland. These were notorious Catholic institutions that were abusive. The Catholic church has a dreadful track record, as we all know, when it comes to care-taking of children and doing damage. She had a tremendous resentment against it.

If today, someone who had been raised in a Catholic orphanage went on television and ripped up a picture of the Pope, I think there would be a healthy and earnest debate about it. What there wouldn’t be is a consensus that she was a nutter, because that’s what happened. The very next week, as I recall, on Saturday Night Live, they made fun of her, which was easy to do. Put a bald wig on a lady and everyone immediately starts laughing, like, oh, Sinead O’Connor, she’s ripping up a picture of the Pope.

The thing about Sinead O’Connor in retrospect was, A, she was right, and B, she didn’t seem to give a shit. Even though it was within the framework of having the number one album in the United States, her second album, I Do Not Want What I Haven’t Got, went number one, and with this massive hit song written by Prince, Nothing Compares 2U, she was also still the woman who was shaving her head. She didn’t care. She took a big shot there.

I don’t think ultimately that that incident is why she suffered mental health problems. I do think that incident impacted her career. To the extent that that hurt her and upset her, that is deeply unfortunate, because it shouldn’t have. Catholic church is a mess. I don’t care. People can go on Saturday Night Live and make fun of me. I don’t care. I also don’t care, because I’m so brave and also bald. Easy for me to say now. Not easy for anyone to say back then, but certainly not a young woman on TV, who was already turning away from convention.

**John:** You already mentioned Troy as a song people should seek out. I’m going to put Success Has Made A Failure of Our Home, so Loretta Lynn’s song that she covered on her third album.

**Craig:** Am I Not Your Girl.

**John:** Am I Not Your Girl. It’s fantastic. It’s a song I was not aware of until I heard her sing it. It’s gorgeous. One of the things I loved about, there was a moment in time where there would be, Red Hot and Blue, there were a bunch of special albums, where they would bring in pop stars to do one charity album. You’d hear these great bands do a cover of something that was completely not in their wheelhouse. Those were fantastic. There’s a Cole Porter one. It was Red Hot and Blue. I just remember that CD being just a delight, top to bottom. This was again this case where to hear her cover this song was fantastic to me.

**Craig:** I’m not sure there would be any song that if someone said, “Do you think Sinead O’Connor could successfully cover this?” I think the answer is always yes, again because of the elasticity of her voice and the rawness of the emotion and the honesty. Just to refer once more to that performance of Troy, it’s about commitment. One of the things that we look for when we are guiding actors as directors is commitment and an abandonment of self into the moment. It would’ve been really interesting to see Sinead O’Connor trying that form of art, because her commitment while singing is 100%. It is pure. It is not manipulative. It’s just true. It’s just true. Really interesting.

Also, the other thing that happened with her later in life, which led to I guess some more snickering or something, is that she converted to Islam and stuck with it too. It didn’t seem like it was a whimsical, “I’m nuts, let me try this thing now.” She stood with it. We’re using her name, Sinead O’Connor. That’s the name she was given, but that is not the name that she ultimately chose to live as. She was born Sinead Marie Bernadette O’Connor. Side note, nobody until Sinead O’Connor understood how to pronounce any Gaelic word at all.

**John:** It’s true.

**Craig:** When it first came out, everyone was like, “Who’s sin-EE-ad?” You’re like, “No, man, it’s shuh-NAYD.” “What?” That’s how we learned how that worked.

**John:** Like the classic spelling of Sivan, no one was able to do that before.

**Craig:** Nobody was able to do that before. She did convert to Islam and changed her name to Shuhada’ Sadaqat, important to acknowledge that.

**John:** Absolutely. The other thing I want to throw, I fell down a YouTube hole with Sinead O’Connor, just looking at different performances, a more recent one is All Apologies, the Nirvana song. She does, of course, an amazing cover of that.

**Craig:** That’s the thing. I feel like, oh-

**John:** There’s a kinship between Kurt Cobain and Sinead O’Connor that makes sense.

**Craig:** I think there’s a kinship between every artist that maybe suffers from an overcommitment. We in the audience are the beneficiaries of those who commit so fully that they burn themselves up in the flame of their own feelings and art. It’s painful to watch how many people have done that. In our own ways, as writers, because what we do is much slower and not performative, we are insulated from that, but not completely. I’m sure you’ve felt it. I feel it all the time, the price. There’s a price.

**John:** Craig, one thing is we have to balance though. We can recognize that there are performers who do that and that that is a real thing that happens, and being careful to not over-glamorize it to the point where that’s the only way to make art is to destroy yourself to it.

**Craig:** It’s not. It’s not. That’s the thing. What happens is, I think it is exciting when you see people throwing themselves into things so fully. By all accounts, watching Jim Morrison with The Doors in the ‘60s was mind-blowing. I completely agree with you. It is not necessary to make great art whatsoever. Disciplined artists ultimately win out as superior, because they are able to create more for longer, but to the extent that Sinead did do something unique. I don’t believe there has been anyone else like her since she burst onto the scene.

Also, one of the things that her passing drove home for me is how time screws with you as you get older, because when we were in college, Sinead O’Connor was so much older than we were. She was five years older than we were.

**John:** That’s all it was.

**Craig:** Now it’s like, she died, she was 56. I’m 52, but basically I’m 56. What’s the difference? It is remarkable how close we were in age. It makes it more upsetting. It makes it more upsetting.

**John:** It does. Rest in peace to Sinead O’Connor. If you’ve not checked out her music, if you’re a younger person who just barely knows the name, worth spending some time digging through that, because you will find an amazing artist and really just a ground breaker.

**Craig:** No question. She was one of a kind and gone too soon and will be missed.

**John:** Great. Thanks so much.

**Craig:** Thank you.

Links:

* [Scriptnotes LIVE! at Dynasty Typewriter in Los Angeles](https://www.eventbrite.com/e/scriptnotes-live-tickets-674019238687) benefitting [HollywoodHEART](https://www.hollywoodheart.org/)
* [Weekend Read 2](https://quoteunquoteapps.com/weekendread/), now available on [MacOS](https://apps.apple.com/us/app/weekend-read-2/id1534798355).
* [Large language models, explained with a minimum of math and jargon](https://www.understandingai.org/p/large-language-models-explained-with) by Timothy B Lee and Sean Trott
* [Word Vectors](http://vectors.nlpl.eu/explore/embeddings/en/MOD_enwiki_upos_skipgram_300_2_2021/cat_NOUN/)
* [Decrypto](https://www.decrypto.info/)
* [Matt Gaffney’s Weekly Crossword Contest](https://xwordcontest.com/)
* [This Is How You Lose the Time War](https://www.simonandschuster.com/books/This-Is-How-You-Lose-the-Time-War/Amal-El-Mohtar/9781534430990) by Amal El-Mohtar and Max Gladstone
* [Sinéad O’Connor – Troy (Live At The Dominion Theatre, 1988)](https://www.youtube.com/watch?v=1lV21J75vFE)
* [Get a Scriptnotes T-shirt!](https://cottonbureau.com/people/scriptnotes-podcast)
* [Check out the Inneresting Newsletter](https://inneresting.substack.com/)
* [Gift a Scriptnotes Subscription](https://scriptnotes.supportingcast.fm/gifts) or [treat yourself to a premium subscription!](https://scriptnotes.supportingcast.fm/)
* Craig Mazin on [Threads](https://www.threads.net/@clmazin) and [Instagram](https://www.instagram.com/clmazin/)
* John August on [Threads](https://www.threads.net/@johnaugust), [Instagram](https://www.instagram.com/johnaugust/?hl=en) and [Twitter](https://twitter.com/johnaugust)
* [John on Mastodon](https://mastodon.art/@johnaugust)
* [Outro](http://johnaugust.com/2013/scriptnotes-the-outros) by Jake Weisblat ([send us yours!](http://johnaugust.com/2014/outros-needed))
* Scriptnotes is produced by Drew Marquardt and edited by [Matthew Chilelli](https://twitter.com/machelli).

Email us at ask@johnaugust.com

You can download the episode [here](http://traffic.libsyn.com/scriptnotes/607standard.mp3).

Scriptnotes, Episode 606: Character and Story Fit, Transcript

August 11, 2023 Scriptnotes Transcript

The original post for this episode can be found [here](https://johnaugust.com/2023/character-and-story-fit).

**John August:** Hey, this is John. Heads up that today’s episode has just a little bit of swearing in it.

Hello and welcome. My name is John August, and this is Episode 606 of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

How do you know if you got the right characters for your story, and whether you got the right story for your characters? To help us solve this crucial piece of matchmaking, we welcome back Pamela Ribon, a screenwriter whose credits include Moana, Ralph Breaks the Internet, and the new Netflix feature, Nimona. Her short film, My Year of Dicks, was not only a previous One Cool Thing, it’s also an Oscar nominee. It made Craig giggle every time I said it. Welcome back, Pammy.

**Pamela Ribon:** Hi. Thank you for having me.

**John:** I’m so excited to have you on the podcast again. Full disclosure, you moderated a session very recently about screenwriting, and your questions were so brilliant so insightful, and you’re leading of the discussion. I actually suppressed my need to take over all those things. You know what I’m talking about.

**Pamela:** I do. This is the highest praise I’ve ever received. Thank you so much.

**John:** They were so, so good that I stopped myself in answering questions and didn’t try to redirect the question. I recognize you as a fellow podcast host. If at any point you feel you need to elevate yourself from just guest to podcast co-host, feel free.

**Pamela:** I will be your Craig as much as you need. I will take umbrage, but you will find that I’m a more empathetic umbrage person.

**John:** Yeah, but you have strong opinions though, and I like that too. You have strong opinions about craft. I really want to dig in and talk about craft. I also want to talk about recapping, because you were a recapper. I want to talk about that relationship between writing about film and television and writing film and television, what that is. I’ve got some listener questions. I’m excited to get to it.

Also, for a Bonus Segment for Premium members, I want to talk about your podcast, because you have a podcast called Listen to Sassy, which is all going through the back issues of Sassy Magazine and discussing the relevance then and the relevance now?

**Pamela:** Yes, and the official issues of Sassy Magazine, because there are some that we might say aren’t canon.

**John:** Wow. I did not even know that. I’m learning even as we start this podcast. Hey, let’s jump into this. Let’s talk about character and character fit, because this is a large part of the discussion we had a few weeks ago as we were talking. You started with a really smart question, which was, what is your favorite character that you did not create. I don’t remember what your answer for that question was yourself. What is a character that you wish you had created?

**Pamela:** What’s interesting is I wouldn’t have answered this in any other room, but the room we were in and the conversation we were having led me to answer Annie. What I’m going to say right now is Paddington in Paddington 2.

**John:** Let’s talk about Paddington in Paddington 2, because it’s a great movie. It’s a great character. Talk to us about, why is that a perfect movie for Paddington to be in, and vice versa.

**Pamela:** Part of why Paddington is perfect in Paddington 2… That movie is perfect. Perfect movie. This movie, imagine like double XL. This movie is perfect, because when you know what Paddington wants, from being a little bit in a book, which only this movie could do, from us knowing his backstory, which just happened, we’re just in. We’re just in. I remember saying out loud, “This is perfect.”

It’s not easy. I was so awed by how you can bring every single person in the whole wide world to understand, what if I could walk this person I love through the world, because of the book. I just need this book. I grew up with The NeverEnding Story and Annie. I think in the room, I answered Annie.

**John:** You did. I remember you answering Annie.

**Pamela:** Definitely. You love her.

**John:** Annie and Paddington are similar characters, in that they are not hugely flawed characters who have to learn a valuable lesson that transforms them. They start the movie with clean and simple wants. The movie wants to give it to them, but will make it difficult along the way.

**Pamela:** I think I am drawn to those characters, like in Whale Rider, or going all the way to the other end, secretary. I think I am drawn to characters who know who they are, but the world doesn’t understand them.

**John:** That’s so fascinating, because usually we think about, movies are journey of self-discovery, so over the course of the movie, the character has to learn about themselves and challenge their assumptions about what they’re able to do, in order to conquer the problem in front of them and to transform the world in front of them. They have to transform themselves in order to transform the world.

I think I brought this up in the room. Charlie and the Chocolate Factory, Charlie Bucket is not a character who has to go through a big arc. The character in the book, he is a good kid from the start. I kept fighting these studio notes from like, “Oh, Charlie has to want it more. We have to see him struggle.” No, he’s actually a good, perfect kid. He does need to change the world around him, but he’s changing it in the way an antagonist changes the world, rather than protagonist. He doesn’t have to exit the movie profoundly changed from how he entered into it.

**Pamela:** I always think of characters are moving right, being right. I have a problem when they’re always moving right, always being right. I do think you have to find this balance of, you’re right, the world needs to know you’re right, and because the world is bending, you actually learn you can be wrong inside that right. That’s that end of second act feeling of, “Oh, shit. I didn’t have it all figured out, because no one let me grow.”

**John:** Let’s back up and talk about character and story fit, because I think so often, we are lectured that story comes from character, character want is what drives story. It’s true, but also, that’s generally not the starting place for an idea.

An idea is generally about like, “This is the world in which I want to tell the story. I want to tell a story about a character who does blank blank blank.” Then you’re backing into, who is the best, most appropriate character to put into that story.

It’s not so clean. It’s like, “I’m going to create a character in a vacuum and then set them in a world for a story.” That just never happens. It’s not a thing that a writer almost ever really experiences. Instead, they’re like, “This is the place in which the story needs to happen. Now we need to find who is the perfect character to tell that story.”

I’m wondering if we can talk about some animated movies, because they often are cleaner ways to get into this. For something like Moana, which you were writing on, was this like, “We want to tell a story about Pacific Islanders and this universe,” and then you had to find a character, or was there a clear like, “We want to tell a story of a chieftain’s daughter who goes on this quest.” What was the back and forth between the two of them?

**Pamela:** It’s a little of what you said on both sides, and also neither, let me say.

**John:** Perfect. That’s what it is. It’s complicated.

**Pamela:** It’s very complicated. I come in right after Taika Waititi had written a draft. My first day was a table read, which you’re just in the story trust, day one, like, “Welcome to this.”

I would say a lot of times, I am brought in when people are very comfortable with structure, they understand where they want it to go, but perhaps their female character could use some help owning the film.

**John:** Making sure they’re not a passenger in the film, but actually driving the film.

**Pamela:** Maui’s a very dominant character. In Taika’s hands, he was beyond charismatic, so what do you do? Moana at the time was only 13. She had a bunch of brothers. She wasn’t allowed to sail because she was a girl. That is where we started during my time there.

**John:** A lot had been done before you got there, so it wasn’t a completely clean slate. When you’re thinking about a movie from scratch, it’s that balance. Most of our listeners are probably thinking of their own thing they want to do. They will look through books that will tell them, oh, story comes from character. We’ve said it on the podcast. They may be beating themselves up, like, “I need to find this perfect character, and then the story will come out of that.”

That’s not necessarily a good solution, because I’ve had experiences where I absolutely love this character, I’ve been down a draft with a character, and I love this person, and they are just not the right person to base this movie around. I made the wrong choice. We often talk about how sidekicks steal movies, because they are characters who are just more interesting to watch in the world that we’ve created for ourselves.

**Pamela:** They’re there because your protagonist has to be on a straight line, and so they aren’t always allowed to be so chaotically funny. We enjoy our sidekicks, because they can just keep nudging at that protagonist, to say, “I think you need to change. I think you need to change. What’s wrong with you? Can’t you see what’s wrong with you? Isn’t it better to live like me?” That sidekick has some growing to learn. The protagonist is what’s actually going to help the world.

**John:** Exactly. I think back to Big Fish. For the adaptation of Big Fish, there’s a book that I could base it off of, but the book is really thin, and it only has sketches of these characters and situations. I went into the adaptation knowing who Edward was, knowing who Will, the son, was, which is basically a proxy for me. I knew that Will had a French wife, which I just created because I needed someone for him to talk to. Then I had to figure out everything else.

Those characters can feel very functional along the way. They’re getting me through a section of story. Then the trick is to make them feel like those were characters who were always there, who always had a reason and a purpose and own their life, you could make a story about them, even though they really were just functional for me in this story to tell this one bit of it. It’s that sleight of hand, where you feel like, oh, any one of these people could drive the story, but of course they couldn’t, because it has to be about this one time, event that this one character is going through.

**Pamela:** Going back to the question you asked me earlier, this is not true, but Taika likes to joke that all that’s left in the script from what he did is exterior ocean day. It’s not true. It’s not true, but it’s a very funny joke.

That was the part, going back to that question, that was interesting, because you had so many scenes that had no walls, they had no props. You’re two people maybe, or just Moana, on a boat. Ocean. Exterior ocean day. That is not a world that is populated.

When you think about moving on to something like Ralph Breaks the Internet, where the whole world is very important. In fact, you can’t make some of these characters exist until you understand what this internet world looks like in the, quote unquote, room they might be in. You’re like, “Oh, I understand a knowledge base, a data search engine was that character.” In terms of Moana, you have the endless sea.

**John:** Can I ask you a question? I remember looking at the initial posters. I went in and saw early art on Moana. I got a talking through of who the different characters were. Some of those characters did not make it through to the movie. I can say that specifically there was a poster that released that showed the pig on the boat.

I feel like my instinct was that some of those characters were brought along on the journey just so there would be stuff to do on those boat journeys, as we were off on sea, exterior ocean day. They ultimately were not crucial to the story. They probably got trimmed, maybe late in the process. That’s the kind of discovery that can happen in animation particularly, because you just got to keep iterating and iterating and iterating. Without spoiling, revealing any NDA stuff, am I kind of right?

**Pamela:** Listen. Look. How old is this? Are these NDAs still happening? I feel like I’m just going to tell you. First of all, like I said, she was younger when I was writing on the script.

I can talk to you about Pua, who was named Kuni [ph] when I was working on it, because kuni means pig. So does Pua. That pig originally went with her, because you also learned how she had rescued this pig as a little tiny runt that was going to be left to die. She brought that pig home and raised that pig. That was her pig.

There was something about having Pua along on the journey that made the stakes a little too high. I totally understand this was past my time, but you’re just like, “She can’t just leave the boat.” I knew this feeling. She left the boat to go somewhere else. You’re like, “I don’t care about Hei Hei, but you can’t leave Pua. He’s such a sweet piggy.”

**John:** No one cares about the chicken.

**Pamela:** Yeah. The sweet piggy can’t be… It became too high of stakes, actually, for her to continue her journey. I do understand Pua’s going to stay home, because otherwise, you’ve brought a puppy on your boat, and how are you supposed to leave that puppy in a lava realm? You just can’t. It’s too scary.

**John:** Let’s talk about the room and animation, because we had Jennifer Lee on the show, and she was talking about her experience on Frozen and coming in at a place where they had a lot of the pieces, and they couldn’t make all the pieces fit. A lot of it was figuring out, “Okay, what do we have here? How do we get back to this central relationship? How do we make this all work?”

As a feature writer, I’m mostly used to working alone, or I get notes from a person, or I work with a director. There’s TV writers who are used to working in a room of other writers. As an animation writer, you can find yourself in situations where you’re at these big tables, where it’s not just other writers, it’s a bunch of other people from other departments. You’re all having to talk through these things. You’re having to figure out how do we synthesize these ideas and get back to a place.

If you’re the writer who’s coming in on a project like Moana or Ralph Breaks the Internet, how do you take all that in and synthesize this and give them back something they need? At what point do you stop talking and start writing and show scenes? What is that like for you?

**Pamela:** Much like in TV, it’s different in every room. It’s led by that showrunner, who will be your director, or directors. They set the tone. Moana and Ralph and Smurfs, so whatever, each one is a very different room.

I would say what’s interesting, coming into animation when I did, was a real specific change, probably Pixar led, of, hey, a writer might have something to say in this room and might have some reason to be talking to you.

What I found really cool was, this might be because I moved around a lot, but part of it was looking at each room and going, “Oh, okay. Oh, so now I’m talking to mostly visual artists,” whose brains are already adding. They take a sequence and think of it as five minutes. They’re already adding and plussing, which is why we have the best stuff in animation, because each person is really filling it to the top of their own game.

How do you talk to that person without stifling them, while also explaining, like, “You don’t have to think about the other 88 minutes, but I do. This scene is great. Put everything you want in it, but just make sure this happens and this happens and at the end it’s this. If we can do that together, if you do that on your own… ”

I think I prefer working with storyboard artists, because they’re able to give me what exterior ocean day looks like, or interior Fale night. I don’t really know what that means. Interior Ebay day. Once I can see what they see, I can show them what I think they should say. Then together, we can make something that you can pitch back to a director, that is more fully formed than either of us can do on our own.

You don’t get that option often in a TV writing room, unless you’re off in a B-room or whatever, and you’re all like, “Let’s hope these jokes make it.” It’s the same skill.

**John:** In TV though, you don’t have the chance to iterate, where you see, “What was this? What did it look like? Great. Now let’s go back,” because in TV, ultimately you’re still delivering a script, which will then go off to another group of people who will make the show. You’ll have, hopefully, writers there to help oversee it. You don’t get that chance to like, “Oh, everyone’s looking at the same thing. What are we going to do for this next pass?”

**Pamela:** I started in more multi-cams. You did have a rehearsal. Everybody’s on their feet. Everybody’s giving input. You also have a lot of weird downtime, because you’re a staff writer, and learning what to do with all of that time and then learning what everyone else does. I would say for any room I’m in or any job I’m on, while doing the job, I also want to know, what can I learn from this?

**John:** Of course.

**Pamela:** I would say that, from working in IBM tech support before I moved out to LA, all the way to anime dub jobs or working in reality television and recapping, all of that leads into what I’m doing in a Disney room, where I’m talking to people who are seeing what I’m saying, before I’m even done saying what I’m saying, and just knowing how to pick up all these words, which you do as a writer once you’re in the edit bay or you’re in casting or whatever. These are just different words. It’s their language.

**John:** Now, I have made a lot of animated movies, but weirdly, the movies that I’ve worked on have been much more like traditional features, where I’ve delivered a script, here’s the script, or I will get reel back, but then I’ll change stuff in the reels. It’s not been that sort of collaborative thing, because it’s mostly been stop-motion.

In stop-motion, you get that one shot to shoot something, and there’s not the iteration there is in either traditional animation or computer animation. We don’t get to do the kinds of things you see in Disney features. I remember going in on some Disney features that I was shocked what a mess the project was, and like, “Is this coming out in a year? Are you serious?”

**Pamela:** That’s a good screening five is what I’m going to guess, when you’re running screening four, screening five of a-

**John:** I’m like, “Oh, god.” Then somehow, it does come together, which is just remarkable. It’s a strange thing for me to see. You have to trust the process that you’ll get there, to the right place. I guess you don’t always get to the right place, but you often get to the right place.

**Pamela:** It’s tough to trust the process, I think, depending on where you are in the situation. How do you trust the process when you’re not given access to the whole thing all the time?

**John:** That’s the thing. In many cases, I haven’t gotten full access, or it was so clear, the movie is shooting in London, and I just know they’re going to make it happen, or it’s Tim Burton, he’s going to shoot exactly what’s there, and so it’s going to work.

Giving up control for any writer on any project is part of it. It’s recognizing that it’s never going to be exactly what you saw in your head. With animation, sometimes the timelines are so long and the iterations are so many, that you could really lose a sense of what the intention was.

**Pamela:** Yeah. I think the trick is knowing that you’re usually not the first, and probably not going to be the last, unless you’re like, “This movie’s coming out in six months. I got it. I got it. I’m going to get credit. It’s going to be great.”

You just stay very invested, in the time that you’re there, to do the thing that you know the movie needs the most work in, which is either our main characters, our dynamic of our most important relationship is not zinging, or, “Man, this first act is too long. How can we care about them sooner?” and shoot the movie.

Animation in particular I think needs long first acts, that eventually we cut, once the movie is like, I feel this moment, the movie has begun. That takes a little while to find.

**John:** The gears click in.

**Pamela:** Yes, because the last thing animation looks for are characters.

**John:** Say more about that.

**Pamela:** They start from a world that’s impossible to do in live action, or you do it in live action. You have to start in this like, “What is the internet? What would the internet look like?” Just taking that one as an easy answer.

Once you try to figure out how a place can be both something you’ve never seen before and a place that feels like, “Of course I’ve been here, because I’m here all the time theoretically, but I’ve never seen it,” then you’re like, “Who should go through this journey and make us feel the most like us going through this crazy world we’ve never seen before?”

**John:** Yeah, but in this case of the internet, you have characters you’re bringing back for another movie. Yes, you’re going to create supporting characters who are going to be exactly right for that, but you cannot create your two central characters. You have to create a world that is going to challenge them and their relationship and still be rewarding for the world itself. That’s a big ask.

**Pamela:** That’s very astute, because you’re taking two characters who only know old-school video games and an arcade that’s not visited as often, because there’s this internet. What would they do in this infinite world?

There was a want at one point that kicked off the movie. It didn’t last, but it’s still one of my favorites, where Vanellope could see a little bit beyond the door every time the arcade was closed. The only thing she could see was Yoshinoya beef bowl. She just wanted to know what that… It just sounded so perfect.

**John:** Oh my god, what a great lyric to sing. (singing:) Yoshinoya. Yoshinoya.

**Pamela:** (singing:) Yoshinoya beef bowl. She was just like, “Doesn’t it sound perfect? I just want to know what it is. I want to eat it if I can, or swim in it if I must. I just want to know what that is.” That was that idea of eventually Slaughter Race, of, I want to know this thing that makes me feel like that’s where I’m supposed to be. Originally, they were just going to get online and try to find the Yoshinoya people. I think we moved into bitter yearnings.

That’s the idea of how do you get a character that you know and love, in a sequel, how do you get a character you know and love to want just the next step, so that you have the same wonderful feelings that you’re visiting your old friends, but you have a new adventure? That’s very hard in a sequel, because your protagonist is arced.

**John:** Yeah. They’ve gotten all the way through it. Toy Story, god bless them. Those characters arced and arced, and we’re going to make them arc more. It’s a challenge.

**Pamela:** We’re going to get hard in there. We’re going to cause forever scars on people who watch this.

**John:** Let’s go back to some of your forever scars. I want to talk about recapping, because for folks who don’t know, could you explain what recapping is or was? Because I feel like there’s a whole generation that may have just not experienced this as a thing, but it was so important to me as a person who was growing up on the internet.

**Pamela:** First, imagine the internet as a place where you read. You just read. You go there to read more about what you saw. It is something you’re doing to look like you’re working. That’s what’s great about the fact that it’s a lot of reading. You look very busy.

Television Without Pity started as Mighty Big TV, which was actually an offshoot of DawsonsWrap, which Tara Ariano and Sarah Bunting and Dave Cole had made, which was recapping Dawson’s Creek episodes. It’s the idea of, you’re sitting on a couch with a friend, and the two of you are talking the entire episode of your favorite guilty pleasure, because it’s way more fun to watch something like that with a friend.

When Television Without Pity came out as Mighty Big TV, I don’t even remember how many there were the first year, 10 shows maybe. I don’t know. It was a bunch of us that had been writing on their other sites, like Hissyfit and Fametracker.

**John:** What year would this have been? I looked it up on Wikipedia.

**Pamela:** Is it ’98 or ’99?

**John:** It’s ’98. ’98 is when the first one was.

**Pamela:** I know where I worked. I still have my first recap handwritten in a Mead notebook. It is 20-something pages, handwritten, of Get Real. Get Real.

**John:** Get Real.

**Pamela:** Do you know Get Real? You shouldn’t, but let’s see if you can remember one actor from Get Real. It was on Fox on Wednesday nights.

**John:** That helps. Greg Evigan?

**Pamela:** Nope, but I love where you’re starting.

**John:** Tell me who. Give me an actor.

**Pamela:** Anne Hathaway.

**John:** Wow, Anne Hathaway on a Fox show.

**Pamela:** I’m not done. Are you ready? Eric Christian Olsen.

**John:** Oh yeah, of course.

**Pamela:** Jesse Eisenberg.

**John:** Wow, nice.

**Pamela:** Taryn Manning. Jon Tenney, and others.

**John:** That was the same year as Go. It was when we were filming Go. It’s that caliber of those people.

**Pamela:** I was learning about you while I was writing for Get Real. The reason that most people didn’t see it and it didn’t last forever was, it was on opposite a new show called The West Wing.

**John:** Yeah, I’ve heard of that show. There’s a guy, Aaron Sorkin was the guy who wrote that.

**Pamela:** Yeah, he’s still around. I hear he’s still doing things. Good for him.

**John:** You were assigned to recap Get Real, or you volunteered to recap Get Real.

**Pamela:** I was assigned it.

**John:** What does a recap consist of? The show’s airing live on Fox. How quickly are you supposed to be putting up this recap? How long was a recap? Really, what is the purpose of a recap?

**Pamela:** It morphed over the years. I moved on to things like Gilmore Girls, which I did for five years. Over the years, and as it got popular, we had to deal with what those demands were.

I would say originally, you had to record that so that you could watch it again. Later, we used to have to do these recaplets, which were very fast, here’s what you missed, if you were just waiting the next morning to find out what happened, and you missed it, because you used to be able to miss television.

Essentially, you would then write these, I did call them dissertations, because they felt that way, where you took each scene or each episode and talked about where the characters were on their journey, what was happening, and often, how you felt as a viewer watching this. That led to jokes, and sometimes inside jokes.

I had these two patron saint of televisions, I don’t know if you remember this, from gift shops. There were these glow-in-the-dark Saint Clares. And they were the patron saint of television. And I had two under my TV. And I used to let them sometimes do some dialog when I was bored with an episode.

You would just try to make an entertaining recap, which was, “Here’s what happened scene by scene. Here’s where it’s working. Here’s where I don’t like it.” It’s weird to say now, because it does feel like it’s common now to see these versions everywhere. They would be 12 to 20 Word doc pages of deep diving into what’s going on.

The people who were reading it and writing back, that was also really early internet feedback, a forum that was super popular, that then became something that you know people in LA and writers’ rooms were reading and changing the writers… It makes so much sense to me now that a writers’ room is obsessed with the one thing writing about writers.

**John:** That’s what I want to get into, because that feedback loop has to be really strange. It would be impossible if somebody were recapping my show and actually deep diving into it, to not read that thing and think about that thing, because that person is a super fan, but also a super critic. It’s the person who wants the show to be better, the person who’s studying the show more obsessively than-

**Pamela:** Anyone.

**John:** … some of those writers in the room.

**Pamela:** It’s your actual audience in many ways, and accessible in a way that we had not had before. It’s not a Nielsen. There’s no dial I could hit. I was telling you, “Here’s where I felt my intelligence was insulted. Here’s where I cried and called my mom.” That’s feedback. How could that not affect a room?

I think often now about a story editor or a co-producer who read a recap and was like, “That’s fucking what I said. When we were pitching this out, I knew this was a problem. No one listened to me. Now here she is saying this is insulting and I wish it were this.” I wonder what it did to a writers’ room back then to have anybody validating someone whose job in the room is to not be validated, but to be a part of the room.

**John:** The tone of recapping was also very specific, because it was love, but it was also snark. We were coming out of Spy magazine, Entertainment Weekly. There was a tone there that was very specific. It was smart. It wasn’t mean, but it was poky.

Did you ever scale back your snark? How did you moderate the tone of these things? A Gilmore Girls, it feels like you’re going to approach that differently than you would approach maybe a reality competition show. Talk to us about that.

**Pamela:** That’s why I didn’t really do many of those. I have a lot of thoughts about snark, having grown up with it, into it, and out of it. I think for me, snark was important. I don’t know that we need snark right now. I think snark at the time was important to say, “Can’t we do better than this? Is this enough? Is this okay?” I think now when we say, “Is this okay? Is this enough?” we say it like we all know that this is wrong and someone isn’t addressing what’s already wrong. I think snark at the time was, we’re just supposed to be fine with this, but we all know that maybe this is not good enough.

I would see sometimes snark taken to a mean place. That was just never the idea. We’re not just here to call this person an asshole. Let’s back it up with some things.

**John:** It’s important to note that recaps are always talking about the characters and not the actors. Is that correct?

**Pamela:** Yeah. Yes. Sometimes that actor blurs. Sometimes you’re like, “This actor is acting in my scene with a character.” I couldn’t recap now. I definitely couldn’t.

When I started working in reality television, where I was a logger, which meant I watched unedited footage of The Bachelor, in the middle of the night, until 5:00 in the morning, and wrote everything I saw, and flagged anything that was maybe interesting to a writer. That’ll mess your brain up.

**John:** I’m sure. It just burns a hole. It’s like doing coverage on scripts, where just like, “Oh god, I’m reading all these scripts. None of this will ever get made. I have to write this detailed synopsis of the things that don’t actually make sense.”

In the case of logging, you’re just looking at all the raw footage and seeing is there any moment that’s worth pulling out here, so that the editors can snip that out, and some assistant editor could keep in a bin to put into the cut. Lord.

**Pamela:** I was a pretty good logger, but I shouldn’t have been a logger, which is probably true to anybody, if you read what I wrote. I had to watch two hours of Lorenzo Lamas on a motorcycle. Not a lot to pull from there.

**John:** No one should have to do that.

**Pamela:** I watched a guy make salmon. I also watched a girl sit alone in a room that they wouldn’t let her leave, waiting on a date that was running late because of time, just because of producers and the show. That wasn’t what they were going to show. I ended up making a fake monologue for her, because I couldn’t stare at this shot of a girl sitting alone at a table, not moving, for two hours of my own life.

**John:** You weren’t allowed to fast-forward through that?

**Pamela:** No. What if she does anything interesting?

**John:** I just feel like a little command-J there and speed through there and just see if she’s now… Wow.

**Pamela:** You’re also supposed to, a little bit, transcribe. Sometimes someone would open the door and be like, “Are you thirsty?” She’d be like, “I’m okay.” If she rubs her nose in a way where you could use that clip later-

**John:** That’s right.

**Pamela:** … that’s it. You’re watching the whole thing. I also got the flu during that. It made me have an idea for a book that I wrote, because I think that’s what my brain does is when my time is being wasted, I start thinking a way out.

**John:** What this could mean, how this could be worthwhile outside of this impossibly not worthwhile thing you’re doing.

**Pamela:** Where that helps in animation is you can get so stuck on a moment that needs to happen that nobody can back all the way up. Also, most of the people in the room shouldn’t back all the way up. A writer can go, “Okay, oh my gosh. I’m just going to take a hundred steps back and look. Why are we doing this? What needs to happen later? Why are we even here right now? We know what needs to happen later.”

I think that is the benefit of a writer in the room with everybody at the intensity and sophicity [sic] level that storyboard artists have to and should be owners of what they’re given, and the director or directors have to be owners of thousands of people asking them questions.

The benefit of your writer, if you know what to do with your writer, your writer just looks at you and goes, “That’ll work,” like in surgery. “That’ll work. This is great. That won’t work, and I’ll tell you why.” A director that can be a little bit flexible with the writer, and think through that without feeling like someone’s yanking your Jenga, that’s a great writer-director relationship, to go, “Thank you. You are my scaffolding. Will my characters be okay through this new shiny thing that I think is really funny?” You just figure out all the iterations so that you can keep all the parts you really loved and get rid of the parts that weren’t working.

I think by the time you get to screening seven or eight, I always think of them as seasons, you’re like, “We have the villain from Season 2 talking to the love interest from Season 4. Now it’s really going. It’s all the things we liked in Season 1. It’s all working.”

**John:** So often, as I come in to work on movies that are going in production or about to go in production or in crisis, it is those conversations where everyone has their opinions. They’re trying to make their movie, but they’re not all the same movie. As the writer, I have to come in and understand which movie each person’s trying to make and get them onto the same page and honor the choices that they’re trying to do and get them to all making the same movie. It’s a writing skill, but it’s very much a psychology skill.

**Pamela:** Definitely.

**John:** It’s being comfortable in the room, making people feel heard, but also leading them to a decision. It’s like a hostage negotiator.

**Pamela:** I always think of it as the therapist. “How does this script feel for you today? Are you up here? Are you down here?” The difficulty is, some of the people in the room are empowered all the way to level 10, and some people know they’re actually level 11 or 12 or 13, but they haven’t told anyone. You can sense as the writer, where you’re like, “Oh, I can help this person’s vision, but it’s ultimately this group’s mandate. How can I make everyone feel good and still be myself? Why did you bring me in? You could hire a therapist, but you actually need someone who can make these characters sing in the way that you’re all hoping for, the feeling you’re looking for.”

**John:** It’s always so tough when you’re trying to deal with the actor and the director, and you realize the actor and director have tension with each other about a completely unrelated thing, that is sometimes a wardrobe thing, and that you’re not going to be able to get an agreement on the two of them on the story point because of this other thing. You just have to accept that and, again, do your best work and try to provide what the movie needs, even if it’s not necessarily solving this crisis moment right in front of you. It’s tough. Sometimes just remembering that it’s hard and it’s not your fault that it’s hard. It’s hard because it’s hard.

**Pamela:** It’s hard because it’s hard. I think what’s unique about animation is you do get a lot of shots on goal, and so you can hear what you heard in the room and what you recorded and all the different takes that you asked, because you couldn’t possibly guess. They’re not in a room together. You don’t often have these actors acting together. You’re putting together does this feel right. You’re like, “Oh, you know what it is, is we rushed this part.”

You can go in the edit bay and record something really fast and put it up in scratch, and see does that work, where you’re just like, “I’m so sorry, Ralph. I didn’t know.” You’re like, “Does that make everything better?” Before you’ve booked everybody and cost all this money, you can try it in these little places. There’s no other world where you get to do that.

**John:** In live action features and television, you can do some little things. You can put in some scratch. You can make some experiments. You’re never going to really get people back. If you’re ADR-ing lines, something’s gone wrong generally, so it’s tough.

**Pamela:** In animation, you have so many more chances to have them. What you don’t want is for them to come in and go, “What happened to this awesome arc I used to have?” They’re like, “We had to throw it out, because it turns out you’re not the main character.” These aren’t things you can say. One shouldn’t, if you want your actor. You want all the talent to be as excited as they should be about the part that they’re in, because they’re so great. How can you keep a lot of it from them, so that they don’t feel, “Oh, it’s my responsibility to get back to what it used to be,” because it isn’t. It just isn’t. Nobody’s working against their talents.

To be able to be in a room and have everybody scratch these characters a lot, which is what we did in Ralph, it was five or six of us doing all the voices, until we were like, “We’re ready to go.” Then an actor could really go forward with these scenes.

In the case of that film, there were some actors who wanted to be in the room together when they acted, and we could make that happen. Then a lot of times, it was just me reading with Gal Gadot, just being like, “Cool, cool, cool, cool, cool, cool, cool. It’s going to be fine. I’ll just sit here in a room with Gal Gadot and hope she likes it.”

**John:** If you’re in there with Gal Gadot, are you playing Sarah Silverman’s character? Are you doing the voice opposite her?

**Pamela:** Yeah.

**John:** It feels kind of right?

**Pamela:** Yeah, so she has something to play with.

**John:** Fun.

**Pamela:** And vice versa. I also was Gal for Sarah. You want them to be able to look at… They have someone to look at. You’re in a room that has nothing. Exterior ocean day, interior recording studio afternoon. Nobody’s in hair and makeup. Nobody looks like the character they’re playing. I’m trying to be very quiet and not pick up on their mic. I want her to feel as there as she can be, so that we can have a real moment, because a lot of those scenes were, for Vanellope, heart-to-hearts with Gal’s character.

That room is silent. I’ve been in the room recording, where you can’t hear the other room. You’ll say a line three times, and then you just see them all talking, and maybe even fighting, but you can’t hear any of it. You’re just like, “Cool, cool.” They’ll come back and be like, “That was fine.” You’re like, “I know that wasn’t fine.”

**John:** That wasn’t. There was disagreement.

**Pamela:** Someone’s mad at someone. If you’re in that quiet, quiet room with an actor, the nice thing is you get to be together on stage and just make a scene happen. It’s something I could’ve never predicted would happen in my life, but I’ve been in a quiet, tiny room with some really incredible performers and gotten to see what they look like when they’re acting, without anything but themselves.

**John:** Exciting.

**Pamela:** It helps as a writer.

**John:** Absolutely. That experience of just, we’ve written dialog, but how do we actually make this line land, is tough.

**Pamela:** Because they don’t have their body, they don’t have their hair, they don’t have a smirk. They don’t have their fucking gorgeous eyes. They have what they can say.

To get someone still enough to also be screaming in pain sometimes, but still, but not stomping or clapping or anything that we are naturally, like the slapping of thighs that every actor wants to do. You can’t do any of it. It is so limiting, that at least the life vest, whatever I am over them, the buoy, whatever it is, someone else that you can look at and go, “Can I at least say these lines with you?” It’s very helpful.

I find it an honor to be able to be in those situations where they’re also saying the things that you wrote. If they just look at you and go, “Is that right?” As a writer, you very rarely get to be like, “What do you want to say? How can we make this happen?” That’s great.

**John:** It is great. Let’s answer some listener questions.

**Pamela:** Yay.

**John:** We have a couple of little crafty ones I thought might be good. Drew, can you start us off with Denise?

**Drew Marquardt:** Denise writes, “What criteria do you use to choose the sex of a character, mainly supporting characters, when it could go either way? Do you play against type, or do you go conservative?”

**John:** Sex and gender of characters and assumptions about who that doctor, that engineer should be, what the mix is. Pamela, what’s your instinct? If there’s no reason why a character needs to be male or female, what are you thinking?

**Pamela:** My instinct is something I haven’t seen before. That’s where I’ll start, if it can happen. I have also seen where I didn’t do that. I thought I was doing something I hadn’t seen before, and then someone would flag, that character is actually pretty stereotypical, that you’re using to have your new scene in with this other character.

That’s something I learned, where I’m trying so hard to make a protagonist unique that I will accidentally surround them in something you’ve seen before, to help show how unique they are. Let’s call it the first and last time that that was flagged, I really was like, wow, I would’ve never noticed that I had done that without someone going, “What if it’s not this other person in the room that you’ve seen before?”

**John:** We’ve talked on the podcast before about Black judge syndrome, Black lieutenant syndrome. I don’t know if I ever mentioned this on the podcast, but there was a project I was brought in to rewrite, and the main character had a sister who was gone a lot. The draft I received, she was a flight attendant. In the rewrite, I made her a pilot. The producer said, “No, there are no women pilots.” I’m like, “But… ” The female producer said, “There are no women pilots.” I’m like, “I don’t know, I think there might be more female pilots than there are female producers at your level.”

It was a really strange comment, because I thought the pilot thing actually made a lot of sense. It tracked more with this woman’s sense of responsibility and control of her life. I got shut down, so she’s a flight attendant in the final movie. I think it’s always worth pushing against those things.

What I would caution Denise though is look at the choices you’re making. If the choice is going to be distracting in a way that pulls from your story, think about why that is and how do you have it support the needs of that scene, rather than pushing against the needs of that scene.

**Pamela:** It’s also seeing where and when your movie is set, and so that character can be different than default, because theoretically you’re past now. I wrote on a space thing where I wanted an astronaut that was essentially Lizzo.

**John:** Great.

**Pamela:** It was pretty soon after the thousand tampons for Sally Ride and all that stuff of like, “Women in space, what do you need?” Even maybe you can make a suit that is not just one suit for a dude. Even that, in exciting that character, which I was like, “This is where that should be,” there were times when I noticed I was trying to over-explain why that was okay. That wasn’t my job in the script, to pitch why this character was okay. It should just be, and also this character, because we’re in the future, and maybe we’re evolved. We can make space suits in other sizes.

**John:** I was talking with a writer about his script, and there was a police lieutenant. There’s a police detective and a police lieutenant in it. They had a scene in the police lieutenant’s office about the police detective overstepping. I’m like, “I don’t think you can have that scene. I just don’t know that there’s a version of that scene that is not going to feel tropey tropey tropey trope. We’ve seen the TV version of that just too many times. You’re going to have to change. I would say just get it out of that office. See if that lieutenant’s actually the crucial person to be giving that information or if you even need to get that information, because it’s just such a stock moment. It’s not just a stock character. It’s a stock moment to have your cop protagonist be challenged by the authority figure on this thing. You need to find a different way into it.”

**Pamela:** Once you’ve seen puppets do that scene…

**John:** Absolutely.

**Pamela:** Once puppets have done it, you get to retire the scene. You get to say, “Here we are. The puppets have done it. We’re done here.”

**John:** Let’s go to Bradley’s question.

**Drew:** Bradley asks, “What do you do when you realize you’ve grossly underestimated your page count? How can I better construct my outlines so I’m landing closer to my goals? I’m working from a 37-page detailed outline, and the parts I expected to land around page 25 or 30 are actually landing around page 45. At this rate, this spec is going to wind up around 140 pages instead of the 100 pages I planned. In retrospect, I may have overstuffed the outline.

Generally, I find cutting huge swaths of the script to be much harder than cutting an outline, but I’m already midstream, and the story feels like it’s working. What would you do in this situation? Finish the story and then cut, or go back to the drawing board, re-outline, and start over? How can I change my outlines to more accurately gauge how long something will be in a script?”

**John:** Bradley, I think you’re fine. I think something that’s 45 pages, they thought was going to be 30, that’s a really common scenario for me. Pamela, I see you nodding here.

**Pamela:** Yeah, for sure. I was like, “You’ve gone past your outline pages?” I find myself with the opposite problem all the time.

**John:** Oh, really?

**Pamela:** Oh, yeah.

**John:** You’re a big outliner? You outline deep deep deep?

**Pamela:** No. My scripts end up being short short short. I don’t like to outline, which is probably my why scripts end up short. I think what Bradley’s got is a trilogy he doesn’t know about. Write the whole thing, and then figure out, when I’m reading this, when do I think the movie has begun. Probably page 28 if your script’s that long. You’ll find your midpoint is something different than you thought it was. Then a lot of that stuff was just for you to know your characters really well. You’ll figure out, oh, these first 15 pages are actually better as a one-page scene, or this thing happens in a gas station. We learn all of that stuff. I find that to be the fun part.

I don’t like first drafts, but that second draft of, “Oh, here’s what I’m working with. How do I make it look like a real script?” is fun to go, “This is too long. This is too short. This isn’t enough.” I find a lot what I think will be my end of second act is actually the midpoint, because I think that’s going to be huge, but when I make the whole thing, I’m like, “Oh, that wasn’t as big as where I ended up going.” That end of Act 2 is actually that midpoint moment of, “This is actually much bigger than we ever thought.”

If I end up in something that is let’s say 120 pages, I don’t know if that ever happens, but let’s say I get into 118 when I want 99. That’s usually what I find, is I’ve missed where the moment of everybody going, “This is bigger than we thought it was. I have more moments for bad guys closing in than I thought.”

**John:** Like you, I’m by my nature not a planner, and so I’m not a person who does detailed outlines, except on projects where I’ve been required to do it. Then it’s always like, “Oh my gosh, I have this outline. I know what it is, the next thing I need to do. That’s exciting. I know what my daily work is going to be, a little bit more clearly.”

Writing the Arlo Finch books, with those, I would have a sense of like, “Oh, this is what happens in this sequence.” I would think, “Oh, this will be a chapter,” and it’ll be three. I could never accurately predict it.

Now that I have 20 years of screenwriting experience, I have a much better sense of how many pages it’s going to take to do a thing, how many pages it’s going to take to do a moment and land that. You’re probably new, Bradley, and so this is all the first time you’re experiencing it. I would say don’t be so worried about the match of your outline to your script. You’re just trying to figure out how many pages it takes to deliver a moment. It’s not a function of your outline. It’s a function of how you write.

**Pamela:** That’s right, Bradley. You’ll learn as you do this more often, where you’re like, “Oh, that’s going to take me five days. That’s actually three pages. This outline is so long in the beginning, but it’s really only going to be four pages. For you to understand what I’m talking about, I’m going to take three or four pages of outline space to just explain this crazy world that you may not understand, because you haven’t seen it before. It’s not your fault. I have to walk you through how we got to why we’re making this film.”

That stuff probably won’t go in your script, because you have an establishing shot or an opening scene that says all of that, that your outline can’t. Your outline can’t. It’s not for your script. Your outline’s not for your script. Your outline is for other people to let you go write your script.

**John:** Or your outline is for yourself, to remind you what it is… It’s the plan for your plan. If it’s helpful for your process, that’s great. I just often feel like writers get forced into outlines that don’t ultimately serve them well. They get handcuffed to outlines that were never the right plan for making the movie.

**Pamela:** What I do for that, I think of a beat sheet, but I really am making a Claire Danes board of notes and lines and all kinds of things that will eventually all mostly go into the script. You can’t hand that to anyone. When I think of a beat sheet, that’s for me. That’s a cleaned up version of my chaos on the wall. It’s just for me. An outline, just a pitch. It’s a book report of what you’re about to write. I try not to do a lot of dialog in an outline. I will do it if you end up in these script-ment places where you’re doing a treatment script half thing. You can do it in an outline.

What I think is missing a lot, that helps you so much if you can put it in there, is your tone. If a outline reads dry, people are going to be worried about your script. The faster your outline sounds like what you’re writing and how the characters live, the more successful that outline’s going to be. You don’t have to worry about how many pages. It can actually be even shorter for what you show people. You can keep your 40-page outline, but you can give them 18 pages of a tight version of what it feels like to watch your film.

**John:** Exactly. While I have you here, when we were at the Austin Film Festival, I remember sitting in the restaurant, and Craig came down. He was incredibly sick, and then he went back up. You talked through this project that you were pitching. If I get this wrong, correct me.

How you were pitching this, it was all on Zoom, but you would start the Zoom meeting and talk to the executives you were pitching to. They’d say, “At this moment, we’re going to give you a link that you can click through, and you can all watch this prepared video that is the pitch, and then rejoin us on the Zoom.” Is that what you actually did?

**Pamela:** Yeah. This started because we had lockdown. Originally, we were all going to be in a room. I was working with animators in Austin. They were like, “Oh, our travel budget got cut. We’re not allowed to fly anywhere. What is it, two weeks?” I was like, “It’s going to be a little longer than two weeks.” I said, “Let’s duplicate the feeling of pitching in the room.”

I tell everybody this still. I still do it. What’s great about making your own 8 to 13-minute Vimeo pitch is you are controlling it. You only do it once. You get to give it to everyone and say, “Hey, here’s this. You’ve met us all. You think we’re great. Instead of staring at my eyes not looking at you, here’s something where I’ve given you visuals while I’m talking, and I’m showing you what the thing will feel like.

This was Slam, for my graphic novels. I ended in a sizzle reel that I got to make with a talented editor, and show them not just what the pilot would be or why I’m here, or here are other people doing roller derby, and where it was at in the state at the time of lockdown, because they were one of the first sports to come back, because they had COVID protocols and figured out how to do it.

**John:** Roller derby’s a great sport. The community around roller derby’s fantastic.

**Pamela:** It also for a long time was the fastest-growing female sport in the world. It was the first sport to include transgender people. If you identified female, you got to skate. It 100% is a forward-moving sport that is completely do-it-yourself. There’s no big business coming in and changing things. Even within that, there are factions of, “I want to go to the Olympics. I want to be Mamie Thigh-senhower because I’m a kindergarten teacher.” How does a sport move when you’ve lowered an age to 18? All of these things to be able to put into a video.

As I said, there’s no way you’re going to want to be amped enough to watch more roller derby without seeing some roller derby. Being able to put all of that in a pitch that I said, “Just go watch it, however you like to consume your media. We’ll all be here in 13 minutes, and we’ll talk some more.” It just let people come back excited to talk and really helped. I like it a lot.

I learned this from animation, of giving something for people to look at so they don’t have to stare at you and feel bad when they’re writing notes or feel bad if they’re thinking about dinner. They just do. Sometimes I stopped a pitch and been like, “Oh, it’s so late. It’s 5:00 on a Friday, and the sun’s going down behind me. I can already tell I said feminist and all of you shut down. We could just stop right here.” I don’t know, I’m always trying to find a way to humanize the experience.

Being able to like, “We’re talking about something you’re going to see, so go see a little of it. If you like it, we can talk more about what it might be like to make it together,” I love it. It’s a lot of control.

**John:** It’s a lot of control. It’s a lot of upfront work to make that thing. I’ve also been in the situation where I’ve done the exact same pitch to 13 different places, with a slide deck, that Megana was driving the slides as I was talking, so there was stuff to look at. It was a beast. The best version of it, I was just on rails. I felt so bad for the producers who had to sit through me giving the exact same presentation 13 times. A video does feel like it’s more choice.

**Pamela:** I also think what happens when you’re going to have to do it 13 times with producers who are in the room, listening to you do the show, they’re going to have opinions after the fifth, sixth, seventh, what’s next. You find yourself doing even more free work to hone it to what maybe we think the mandate is over here. Then you got to change it again for the next one. You end up rewriting your pitch a lot.

If you can be like, “You’re in or you’re out on this show.” Roller derby is a good example. You’re in or you’re out. You like this or you don’t. Please don’t make me figure out this version and that version, because you can talk to me about, “Can we do this, because that’s more what we’re into?” That’s a conversation, as opposed to me trying to guess whatever you were told that morning is the new thing you’re supposed to be looking for. It’s a lot easier to put something down that doesn’t sell if you know you really gave it your best.

**John:** True.

**Pamela:** I know it is a lot more work at the beginning, but you spend all that time really getting to know the show or the film or whatever. You spend a lot of time doing that to be able to make a presentation.

I have an acting degree. I really was horrible at pitching, until one of my friends was like, “This is the only time we’re asked on stage. You’ve got 20 minutes.” I was like, “I’m making a show. I’m making a show.” When I think of it as the one-person show about this, it is less annoying, because the pitch is not the script. It’s just this one little moment for this little thing. The script is not the film or the show. It’s one little moment to get hundreds or thousands of people on board to make the thing.

Breaking them into these milestones has been helpful, because they’re all hard, and we all want to procrastinate. If you can know that you’re actually thinking while you’re procrastinating, it feels like you’re not working. What you’re doing is giving yourself a minute to go, “Something’s not working, and that’s why I’m not working.”

**John:** The devil’s advocate, I do want to bring up, because we’ve talked about the rise of pitch decks on the show, is that this is an escalation even well beyond pitch decks. If a writer’s being asked to do this on spec, that’s a huge commitment of time and space. This goes beyond.

**Pamela:** No one’s asked me to do it. I’ve had to convince a couple of people, “Let me go show you what it is,” because it is hard to understand. You’re going to make a Vimeo. They do. You’re making a short.

**John:** Do it for something that you control, but not for someone else’s project, not someone else’s IP.

**Pamela:** I’m trying to think if I did it for someone else’s IP. Once. Once. You know what? In this case, I ended up… Whatever. We can talk about that some other day, all our heartbreaks. I’m glad I made that. If I hadn’t gone all the way to make that full-on, “Here is the pitch. This is what it looks like. This is the sizzle reel,” I mean this, it would’ve been harder to not get that gig.

**John:** Let’s do some One Cool Things. I see that you are a prepared cohost. I see two things in the Workflowy here. What’s your One Cool Thing or your two Cool Things?

**Pamela:** It’s One Cool Thing, but one’s an intro to explain why my One Cool Thing, because we’re talking about character. Judd Apatow has some great books about talking to funny people and writers about their process. One of the things that he has said… I’ve never met Judd. I don’t know him. One of the things that he has said he uses to get deeper into both himself and therefore his characters, is self-help books.

Esther Perel, I feel like when I’m telling someone something that’s a podcast on its fourth season, perhaps most of you have already heard of it. However, I will say that what Esther is very great at is getting into why these dynamics are happening between people. That’s the best part of characters. Why are these two or these three or this family or this ensemble of office workers going through this together? What is it where they’re going to step on each other’s insecurities, secrets, and, for lack of a better word, traumas? I think that what she does with such compassion and empathy is allow people the space to learn.

Anyway, she has a brand new season. She’s also doing some Premium subscriber stuff. That’s new, where there’s extra bonus things. If you haven’t listened to Where Do We Begin, usually they’re a one-time session with a client or a couple, and it’s an edited situation. She never meets them again.

**John:** I like that.

**Pamela:** It’s fascinating. You drop right into a crisis moment. She also has a How’s Work. I think it’s called How’s Work, where she does it with business partners, because it’s another relationship that can sometimes need-

**John:** Me and Craig are going to have to sign up for this.

**Pamela:** Oh my gosh, I would listen-

**John:** It would be the best.

**Pamela:** … to you guys. It would be so good. It would be so good. I barely know what Esther looks like, because I don’t want to see.

**John:** It’s always best when you don’t know what a podcast host looks like.

**Pamela:** Her voice is wonderful.

**John:** They’ll have different faces in my brain.

**Pamela:** She’s also, through the pandemic, ended up making a game of cards that no one will play with me, because no one wants to do these questions. I tried to bring this up with some group in some sort of pandemic moment, where I was like, “I have this deck of cards. It’s called Where Should We Begin. It’s just these questions.” My friends were like, “We were already having a conversation.” I was like, “No, I know.” They were like, “We were just talking, and now you’re-”

**John:** You’re making it a thing. You’re making it work.

**Pamela:** “You’re making it a thing. You’re making this work. You’re making me uncomfortable. Why are you asking me about a moment I wish I had shined in?” I was like, “I hear you. I hear you.” I was always that kid who was grabbing those books at the bookstore that were like, 100 questions to ask your best friends or 300 questions about sex and love. I just think that when you’re on a road trip and you’re asking someone next to you, “What did you wish you had won in high school that you didn’t get?” you find out so much about that person.

That’s also the stuff that we’re looking for in these scripts to be like, flashback. “I didn’t win this. This was my dream, my wish, and it didn’t come true, so I’m taking all these coins back.” That’s how we get that stuff of knowing this is a person who’s been many persons before this person.

I think that’s the longest version of a One Cool Thing to say here’s a podcast that’s many years old. If you haven’t heard Esther Perel yet, I highly recommend it.

**John:** I will listen to it. My One Cool Thing is an article from a couple weeks ago. Evan Osnos writing for the New Yorker. It’s about “How to Hire a Pop Star for your Private Party.” These are bar mitzvahs, private parties, by the ultra wealthy, who bring in a pop star to perform at them. We see Jennifer Lopez doing something for a million dollars or whatever.

The story centers around Flo-Rida, who is playing bar mitzvahs and other events. He has one big song he’s known for. He makes good money otherwise. What I really liked about this article and Flo-Rida in it is that he’s not resentful. It’s not a sad story. He’s not doing this because he feels like he has to. He’s doing this out of a sense of professionalism. He’s a really good entertainer. This is a way that he gets to entertain these crowds and give them exactly what they need.

For all of the potentially gross stuff about just the ultra wealthy doing these events, it made me happy and hopeful for a future for some of these artists who are not going to be in the mainstream but still have a venue for making money and making their art.

**Pamela:** Have you ever tried to figure out how much it would cost to make a dream come true musically, pop star-wise, for a party or an event?

**John:** I never have. I do remember back in college, I ran the student activities board, because of course I ran the student activities board. We could bring in events. We could bring in bands and stuff for that. At some point you could just get a list of like, this is how many thousands of dollars each of these groups cost. It was exciting to feel that power, like, “I have a $200,000 budget. I could do these things.”

**Pamela:** My husband once just, not just once, but enough that I knew it was a real thing, said he would love to hear Roxette with a full philharmonicy orchestra for one night. I was like, “I feel like this is an attainable goal.” I was wrong. I was wrong. It’s not an attainable goal. First of all, they were a lot of money. Then I was like, “What if it’s just a string quartet playing in a room? That’s fun. We eat a meal or something.” I learned from people who do this professionally, they’re like, “Why would we learn so many Roxette songs? We’ll never do it again. That’s so much time of ours.” I was like, “That’s fascinating.”

**John:** Wow.

**Pamela:** “I can’t pay for that kind of time for all of you.” I was like, “What about four of you?” They’re like, “Still, no one wants to do this. Where are we going to find a singer? Get a cover band.” That’s not what he wanted.

**John:** No, he wanted Roxette.

**Pamela:** So much money. So much money to make your dreams come true.

**John:** You pay for experiences, not things. That’s what we’ve learned, is that the experiences are what really matter, not material possessions.

**Pamela:** I didn’t have that kind of cash. It was a lot. Not now, but someone at the time could’ve made that happen, but it was not me. I was like, “Oh, I see. Oh, I see.” You get used to it when you’re working in film and television of like, “Here’s this. What do you need? Here, you’re in the Griffith Observatory. Look at all the stars. What star do you need?” You get a bit out of your reality and go, “I’m sure Roxette would love to work with the LA Phil.”

**John:** They’re chomping at the bit.

**Pamela:** No. It’s hard. Good for Flo-Rida. I understand that. It’s like a TED Talk as a musician. You’re like, “I get to come in, perform for people who are… “ That’s what Britney’s Vegas residency was theoretically. That’s what I thought I was doing.

**John:** Absolutely. It wasn’t a hostage situation, which apparently it was.

**Pamela:** Not what I thought at the time. You never know. I’m glad for Flo-Rida, but I do think a lot of people are in bar mitzvah hostage situations.

**John:** That may be the title of the episode.

**Pamela:** Great. Glad I could help.

**John:** That is our show. Scriptnotes is produced by Drew Marquardt. It’s edited by Matthew Chilelli.

**Pamela:** Yay.

**John:** Our outro this week is by Adam Pineless. If you have an outro, you can send us a link to ask@johnaugust.com. That’s also where you can send questions, like the ones we answered today. You can find the show notes for this episode and all episodes at johnaugust.com. It’s also where you’ll find the transcripts and sign up for our weekly newsletter called Inneresting, which has lots of links to things about writing.

We have T-shirts and they’re great. You can find them at Cotton Bureau. This week on the picket line, I saw two vintage Scriptnotes T-shirts or related Scriptnotes T-shirts that I’d never seen out in the wild before, which was very exciting. It’s always fun to see those T-shirts out there.

You can sign up to become a Premium member at scriptnotes.net, where you get all the back-episodes and Bonus Segments, like the one we’re about to record on Listen to Sassy. Pamela Ribon, what an absolute pleasure it is to have you on the podcast and be talking with you.

**Pamela:** Thank you. I like to be the anti-Craig. Whenever you need me again, I will bring anti-umbrage to your podcast.

**John:** [Indiscernible 01:07:43] embrace.

**Pamela:** I love your role. You’re doing it. You’re doing it.

[Bonus Segment]

**John:** One of the main reasons I was so excited to have you on this podcast is you are also the host of another podcast, so therefore you’re a podcast professional and know how to do all the things. Talk to us about Listen to Sassy, in which you are going back through issues of Sassy magazine. Start us off, because I can picture Sassy magazine, but I never read it, because I was not the target audience, what was Sassy magazine, and why is it relevant today?

**Pamela:** You probably weren’t the target audience. Perhaps you saw its male spin-off, Dirt.

**John:** Oh, Dirt, okay, yeah.

**Pamela:** That was for you. They were like, “I know you’re reading Sassy.”

**John:** Dudes.

**Pamela:** “Dudes, what about skaters?” Dirt. And Spike Jonze, lots of Spike Jonze. The people I do this podcast with, Tara Ariano and David T. Cole, are professionals all the way back from Television Without Pity, as we were discussing earlier. They have their own podcast things.

During the lockdown, I was on a sad run. I got a text from Tara that said, “My pandemic thing was buying every issue of Sassy magazine ever. Do you want to do a podcast?” I just stopped. I stopped running, and I said, “Yes, yes, a million times yes,” not knowing what I was getting into time-wise, preparedness-wise. It’s a lot of work. I think you know this. Craig doesn’t, but you do.

We take every issue, which I also got my own Ebay-ed version of now. I now have every Sassy. We take every issue, and we break it into first teen life, then pop culture, and then the fashion and the magazine sections. Then our fourth one is, we call slumber party, which are calls and letters. We take the quiz, like a slumber party.

We started with the very first issue, which was 1988. We are at 1990 right now. We’ll be going until ’94 or ’95. I can’t remember when. That was when Sassy changed ownerships and just became a different then. Then Jane Pratt ended up making Jane magazine, which then became the website xoJane, which some of you are now like, “I remember this.”

Back, back, back in the day, Sassy magazine was an alternate to YM and Seventeen. Instead of talking about how to get asked to prom or six ways to wear your makeup, those things are in there, but what it began with really are, here are kids who got pregnant, here is death row, this is what suicide is like, this is what the skinhead movement is doing right now in the ‘90s, and then didn’t pull punches with celebrity interviews, and could be what one might say is the beginning of snark, of that, “Why do I have to love Tiffany or the New Kids, when REM and Keanu Reeves are right here?”

One of the things about going back to Sassy, which starting on Television Without Pity and Mighty Big TV and Hissyfit and Fametracker, one of the things that drew me to that site and writing for Tara and Dave and Sarah in particular was they did a thing where they would, as editors, come in and make little notes inside your recap, of jokes off your joke or inside jokes about all of us. That was what Sassy did.

Sassy made it feel like you’re in a room with all these young people in New York, and we’re all just excited about Michael Hutchence and a Meg Ryan movie we just saw, but Winona Ryder-y, in terms of an older sister who’s telling you, “Here’s some music you might like.” I had an older cousin who was like this for me.

I was in a small town outside Houston. Before then, I was in a small town of Jackson, Mississippi, and no internet. To have a magazine say, “Do you feel not like everyone else? Are you mad about fur? Are you mad about meat? Do you want to know how to be a vegan? Do you want to know how to protest the circus?” There was all that, early activism stuff, of you can be 13 and still change the world, and then also what about John Waters, or what are indie things?

For me, it was Sassy magazine and Rolling Stone magazine were how I figured out there was a world outside the world I was in. I really appreciated the way that they wrote to someone young, to say, “You might be young, but you have agency in your world.” We wouldn’t have Rookie Mag without it. We wouldn’t have a lot of the things that we have now. I think Teen Vogue right now shows a lot of-

**John:** Yeah, it does that.

**Pamela:** Is the newest better version.

**John:** Talk to me though about the advertising in it, because magazines were ad vehicles, and that’s how they made their money was ads, not by the actual cover price of the magazine. What are the ads in there? Are they all makeup? What kind of stuff do you see in there?

**Pamela:** There’s a lot of makeup and vision streetwear and Bongo. Bongo the whole time. My whole teenage years were some girls, but in some short jeans, and me being like, “How can I have this butt?” Instead of it being Guess, which I guess there was a little bit of, it was more counterculture clothing or maybe even… I’m trying to think. There’s still Debbie Gibson in the ads, even if in the articles it’s about not. It’s about B-52s or whatever.

They actually ended up having problems with their advertisers. They lost a lot of advertisers at a certain point, because people were writing in, parents and church people were writing in about, “They’re talking about birth control, and they’re talking about sex, and they’re talking about these things that are not, quote unquote, proper.” We’re currently in the lean years, where you could tell they were having to deal with, how do you get an advertiser, but also stay true to your audience that is very grateful for no bullshit.

**John:** The way that magazines and film and TV writing have overlap, or the way that we always want to portray magazines in film and TV is just so fascinating. They’re always the backdrop we go back to, because it’s a bunch of people in a room who can say smart things, we believe they’re saying smart things, so we make our female characters editors at magazines. We make them young teen journalists or young magazine writers, because it’s glamorous. We believe they can be wearing that fashion if they’re in New York City.

Jane Pratt as a character seems great too. Has there been a fictional version of her on anything, that sense of that magazine founder? I think back to our high fashion people we always make as characters, but has Jane Pratt ever been one of those?

**Pamela:** First of all, I would say that Sex and the City is doing some of that that you’re talking about. So does Girls and all of that stuff. These are aspiring New York friends who are chatting. That’s what Sassy felt like. Skate Kitchen being more the modern version of what I think feels like Sassy magazine. A show that tried to do it, The Bold Type. That was close. That was a modern version of… Even Ugly Betty, if we’re going to get into the weird versions of how glamorous is this world.

What was fun about Sassy wasn’t so much that they were all in New York, because they were like, “I’m in New York, and that’s why I just saw Sting on an elevator.” They sounded like they could’ve come from wherever we were.

They also had contests for the Sassiest girl in America. You just felt like you were part of the magazine. I don’t know there’s any other magazine that made me feel like this came in the mail once a month to say to me, “Hi. How are you? Here’s what you want to see and hear next. Here’s what you’re going to want to talk about when you really are talking to your friends about real things.”

It’s a little difficult to go back. I was doing My Year of Dicks the same time I was doing Listen to Sassy, so I was really reliving my high school years. What’s tough about Sassy is how much Johnny Depp love is in there, which I had 3000 percent at the time. Now, as a other side of Johnny Depp person, you’re having to think about who you were then and who you are now and how much this magazine actually gave me a guide for who I wanted to be and how I wanted to do it. I know I’m not the only one, because you can see it in all these other, particularly female writers of now, who are like, “Sassy made me think I could do this as myself.”

**John:** Big sister energy feels like a good thing to put out in the world.

**Pamela:** Knowledgeable big sister energy.

**John:** Exactly. The podcast is Listen to Sassy. It’s listentosassy.com. People can find all the back-episodes. Pamela Ribon, what an absolute delight to talk with you.

**Pamela:** Thank you so much. This has been fun.

**John:** Great.

Links:

* [Pamela Ribon](https://pamie.com/) on [IMDb](https://www.imdb.com/name/nm0962596/)
* [Listen To Sassy](https://listentosassy.com/)
* [Television Without Pity](https://en.wikipedia.org/wiki/Television_Without_Pity)
* [Get Real (1999-2000)](https://www.imdb.com/title/tt0212662/) on IMDb
* [How to Hire a Pop Star for Your Private Party](https://www.newyorker.com/magazine/2023/06/05/how-to-hire-a-pop-star-for-your-private-party) by Evan Osnos for The New Yorker
* [The Secret to Judd Apatow’s Comedy? A Huge Library of Self-Help Books](https://www.gq.com/story/judd-apatow-self-help-book-interview) by Clay Skipper
* [Where Should We Begin? with Esther Perel](https://www.estherperel.com/podcast)
* [Get a Scriptnotes T-shirt!](https://cottonbureau.com/people/scriptnotes-podcast)
* [Check out the Inneresting Newsletter](https://inneresting.substack.com/)
* [Gift a Scriptnotes Subscription](https://scriptnotes.supportingcast.fm/gifts) or [treat yourself to a premium subscription!](https://scriptnotes.supportingcast.fm/)
* [Craig Mazin](https://www.instagram.com/clmazin/) on Instagram
* [John August](https://twitter.com/johnaugust) on Twitter
* [John on Instagram](https://www.instagram.com/johnaugust/?hl=en)
* [John on Mastodon](https://mastodon.art/@johnaugust)
* [Outro](http://johnaugust.com/2013/scriptnotes-the-outros) by Adam Pineless ([send us yours!](http://johnaugust.com/2014/outros-needed))
* Scriptnotes is produced by Drew Marquardt and edited by [Matthew Chilelli](https://twitter.com/machelli).

« Previous Page
Next Page »

Primary Sidebar

Newsletter

Inneresting Logo A Quote-Unquote Newsletter about Writing
Read Now

Explore

Projects

  • Aladdin (1)
  • Arlo Finch (27)
  • Big Fish (88)
  • Birdigo (2)
  • Charlie (39)
  • Charlie's Angels (16)
  • Chosen (2)
  • Corpse Bride (9)
  • Dead Projects (18)
  • Frankenweenie (10)
  • Go (30)
  • Karateka (4)
  • Monsterpocalypse (3)
  • One Hit Kill (6)
  • Ops (6)
  • Preacher (2)
  • Prince of Persia (13)
  • Shazam (6)
  • Snake People (6)
  • Tarzan (5)
  • The Nines (118)
  • The Remnants (12)
  • The Variant (22)

Apps

  • Bronson (14)
  • FDX Reader (11)
  • Fountain (32)
  • Highland (73)
  • Less IMDb (4)
  • Weekend Read (64)

Recommended Reading

  • First Person (88)
  • Geek Alert (151)
  • WGA (162)
  • Workspace (19)

Screenwriting Q&A

  • Adaptation (66)
  • Directors (90)
  • Education (49)
  • Film Industry (491)
  • Formatting (130)
  • Genres (90)
  • Glossary (6)
  • Pitches (29)
  • Producers (59)
  • Psych 101 (119)
  • Rights and Copyright (96)
  • So-Called Experts (47)
  • Story and Plot (170)
  • Television (164)
  • Treatments (21)
  • Words on the page (238)
  • Writing Process (178)

More screenwriting Q&A at screenwriting.io

© 2025 John August — All Rights Reserved.