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Cut-scenes do not a videogame make

March 24, 2006 Prince of Persia, Rant, Story and Plot

Videogame-makers need to stop trying to ape Hollywood blockbusters, and instead focus on creating playable stories. A link to an article detailing the differences between the storytelling needs and styles.

How accurate is the page-per-minute rule?

March 22, 2006 Big Fish, Charlie, Charlie's Angels, Corpse Bride, Go, QandA

Most screenplays are about 120 pages, and most movies are around two hours. But the conversion rate between paper and celluloid is rarely one-to-one.

Prince of Persia retrospective

March 9, 2006 Prince of Persia, Projects

Jordan Mechner forwarded me this Ubisoft-created look back at the Prince of Persia series. It’s in sucky .wmv format, but does a nice job showing the evolution of the franchise from its humble PC roots. Anticipating your inevitable questions: No, I don’t know when the movie will come out. No, we haven’t cast anyone. Yes, […]

The answer is…Bob: The Musical

March 8, 2006 Projects

When I spoke to classes at Trinity University last week, a frequent question was, “What are you going to write next?” It was a well-timed question, because I wasn’t entirely sure. There were two projects on the radar screen, both of them rewrites. I had a week to decide whether to do either. The first […]

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