How Characters Move

Scriptnotes: Ep. 298
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Craig and John take on a new round of Three Page Challenges. There’s a fat “Elvis,” a bounty hunter White Rabbit, and a guy locked in the trunk of a speeding Mustang.

We also look at how characters move, and how screenwriters can use character movement to their benefit.

Links:

Email us at ask@johnaugust.com

You can download the episode here.

UPDATE 5-15-17: The transcript of this episode can be found here.


Advice for Lost Time Travelers

A few years ago, I worked on a Big Studio Movie that involved time travel. This particular project never made it off the launch pad, but it started me thinking about an admittedly minor issue with the genre:

How do time travelers know where and when they are?

For travelers with functional time machines, there is presumably some device onboard to calculate geographic and temporal location. Easy enough.

But what if the time machine breaks in transit? Or what if, like Kyle Reese in The Terminator, the voyager arrives in the past with no gear whatsoever?

Here’s the basic question that keeps me up some nights:

If I were deposited somewhere on Earth, somewhere in time, how could I figure out where and when I was?

Ask someone

Assuming there is a human civilization nearby, this seems like the obvious choice.

Odds are I wouldn’t speak their language, but I suspect that observing them would give me a general indication about where I was (Europe versus Asia versus Central America) and when (Paleolithic versus Iron Age). I’d want to be careful making assumptions based on ethnicity, since humans have moved around the globe a lot.

On the off chance I wasn’t immediately killed as an outsider, I’d eventually learn their language well enough to ask more detailed questions that could narrow things down further:

  • Which way is the ocean?
  • What other cultures have you encountered?
  • What’s the most impressive landmark, natural or otherwise, you can take me to?

Available clues

If there were no one else around, I’d have a much harder time even getting started figuring things out. But I wonder how much of that is my own ignorance.

Certainly, a competent biologist would be able to study the nearby plants and animals to get a sense of which ecosystem — and possibly what time period — she found herself in.

Ditto for a paleontologist.

An experienced geographer or geologist would likely look for things I’d never considered, such as minerals in the soil or weather patterns.

A great astronomer might be able to use stars to figure stuff out. (My hunch is that celestial observation could help you determine where or when, but not both.)

An archeologist could likely glean useful information from abandoned settlements, even if the humans themselves weren’t around.

In general, these are situations where scientists have a considerable leg up on screenwriters, both because of the knowledge in their heads and their ability to apply the scientific method.

Phone a friend

Let’s say that through movie magic, I have a radio that lets me communicate with a trusted confidant in 2017. We’ll call her Trish.

Like a lost tourist, I might rely on Trish to Google things for me, or consult modern experts. Let’s assume she’s very resourceful and persuasive.

  • What would I ask her to do?
  • Who would I want her to call?
  • What might Trish tell me to do on my side to help determine where and when I was?

What’s interesting about Trish is that we all have one: the internet. It’s easy to forget that even ten or twenty years ago, it was much harder to find answers to many of our questions. We think of the internet as being a source of facts and opinions, but one of its most important functions is troubleshooting.

So that’s why I’m writing this blog post: to help solve my imaginary predicament. I’m genuinely curious how people smarter than me would solve this issue. What advice would you give to lost time travelers?

If you have ideas, you can find me on Twitter @johnaugust, or send longer suggestions to ask@johnaugust.com. I’ll share the most interesting and/or helpful ideas submitted.


Free-Agent Franchises

Scriptnotes: Ep. 297
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Craig and John investigate the future of the 007 franchise, script-reading robots, and the realities of overhauling a movie in the editing room.

We also look at another How Would This Be a Movie idea turning into reality.

The live show at ArcLight is a week away and tickets are almost sold out. Get yours now!

Links:

Email us at ask@johnaugust.com

You can download the episode here.

UPDATE 5-15-17: The transcript of this episode can be found here.


Television with Damon Lindelof

Scriptnotes: Ep. 296
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John sits down with Damon Lindelof (Lost, The Leftovers) for a bonus-length discussion of all things TV.

We focus on getting that first job, breaking story, and how writing rooms work. We also answer listener questions ranging from knowing when to let a pilot script die, to crediting original ideas.

Finally, we talk about the notion of Idea Debt, and how to say goodbye to projects you’ll never complete.

Links:

Email us at ask@johnaugust.com

You can download the episode here.

UPDATE 4-24-17: The transcript of this episode can be found here.


We’re voting yes. But.

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In this special mini-episode, John and Craig talk through the upcoming WGA strike authorization vote — what it actually means, and why they’re both voting yes.

Voting begins Tuesday in person, and Wednesday online.

We also discuss how strike authorization votes are a strange bit of negotiation theater, which Craig in particular would like to see end.

Links:

You can download the episode here.


The Return of Malcolm

Scriptnotes: Ep. 295
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Malcolm Spellman returns to help us answer a bunch of listener questions, including the most important one: what’s Malcolm up to? (Warning! Adult language.)

Along the way, topics include sex on screen, bad managers, and thanking the writer.

Tickets for the live show are now sale! Visit Hollywood Heart to get yours.

Links:

Email us at ask@johnaugust.com

You can download the episode here.

UPDATE 4-19-17: The transcript of this episode can be found here.