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Standardization and differentiation, or why UltraViolet is probably doomed

January 17, 2012 Film Industry

At CES last week, I participated in a [Variety panel](http://www.variety.com/article/VR1118048501?refcatid=1009&printerfriendly=true) about digital distribution — what we used to call home video.

As I’ve discussed before, I’m skeptical of digital lockers like UltraViolet. I don’t think consumers understand the difference between ownership and rental of intangible goods. They just want to watch their movie with the least hassle possible.

But I could be wrong. Lori MacPherson, executive VP of global product management at Walt Disney Studios, made the single best argument I’ve heard for why lockers might work:

> The exciting thing for content in the cloud is any consumer who has used an ATM machine should intuitively understand what it is now.

Her point is that just like you can go to any ATM and get your money, you should be able to watch your movies from any device, without worrying about the technology or the infrastructure behind them.

It’s a promising analogy.

While my mom steadfastly refuses to use ATMs, most Americans are comfortable with them. Every ATM is a little bit different, just like every DVD player is a little bit different, but the workflow is consistent: you put this in, you get this out.

Of course, readers old enough to remember early ATMs will recall that it wasn’t all smooth sailing. There were some mechanical problems with early machines, but the bigger issues were structural. Certain ATMs would take your card, others wouldn’t. Some banks had longer PINs. Sorting this out took years — but it got sorted out.

In a strange way, this history helps validate the ATM analogy: UltraViolet and similar ideas should be expected to have problems that require iteration to fix *just like ATMs*, but will eventually work great. Right?

Unfortunately, movies aren’t much like money.

Money is completely fungible. You don’t care which $20 bill comes out of an ATM, or how it looks.

You do care about movies. You can’t substitute one for another.

Despite the similarities, [Friends with Benefits (Timberlake)](http://www.amazon.com/dp/B00650SSWG/?tag=johnaugustcom-20) is not the same as [Friends with Benefits (TV series)](http://www.amazon.com/dp/B005G6L1NI/?tag=johnaugustcom-20), nor is it interchangeable with [No Strings Attached](http://www.amazon.com/dp/B004RC8NUQ/?tag=johnaugustcom-20).

Each time you click “play,” you expect to get exactly the same movie you purchased — and you want it to play at a good resolution for your screen, with good sound.

Audio and video problems are largely solvable by standardizing around formats that can scale based on device and screen size. Technically challenging, but do-able. (Apple does it fairly well today with movies sold through iTunes.) Some good news: the turmoil surrounding HD-DVD and Blu-ray should convince all parties involved how important it is to agree on formats.

I suspect they’ll agree on pixels and waveforms and overlook other crucial elements.

Standard but different
—-

The main reason ATMs are so easy to use is that every ATM is basically the same. Put in your card, then type in your PIN. Hardware varies — sometimes the keypad has physical buttons, other times it’s on the touchscreen. Software varies, with some banks organizing their menus differently. But once you’ve used one ATM, you can use any ATM.

For customers, ATMs are *standardized.*

For banks, ATMs are *differentiated.*

Manufacturers create different models of ATMs for different locations and uses, at different price points. Their customers — the banks — can pick which machines they want, with which features. Some features are user-facing (touchscreens) while most are important only to the banks (cash capacity, video recording, data management).

On the Variety panel, each of the studio reps stressed the importance of product differentiation. Remember: They’re marketers. It’s in their DNA.

Studios don’t want to just sell you a movie. They want to sell you more: special features, director’s commentaries, tags that let you share your favorite moments with your friends. They have a lot of ideas, many of which sound great. These enhancements would allow the studio to price the movie at different levels for different consumers, much the way special-edition Blu-rays command higher prices.

Device makers — the Sonys and Samsungs and Toshibas — also want to differentiate their products. They need to give you features no one else does, or else they’re simply competing on price. (And once they’ve sold you one UltraViolet player, they need to find reasons to sell you another in a few years.)

Differentiation allows choice. Personally, I want to be able to buy the director’s commentary. My brother probably doesn’t. I may prefer one manufacturer’s interface to another’s, or choose to buy a combo unit that can do more than just play UltraViolet movies.

With UltraViolet and its kin, we choose between hardware and software options based on our needs. In the ATM analogy, we’re more like banks than bank customers.

Standardization is good. Standardization makes things easier for the buyer: any of these products will meet my needs.

Differentiation is good. Differentiation allows buyers to get exactly the features they want: this product is best for me.

But standardization and differentiation are *competing forces.* You can only differentiate your product by moving away from a standard.

Differentiation inevitably makes things more complex: Which version of this movie should I buy? If I buy it, will it play on my TV? Will it play on this new phone I’m considering buying?

Today’s problems vs. tomorrow’s problems
—-

UltraViolet and solutions like it are designed to take away these nagging doubts — “Don’t worry! It will work!” And it should, for a while. The first titles will adhere to a narrow spec, and should play just fine on the limited hardware available.

Once you move beyond the pixels of a movie, you’re really selling software. Software is complex and prone to breakage.

Let’s say Disney comes out with a version of The Muppets that lets you Muppet-ize your Facebook friends. It’s fun, and works great on all the 2012 players.

Two years later, that title breaks on Sony’s 2014 model.

Who’s responsibility is it to fix that, and what is their incentive?

1. Should Disney fix it? They’re busy working on 40 other movies, and might not be able to fix it anyway. In all likelihood, the Facebook Muppets feature was subcontracted to an outside firm, which may no longer exist.

2. Should Sony fix it? How many resources should they devote to a patch for a two-year-old title from one of their competitors?

If you’re the customer who bought The Muppets, this experience may have left you dissatisfied and less likely to trust either Disney or Sony.

To me, UltraViolet is a chimera. It attempts to fuse together the permanence of DVDs with the flexibility of digital through the magic of the cloud. It turns studios into software developers. This seems foolish; they barely know how to make movies.

Five years from now, I don’t think we’ll be talking about UltraViolet. I don’t think it will work.

And in my cynical moments, I suspect the studios know it won’t work. They see it as a value-add to DVDs and Blu-rays — “includes free UltraViolet Digital Copy” — encouraging shoppers to keep putting discs in their carts. That may help prop up home video sales for a few years, so speaking as someone who derives income from DVD sales, I guess that’s a good thing.

But I don’t think UltraViolet will catch on with consumers. The amount of time and energy the studios will spend trying to make it work would be better invested in other business models.

Disney easily has the brand power to create something like HBO’s Go. Other studios would be wise to aggregate their libraries by genre: a subscription-based outlet for all the comedies of the last 20 years would be worth a lot to many viewers.

And while the studios are reluctant to cede too much power to Apple, Amazon and Microsoft (XBox), that’s where consumers feel safe buying digital content. Getting a movie through any of these services is as easy as using an ATM. Trying to duplicate this experience through digital lockers feels misguided.

What it’s like when your show gets cancelled

January 13, 2012 Psych 101, Television

Over at The Bygone Bureau, Lauren Bagby offers an office PA’s perspective how it feels when your [show gets cancelled](http://bygonebureau.com/2012/01/13/when-your-tv-show-gets-cancelled/):

> And then the other shoe drops. Silence in the bullpen as the higher ups take the call. Your supervisor tiptoes over to brace her palms and right ear against the ominous, closed door. Moments later, downcast eyes and the shake of a head confirms what everyone already suspects.

Whether it’s after one episode or seven seasons, every TV show ends. While the timing may be a surprise, the fact that *this all could stop* shouldn’t be.

In Hollywood, we’re all hopping from assignment to assignment. Each job is like a semester spent at a different college, with new roommates and professors and drinking games. We’re happy to get our papers turned in, but sad to leave behind friends.

One under-appreciated aspect of production is how standardized and tidy wrap has become:

> Various art departments turn in their binders — photographic records of every costume, hair or makeup style for each scene of every episode — with the intention that if the show were ever “un-benched” a new crew would be able to pick up the reluctant pieces. Your formerly newbie self wants to believe this is possible, but you’ve wised up by now and know your meticulous filing and boxing of their contents will only collect dust.

> Coworkers in different departments finish their last days, and you hug goodbye knowing that as part of the production office you’ll still be here for weeks after they are gone, burying the skeletons of a promising and well-but-not-widely liked show.

My friend Alexa is a production accountant, and often serves on shows months after almost everyone else is gone. It’s a strange life tying up all the loose ends.

Lauren Bagby is on Twitter: [@elletothebee](http://twitter.com/elletothebee)

Using a wiki to outline a screenplay

January 13, 2012 Tools

Sveta writes in:

> Over the last several weeks I’ve been outlining a sci-fi/thriller piece, and had the hardest time keeping all the information organized. I used Scrivener, then I used the index cards in Final Draft, then I used actual index cards… but there was always too much loose information floating around. I couldn’t find a good way to stay organized.

> Finally, I decided to try a private wiki. And it’s been amazing. The home page is a plot synopsis with acts as headings–and links to a character page when they are mentioned. There are also links to past events, organizations of importance, fictional technologies, etc. Character pages have headings like “Early Life”, “Relationship with xyz”, and in standard wiki style, are interlinked. I also have a tab of snippets, with pages for loose notes, dialogue and ideas I’m not sure I’m going to use yet.

Nothing is overkill if it helps. The only danger I see is that you can spend so much time getting the wiki just right that you never actually write the movie.

I haven’t used it in years, but I remember loving [VoodooPad](http://itunes.apple.com/us/app/voodoopad/id404057607?mt=12) for the Mac, which makes for a fast and nimble single-user wiki.

We’re using an industrial-strength [MediaWiki](http://www.mediawiki.org/wiki/MediaWiki) for the bible on a very complicated project that involves a number of specialists. It’s been a good way to keep people on the same page over the 15+ months we’ve been in development and production.

Unprecedented, just like last year

January 12, 2012 Awards, Psych 101

Over at Tom the Dancing Bug, Ruben Bolling looks at how journalists have a faulty memory when it comes to [past award seasons](http://gocomics.typepad.com/tomthedancingbugblog/2012/01/oscar-oscar-oscar.html):

> I don’t remember where or when, but years ago, I read an amazing article showing how one particular entertainment writer would keep writing, year after year, that THIS year’s “Best Picture” Oscar race was particularly wide open, as opposed to previous years when it was absolutely clear which movie was going to win, or which couple of movies would contend.

> And the next year he’d write exactly the same thing.

To demonstrate, Bolling does some targeted Googling of Michael Cieply’s annual observations.

I think this kind of revisionism is largely accidental. As Daniel Kahneman explains at length in [Thinking Fast and Slow](http://www.amazon.com/dp/0374275637/?tag=johnaugustcom-20), people are terrible at remembering past mental states. Not only do we change our minds, we change our minds about what we used to think.

But the internet never forgets.

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