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Archives for 2006

Copyright: The Comic Book

March 16, 2006 Rights and Copyright

[comic book](http://johnaugust.com/Assets/publicdomain.jpg)It seems every fourth question I get has the word “rights” in it: “Do I need the rights to…”, “How do I get the rights to…”, “Im not a gud speller I like to rights…”

Reader Chris Little wrote in to point out this terrific comic book — [Tales from the Public Domain: BOUND BY LAW?](http://www.law.duke.edu/cspd/comics/index.html) It’s prepared by Duke University’s Center for the Study of the Public Domain. Not only does it describe situations where you have to be careful, it points out the absurdities of modern copyright law, where a cell phone ringing in the background can cost you $10,000.

A lot of the information skews toward documentary filmmaking, but it’s useful for anyone interested in portraying reality, and the near-impossibility of doing it as long as everything is protected by copyright.

You can read it all (for free!) [here](http://www.law.duke.edu/cspd/comics/index.html).

Why the Matrix trilogy ultimately blows

March 13, 2006 Geek Alert, Rant

Following a link from [digg](http://digg.com/movies/An_Engineer_s_Guide_to_The_Matrix), I just finished reading a [lengthy explanation](http://denbeste.nu/Chizumatic/tmw/TheMatrix.shtml) of the Matrix trilogy, written by an engineer, who attempts to deconstruct the films on a purely logical level. That is, he looks at what The Architect and The Oracle are trying to do, and how Neo fits into the plan, without any philosophical or pseudo-religious explanations.

I was originally just going to put a link to this in the Off-Topic list, but figured that might be construed as a tacit endorsement of incoherent blockbusters.

Thus, this short rant.

I should preface this by saying the engineer’s last name isn’t Wachowski, so there’s no way of knowing how his speculation fits with the writers’ original intention. But reading his essay, one thing becomes crystal clear: narratively speaking, those movies are a clusterfuck.

I remember going into a pitch meeting with Lorenzo Di Bonaventura at Warner Bros. shortly before Go came out. Before getting down to business, he played me the Matrix trailer. “This movie’s going to blow yours away,” he said. (I’m just barely paraphrasing. The point is, he was kind of a dick about it, and was absolutely right.)

I saw The Matrix in the theater, then bought the DVD, like every third person in America. And loved it.

Sure, there were nits to pick. For one, the idea of “humans as batteries” feels very
first-draft. But even beyond the special effects, there was a really interesting, compelling story. I especially liked the two worlds of it: scary, but you kind of wanted to be there. I even bought the animated Matrix mini-movie DVD, which was enjoyable (if uneven).

So I was psyched to see The Matrix Reloaded. And then disappointed. It felt sluggish and indulgent, with slo-mo dance orgies that didn’t feel like part of the world. But I was more than willing to accept one slow movie to build up for the exciting conclusion that would no doubt be The Matrix Revolutions.

And here’s how I knew that the final movie — and thus the trilogy — didn’t work: When it was over, I had no idea what had happened. Worse, I had no idea how to feel. Hopeful? Despondent? Unsettled? The Oracle and The Architect were having a conversation, and I couldn’t even process it.

Lord knows, I’m not pining for simplicity or tidy answers. I’m happy with some ambiguity. But “incomprehensible” is not a synonym for “clever.”

My friend Rawson has a good phrase for it: “Playing obscurity for depth.” It’s the tendency of a screenplay — or an actor — to make weird choices that the audience won’t understand. The audience, fearing that they just didn’t “get it,” will label the writing or performance brilliant.

But it’s a trap. Once you get away with it, you inevitably do it again. It leads to laziness, which ultimately leads to bad movies. The time, money and energy spent shooting those two movies back-to-back could have been vastly better channeled if the Wachowskis had buckled down and done a few more drafts.

However well-intentioned, I think the second and third Matrix movies were playing obscurity for depth. For whatever reason, I’ve been reluctant to call bullshit on them. Well, bullshit.

Prince of Persia retrospective

March 9, 2006 Prince of Persia, Projects

[prince of persia](http://media.ubi.com/us/games/pop3/videos/POP3_retrospective_trailer.wmv)Jordan Mechner forwarded me this Ubisoft-created look back at the [Prince of Persia series](http://media.ubi.com/us/games/pop3/videos/POP3_retrospective_trailer.wmv). It’s in sucky .wmv format, but does a nice job showing the evolution of the franchise from its humble PC roots.

Anticipating your inevitable questions:

1. No, I don’t know when the movie will come out.
2. No, we haven’t cast anyone.
3. Yes, the movie is based on “The Sands of Time,” the first game in the series, which is lighter and more swashbuckling than the later games.
4. Yes, we’re aware of the fact that Babylon (games two and three) doesn’t have anything to do with Persia.
5. No, we don’t have a director yet.
6. Yes, I think it would be great to find a (relatively) unknown Persian actor to play the prince. It’s not my decision, though. Just my opinion.
7. No, don’t send headshots. Or links. I’ll delete them.
8. I’m serious. Stop.

Who am I kidding? I’ll end up having to close comments anyway. But in the meantime, you can see the promo [here](http://media.ubi.com/us/games/pop3/videos/POP3_retrospective_trailer.wmv).

Geek Help Wanted: The missing sidebar

March 8, 2006 Geek Alert

Being a Mac user, I’m spoiled with Safari and Firefox, and happily assume that the rest of the world has it so good.

A kind reader wrote in to let me know that the sidebar isn’t showing up on Internet Explorer 6 or 7 for Windows. This means readers stuck with IE (at work, for example), aren’t seeing the search box, or any of the sections.

I’ve been willing to accept that the brad logo looks shitty on Windows (a .png issue). But lack of navigation?

This will not do.

I’ve poked around a bit, and tried the usual “make-it-validate” tricks, but haven’t cracked it. And I wouldn’t know if I did, since I don’t have a PC to test it on.

So if you’re a web-geeky reader with access to IE and some free time, and feel like pulling the source of this page to figure out why IE isn’t handling it as expected, I’d love to know. You’ll get a big shout-out from me, and good karma to boot.

__UPDATE:__ A big thanks to Matthew Pennell and Andy for their suggestions. If you’re reading this on IE, please let me know if the changes so far have fixed the situation.

__UPDATE #2:__ Here’s where we stand. Apparently, the sidebar now loads properly on IE 6 and 7 beta. I’ve set it so the brad logo doesn’t even show up on IE 6 (it was part of the problem), but appears normally on IE 7 beta.

Please let me know if this is not the case. And thanks to all of you for your help.

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