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Scriptnotes Transcript

Scriptnotes, Episode 651: The Live Edit, Transcript

September 10, 2024 Scriptnotes Transcript

The original post for this episode can be found [here](https://johnaugust.com/2024/the-live-edit).

**John August:** Hello and welcome. My name is John August.

**Craig Mazin:** My name is Craig Mazin.

**John:** This is Episode 651 of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

Today on the show, we’ll do a live edit of a chapter for the forthcoming Scriptnotes book and answer a bunch of listener questions that have stacked up. In our Bonus Segment for Premium Members, card games. We’ve talked a lot on the show about word games and role-playing games, but I have no idea how Craig feels about poker and the like.

**Craig:** Woohoo.

**John:** Woohoo. But now, Craig, we can finally reveal what you’ve been up to, because people have been writing in to say, “Where the hell is Craig? It’s been four weeks since Craig has been on the show.”

**Craig:** Where is Craig?

**John:** Where is Craig? I think we can say this. We can’t say everything now, but we can say you were cast on this next season of Survivor, and so you’ve been off on an island in Fiji. I obviously can’t tell how you did, but wow, Craig, I’m so impressed.

**Craig:** Got voted off first. Did I just ruin the show? There is nothing less likely than me being on Survivor. Maybe Love Island. That might be slightly less likely.

**John:** I bring this up because Jon Lovett, who’s the host of Lovett or Leave It, a show that you were on, he went on Survivor, and that was crazy.

**Craig:** Wait, he did the whole thing?

**John:** He did the whole thing. He disappeared off the face of podcasting. It was like, where the hell’s Jon Lovett? Matt Rogers, who had filled in for you one time before, was filling in for him. Everybody was filling in for him.

**Craig:** Wow.

**John:** They revealed, oh, he’s on Survivor.

**Craig:** Wow. I had no idea. My new neighbor, because I live near you now, and my across-the-street neighbor is Jon Favreau, not the actor director, but the podcaster, Pod Save America guy. He didn’t mention this. Was it a secret?

**John:** It wasn’t a secret that he was on it. It was a secret that he was going on it. But once it was revealed that he was, basically, once he showed up in a promo for the new season on the Survivor season finale, everyone was like, “Oh my god, that’s Jon Lovett.” And so then the cat was out of the bag.

**Craig:** Just to be clear, he wasn’t on the run of the season? He just appeared once?

**John:** No, he’s going to be on an upcoming season of Survivor. He was gone for four weeks to be on Survivor, just like you were gone for four weeks. Apparently, that’s the official canon explanation of what Craig’s been up to.

**Craig:** We’re getting there.

**John:** You’ve been busy making a TV show. You’re making a different TV show.

**Craig:** Making a different TV show.

**John:** Honestly, just the same way that people get voted off of Survivor, not every cast member is going to survive your season of The Last of Us. That’s no spoilers. I suspect that’s going to happen, because it’s a show where bad things do happen to people.

**Craig:** If anybody watched the first season, they know that death is in the air. People are going to die. Of course people are going to die. We killed almost everyone in Season 1. We really did.

**John:** Absolutely. If you want to think the time jump, yes, that really did kill almost everybody.

**Craig:** That killed really almost everybody. Then of the remaining people, anyone that we featured, whose name we gave you, there’s a decent chance they’d die.

**John:** The clock starts ticking the minute they have a name. Craig, since you’ve been gone for a minute, I want to catch you up on what’s happened on the podcast since you’ve been gone, because I know you don’t listen to the show.

**Craig:** True.

**John:** Last week, Mike Schur came back on.

**Craig:** Great.

**John:** Mike Schur was fantastic, so good.

**Craig:** Terrific.

**John:** We talked a bit about locking pages and color revisions and that stuff, because he just finished a show for Netflix. We did all that. It never really occurred to him that he could just say no. But I want to keep this ball rolling in terms of just saying no, because you brought up before, maybe your next season you just won’t do those things anymore.

**Craig:** I won’t. Interestingly, one of our first ADs, Paul Domick, listens to the show. He listened. He knows everything. He knows.

**John:** He tells you what happened [crosstalk 00:03:45].

**Craig:** He tells me the things I said, which I forget. He said, “You want to unlock pages?” I’m like, “Yeah.” We had a conversation. Basically, the upshot was yeah, there’s really no reason to keep pages locked anymore, and there are a ton of reasons to keep them not locked. As long as the scene numbers stay locked, there is no reason.

I’m not sure there is a reason even to assign colors to revisions at this point. Revision 1, 2, 3, 4, 5, 6, 7. Just do levels. This way, you don’t have to come around to double color or something. You just go, “Oh, we’re at Revision Level 28.”

**John:** I think we can accept that locking pages and color revisions were a very clever solution for the issues that were a problem 30 years ago. They’re not the solution we need right now.

**Craig:** Brilliant solution, actually. I remember thinking, “Oh, this is so smart. Instead of having to print everything, we just take these two.” Yeah, we’re done with that. It’s over.

**John:** What I would propose is, if you are a showrunner who is thinking about stopping locked pages and stopping color revisions, write in to us and let us know what you’re thinking and what your concerns are, or if you are a person who is responsible for production, so in feature films, the line producer, the first AD who is hearing this and excited or terrified, write in to let us know. What are we not thinking about? I want to make sure this momentum keeps building so other people feel like maybe we can stop this silly thing that we’re doing.

**Craig:** We are stopping. I’m stopping. I’m just saying, it’s going to happen. I didn’t even realize that until this moment while we were talking that revisions in everything else are enumerated. Revisions for cuts, for visual effects shots, “Oh, we’re on V219.” Scripts should just simply be Draft 1, 2, 3, 4, 5, 6, and so on. Why would we not?

**John:** You know what else is enumerated, Craig?

**Craig:** What?

**John:** The literal slate that claps in front of a take.

**Craig:** That is enumerated. There’s time code on it. There are scene numbers on it. Everything has numbers. It is true that we assign letters sometimes.

**John:** We use some letters. It’s true.

**Craig:** But nobody else does colors. Nobody, period, the end. It was only because of different colored pages. That it. It’s over. We’re killing it. This is now what I do. Killing that.

**John:** Part of our conversation about this idea of moving past locked pages and color revisions was really about this notion, like, there needs to be a central source of truth, like, what is it the hell that we’re shooting?

John in Chicago wrote in with his experience working locations in Chicago. “In locations, we are responsible for informing production, the location, the public, and the police and the government of our parameters. One can easily see how a lack of centralized information puts us in a precarious position. The amount of time I spent hounding departments for exact information is incalculable. But more nefarious is the general disorganization, such as, no one told us that we were using simulated gunfire at 1:00 a.m. in the most dangerous neighborhood in America. People who actively use disorganization to avoid us knowing what we are doing, thus putting the crew and public in real danger, while knowing it is me, not them, who is responsible for the repercussions. In an industry so competitive, one major instance like this can make all the difference. My advice to producers with an assistant is to have them take minutes at all meetings, pack them up into single documents sorted by filming day, and distribute daily to departments.”

**Craig:** I’m a little puzzled by this, I gotta say. John in Chicago is suggesting this as if this isn’t the standard operating procedure for everything and always has been. We have production meetings. In movies there’s a big production meeting, but there are tons of meetings for prep. The ADs will go through the script scene by scene with all the departments. Everyone will ask their questions. Everything like, for instance, gunfire and things like that are printed on the call sheet, especially when we’re dealing with firearms, blanks, cold guns, hot weapons, etc, all of this is documented at length across multiple, multiple meetings. I’m not sure what production John is working on, but yikes.

**John:** This feels like a yikes to me. My guess is it’s not one of the Chicago shows, not one of the ongoing series, because they would have a whole protocol for this. My guess is that it’s some indie feature or something else that was shooting there and did not have its act together. I want to be sympathetic to John in Chicago. This was a bad situation. It puts you at risk, can put other people at risk. It should’ve never happened. That said, I feel like an ongoing production would recognize this and address it. This is the kind of thing, it would absolutely be on the call sheet.

**Craig:** Yeah. There would’ve been a meeting where the locations department would’ve been present, along with special effects, along with props. Props typically handles weapons. It would be understood that there would be gunfire. Locations would be aware. They would take their own notes. It is not up to the producer’s assistant to document things for the locations department.

I do not know what’s going on here, other than to say I don’t want anyone listening to this to think, oh, that’s how it goes, just people running around going, “Wait, we’re shooting stuff tonight?” No, that is not how that works.

**John:** That’s not how it works. Also, while you were gone, Simon Rich came on the show.

**Craig:** Brilliant.

**John:** Simon Rich, delightful, so funny. We talked about his new book that’s coming out or actually will be out by now. We talked about really the differences between a story/sketch and a movie or a novel, because a person who’s writing short stories, he has to have a premise and development and a conclusion. The amount of energy going into it is just a very different thing. It’s a very different structure behind the comedic premise. It was a really good conversation.

**Craig:** He’s a brilliant writer, super funny. I’m sorry I missed him.

**John:** Aline was here, which is a “this kind of scene,” where we did farewell scenes, which was nice. It was also just looking at the whole range of farewell scenes and whether characters know it’s the farewell at the start of the scene. So often, one character knows it’s the farewell and the other character’s learning about it in the course of it. Characters are also aware that they’re in a farewell scene moment and that there are expectations built upon movies that they’ve seen themselves that they know they’re in. It’s a meta situation whenever you have a farewell.

**Craig:** No question. That’s an interesting discussion. I’m sorry I missed that one.

**John:** Also, we finally launched AlphaBirds. This is a game you played a bazillion years ago.

**Craig:** Oh my goodness. In Austin, with you, I believe.

**John:** Absolutely. Back then, it might’ve still been called Sparrow, but it’s now called AlphaBirds. We got the full trademark on it. If people want to play it, you can buy a copy at alphabirdsgame.com. We’re also on Amazon. We’re finally out there in the world, which feels really good. The final version of it is in a nice little box. It has little wooden tokens that you move on your cards. It turned out really well. In a world of Wordle and Scrabble and other things like that, it’s just a good game to play with friends. I will send you a copy up to Vancouver so you can play it with people on breaks.

**Craig:** That’s fantastic. I love that. I’m looking at your website. By the way, the artwork and the style of the name is adorable and catchy. Well done there.

**John:** Thanks.

**Craig:** This looks like a great game for an airplane. This looks like such a good airplane game. Very cool. Exciting.

**John:** Things have been getting done. Let’s do a little bit of other follow-up here. In Pay Up Hollywood over the course of years, we’ve talked about the need for assistants and support staff to be paid a living wage, pushing up to $20 an hour, $25 an hour. There’s reasons why it’s impossible to actually live in Los Angeles at California minimum wage. Hilary wrote in with her experience, which is unfortunately not what we want to see.

**Drew Marquardt:** Hilary writes, “I’ve been working as an assistant for two years now, and I’m also a screenwriter. I finally purchased a Premium membership, and upon diving into the glorious backlog of episodes, I was enraptured by your discussion of assistant pay. Unfortunately, not much has changed. I can tell you both that I am still not making $20 an hour as a busy, dedicated, hardworking literary management assistant. I love my boss, and I like a ton of parts of my job, but it’s quite harrowing that I’m stuck at $19 an hour as I see my friends at some other agencies in other roles taking $23 an hour or more.

“I started at $17 an hour two years ago when I came on board, and there were assistants making less than me who had been there for years. Now the tides have changed, and newer assistants are making more than me. We’re lucky that our company pays for our health care. I know of another management company that offers their assistants either a higher hourly rate with no insurance, or insurance with a lower rate. At a year or so, it’s traditional to get a bump, but there are other rules and politics that have kept me from asking for more. The higher-ups take note and do look down on you for asking for said raise. I have to say, I still consider myself one of the lucky ones, since my boss is so wonderful, but god, it sucks being paid so poorly.”

**John:** Oy. Hilary, this is not exactly advice, but I want to contextualize what you’re feeling. To be frustrated at being paid $19 an hour is genuine and real. You should be paid more than that. The fact that you’re getting health insurance is a really good thing. I’m sure that’s what you’re weighing is how much per hour is that health insurance worth for you, is it worth searching for a different job that could pay more per hour but wouldn’t give you health insurance.

If you’re 19 years old, that’s great. You’re at this period in time where you can live a ramen lifestyle. But the point we’ve been trying to make with Pay Up Hollywood throughout is that this shouldn’t be survival work. This should be the first rung of the ladder that lets you start climbing. It doesn’t feel like you’re being paid enough to start climbing.

**Craig:** Hilary, I’m glad you’re listening. Now I feel bad that you’re paying $5 a month. I’m glad that you listen to those back-episodes. We never thought that we could impact Hollywood in such a way that every employer would hit the $20. I think we were saying $20 an hour was what we were going for. But I think a nearly direct result of our work was that the large agencies did increase their rates. Yes, when you know the other agency’s $23-plus an hour, that’s a sign that things can change, because that was not the case, what, four years ago, five years ago. The fact that assistants that are coming on now are getting higher rates, also a sign that there’s positive change.

I’m a little concerned that you find yourself in a strange nook. You’re a little circumspect about it. It’s hard to tell why you just mentioned politics and other rules.

But I think it’s fair to say, “My boss is wonderful, but also I should get paid more.” If your boss really is wonderful, she or he will stick up for you. Here’s the deal. If you’re making $19 an hour and you’re looking for another $4 an hour, and you’re working let’s say 60 hours a week, that is not an amount of money that is going to send your employer into red ink. It’s just not. I think it’s a fair thing, especially because you’re hurting. It’s not even just financially hurting, Hilary. I can tell that you’re also just – this doesn’t feel fair. That’s going to impact also how you approach the job and how you work there.

You can say you’re one of the lucky ones, but I don’t think we should say, “Hey, my boss is a good person. That makes me lucky.” That’s supposed to be standard.

**John:** Agreed. It’s a good reminder though, so I thank her for writing in, because it’s a reminder that things can improve. It doesn’t mean it improves for everyone. It doesn’t mean improves across the board for all parties.

**Craig:** That’s right, especially, as is always the case, the smaller employers are always going to be the harder ones to get. There’s downsides to working for large mega corporations like CAA or something like that. But on the plus side of the large mega corporations, they probably do pay a bit more than some of the mom-and-pop shops.

**John:** Hilary was looking through the back catalog. We’re doing the Scriptnotes book now, which is a look through well over 13 years of Scriptnotes, and putting it in book form. Craig, at some point when you are done shooting your show, you will get the whole manuscript to read through and do your edits upon. I thought I might take advantage of your intention at this moment to just do a little bit of a live edit of one of the chapters, so we can talk through how we go from transcripts to actual prose and sentences that make sense in a book. I’m going to share a screen here. This is going to be your first time looking at the chapter.

This chapter comes from a couple different episodes we’ve talked about. In the book, we’ll probably link in a little sidebar to what episodes this came from. This I believe was a topic that you really wanted to focus on, because one of your frustrations has been that so often we talk about character as if they are a person by themselves, when really it’s their relationship that we care about. I would say maybe do you want to start reading and then we’ll stop at some point where you have a thought?

**Craig:** Sure. “Harry and Sally. Buzz and Woody. Watson and Holmes. Indiana Jones may have his name in the title, but it’s his relationship with his dad that carries us through the third film.”

Oh, right there, for instance, I’d probably say, “Indiana Jones may have his name in the third Raiders title.” Oh, I see, “carries us through the third film.” I see. There’s something odd about two names, two names, two names, then one name all of a sudden.

**John:** Oh yeah, I see that.

**Craig:** “A dozen different things can convince us to sit down and watch something, but we stay in our seats for the relationship we see on screen.” Then there’s a quote from me. Should I read the quote?

**John:** Read your quote.

**Craig:** “So often when I skim through screenwriting books, they talk about characters and plot. They don’t talk about relationships. I don’t care about character at all. I only care about relationships, which encompasses character.” Continue. I was just wondering, should it be “which encompass character.”

**John:** It’s one of the continuous choices Drew and Chris and I are making as we’re going through even our direct quotes, because you say things differently than you would actually write them in. “Which encompass character.”

**Craig:** Yeah, I think so. You can think of a relationships as a singular concept and then it’s okay. That’s probably what I was doing when I was talking. But this feels a little neater.

“Studio executives make this mistake.” I would say, “Studio executives make a mistake.” “Studio executives make a mistake when they talk about character arcs. I hate talking about character arcs. The only arcs I’m interested in are relationship arcs.”

**John:** Do you stand by that sentence?

**Craig:** I do. Then it continues off the quote. “Consider the word chemistry and how often we apply it to the actors performing these relationships.” I don’t know if you can perform a relationship.

**John:** Embodying these relationships?

**Craig:** Engaging in these relationships?

**John:** Yeah, but it’s-

**Craig:** But they are performing it, aren’t they?

**John:** But they are performing it.

**Craig:** How about this: “How often we apply it to the actors bringing these relationships to the screen.”

**John:** “To life on screen.”

**Craig:** Yeah. “When chemistry is there, what do we… ” Oh, that should be, “How do we describe it?” “How do we describe it? Sparks. We feel that energy bouncing back and forth between them. And when it’s not there, we feel nothing. Chemistry is fundamentally the combination of elements that by themselves would be relatively stable. When you put them together, they create something volatile and new. That’s what we’re really talking about in relationships, that fresh substance created when characters are interacting and challenging each other.”

That’s pretty good. Not all chemicals put together create something volatile, but I think they certainly create something new. If you were stuck with actual commenting – it depends on how far you want to extend the metaphor. I get what’s going on here. I think maybe some chemistry teachers in high school might get a little grouchy, but that’s fine.

“Writers are emotional chemists. We select and combine characters and scenes, then apply heat to create something exciting, unstable, and potentially explosive.”

Maybe I would add in heat “or pressure.”

**John:** “Then apply heat and pressure to create something new.”

**Craig:** Yeah, “and pressure,” yeah, because sometimes it’s heat and sometimes things are squeezing them. That’s good.

**John:** You’re feeling a good launch into the relationships chapter?

**Craig:** Yeah, this feels great. Should I finish with the rest of the page?

**John:** Sure.

**Craig:** The next thing says, “Establishing relationships. How do you get the audience up to speed on relationships that began before the movie started? Literally, how do you let the audience know the way these two people are related?” I don’t know if we need the word “literally.”

**John:** Unfortunately, without the “literally,” we’re starting two sentences with “How.” You see that stack there?

**Craig:** Mm-hmm. Let’s fix that. “How do you get the audience up to speed on relationships that began before the movie started? What methods do you use to let the audience know the way these two people are related? Are they siblings? Are they friends? Are they a couple? Are they ex-spouses?” Should we say “partners”? Is that more inclusive?

**John:** Spouses can be partners too.

**Craig:** I’m with you.

**John:** It’s not gender-specific.

**Craig:** Couple of married guys are like spouses.

**John:** Spouses.

**Craig:** “We have this wonderful opportunity when a movie begins. The audience is engaged. They’re leaning forward in their seat. They haven’t yet decided that this movie stinks. This is your invitation.” That sounds like it’s an invitation for us as opposed to the audience.

**John:** It’s an invitation for the screenwriter to have fun.

**Craig:** “This is your opportunity,” I think, “to have fun, to tease, or misdirect what relationships are.” Probably “the relationships,” right? “And then reveal them in exciting ways. Too often, as we read through Three Page Challenges, it feels like the screenwriter is working hard to establish relationships when it could be done more effectively visually.” It’s always tough when you got two L-Ys next to each other. “Could’ve been done more effectively-”

**John:** “Through visuals.”

**Craig:** “Visuals” is always tough. Maybe, “When it could’ve been done better visually.”

**John:** “When it could be done better visually.” That?

**Craig:** Yes. That’s parallel, “When it could be done better visually.” “Consider the following snapshot. You see four people seated at a table in an airport restaurant. They’re all African American. There’s a woman who is 35 and putting in eyedrops. There’s a man who is 40, a little overweight, who is trying to get a six-year-old boy to stay in his seat. There is a girl who is nine and playing a game on her phone. Your default assumption is this is a family.” I would probably put a “that” instead of a comma.

“Your default assumption is that this is a family. They’re traveling someplace. That’s the mom, that’s the dad, those are the kids. That visual gave you all that stuff for free. Therefore, you can spend your time in dialogue doing interesting things with those characters, rather than establishing that they’re a family.” Maybe the word “now” instead of “therefore.”

“You don’t need to have a character say ‘Mom’ or ‘Son’ or any of those annoying things that hit us over the head.” This is going to be a very good book, I think.

**John:** I think this is going to be a really great book. What I wanted to talk for a minute is how we go from you and me having a conversation to something that feels like a synthesis of both of our voices, because there’s moments in here which I read as your voice and a little bit more my voice, but we’ve tried to find an effective middle ground. Things like, “They haven’t yet decided this movie stinks,” that was your voice. That’s literally taken from transcripts, from you. But on the whole, I think it feels like a synthesis of both of us talking.

**Craig:** I agree. This feels informative. I can see here that this book is not trying to do what the transcripts do or what the podcast does, which is for two people to relate to folks at home in a personal way through conversation. This is a proper book that has, we’ll call, a neutral teacher voice. This is good. This is a good book.

**John:** I think it’s going to be a good book. Even as you’re going through your edits there, what you’re finding is those moments that feel like that’s a little bit too much spoken John or Craig and not quite the written version of John and Craig. That’s really been some of the slog of this.

This is a chapter that I’ve been poking at for two or three days to get – not full-day sessions – but to get stuff feeling right. Chris and Drew and Megana have done a heroic job assembling stuff together in a flow and a document, but then actually getting it to read like us is a more challenging thing. That’s been most of my job here.

**Craig:** You guys are doing great. Finally, there’ll be a good book on screenwriting.

**John:** I’m excited. This draft that we’re talking through right now is going in to the editor on Monday. Then we’ll get notes back from that. There’ll be more revisions. But the goal at this point is August 2025 for a book in people’s hands.

**Craig:** That’s amazing. What you’re saying is Christmas 2025. What a great gift.

**John:** Part of the reason why we picked August 2025 is it’s a good time for this kind of book, but we also believed that it’s going to be a time when you’re going to be available to promote it and I should also be available to promote it, because we would love for people to actually buy the book.

**Craig:** I will indeed be available to promote it. What do we do to promote a book? I’ve never done that.

**John:** We do some live events. We’ll probably do a live show where people can buy a ticket and they get a book as part of that. We might do a live show in Los Angeles. We might do one in New York. We’ll probably guest on a whole bunch of other people’s podcasts. We’ll do stuff to get it out that will try to seat it with the right smart people, who will review it and give us good reviews.

One of the things we talked about off mic is who are we going to get to write the introductory chapter, the little preface from some other famous person. We’ll find who that person will be.

**Craig:** I had some ideas.

**John:** We’ll continue to discuss. I don’t want to spoil them on the air when we don’t get James Cameron to do it.

**Craig:** He’s not going to do it.

**John:** I don’t think he’s going to do it. We haven’t even gotten him on the show yet, so that’d be hard.

**Craig:** He’s busy.

**John:** He’s busy. The ideal person would be somebody who was like, “Oh, wow, they got that person,” but also who would listen to the show or at least know about the show. Craig, how often do people that you talk to in professional settings, they’re like, “Oh, it’s so weird hearing you in person, because I listen to you on Scriptnotes,” or, “I love Scriptnotes.” Do you get that a lot?

**Craig:** I do. I’ve said this many times. Every time it happens, I’m shocked. I will be forever shocked. People generally seem to now know my face a little bit better.

**John:** Yeah, also because when you do the after-the-episode interview things, that’s how people recognize you.

**Craig:** Yeah. Now I’m quasi on TV for a little bit out of the year, so people are familiar with my face now. I never know how to take that. It’s probably not good. You remember when everyone was wearing a mask, we would just emotionally, mentally, visually fill in a blandly handsome or beautiful face?

**John:** Yes, totally.

**Craig:** Then you would see somebody without their mask and go, “What the hell?” I feel like that’s probably…

**John:** Your mental auto-complete was much better than the actual text underneath that mask.

**Craig:** I think people’s mind-image impression of you and me, it’s probably a disappointment when they meet us.

**John:** I’m more often recognized by voice in those situations. We’ll be out at breakfast someplace, and I’ll be talking with Mike, and he will clock somebody who will turn in their seat like, “What?” He’s like, “This person’s coming over.” They’ve heard my voice, and they’re coming over to say hi, which is fine and lovely, all good.

But then I’ve also been on a lot of Zooms lately with executives who I’m meeting for the first time. It’s like, “Oh, it’s just so weird seeing a face with a voice.” Like, “Yeah, there’s actually a human being here. Now, I’m going to pitch you a movie. Please buy my movie.”

**Craig:** It would be nice if the romanticization of you carries over and they just start writing some checks. You like my voice so much, wait until you see my writing.

**John:** I think I did actually say on a pitch this last week, I was like, “Yeah, and now I’m going to use that voice to tell you a story.”

**Craig:** Nice.

**John:** Let’s answer some listener questions that will probably be in the sequel book.

**Craig:** Great.

**John:** We’ll start with Carly, who asked a question about personal stories.

**Drew:** Carly writes, “I have recently started writing a series based on my own life events. It’s not exactly the same but includes some similar themes and such. I’ve run into the problem of who the other characters will be in this series. I’m finding it a creative struggle to make up brand new characters and relationship dynamics. Alternatively, if I choose the similar-to-my-life route, I worry I may accidentally paint real people in bad lights. I feel very inspired to write this series, but this debate has been getting in the way of my brain. Do you have any insights?”

**John:** Craig, always valid to write about your own experience. But your own experience doesn’t involve people around you, and so you have to make choices about how much you’re going to portray them in any story that you’re telling.

**Craig:** Carly, you’re right to be a bit terrified here, because you have two obligations. You have an obligation to the people that are around you. You also have an obligation to the truth. Truth is obviously something that goes through a process when you’re fictionalizing something. But you’re still going to have to see somebody, look them in the eyes, or if they are no longer with us, look their children in the eyes, and say, “I did this.” It is very tricky to do.

I think everybody’s followed the hoopla and controversy surrounding the Netflix series Baby Reindeer. We especially now have to be concerned about this, because back in the day, you’d put a movie out, “Oh, it was real,” and then 20 years later somebody would write an article in The Atlantic saying, “Not really.” 20 minutes after something becomes popular, people are investigating.

It is a very tricky thing to do. I would start with the question, am I sure I need to do this? You may be inspired to do this, but do I need to do this? Am I maybe giving this extra weight because I feel like I know a lot of it already because I’ve lived it, as opposed to trying to do something else? I would weigh it very carefully. Then if you commit, commit.

**John:** We’ve had some great guests on previous episodes who I think are worth going back to revisit. I’m thinking about Mike Birbiglia, Alex Edelman, both talking about how they use their own stuff that actually really genuinely happened to them in their writing, in their work, and yet they’re also careful to keep their own real-life people out of their stories to the degree it makes sense to. They’re also up front about the fact that they are re-framing certain events to have them make narrative sense. They’re not trying to be documentarians. They’re not trying to fact-check every little thing. What they’re really doing is they’re telling a story that is inspired by things that actually happened to them. They’re not trying to literally do journalism. That’s the balance you need to find there.

What is it about this story that’s inspiring you to tell it? Is that central character, your protagonist, really you or is it a person who is like you? If it’s not literally you or a person like you, likely the people around that central character are not going to be the same people that existed in your real life. Just give yourself permission to let go of some of those anchoring points of, this is exactly how it really happened.

**Craig:** It sounds like Carly’s struggling with that very issue. She’s struggling to figure out how to fill in those gaps where she removes the reality of what occurred and replaces it with, as she says, brand new characters and relationship dynamics. It can very quickly turn into this strange fish with feathers. It’s real. It’s not real. It’s partly real life. People will be able to tell if there are seams between what feels effortless and true and what feels contrived.

All I can say is I commiserate. I’ve thought about writing some things that are connected to my personal experience. I’ve had the same debate in my brain. This is a natural thing. I would think twice, measure quintuply, and cut once.

**John:** Corey has a question about cold opens.

**Drew:** “Over the weekend, I saw two summer movies. Both had me thinking of how features use cold opens. One starts with a five-minute montage establishing the protagonist’s family history and life-changing moment that defines her character flaw to be overcome. The other took an hour before the lead actress appeared on screen to drive the film to its narrative end. This left me thinking, how much backstory is too much versus what’s essential to get to the film’s main story? Also, are there any screenwriting tools or tips or tricks to make sure we’re not bloating our story with unnecessary context or visuals or what have you?”

**Craig:** John, it’s an interesting question Corey’s asking, because there’s two aspects. One is, where should the backstory go? The second question is, how much is too much, and how do we slip that stuff in there in a way that feels informative and valuable?

**John:** I wonder if Corey is mistaking backstory for really the first act. It says, “It took one hour before the lead actress appeared on screen to draw the film to it’s narrative end.” I doubt there was really a full hour of backstory. It was a first act that took place in the past, but it was the same character moving forward, and that was the nature of how it works.

At a certain point though, you have made a contract with your audience that this is the story I’m telling you, that this is not just the past, but it’s actually the question I’m proposing to you. This is the thing the character’s going after. You’re saying this is the engine of the movie, and you’ve revealed that to the audience.

It’s not going to be generally an hour into your movie. It’s going to be pretty quick in, because we’ve talked so much on the podcast about how you have those first 10 minutes or so where the audience will go with you anywhere. But at a certain point they’re going to say, “I don’t know what’s happening here. I don’t know how to watch this movie.” Too much backstory that feels like it’s not connected to a forward-moving plot, it’ll become a problem.

**Craig:** I agree with you. I think Corey is conflating a couple of things here. There’s background, which is different than backstory. Background is, okay, what is the context of this person’s life? The first 10 minutes of a movie, traditionally, you meet the character in their normal life. You get their background. Shrek begins with an understanding that he’s an ogre, he was driven away, he lives in a swamp, he’s alone, everybody hates him. That’s background. Backstory to me is something that is told to you after you already know somebody, and then they reveal something about their past that recontextualizes for you who they are right now. That’s very different.

Screenwriting tools, tips, and tricks. The number one tool, tip, and trick I have for you is to make it interesting. If it is interesting, then people will like it. It will be particularly interesting as backstory if it makes us see somebody in a very different way. I wrote an episode of Mythic Quest called Backstory.

**John:** Yes, and starred in it.

**Craig:** I don’t know if I would say starred in it, but I had a small part. But the purpose of that episode, Rob McElhenney wanted to tell a story about a character who is part of the comic cast, one of the broadest characters they had. That’s an interesting idea, to take somebody that really does work as a full joke character who doesn’t have dramatic stories built around them, and then go, “Let’s actually tell a dramatic story about this person.”

We have a running joke about how he’s an alcoholic. We have a running joke about how he lives in the office, in a closet. We have a running joke about how he’s basically an emotional wreck and lonely. Now, what if we took that all seriously? We certainly have this endless joke that he’s a pompous writer who is obsessed with giving characters backstory in a hacky way.

That inspired the idea of saying, okay, what if we told the story, so the next time you see that character, as ridiculous and over the top as he is, you’ll see a human being there. That’s interesting. It’s less interesting to get backstory on people that you know plenty about.

**John:** Agreed. I think one of the reasons why backstory gets a bad name sometimes is that, done poorly, it has just stopped the forward momentum of the plot and the story. It’s just like, okay, we’re going to take a pause here and just watch this thing and then come back to where we left off. If it has not changed the dynamics of the present tense, there’s really no reason for that. It’s not serving a purpose in your story.

**Craig:** That’s right. Typically, backstories are relayed from one person to another. It’s not done as a little mini movie. You’re on a date. You’re walking around. You say, “I never told you about blah da da da,” and that’s relayed. But there are times where the backstory is kept from other characters and is only relayed to us in the audience. None of the characters on Mythic Quest were there to see the backstory of that character. We were. We have a privileged view at that point forward. We feel a little bit more sympathetic or empathetic with that character than everybody else around them.

**John:** We have a question from Football Dummy about sharing credit.

**Craig:** Great name.

**Drew:** Football Dummy writes, “I recently pitched a show to a major studio, and they want to move forward with developing and purchasing the show. The idea is one I conceived about a decade ago and have been nurturing it over the years. But at a certain point, I recognized that I needed a potential collaborator due to the fact that it is partially set in the world of football, which I am not well versed in. But the other aspect of the show is loosely based on personal experience, which is really the heart of the show.

“My collaborator has been great, and he asked if I’d be willing to share a co-created by credit with him. The truth is the football beats of this pilot do need to be punched up. Should I share this credit with him? I’m having a hard time quantifying how a 10-year endeavor can be shared with someone who’s just been in the arena with me for a year. I’ll say that he has been instrumental as a producer in moving the show forward and aligning me with the studio to begin with.”

**John:** Fundamentally here, the question is, at what point is someone helping you out versus being a fully ampersanded collaborator that they deserve co-created credit with you on this thing. There’s no magic formula. This isn’t even an arbitration-able kind of situation. This is what is the nature of your relationship? Are you boyfriend and girlfriend? Are you going to get married? What is this thing between the two of you? You have to make a decision. They have to make a decision. You have to figure out together, is this a partnership you want to fully engage in to make this into a show?

**Craig:** There are a lot of ways to go about this, but boils down to basically are you the sort of person who’s going to go along to get along, or are you the sort of person who’s like, “No, that doesn’t feel quite fair.” The problem that you have, Football Dummy, is that you do need help. You can’t do it on your own. You cannot create the show on your own, because you’re missing quite a bit of knowledge and insight about something essential to it. It’s set in the world of football.

Let’s use the example of Ted Lasso. If you have an idea about a positive person coming into a workplace and using the power of positivity to inspire people around him, even though the traditional environment in those situations is someone abusive and demanding, and you want to set it in the world of soccer, but you don’t know anything about soccer, it’s probable that, yeah, the person that comes to help you set it in the world of soccer is co-creating it with you.

It’s important to understand, co-creator is a credit that’s there and then it’s just sort of there. But it is not an ongoing writing credit. The scripts will need to be written. There is going to be an executive producer or many who are running the show. Also, as is the case with almost every television show, one or two people ultimately will be recognized as the prime movers of the show, regardless of the credits. For instance, if I were to say, “Who are the co-creators of Silicon Valley?” you’d probably say Mike Judge and Alec Berg.

**John:** Berg, yeah.

**Craig:** But they’re not. The co-creators of Silicon Valley are listed as Mike Judge, John Altschuler, and Dave Krinsky. But shortly after the act of co-creation, John Altschuler and Dave Krinsky I think left, and Alec Berg joined. Alec and Mike ran that show, wrote lots of episodes, directed lots of episodes from that point forward. It’s a credit that indicates the moment of birth.

I’m not sure in your situation it’s worth going to war over this. Feels like this person is a good collaborator. They are helping. The fact that you worked on it for 10 years – you said, “It’s an idea I conceived about a decade ago,” and then you say “a 10-year endeavor.” It’s not quite the same, is it? Then also, “someone who’s just been in the arena with me for one year.” One year’s a lot. Also, this isn’t a quantity game. It’s a quality game. My instinct would be to be generous here.

**John:** I think generous is the right instinct here. We don’t have all the information about who this collaborator is. If this person is not really a writer but is actually just a person who knows a bunch about football but cannot write a scene, that gives me a little bit more pause. The fact that Football Dummy pitched and set up this show without this person does make it a little more cleanly his or hers, but I don’t know. I think you have to really look at what is going to be the right choice for you and for this show. My instinct is to probably be generous. If you think this person has been helpful not just to this point, but helpful going forward. A question from Daniel.

**Drew:** Daniel writes, “As someone who’s just had their first taste of professional success writing a feature for Lifetime, I’m fearful of mismanaging my next moves and stalling out or getting trapped in a loop of financing my own short films in between non-union romantic comedy rewrites. How can I capitalize on this minor inertia I’ve generated for myself?”

**Craig:** This is an interesting one, John, because Daniel’s defining a loop that I didn’t quite know was a thing. But I guess the bigger issue is he’s done a feature for Lifetime. How do you convert? How do you capitalize?

**John:** Listen, you’ve had something made. You’ve had something produced. It was for Lifetime, but still, it counts. Your name is on a screen someplace. When you’ve just written scripts and nothing’s been produced, it’s like, can my work even stick to the screen? There’s this weird sense of am I even producible? You now know you’re producible.

It sounds like you’ve made short films yourself. You presumably have reps. Talk to them about what rooms they think they can get you into, who you can be meeting with so you can get that next job and the next job and the next job, in places that can be beyond the Lifetime. Get into the Netflixes. Get into the other places, because having some success, a little bit of heat is really good. This is a moment to capitalize on it.

**Craig:** I would suggest, Daniel, that it’s important to stop doing non-union work. First of all, you really aren’t allowed to. Pretty sure. So stop. If you are in the Writers Guild, you are not allowed to do non-union writing in areas that the Writers Guild covers. If you want to go work on an animated film, sure, the Writers Guild doesn’t have full jurisdiction over stuff like that. But romantic comedies that are made for television or film, if they’re being done here in the United States, you in fact are definitely not allowed, per the Writers Guild working rules, to do that stuff. Step 1, don’t work on non-WGA stuff. It’s bad for you, and it will undermine your professional status.

**John:** Absolutely. We’re assuming, Daniel, that you are an American writer working on a US-based production. If you’re Irish and you did an Irish movie for Lifetime, different rules.

**Craig:** Different deal. Then the way to capitalize, I guess, on this minor inertia is to use the opportunity now to show people some of the things you’ve written. Hopefully, you’ve written some other things.

If you need to pay your bills, as almost everyone does it would probably be better – hang on, Daniel, get ready – to write another feature for Lifetime than it would be to finance your own short films or work on non-union stuff. Financing short films is a fantastic way of lighting somebody on fire. We’ve talked about the short film thing before. If you can make a little short film and it costs you, I don’t know, 1,000 bucks, and you happen to have 1,000 bucks, great. Spending real money of your own on a short film, that’s bad.

**John:** I think you have to look at anybody that’s spending on a short film as like, “This is money I’m spending that I know I’m not going to get back, in the pursuit of some greater goal.” If your greater goal is to show that I can direct, then that’s a valid goal. But as a way to show my writing ability, no.

**Craig:** I agree. Also, Daniel, again, hang on. You wrote one Lifetime movie. The next one will be better. There is no shame in any Guild-covered work, as far as I’m concerned. Your craft will get better. You probably learned a lot seeing your first work on screen. It will make you a better writer. Convert that. Make some money. While you’re making some Lifetime money, use the fact that you’re a working writer now with representatives, that are probably pleased with the fact that you’re generating income for them as well, to try and get some of your own work through the door or get some pitches in or get some open writing assignment meetings and just work it.

**John:** My friend Rex writes children’s books. He writes middle-grade and some young adult fiction. One of the things I admire so much about Rex is he has his list of here are the 30 things, here are my 30 ideas, here are the 30 books that I want to write. He will, with his reps, go out and figure out homes for each one of them. He’s always stacked up with four books he needs to write. But he gets some written and he gets them in, there’s always something under his fingers.

That maybe needs to be what Daniel is thinking about is, what are the movies that I want to be writing? Who are the places I should be meeting with and just going in there and systematically finding homes for those movies. Because if you have written a thing for Lifetime, Lifetime seems like its own brand, but Netflix has a whole department that is just that. If you get in there and you’re talking with them, you have five things to pitch them. Find the one that they want to hire you to do, and do it for them. You may not want to do this for the rest of your life, but getting a few things under your belt to show that you can make stuff is going to be a huge service for yourself.

**Craig:** Agreed. Agreed.

**John:** Let’s take one last question. Zach in Toronto.

**Drew:** Zach in Toronto writes, “Have you ever written a script where you strongly disliked your protagonist or one of the major characters of the piece?”

**John:** Craig, I can think of one example of this. It’s a movie I wrote for the wrong reasons. I wrote it just out of pure anger about some career stuff that was happening and as a middle finger to certain forces around me. I really did not like the central hero. I was trying to prove that I can write in a genre that I was not being considered for. I guess I did dislike the protagonist. Spoiler, it didn’t turn out great.

**Craig:** Was it me?

**John:** Yeah, I think it was. Actually, it was all about how Craig disappears off the grid for a while, then he comes back, yes.

**Craig:** That MF-er. I have to say, Zach, I don’t think I have. I have written some characters that are awful. Thinking, for instance, of the character of David in Season 1 of The Last of Us, who’s just horrible.

It seems to me the only way to write any character to be engaging and interesting and challenging is for that character to believe in what they’re doing and saying. They need to make an argument. They need to make a good argument, at least an argument that feels correct to them. They need to be committed. That means as I occupy that space, I turn certain values off and I turn certain values on.

There are people out there that are wearing MAGA hats and stuff – a lot of them. I don’t like that. I’m not like them. I don’t want to be like them. But I can write that character. I could get in their head, and I could turn things off and turn things on. Of course, as a human being, I know that in almost all cases, when they put the MAGA hat on, they’re not doing so out of this dry political analysis. They’re doing so out of emotional response, needs, and drives. That’s universal to us all. How does the fear in you turn into putting a MAGA hat on? It’s not even a question of like or dislike your protagonist or the antagonist or any character. You have to be that person when you’re writing them. You just have to be them. It’s funny; I’m not a good actor. I’m fine.

**John:** You’re a fine actor.

**Craig:** I’m fine. No one’s nominating me for anything. I watch good actors all day long up here on our show. I’m watching Pedro Pascal. I’m watching Bella Ramsey do what they do. I’m watching Kaitlyn Dever. They become people in an incredibly thorough way, in an incredibly believable way. I can’t do that like them. But I can do it with words. That’s where I do it.

I would say, Zach, if you strongly dislike your protagonist, I think you may have not gotten under the hood of why they are who they are and why they want what they want.

**John:** I also wonder, why are you writing this? It’s such a fundamental question. Why did you choose to write this thing with this character you don’t want to be with? Because you’re going to be with that person for months and months, you’ve got to learn to find what’s interesting about that, watching and having a space with that character.

It’s time for our One Cool Things. My One Cool Thing is an article that I was going to save for a How Would This Be a Movie, but there’s not a story there. But it’s really interesting. This is Max Bearak writing for New York Times. Headline is “AI Needs Copper. It Just Helped Find Millions of Tons of It.” It’s about this new deposit of copper ore that they were able to find in Zambia. It’s a mile underground. Copper is, of course, essential for making all the electronic stuff that we need to make a lot more of; for batteries, for computers, for everything else we need to do. The article talks through how they’re actually tracking muons, these subatomic particles that pass right through the earth. But by looking at how they’re displaced, you can find big sources of underground metals, including copper.

We crap on AI, I think reasonably, for all the crappy things it does. That’s generative AI that is taking potentially work of writers and artists for their own purposes. But the truth is, AI can be really good at finding patterns in things that humans can’t spot. This AI system can find these weird fluctuations that reveal, oh, there must be a giant pile of copper a mile underground, and now we will find ways to dig it out.

All that said, this is in Zambia, which is one of the poorest nations on earth. It’s a real question, how do people of Zambia benefit from this giant amount of copper that was found in their land. It embodies all of the issues of the future and the past and colonialism, all in one nice little bundle here. The article scratches at it, but it’s just a fascinating space I think to look at this moment that we’re in.

**Craig:** First of all, I guess, a tip of a hat to this company’s name, KoBold.

**John:** That’s the other reason I want to talk to you about this. KoBold, of course, is the mining character, the little mining monsters in Dungeons and Dragons lore.

**Craig:** These guys are clearly dorks, although we knew that already, because they were using AI to track muons to find copper, but certainly our kind of dorks.

I think the use of AI here feels like an extension of the kind of analysis that we first were able to do when the original computers were set up. People were running punch cards into computers to get things done faster that in theory could be done if you had a billion years. That makes sense to me.

It’s really interesting to see – just looking at the images in this Times article, you are immediately struck by what’s going on here, which feels like an all too familiar story. There are fresh-faced White people looking at computers and screens and whiteboards, and then there are Black people who are lugging stuff around. They don’t look like they own anything, nor do they look like they’re going to benefit at all.

The state of Zambia owns 20 percent of this mine. But African governments are not generally known for their stability, nor their service to the people that they govern. The article is questioning how that 20 percent ownership – 20 percent of what they’re saying could be billions of dollars – is in fact going to benefit the people of Zambia, or will it merely benefit the people that run the government of Zambia, or at least the state mining company. If past is prologue, this is not going to go well. But maybe, fingers crossed, it could work well for the people of Zambia. It is a very poor nation.

**John:** For a different project, I was having to do some research on copper mines. The copper mines are fascinating, because it’s not the surface strip mine thing that we’re used to. It’s a very, very deep shaft. It doesn’t actually require that many people. There’s a lot of automation behind it. It’s not going to be a great work-maker for the people of Zambia. It’s really going to be about the ore coming out and the money coming out that’s going to be benefiting the country, rather than people with jobs.

**Craig:** It literally would be, “Okay, we’re going to use all this money to build better schools, better hospitals, raise the wage, the minimum wage for people who do work, and just improve quality of life.” It wouldn’t take much in a country like Zambia to do that. I hope that the people that run KoBold are, like so many of us who play DnD, kind.

**John:** Craig, a little sidebar here, KoBold, which is the name of this company but is also the little lizardy dragon-worshiping creatures in Dungeons and Dragons, you realize that KoBold is actually the same word as “goblin”? They’re actually etymologically the same way. In certain countries it became goblins, and in certain countries it became kobold.

**Craig:** I only knew this because you’ve told me this. You’ve told me this before. That’s fascinating. It’s also a little upsetting, because kobolds and goblins are not the same.

**John:** They’re so different. They’re little creatures, but they’re very distinct in DnD lore.

**Craig:** Different stat blocks, guys.

**John:** Different stat blocks.

**Craig:** Different stat blocks, linguists. But it makes total sense.

**John:** What do you got for a One Cool Thing?

**Craig:** John, every now and then, I do a little One Cool Thing for my diabetes friends out there. Protein bars are often disgusting.

**John:** They can be.

**Craig:** But they’re very useful. The useful kinds for people who are trying to manage their blood sugar are the kinds that are, of course, low in sugar. Those are the ones that taste the absolute worst. There is one brand – and I don’t know if this is in the US, but it’s definitely here in Canada – that is fantastic, I think. I think the brand is Love…

**John:** Love Good Fats, I think.

**Craig:** This bar that I’m looking at is Love Good Protein. It’s cookie dough flavor. It’s actually really good. You can hear the wrapper going crinkle, crinkle.

**John:** Absolutely.

**Craig:** When we look at the nutritional information, in one bar there are 21 carbohydrates, but the good news is that two of those carbs are fiber, 16 of those carbs are sugar alcohols, which are altered sugar molecules that we cannot digest. There are two grams of sugar in this bar, which is negligible. It actually tastes good. I don’t know how they do it. Sometimes when I eat these things, I think we’re going to find out later. But this one is-

**John:** The input is delightful; the output is not.

**Craig:** I haven’t had stomach problems. It’s really good.

**John:** Good.

**Craig:** If you’re watching your carbs for any reason, Love Good Protein, cookie dough flavor, outstanding.

**John:** Sounds great. That is our show for this week. Scriptnotes is produced by Drew Marquardt. It’s edited by Matthew Chilelli. Our outro this week is by Tim Englehard. If you have an outro, you can send us a link to ask@johnaugust.com. That’s also a place where you can send questions.

You’ll find the show notes for this episode and all episodes at johnaugust.com. That’s also where you’ll find transcripts and sign up for our weekly newsletter called Inneresting, which has lots of links to things about writing. We have T-shirts and hoodies and hats. They’re all great. You’ll find them at Cotton Bureau. If you want to get a copy of AlphaBirds, you’ll find that at alphabirdsgame.com.

You can sign up to become a Premium Member at scriptnotes.net, where you get all the back-episodes and bonus segments, like the one we’re about to record on card games. Craig, it’s a pleasure having you back.

**Craig:** So good to be here.

[Bonus Segment]

**John:** Craig, so this topic, in a roundabout way, came because I finally got a Steam Deck, which you had recommended a Steam Deck, because there was a Steam game I wanted to play, that I could not play on the Mac, or I couldn’t play on the Mac without terrible black magic stuff that I did not want to do to my Macintosh. I got a Steam Deck so I could play on it.

It’s actually a card game that I’m playing on Steam called Balatro. I don’t know if you’ve heard of it yet. It is a fun card game that is taking the hands of poker but using them in a very different way. You’re trying to build all these poker hands and collect points from it. It’s a very smartly done game. But I realized that you and I have not talked about card games ever. We play DnD every week, but other people play poker, they play hearts and rummy and euchre. What is your history with card games?

**Craig:** When I was a kid, I would play gin rummy with my grandmother. That was her game. She played that with my grandfather. They lived with us. As far as I could tell, my grandparents spent their retirement just playing that one game. They would keep track of who won. I don’t know what for. I don’t know what the ultimate point was. But it was so much fun to go down there and play, particularly with my grandmother, who would get so flustered when she lost. It was fantastic. Grew up playing that.

When the poker craze hit, I started playing poker, and I played a lot. There was a game with some friends. We played every week. I would play online. Mostly hold ‘em, but also variants. Omaha hi-lo is a fun one.

I also learned to play bridge. My wife taught me. Then we would play with her parents, who were extraordinarily good bridge players. In their day, they actually were part of some circuit. They were just frighteningly good. I would usually pair with her dad, and she would pair with her mom, and then off we would go. I got super into bridge for a while.

If I go to a casino, usually I’m going to want to be social and play blackjack. But I’ve gone and sat down at a hold ‘em table and played. It’s fun.

**John:** I grew up playing Casino with my mom, which is a pretty simple card game. It’s not trick taking, but you’re taking what’s on the table. We would play also gin or cribbage, another fun building up to fives kind of game.

Then a certain point I learned to play pinochle. I would play it with my mom, my dad, my grandmother, my nana when she was around, my brother. Pinochle’s a great game. I’m not quite clear that we played the rules everybody else – I guess we did play the rules everybody else played, but I would look it up in books and it would seem vastly different. It wasn’t until the pandemic that I would play pinochle – Mike and I played pinochle with my mom online – and realized this is actually exactly the game that we played before. Pinochle I’d highly recommend to people who have not tried it before. It’s a very smart game.

In junior high we would play hearts sometimes at lunch. Hearts is another fun trick-taking game.

**Craig:** I love hearts.

**John:** Love some hearts.

**Craig:** Spades?

**John:** Spades I didn’t know so well, but we loved hearts. Then in college, for the first time, I learned euchre, which is a very Midwestern thing. Do you even know what euchre is?

**Craig:** I do, although I don’t think I’ve ever played it. But it’s one of those forerunner games like whist.

**John:** Absolutely. This coming week we’re actually having a euchre party at a friend’s house. Megana will be joining us, because also, as an Ohioan, she was indoctrinated into the cult of euchre. We’ll be playing that with her.

**Craig:** Is that the game that her mom plays with all the aunties?

**John:** I don’t think so. I think it’s probably a different game. But I’ll check with her to see what the game is that she plays with her-

**Craig:** Maybe they play mahjong. It might be mahjong.

**John:** They might play mahjong. Here, as we talk, I’m going to text Megana and see what game they play. I’ve never played bridge. My parents played bridge growing up. I always admired what that was like, because they would have bridge tables, card tables they would set up, and then they would have six different couples over. It was the most social I ever saw my parents be. Other than Friday night bowling, it was the most I saw them hang out with other adults.

**Craig:** I think you would love bridge. It’s a little intimidating at first, but it really shouldn’t be. In its own way, it’s a bit like chess, in that, okay, this does this, this does this, this does this. Great. Then you start playing and you start going, “Okay. Okay, I’m starting to see the interesting ways this works.” I think you would be very good at it. You have the right mind for it.

**John:** Absolutely. I know basically in bidding you’re trying to communicate information to your partner with a very strict set of rules behind it.

**Craig:** There are conventions.

**John:** There are conventions. That’s right.

**Craig:** There are certain bids that mean exactly what they mean, and then there are certain bids that mean I need you to bid something back that tells me information. There are contrived bids that don’t mean anything, other than to say, “How many aces do you have? How many kings do you have?”

The fun in bridge really is at some point you’re doing some kind of mind reading with your partner, that plus a little bit of luck, and then careful management of where you start. When you’re in charge of the board, and you’re going to play a card, do I play it from my hand or do I play it from my partner’s hand, if they’re the dummy?

It doesn’t take long to learn. The other thing about bridge which is similar to blackjack is you got a cheat sheet. You can have a cheat sheet. There are these place mats they make for bridge, where you can just go, “Okay, here’s how I analyze my hand. Here’s how I bid, based on this or this or this. Here’s what their response means. Here’s what I should do then,” which helps a lot.

**John:** I texted Megana as we were talking. She says gin rummy.

**Craig:** Oh, gin rummy, so what I was playing with my grandma. There you go.

**John:** Global sensation. Craig, always nice to have you back.

**Craig:** Great to be back. Thanks, John.

**John:** Thanks.

Links:

* [AlphaBirds](https://alphabirdsgame.com/)
* [#PayUpHollywood](https://www.payuphollywood.com/)
* [Scriptnotes Episode 427 – The New One with Mike Birbiglia](https://johnaugust.com/2019/scriptnotes-ep-427-the-new-one-with-mike-birbiglia-transcript) and [Scriptnotes Episode 640 – Can You Believe It?](https://johnaugust.com/2024/scriptnotes-episode-640-can-you-believe-it-transcript)
* [A.I. Needs Copper. It Just Helped to Find Millions of Tons of It.](https://www.nytimes.com/2024/07/11/climate/kobold-zambia-copper-ai-mining.html?smid=nytcore-ios-share&referringSource=articleShare&sgrp=c-cb) by Max Bearak for the New York Times
* [Love Good Protein](https://lovegoodfats.com/collections/all-products?utm_source=google&utm_medium=cpc&utm_campaign=21152436871&utm_content=&utm_term=&gad_source=1&gbraid=0AAAAADAv3w3FMo4d0_swROGon2xFoOpM-&gclid=CjwKCAjwy8i0BhAkEiwAdFaeGDJ83TmFElX9D0vmsTnPV738scSFQZgM37pUQnFDugAwYBpsNqrSBRoC6a0QAvD_BwE)
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* Craig Mazin on [Threads](https://www.threads.net/@clmazin) and [Instagram](https://www.instagram.com/clmazin/)
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* [Outro](http://johnaugust.com/2013/scriptnotes-the-outros) by Tim Englehard ([send us yours!](http://johnaugust.com/2014/outros-needed))
* Scriptnotes is produced by [Drew Marquardt](https://www.drewmarquardt.com/) and edited by [Matthew Chilelli](https://twitter.com/machelli).

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Scriptnotes, Episode 650: Overwritten, Transcript

September 10, 2024 Scriptnotes Transcript

The original post for this episode can be found [here](https://johnaugust.com/2024/overwritten).

**John August:** Hello and welcome. My name is John August, and you’re listening to Episode 650 – wow – of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

Today on the show, how do you rewrite without overwriting. We’ll discuss tips and techniques for not bogging down your script. We’ll also look at a bunch of items in the news, including the sale of Paramount and a potential IATSE deal. And in our Bonus Segment for Premium Members, we’ll discuss the Recording Industry Association of America’s lawsuits against the AI music generators like Suno and Udio about copyright infringement and how this might relate to folks who write movies and TV.

To help us do this, we welcome back a very, very special guest, the creator of The Good Place, and all-around good guy, Mr. Mike Schur. Mike Schur, welcome back.

**Mike Schur:** I’m honored to be here for number 650. Nice round number.

**John:** Round numbers are our specialty here. We just love when we hit them. Chris McQuarrie always comes back for every 200 episodes, which is exactly how much you want Christopher McQuarrie. No more, no less. I could have you back every 50 episodes, it’d be great. Basically a yearly visit.

**Mike:** Could I come back every 650th episode?

**John:** Good lord, that would be a lot. Episode 1300, we’ll book you.

**Mike:** And 1950.

**John:** Drew, make a note now. Somebody will contact us down the road saying, “Hey, you said that Mike Schur would be back on Episode 1300.” We’ll try to hold to it.

**Mike:** God, that’s so many years away.

**John:** That’s 12 years away. That’s a lot.

**Mike:** I’ll be ready.

**John:** You’ll be ready. Let’s get into some news here. Mr. Mike Schur, you were on the WGA negotiating committee with me. We talked through a lot about all the stuff in the WGA strike and of course, SAG-AFTRA strike. IATSE was the next big union up. It looks like they may have reached a deal.

**Mike:** Yes. This is very exciting. Tentative congratulations to IATSE leadership and also all IATSE members. This was the last big piece of the Hollywood union labor negotiations that had to be completed. There’s a lot of consternation about whether or not there would be another strike at a fragile time in the business. It seems like they have reached an agreement, which is wonderful. I hope all IATSE members are happy with what they’ve negotiated.

This is an especially tricky one, trickier even than SAG or the Writers Guild or the Directors Guild, in part because IATSE itself is comprised of so many different sorts of people. It’s an all-purpose trade craft union. It represents a lot of different folks who do a lot of different jobs on movie sets and TV sets and stuff like that. To find an agreement that satisfies everyone is a very difficult task.

I don’t know if you’ve talked to folks about it. Anecdotally, the folks that I’ve talked to seem to generally be pretty happy with what was achieved. Is that your experience too?

**John:** That is my experience. As we’re recording this just yesterday, the full details came out, so I don’t know that people had a lot of time to parse every little bit of things. But let’s talk through some of the top line stuff that they’ve told us.

If you’re on a set and you’re working more than 15 elapsed hours, you move into triple time. This is an effort to combat the endless days of production. It’s a bigger penalty if you move into 15 hours. Now, there’s been some push back saying 15 hours, it still means that you’re working crews 15 hours. That’s still the problem. There was a desire for a hard cap on the hours, and they didn’t get that. But triple time should incentivize, hopefully, productions to stop at a certain sane hour.

There’s new protections around artificial intelligence. Obviously, that’s a thing we’re very focused on in the WGA negotiations. There’s new language that says that employees cannot be required to provide AI prompts in a manner that would displace a covered employee. That sounds complicated. But it was always going to be complicated with such a broad cross section of members who were doing this stuff. The AI concerns of an editor are not the same as the AI concerns of costume designer or a production artist. They’re all doing very different things. As a general solution, maybe this is helpful. Have you talked to any folks about the AI concerns here?

**Mike:** Yes. Your point is well taken, because just as one example, I’m finishing a show now that I did for Netflix. It’ll be on in November, I think. I was talking to one of our sound engineers. We’ve recorded a scene at Pier 39 in San Francisco, famous location in San Francisco where sea lions come and they hang out on these docks. It’s very cute. The problem with sea lions when they gather en masse is that they bark a lot and they make recording dialogue extremely difficult.

We looked at the first version of the scene, and it was nearly inaudible. Two actors are talking, and all you hear is “arr arr arr arr” in the background. I was like, “Oh my god, we’re screwed. We’ll never be able to use this.” The sound engineer, he’s like, “Give me four hours,” and sent it back, and it was completely audible and the sea lions were gone. I said, “How did that happen?” He was like, “We have tools for that now.” Those tools essentially are AI tools. It’s like this extremely powerful computerized program that finds the wave form of a certain sound, combs through the track, and removes it.

There are aspects of AI that these folks use in different capacities in different jobs that are wonderful, that are beneficial to productions, that help everybody. They help actors. They help writers. They help productions. Then there are ones that are meant to essentially replace those people. The idea of trying to legislate at this moment in a time a rule or a series of rules that does nothing but help and doesn’t hurt is a very tall order.

Again, we are just now going over the details of this agreement, but it appears that what IATSE has done is not that different from what we did in the WGA, which is to say we tried to put up some guardrails, we tried to put up some fences that loosely captured what it was that we were trying to preserve, and largely kept out what we were trying to keep out.

In places where it’s impossible to get granular and really pin down exactly what we’re talking about, we just reserved our right to continue to fight in the future. That is a huge key. That was a huge key for us in the WGA negotiations was that the staff did so much work in crafting language that essentially reserved our rights to continue to try to legislate what we thought needed to be legislated. It appears to me, at least from first glance, that that’s what IATSE did as well. Is that your read on the situation?

**John:** It is. Earlier this summer, I was at a conference in Italy, and I was on a panel talking about AI. I was the lone voice, weirdly, who had to defend, like, okay, we need to make sure that the AI that’s coming online is being used by workers rather than to replace workers. It sounds like that what’s they’re trying to go for here. Your example with the sea lions is exactly that. We want to make sure that this is a technology that’s being used in the furtherance of a person’s career and profession rather than to replace that person or profession.

One of the things I try to always underline when I talk about AI things is I try not to use the word tool, because tool is a positive term. No one is anti-hammer. But tools can be used as weapons. That’s why I always try to make sure that I’m saying technology, because technology is a more neutral term, and recognize that you can use technologies for good means or for bad means.

As people who are negotiating on behalf of workers, you want to make sure these technologies are being used by the workers in the furtherance of their job. It feels like that was the spirit of these AI protections. Again, language similar to the WGA, in the sense of they cannot require you to use AI technologies, and they may prohibit you from using some of these AI technologies, because they’re concerned about things like copyright infringement. Just like as we get into in our Bonus Segment, that’s going to be a real worry.

If one of their concerns is going to be like, okay, what if a director or a production designer uses one of these technologies to generate some image? That image ends up becoming ruled as being infringing on copyright. Yikes. There’s all these concerns they have too.

**Mike:** For the record, I am deeply anti-hammer. Nothing good has ever happened with a use of hammer.

**John:** Mike, your position as being team screwdriver is really well known. This is where it’s gonna go from here on out. Like all negotiations, they got wage increases, so percentage increases on the basic rates that go up. Theirs matched pretty close to what SAG-AFTRA got, which is great. It’s a bigger bump in the first year, smaller in the next two years. They got additional money for their health plan, which is important. Their streaming residuals, it’s important to understand, doesn’t go to the person itself. It goes to fund the underlying health fund, which is important. Keep them solvent.

**Mike:** I have heard a couple folks say that there was some ongoing debate and maybe a little bit of dissatisfaction – and I hope I’m not speaking out of turn here – regarding specific details of the VFX editors wing of IATSE. This is a big thing, because obviously, there are entire movies now that are essentially being made through the hard work and labor of visual effects editors.

I don’t think I can speak authoritatively about what exactly they got and what they didn’t get. That I would assume though will be something that is revisited in pretty much every IATSE negotiation going forward, because I don’t think that VFX editing is going to get less important over time in the movie industry specifically. But again, in the handful of folks that I’ve spoken to who are covered by IATSE, some costume designers, some hair and makeup folks, some editors, people generally seem to be pleased with the gains that were made, which is wonderful. I hope that that’s not a non-representative sample of the membership. I hope that most of the folks…

Like in anything else in the WGA, negotiations, for example, in SAG, there are always going to be some folks who end up feeling like they didn’t quite get what everybody else got. I think that’s doubly or triply so for IATSE, because again, you’re talking about grip and craft service and art directors and costumers and all sorts – studio teachers is one thing – groups covered by IATSE at all of these different individual important parts of the engine that drives the locomotive.

The thing that people should understand about IATSE is these groups of people are all individually vital to a production. It’s very hard to imagine making – take your pick – Bridgerton without costume designers. That’s not possible. It’s very hard to imagine making the Three Body Problem without video effects designers. Individually, all of these people are absolutely vital. It’s just that they are all collected into one union, and so it’s going to be very difficult at any moment for IATSE to reach an agreement that every group of people feels that their needs are addressed.

But importantly, it feels like this was a big step forward for them, especially compared to previous negotiations they’ve had that have left I think more people dissatisfied with the result than are currently dissatisfied with this one. Congrats to them again.

**John:** There are people out there who are trying to sell the narrative that the WGA strike and the SAG-AFTRA strike were basically giant wealth transfers from hardworking writers and industry people to Netflix and to AI, and that what should’ve happened is that the WGA should’ve partnered up with the studios to take on the AI companies, and it was idiotic to have ever gone on strike. Your opinion there, Mike?

**Mike:** A couple things. First of all, I think IATSE would be the first to say that a large reason that they got what they got was because of the strikes, because the WGA and SAG drew a line in the sand and said we’re not going to just take these minimal gains in the basic salaries of our employees, but rather, we’re going to fundamentally try to shift the way that studios think about compensating the labor who work for them. It’s a completely false read to say, “Look, IATSE did it. Why couldn’t you guys do it?” Because IATSE did it, because we did it. That’s the first thing.

The second thing is partnering with the studios to do anything is a pipe dream. It’s not like the studios are like, “Guys, please, I beg you, come partner with us to take on AI companies.” It’s quite the opposite. The studios are deeply interested in AI, for a number of reasons, some sinister and some not sinister, which I think you and I both learned.

I would say for those of you listening out there, John was the AI expert, so to speak, of the WGA negotiation committee. You were the guy I think who understood what AI was and how it was positioned to affect us as a union, and all unions, better than anybody. We all took our lead from you. I was very grateful for that. I think you educated a lot of us over the course of many months about what exactly AI was and what it was trying to do.

AI went from a thing – when we first got together to discuss our agenda, it was 23rd on the list of things that we felt was important. There were a lot more big, famous problems. So-called mini rooms were a huge problem in television. Free work was a huge problem for screenwriters. Minimum guarantees of duration was a huge thing for late-night and variety writers. Then 23rd on the list was like, hey, we should do something about AI. By the time I’d say we were deep into negotiations, right around the time when negotiations fell apart, most of us in the committee had come around to a position of like, oh, wait, AI is maybe the most important thing, or at least it’s a top five issue I think facing labor.

Part of the reason for that was that we came to realize through those negotiations how much it mattered to the studios. That was something that I don’t think we totally understood. But we were told flatly, “Stay away from this. Guys, don’t try to do anything with AI. That’s a nonstarter.” When your adversary in negotiations says don’t try to do anything with this issue, that’s how you know it’s a really important issue.

The idea that it is as simple as labor unions saying to studios, their employers, “Hey, let’s wrap our arms around each other and take on this other adversary,” that’s absurd. That’s such a facile way to try to understand the role that AI is playing in the world and in Hollywood in particular. That’s not an option.

It’s not an option to go to the studios and say, “Look, I know that we’re on opposite sides of a lot of issues here, but why don’t we team up and fight these companies against their advancements in AI,” because the studios are deeply interested and invested, financially and otherwise, in what AI might be able to do for them. The whole point of our approach in the AI negotiations was to say, “Hey, if we don’t do something about this, this is what will replace us.” Anyone who believes that it was as simple as us teaming up with studios to fight the advancement of artificial intelligence does not understand what is happening in the world right now.

**John:** I’m not quite sure what the name for the logical fallacy is. It’s not a straw man, but it’s things should just magically be different, basically like, “Oh, you guys should’ve done this thing, which I don’t know if it’s completely impossible or not, but that’s what you should’ve done.” It’s like, “Oh, okay, great, we’ll do that thing that’s actually not even a possible thing. That’s what we will do.”

**Mike:** It is at least adjacent to the content of a straw man, because you’re basically just saying, “Why didn’t you just do X.” It’s like, because X is not possible. That’s why. The one thing that I will say about the Writers Guild staff, which is a tireless group of people who are largely anonymous even to WGA members, but whose only purpose in life is to protect writers and help writers get what they deserve, is that in the years of study that went into the negotiation in 2023, they did not miss something as simple as, “What if we team up with the studios to [inaudible 00:16:49] AI?” I promise you that in all of the if-then scenarios that they worked out, that was not available to us as an option. Saying, “Why didn’t you just do that?” is very silly.

**John:** Absolutely. I think the other criticism I’ve seen about the WGA and “the strike was a mistake” was about this was a terrible time to go on strike, because the industry was going through a change and transition, and so you just made it easier for them to make the cuts that they wanted to make, and the idea that you’ve hastened the inevitable thing that was going to happen. You can’t hasten inevitability. It’s a weird place to land. It’s like, yes, things are going through a transition, and that’s probably why it’s very important to take a strong stand and defend what you can.

**Mike:** Of course. The number of things that contributed to what has happened to the industry in the last five years is large. It’s a large number of things. COVID, for example.

**John:** Oh, god.

**Mike:** If anything hastened anything, it was COVID, in my opinion. There was an out-of-control land grab that was going on where these companies were all starting their own streamers and they were all making this transition from over-the-air broadcasting or cable broadcasting to try owning all of their content in perpetuity in every territory on earth. In order to do that, they had to build up their libraries. In order to build up their libraries, they had to throw a ton of money at a ton of people to try to make a ton of stuff very quickly. Then COVID hit, and it really shook everything up.

One person I remember I talked to, a high-placed industry type person I was talking to right after COVID started, and I said, “What does this mean for us?” This person said, “It means Netflix wins forever.” The reason that they said that was that Netflix had a lead in the race. Disney Plus was racing to try to catch up. But in the race to be essentially everyone’s number one option for entertainment, they had such a huge lead. Then when COVID hit and everyone had to stay in their houses, the other companies hadn’t yet been able to get to the point where they had the same amount of stuff that Netflix did. As a result, everyone watched Netflix, and Netflix became even more indispensable to people’s lives.

That one thing that no union had control over led to the companies really taking a step back and saying, “Okay, wait a second. Are we gonna ever be able to beat them? Should we even be trying to beat them? Can we find another niche or another avenue that we can drive down in terms of making our in-house streamer more viable or more attractive to people?” Not to mention the fact that also coinciding with that was all production stopped for a very long time.

The same kind of person who says, “Why didn’t you just partner with the studios in order to team up against AI?” would probably say something like, “Why didn’t you guys just stop COVID? If you had just stopped COVID, then-”

**John:** 100 percent.

**Mike:** There were things that were completely out of anyone’s control, including the studios and networks. The correction that was happening was already deep into its history by the time that we were even able to begin negotiating. It’s also worth saying that a lot of the stuff that the Guild tried to do and accomplished in 2023, our original plan was to do it in 2020. We went into that negotiation saying, “Look, things are already changing. Because they’re already changing and we see where this is going, we need to make some moves here.” Then COVID hit. You can’t go on strike when you’re not allowed to leave your house and collect in large areas and have big discussions when there’s no cure for a very deadly disease that everyone’s afraid of.

Both WGA and I think SAG did what we did as quickly and efficiently as we possibly could have. It is not the case that there was an easy alternative to what we did either temporally or structurally. I was and will always be very proud of the union and proud of SAG and all of the other unions that fought for what we fought for. I don’t believe that there was any strategic mistake in what we did, in terms of when we did it or how we did it.

There’s always going to be naysayers or folks who look back and go, “You just should’ve done this.” But the number of moving parts here, the number of variables and difficult-to-control aspects of this situation that we all found ourselves in was so numerous, so enormous, that any reading of what we did, what all of the unions did, that falls into the category of like, “Why didn’t you just do X?” is just facile and unhelpful.

**John:** 100 percent. I think as listeners are hearing people give the, “They should’ve just,” or, “This was a mistake,” or, “This cost the industry X number of dollars,” just remember these were necessary things that were done in the time they needed to be done, and the gains that were made last for the next 50 years. Yes, there was short-term pain, and the pain was real. The strike lasted as long as it did because the studios chose to not come to the table and make a deal. That doesn’t mean you can just magically wave it all away. There were real, important things to be fighting for. Most of the things we fought for, we ended up winning.

**Mike:** That’s another important part of it, I think, is part of those arguments amount to, “Here’s how much you lost, and here’s how long it will take you to recoup it.” That is a classic management-side argument for why unions should never strike is, “You’re just gonna lose this and it’s gonna take you that long to get it back.” That’s true. That’s 100 percent true. The point is if you don’t give up those contemporary gains for future gains, that’s in some ways-

**John:** We would have no residuals. We would have no health plan. All of the things we have are-

**Mike:** All of the stuff we had were because people made short-term sacrifices for long-term gains. It’s a classic argument made by the folks who own stuff to the folks who don’t. That’s what they say is, “You’re just gonna lose all this money right now.”

I’m a big sports fan. I know folks who have worked in the management of sports unions. I talked to them a lot during the buildup to the strike and also during the strike about the similarities and differences. One of the things that I was told repeatedly was, one of the reasons it’s so hard, for example, for the NFL players union to go on strike is that NFL careers are so short. The average NFL career is a year and a half long. Guys wash out. They get hurt. They wash out of the league instantly. They’re always being replaced every year by younger guys because that sport is so brutal. A huge reason that it’s hard for them to have a massive labor action is that what you’re going to give up in terms of what you’re gonna have in the future, that could be literally the entirety of the earnings potential of a significant part of your union. It’s a much bigger problem.

It’s always a problem for a union. Always. The pain is real. The pain that was suffered by Writers Guild members was real. We knew it was real. We knew how serious it was. We thought about that probably more than anything else, I would say, while we were negotiating. But unlike NFL players, hopefully a writer’s career is more than one and a half years long, which is what it is in the NFL.

That was our job and the job of leadership was to weigh those things against each other, to say is it worth the pain, the real pain, the potential loss of apartments and houses or cars or people having to move or having to get other jobs? All that stuff that was very, very real and very painful, we’re weighing that now against what we want the union to get out of the next 25, 35, 50, 75 years. It’s a very difficult calculation to make. The Guild what not have done what it did unless we really felt like it was worth it.

**John:** In addition to sometimes calling for strikes, WGA also does things in between those periods, including going after people who violate the MBA. An announcement this past week that the WGA reached a settlement for a total of $3 million for 24 affected writers for CBS shows who were having writers doing writing work, covered Article 14 work, during times in which their writers’ rooms were officially closed.

This is a thing that the Guild does all the time. They’ve collected more than $100 million through enforcement of the contract over the past two and a half years. This is just another example of going after situations where writers come to the Guild and say, “Hey, they’re having me do this stuff. They’re saying it’s not covered work because the writers’ room’s closed.” The Guild won here.

**Mike:** I don’t understand why we didn’t just partner with the studios to get this money more easily.

**John:** Exactly. We could put up a phone call, say, “Hey, guys.”

**Mike:** “Guys.”

**John:** “You really should be paying them for this. You should be paying their weekly pay, their pension, their health, the parental leave contributions you owe. You should really be paying these things.”

**Mike:** I do a presentation every year at the Writers Guild Showrunners program, which is a wonderful program that helps people who are maybe just about to take over their first show or have recently become a showrunner for the first time. It amounts to just epigrammatic wisdom that has been passed to me from all of the people I’ve worked for and with over the years or spoken to.

One of the things that I like to say is that you need to think at all times when you’re a showrunner about to whom you are loyal. You have a loyalty to your show and the characters in that show and the writers who work with you and for you. You need to be loyal to the studio that’s paying you and the network that’s airing your show. But also, you need to be loyal to your union.

By the way, the point of this is sometimes those loyalties come into conflict in that moment of decision that you need to make about, “Where is my loyalty right now at this moment? Is it to my employees? To my studio? To my network?” Whatever.

The reason I add the union into the equation – there are many reasons, but one of them is decisions like this, because without maybe knowing it directly, or without closely following it, the union has your back all the time. It is constantly doing things like they just did, which is to say identifying places in which the studios have cheaped out, have tried to skirt the rules, have gone through the back door and are trying to get work out of you and your fellow writers that they’re not paying for.

I don’t even blame them. You don’t blame a snake in the wild for attacking its prey. That is just what it’s designed to do. These companies are designed. Their only loyalty is to their shareholders, really. They’re a capitalistic entity, like a company. Its only job is to figure out how to make more money and spend less money. They’re constantly probing and testing at the boundaries of what they’re contractually obligated to do, and figuring out ways to not spend money.

The union is the safeguard against that. That’s why we have a union is for things like this, where this staff put together this incredibly difficult presentation and arbitration case to say, “This is what they’ve done. This is why it’s not legal. This is how much they owe us.”

At the end of the day, it’s really wild. If you look at it, it’s one company – one of the many companies that employ writers – owed $3 million for this one thing. This is one aspect of the MBA that they were skirting, and it’s $3 million. $3 million for CBS, Paramount, whatever they are now, Skydance, I suppose, that’s a rounding error. That’s an accounting error on their annual report. But for the writers-

**John:** 24 affected writers. It’s not gonna divide evenly between them, but that’s serious money.

**Mike:** That’s serious money. That’s yearly income that makes an enormous difference in the lives of them and their children and their partners and their lives. Again, the reason that folks in this guild have to remember and keep in their brains that they are loyal to their union is because this is the function, the raison d’être of the union, is to find these places where writers are getting screwed and try to unscrew them. It’s really wonderful. Congratulations to the staff and the Guild in general.

**John:** These 24 affected writers first off may not have been aware that they were owed this money. But individually, they had no leverage to get this money. Their agencies weren’t gonna be able to get this money for them. Their managers couldn’t get this money for them. That’s the job of the union is to say, “Here’s the contract. This is the violation. Pay up.”

**Mike:** Yeah, and they did. The great thing about decisions like this, or the Bird Box decision, which was another huge win for the Guild in terms of money being denied screenwriters, is that now there’s precedent. Now, it becomes much easier to go to the other companies that are trying to pull similar shenanigans and say, “Listen, we know what you’re doing. We fought it once. Here’s what happened. Just don’t fight this. Don’t pretend like you’re not doing this. We know you’re doing it. Here’s how it played out. In the other case, save the money that you’re gonna give to your lawyers and just instead give that money to the writers like you should’ve the first time.”

**John:** Absolutely. You hinted at it, but the other big news of this past week is that Skydance has apparently purchased Paramount. The deal is so complicated. I’ve read a couple of explainers talking about how Skydance bought National Amusements, and based on voting shares and who has voting stock and non-voting stock, and there are three steps they have to go through. You have to close your eyes and turn around four times. But at the end of this, Skydance Corporation will in theory own Paramount, CBS, Viacom, which I think to me is really good news.

Of all the outcomes of this, I was happiest about this. I want to make sure that the Paramount brand stays. I want to make sure that not just the mountain logo but the idea of what Paramount is continues. It feels like this was the best way to see that happen.

**Mike:** I totally agree. Paramount is iconic in this town. It’s where Peewee Herman ended up in Peewee’s Big Adventure. It’s in Hollywood proper, which I think symbolically matters. It’s right on Melrose. Those gates are iconic.

**John:** Those gates in front of which you and I both picketed quite a lot. We had many conversations in front of the gates of Paramount.

**Mike:** We did. That was our home base during the strike. But I think more than symbolically important, this is important because among the many scenarios that we heard as possibilities were an extant studio buying Paramount and just folding it into – is Warner Bros gonna somehow borrow even more money and buy Paramount? Is Comcast gonna buy Paramount? Whatever.

The reason that that would have been worse is because consolidation is bad for labor. Consolidation means that there are fewer individual places who have the means and opportunity to buy scripts from screenwriters and from TV writers. Skydance, which has been their partner on some of their biggest movie franchises in their history, Top Gun and Transformers and-

**John:** Mission Impossible.

**Mike:** … Mission Impossible and stuff like that – the fact that Skydance is actually the company that’s buying them means that they stay an option, another option. It’s hard enough right now to sell anything, a TV show or a movie or anything. If Paramount had essentially been absorbed by one of the other places that buys stuff, that just means there’s one fewer place that buys stuff.

The independence of Paramount as a buyer and the installation of showbiz veteran types to run it would send the message of like, “We’re in the business of Hollywood. We are gonna keep buying stuff and making stuff.” That is only good for the writers and actors and directors and IATSE members who are hoping to have viable careers in the industry.

**John:** I’m excited to see what’s next. I’m excited to keep Paramount around as a company, as a brand, but also as a buyer, as you said, because it’s not a theoretical example. When Disney bought Fox, a bunch of people lost their jobs, but we also lost a major buyer. Yes, there are still things that are put out under the Fox brand. Great. But it’s not the same. We’ve lost a huge place to develop stuff.

**Mike:** You could argue that we lost more than one, because when Disney bought Fox, we lost Fox in general, but also Hulu became completely controlled by Disney-

**John:** Totally.

**Mike:** … where it hadn’t been before. I would have to think back, but I’m sure there were projects that I took out to the marketplace where I pitched individually to Disney, Fox, and Hulu, and then suddenly all three of those were one thing. You’re pitching just to Disney. If they want to buy it, they might say, “This is good for Fox network,” or, “This is good for Hulu,” or, “This is good for Disney Plus.” But it’s all one person. If that one company decided they didn’t want to buy it, it took three options off the table. That is nothing but bad.

**John:** I remember going back even further, there used to be a brand called Fox 2000. I remember projects which we pitched to Fox, Fox 2000, and Fox Searchlight. The fact that they’re all folded into one amorphous mass now is not good. The more buyers, the better.

**Mike:** Exactly. I’m happy, happy, happy that this worked out the way it did.

**John:** Drew, let’s have you hop on for a second, because I wanted you to talk about Weekend Read, because you are the person, along with Jonathan Wigdortz, who’s been assembling the scripts for people to read in Weekend Read. For folks who are not familiar with it, Weekend Read is the app our company makes for reading scripts on your phone. Makes it handy. But what you do, Drew, is pulling together a list of new scripts every week on a theme for people to read if they’ve not had a chance to read these scripts. Tell us about what you put into Weekend Read this week.

**Drew Marquardt:** This week’s theme is Frankenstein’s monster. I was thinking about all the different iterations of that myth or character. We have, of course, Mary Shelley’s Frankenstein and Young Frankenstein, but also Edward Scissorhands and Poor Things and Ex Machina, Stranger Things, Rocky Horror, Weird Science, all that good stuff.

**John:** Fantastic. If people want to read these, Weekend Read is in app store. Just download it on your phone. Also works on iPad. You can take a look at all these scripts, which is great.

Drew, while we have you, last week on the show we asked if any of our listeners were experienced WordPress developers, because we were having a problem with the Scrippets plugin we use on johnaugust.com. Sometimes we want to put little short snippets of scripts in a blog post, and we developed this thing called Scrippets, which is no longer working within most recent versions. You guys are of course fantastic as always. We got, what, six or seven people write in to help us out.

**Drew:** Maybe more. Maybe a dozen.

**John:** We are good. We have solved the problem. Thank you to everybody who wrote in. You guys are the best. We have the plugin fixed. I want to thank again our tremendous listeners for getting that figured out.

Let’s do some more follow-up here. Back in Episode 646 we talked about script revisions. Drew, can you help us out with what our writer said here.

**Drew:** Unlocking the ADs wrote, “I’m producing an indie feature right now. As we’re shifting from blue pages to pink, lo and behold, the writer director did not lock the script pages when they made revisions over the weekend. So the second AD is kvetching, ‘In the production trailer, the pages won’t line up. Everyone’s gonna have to get a whole new script.’ I tried to broach the subject. ‘But aren’t the scene numbers still the same? Does it actually matter if the page numbers change? Who uses the actual page numbers?’ Needless to say, I got my head bitten off by the whole AD team, because it’s the way it’s done. However, I didn’t get an answer as to why it’s the way it’s done, and certainly no answer as to who uses the page numbers. If or when this comes up again, how can I approach this to try and convince some folks stuck in their way?”

**John:** Mike Schur, let me get you up to speed. When Craig was on the podcast most recently, we were talking about locked pages. Craig said that he is done with locked pages and that he believes that we should just stop doing that. For next season of The Last of Us, he says, “We’re not gonna lock pages anymore.” You just finished production. I assume you had locked pages. You were a traditional show. Tell us about that. I saw your reaction there when I said not lock pages. Tell me what you’re thinking.

**Mike:** I don’t know what it’s like in the movie world. In the TV world-

**John:** We lock pages in film too.

**Mike:** Right, but what I was gonna say is, I don’t know how you feel about it. I feel Craig here, because it’s basically this aspect of getting scripts to the set to be actually produced, where when you make a change, you end up with… Let’s say when you lock a script, you make a change. You add a back and forth in the middle of the scene. You end up with this weird thing where there’s one line and the rest of the page is completely blank.

**John:** With a giant Sharpie X across it to really show that it’s blank.

**Mike:** Yeah. It has always been a mystery to me of what the big advantage is. It has been explained to me before by ADs and by script coordinators. I have at various times been like, “Okay, yeah, I guess I understand what that means.” But it makes everything look chaotic to me, and odd. You end up with a lot of pages of different colors mixed into these scripts. It makes things look more – I don’t know if the word is unprofessional, but it makes it look like someone made a mistake.

**John:** Exactly.

**Mike:** It is one of these “this is the way things have always been done” old saws that you hear about all the time. I can’t argue for it. I really can’t. You should have a script coordinator or an AD come on and make the argument for locked pages. But to my mind, it seems like it creates more confusion than it does clarity.

I will say this though, to argue the other side. My first job was at Saturday Night Live. There was a Microsoft Word template that we use to make our scripts. That was a huge improvement over the previous version, which had been that writers in the early ’90s wrote their sketches longhand and then gave them to assistants who then typed them into the format. Writers in the early ’90s apparently didn’t even have computers in their offices. By the time I got there in ’98, we at least had computers in our offices. We all had this really primitive Microsoft Word template that we used.

There was this bananas system, because you talk about a show with a lot of changes. There’s changes happening 10 minutes before a sketch is made. The process by which we made changes in scripts or rewrote scripts or then handed those scripts to the script coordinators and script assistants, who then went over those changes with the cue card folks, it was so primitive and so bad. It was like, “Please, someone has to change this.”

The argument not to change it was, this show is chaotic by its nature. We have all learned this system, and this system, just barely, works. To change it or to try to improve it, the stakes of it were so high, because if it didn’t work on the season premier and everything was chaos and the cue cards didn’t get written properly, then it’s live TV, and everything would fall apart. The argument not to change it was, “Look, it’s not perfect, but everybody knows what this is and everybody functions with this system in place. And so we’d rather leave it in place than change it and risk complete collapse of the system.”

I don’t know if that’s why we do it this way still or whether an AD or a script coordinator would tell us right now, “No, you guys are idiots. This is the real benefit of this.” I don’t know which of those things is true, but one of them is true, or perhaps both.

**John:** So many things to respond to here. First let’s talk with Saturday Night Live, because we had Simon Rich on the show this last week, and he was talking about his time on Saturday Night Live, which I think was after yours. My belief is that the current system in Saturday Night Live is that they’re using Final Draft for most of the show, but the Weekend Update segment is being done in Scripto, which is the system that’s used to do a lot of late-night shows. Colbert actually I think owns or is an investor in Scripto. That’s the online-only software for writing that stuff, because basically, it’s like a big Google doc where everyone can throw in on the same thing. That segment is written in there.

But then as we look at normal scripted film and television, I really wonder whether we’re keeping this metaphor of colored pages, because they’re not really colored pages anymore and locking pages from a physical paper type of universe. We’re trying to drive this into this digital world that we’re in, because Craig says on his show there are no printed scripts. Everything is always a digital thing just for security purposes.

I really think we could probably break with this. Would it be an adjustment? Yeah, but I think we’d come out the other side better and we’d actually save money and save time, and there’d be less confusion rather than more confusion. I really think we can do it, because even the script supervisors, maybe some of them are still using paper, but from what I’ve heard, they’re all using iPad version stuff that they’re using to track what’s actually being done.

**Mike:** This show that I just finished the first season of on Netflix was the first time that I, when we would rehearse a scene, almost all of the actors who had scripts that they were referring to had them on iPads. A lot of the writers, most of whom at this point are way younger than I am, are following them on iPads and making notes on their iPads.

It was the first time that it really felt to me like I am officially a dinosaur, because I can’t do it that way. It’s too deeply ingrained in me. I have to be holding a script. I have to be able to flip pages. I have to be able to make notes on a piece of paper. Now, it should be noted in other areas of my life. I refuse to read books on a Kindle. It’s very hard for me to read on my phone. Just too many years of physical paper to make this change now. Just put me on a raft and shove me off the shore and let me float away and die, is the way I feel.

But when I saw the actors using the iPads to keep track of what they wanted to do, that was when I felt like we have crossed the Rubicon here. We are now fully in a digital world on the physical set of the show. It did make me feel like the idea of like, “Hey, can someone print out copies of these changes I just made and get them to me?” was extremely antiquated. I might as well have been saying, “Could you please shovel a shovel full of coal into the steam engine so the locomotive can move down the tracks?”

I think you’re right. I think that we’re probably two years away from most productions saying, “This is pointless. Why are we printing out these pages? Why are we locking these pages at all? Why aren’t we just refreshing the Google doc or the Scripto doc or the Final Draft document?” We’re just gonna text it to everyone, email it to everyone, and then everyone will have it on their individual device. Then we will know definitively. We’ll just timestamp it and everyone will know. “Okay, everyone refer to Scene 326, Version 6.4,” is what we’re doing now. That will probably ultimately be how it lives forever and ever afterwards.

**John:** How do we make this transition happen? I’m wondering whether we could actually just get together a group of showrunners and ADs and maybe some scriptees and other folks who really are affected by this and say, “Hey, what if we were to just actually stop doing this? How would this change your lives? What things do we need to be aware of?” Because maybe there are some aspects of that. I’m always mindful of the Chesterton’s Fence metaphor. Things were built a certain way for a certain reason. Don’t tear down that fence until you know why it was there. But I think we know what the fence was for, and I think we’ve realized we don’t need that fence anymore.

**Mike:** Saving paper is the 1,000th most important benefit of this, but it’s not nothing. Paper does clog up people’s lives. I have in my office still at Universal, stacks and stacks and stacks of scripts that I just don’t need and never really needed. It would’ve been a lot easier. I think probably the reason for the system remaining in place is just stubbornness or habit and that there is a better workflow.

I think it’s probably the case that if the show that I worked on were to go to a second season, I would probably sit down with the ADs and with the scriptees and with everybody, with the actors to some extent, to say, “What’s a better system we can devise? There must be a way that we can all get on the same page here.” The thing is, that better system will still allow – the folks who want to have a paper script can still have a paper script. You can still print out individual scripts. It’s just that the workflow will probably be streamlined a lot with a better, more digital system.

**John:** I’m finishing edits on the Scriptnotes book. One of the things I’m wrestling with is we have a little chapter about rewrites during production and A and B pages and how not to lose your mind doing this. I’m reading these paragraphs like, “Should this even be in there? Should this whole idea just go away?” Because no one benefited from A and B pages. It was a hack for a physical time that we’re just not in anymore.

**Mike:** You’re probably right. It’s a little bit sad, because there is something magical about holding a script in your hand. I honestly think that to me – and this is, by far, not one of the 25 most important aspects of the process – but I really like read-throughs with physical scripts. I think there’s something magical about holding a tangible product in your hand as the rubber meets the road, as it comes out of the theoretical work of the writers’ room and becomes the literal work of the whole staff of people, the actors and all of the department heads and everybody else. I think there’s something wonderful about holding that product in your hand tangibly.

I have this thing I do at the end of every table read. We get to the end, and I say, “End of episode,” or whatever, and everybody claps. I flip back to the front and I write my name on the front, which I started way back at I think Parks and Recreation, because I remember thinking there were so many copies of this script. I had made notes in mine, and I just wanted to write my name on the front, so that I could easily identify it in case it got lost in a shuffle. I get up and I hug people and I shake people’s hands and then I can’t find my script. I just wrote my name on the front right after we were done. I’ve done that every single read through of every single of episode of every single show.

I would be a little bit sad if I were doing that with an Apple Pen, flipping back to page 1 of a doc, of a pdf. But again, that is just habit. That’s not making anyone’s life easier. I think it’s probably time for all of us who live in this dinosaur age that I live in to give up on some of the little traditions or habits or whatever you call them, to make the workflow go a little easier for everybody.

**John:** Let’s get to our main topic for today, which is rewriting and overwriting. This comes from a friend of the show. Drew, would you mind reading this for us?

**Drew:** “I’m rewriting a project, and I am resistant, not because I don’t want to write more, but because I’m not sure that the rewrite is going to be better. It’ll just be different. How do you weigh that? I’ve watched a couple friends who have producers attached to projects, and they’ve taken on so much feedback that at this point in their rewrites, I’m like, this has lost the pacing and weirdness of your voice. It feels overwritten. In TV I’ve been in writers’ rooms where there’s also this balance of, we’ll write this thing for the executives and take it out later. So sometimes overwriting seems strategic. I’m curious to hear your take on how you’d weigh that as creators.”

**John:** Overwriting. I’ve definitely felt this in my own drafts at times. I’ve felt this in other people’s drafts too. I haven’t gone through and produced a lot of people’s stuff that wasn’t my own. But in looking at people trying to incorporate notes sometimes, they’re both trying to incorporate the new notes and preserve everything else that was in there. You just feel like a bunch of stuff is wedged in there that is not helping to serve the story. Mike, do you see this in TV happening too?

**Mike:** This is a huge thing in TV. Yes. A couple different things are being raised, I think, by this question. The easiest one to address is the thing of, “We’ll write this in for the executives and take it out later.” That’s not overwriting to me. That is strategic management of your relationship with your studio or your executives. I think that’s a separate issue.

The overwriting thing is a real problem. I think one of the most important skills you can learn as a writer and as a showrunner is the art of the surgical fix. Most of the lessons that I’ve learned about writing came from The Office, which was my first sitcom job.

I worked for Greg Daniels, who is a true genius of the genre. He’s got an enormous, juicy brain. He’s the guy who sees the matrix code of scrips and of storytelling. But he also has this thing where he would become fixated on a problem in a script and he would spiral. He would be like, “Oh, no, we’ve ruined this somehow. We did this. This character’s motivation is unclear,” or, “The plot doesn’t make any sense if you have this scene in it, because this is what the characters are going through.” Sometimes he would get so spirally that he would just lie down on the floor, and on the dirty, disgusting carpet of the office we were in.

There was this one moment in particular where we did a readthrough and it went really well, but this one piece of the story was, I would say, overwritten. There was too much stuff in it. He was a character who had a motivation. I don’t remember the details. There was a character who had a specific storyline, a specific motivation. We had written in this scene for this character where he was saying something to someone else that muddied that motivation. There was too much going on. We had added too much stuff.

Greg was really freaked out by it. It was late on a Thursday night. We were starting to shoot it on Monday. It was like, “Oh, god.” We were all texting our husbands and wives and loved ones and saying, “I don’t think I’m coming home for dinner.” Greg was expounding out loud, as he lay on the floor, the exact specific reasons why this scene was screwing up the story. I was like, “Oh, boy, we’re really screwed. We’re going to be here forever.”

Then I said out loud – and I thought I was being stupid – I was like, “What if we just cut those two lines?” There was a beat, and then Greg was like, “Yeah, I think that’ll work.” He just popped back up and he went into the script and he cut the two lines that we were fixated on. I was like, “Oh, okay. Thank god.” The surgical fix is a key weapon for writers, especially in TV, because I think a lot of overwriting comes with good intentions.

**John:** Totally.

**Mike:** You are trying to make everything really clear to the audience. Especially in comedy, clarity is vitally important. People have to know what the characters are thinking and feeling and why they’re doing what they’re doing in order for the jokes to land. Sometimes when you add a bunch of stuff to try to make it more clear why they’re doing what they’re doing, you end up with a bunch of just muddy, mushy stuff that actually does the exact opposite. The surgical fix, the, “Wait, these six words in the middle of this sentence are making everything muddy and stupid,” and if we just remove them, then you’ll breathe a sigh of relief, because the scene will flow so much better.

The fix to an overwritten scene, in my experience, can often be fixed with a good analysis of what’s wrong and a surgical strike on the dialogue. That’s my instinct every time I feel like something is overwritten, is to try to say, “What are the clauses or phrases or sentences that are making us feel this way, and what happens if we just remove them?” Very frequently, that seems to be the answer to how to fix it.

**John:** As a feature writer, a lot of times I’ll get a script for a rewrite, and it has been through multiple writers before. One of the things I’ll notice is it’s overwritten because the writers before me, with very good intentions, were trying to address the notes and problems of the script that they were handed, what they were being told to fix and to rewrite. They’re addressing those problems, but those problems aren’t the problems of the script right now. There’s all this digital crap in there that can just go away. What I’d love to be able to do is just go through and do a clean pass that just takes away all this cruft that’s built up over the months or years or drafts that this script has been around. When I give the script to the people, like, “Oh my god, this reads so much better.” It’s like, “Yes, because I took out all your dumb notes from all the previous drafts, because they were not important.”

Especially I think in feature land, so often you’re doing a rewrite, you’re doing a polish, you want to show how much work you’ve done. You’re making changes that show the work you’ve done, because literally, it makes a little star in the margin to show, “Look how much I did.” Often, the stuff that you’re doing is not actually really improving stuff. It’s just adding. When you talking about removing clauses, removing sentences, in a lot of cases I’m removing scenes that just don’t need to be there anymore. They’re repetitive. They’re not speaking into the actual story we’re trying to tell.

When it’s your turn and when you’re getting notes to address a thing, I really look for what are ways to do things in a better or different way that’s not adding stuff to it. How do you make sure that you’re best addressing both the note and what the movie wants to be, which could mean scrapping that scene that you have and doing a different scene actually to use these goals, rather than trying to graft on this idea to a scene that really wasn’t built to support it. It’s being smart. You say surgical, but sometimes it’s just rebuilding a thing so it can actually support this note, rather than trying to adapt what’s there.

**Mike:** There’s two things that I think are really important. One of them is, there’s different kinds of overwritten. The kind that you’re talking about is a bunch of different people have given a bunch of different notes, and a bunch of different people have then gone in and tried to address those notes. As a result, you get this mish-mosh of stuff.

The question that kicked off this discussion is that sometimes those rewrites, those endless patches that people have put onto scenes, have made it so that it doesn’t seem like there’s a voice in the script. You don’t get the sense that this is the result of a person’s idea or work. Those rough edges, those uniquenesses, are what can often make the difference between a movie that you as a viewer love and respond to emotionally and make you feel something, and a movie that feels like a processed hot dog that’s just bland and mushy and not very interesting.

Look, different movies have different objectives and goals. If you’re making a $300 million summer blockbuster, the goal isn’t to celebrate the uniqueness of the artist’s voice. The goal is to just make a giant, loud, fun, entertaining thing. But the movies that I think we as viewers really just connect with or respond to are the ones where it feels like, wow, one specific person did this one specific idea and executed it.

I don’t know, I think of Nicole Holofcener’s movies, which I love. No one can write a Nicole Holofcener movie except Nicole Holofcener. Part of the reason is because there are rhythms and specificities to her voice that make it unique. If someone came in and took a Nicole Holofcener movie and took a bunch of notes from the studio and addressed them, it would just smooth everything out and make it bland. There’s that kind of rewriting or undoing of overwriting, which is like, let’s try to get back to the feeling that this is a unique idea from a unique artist.

There’s another thing that happens in comedy, and it happens in comedy movies. I’ve been a part of a number of comedy movie rewrites. But it happens within writers’ rooms too. The people who are writing jokes for a TV script or a TV movie script when there’s a rewrite, like a round table rewrite, are coming into that process bringing with them the most recent shows that they’ve worked on.

You have a comedy movie, and you get a writers’ room together. The writers’ room has writers from Barry and then The Bear and The Great and whatever, Everybody Loves Raymond, going back as far as you want. When you’re going through a scene and you’re pitching different jokes for a different scene, those writers are going to write jokes in the style of the kinds of shows that they have recently worked on.

As a result, when you sit back and look at the entire script, you’re going to be like, “This is a joke from The Great, and this is a joke from Everybody Loves Raymond, and this is a joke from The Office, and this is a joke from Rick and Morty.” It’s going to have no thematic consistency to the humor. It’s going to be just this crazy hodgepodge of whatever tone and style was the funniest in that moment. Sometimes you’ll see a comedy movie script where that’s the problem. It’s not just that it’s overwritten. It was overwritten by people who had very different senses of humor.

The hardest thing to do as a comedy showrunner, or I would imagine as a comedy screenwriter, is to remove a joke that you know is funny because it doesn’t fit the tone of the project you’re working on. It’s a really hard thing. I have had to defend that decision to a number of writers in TV writers’ rooms over the years, like, “Yes, this joke is funny, but also, it’s tonally off,” or it’s a character-damaging joke. Suddenly, this character takes on a color that we don’t want him or her to, or it just screws something up.

The point of a comedy show isn’t to just make as many jokes as you can, regardless of what their tone or style is. The idea is to have the show feel holistic and feel like there is a singular humorous voice at work. There’s room for variance within that, of course. Part of the real joy of working on a TV writers’ room is that you know Megan Amram is going to write a very different kind of joke from Alan Yang or Andrew Law or Jen Statsky or whoever the person is. But all of those jokes have to feel like they’re part of the same general holistic crew of humor writers. If they don’t, if those jokes are too crazy, then they just shouldn’t be in the script.

A big part of undoing overwriting to me sometimes in comedy rooms is saying, “Is this joke funny? Yes, it’s hilarious. Should it exist in this script? Should it be said by this exact character at this exact moment? Maybe not.” It’s painful, because jokes are hard, man. They’re hard to come by. Removing one that you know is funny is a very hard task. But I think when you are the steward of the show, of the tone of the show, of the style of the show, it’s a decision you have to make a lot.

**John:** You and I both live in Hancock Park. Some of the streets in our neighborhood are traditional asphalt, and some of them have been replaced by concrete. The concrete streets are really, really nice. The problem comes though if they have to cut into the street or if there’s some damage to the street. They fill it with asphalt. Of course, other neighborhoods, you might have just potholes and things like that too. So often, I think when you run into overwriting and things that [inaudible 01:02:31] it literally is, you fill that pothole. You took out that hole, but the patch is really not feeling great.

I think what we’re asking for is – it sounds like a lot of work to actually go through and repave that street, but you gotta repave that street. You gotta make it smooth, because ultimately, you’re trying to deliver a nice, smooth experience for the reader and ultimately for the audience with this scene that you’re writing. Just avoid filling the potholes, if you can.

**Mike:** This is one of the most difficult lessons that I learned. I have to relearn it again and again and again. When you read a script through, which in the TV world you’ll read every script through 75 times. Every time you go through it, every time you do a readthrough, but then you do a rewrite or you’re reading it at home or whatever, there are moments in the script where you get a little feeling in your chest, where you’re like, “Eh, there’s something wrong with that. It’s okay. It’s okay. It’s okay.” Then you keep going.

You can convince yourself that that pothole was filled in the right way, but you’ll just keep having that feeling. If you don’t fix it, if you don’t do the work to really dig up all of the surrounding area and cut out the part that’s mushy and replace it with something more sturdy, you will have that feeling all the way through shooting, all the way through editing, all the way through sound mixing. You’ll never get over that feeling.

Paying attention to that feeling when you have it is a really good skill to develop, because you can convince yourself, because it sounds like so much work to dig up that whole scene or throw away that whole scene or conceive of a new scene or conceive of an entirely new chunk of a script. It sounds like so much work. If it’s a B-minus patch, it’s very easy to convince yourself that everything is fine. But if you have that feeling, that feeling is never going away. You’ll never suddenly read that part of a script and go, “Yeah, no, I was wrong. Actually, it’s totally fine.” You will always feel like it needed to be fixed. The sooner you fix it, the better off you will be in the end.

**John:** To continue this metaphor, there’s a hole in the road and you see it coming up there. One of your strategies might be like, “Okay, I’m going to just put up some cones and drive around that hole.” You can feel that. That often feels like, “Wait, why are we doing this thing? Why are we zigzagging around this thing that’s a natural place to go?”

I think what we’re urging you to do is – probably the goal is to drive through that place and build a new thing that can go through that. But if that’s not really possible, you probably need to back up and just take a different road. Rather than try to do a little zigzag around it, actually just take a different route to get there, because maybe there’s no scene that can actually do what you’re trying to do here and you need to just find a different way to approach it.

**Mike:** This metaphor is surprisingly resilient.

**John:** It really is.

**Mike:** It’s really holding up under the stress we’re putting on it. But yes, it’s a perfect way to put it, which is to say, if every time you drive down a certain route – which is to say get to a certain part of your script – you find yourself having to dodge and weave, and you’re barely hanging on as your car wheels around in this complicated way. You got to where you were going. You reach your destination on the other side. But you have to just understand that there is a better path.

I don’t know how far we want to extend the metaphor. But there’s no GPS. There’s no, “Hey, find me the best route here,” which is what makes it so annoying, because it requires you to erase six pages of your script and then pace around your room and think, “Okay, here’s where I am. Here’s where I need to go. How can I get there a smoother way?” It’s really annoying. It’s one of the most annoying parts of rewriting.

I would say that, going back to the original question, oftentimes the reason that there’s a problem in the route to begin with is it’s been overwritten. A bunch of different people did a bunch of different things and patched this route together. Someone needs to come in and say, “Wait, I’ve got a better path here.”

**John:** You also will recognize that there’s times where you read through the script, you’re like, “Wait, you actually took a whole loop there and then you finally made it. In trying to get around this problem, you went way out of your way to get there.” We feel that as an audience. We feel like we are repeating this moments. “We already saw that house before. Something is deeply wrong here.”

**Mike:** I will say, on the plus side, there are few things in writing as satisfying as realizing that you can cut-

**John:** I love it so much.

**Mike:** … six pages of a script and replace it with two lines. The earliest lesson of show business that anyone remembers is leave them wanting more. You would always rather do something more quickly, unless the whole point of it is to be patient and deliberate. If you’re talking about plot mechanics, the shortest distance between two points is a straight line is a good adage to remember. If you’re finding you’re taking this crazy, loopy journey to do something that isn’t that hard or shouldn’t be that hard to do, try to find that straight line. I think that’s a good lesson.

**John:** Cool. It has come time for our One Cool Things. I have two One Cool Things. First off is the book Project Hail Mary, which is by Andy Weir. He’s the guy who wrote The Martian. I’m reading it right now, and I’m really enjoying it. I debated whether to read it or not, because it’s being made into a movie right now. Drew Goddard wrote the script. Chris Miller and Phil Lord are directing it. They’re all friends. They’ll all come on the podcast hopefully to talk about it. I could just wait and see the movie when it comes out. But I’m excited that I’m reading it now.

I’m going to encourage listeners to read the book, because it’s going to be a challenging adaptation. I’m really curious what they’re going to do with things that appear in the book and how they’re going to make it all work. I think if you read the book now, yes, you’ll be spoiled a little bit on some of the surprises that happen in the movie, but I think you’ll also be delighted to see, “Oh, they made this choice. They made that choice. This is what they did with point of view on things.” It can be a good exercise to have read the book first before seeing the movie. That’s my recommendation for that.

My second One Cool Thing is a game. It’s a game that we actually made here in the office. Pretty much every Friday we play this game called AlphaBirds, which is a word game. It’s like Boggle or Scrabble but much easier and simpler. You can drink a beer while playing it. Years ago, we printed 100 decks and sent them off to some friends and left it at that. But enough people asked for it that we actually went through and printed a whole bunch more. We got the proper trademark on AlphaBirds with a little TM at the end, so we can sell them legally. They’re now available to anybody. If you want to play this game, it’s a fun little card game. It’s available on Amazon, or if you go to alphabirdsgame.com, you can buy it through there. There’s a code, Scriptnotes, that saves you five bucks off of it if you want to play AlphaBirds. It’s a great little game that Drew can testify is quite a bit of fun to play.

**Mike:** It sounds like a fun office. You guys have a fun office.

**John:** Every Friday after 4:00, we stop and we play some games and drink some beers.

**Mike:** That’s fantastic. My One Cool Thing is when I was making the show The Good Place, we had a philosophical advisor who is a professor. His name is Todd May. He actually appears in the finale of The Good Place, playing himself. He’s the best kind of philosopher to my mind, which is to say he’s a philosopher whose writing you can actually understand when you read it. It’s a very rare thing in the world of philosophy. Todd has a new book. It is not out yet, but it will be out within a month. I think August 6 is the publication date. The subject matter is wonderful and hilarious. The title of the book is Should We Go Extinct? A Philosophical Dilemma for Our Unbearable Times. He is literally answering the question of would the universe be better off if humans just went extinct.

What’s great about him as a writer and what attracted me to him to begin with is he takes on these incredibly huge, thorny problems, but he writes about them with a tremendous amount of empathy and humanity, in a very clear and straightforward way that anyone can understand. You do not have to have studied philosophy in college or any other place in order to understand it. He argues the pros for us going extinct. He argues the cons for us going extinct. He makes compelling arguments on both sides. I read the book. He sent me a copy of it when it was in galleys. It’s 176 pages long.

**John:** Love it.

**Mike:** It is not overbearing or exhausting. I encourage everyone to check it out when it comes out next month.

**John:** Mike Schur, you introduced me to Todd May years ago. I just emailed with him this morning.

**Mike:** Really?

**John:** There’s a thing of mine that he’s reading through which is philosophically oriented. He’s giving me some notes and thoughts on that, so thank you for making that introduction.

**Mike:** Absolutely. I hope you enjoy his book. It’s really great.

**John:** I’m looking forward to it. That is our show for this week. Scriptnotes is produced by Drew Marquardt, with help this week from Jonathan Wigdortz. It’s edited by Matthew Chilelli. Our outro this week is by Vance Lovett. If you have an outro, you can send us a link to ask@johnaugust.com. That’s also the place where you can send questions like the ones we answered today.

You’ll find the show notes for this episode and all episodes at johnaugust.com. That’s also where you’ll find the transcripts and sign up for our weekly newsletter called Inneresting, which has lots of links to things about writing. We have T-shirts and hoodies and glassware. They’re all cool and great. You can find them at Cotton Bureau. You can sign up to become a Premium Member at scriptnotes.net, where you get all the back-episodes and bonus segments, like the one we’re about to record on AI music. But Michael Schur, what an absolute pleasure having you back on the show. Thank you so much.

**Mike:** It is an absolute joy to be here. I will see you for Episode 1300.

**John:** I’m so excited.

[Bonus Segment]

**John:** Mike Schur, we’re springing this on you. But about two or three weeks ago, the Recording Industry Association of America filed these two lawsuits against these AI music producers called Suno and Udio over copyright infringement. I was a little skeptical at the start, because in general, I think the music copyright stuff has been overblown and overdone.

I remember the Blurred Lines lawsuit. I thought that was actually crazy, because did the song Blurred Lines feel like a Marvin Gaye song? Yes. But did it actually infringe? Can you actually say this is the same notes, the same thing? Could it be mistaken for a specific Marvin Gaye song? I think not. I was skeptical of this lawsuit, and then I listened to some of the examples. Let me play a few samples here from this lawsuit.

(AI song samples)

What we just listened to, obviously, that sounded like Mariah Carey singing All I Want for Christmas is You. But that was not prompted for Mariah Carey. It was basically like, give me a Christmas song that’s a pop song that’s in this style, and that’s what it generated was something that was basically-

**Mike:** Whoa. Really?

**John:** Yeah, really.

**Mike:** Oh, no.

**John:** The prompt did not even include the words Mariah Carey. It just generated this. Apparently, for the one that sounded like Green Day there, “A reproduction of a nostalgic acoustic ballad by a pop band famous in the 1990s whose name rhymes with mean nay, whose lead singer has a name that rhymes with Millie No Marmstrong, with a sense of musical urgency.” They’re really trying to tip it in there. But for the one that sounded like the Beach Boys, it didn’t reference the Beach Boys at all, and it comes up with Good Vibrations.

**Mike:** Wow. That’s intense. I had not heard those before. That American Idiot is just the song American Idiot which a very slightly different chord progression, it sounds like. The Mariah Carey song was just the Mariah… I thought you were playing the Mariah Carey song so that you could then play a song that was a ripoff of the Mariah Carey song. I didn’t know that that was the ripoff. That’s intense, man.

**John:** What the lawsuit brings up, and I think what we’re grappling with, is it infringement to make these things or to use these things in other ways? Is the copyright infringement the existence of a model that could create these things, or is copyright infringement only when you use these things to create a knockoff of a song? I think that’s not quite clear where we’re at there, because it’s clearly not copyright infringement to listen to a song. If you then, having listened to that song, make a song that is functionally identical, that’s the problem.

**Mike:** I would say this entire conversation has to be prefaced, at least on my end, by saying, boy, am I not a lawyer and do I not know what I’m talking about. But this was the fear that the Writers Guild had. In fact, the two main fears I would say that the Writers Guild had were, one, how is the work that we have written being used to train AI, and two, what is AI going to do with that work?

The nightmare scenario is that they feed all of our scripts into a machine, and the machine breaks them down into their component parts and understands the mechanics of storytelling and so forth. Then someone says, “You know what we need next summer is a romantic comedy set in New York, featuring a character who is a police officer and a character who works in an advertising agency, and the meet cute is that the police officer arrests,” and then blah, blah, blah, blah, blah. Then the computer searches the database and finds 600 romantic comedies, Nora Ephron’s and yours and whoever’s, and spits out an entire script in .01 milliseconds that is a fully realized screenplay with story beats and moves and characters and jokes and whatever.

What has happened is a bunch of human-designed material has been mushed around and muddied up, and then something is spit out that is entirely derivative of that work. No one whose work went into the programming of that computer gets paid for it. Also, no one wrote that script really, and so they don’t have to pay anybody. That’s the nightmare that we were addressing.

The thing about songs that I think is different is that there’s only so many variations on a three-minute pop song. I think we’ve all had the experience of hearing songs and going, “You know what this reminds me of is this.” That doesn’t mean that the person who wrote the second song was consciously thinking of the first song. How many songs have the same chord progression? Thousands and thousands and thousands of songs.

**John:** Absolutely.

**Mike:** There’s a fundamental difference, I think, between pop songwriting and screenwriting. But at essence, the questions are the same. The questions are, should the people who are the humans who create these things be compensated for some way when those things are used to program a machine that could spit out versions of them that the people didn’t write themselves.

**John:** Absolutely. To that extent, I say A, yes, they should be compensated, but B, there’s this larger existential question of what are we losing. What are we losing from the fabric of being alive on earth? If we outsource the work of creativity to machines that are only creative inasmuch as we have programmed them to be creative, that’s the part of it that really makes me not sleep well at night is I don’t know what humanity is.

If the most fundamental work of humanity, which is to say artistic endeavor, is outsourced to a machine that only exists because we built it and we fed all of our previous creativity into it and asked it to kick out new versions of things, that’s the part that is so unsettling, so uncanny valley, and so unappealing to me. I think without being a lawyer, without knowing the legitimacy of these claims, I wholeheartedly support the idea that the recording industry is trying to stop this from happening.

**John:** So many different threads we can pull at. I’m going to try to pull at a bunch, and it’s going to probably be a very messy sweater by the end. As we went into the WGA negotiations, we talked about the Nora Ephron problem. Basically, if you train a model on all of the scripts of Nora Ephron and you ask it to generate a new Nora Ephron script, who should get credit for that? Literally, who should be credited as the writer of the screenplay? But also, shouldn’t she or her estate have some ability to determine how that all works?

Looking at the parallels between songwriting and screenwriting, one of the things about these examples we just played, All I Want for Christmas is You, it’s so clear that this is the same thing. It’s based on the same thing. Or even American Idiot, we can see this is the same thing. But that analogy does not hold especially true for movies, because so often, movies are referencing each other.

These movies are similar, but rarely do we have a situation where you say, “That movie is actually just this movie.” We will have lawsuits saying, “Oh, this was actually based on my screenplay,” or there was some sort of chicanery happening behind the scenes, but almost never do we say, “This movie is exactly the clone of this movie,” except for weird cases where it was some Nigerian knockoff of Star Wars, which we love for its just sheer ballsiness.

That’s not a thing that we’ve had to worry about so far, but in theory, we could be worrying about this, where the version of this software that’s not making songs but it’s making video could just say, “Make me a Star Wars,” and it just goes off and it makes you a Star Wars. That’s coming eventually. Music is always the canary in the coalmine for where these things are.

I want to play a little devil’s advocate here, because we say that these things are trained on all of the stuff and then they are generating new stuff based on what they’ve done. That’s also the process of culture. The process of culture is reading and watching everything that has happened out there. Then a human being or a group of human beings takes that and synthesizes it and creates a new version of it. I think our concern is that there’s not a human in the mix, and also that the new version in this case isn’t new enough. It’s not original enough. It just feels like a shitty copy rather than something new and a synthesis that actually pushes stuff forward.

**Mike:** This is the philosophical question involved in all of this, which is right now the technology in its nascency is bad, in the sense that if you say, “Give me a song that kind of sounds like a Christmas song with female voice,” it literally just spits out All I Want for Christmas is You by Mariah Carey.

Now, given the ways in which computational power advances, the speed at which software gets better, the difference between the iPhone 2 and the iPhone 15, which didn’t take that long to get from A to B, you would imagine that in three years if you say, “Give me a Christmas song with a female voice,” it’s going to just generate a Christmas song. There will be new lyrics. It won’t sound like Mariah Carey. But it will be the result of Mariah Carey’s work and the work of a lot of other artists, a lot of other songwriters, a lot of other performers.

Right now we are able to hear those clips and say, “Oh my god, this is horrifying.” In three years, I don’t think we will, because it’ll just play a song, and we will say, “I like that song,” or, “I don’t like that song.” But it will just be a song. It won’t be so obviously derivative and ripped off.

The philosophical question that we’re really asking, I think, is do we want to live in a culture where we are no longer allowing or relying on human ability and instinct to be the primary generator of pieces of art, creativity? I think there will be some people, some futurists, and some folks who are like, “Who cares? It’s art. It’s art. Art is art. What does it matter?” Maybe they’ll think, in a post-modern Banksy way, that it’s cooler. Was it really art when, who was it, Duchamp put the urinal in the museum? Is that art, or is it just a urinal that he threw into a museum? I’m not unsympathetic to that argument.

I think there’s an argument to be made that says this is where we are in 2025 and going forward is we as a species have invented these powerful machines. The powerful machines have capabilities because we programmed them to have capabilities. You could make the argument that it is no less valid a piece of art to have a person program a machine that looks at the history of songwriting and generates its own songs than it is to have a human generate those songs. I don’t think that’s an invalid argument. I think there’s something to that.

We always talk about what separates us from the animal, like it’s our ability to cognitively reason or it’s our ability to maintain complex relationships with other members of our species. I have always felt like the thing that separates us from the animals is art. It just is. There’s occasionally a story about an elephant in Thailand who can paint, and that’s really cool and awesome. There’s occasionally a story of a crow who will create a sculpture by picking up little buttons and pieces of metal and making them into something. Yes, fine, the exception that proves the rule. There isn’t a hedgehog that wrote Casablanca.

When I get into this discussion, and we had many of them over the course of the WGA negotiations, the thing that I feel the most deeply – not that I reason out the most or that I focus on in contractual language the most – but the thing I feel the most is, I fear the loss of something fundamentally human when we have gotten to a point where anyone can say to a piece of software, “Hey, give me a two-hour movie about a guy running a bar in West Africa during World War Two.” Then you get a pretty good screenplay. I fear what that means for us as a species. That’s not an argument that we could make to the folks that run movie studios. It’s not an argument that could be made to the folks who run AI software companies that generate pop songs, because their response will be like, “Sorry, man. Sorry that you fear this, but whatever.” It’s the philosophical component of this that makes me lose sleep at night.

I think there is a difference between someone looking at the world that they live in and painting Guernica or putting a urinal into a fine art museum, and a piece of software saying, “Here’s a random object that represents a sort of unpleasant part of humanity. I’m going to just install that into a museum and call it art.” I think there’s a fundamental difference when you insert the middle man of technology between the artist and a thing they’re creating.

**John:** One of the things you’re pointing to is intention, is that Duchamp has an intention behind that, Picasso has an intention behind when he paints Guernica, and the AI does not have an intention other than to please the person who typed in the prompt. I think another thing you’re getting to is, in the WGA negotiation, the WGA is negotiating with the studios, and that is the one place we can negotiate. We had to really draw lines around what our relationship with them was going to be like in terms of AI.

With something like this, it’s like, yes, you can say maybe it’s governmental reaction to AI companies or what the laws are going to be, but it’s really societal, because it goes beyond our borders. It’s just like, what choices are we going to make about what is okay and what is not okay? Collectively as a group and individually, what do we feel are the right paths through there?

As I look at AI in my own life, I’m always thinking about is this use of AI replacing a person’s work that I would otherwise be going to? Going all the way back to your example of taking the sea lions barking out of the back of this audio, there are other ways they could’ve maybe addressed that without AI, but it would not have as successful or nearly as efficient to do it.

**Mike:** Efficient, yeah.

**John:** This was a right choice, and I feel like very, very defensible. But I think we have to ask ourselves, any time we’re using one of these technologies, is this the right use of this? If it’s to create a knockoff Mariah Carey song, I think the answer is no.

**Mike:** Just to go one step further – and again, these are philosophical arguments. I’m not sure that they would sway a lot of people, but they’re how I feel. The process of making something like a TV show or a movie, it amounts to 10 phases of creativity with 10 different groups of people.

In TV, the final phase is a sound and color correction mix, where you are in a room in a dark studio and there’s a group of people around you and those people all have different jobs. There’s dialogue mixers. There’s sound effects mixers. There’s a music editor and a composer who’s composed music. You’re putting the final ribbon on the thing that you have spent months, if not years, creating. It’s incredibly collaborative. It’s really magically a team sport at the end.

By the way, every one of these phases is a team sport, regardless of whether you’ve written something completely by yourself or with a group of people. They’re all team sports. The shooting process is a team sport. The editing process is a team sport.

Its final phase is one of my favorites, because we are now done with everything. We have edited the picture the right way. We have chosen the right takes. The actors have done their jobs. The costumers and props people and art directors and caterers, everyone has done their jobs as well as they can do them. We’re at the very end. Now we’re going to make sure that everyone who watches this gets the best possible viewing and auditory experience. Every phone ring in an office comes at the right exact moment. Every little bit of dialogue. Maybe the actor got a little choked up when they said this line, and we want everyone to see exactly, hear exactly how they got choked up. It’s like painting a grain of rice. It’s like a group of people all coming together to paint this grain of rice and get it perfect.

When the sound editor presents that cleaned-up audio of that scene in San Francisco, and what he has done in this case is remove the stuff you don’t want to hear, so that you can hear the stuff you do want to hear, he has used AI to do that, and he’s used a computer to do that. But he has been there the whole time, combing through every moment, just making sure that every single little thing is exactly right, and by the way, at various times, has put some of those seal noises back in. When you cut to a shot, there’s a moment where you cut to a shot of the sea lions. At that moment, he undid what the AI had done, so that you could hear those seals barking, because we want the audience to hear them bark at that moment and not at other moments.

What I’m getting at here is that yes, that software program made his job a lot easier and a lot more efficient, but it’s still his job. He is still doing the work of going moment by moment and examining every nook and cranny of that scene with his headphones on, staring at wave forms on a computer and getting everything exactly right. That is not a thing that you could tell an AI to do. It’s impossible, because that requires the observation and thought and careful work of a human being observing what you’ve made and thinking, when we do we want to hear what and when and how and why.

I find that in other words, if you told me that right now we could replace all of the people in that room with software programs and that the process of sound mixing and color correcting an episode of TV could be 10 minutes long instead of four hours, which it often is, that sounds horrible to me. That sounds awful. That’s a worst-case scenario for how you complete the final phase of the thing that you spent so much time working on, because what I want it to be is a group of people who are thinking about doing what they’re doing and have, like you say, an intention. The intention is let’s make this piece of art as good as we can make it.

I think that the philosophical argument becomes pretty non-philosophical when you think of it that way, when you think of it as, what do we want this to be. We want it to be the product of a group of people who are all thinking really hard about how to make it as good as possible. Thinking really hard about something is not a job for an AI. It just isn’t.

**John:** Mike Schur, thank you so much for all your philosophical musings on this topic and everything else. I’m going to let you get back to that sound mix and be done with those sea lions. Absolute pleasure talking with you.

**Mike:** Thank you, buddy. Talk to you soon.

Links:

* [Mike Schur](https://www.imdb.com/name/nm1321658/) on [Wikipedia](https://en.wikipedia.org/wiki/Michael_Schur)
* [Weekend Read 2](https://quoteunquoteapps.com/weekendread/)
* [IATSE tentative basic agreement](https://basic.iatse.net/)
* [David Ellison’s Skydance Taking Over Paramount After $8 Billion Investment](https://deadline.com/2024/07/david-ellison-skydance-paramount-takeover-1236002996/) by Dade Hayes for Deadline
* [WGA West Reaches $3 Million Settlement With CBS Studios Over Writer Fees and Benefit Payments](https://variety.com/2024/tv/news/wga-west-cbs-settlement-writers-mcgyver-hawaii-50-seal-team-1236066838/) by Cynthia Littleton for Variety
* [Project Hail Mary](https://www.penguinrandomhouse.com/books/611060/project-hail-mary-by-andy-weir/) by Andy Weir
* [Alphabirds](https://alphabirdsgame.com/)
* [Should We Go Extinct?](https://www.penguinrandomhouse.com/books/760946/should-we-go-extinct-by-todd-may-introduction-by-michael-schur-creator-of-the-good-place/) by Todd May
* [Get a Scriptnotes T-shirt!](https://cottonbureau.com/people/scriptnotes-podcast)
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* Craig Mazin on [Threads](https://www.threads.net/@clmazin) and [Instagram](https://www.instagram.com/clmazin/)
* John August on [Threads](https://www.threads.net/@johnaugust), [Instagram](https://www.instagram.com/johnaugust/?hl=en) and [Twitter](https://twitter.com/johnaugust)
* [John on Mastodon](https://mastodon.art/@johnaugust)
* [Outro](http://johnaugust.com/2013/scriptnotes-the-outros) by Vance Lovett ([send us yours!](http://johnaugust.com/2014/outros-needed))
* Scriptnotes is produced by [Drew Marquardt](https://www.drewmarquardt.com/) with help from [Jonathan Wigdortz](https://www.wiggy.rocks/). It is edited by [Matthew Chilelli](https://twitter.com/machelli).

Email us at ask@johnaugust.com

You can download the episode [here](http://traffic.libsyn.com/scriptnotes/650V2standard.mp3).

Scriptnotes, Episode 649: The Comedic Premise with Simon Rich, Transcript

September 3, 2024 Scriptnotes Transcript

The original post for this episode can be found [here](https://johnaugust.com/2024/the-comedic-premise-with-simon-rich).

**John August:** Hello and welcome. My name is John August, and you are listening to Episode 649 of Scriptnotes. It’s a podcast about screenwriting and things that are interesting to screenwriters.

Today on the show, which ideas are inherently funny? We’ll discuss what makes a comedic premise and how you develop and execute upon that idea. To do that, we have a very special guest. But first, Drew, we have some news and some follow-up.

**Drew Marquardt:** We do. We’ve talked about the quest to make a Harry Potter series, and the uncomfortably public search for a showrunner.

**John:** As a reminder, they said, “Oh, we’re gonna make a Harry Potter series and we’re gonna go through a series of rounds of different writers who might become the showrunner. It got kind of public in a way that made me feel eugh.

**Drew:** It was a bake-off, right?

**John:** Yeah.

**Drew:** We have news that Warners has made their pick. It’s Francesca Gardiner of Succession along with director Mark Mylod, who also did Succession and Game of Thrones and The Last of Us and all sorts of stuff. They seem like a really good team to do that. I would say going into this, I was skeptical that anybody would want to step up to do this, especially in the bake-offy situation, but it looks like they ended up with some really talented people. I wish them luck. I think it’s gonna be a hard road ahead, but we’ll see what they’re able to make. That Harry Potter series will eventually probably come to your screens.

Second bit of news is very, very local here. For the last 20 years I’ve had this blog, johnaugust.com, that we reference every week. One of the things I’ve done on the blog over the years is have these little short snippets of scripts in there as examples, for like, here’s an example of dialogue, here’s what this looks like. They’re just these little boxes that show a little bit of screenplay format. To do that, we created this thing called Scrippets, which Nima Yousefi, who works for us, initially created. It’s super useful. It’s a plugin that you can install through WordPress. It’s been really great and useful.

The trouble is time moves on, and the plugin is no longer working well under the most recent versions of WordPress. Somebody out there listening probably does this for a living or as a hobby and has created WordPress plugins. If you are that person and you would like to step in and update this plugin for us, that would be fantastic. I’m sure there’s somebody out there who knows what they’re doing and could get this working. Scrippets, by the way, became the whole basis for plain text screenwriting. It has a long legacy, so you would be helping continue that legacy. If you’re that person and you want to help us out, just email Drew, ask@johnaugust.com, and he will be the person who can point you in the right direction.

With that done, it’s time for our main guest. Simon Rich is a writer and showrunner who created the series Miracle Workers and Man Seeking Woman and the film American Pickle. He’s also an author, who’s written novels and short story collections, such as Spoiled Brats, Hits and Misses, and New Teeth. His new book, Glory Days, is out July 23rd. Welcome to the program, Simon Rich.

**Simon Rich:** Thanks so much. Thanks for having me.

**John:** You have twice been my One Cool Thing, although Craig’s read your books and liked them too. Way back in Episode 179, which was the conflict episode, I talked about Spoiled Brats. In particular, one of my favorite short stories of all times is Gifted, a thing that I probably go back and read every year or two. I think it’s just such a brilliant short story.

**Simon:** Thank you so much. It really means a lot to me. Big fan of this show and a fan of your writing. It’s just thrilling to hear that the work resonates with you, truly.

**John:** For folks who have not read Gifted, the premise of it is that essentially this couple gives birth to what’s clearly the antichrist, clearly a demonic creature, and they’re so obsessed with getting it into the best private schools in New York City. I want to talk about the comedic premise and how we get into all that and why it’s a short story versus something else. But before we do that, I’d love some background on you, because I know you from your writing, but I don’t know basically anything about you. If you can tell us the backstory of Simon Rich.

**Simon:** The backstory, I grew up definitely obsessed with comedy, for sure. I would say particularly premise-driven, absurdist sketch comedy, Kids in the Hall, Mr. Show, The State, the chunk of SNL that was after Update where you were allowed to be a little bit more serial. I was also really obsessed with premise-driven genre fiction.

As much as I loved Kids in the Hall, I was equally obsessed with people like Richard Matheson or Stephen King or Bradbury or Philip Dick, Shirley Jackson, just anyone who would hook you at the end of the first page and make you keep reading. I was really always thinking of writing through the lens of what is a premise, what is a hook that I can generate that is strong enough to get people to keep turning the pages.

**John:** That’s great. What were the initial things you actually wrote? Were you in a stand-up group? What were the ways you were exploring this idea, like, “Here is the premise. Here is how we hook people in.”

**Simon:** My first book, which was called Ant Farm, it was a collection of short stories that were so short that they basically don’t even have narrative. Each piece is basically a premise, and then it ends before it’s developed in any way. That was pieces I’d written for The New Yorker and other magazines.

Basically, it wasn’t really until I got to Pixar – I was a staff writer at Pixar and I worked for Pete Docter writing on Inside Out. It wasn’t until I got there that I really started to think more in terms of narrative and storytelling. I kept being obsessed with premises, but that’s when my writing veered more into a traditional narrative space.

**John:** Great. In our Bonus Segment for Premium Members, I definitely want to talk about magazine writing and your short stories in magazines, because I really have no idea how that whole world works. Clearly, that was a great entrée for you. But let’s get to Pixar. Was that your first time being a professional staff writer where you were going in to do a job and your job was to write funny stuff?

**Simon:** No, my first job was at Saturday Night Live.

**John:** I’ve heard of Saturday Night Live. It’s a show. For people who don’t know, it’s a very successful comedy program.

**Simon:** My first book had come out. Like I said, it was just a list of premises, and so SNL was a pretty good fit. I never had to really learn any narrative tools, because a lot of the sketches at the time just ended with everybody jumping out of a window. We literally got a warning once – or not a warning, but a very polite request from Seth Meyers, as one of the head writers, just asking us if we could, just for fun, have a week where no sketch ended with every character jumping through a plate glass window while a random ‘80s song played, because that was our go-to sketch out. It was just starting to get on everyone’s nerves.

It wasn’t really a story-centric show. That show was all about how do we get people to laugh by any means necessary. I learned so much about comedy and premise writing and dialogue there. I was there for four years. Then it wasn’t until I got to Pixar that I started to actually think about, what is this three-act thing.

**John:** Because this is a show that’s largely listened to by aspiring writers, they want to know how do you get hired into Saturday Night Live. Obviously, at this point you had Ant Farm. People could read that as a sample that, “Oh, this is a guy who understands what a joke is. He understands what a premise is.” But were you also submitting a packet? What was the process of getting hired at Saturday Night Live?

**Simon:** I had no packet. I had Harvard Lampoon. Colin Jost was two years ahead of me. I think he just handed my book to Seth and said basically, “I think you should read this and give this writer consideration.” I wasn’t really thinking about getting into TV and film at the time. I was a magazine writer at that point. I had another book that I was working on. I don’t think I had a television agent at the time. I had a book agent. I fell into it, but I’m really grateful that Colin thought of me for the show.

**John:** what I love about your description of your backstory in your biography is that you keep omitting things that were clearly important steppingstones along the way, like Harvard Lampoon. Harvard Lampoon is of course a great classic training ground for comedy writers. A lot of Saturday Night Live writers, a lot of Simpsons writers came out of Lampoon. Talk to us about – did you go into Harvard thinking, “Oh, this is a place I want to find myself.”

**Simon:** I went in desperate to write for the Harvard Lampoon, desperate to get better at writing. But I did really want to be a short story writer. It’s such a strange ambition.

**John:** Talk to me about that. Who are the short story writers that were inspiring you to say, “This is my calling.”

**Simon:** I would say when I was 18 years old, the writer that I was probably most obsessed with was TC Boyle, whose work has been adapted into a lot of films. Probably the people listening know Road to Wellville is one of them. But TC Boyle is this extremely funny, premise-driven writer. He’s written a lot of historical novels, but his short stories to me were just mind-boggling in terms of how original they were, how funny they were, and how had they incorporated various genres. He was never tethered to a specific genre. He was willing to write a Sherlock Holmes-inspired story and then go straight into a Western. He was a huge idol of mine. I remember going into one of his readings freshman year and just being too afraid to even meet him afterwards. That’s really what I wanted to be.

I would send my stories to every magazine on earth. There were a lot more magazines back then. The way that you would submit – it was before online submissions, actually, when I started. You would send a self-addressed stamped envelope along with your story, because the magazines were too cheap to mail you back. You would send your little short story. Under your name at the top, you had to put how many words it was to warn them what they were getting into. I was like, “This is 7,000 words.” I always felt pressured to keep them short, because I knew if that number was too big, they might not even read the first sentence.

I would send it off to places like Playboy and Esquire. These were magazines at the time that were publishing really good fiction. The New Yorker. Then I would always put the Lampoon as my return address, because the mail was more reliable coming to our office than to the dorm rooms. Every month, everybody would watch as I would get my stack of rejection letters.

Then I eventually started to get nicer rejection letters. I remember I did get a nice rejection letter from Playboy telling me to submit more. It was awesome. A couple others where they had actually written something back, as opposed to just sending you a form letter, which is the typical response, where it’s, “Thank you so much, but we… ” I still have some of those in a drawer somewhere. Some of them were really cool looking. I think the Paris Review had a really cool letterhead. Then I started selling some pieces. The first magazine that I sold to with any kind of consistency was Mad Magazine.

**John:** That’s great.

**Simon:** Then eventually, I started to place pieces in The New Yorker. Ant Farm is a collection of my most successful stories by that age. But again, they weren’t really stories. They were just kind of comedic premises without any elaboration whatsoever.

**John:** Let’s talk about the comedic premise, because one of the things I love about your short stories is I think if someone just handed me a book blind and said, “Read these short stories,” like, “Oh, this is Simon Rich.” I recognize a consistency of voice, despite the genres, despite whatever else. It’s all focusing on characters who are in violation of the social contract or that they have this opportunity to break the social contract, and the repercussions there, and there’s one thing that’s tweaked about the world.

It’s a very relatable premise of, it’s a dad who’s taken his family on the train and recognizes it was a big mistake because it’s taking too long. He goes to the bathroom, and he meets the troll there who tries to con him out of… The troll is the addition to the thing that makes it just not a grounded-in-reality story.

But let’s talk about, with that story or really any of your stories, what is the comedic premise? Is the comedic premise the thing that’s different or the thing you’re actually going to be able to explore by going into that? The example I gave you is a story about what it’s actually really like to be a parent and just give in and just let your kids do what they want to do. What is the comedic premise for you in those kinds of situations? Is it’s what’s different or what you can get out of it?

**Simon:** I would say that there are comedic premises that are really, really funny but are not necessarily emotionally – they don’t have what I would call narrative legs necessarily. For example, when I was at SNL, I wrote a lot of sketches with John Mulaney and Marika Sawyer. John Mulaney actually reads the audio book for Glory Days. I’m supposed to plug the hard cover, because it’s more expensive, but everyone should obviously listen to this one instead.

But we wrote a sketch called Rocket Dog. The premise is that Tracy Morgan is a film director and he has directed an Air Bud style film called Rocket Dog, the inspirational story of a boy and his dog and a rocket that they fly. It becomes clear, after watching the clip based on the in-memoriam sequence that runs at the end, that many dogs died, and also some people, during the making of Rocket Dog. That’s what I would call a comedic premise, but I don’t know if that necessarily is a premise that has narrative legs. It’s a premise that can support hopefully a three-minute-and-a-half sketch.

**John:** Let’s talk about that, because essentially what you’re describing, that is the punchline. The premise is the punchline where you’re getting to, and you have to establish the context around it. Talk about that specific sketch. What was the initial pitch on it? What was the process of going from, “What about this sort of space?” to, “There’s now something written down. There’s something that we’re going to get approved. There’s something that we’re actually going to rehearsal.” Can you walk us through what that’s like?

**Simon:** The pitch is the hook. The pitch is you reveal in an in memoriam that – you show a bunch of dogs. That’s the pitch. It’s like, okay, great, that’s a strong turn, a strong comedic reveal. How do we sustain it? The answer, of course, sketch comedy rules, as we had to figure out new ways to escalate it and show multiple in memoriam sequences and make sure that we’re escalating the carnage at every turn. Also, we have to write a lot of jokes and have reaction shots from Kristen. You just kind of go through the mechanics of sketch writing.

A big important execution thing for that is what music do we play for the in-memoriam sequence. Marika Sawyer, one of the funniest people ever, wisely pointed out that it had to be a pretty uplifting, jaunty song. Otherwise, it would just be too sad to watch all of these dead dogs float by. She selected Life Is A Highway, which is just perfect. Still to this day, it’s one of my daughter’s favorite songs, actually. To this day, when it comes on our Alexa, I just think of hundreds of murdered animals.

**John:** That’s great. But I want to get a little more granular in terms of, okay, you have this idea. How is it written up and how is it presented to the group? How does it get approved to be in the episode of the week?

**Simon:** Oh, like in the process at SNL. At SNL, the writers are really allowed to write whatever they want, for better or for worse. That’s probably an idea that we had on Monday. Then on Tuesday night is when we would’ve actually written it into script form. That’s just the three of us in a room pitching jokes. Typically, we would write a long outline first. That was every single joke option in order. We had a rough shape of a sketch, but there’s many, many alts. But they’re arranged loose, chronologically. All the entrance jokes are at the top. All the premise-establishing jokes are at the top.

**John:** When you say writing, is this just in Word or something? What are you doing this in?

**Simon:** I always like to write the first outline in Word. It would always be a long Word document. Then we wouldn’t switch into script form until we basically were sick of writing jokes for it. Then it’s about just picking your lanes and reading it out loud many, many times.

We were lucky that one of us could act. That was actually really important for Mulaney to basically read all the main parts, so we could actually hear whether or not it was good, because Marika and I are not performers. If we didn’t have somebody with comedic timing, we would have to just hear it in our heads, which is not as successful a way to vent comedy. It’s better to hear somebody who’s actually funny read it.

**John:** Over this course of – this is Tuesday night you’re writing or Wednesday night you’re writing?

**Simon:** This is Tuesday night into Wednesday morning, 2:00, 3:00, 4:00 a.m. Then you turned it in. Then Wednesday there’s this big table read where you hear cast doing it and the host doing it for the first time. Now it’s down to 40 sketches, I think, or even less. But when I was there, they would read sometimes up to 50 sketches.

**John:** Wow.

**Simon:** They would pick a dozen, and those would be fully produced, and then they would cut four during dress rehearsal on Saturday night.

**John:** In this Wednesday table read, so you already said Tracy Morgan will play the director. You’re already making those choices. Tracy doesn’t have time to prep it. He’s just reading it cold, right?

**Simon:** Right.

**John:** Great. Then hopefully, the sketch gets selected. You figure out how to produce it. Then you do it in the dress rehearsal. Then you see if you’re actually going to do it like for the big show. Rinse and repeat hundreds of times.

**Simon:** Yeah, exactly. You had everyone’s help for the rest of the week. Once the sketches are picked, you have a whole day on Thursday where you have essentially a room that is a very traditional LA style writers’ room. We had one day a week where it felt like working for a sitcom, where you come in at a normal hour, and everyone argues about what to order for lunch. You’re spending a day collectively looking at scripts, figuring out as a group how to improve it, how to pitch alts, how to make scenes more efficient. There was one day a week that felt like traditional sitcom writing feels like.

**John:** You have dozens of sketches you have to do, so you can’t spend the whole day working on Rocket Dog.

**Simon:** No, but they would split into two tables. There’d be five or six sketches maybe per room. Every eight-page script got at least an hour of attention. It always felt supported by the writers’ room.

**John:** Then at the end of the writers’ room day, the three of you would go back with the Rocket Dog sketch and get it into its final shooting shape? There’s obviously the rehearsal before there’s the dress, and then there’s the final show. How much would change between the rehearsal, between the dress and the final?

**Simon:** A lot is changing after the rewrite table, although not that much typically. I would say maybe it’s 10 or 20 percent different after a Thursday. It has to be pretty close to the goal line for them to pick it. It’s probably a new ending, definitely some improved jokes, but it’s essentially the same thing. The casting remains the same. The structure usually remains the same. Friday and Saturday you’re really mainly focused on production, like what are they wearing and approving props. At SNL, you’re approving everything, because the writers produce their own sketches at SNL.

**John:** Now, how many years were you working on Saturday Night Live?

**Simon:** Four seasons.

**John:** Four seasons. You went from there to go to Pixar?

**Simon:** Yeah, I went straight from SNL to Pixar. It was maybe a few days in between the end of the season and my first day. It was such a culture shock, because I’d literally been coming from an environment where we would spend six days making a 90-minute piece of entertainment. At Pixar, it would be 10 years to make the same number of minutes. I mainly worked on Inside Out. Just to put it into perspective, I think I was maybe the second or third writer on that. It had already been a year maybe of development before I showed up. After I was gone, it was I think five more years before it came out. It’s just absolutely glacial, especially compared to late-night television.

**John:** I’ve been to Pixar and on their campus. It’s such a strange place. Lovely, but super calm. They’re riding their bikes all around. I heard them say things like, “Let’s do a three-day offsite about this scene.” I’m like, “Oh my god.” That just terrifies me. They’re drilling down and being so granular on certain things. I don’t think I could survive it. But tell me about what you were doing on a daily basis. What words were you putting out?

**Simon:** That job, I guess I would describe it – it was a lot, I think, like being a staff writer for an animated sitcom is what I would compare it to. With the director, in this case Pete Docter, being the creator showrunner. It’s Pete’s movie. It’s Pete’s idea. It’s Pete’s vision. He’s the showrunner. Then as a staff writer, you’re working with him but also with storyboard artists and co-directors to help Pete break the story. Then I would be assigned scenes to write. It’s pretty similar to what I imagine it would be like to write for an animated sitcom.

**John:** At any given point, was there a fully completed script, or were you just doing pieces and little chunks? Could you ever print out a script and say this is the script for the movie at this state?

**Simon:** No, because it’s so iterative. Every single sequence is at a different stage. Some things are in animatics. Some things are just in boards. It’s a very complex process. Part of it is just because it’s really hard to animate a movie.

**John:** What you’re describing, people should know, is very traditional for how animated movies are done. Disney does it this way. Pixar does it this way. Most places are doing it this way. Then weirdly, I’ve had the opposite experience, where I write a script and turn it in, and they make that script. For the stop-motion animation I’ve done for Tim Burton, there’s a script. Yes, there are storyboard artists and other things, but they’re figuring out how to execute the script, rather than this being this back and forth.

It’s a very different experience for writers who are doing what you’re doing, which is having to constantly react to what other people around them are doing. It’s not theater, but it’s just like you’re almost documenting what the current state of the story is.

**Simon:** Totally.

**John:** I want to drill in a little bit more here, because you said this is the first one that you’ve learned about character in three acts and moving beyond that initial premise, because a sketch or your shorter short stories are literally just the premise, and it’s just the punchline. Here, you have to keep moving on beyond that. What stuff did you learn at Pixar?

**Simon:** I think the clearest explanation of what I learned is you get to see how much I ripped them off. I wrote a story when I was there called Unprotected, which is the story of a very conventional premise. It’s a teenage boy, and he is struggling to figure out a way to lose his virginity, so essentially the premise of a million summer movies for many decades. What made it unique is that it was told entirely from the point of view of the condom in the boy’s wallet, who is waiting and waiting and waiting and waiting to be used. It is just Toy Story. It is just a straight one-to-one version of Toy Story, an R-rated Toy Story, where it’s a coming-of-age story about a young person told from the perspective of this anthropomorphic object. It was so blatant.

I remember coming to campus when The New Yorker ran it. I remember walking past the lamp, the little lamp statue, and a storyboard artist pointed to me and was like, “Toy Story, right?” I was like, “Yep.” I didn’t get in trouble or anything. But that was just me really trying to see if I could take the story moves of literally a famous Pixar movie and just ape them for my own creative purposes. That’s something I’d keep doing. But I’m not shy about it, because Pixar would do the same thing.

We would constantly map out the story for hugely popular movies and just say, “Okay, how can we turn our project into this? What would happen if we copied it exactly?” Invariably, you’d find, we can copy these aspects exactly, but not these, because we have a slightly different agenda. That process of modeling and emulation is another really important thing that I learned from them, in addition to just literally copying them.

**John:** One of the things I think you can get away with so well in short stories – you can also do it in SNL sketches – is be able to take a piece of existing IP and completely just subvert it or ask the question you could never ask in the initial IP. The title story in Glory Days is Mario’s journey into middle age and what he’s wrestling with. Can you talk to us about that premise and what you were trying to explore and what was the initial instinct? Was it the wholly formed idea, or was it just like, “Oh, wouldn’t it be funny to do a story about what Mario’s life is actually like?”

**Simon:** The initial instinct was I read an article on my phone, I’m sure, that was like, “Super Mario debuted in 1984, 40 years ago,” or whatever. I said, “Oh, Mario’s turning 40. That’s hilarious. What is his midlife crisis like?” I was really excited to dive in, especially because I knew I’d be able to get to write the entire thing in Mario’s singular voice.

**John:** “It’sa me.”

**Simon:** Yeah, which is this incredibly offensive two-dimensional stereotype Italian accent. I was really excited to be able to take a voice like that, which is so dumb and so lazy, and just imbue it hopefully with some humanity and some pathos. You find out that he lost all his coins. He got so many. They had whole rooms of coins that he just pocketed. But he made a rookie mistake in the business, which is he trusted a friend to manage his money. Yoshi just took him for all he was worth. He’s estranged from the princess.

**John:** Who he still needs to rescue.

**Simon:** Who he needs to rescue for the millionth time. He says he’s starting to suspect that she’s getting kidnapped by Koopas on purpose, which of course is really offensive. But that is what he believes.

**John:** His relationship with Luigi is strained, and because of Luigi’s partner, and there’s lots of very specific things.

**Simon:** Luigi got sober, which is great, because he was gonna die. But he’s married to this extremely boring guy, Kalami, who is really nice and super loaded and has this fancy job, but is just constantly getting on Mario’s case, like, “You need to get a job.” He actually makes Mario fill out a resume, which is this very tragic scene, because Mario is like, “I have experienced saving princesses.” Kalami’s like, “You need to put down your plumbing experience, because that’s where the jobs are at in this market.” Mario is just kind of devastated.

It ends up being a story of different types of winning. Mario is a character who has a very specific idea of what it is to win. You get a lot of points. You climb that castle thing and you jump and grab that flag thing. Then you stand next to the princess while Japanese text scrolls slowly by your face. That’s what winning means. In midlife, through the story that he lives through, he kind of comes up with different priorities and a different understanding of what victory can look like.

**John:** You said that the premise was Mario’s turned 40, what’s Mario’s midlife crisis like. How much did you figure out about everything else you just described before you sat down to start writing, or was it just the process of writing that you explored all the other things?

**Simon:** Great question. Basically, what I do is – the first thing, still to this day, and this is what I’ve been doing since I started writing as a kid – until I have the premise, I basically don’t do any story or comedy work whatsoever. It’s just finding the premise.

Once I got the premise, then I do a lot of what I guess you would call exploratory writing or free writing, where I’m like, “Okay, I really like this hook. I think it has a motion and legs. It makes me laugh.” Then I just write a bunch of just random scenes. If it’s close third person, there’ll be third-person scenes. If it’s first person, there’ll be first-person paragraphs, just to test it, to make sure that it’s fun, that I’m gonna have a fun time doing it.

Then I take a big step back and I outline it. That process is, I would imagine, very similar to the one that most screenwriters go through. I take a big step back and I say, “Okay, what is the act one, act two, act three.” I don’t do that unless I’m really in love with the premise and in love with the point of view.

**John:** You say you don’t want to start until you really know the premise. By the premise, you mean the hook, and do you think what the engine is that will get you through the story?

**Simon:** No, I don’t necessarily have the engine. I think I just have the premise and the point of view. Is it going to be first person, is it going to be close third.

**John:** Let’s also define close third person, because it’s a term that people may not be familiar with. Third person is obviously we’re looking at the character doing stuff, so “he did,” “she did,” that kind of stuff. But close third person is like the camera’s almost right behind the person’s back and we’re only seeing the stuff and knowing the stuff that they would know.

**Simon:** Exactly. Screenplays, they are pretty much written in what fiction writers would call the omniscient third, where it’s like, this is what is happening. This is literally what you are looking at. There are exceptions, like if you’re Shane Black or whatever, where the stage directions have a personality maybe or they’re written in the first person by the screenwriter.

**John:** They’re also written in the first-person plural. That’s why the “we hears,” “we sees,” the feeling like we are here together watching this movie, but we don’t have insight into just one character. We can have a global view.

**Simon:** You never write a stage direction like, “As she crosses the crosswalk, she sees a bird out of the corner of her eye and recalls a childhood song.” That would be very hard for the viewer to notice in a wide shot.

**John:** If you establish the premise and the point of view before you go into it, then you’re free writing to find what are the things that are interesting there, find what do you think the little bits and moments might be.

**Simon:** It’s like test driving a car or something. I just want to know that it’s going to be fun, because writing a story is really hard. I want to make sure it’s going to be a good time. It’s like, is it gonna be fun to write in this voice for a few weeks?

**John:** How much time are you spending on that free writing period?

**Simon:** Not too long. I would say a couple of days and then I’ll say, “Yeah, this is gonna be fine.” Then I have to do the challenging thing, which is break the story.

**John:** Then breaking the story, this is your outline phase, which is basically what are the beats. For a story like Glory Days, how long is your outline? How detailed is that outline in terms of these are the actual scenes that are gonna happen?

**Simon:** I don’t go as spartan as cards on a board, like, I would in a TV room, but I’m pretty close. I would say a sentence or two sentences max per scene. I just try to figure out what is – I guess I can give away that story. It doesn’t really matter. The situation, the call to action is the princess gets kidnapped by a Koopa. But the issue is that he has horrific back problems. Mario has spent the entirety of his adult life just running and jumping at full speed, at full intensity.

**John:** Absolutely.

**Simon:** Smashing many bricks.

**John:** With his head.

**Simon:** With his head or his fists. It’s unclear how he’s doing it. But either way, it’s very arduous and rugged. His doctor, Dr. Mario, no relation, tells him that he needs intense spinal surgery, or else he might lose the ability to walk. He says, “You’re gonna lose the ability to walk.” He also speaks in Mario voice, of course.

Mario can’t make it through eight worlds, plus mini worlds, all the way to Koopa’s castle, unless he fixes his back. If he has the surgery, he’s incapacitated for a year. He finds this back brace, this revolutionary back brace that he can wear, but it’s really expensive. He needs money to get the back brace so he can rescue the princess. That is the act one goal is he’s gotta do it.

The low point at the end of act two is, by this point he has robbed his brother, because Luigi and his husband refuse to – they basically say, “We’re not going to enable your toxic relationship with the princess anymore. We’re not gonna lend you any more money.” Mario, in a really emotional low point, he steals Luigi’s Amazon packages and sells them online so he can get enough money for this back brace. Then he sends it over to the guy, and the guy starts asking him for garlic over the phone. That’s when he realizes that it was actually Wario.

**John:** The whole time.

**Simon:** It was a scam. He was tricked. Now he has nothing. He has no back brace. He has no money. He’s robbed his brother. That’s the act two low point. The princess is sending him texts like, “Where the hell are you?” He’s got no way to save her and no way to save himself. Then act three is redemption. The way I actually outline the stories is no different than the way I would outline an episode of Man Seeking Woman or a film.

**John:** Talk me through that process. In this outline, you’re really establishing what are the story points, how much story do I need to tell this whole story, because what you’re describing is great for a short story. It’s not gonna be enough for a movie, but there’s plenty there for what this is supposed to be. I think one of the great things about a short story is that you don’t have to have anyone’s permission to make this parody of Mario, whereas a movie or anything else, you couldn’t do it.

**Simon:** There’s a lot of freedom that you have in fiction that you don’t have as a screenwriter. Fictional characters never show up late and hungover. You don’t have any budget conversations. You don’t have any studio notes. The amount of control and freedom that authors have over their books is amazing compared to the amount of control most screenwriters have. I’m not a hugely famous writer, author, but I wield as much power over my books as Vin Diesel does over the Fast and the Furious franchise.

**John:** Absolutely.

**Simon:** I could say to my editor, “I want to intentionally misspell this word.” My editor will be like, “I don’t think that’s a smart idea, but okay, Mr. Diesel.” It’s on that level. It’s such a different level of freedom than I have when I’m working in TV and film.

**John:** Absolutely. I’ve done three books. I did the Arlo Finch series. It was great and liberating to actually have final say over every last little detail. Every piece of world building that I wanted to do or not do was there because I wanted it specifically there. At the same time, you don’t have the benefits of everybody else there to make a big final thing.

As we wrap up the premise, I want to talk about your experience actually making things with other people and having to do longer-form things, your two series or American Pickle. These are situations where you had this comedic premise that was originally a short story and you had to build it out into – let’s take Man Seeking Woman into a series. What is that conversation, and what needs to change in order to make that a sustainable thing with other people involved?

**Simon:** I love collaborative writing for a number of reasons. The biggest reason is just that – and I’ve talked about this already – you learn so much, or at least I’ve learned so much, from working with other writers. I learned so much at SNL from writing with Mulaney, writing with Marika, writing with Seth Meyers and for Seth. Seth was my boss. He was an amazing teacher and mentor. I learned a lot from trying to emulate him but also just literally asking him questions, like, “How do I do this? Why did you make that choice?”

Same thing at Pixar. I feel like I learned a ton working for Pete on Inside Out. But I would also just ask him and everybody else, “Hey, when you were doing Toy Story 3, why did you make this decision? How did you come up with this story point? What was your process?” You learn, or at least I’ve learned a ton from the collaborative work that I’ve done. You have access to not just the brilliant minds of other writers, but like you said, all these other brilliant artists who are contributing in such meaningful ways.

I would say the thing that I miss the most when I’m writing fiction is the music, because it’s such an unbelievably powerful, visceral, emotional tool. My younger kid has this Cocomelon book where you press a button and it sings the ABCs, and you press another button and it sings, “The wheels on the bus go round and round.” I always fantasize that I could have a button in my short story collections when it gets to the emotional denouement of a story. Mario is in the hospital bed holding Luigi’s hand. If you could press a button and John Williams plays, that would be dope. I really miss that tool.

But the thing that it gets you is freedom but also control. I think that a show like Man Seeking Woman, I’m really proud of the show. I loved running that show. But I would have to be a megalomaniacal psychopath to say that that show is mine the way my books are mine. I didn’t write all the episodes. I certainly didn’t act in any of them. I did not make the monsters. I definitely didn’t compose or sing the song at the end, in the third act of Episode 307, which is the only reason why the emotional arc landed.

There’s so many aspects of it that I cannot take credit for, whereas the books, for better or for worse, they are completely mine. They’re more communicative. I don’t know if they’re necessarily better, but they’re more personal.

**John:** Yeah, for sure. We have two listener questions that I think might be especially appropriate for you. Drew, can you help us out with these listener questions?

**Drew:** James in Washington writes, “Given the current state of the industry, should struggling screenwriters think about writing novels if they have good stories that can’t find a pathway to the screen?”

**John:** What’s your take on that, Simon?

**Simon:** It’s a great question. I think everybody should try it, just like I think everybody should try stand-up comedy. Stand-up comedy, there’s nothing more pure than that. You can just stand on a stage. People don’t even need to know how to read. They can be illiterate. You can just tell them anything. The only reason not to do it really is because you are bad at it or don’t like it, which you can’t really learn until you try it.

I tried stand-up in high school and learned very quickly that I was bad at it and also that I hated it. But if you’re okay at it and you like it, then you might be willing to put in the thousands of hours it takes to become great at it.

I think it’s the same thing with fiction. Give it a shot. If you’ve never written fiction before, it would be unusual for you to start off being great at it. But you might enjoy it and you might feel like it’s worth pursuing. If you really like it, then you might be able to put in enough time to become great at it. Then you’ll have this whole other avenue through which to express yourself, where you don’t need to ask for permission. You don’t need to get funded. You don’t need to pitch. You can just write it, and then it’s in the world and it’s finished.

**John:** Absolutely. I think implicit in James’s question is, “It’s tough to make a living as a screenwriter now, so should I be writing novels because it’s easier to make a living as a novelist?” It’s not. It’s really tough to be a person who writes books. It’s tough to be a writer who is making a living in general. Your ability to have complete control over everything and to not have to get anyone’s permission to do a thing is great. You don’t need permission to write a screenplay either. But if fiction appeals to you, try it.

One thing I’d also recommend is listen to what Simon’s saying about the premise. Some premises work really well for fiction or they work really well for a short story, they work really well for a play, but they’re not gonna necessarily work well for a movie. If you have an idea that is really interesting to you but it doesn’t feel like a movie idea or a series idea, then give yourself permission to explore it as what it wants to be.

**Simon:** Totally.

**John:** Let’s try a second question here.

**Drew:** Macklin writes, “I’ve recently found a love for playwriting again. Is there an unknown downside to publishing work in other areas, like novels or plays, or establishing an online newsletter or something?”

**Simon:** A downside? Not that I can think of. It’s a blast. Writing fiction is so fun. There are a lot of screenwriters out there that I think would be really good at writing fiction and might enjoy it. Playwriting is not something I’ve done a lot of, so I can’t speak to that. But it’s really thrilling to be able to just wake up in the morning and go right into it and not have to ask for permission.

**John:** I would agree with you. I’m curious about how do you budget your time in terms of thinking, “Oh, I should do a short story now,” or is short story writing what you do when you don’t have other Hollywood stuff that you need to do? What’s the Simon Rich calculus for writing short stories?

**Simon:** As strange as it is to admit it, I am a short story writer. That is how I identify. That is what I’ve been doing since college. Everything else is, I don’t want to say intrusion, because that makes me sound ungrateful for the Hollywood work. But Glory Days is my 10th book. I have done other things. I did write a couple of novels. I’ve run television shows. But even the shows that I ran were based on my books. Most of the movies I’ve written or scripts I’ve written have been based on my short stories.

I know it’s a weird thing to have devoted one’s life to, and I’m not going to try to defend it. But I am like a short story writer who sometimes adapts his work into other mediums, basically.

**John:** What you’re doing though, it’s analogous to some people who’ve spent their entire life writing on SNL though, because you’re writing very short, focused things that are in a very specific form, and that’s what feels really natural for you to write. Focusing on that and finding a thing that you write that you love sounds great.

I do wonder if sometimes on the podcast, because we’re mostly talking about feature writing or TV writing, we steer people into belief that that’s a thing that people should be aiming to do. There’s lots of other great ways to write that are not those things. It was important for us to have you on just to talk about people who have that instinct, who are funny, who have that instinct like, “This is a funny idea.” Just because it’s a funny idea doesn’t necessarily mean that a feature or a TV series is the only way to express it.

**Simon:** Totally. Totally. I think the voice thing, that’s a big one. You might find that you really love to write in the first person and from an unusual point of view. That’s what I miss the most when I’m writing scripts.

I would say when I was running Man Seeking Woman, those three years were the one time in my writing career where I really was focused on television more than fiction. I really felt at that job like I had as much freedom as one could ask for. The reason why is because it was at the absolute peak of an insane bubble.

Also, our show is unbelievably cheap. A lot of forces had to conspire for us to be allowed to continue to make that show that nobody saw. The Canadian dollar was at a historic low. We were shooting in Toronto. If you look at a 150-year graph of the Canadian dollar, there’s this unaccountable three-year dip that perfectly coincides with the history of Man Seeking Woman. I don’t know what happened. There’s a maple syrup shortage or something.

But anyway, working on that show, I had a lot of freedom. I could write and approve my favorite premises. I have Bill Hader playing Hitler in a pilot, and nobody blinked. But I still missed writing in the first person. I missed being able to tell an entire story from the perspective of a horse or a baby or a talking condom. Even though I could have characters like that on a show and I could write dialogue from unusual points of view and-

**John:** But you didn’t have insight into the inner thinking of that character. The way that fiction writing is like whispering in somebody’s ear is just a very special connection.

**Simon:** It’s very specific. Even in the best of times, which I would say Man Seeking Woman was for me, I found myself missing my incredibly stupid narrator voice.

**John:** Great. It is time for our One Cool Things, where we recommend stuff to our audience. My One Cool Thing this week is Howtown. It’s a series on YouTube by Joss Fong and Adam Cole. They try to answer one question in every episode, so things like how do we know what dogs can see, how do we really know COVID’s real death toll. It’s just incredibly well produced, smartly researched. But also it just looks really good. It’s smartly written. Check out the series Howtown. There’s a bunch of episodes that are up now, and they’re gonna keep doing more of them. But check it out. YouTube, Joss Fong and Adam Cole. Simon, do you have a One Cool Thing for us?

**Simon:** I do. I’m on vacation for a couple weeks in Wisconsin, seeing some family. I found a book on the shelf of the Airbnb that I’m at, which I am obsessed with. I’m also finished with it. Hopefully the last 50 or 100 pages aren’t terrible. But I’m gonna recommend it anyway. It’s called Dr. Eckener’s Dream Machine, the historic saga of the round-the-world zeppelin, by Douglas Botting. It is just a phenomenal, true, nonfiction account ofana actual 11-day round-the-world zeppelin voyage that took place in 1929.

**John:** Wow.

**Simon:** Basically, when you think of zeppelins, you think of the Hindenburg, which is the correct thing to think of, because that wasn’t a one-off accident. These things exploded all the time, catastrophically. The way that they worked is there was a big bag of hydrogen, and then basically a fire would run an engine that was right next to the bag. If any sparks cut from the fire to the bag, everyone would die every single time. But it worked one time. This is about that one time. The descriptions of them circumnavigating the globe are stunning, because they’re not very high off the ground. They’re only at times about 300 or 500 feet off the ground.

**John:** Oh, wow.

**Simon:** They go over continents that have never seen or heard of air travel. They describe in Siberia people essentially, for the 20 hours that they’re going over Siberia, everyone is terrified and thinks that they are an actual alien or a monster.

**John:** That’s amazing. As you bring up zeppelins, or this specific story, there are so many premises that can pop out of this. What you’re describing in terms of zeppelins just basically want to explode, telling it from the zeppelin’s point of view, telling it from the insurance company that has to insure zeppelins. There are endless possibilities there. Or the actual story of this journey could be something fascinating too. It’s a great One Cool Thing.

**Simon:** Thank you.

**John:** That is our show for this week. Scriptnotes is produced by Drew Marquardt. It’s edited by Matthew Chilelli. Our outro this week is by Nico Mansy. If you have an outro, you can send us a link to ask@johnaugust.com. That’s also the place where you can send questions, like the ones we answered today. You can find the show notes for this episode and all episodes at johnaugust.com. That’s also where you’ll find transcripts and sign up for our weekly newsletter called Inneresting, which has lots of links to things about writing.

We have T-shirts and hoodies and hats. You can find those at Cotton Bureau. You can sign up to become a Premium Member at scriptnotes.net, where you get all the back-episodes and bonus segments, like the one we’re about to record with Simon about about getting your short stories published in magazines. Simon Rich, an absolute pleasure talking with you finally after all these years.

**Simon:** Thanks so much. Thanks for having me. Big fan of the show and fan of yours as well.

[Bonus Segment]

**John:** Simon, you publish these stories, before they’re in your books, in many, many magazines around the world. New Yorker obviously is the one I think about the most, but McSweeney’s, GQ, Vanity Fair. I have other friends who have don’t his as well. Megan Amram does this. BJ Novak does this. Can you talk me through what the actual process is for you right now? Your short stories are gonna be great. Do you just say, “I got a new one,” and they just say, “Great. Here’s a couple pages.” What is the process for letting them know that you have a short story that you want published?

**Simon:** Good question. It’s a smoother process now than it was when I started 20 years ago. Should I walk through the genesis of it?

**John:** It’s different if you’re Stephen King. Talk us through the process.

**Simon:** In the early days, I had no agent, and I would just send envelopes with my stories – that’s dating myself – to various magazines, with a self-addressed stamped envelope, saying, “Would you please read it?” They would either not write back at all, or they would send back a form, rejection letter, a rejection slip, I should say. A lot of times they were just actually horizontal strips of paper.

**John:** They didn’t want to waste a full sheet of paper.

**Simon:** Exactly. There’s no need to. The next step was I started to get some positive feedback from some editors at magazines saying, “We like this,” or, “We read this,” or, “We think this is really funny, but it’s not for us. Please submit again.”

Then all of a sudden, you have a contact. You have an editor. Then you have their email address or even phone number. Then it becomes a little bit easier, because you can ask them, “What sort of things are you looking for?” Then they might write back, “We’re doing a travel issue in six months. You have any travel pieces?” or whatever. The bullseye appears more cleanly through the fog as you start to know editors. Then once you have an agent, then it becomes much, much easier, because they of course have a lot more contacts probably than you do typically as a writer.

**John:** Now, at this point, you tell your agent, “Here’s the short story that I have.” Then are you discussing where is the right place for it to go, are there preexisting contracts or negotiations? Would any of your stories be appropriate for any of these places? What are you thinking as you do that?

**Simon:** I learned from a really early age that when I feel pressure to sell things, it doesn’t necessarily make my writing worse, but it makes it less interesting. I only really felt that pressure once, which tells you how privileged my career has been. But it was during the writers strike in 2007, ’08. Was that-

**John:** 2008, yeah.

**Simon:** Yeah, around then, yeah. I had started writing for SNL, but I was four weeks in. I still hadn’t earned the minimum for health insurance. I was doing just fine. I had a book deal. But I did feel some pressure to make some money. I started pitching aggressively to every single magazine under the sun and wrote a lot of pieces that I think are just not in my voice. It was more just like, “Okay, this is what’s in the news,” or, “This Maxim Magazine knockoff seems to be doing a lot of this sort of piece.” I started to write a lot of things just chasing freelance money.

Now, because I have the luxury of thinking of things in a less mercenary way, I just write the entire book, basically. I don’t show anything to anybody really. Then I just send the entire manuscript to my agent, who sends it to The New Yorker, and they pick the ones that they want to run. That way, I’m not thinking about, “Oh, they probably want a Trump piece,” or whatever.

**John:** Totally. Thinking about it this way, so you’ve written all the short stories that are gonna be a part of a book. I notice in Glory Days, you have it broken into one, two, and three. There’s some sectioning to it, and yet each of the stories does stand on its own. I’m hard-pressed to find a connecting thread between them. But they all feel like this is one book that is together.

You’ve written this book. You’re sending it to your editor. It’s going to The New Yorker. What is the purpose of getting those published in The New Yorker? Is it from them paying you directly, or it’s exposure for the book that you’re trying to do?

**Simon:** My goal as a writer always is for people to read the stories or listen to them or experience them in some way. That is the absolute only goal that I have. I hope that people will give these stories a chance, read them, listen to them, relate to it, connect to it in some emotional way, and I’ll feel less alone in the universe. That’s why I make this stuff. One hopes that they have enough cash that they could spend their days living that artistic life.

**John:** With these short stories in this most recent collection, The New Yorker might say, “Oh, we want this short story.” Would they ever come back to you with a note on the short story, or is it gonna be published as it is, because you also have your book editor who’s going through and reading the stories too. Do you get stuff from both sides?

**Simon:** I don’t really get big edits anymore. But I do get a lot of suggestions and feedback about what you would call line edits, which are really useful and really helpful.

I also get fact checked, which you wouldn’t expect for a fiction writer. But it’s incredibly useful. The fact checkers at The New Yorker are the best in the world. They’re basically the equivalent of what we would call script supervisors. They’re finding inconsistencies. They’re saying, “Why are they eating lunch if it’s night out?” and, “I thought you said she was a cardiologist, but then when we see her patient, he’s complaining about a broken leg.” That’s a huge help to me.

They’ll say, “Stop using that adverb. You’ve used it three times in 4,000 words.” I get a lot of editorial guidance and help when it comes to the actual execution of the sentences that I’m super grateful for. But I don’t get the notes that I get all the time in TV and film of like, “Can you make the protagonist more likable?”

**John:** Totally. Where are you at in your process? This book is coming out July 23rd. Everyone should buy it. Is the next book already done? Are you short story by short story? Where are you at in your work?

**Simon:** I used to do that. I used to basically, when I would finish a book, I would literally turn in a book and then the next day would start the next one. Now, I try really hard not to do that, because I find that especially my early books, I started to repeat myself, because I hadn’t allowed myself to live life in between the books. I would just be writing the same book again, but slightly worse. I don’t want to single books out. But I think the first half of my career, there are definitely a few where I’m like, I should’ve maybe waited a year before diving back into it.

What I’m doing now is the same thing I’ve done after the last few books. I just try to generate premises from reading. I read a lot about subjects that I’m interested in. I let myself just jot down premises that I think might be worth exploring. I’m not gonna pursue any of them for probably another six months or so.

**John:** You’re not a person who beats yourself up if you’re not sitting down generating 1,000 words per day.

**Simon:** No. I work a set number of hours a day, I would say. But sometimes my work is just sitting down for six hours and reading a book about zeppelins, because it’s been proven to me that that’s useful.

There was a yearlong period where I was just obsessed with pirates. I would just read endlessly about pirates, and to no end, really. Then one day I just got the idea for a story about two pirates, Captain Blackbones the Wicked, and Rotten Pete the Scoundrel. They find a stowaway on their pirate ship, and they have to decide whether or not to throw the stowaway overboard to the sharks or to feed her and take care of her. I was like, “Oh, this is a parenting story.” I ended up writing the story Learning the Ropes in my last book, New Teeth. I wrote that story a full year into my pirate obsession. There are a number of topics like that, where I’m like, someday I’m sure I will figure out. I will crack it. But you can’t really force it.

**John:** Simon, an absolute pleasure.

**Simon:** Thanks. Thanks for having me.

**John:** Thanks.

Links:

* [Glory Days](https://www.hachettebookgroup.com/titles/simon-rich/glory-days/9780316569002/?lens=little-brown) by [Simon Rich](https://en.wikipedia.org/wiki/Simon_Rich)
* [“Gifted” by Simon Rich](https://nypost.com/2014/12/28/in-book-excerpt-ex-snl-writer-takes-aim-at-proud-nyc-parents/)
* [Rocket Dog](https://vimeo.com/3771062) sketch
* [Howtown with Joss Fong and Adam Cole](https://www.youtube.com/watch?v=JS2rCjvjYLU)
* [Dr. Eckener’s Dream Machine: The Great Zeppelin and the Dawn of Air Travel](https://www.amazon.com/Dr-Eckeners-Dream-Machine-Zeppelin/dp/0805064583) by Douglas Botting
* [Get a Scriptnotes T-shirt!](https://cottonbureau.com/people/scriptnotes-podcast)
* [Check out the Inneresting Newsletter](https://inneresting.substack.com/)
* [Gift a Scriptnotes Subscription](https://scriptnotes.supportingcast.fm/gifts) or [treat yourself to a premium subscription!](https://scriptnotes.supportingcast.fm/)
* Craig Mazin on [Threads](https://www.threads.net/@clmazin) and [Instagram](https://www.instagram.com/clmazin/)
* John August on [Threads](https://www.threads.net/@johnaugust), [Instagram](https://www.instagram.com/johnaugust/?hl=en) and [Twitter](https://twitter.com/johnaugust)
* [John on Mastodon](https://mastodon.art/@johnaugust)
* [Outro](http://johnaugust.com/2013/scriptnotes-the-outros) by Nico Mansy ([send us yours!](http://johnaugust.com/2014/outros-needed))
* Scriptnotes is produced by [Drew Marquardt](https://www.drewmarquardt.com/) with help from [Jonathan Wigdortz](https://www.wiggy.rocks/). It is edited by [Matthew Chilelli](https://twitter.com/machelli).

Email us at ask@johnaugust.com

You can download the episode [here](http://traffic.libsyn.com/scriptnotes/649standard.mp3).

Scriptnotes, Episode 648: Farewell Scenes, Transcript

September 3, 2024 Scriptnotes Transcript

The original post for this episode can be found here.

John August: Hey, this is John. Heads up that today’s episode has just a little bit of swearing in it.

Hello and welcome. My name is John August, and you’re listening to Episode 648 of Scriptnotes. It’s a podcast about screenwriting and things that are interesting to screenwriters.

Today on the show, how do you say goodbye? We’ll take a look at farewell scenes to explore what makes them work. We’ll also answer listener questions about managers, fairies, and moving to Los Angeles. To help us do all of this, let’s welcome back our OG guest host, Aline Brosh McKenna. Aline, welcome back.

Aline Brosh McKenna: I’m actually Craig Mazin.

John: You are Craig Mazin. Craig always affects different voices, and he’s been working-

Aline: Je suis Craig Mazin.

John: I really respect his dedication to the craft. He really finds what it is, that unique kind of thing. As busy as he’s been doing The Last of Us, he still found time to. Craig, thank you again for all of the hard work you’ve done.

Aline: He’s doing a great impression of Aline. I’m doing a really good impression of Aline.

John: We’ve lost the thread here. Aline, it’s so nice to see you.

Aline: Thank you. Thank you for being so gracious about me being late. Anyone who knows me know I am scrupulously on time. And I was on time for the time I thought I was, which was 11:00. But for 10:30, when it actually was, not on time.

John: Not on time. Aline, I haven’t seen you for a bit. Tell me in just a general sense – you don’t have to name projects, but what are you working on? What’s under your fingers right now?

Aline: I have two thrusts to my day. There’s the things that I personally am writing, and then I have a company called Lean Machine, which is run by the wonderful-

John: Can I stop you for a sec?

Aline: Yeah.

John: I just recognized that Lean is actually related to Aline.

Aline: It is.

John: I’ve known you 10 years. I just now got this.

Aline: It’s because when I met my husband – people really love to call me AY-leen, and my husband said, “You should tell people it’s Aline Mean Fighting Machine.” When I started my company, I had to choose between Lean Machine and Fighting Machine.

John: No Fighting Machine.

Aline: I chose Lean, because we’re on time and under budget. I have a company that I run with this woman named Heather Morris, who’s wonderful, fantastic, used to work for Mindy Kaling. We have about 15 to 20 projects. About maybe 30 percent of them are things I’m writing in TV and film, and then the rest we work with other writers. That has been just a pure delight.

I’m not shocking anyone when I tell you it’s a tough time in the business right now. And so what I’ve really focused on is trying to be the producer that I would have wanted to have, which is someone you can really call for story input, because sometimes you work with producers and they are really helpful for story, and sometimes you work with producers and you call them when you have a story problem and you’re like, “Never mind.” It’s like when you ask your parents for advice about your friends, and then they start and you’re like, “Never mind.”

We provide a lot of story support. We help break stories. We make decks for writers. We proofread their scripts. We get sandwiches from Sycamore Kitchen. We try and get things in as good situation for the writers, so that they’re very proud and excited about what they do. I was telling you we started this company in 2019, which was just really great time to start.

John: A great time, because the business was expanding, so there were many more opportunities. However, you could not have known all the roadblocks ahead.

Aline: We did run into a buzzsaw. In fact, Heather started February of 2020, and we moved her right into her office, and then she wasn’t there for months. But I’ve really enjoyed working with writers. There is something fun about breaking a story with a writer and then seeing what they come back with. We work with wonderful people. That’s been really fun.

In this time, still creating things in collaboration with people, which is my favorite thing, I still get to do that. Then I split time between TV and movies. Right now, I’m working on a rewrite, and then I have another movie that we’re making a deal for. Then we have a project that has popped out of a place that it used to be, and we’re trying to find a home for that.

One of the interesting things is, in addition to the market being very soft, I don’t know if you found this, but the making-a-deal process has become glacial beyond my understanding. We have a running joke, because it’ll be like, “Oh, the BA guy is water skiing. Oh, the BA guy sprained his Achilles.”

John: BA being business affairs.

Aline: Yeah.

John: A thing that’s important to understand is, when they say, “Oh, congratulations. We’re gonna have a deal. We’re gonna hire you to do this thing,” that is the start of a process. When you and I started in this business, it could take not usually days; it was weeks to get that deal settled. Your agents and your lawyers and everyone would go back and forth, but you’d come up with a deal, and then you’d start writing. Over the course of the last decade, but really I think in a crisis point since the pandemic, to make a deal has taken forever. There’s times where you’re waiting 11 months to actually make your deal and start writing. Just crazy.

Aline: The movie stuff that I’m doing has been okay, has moved apace really, because if you’re working on something that they have in their mind as like, “Oh, we need this,” or, “We’re making this.” But TV is the thing that used to be, we would be saying, “Oh, TV’s so great, because they need things every season.”

John: There’s a season. There’s a schedule.

Aline: But there’s no seasons anymore. One of the things we’re taking out soon, we’re adding a producer, and we had this writer, and I think that deal took 10 months to make or something like that. And then some of these deals were interrupted by the strike. So we would’ve started it, then there was the six months of the strike, then you come back and you’re still making the deal.

Those poor BA people opened a door and a bunch of snow fell on them, because all these deals that had not gotten done before the strike, they’re doing those. So there’s just been, especially in TV, where you often have numerous components… Sometimes when I come onto a movie, it’s just me; it’s not my company. But things where you have multiple companies coming together with the writers, with maybe a rights deal, a book deal, it’s so funny, because as you said, all this enthusiasm, we’re making this thing, and then 10 months later you’re like, “Oh, right, yeah, no. Yes, this guy.”

John: I’m in that same situation right now. There’s two feature projects, both of which I would love to do. I’m halfway allowing myself to commit to them, like, “Oh, these are things I’m going to write.” But I’m also recognizing it could take so long to make the deals, I’ll probably be writing something else before I’m writing those projects.

I just came off five weeks on a project, which was really interesting for me, because you and I have done weekly work on features, where we come in and we’re working on a thing that is in trouble. It’s about to go into production, it’s in production, or maybe it’s in post and they’re gonna do rewrites. I had this situation for a series that had already been shot and was going to go back and do rewrites.

It was very challenging, interesting work, because I had to write new material that could fit between things that were already established and were gonna stay in the series. But then I had to keep in mind that, “Oh, this new scene also has to pay off in Episode 2, 3, 4, and 5.” Then there were things that could change and couldn’t change. It was really difficult. Drew had to go through all this with me, because there were times where I had to ask. I’m like, “Wait, what happens in Episode 4?” because I want to make sure I’m not duplicating this thing or making the thing that happens in Episode 4 impossible.

Aline: That’s kind of cool. We like to do our puzzles. That’s a puzzle.

John: It was a jigsaw puzzle, the kind of thing that Craig would hate.

Aline: That’s correct.

John: But Craig’s not here to complain about it.

Aline: That’s correct.

John: We’ll talk about these things, but also, in our Bonus Segment for Premium Members, I thought we might talk about journaling. I don’t know if you journal at all. It’s a thing I keep trying to do. I never actually do.

Aline: Great.

John: But should we be keeping track of what we’re doing all day?

Aline: Oh, can’t wait to talk about that.

John: We’ll talk about that. In the news, Inside Out 2 opened huge. It opened in $155 million in the U.S. and Canada, $295 million worldwide, a huge, giant opening hit for the summer. I’m so happy for everybody at Pixar and the people who made it.

Aline: God, I’m rooting for anything that works. Rooting, rooting. Just need those things to work and for people to be excited.

John: Yeah, so it was great to see that. I was honestly surprised. I didn’t know that the world had a huge, pent-up demand for Inside Out. I liked the first movie. It wasn’t like, oh, that’s a surefire sequel. I was surprised.

Aline: I think that that has built up an increased following on Disney Plus, where kids have really dug into some of the older animated titles. I know Moana and-

John: Encanto.

Aline: Encanto. Those have I think become huge juggernauts on Disney Plus. I think that that’s Inside Out. If you’ve been watching it at home, it’s exciting to take your… It’s an all-audience… I think because that movie’s a little more sophisticated, in that it has these more, almost Charlie Kaufman-y themes to it. It’s like a Charlie Kaufman movie for kids. I think adults enjoy unpacking the math of that.

John: It wasn’t the only good news about the box office. Bad Boys 4 opened up really well, and opened up better than I think people expected as well. A $56 million opening weekend, made $214 cumulative as we’re recording this. That’s great for them. Good job, Sony.

Also, Sony and George Gallo settled their suit. Apparently, there was an ongoing lawsuit for many, many years. The original movie was based on a George Gallo short story, and it was a question of, do they have to pay him for that short story for the other things. Apparently, they finally settled that lawsuit that had been going on for years and years and years.

Aline: Do you know how that was settled?

John: Of course no one ever talks about what the actual settlement details were. But both sides are apparently happy that the thing is resolved. It’s really about derivative works, because obviously they buy the short story to make the first movie, and then it’s a question of are all other movies based on that short story or not.

Aline: Got it.

John: Sony’s also busy; they’re buying Alamo Drafthouse. I don’t know if you saw this.

Aline: I did see that.

John: Do you like the Alamo Drafthouse? Have you been down there?

Aline: I love it. I love it. Now, how branded is it gonna be? I saw a movie at The Egyptian, which is owned by Netflix.

John: It’s Netflix’s Egyptian, right?

Aline: Yes. It’s beautiful. I don’t know what it looked like before, but it’s sparkling new. Concessions are good. It’s a really nice place to see a movie. I just wonder, are we gonna be looking at Charlie’s Angels everywhere? How branded do you think it’ll be?

John: I doubt it’ll be very branded, but we’ll see what happens. For international listeners who aren’t familiar with the chain, Alamo Drafthouse came out of Alamo, Texas and was known for having a real love of movies and retrospectives of films, older things in addition to new releases. They also had food that came to your seat, which was delicious. Just a really good movie-going experience. We have one in Downtown Los Angeles. For me and Aline, it’s a bit of a hassle to get to, but it’s worth it when you want to see a movie down there. I’m hoping that the chain stays the same and they keep that same vibe.

But it’s important to bring up the fact that it feels like this was a thing that wasn’t supposed to be allowed to happen, because we don’t think about movie studios being able to own theaters, because of the consent decrees. We’ve talked about this on the show before, but back in 1948, the government said that you could not be both a movie studio and also own the theaters, because that was a vertical integration. That was bad. I’ll put a link in the show notes. Apparently, that only applied to Warner Bros, 20th Century Fox, and MGM. It didn’t apply to Columbia, because Columbia didn’t own movie theaters at the time. And so even if that had not been overturned relatively recently, nothing was stopping Sony from owning a theater.

Aline: Listen. I wish someone would buy the ArcLight. I miss the ArcLight every day. I know they’re gonna reopen the Cinerama Dome, but the actual ArcLight, that’s where my kids grew up going to the movies. It was the greatest. I wish someone would buy that and bring that back.

John: I feel like eventually ArcLight Complex will reopen. It’s been so tough to see it happening. What I’ve heard is that the ongoing issue is that ArcLight Theaters owed money to the studios and basically had to figure out some sort of settlement for unpaid film rental, and that may be what’s actually keeping them from being back in business. I hope it gets resolved. It was such a great place to see movies.

Aline: The best.

John: The best. More follow-up. Drew, talk to us about 3 wing 4. I did not understand this.

Drew Marquardt: In our last Three Page Challenge, there was a script called The Long Haul, where two of the characters were talking about 3 wing 4. You and Craig and me had no idea what that meant. Several listeners wrote in that this comes from the Enneagrams.

Aline: Oh, I’ve done this. I’ve done this.

Drew: Which is a personality profiling system kind of like Myers-Briggs.

John: Great. 3 wing 4 refers to what your personality type would be. In Myers-Briggs, I was an ENTJ or whatever that was.

Aline: So am I.

John: Not surprising that we’re successfully driven screenwriters and have the same kind of things. We’ll put a link in the show notes to what these descriptions are.

Aline: I did this, but I can’t remember what it was. There was a thing where this was going around. Someone sent this to me. Whatever I got, the person who sent it to me was like, “Oh yeah, you’re such a that.” But I don’t know. How useful do you think this is?

John: I don’t know if it’s especially useful for an individual or for a character. I guess there’s two threads I want to talk about. The fact that Craig and I didn’t understand what this was would mean that a lot of people are gonna have no idea what the hell you’re talking about on page 2 of a screenplay. So that’s an issue there.

I always look at these kind of things like astrology. It’s just like, okay, everyone says that this is what your energy is. It’s like, okay, fine, great, if it helps you as a writer make choices for the character that underline that. But I worry that it could be a shorthand for not actually doing the work on the page to create that character who has these characteristics.

Aline: I know this is not a thing that will endear me to folks, but I have an easier time believing in these things than astrology. I’m puzzled. Maybe I am under-informed. But there’s so much chance that goes into when you’re born, like when the doctor can get there or when you push or how you’re pushing or who’s there or whether your mom got there yet.

John: Yeah, or did they fill out the right thing on the form? Turns out you were actually born the next day. They just wrote the wrong thing down on this.

Aline: It’s really, really popular among younger people, especially women. And so often people want to talk to me about it. I usually say, “This won’t be a fun conversation for you, because I will not be yes anding you. I will be wondering why.”

John: I think I’m in your camp here, because it feels like things like Myers-Briggs or what this Enneagram is, which I don’t really know very well, it’s based on, okay, looking at the choices that you make in your life, what are characteristics that group together like that. That kind of tracks for me. But where you were born, when you were born, where the stars were, how Mercury was doing that day doesn’t make a lot of sense to me.

Aline: I think it goes to, you know in scripts, the idea of the chosen one, the Harry Potter? It’s most religious things. It’s like, oh, no, this guy matters more than all the other people. I think there’s a fantasy in your specialness that even the stars would pull you in certain directions.

Listen. I get it, because as I was saying to someone the other day, it doesn’t sound cute, but we are meat that will be dirt. Of course we will look for greater meaning. I get that. It’s just the exact moment of when you were born, as someone who gave birth twice, just don’t know what that would correlate to, because there is actually a bit of… You could nudge it if you wanted to.

John: My daughter, we had to induce. When she was born was kind of a choice that a group of people made.

Let’s talk about these kinds of scenes. This is a feature we do on Scriptnotes every once in a great while. The first time we did this segment, it was about your first day on the job, and we referenced Devil Wears Prada. We’ve also talked about breakups. Today I want to talk about farewells, which is that moment in a movie where two characters are saying goodbye presumably for the last time.

We’ll talk through some examples of these scenes in movies, but also, what are the characteristics of a farewell scene. This could be the end of a romance. It could be that one character is dying. And so Big Fish, of course, obviously has a farewell scene. We have the deathbed scene and the funeral there too. Or it could be some other situation that is pulling these two characters apart. Maybe buddies who’ve come to – they were rivals at the start, they became friends, and now they’re having to say farewell, and we see the journey there.

But I want to talk through the aspects of farewell scenes, how they work, why they work, and what things writers should be looking for if they’re crafting a farewell scene. Can you think of farewell scenes that you’ve written?

Aline: The one that I’ve spoken about the most probably is the end of Prada where they see each other on the street and Miranda does a little tip of the hat to Andy. I think you can interpret that in a number of ways. Is that a salute? Is that a farewell? She has a little bit of a lingering smile when she gets into the limo. And then Meryl says, “Go.” I say Meryl, because in the way it was scripted, actually, in the screen description, it said, “She looks at the driver. Go.” It was in the scene description, and they had actually shot it, were packing up, and Meryl wanted to go back and say, “Go,” to the driver. It snaps you back into her actual MO.

It’s funny, because I think about this also with respect to romantic comedies that end with people kissing, and that has a finality. But you need to make either your coming togethers or your coming aparts feel final, because you don’t want to feel like they said goodbye forever at the end of Casablanca and then they ran into each other at a bar two days later. The same thing with rom-coms. If it’s like, end of Pretty Woman, he rescued her, she rescued him right back, you don’t want to feel like, cut to four days later where it’s like, “This is insane. You leave your pants on the floor. What is this?” How do you make any ending feel like it stuck?

John: That’s why I think because movies are one-time journeys for characters, we mostly think about farewells in the course of movies. Of course, some series, especially with ongoing regular characters, they will say farewell to a character, and that can be incredibly meaningful at that same time.

But let’s think through the aspects of a farewell. Generally, the characters in that scene acknowledge that this is the end. They may not go into the scene knowing that it’s the end, but at some point in the course of the scene, they realize this is the end. The location they’re at generally is relevant to the scene. Either it’s a special place for them or creates a situation in which they have to say goodbye. Ideally, it needs to rhyme with an earlier moment in the story.

Aline: That’s a great point. That’s a great tip for writers. It should not be a random place. It should be something that goes, “Ah. The irony.”

John: It could be the location rhymes or we’re back in a place we were before, the dialogue is rhyming back to an earlier thing that was said before. Something about this moment needs to feel like it echoes a thing that happened before.

Looking through these examples, we’re gonna see that there’s a bunch of nonverbal story points. There’s a lot of silences in these. That’s honestly the characteristics of these. And it’s why sometimes we’re not gonna be playing the audio for this, because it’s a lot of people not talking.

Aline: I hope you’re gonna put these up on the website, because this is fantastic. Drew, did you make this? This is fantastic. This is really good.

I did send you that funny – there’s a funny piece about the end of Big and how many problems it brings up, where it’s like, are there missing posters for him as an adult? Are there missing posters for the boy? I had read that in the original end of Big, that he goes back to class and there’s a girl named Susan in his class and they wink, like, this is gonna be Elizabeth Perkins. But they dropped that, and so they’re never gonna see each other again. I had been trying to think of comedies, and that’s one. E.T. is probably one of the…

As we had discussed, I think Past Lives is – people were hysterically sobbing at that moment of, they’d been separated for so long, and this is another separation, and possibly permanent.

John: I think what’s important – and Past Lives is a good example of this – is that you’re closing hopefully two characters’ arcs. And so it’s not just your protagonist that you’re seeing through this, and this is the end of their journey. Hopefully, the other character, it’s the end of their journey too, at least in terms of what we’ve seen them go through. Past Lives is a great example of that.

If there’s a choice to be made, hopefully your characters are making the choice. Sometimes the situation may just require them to separate. But I think the farewells that land best, one of the characters is making a choice for this to be the end, and that feels great.

Aline: Can I ask you a question?

John: Please.

Aline: How do you feel about this Bill Murray whisper at the end of Lost in Translation? Is that tantalizing to you, or is that frustrating for you?

John: For me, it’s a little bit frustrating. And also, as I went back to look at the kiss, my recollection of the real movie is that it was a friendship and it was a relationship, but it wasn’t a romance at all. And then he kisses her on the lips, and I’m like, “Wait, he did?” That sounds weird. It felt like it was more of a-

Aline: Of a cheek moment.

John: Yeah, a cheek moment rather than an on-the-lips moment. I was like, “Oh.” I didn’t like the moment when I just watched the clip out of context.

Aline: Lip kissing is out. I used to have a couple friends who were lip kissers, which was always like when you saw them coming towards you and time slows down, because my lip kissing policy would be spouse or gave birth to. That’s about it, pretty much. Those people are coming at you and you’re like, slow motion turn the face. But I think it’s post COVID.

John: To me, lip kissing is a romantic gesture.

Aline: Can you imagine if I lip kissed John on the way out of here?

Drew: I don’t-

Aline: Drew would be so uncomfortable. Or if I lip kissed Drew on the way out of here. It would be so weird.

John: We’d all be so uncomfortable.

Aline: So weird. The French…

John: Yeah, but it’s the cheeks.

Aline: The cheek. The cheek. It felt like this wanted to be a two-cheeker, but we don’t do that in America. But I agree with you. I have a memory of this being a cheek kiss, and it’s not.

John: It’s not.

Aline: You’re saying it’s a full lip kissing. Interesting.

John: Full lip kiss. We can look at the video.

Aline: But what do you feel about not knowing what he said?

John: I’m a little bit frustrated, but I’m also kind of okay with it. How do you feel about it?

Aline: I think it suits this movie, which has a thread of enigma running towards it, and I think suits Sofia Coppola’s vibes, so I think that sense of intrigue and that sense that people are layered and mysterious. I think it works for this. If this was in a really super mainstream Hollywood movie, you’d be irritated.

John: We as an audience need to see that growth or change has happened. A farewell will not be meaningful to us unless we’ve seen the characters are in a different place now than they were at the start of the story, and not just because of circumstances, but because of things they chose to do.

Also, as an audience, we need to see what the characters believe, even if they’re not saying it out loud or speaking it, because oftentimes in these things, one character’s being stoic and holding back. There’s reasons why they’re not fully expressing themselves. But we as an audience have to have insight into what they’re actually really feeling inside there.

Aline: Something I think about a lot is that, because if you have a quieter moment movie, you can have a quieter ending. Past Lives is a very quiet movie with a beautifully quiet ending. E.T., interestingly, which is one of my favorite movies that I’ve seen a lot, for a sci-fi movie, the level of relief on that is pretty low. The enemy is Keys. It never really gets that heightened. I know that if you made that movie now, there would be an interstellar shootout, there would be so much action packed into that end.

I think about that a lot, because anything that we’re working on that has a genre element, it just feels like it needs to get into a third act where there’s giant caterpillars invading from space, that need to be shot. I do feel like that movie now, you’d get a lot of notes about making it huge.

I would put this up there with Casablanca for me, in terms of merely really meaningful goodbye. And I think it’s because the ’70s aesthetic was still at play there, where you could have these quieter movies then. I really mourn that, because now it feels like that’s reserved for the smaller movies. And the bigger movies, if you’re not exhausted, on the ground, with a pounding headache by the end of a sci-fi movie, they’ve not done their job.

John: Let’s take a listen to Casablanca. Of course, we’ve avoided Casablanca throughout almost the entire podcast, just because it’s so cliché. But of course, as farewell scenes go, this is the one that people think about. So let’s take a listen here.

[Casablanca clip]

Rick Blaine: If you don’t mind, you fill in the names. That’ll make it even more official.

Captain Louis Renault: You think of everything, don’t you?

Rick: And the names are Mr. and Mrs. Victor Laszlo.

Ilsa Lund: But why my name, Richard?

Rick: Because you’re getting on that place.

Ilsa: I don’t understand. What about you?

Rick: I’m staying here with him until the plane gets safely away.

Ilsa: No, Richard, no. What has happened to you? Last night we said-

Rick: Last night we said a great many things. You said I was to do the thinking for both of us. Well, I’ve done a lot of it since then and it all adds up to one thing. You’re getting on that plane with Victor where you belong.

Ilsa: But Richard, no, I-

Rick: You’ve got to listen to me. Do you have any idea what you’d like to look forward to if you stayed here? Nine chances out of 10 we’d both wind up in a concentration camp. Isn’t that true, Louis?

Louis: I’m afraid Major Strasser would insist.

Ilsa: You’re saying this only to make me go.

Rick: I’m saying it because it’s true. Inside of us we both know you belong with Victor. You’re part of his work, the thing that keeps him going. If that plane leaves the ground and you’re not with him, you’ll regret it. Maybe not today, maybe not tomorrow, but soon, and for the rest of your life.

Ilsa: But what about us?

Rick: We’ll always have Paris. We didn’t have, we’d lost it, until you came to Casablanca. We got it back last night.

Ilsa: When I said I would never leave you.

Rick: And you never will. But I’ve got a job to do too. Where I’m going, you can’t follow. What I’ve got to do you can’t be any part of. Ilsa, I’m no good at being noble. But it doesn’t take much to see that the problems of three little people don’t amount to a hill of beans in this crazy world. Someday you’ll understand that. Now, now. Here’s looking at you, kid.

[End of clip]

John: This is a situation where one character knows this is gonna be a farewell leading into it, and she doesn’t know this, and she’s processing this in real time.

Aline: I don’t love the use of the word “kid.” I’m not loving that. That’s giving infantilization to me. I’m just wondering if you could just say a normal goodbye without… I’m not calling you “daddy,” so I’d appreciate not being called a kid. That would be a slightly different ending.

John: Yeah, it would be.

Aline: But I think this idea that’s embedded into this goodbye is this idea that they’re sacrificing for the greater good of the world. Does that still resonate? Do you feel like if you made a movie where it’s like, I need to go do this more public servicey – not public service, but global redemption thing that they have to go do. They’re dedicating themself. Their problems, their love is less than what the world requires of them. Maybe a climate change movie?

John: Or perhaps a movie about a robot apocalypse. Let’s take a listen to Terminator 2: Judgment Day.

Aline: Just his best transitions.

John: Right now, they’re at the forge, and they’ve just thrown the chips into…

[Terminator 2: Judgment Day clip]

Sarah Connor: It’s over.

The Terminator: No. There is one more chip.

John August: He points to his forehead.

The Terminator: And it must be destroyed also. Here. I cannot self-terminate. You must lower me into the steel.

John Connor: No. No.

The Terminator: I’m sorry, John.

John Connor: No!

The Terminator: I’m sorry.

John Connor: No, it’ll be okay! Stay with us! It’ll be okay!

The Terminator: I have to go away.

John Connor: No, don’t do it, please! Don’t go!

The Terminator: I must go away, John.

John Connor: No! No, wait, wait! You don’t have to do this.

The Terminator: Sorry.

John Connor: No, don’t do it! Don’t go!

The Terminator: It has to end here.

John Connor: I order you not to go. I order you not to go! I order you not to go!

The Terminator: I know now why you cry, but it’s something I can never do.

[End of clip]

John: So again here, we have a character who knows that this is going to be a farewell and the other character does not know it and is resisting that moment at the same time, and it’s for the greater good. This is self-sacrifice for the greater good.

Aline: One thing I will say is that where movies really let me down is – not to bring this way, way down, but dying in movies is really glossed over, even in movies about illness. Everybody looks real pretty. They’re beautifully arranged in a bed, and they go cough, cough, and then they look to the side and close their eyes. I had not had a lot of experience with that. My dad passed away two years ago, and the process of that was kind of shocking to me.

I know that love is not what’s in movies, so I don’t know why… And birth is not what’s in movies. People in births are always screaming, and screaming at the husband. I know that those things are not… But we do a very bad job with what it actually looks to leave this world in movies. Maybe it’s too nitty gritty. Maybe all those things are too nitty gritty. Maybe movies don’t need to show people peeing or people performing basic body processes. But maybe these are stand-ins for that. There’s a goodbye we all know is happening, is going to happen, and that these are wonderful, satisfying goodbyes that you can cry at. None of these are death, right? No, Philadelphia is.

John: Philadelphia, I want to focus on a moment that’s not the actual death. It’s not the moment on screen where he dies, but it’s the farewell moment. Initially, it’s Tom Hanks and Denzel Washington talking, and then he’s saying goodbye to other people. But if you listen, he’s never actually saying goodbye. Everyone’s basically saying, “I’ll come back tomorrow. I’ll see you soon.” Let’s take a listen to Philadelphia here.

[Philadelphia clip]

Joe Miller: How you doing?

John August: He’s taking off the oxygen mask so he can speak.

Andrew Beckett: What do you call a thousand lawyers chained together at the bottom of the ocean?

Joe: I don’t know.

Andrew: A good start. Excellent work, Counselor. I thank you.

Joe: It was great working with you, Counselor.

John: Here, Denzel Washington is putting the oxygen mask back on Tom Hanks’s face, because he was having a hard time doing it himself. It’s a moment of tenderness that we’re seeing.

Joe: Well, I’d better go.

Andrew: Yeah, sure thing.

Joe: I’ll see you later?

Andrew: Thanks for stopping by.

Joe: I’ll see you again. Well, I’ll keep it on ice for you.

[End of clip]

John: He just brought a bottle of champagne to celebrate the winning of the case. He’s putting it there and he’s saying goodbye to the rest of the family. Over the course of the rest of this, we’re gonna see the rest of the family members say goodbye. Some of them happen more emotional; some of them don’t. Of course the conscious is they’re saying goodbye for the night, but it’s clear to an audience that this is the last goodbye. Really well done. Not surprisingly, really well done.

It’s a great example of how it’s the subtext that is carrying the scene. They’re not actually saying the things they’re supposed to say, but the writer, Ron Nyswaner, has created a space to let the actors play those things in eyes that they’re not actually saying.

Aline: Beautiful.

John: That’s a final goodbye. But I really want to play this clip from Weekend. Have you seen Weekend, Andrew Haigh’s film?

Aline: It’s the top of the list of things I should see.

John: It’s really terrific.

Aline: I know.

John: I pulled this because I just did the Sundance Labs, where we were talking with filmmakers about the next things they’re gonna shoot, and the theme for the clips we were supposed to bring in was finales or conclusions. What I loved about this moment at the end of Weekend is…

So the premise is it’s these two guys who hook up on a Friday night, not really knowing each other, and they spend the weekend together. But one of them is going off to America, and so they know there’s no future for this. The one guy, he’s at a kid’s birthday party for a friend. The guy’s like, “If you like this guy, why don’t you just into the train station and stop him?” He’s like, “Oh, no, that’s too movie of a thing to do.” I just love that these two characters realize that they’re in a movie kind of moment. Let’s take a listen to a scene from Weekend.

[Weekend clip]

Russell: Looks like it, eh?

Glen: So is this our Notting Hill moment?

Russell: You know, I’ve never seen it, ever.

Glen: Neither have I, but I imagine there’s a declaration of love and everybody applauds.

Russell: Yeah. Do you reckon that’s what would happen with us?

Glen: Might do. Could give it a go. They’d either clap or throw us under a train.

John August: What happens in this next little sequence is there’s a train going by, and so like Lost in Translation, we’re not able to quite understand what they’re saying. But clearly, one character is telling something more meaningful, and then we catch in at the end sort of what that conversation was.

Automated Voice: 24-hour CCTV recording is in operation at this station.

Russell: I want you to not know I’m not here to stop you from going.

Glen: Please be quiet. Shut up! No, no, no.

Russell: I just want to… I just want to… I just want you to know that…

Glen: Oh, fuck. You’re a bastard for coming down here. Fuck me. I don’t know what the fuck I’m doing.

Russell: You’ll be great. You’ll have the most amazing time.

Glen: Fuck’s sake. Fuck.

[End of clip]

John: Like Past Lives, there’s a lot of sounds, there’s a lot of things left open, which makes the moment feel very real and very extended. The kind of thing you couldn’t probably do earlier on in the story, but because you’re invested in these characters, you’re willing to watch them struggle to figure out what the next thing is to say.

What I also liked about it is that these characters are recognizing this is a movie kind of thing to do, to race to the train station to stop him before he goes. But once they get there, like, am I actually stopping you? They don’t quite know themselves what the real goal is. They’re just recognizing that this is probably the last moment that they’re gonna have together.

Aline: Has anyone ever done, in a rom-com, a run to the airport where you can’t park, you can’t get through TSA? Actually trying to stop someone at the gate now… That’s ’70s only. Post 9/11, actually trying to say goodbye to someone at a gate is science fiction. You can’t do it.

John: I think probably two examples of it. First, in 30 Rock, there’s a moment where Liz is trying to get to Jason Sudeikis’s character before he moves off to Cleveland. She tries to do the whole thing. She has her special sandwich. They give her a sandwich to get through the TSA. But I also feel like David Wain’s movie They Came Together, with Paul Rudd and…

Aline: Amy Poehler.

John: Amy Poehler. I feel like that must’ve happened in that, because it’s playing all of those rom-com cliches. We’ll put a link in the show notes to a lot of these other clips.

Aline: This is beautiful. This is a great resource. This podcast is free.

John: Free.

Aline: You don’t have to fast forward through ads. This is great stuff right here. This is great. This is the kind of thing, if I was a baby writer, I would be so grateful for, just to focus yourself in on. As you’ve often said, pick the thing that has the best ending. Write something where you know the ending. If something occurs to you for a final scene, that’ll guide you through the whole writing of your movie. It’s really great to study these things. I think this is a wonderful resource.

John: Big Fish would not exist if it weren’t for that last scene. You’re leading up to that. I always describe Big Fish as it’s a long joke that ends in tears rather than a punchline. And it’s getting to that place. The other ones we’re gonna include on the show notes here. The end of The Wizard of Oz, of course she has to say goodbye to all of her friends, that she’s leaving. E.T., of course, saying goodbye to E.T. Toy Story 3, which is a sort of special case. Oh, god, Michael Arndt.

Aline: It’s a killer.

John: Killing us here.

Aline: Yeah, killer.

John: It’s Andy giving up his toys and sending them off to the girl who’s gonna take care of them. Dead Poets Society. All such great choices. Farewell scenes.

Aline: Well done.

John: Well done. Let’s continue with momentum and talk about some listener questions. We’ve got a manager question here from Annie.

Drew: Annie writes, “My manager and I recently broke up. We weren’t a good fit for one another, but he also wanted 10 percent of my day job salary, a gig unrelated to what they were representing me for. However, a script I wrote was doing well on the blacklist, and a studio reached out to my manager during the fallout. But my manager won’t give me the studio’s contact info. It’s been a month. So should I assume my project’s dead? I looked on IMDb Pro for an assistant or someone to reach out to at the company, but I was unsuccessful. If the studio really wanted the script, they would find me, I guess. I’m pretty sad about it, and I’m not sure how to find new management. Thanks.”

Aline: That’s not nice.

John: That’s horrible. That’s horrible on every level.

Aline: That’s really not nice.

John: First off, that manager should not be trying to take 10 percent of your day job salary. That is crazy. I’ve not heard of this.

Aline: Craig would be turning this desk over.

John: Absolutely. Craig has destroyed so much furniture on this podcast. It’s really tough.

Aline: This is shitty.

John: This is. Let’s talk about what happens next. First off, on your script, you have contact information on that. Hopefully, they’re not stripping that contact information off the title page, so they can get a hold of you directly. You, Annie, need to have some public presence out there in the world, Twitter, Instagram, some other place where people can find you, because they will be able to find you if that comes up. Put up a website, Annie, whatever your last name is, screenwriter. Make sure you have a way that people can find you. Obviously, if you’re a WGA member, you’re in the WGA directory, and so people can always look you up there.

Aline: If they were desperate, if they really wanted it. And it may have been an idle inquiry. But this actually just sounds like someone being sadistic and just trying to punish you.

John: Annie, when you say it’s doing well on the blacklist, I assume it’s the blacklist-

Aline: Ratings.

John: The ratings site and not the-

Aline: List.

John: Not the actual list, the end of the year stuff-

Aline: That sounds like it to me too.

John: … because that’s a thing when people would’ve tracked you down more specifically. Pick yourself up. Dust yourself off. As you’re looking for new managers, new reps, try not to be too burned by this experience. Remember that you’re always advocating for yourself first, and keep doing the next thing. It’s good that you had a script that people liked. It’s proof that you can write a thing that people will like. You need to keep writing those things. I’m sorry. All I can do is commiserate with you here.

Aline: Same, same.

John: Question from TJ here.

Drew: TJ writes, “Like many feature writers, I cheered the huge and very real win of guaranteed second steps in the new MBA, but I’m wondering what, if any, recourse we have if a second step remains unstepped. Chalk it up to strike disruption or executive turnover, but I have two feature projects at major studios, with multiple contractually guaranteed rewrite and polished steps, that have been sitting on ice for over a year. I’ve been doing this long enough to understand the writing is likely on the wall for these projects – or not. Who knows? And that’s fine. I’m an expert at moving on. But negotiating guaranteed money and turning in a draft, only to get ghosted on further steps, feels extra mega shitty, especially while trying to string together qualifying years for health coverage. Any thoughts or advice would be greatly appreciated.”

John: I’ve had this happen too. Let’s remember what a guaranteed second step is. It’s that if you’re hired to write a feature project, you are hired for the initial draft, and if you’re under a certain cap, they have to also guarantee you a second step, a chance to do that rewrite on that project. This is good. This is a big win. Sometimes what happens is you’ve turned in a first draft and there’s a guaranteed reading period, and after that point they should be coming up to you for the rewrite. Sometimes this stretches out for a very long time, because things are just not-

Aline: But they’re supposed to pay you at the end of that reading period.

John: They are supposed to pay you at the end of the reading period. It’s your reps who are there to remind them, “You need to pay them.”

Aline: I’ve done that, for sure.

John: I’ve done that too, fairly recently.

Aline: Some people don’t know that they have a limited amount of time to get back to you and that they have to get back to you.

John: Someone made this deal. If it wasn’t your agent or manager, there was probably a lawyer involved. It’s time to call them and say, “Hey, we need to nudge this.” What can happen sometimes is there’s a little bit of a negotiation, like, “We don’t really don’t want to do this some more. Can we figure a thing out here?” You might be able to settle for less than that if they really don’t have you doing that next thing. There may be a way out of here. But you should be getting paid and-

Aline: On a schedule.

John: On a schedule. TJ, your concern about getting paid money so that your health insurance and everything else continues is correct. And so get that money coming in.

Aline: God, two of the most depressing things when you’re a young writer is trying to get paid, especially when it’s not a ton of money to other people but it is very meaningful for you, and then the other thing is – have you ever been on a money where they don’t want to give you your per diem? Then you’re calling your agent about something so minor. I have friends who were just telling me that this happened to them. It’s literally the most embarrassing, because you’re just trying to get money for a sandwich. There’s this embedded idea that you get paid enough, you should be fine. But if you’ve relocated, then you want that.

John: Totally.

Aline: But there’s nothing in it for your reps really. Early on in my career, I remember having to do that, and it was just so embarrassing, which is like, “No, I really would like money for that latte, so if you don’t mind.” Then the people they’re calling, they’re production people, not the creatives, creative executives. I don’t know. Anything where you have to ask for money, it’s such a bad day. It’s just such a bad feeling.

John: I recently re-watched Tropic Thunder, which largely holds up. Some stuff didn’t hold up so especially well. But one of the ongoing jokes in it is that in the actor’s contract he’s supposed to have a TiVo, and his TiVo didn’t show up. And so he’s like, “Where’s my TiVo?” The agent, Matthew McConaughey, is always trying to track down this guy’s TiVo. It’s silly. My daughter ended up not wanting to watch it, so I wanted to ask her, what is a TiVo. Does she even know? There’s a sense of-

Aline: That’s how my son taught himself to read was to use the TiVo, because he would run down in the morning to turn on the TV and figure out where Sesame Street was. That’s how he taught himself to read and work the TiVo at like four.

John: Of course.

Aline: It’s just funny, the tiny humiliations that we sustain as a writer, that are like, you’re just asking for the basic thing that you’re guaranteed, and then everybody acts like you’re a weenie for asking. It’s one of those things that can really grind you down.

John: This is a bit in the weeds here, but on this project I mentioned that was a five-week rewrite, it came at a time in which I did not have an agent or a manager, because I switched representation. It was just negotiated with my lawyer, who did a fantastic job. But also, it meant we actually had to bill for stuff ourselves. We invoiced for ourselves. It was weird dealing with it.

When you and I are starting a project, it goes from some special magic development account, and it’s this thing. But when you’re actually on a thing that’s running, it’s being paid out of the actual payroll for the actual production. I was talking to the accountant for this thing. It was clear that I’m filling out these forms that, as a writer, I should not be filling out this form. It was weird.

Aline: Wild.

John: Ultimately, the checks still cashed. Money is fungible. But it was weird to be paid out of just different pot of money.

Aline: Please, sir. Please, sir. Please, sir, may I have my paycheck. I’m sorry, TJ. You just have to find the right person to ask. But they do owe you something. Guaranteed means guaranteed.

John: Early on in my career, I did a project for Fox 2000. I did my draft and my set, and I had no more guaranteed steps. But my agent got a call saying, “Oh yeah, we decided to let the option on this book lapse, and so we’re closing out the books on this project. And there’s one polish step on his deal that we’re not gonna use, and so we’re just gonna settle that out and pay it.” I’m like, “But why are you doing that?” They wrote me this check.

Aline: Nice. Take that out. Take that out. Take that out. That never happened.

John: The statute of limitations on that has passed a long time ago.

Aline: That’s right. That’s long ago been spent on some fabulous vacations we’re gonna hear about.

John: We have a question from John about NDAs.

Drew: “I’m new and started shopping my first script around that I’ve written. I’m unrepresented at this point by an agent or manager, though I have a new lawyer. I’ve submitted the script to the US Copyright Office and the WGA. I’ve labeled the cover page with copyright at 2024, my name. I sent a log line to an executive. He responded favorably and asked to read it. I sent it. My lawyer told me that I should get an NDA signed by anyone who wants to read the script before. Is that necessary or common? My instinct is that it adds friction to the process, and if it’s copyrighted, what’s the risk? Is it common practice to have people sign NDAs?”

John: Uh-uh, absolutely not. This is not a thing that happens. We’ve had many fabulous guests on the podcast. We had Christopher Nolan on the podcast. I bet you probably have to sign an NDA when you read a Christopher Nolan script, because he sends a person over with a script that you have to read in person.

Aline: I will say this. If someone sends you, John August, a script to read, and they are not represented, then they would have to sign a form. But just watermark it.

John: You’ve written the script. You own the copyright on it. Worry less, John. It’s just not a thing. It’s a thing that happens with super high secret projects where there can be NDAs on things. This is not that situation.

Aline: You’ve seen the scripts printed on red paper?

John: Yeah.

Aline: I once worked on a project where they insisted on printing it on that silver, iridescent paper. Do you know what I’m talking about?

John: I’ve done another different thing.

Aline: It’s silver, iridescent craft paper. 99 percent of the things that I’ve written are just – people are not digging through files to find romantic comedies or whatever. But this particular company, we had to send it out. And that paper weighs like 100 pounds. We submitted it to a director who’s a friend of mine, and he was like, “I’m not reading that. That’s insulting to me that it would be sent in 20 pounds of iridescent paper. I promise I’m not doing anything with it.” But in a world where things can leak… That’s not this though. Just watermark it. Really, watermarking it takes two seconds, and then you’ll feel like you did something.

John: I would disagree on the watermarking. Anything that gets in the way of a person’s picking up the script and reading it is a barrier, and I feel like that watermark could hurt you.

Aline: Maybe it makes it feel-

John: Special.

Aline: Special. I don’t know. But definitely, you don’t need an NDA. If it’s submitted through a lawyer especially.

John: I feel like if I got something that was watermarked from some person who didn’t have stuff, I’m like, “Wait, you don’t trust me to read your script? You think I am going to steal this thing? That I am going to do something?” I get when a studio sends me a thing that’s a little more secret to me. But also, I would say in this day, in that situation, you’re probably not getting the pdf anyway. They’re sending you some special link to some dumb thing.

Aline: Have you had that, where they can tell how much you’ve read and where you are on it?

John: Yes. That’s spooky.

Aline: That’s a weird feeling, because you want to feel like I’m spending enough time on each page. You don’t know how much data they’re getting. But you don’t want them to know if you were whipping through it. That hasn’t happened to me in a long time. I haven’t gotten one of those in a long… Maybe just because I haven’t done as many of those rewrites. But I haven’t had as many like, give us a vial of your blood, and then disappearing ink on your computer. Also, by the way, half the time I don’t know how to do it.

John: I don’t know how to do it. I was talking with a showrunner who was describing a situation where they were meeting with two different actors for something, and so they sent them that script through that process, in a situation where they had to read it in an app in order to read the thing. They said, “Oh, no, we’re gonna go with this one actor,” and so they pulled the script from the other actor in the moment.

Aline: Off the computer.

John: Off the computer. He tried to flip a page, and then it was all gone. That’s how he found he didn’t get the… Brutal. Let’s talk about some fairies. What does Chris in Ireland have to say?

Drew: Chris in Ireland writes, “I’m writing a spec animated feature set in Ireland where a group of fairies are the antagonists. In Irish folklore, fairies are seen as unpredictable, mischievous, and often malevolent, the complete opposite of Tinkerbell, who I feel has become the dominant representation of fairies in popular culture. I want this movie to celebrate Irish folklore and culture with people around the world. But as the primary audience is children, I’m wondering how to navigate the Tinkerbell issue with, A, potential investors, and B, with audiences. So do I stick to calling them fairies, or should I refer to them as something else?”

John: I say you just redefine what fairies mean in your world. I think it’s great.

Aline: Yeah. I don’t know. It depends on the tone. I was just thinking about that. You may not want to go too meta. If it’s a comedy, you can talk about the fact that people have a preconception about what fairies are, but they’re actually not. Tinkerbell is one of my favorite Disney characters, because she is kind of a pain in the ass. She’s jealous and she’s capricious, and that’s one of the reasons I like her. She’s giving a word I can’t say on this podcast. But I love that about Tinkerbell. I think mischief is part of it. But I know, he’s talking about van art fairies. And so I agree with you. If you can redefine fairies, that’s fun.

John: Absolutely. Obviously, what you’re trying to do with any movie you do is let the audience know what genre you’re in but also how you’re changing the rules of that genre and what you’re bending in that world, and that feels like that’s what you’re bending. So go for it. Let’s wrap up with Dave.

Drew: Dave writes, “I’m an Australian-based DP and I’ve been listening to the podcast for many years now. I’ve been shooting a Netflix show since it started in Australia, and this year I’ve been fortunate to come on board as DP of the latest season of the U.S. version. I moved to my Santa Monica apartment yesterday and I’m looking forward to my next five months in LA. A big part of why I felt comfortable saying yes to the job was because Scriptnotes has made the idea of being in LA a whole lot less intimidating, so thank you. I’d love to know if there’s any resources you’d recommend for looking up screenings or industry events that might be handy for someone like me with a bit of time on their hands.”

John: Dave, you chose to move in Santa Monica. I’m sure you had a reason for doing that. It probably feels most like Australia. You’re kind of a ways away from the center of town of stuff, but that’s fine. Hopefully, you can get on the freeway quickly. What things should he be doing in LA?

Aline: This is a good segue into talking about something I love, which is Revival Hub. Do you follow Revival Hub on Instagram?

John: No. Tell me all about it.

Aline: Revival Hub consolidates all the revival screenings in LA, so all the rooftop screenings, the cemetery screenings, the Alamo special screenings. There’s the Academy Museum, which is open to the public. Every day. Maybe we could put the link to that. It’s every one that’s happening. Back to the Future was playing last week, and E.T. If you go to those, it’ll be packed with industry people generally are the ones.

I’ll tell you a hilarious thing. On Memorial Day, when most would be barbecuing, me and my son and his girlfriend went to the Academy Museum to see Shiva Baby. There were a fair number of people there, but not a ton. That’s not the traditional way of celebrating Memorial Day. And in comes Phil Hay and Karyn Kusama and their son, who we know. Phil and Karyn and I have been laughing for weeks about – I saw them walk in, and I was like, “That tracks.” And they were like, “Yeah, that tracks,” that that’s what we’re doing on that holiday.

You’ll find like-minded people who want to go in a nice air-conditioned screening of Shiva Baby, which I loved – we all loved. You’ll find your people there if you’re comfortable chatting with people. And if you’re working on a project, maybe you’ll know some people there.

John: Absolutely.

Aline: Or you can put up on your Facebook page, “Hey, I want to go see this revival screening of Urban Cowboy or whatever. Does anybody want to come with me?” That’s what I would recommend, because if I had more time, I would be doing those all the time. Obviously, there’s New Beverly. There’s lots of them.

John: I was gonna recommend the Academy screenings, which you can just find online. We’ll put a link in the show notes. But Revival Hub sounds great, because there’s always a ton of them around town. There’s an upcoming July 5th Charlie’s Angels at the Hollywood Forever Cemetery with fireworks afterwards, so I’ll be going to that. There’s gonna be retrospective screenings of Go coming up. There’s always gonna be those things that happen.

Aline: It’s really fun. It’s great. It’ll make you feel like you’re in the biz, because LA is really dispersed.

John: Fewer things out in Santa Monica, but even out there, there’ll be some stuff.

Aline: Oh yeah, there’s places that are close to there. There’s the New Art, some of the places in Revival Hub. But also, summer is a great time for special screenings. In Malibu they do them on the cliff. It’s fun.

John: I love it. It’s time for our One Cool Things. My One Cool Thing is Malta. I just got back from Malta. Have you been to Malta?

Aline: I have not, no.

John: Malta is really cool. It is an island nation, of course, south of Sicily. It feels kind of impossible, because it is a foreign country that speaks English. You definitely know you’re in a foreign country, but everyone speaks English, because it’s the second language of the island is English.

It’s incredibly urban and dense, except for the parts that are totally rural. It’s really cool. All the names seem like they’re Arabic, because it’s Semitic language, and yet it’s not. It’s really a very cool place. I really dug it. A lot of stuff has filmed there over the years, like Gladiator stuff, a Popeye film there. They kept all the sets from the Robin Williams Popeye.

Aline: How do you get there?

John: We flew. I was in Italy for a conference, and we flew. We were so close. I could literally almost see it. But we had fly back to Rome, and Rome to Malta. Air Malta was good. I just dug it. I’m thumbs up on Malta. They have a nice big tax credit. I’m looking for a thing to shoot in Malta, because it’d be a cool place to do a thing. Everything is white limestone, and it feels like you’re in North Africa.

Aline: Cool.

John: That was great.

Aline: Love that. I did enjoy it on your Instagram.

John: Thank you. Game of Thrones shot some stuff there. Things like a lot of exteriors got shot for various seasons in Malta. So check out Malta.

Aline: Check out Malta.

John: I’m head of the tourism board.

Aline: Have we discussed that I am the other person who loves this drink?

John: She is pointing at caffeine-free Coke Zero, or Coke Zero Zero, as we call it in the house.

Aline: That’s the best stuff. I would drink 10 of those if I could.

John: What’s stopping you?

Aline: Because it disrupts my biome. It’s really not good for you. But that is the best one.

John: Craig Mazin does not believe me on this. I will bring it over to his house.

Aline: Incorrect.

John: He’s like, “Oh, I’ll have regular.”

Aline: No, it’s this.

John: He’ll have caffeine-free Diet Coke, which is not nearly as good.

Aline: No, no, this is the thing.

John: This is the thing.

Aline: It’s not my One Cool Thing, but it’s our one cool thing.

John: But Aline, it’s hard to find.

Aline: Oh, believe me. I have it always stocked in my office and at my house, so come over.

John: When people are shopping for you, they may have trouble finding it, but the one hint-

Aline: It’s red.

John: It’s red. You need to find it at the Ralph’s on Wilshire. Will always have about eight of them, and so I will always take seven, so I can leave one so they remember it.

Aline: I have two One Cool Things. They’re short. But I like to do something girly always on this most male of podcasts. I chose a color that was too dark today. I have two, and I picked the wrong one. There’s a thing called peel-off lip stain.

John: What’s this?

Aline: You put what looks like a very, very dark lipstick on. You’d actually like this, because it’s pretty cool. You put a lot of lipstick on, and then over the next 10 minutes it dries into a film, that you then peel off.

John: I like peeling off stuff. That feels great.

Aline: It’s a delight.

John: Like glue on your hands as a kid. Love it.

Aline: It’s like that. It leaves this color on your lips. There’s a few things you gotta master to get it right. You can just go to Amazon and write peel-off lip stain. It’s fun. The one I used this morning, as I said, is too dark, but look. It’s not moved since I’ve been here.

John: It matches your shirt.

Aline: It’s not moved since I’ve been here. It’s just a fun, silly thing that I got from TikTok, which leads me into my last thing that you would love. Are you a TikTok guy? You’re not.

John: I’m not. I’m a Reels guy, so I watch like TikTok two weeks late.

Aline: No, not two weeks late, my friend. Six months later. I love when someone puts up a funny song clip or something. There’s two that are really big right now. What happens is somebody will put up a funny song clip and then people will duet it. They’ll play along to it. They’ll sing along to it. They’ll rearrange it. They’ll do dances to it. There’s two right now that are big on TikTok. One is “I’m looking for a man in finance.”

John: Of course. Love it. So good.

Aline: You know that?

John: Yeah.

Aline: There’s a million remixes of “I’m looking for a man in finance” that are great. The newest one is a hilarious guy who does comedy songs. This one is (sings) “put a little dirt under the pillow for the dirt man in case he comes to town.” People have sung along to it, played along to it, danced to it. If you go to TikTok and you find the original – you’ll just put “a little dirt under the pillow for the dirt man” or just put “dirt man,” and then you’ll find the original one. Then what you do is you click on that sound. Watch the ones that have the most views. The ones that have like two views are not gonna be great. But “looking for a man in finance” has just taken off like a rocket. And Dirt Man, which is a real ear worm, has also taken off. I just recommend, especially if you’re new to TikTok and you’re trying to figure out what’s fun about it.

What I love about TikTok is that people are so creative. They are so creative. And so many people can sing. I really love the ones where people sing in harmony. But dancing, adding saxophone, they’re really fun. And maybe we can link to some of the better ones for those two sounds. But “looking for a man in finance” has now become iconic. Ariana DeBose did a parody of it for the Emmys.

I know that in a world where we are constantly afraid of what social media is doing to us, I see TikTok and other forms of social media too can be an area for great expression. YouTube is how I found Rachel Bloom. There’s good stuff on the internet.

John: My newest obsession in TikTok/Reels is I love seeing incredibly talented music producers take a thing and redo it. What I found this morning was a guy who could take a Dua Lipa, like, “What if Phil Collins had written this Dua Lipa song?”

Aline: Yes, I saw that. It’s fantastic.

John: It’s genius. We’ll put a link in the show notes to that too.

Aline: It’s great.

John: It sounds great. It’s like, I really love this. I want Phil Collins to have done this song.

Aline: There’s that Celine Dion remix that started on TikTok. Then sometimes things get popular on TikTok and it takes them a while to clear it legally so that they can stream it. But the Celine Dion one, which they turned it into a dance song, you can now get on Spotify. Humans are awful, but also wonderful and so creative. And there are so many talented people out there. And TikTok is a good venue for that and for some horribly useless things. But it’s also a venue for some wonderful stuff.

John: That is our show this week. Scriptnotes is produced by Drew Marquardt, with help from Jonathan Wigdortz. It is edited by Matthew Chilelli. Outro this week is by Matthew Jordan.

If you have an outro, you can send your link to ask@johnaugust.com. That’s also the place where you can send questions, like the ones we answered today. You will find the show notes for this episode and all episodes at johnaugust.com. That’s also where you’ll find transcripts and sign up for our weekly newsletter called Inneresting, which has lots of links to things about writing. We have T-shirts and hoodies and glasses and hats now. You can find all those at Cotton Bureau.

You can sign up to become a Premium Member at scriptnotes.net, where you get all the back-episodes and Bonus Segments. Thank you to all our Scriptnotes Premium Members. We’re gonna be talking about journaling. But it’s always lovely to have you here on the show, Aline Brosh McKenna.

Aline: I’m actually Craig.

John: Yes, really, your commitment to the bit, Craig, I really respect that.

Aline: He did good.

John: He did good.

[Bonus Segment]

John: Bonus Segment. I want to talk about journals and journaling and this idea that we should be writing down what we did all day, because it feels right and feels useful and I’ve done it at times, but I don’t do it consistently. I’d like to do it more often. Aline, are you doing it?

Aline: I shockingly don’t. Not only do I not journal, I also don’t copiously write down ideas or bits of things. Very rarely do I do that. My husband is shocked at how little I record. I think I have this core belief that – I don’t know what the term for this is, but I don’t have a specific episode memory. I have a synthetic memory. That’s the term I would use, which is when I walk around the world, I’m noticing patterns more than I am trying to record actual instances of things. I find that if I concretize things too much too early, it prevents me from doing that process of synthesis.

Who doesn’t write in their diary when they’re a teen? “Nobody here understands me.” I certainly did that, but I have not found it useful. I know we’re gonna talk about journaling. I know I’m supposed to do it. I know it’s good for you. I know both those things are good for you. But I think it depends on what sort of person you are. I find that I do my ruminative stuff in a different way. We can talk about this on another episode, but do you narrate your life to yourself, or do you not?

John: I guess I narrate to the degree to which I am aware of the thing I’m doing. I have a very active internal voice, if that makes sense.

Aline: You do. I don’t. Some people are like, “Oh, here I am. I’m at the podcast. Look at Drew,” and they’re talking to themselves. I don’t, in a flow state. And I also can visualize things. I think that part of like – I’m gonna make up a word – synthetic memory, I assimilate things and sort them. I don’t dwell on specifics. Look. So many people do it. It’s probably better, and I should do it, but I don’t.

John: This is not in any way meant to be like, “This is a thing you should do.” I just want to talk about when it’s been useful and when I’ve done it and why I mostly don’t do it often.

A couple years back, I went through a really rough time. And one of the things that people recommended was this Five Minute Journal, which is this little white book. At the end of every day, you write down, like, here are some good things that happened today. It has these specific prompts. It sounds really stupid, but it’s just incredibly helpful, just by putting some context around stuff, like, “Oh, today wasn’t entirely shit. There actually were some good things, some things I noticed. Okay. Take a deep breath. It actually wasn’t awful.” Sometimes even over the course of the day, it got me thinking, “Oh, this is an actually okay moment.”

Aline: “Good latte.”

John: Take the small wins for what you got. I’m not using that book at all anymore, but it was useful for that. On the iPhone now, they have this app called Journal, which is a built-in app from Apple, which is surprisingly poor. It doesn’t actually do very much for you. But I thought, oh, that’ll be a good way to remind me to actually write down some stuff, because what I find I will do is I will happily email a person about the stuff I was working on or text somebody, but I won’t spend the time to actually text myself about, like, this is the thing that happened, and so there’s no record. I don’t have a good way of looking back, like, “When did that happen?”

Aline: My husband has an amazing book. We went out to dinner last night. He gets the card for the restaurant. He puts it in his journal. It says dinner with so-and-so at this restaurant. He has these little notebooks, and he’ll just paste them in. He has a record of the things we’ve done and the places we’ve been.

I think it depends on what sort of brain you have. But I had read a thing which is – and this is good for writers. You know when you’re working on a long-form thing and you feel like, “What did I do today?” Making a list of what you actually accomplished in a day, “Did a workout. Wrote four pages. Called my mother,” things that you to-done list. I did that for like three days.

John: Now, your husband is an attorney.

Aline: No, he works at a mutual fund.

John: For some reason, I was convinced your husband was an attorney. I was thinking there’s people who have billable hours who need to actually show the work they’ve done. That feels like a natural instinct.

Aline: He doesn’t have that. He doesn’t do that. People’s brains are a lot more organized that mine. I guess we’re at the age where you decide your faults or your strengths. I think I have more of a birds eye view than a day-to-day view, in a certain sense.

John: One of the things I recognized is that my photo roll becomes essentially my diary, because it’s like, “What was I doing in April?” Then I scroll back to April, like, “Oh, that’s what I was doing.”

Aline: Yes! John and I are sort of the same person. Have you noticed? ENTJs who like the exact same kind of Diet Coke. That’s exactly what I do. I love looking back and saying, “What was I doing a year ago?” Then you send it to a friend and they go, “Okay.”

John: “Okay.” But one of my frustrations I’m recognizing is that – I’ll get to what I’m actually doing and trying to do more now – but on my trip to Italy and my trip to Malta, I will think through, like, what am I gonna post on my Instagram stories, but I won’t do that for myself. I’m fine publicly presenting a history thing, but I won’t keep that for myself.

Aline: That’s what those social media things are. They’re like we’re writing our own lovely tribute to ourselves. I wonder if she would be okay with us name checking her, but Katie Dippold once said to me and Craig – we were talking about something, and she said there should be a button before you post something online that says, “Wait, but why?” It’s so true.

Listen. I started an Instagram for my dog, Sir Jimmy Jim. Why? I don’t know. I put one-second work into the caption. They’re terrible. But there’s a need to concretize. Now that you can publicly concretize, it’s very tempting. But you’re right, why not privately concretize?

John: What I’m using right now is called Day One. It’s an app that’s for iOS and also on your Mac. You can write some stuff in there about what happened. You can also link it to things. I use Strava for running, and so all my runs show up in there, and so it keeps track of that. You can add photos to it and make stuff work.

What I’ve found has been helpful for me to do is, on my iPhone I will start a new entry and then I’ll just hit the voice transcription thing, where you click the button and you just talk at it, because I don’t care that it’s perfect or that it’s exactly right. I just want to dump it out there and make a record, because I’m probably the only person who’s ever gonna read this again. That’s been useful. It’s one less barrier of a thing to do.

Aline: There’s a thing called the external brain that my husband talks about where getting things out of your brain into Evernote or into something-

John: I use Notion for that.

Aline: Because otherwise you wake up in the middle of the night going, “Oh.”

John: I’ve talked about it on the podcast, but I keep a stack of index cards by the bed, in the bathroom, and various places. I’ll write the thing down and then it’s done. I’ll put it by the bedroom door. It’s out of my brain. I can stop thinking about it.

Aline: You should do that. Again, these are all things that I should do and don’t.

John: Listeners, if you have suggestions for journaling things you want to be doing… Oh, but I do also want to ask you – several writers who we know do things called Morning Pages, where they write all the stuff… I see you shaking your head. That does not feel like an Aline thing. The idea behind these is that you unlock the artist within and fight the war of art and get all that stuff out of you. I’ve just never found it super helpful. I’ve tried it. It’s like, sure, I can vomit out a bunch of stuff, but my day isn’t better for me having done it.

Aline: The time that I’m writing, I want to consolidate into purposeful writing. I think it would make me feel despair.

John: Yeah, it could. Aline, always a pleasure having you here.

Links:

  • ‘Bad Boys’ Settlement by Dominic Patten for Deadline
  • Why did Sony buy Alamo Drafthouse — and is it actually a good thing? by Ryan Faughnder for LA Times
  • The Nine Enneagram Type Descriptions
  • Farewell – Casablanca
  • Farewell – Past Lives
  • Farewell – Lost in Translation
  • Farewell – Weekend
  • Farewell – Philadelphia
  • Farewell – The Shawshank Redemption
  • Farewell – Harold and Maude
  • Farewell – Terminator 2
  • Farewell – The Way We Were
  • Farewell – The Wizard of Oz
  • Farewell – E.T.
  • Farewell – Toy Story 3
  • Farewell – Dead Poets Society
  • Revival Hub LA
  • Visit Malta
  • Peel off lip stain
  • Dirt Man by Carter Vail, and some of Aline’s favorite remixes, via TikTok
  • Phil Collins’ Houdini
  • Get a Scriptnotes T-shirt!
  • Check out the Inneresting Newsletter
  • Gift a Scriptnotes Subscription or treat yourself to a premium subscription!
  • Craig Mazin on Threads and Instagram
  • John August on Threads, Instagram and Twitter
  • John on Mastodon
  • Outro by Eric Pearson (send us yours!)
  • Scriptnotes is produced by Drew Marquardt with help from Jonathan Wigdortz. It is edited by Matthew Chilelli.

Email us at ask@johnaugust.com

You can download the episode here.

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