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Scriptnotes Ep 418: The One with David Koepp, Transcript

September 26, 2019 Scriptnotes Transcript

The original post for this episode can be found [here](https://johnaugust.com/2019/the-one-with-david-koepp).

**Craig Mazin:** Hi friends. Today’s podcast contains some salty language, so if you are in the car with the young ones put their earmuffs on or wait to listen to it later.

**John August:** Hello and welcome. My name is John August.

**Craig:** My name is Craig Mazin.

**John:** And this is Episode 418 of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

Today on the program we are joined by legendary screenwriter David Koepp whose credits include Jurassic Park, Death Becomes Her, Carlito’s Way, Mission: Impossible, Spider-Man, and Panic Room. His seventh movie as director, You Should Have Left, comes out next year. But his first novel, the bio-thriller Cold Storage, has just come out to rave reviews.

Welcome to the program David Koepp.

**David Koepp:** Thank you. Nice to be here, guys.

**Craig:** I have not heard of any of those movies. I’ve got to be honest. Can you say them again? Because I don’t recognize any of them.

**David:** I should mention I also wrote Guns of Navarone.

**Craig:** No. [laughs] Also drawing a blank.

**David:** That was 1958. No, but you know.

**Craig:** When you were a mere 30.

**David:** I was negative five.

**Craig:** I don’t know about you John, but of the many David Koepp films that you just mentioned that I love, it was Death Becomes Her that made me an early Koepp fan. What a surprising movie. I just had no idea what I was in for. And then it was just this wonderfully wicked dark thing. No one would ever make it today.

**David:** No.

**Craig:** In a million years. But it was so literate and smart.

**David:** Universal was kind of regretful while they were making it.

**Craig:** Oh wow.

**David:** I remember, OK, are anecdotes allowed–

**John:** Absolutely. This is an anecdotes show.

**Craig:** Mother’s milk on this show.

**David:** I wrote it with Martin Donovan who I did my first movie, Apartment Zero, with. And we wrote this script which we assumed would be another weird dark indie sort of comedy-ish.

**Craig:** Ish.

**David:** You know. But I sold this to Universal and Casey Silver who was very supportive at the time, he sent it around. And he called me one day and he said, “Bob Zemeckis wants to direct Death Becomes Her.” And he said it with such resignation.

**Craig:** Like we have to make this movie now? [laughs] Yeah, by the way, nothing has changed at Universal. That’s kind of their, “Ah, darn it, we have to make a movie.”

**David:** You know, he was just off like all three Back to the Futures and they wanted something big and great and hugely profitable.

**Craig:** You said I’ll show you.

**David:** And he said, no, I’m going to do this weird one. And I’m still going to throw her down the stairs.

**John:** Totally challenging.

**Craig:** But what a cast. I mean, you still got this great cast.

**David:** It came together beautifully and it was big and weird and stuck around. There’s a drag show of it that pops up in different cities from time to time and I tried to go in London and I couldn’t make it. Anyway, I would love to see it sometime.

**Craig:** We should go together.

**John:** We should.

**David:** Absolutely.

**John:** Well today while we have you on the show I would love to talk about adaptations, embargoes, books, the modern blockbuster, which I think you had an outsized role in helping to shape. But we also have some listener questions which are just for you because I tweeted out that you were going to be on the show. And so people wrote in with specific questions for you to answer on this podcast.

**David:** Great. Can I set that I always like – when I listen to a podcast I like to have a visual of what’s going on. So just in terms of what we’re wearing.

**John:** Absolutely.

**David:** I’m in a lightweight, dark blue, worsted, you know, suitable to the environment, but mindful of the calendar.

**Craig:** Sure.

**David:** John is in a t-shirt. Looks like it says, “It’s wine o’clock somewhere.” Craig is shirtless, which is cool.

**Craig:** And also worsted.

**John:** Craig is wearing an ascot. I think it’s important that people get the full visual.

**David:** Obviously that was a bit of material I worked on. Now everything else will be spontaneous.

**Craig:** No, this is nice. And we’re on the beach. Let’s go.

**John:** So I would love to start with the thing that I mentioned your name most in relation to is when people talk about adaptations and they talk about how difficult it is to take all the information that is in a book and put it in a visual form so that that author who could just directly tell you a bunch of a stuff as a screenwriter you have to find a way to show a bunch of stuff. And I always single out a moment in the first Jurassic Park where the audience and the people who just arrived on the island have to understand what it is that’s being done on the island and sort of how DNA processing works.

So I imagine in Michael Crichton’s book, which I read a zillion years ago, it’s probably 20 pages worth of material, going back all through this. In the film that you wrote it is an animated sequence which they are watching in a little exploratory–

**Craig:** In a theme park style goofy tone.

**John:** And so we’re watching the actors watch this little thing. Can I play a clip of what – this scene?

**David:** Please.

**Craig:** Think he’ll get money for this.

[Clip plays]

**David:** Kind of sounded like they’re taking a dump there in that last part. That’s a long time that it can directly download exposition into the audience’s head.

**Craig:** Today they would say to you, “OK that’s great. Now do it in one-third as much time, or maybe a quarter of as much time.” I feel like they wouldn’t let you go on that long today.

**David:** No. It would be problematic. It was a real gift that it was a theme park. And so we were wrestling all this exposition stuff to the ground and how do you have five or six scientists standing around talking to each other for so long and make it interesting. And we had two great advantages. One was Jeff Goldblum who is so charming and has such offbeat line readings that, you know, he can read stereo instructions and they sound witty and unusual. And the other was that it was a theme park. So I would love to say Mr. DNA was entirely my idea but it wasn’t. Steven said, “They’re in a theme park. Can’t there be a little movie?”

And one of us said, well, what’s there supposed to be like an animated guy, like Mr. DNA?

**Craig:** Yes!

**John:** Exactly that.

**David:** Mr. DNA.

**Craig:** Yes!

**David:** So it was kind of lifted from, I don’t know if you saw this in your seventh grade health class in middle school, but Hemo the Magnificent was about your blood. And it was a live action movie but it had an animated character in it, Hemo, and he would tell you all about blood. And I remember he had an accent for some reason.

**Craig:** They always would.

**David:** Because you have to throw in a little fun. It’s animation.

**Craig:** I’m in your body.

**David:** So they were there and they were getting the tour, well then you can have the little movie on the tour. And the idea of going into full frame animation in the middle of this great big summer movie kind of tickled us and was really fun. So we had these built in advantages in a great performer in a flexible premise that let us get away with a lot of that.

**John:** Well what was so clever about it is that usually the problem you run into is that there’s information that you need the audience to understand but some of the characters in that scene would already know the information. So the Sam Neil character would already have that information, so it does not make any sense to tell it to him. But the fact that it’s already a pre-filmed piece of animation.

**David:** And the scientists are beyond it. They want to go – they keep saying, OK, OK, they’re trying to get out of the little ride thing so they can go to where it’s more interesting. Because we know this and this is for nine year olds. But we’re like, yeah, but we want to sell tickets to nine year olds.

**Craig:** Yeah. I mean, I would argue that the real gift you had may have been more that there were kids there. Because somebody needs to explain this to kids. And when it comes to science the audience is probably not that far off from kids in the sense of well a lot of people don’t know what DNA is or how it functions. And they certainly don’t understand how you brought dinosaurs back to life. But if you have two kids, whether it’s a theme park movie or just somebody sitting down and going, OK, let me just draw in the sand with a stick.

Characters that don’t know things are the most beneficial for writers who need the audience to know things. Otherwise you end up with the terrible, “As you know…”

**David:** Exactly. How long have we been brothers? It’s why journalists and detectives are so great. Because they fundamentally have to find something out. So, asking questions doesn’t seem like it’s morally safer. You know, it seems like they’re working toward a discernible goal.

**John:** What happens at the end of this clip is that we do see Sam Neil and Goldblum and everyone are trying to push to get beyond just the information that was in this little thing. And that’s the other crucial thing about an information dump is like if there’s no conflict, if there’s no drive, if the characters don’t want anything in it it’s going to feel flat. So, we get to see the characters respond to that information by trying to push past. You’re still keeping the scene alive even as this information is coming at us.

**David:** Yes. Also the animation format let us jump to the really apropos visuals. We didn’t see it, we just heard the audio, but when they’re explaining how the mosquito is trapped in amber there’s one really great visual of a mosquito on a branch and amber oozing over it and the mosquito getting trapped. And you really understand in that image, because images always express it so much better than words.

**John:** So talk us through the process of adapting Jurassic Park into the screenplay. At what point did it come to you and at what point did you have to figure out these are the beats of the movie. This is how the movie wants to tell itself. What was the process for you in getting the book and then being able to report back like this is how I can make the movie version of this?

**David:** So I was at Universal and they still used to do overall deals then. So they had been through a couple writers on Jurassic Park and it wasn’t – it was really hard to work out so it wasn’t quite coming together. And they were a little bit running out of time which is always the best time to enter a project if you can.

**Craig:** Right.

**David:** If you can work it that way.

**Craig:** There’s only so much disagreement they can do.

**David:** Yeah. And so Casey Silver actually suggested me to Steven and said, “Try this guy, he’s on the payroll so he’s super cheap and seems like he’s relatively fast. Why don’t you see what you can get?” So I read it and I thought, wow, this is really difficult. But I had an approach, so I went and met Steven and told him this is what I think. And he said, “Great. Do that.” And so with really very little guidance up front. I mean, a few general – and to this day he’ll give you some general stuff, but he really wants to see what you do. And you go try. I know what I think. Avoid this, avoid that. I’d love to see this. And in that case he had a couple sequences where he said – the T-rex attack on the road basically was already storyboarded and he said, “I don’t know who the people are, but this is what happens in the sequence. See if you can figure it out.”

And so there was, again, built in advantages. But it was winnowing the characters and who needed to be combined. How does the tone of the book, which is pretty dark and not necessarily going to sustain in – it’s not that it was, well, we want a wider audience than that. It was Steven’s viewpoint is more uplifting than that. So if you give him something that’s, you know, this is the guy who found the uplifting tale about the Holocaust. It’s just his world view. So to try to find a lighter tone, preserve a few characters who used to die, and find a different approach for Hammond and stuff like that.

So I just kind of came in and told them what I thought. And then I went and did an outline. And it just kind of went well.

**Craig:** This is something that you probably thought had a good chance of going well. It’s Steven Spielberg. It’s a bestselling novel.

**David:** Well you didn’t. That was the thing. Because it was ’92 when we made the movie. So it was the dawn of CG.

**Craig:** Right.

**David:** So really the last reference of dinosaurs was still Ray Harryhausen, which is referred to in the movie with the “when dinosaurs ruled the earth” banner that floats down. So everything – stop motion was the last time we’d seen dinosaurs on film I think.

**Craig:** Or Guys in Suits.

**David:** The remake of King Kong didn’t do them. Yeah. So the notion that they were going to be realistic was just a leap of faith. And they could have been laughable. And I remember the test – there was going to be a lot more robotic dinosaurs initially. Stan Winston, you know, there’s a ton of robotic stuff in it. Stan Winston did great work but basically if you see them from the head up it’s robotry and if you see their legs it’s CG.

But I remember the day it all changed was this test came back from ILM that was a velociraptor running in place. And it was just the skeleton. There was no musculature, no skin or anything. And we were in the Amblin screening room and watched this test and it was so cool. And the movement was so smooth and not herky-jerky at all that everybody thought, “Oh, this might work. This actually might work.”

**Craig:** That’s so interesting. So your frame of reference was stop motion which is characterized by its herky-jerkiness because there’s only so many, I mean, you are moving it physically so you can’t make a thousand movements a second. You can make 24 movements a second, which turns out to be pretty herky-jerky, or even fewer.

So it was simply the smoothness of the motion. Before you see textures. Before you see anything. That’s what got you?

**David:** Yeah. It was.

**Craig:** Fascinating.

**David:** And also the only other big CG movie there had been, I may be wrong, but it seems was Terminator 2. But that used really fluid and inhuman stuff.

**Craig:** Right. It was shiny liquid metal.

**David:** Right. Which is totally cool, but it wasn’t like trying to create an animal. And dinosaurs were supposed to be real animals, not monsters. There was always a thing, you’d get fined on the set if you’d call them a monster. They’re animals. They’re not monsters.

Yeah, so it was very much a gamble.

**Craig:** And then on the other side of it coming out, now you’ve got this enormous blockbuster under your belt, a true blockbuster. When it’s time for you to write your next one do you now – I’m just always curious about how success impacts us as writers. Do things change? Do you now feel like, OK, I’m aiming for something now? Or do you just ignore all of it and do your job?

**David:** It’s really hard to – I feel like I stayed a very decent human being.

**Craig:** Oh, you are. I don’t mean according to me. I’m not a great judge of character.

**David:** And I think I’ve done good writing on and off. But it’s very hard. I was 29 when it came out, or just turning 30. And it became the biggest movie of all time. There’s no way that doesn’t just fuck you up. If only in that – can you ever be satisfied again? You know? And I really feel like it took me till my early 50s – I’m 56 now – to where I felt like I’m going to stop feeling like, gosh, you know, sure would be great to have another one of those someday. And I’m going to feel like, well, there will never be another one of those but I’m grateful that I had it. What an extraordinary experience. How lucky am I?

**Craig:** Right.

**David:** I feel like it took a very long time. And I did have, you know, I wrote a lot of bigger movies, but a lot of that – a lot of it is because I love those movies. And I had a great time writing them. Usually. Sometimes had a horrific time writing them. But those are the movies that I wanted to go see. And that was always my litmus test was would I want to pay, you know, whatever a ticket costs at the time to sit down and see this movie. Would it make me happy to sneak in a burrito at lunch time and watch this movie?

And I feel like I obeyed that all the time. And with varying degrees of success. Sometimes even if you say that you’re kind of doing it because it feels like well that would be a hit and wouldn’t it be fun to have a hit. But I don’t know, your sincerity gets sniffed out pretty quickly I think by the gods.

**John:** Well going from a giant blockbuster adaptation to this next movie you’re going to – the movie you directed, I Think You Should Leave, is based on an incredibly slender German novel.

**David:** It’s actually You Should Have Left.

**John:** You Should Have Left.

**David:** It’s much more conclusive. It’s not an expression of opinion.

**Craig:** That sounds even shorter. That’s so German. You should have left.

**David:** Really.

**John:** I’m confusing it with there’s a Netflix show I Think You Should Leave. And You Should Have Left.

**David:** This is after. And I’ve seen that show. It should leave.

**John:** Yes. So it’s a tiny paranoid, it’s almost more like a Panic Room situation where it’s a metaphysical kind of haunted house, you know, Borgesian sort of stuck in a place. What draws you to that kind of adaptation after doing these giant, you know, Da Vinci Code kind of adaptations?

**David:** Well, I’ve always tried – I like all different kinds of movies, so I’ve really tried to mix it up. And I also, you know how it is. If you’re lucky enough to have a success in any area that’s what Hollywood would like you very much to replicate.

**Craig:** Is that so? [laughs]

**David:** There’s a lot of unanswered questions from Chernobyl. I really think you could go back to them. I do. There’s at least 10 more episodes in that. What happened between the episodes? There’s 10 more shows in there, easy.

**Craig:** Oh, between. Everybody just sleeps. Of course. They just sleep. They don’t move. They just sleep.

**David:** But I, you know, try to throw them off the scent a little bit. Try to keep it fresh for yourself and do things that are interesting and different. I’ve always felt like in my original stuff, and I’ve tried to split my time about 50/50. And I have. It’s just the originals get made less often.

In my original stuff I’m drawn to slightly darker, certainly paranoid kind of things. And it also helped as a writer when it’s not an adaptation by having a very well defined bottle. You know, in Panic Room it was I never wanted to leave the house. And I almost succeeded. There’s a few minutes at the beginning and a scene at the end where they’re outside the house. The Paper is a movie I wrote about journalism with my brother and it was 24 hours. It was exactly what was then the news cycle, from 7am to 7am. And within that structure, once I have the box I feel like now I can decide what goes in it. And I feel actually freed by the constraint. Because when you can just pick from anything—

**Craig:** It’s overwhelming.

**David:** Exactly. It’s too difficult. Even Lawrence of Arabia had containment. It was a period of this guy’s life.

So, I feel like I forgot the question.

**John:** Well going back to You Should Have Left, it has a tremendous amount of constraint because essentially you get to a house and you’re at that house. It’s almost a Blumhouse kind of model where it’s a very–

**David:** It is a Blumhouse.

**John:** Oh, it’s literally the Blumhouse model.

**David:** As a matter of fact, yeah.

**Craig:** It is the Blumhouse model. Because it’s Blumhouse.

**David:** It’s a model for Blumhouse.

**Craig:** Well that’s new for them.

**David:** But even before they were involved I thought these are going to be the guys for this. That one I really wanted to do, heavily mixed feelings about directing, because it can be great fun and incredibly satisfying when you get something the way you want it. And whether it’s successful or not, it’s the way you want it. But it takes over your life and ruins it.

**Craig:** Yeah.

**David:** Just physically, emotionally, socially, domestically awful.

**John:** It’s been 10 years between my last directing thing largely because of that thing. I just couldn’t, you know, I had a young kid. I just couldn’t go off and do it.

**Craig:** I’m not. I don’t see any reason to direct. There’s all these wonderful directors out there.

**David:** It’s dog’s work. It really is.

**Craig:** That’s what John Lee Hancock calls it. Dog’s work.

**David:** I think I got it from him via Scott Frank.

**Craig:** Yeah, that’s probably right. It’s dog’s work. But you keep doing the dog’s work.

**David:** Yeah, isn’t that weird? I know.

**Craig:** You’re into it.

**David:** You should talk to my wife about that.

**Craig:** I will.

**David:** No, she’s articulate on the subject. But also resigned. She’s like, “No, I don’t think you should do it. I think it makes you unhappy. We’re fine. We’ll cope. We’ll miss you. But you’re miserable. But good luck, sweetie. I hope it goes well.”

But yeah, You Should Have Left, there were a couple things. Kevin Bacon is a great actor and I saw a potential for something really special for him to do. And he’s done a spectacular job with it. I wanted to do – I like a bottle. And I wanted to do this little family in this weird place and strange things happen to them. He’s not a writer. In the book he was a writer, but I don’t think the world needs anymore movies about writers.

**John:** He’s literally a screenwriter in the book.

**Craig:** Oh, that’s terrible.

**David:** That was the first thing we changed.

**Craig:** That’s awful.

**David:** Nobody wants to see a movie about us.

**Craig:** Nobody.

**David:** Unless you guys are writing one, in which case.

**Craig:** If we are we should stop.

**David:** I implore you to stop. And the last movie I directed before that was this kind of catastrophe in every way, shape, and form.

**Craig:** Which I liked.

**David:** And I couldn’t leave it like that. There are many likeable things in it and I thank you for that.

**Craig:** No problem. It’s really funny.

**David:** There are bits that are funny. But it’s inarguable that critically, commercially, and personally—

**Craig:** Oh yeah. Absolute disaster.

**David:** It was horrible. [laughs]

**John:** This was Mortdecai.

**David:** But I didn’t want to leave it at that. I felt like well I don’t want to ever direct again, but I certainly don’t want to leave it at that.

**Craig:** I can’t go out that way.

**David:** Yeah, right.

**Craig:** So you’re literally making a movie just to say—

**David:** No, because I liked the subject matter a lot and I love Kevin and I felt like he could do something special.

**Craig:** Good. And?

**David:** And I could cleanse the palate in what’s worse the hard way. Just one more man. Just one more. Just one more.

**Craig:** I have, well you know what I like about you?

**David:** Hmm?

**Craig:** So much. And, you know, full disclosure we’ve been friends for a while, so this is genuine. But aside from being a terrific writer who has this remarkable track record and really does deserve what John said at the beginning. You are one of our legends. You take huge swings. It’s not like you’ve sat on your laurels. You’re not one of those guys who said, “OK, well you know what? I’m going to make these two huge movies and now I’ll just show up every six years to sprinkle my magic fairy dust on something that was already going to be beloved anyway.” You take big swings. You’re always risking things to get out there. And whether it works or it doesn’t work commercially or critically or any of that stuff, I think that’s wonderful.

I think there are so many people who are so petrified of violating whatever it is, their own brand. I mean, when people say the word brand I lose my shit. Because it’s essentially the antithesis of what we’re supposed to be doing as writers or artists which is being genuine. And that should mean taking swings. So I just think that’s wonderful that you do it and that you’re still doing it.

**David:** I’m trying. You know, I admire Steven Soderbergh’s career a lot. And he’s a great guy. You know, he really takes a cut at stuff. Sometimes, you know, he hits that one. And other times you’re like, whoa.

**Craig:** That’s what a big swing is.

**David:** Exactly.

**Craig:** I mean, when you swing hard and you fall down everyone laughs.

**David:** I was a bit surprised as long as we brought up the M word, this movie I directed recently, I was a bit surprised not that it got bad reviews, because certainly by the time it comes to reviews you’ve shown it to enough audiences and enough people and you’re getting a sense that the reaction is less than enthusiastic.

**Craig:** You’ve caught trouble in the air.

**David:** But the anger does surprise you. Because I felt we didn’t hurt anyone. And it was by no means a safe choice. We were trying to make like a 1966 comedy like Terry Thomas would have made.

**Craig:** I’m so with you.

**David:** That’s gutsy.

**Craig:** I thought people just – at least, look, people, I can’t blame people for liking or not liking things. But I thought at least critically this pile on and this kind of orgy of delightful hatred completely missed the point of what you’re just saying, which is, you know, they will say, “Oh, well here comes another super hero movie, blah, blah, blah.” Well, OK, here’s someone taking a shot. If you think it doesn’t work, explain it. But you’re right. When was the last time a movie studio released a Terry Thomas style comedy which is sort of in and of its time, but out of its own time. And there’s slapstick. And the most bizarre stuff. And an entire plot line about a mustache. It’s just wonderful. I thought, I don’t know, listen, a lot of people think that my taste in movies is terrible because of so many of them that I’ve written.

I don’t care.

**David:** It’s also a thing about comedy, though. If a horror movie doesn’t work out they’ll say, well, that wasn’t that scary. If a drama doesn’t work out they’ll say, well—

**John:** They didn’t care.

**David:** Yeah, I didn’t like the guy.

**Craig:** “Didn’t love it,” is what they say.

**David:** Yeah, I didn’t love it.

**Craig:** I didn’t love it.

**John:** I won’t say that anymore.

**David:** Comedy comes out they say, “That was horrible. That was a terrible set.”

**Craig:** How dare they?

**David:** Exactly. Those assholes. You’ve really angered people.

**Craig:** Yeah, no, comedy is the hardest. It’s the most punishing. And even in great success people are like, oh, yeah, that was funny. You know what I mean? They don’t give you the Oscar. It’s, yeah. Yeah. Well, see. I’m grouching.

**John:** Talking about swings and doing different stuff, this is your first book.

**David:** This is really fun. I can write about stuff that will never see the screen. I can write what someone is thinking or feeling, which as you know there’s no way to access it other than their faces or their dialogue. And I just started having a lot of fun. So within about three pages I thought, OK, it’s a – then I began the lying the process. I said – because I didn’t want to face how much work it would be to write a book. And so I said, well, it’s probably a short story. And so by page 25 I was like it’s not a short story. It’s a novella. Yeah.

So I got to page 100 and my friend John Kamps said, “You must admit it’s a book.” Because I could digress. I could go into three – when I was in high school I worked at a McDonald’s for a couple of years. So there’s a character in the book, he’s not even one of the main characters, and he’s the manager of this storage place. And he’s a jerk. And I got to go three pages into where he used to work before he came to the storage place and talk about life working at McDonald’s, which I thought was fascinating. And it was to me anyway.

And, no, the book is not 600 pages. I mean, 30 years of screenwriting impulses came to bear. Exactly. But especially because the book was going to have a lot of science I had this incredible freedom to explore and expound and I like to learn stuff that I didn’t know before. And I like science that is somewhat accessible and compellingly told. When you come across somebody like Brian Greene or somebody like that who is just a really good science explainer. They’re fascinating. They’re like the teachers whose classes you loved the most. You know, there’s a reason like Carl Sagan and Neil deGrasse Tyson and the really good explainers are popular.

**Craig:** Yes.

**David:** So I wanted to be able to – also I think science can be very funny because the natural world is really brutal. It’s just mean and nasty.

**John:** It doesn’t care about you.

**Craig:** No, no, good lord no.

**David:** No.

**John:** So, as you’re writing this as a novel, you’ve accepted that you’re writing this as a novel, some part of your brain must also be thinking like, Ok, well this could also be a movie. I mean, it’s a movie style premise. And so how are you balancing the David Koepp novelist versus David Koepp screenwriter who is going to have to adapt this? Did you try to balance that all in your head?

**David:** It’s hard. You and I talked about it a little bit from your books and your experiences with it. And you really have to actively squelch that part. Because the screenwriter part of you, the first thing I do when I’m adapting a book is I do scene cards for the whole book and I lay the structure out and look at it on a table and figure out how that happened. And then I start just – obviously we’re not going to have the scene where they go visit her daughter. That’s useless. And chuck out a bunch of stuff.

But the scene where they go visit her daughter may be the whole reason somebody wrote that book. It just doesn’t fit in a movie. So, I really tried to tell the screenwriter part of myself to shut up because they wouldn’t let me do the three pages on McDonald’s. And it’s not in the screenplay, which it’s a first draft of.

**Craig:** Oh, so you are doing the screenplay of this?

**David:** I did, yes.

**Craig:** Oh, you already did?

**David:** Or I am. It depends who you ask. I feel I’m nearly done.

**Craig:** Oh, and they do not?

**David:** We’ll see. Opinions vary.

**John:** So it’s a fascinating that a person with 30 credits and a giant career still gets that sense from a studio of like, oh no, this isn’t really the draft.

**Craig:** Not just 30 credits.

**John:** 30 giant.

**Craig:** Let’s just list some of them again. By the way, that’s the studio that is being held aloft by Mission: Impossible which was started by David Koepp. And they’re sort of like, “Uh, we don’t know if you’re done yet.” I kind of love that.

**David:** Everybody’s got thoughts, you know.

**Craig:** Everybody’s got thoughts.

**David:** That’s the thing, though. In a book–

**Craig:** No one has thoughts.

**David:** They don’t have their thoughts.

**John:** No, absolutely.

**David:** And your editor, Zach Wagman who is the editor of this, I was just stunned – it was the first time in 30 years someone had spoken to me about the writing as if they viewed it as essentially mine instead of essentially theirs.

**Craig:** It’s a lovely thing. That is a lovely thing.

**John:** So let’s talk about that. So we physically have a copy here sitting on the table, and what is so different about writing a book versus writing a screenplay is that this book is finished. Like you cannot go back and change stuff in it. It is actually done and the Cold Storage that you intended to write is that book. And it is just done and finished. In a way is it liberating now that you’re going to the screenplay knowing that you can make different choices and it doesn’t go back and change the original document?

Because so often when I’m approached to do an adaptation I’ll talk with the author and I’ll sit down with them and say like, “Listen, you wrote a fantastic book. I will not change anything in your book. But I will change some things in the movie because it’s a movie and just works under different things.” In some ways—

**David:** Some of them will appreciate that, and some of them—

**John:** And I’ve had both situations. And some really rough situations.

**David:** Have you ever forged a working relationship with the author of a book?

**John:** Yes. Daniel Wallace who wrote Big Fish. I sat down with him and he had never read a screenplay before until I showed him the screenplay for Big Fish. We talked about sort of all the stuff that’s sort of off stage in the book that he wrote. And he loved it. He became a screenwriter. And he’s still an active part of every version of Big Fish. And he’s in the movie Big Fish. So he’s deeply involved in it.

But something like Jurassic Park, were you talking with Crichton about stuff?

**David:** No. Almost always everything goes through the director and it’s better that way. The only time I ever really needed the author of the book and he was great was Edwin Torres who wrote the books that Carlito’s Way was based on. And I needed him because I could adapt the books but it was Spanish Harlem in the mid ‘70s. Not my background. It was his life story. Everybody in that book is somebody he knew. And I just – I needed to be able to talk to him. And he was great and loquacious. It helped that he wasn’t only a novelist. He was a New York State Supreme Court judge. So he viewed novel writing as novel. And he viewed a movie from one of his books as just like the greatest party of all time. So he was excited about it.

**Craig:** He had a day job so—

**David:** Yeah. He’d go to court. I ran into him in New York the other day. And he was colorful when I – this was 25 years ago and he was probably in his mid-50s. So now he’s probably closer to 80 and he’s just let his colorful flag fly.

**Craig:** I love it.

**David:** I said, “Judge Torres is that you?” He said, “You bet it is.”

**Craig:** What a cool guy.

**John:** Now, David, you brought up Carlito’s Way and I think that was the first screenplay of yours I ever read. So I was working as an intern at Universal when you guys were making Carlito’s Way. So I got to read the script for Carlito’s Way.

**David:** On paper probably.

**John:** On paper. With brads in it. The whole thing.

**Craig:** And the words Carlito’s Way written in Sharpie on the outside.

**John:** Yes. That whole process that young people will never understand. How you had to slam the script on the edge, and hold it down. You brought in the Sharpie so you could stack them or put them on the shelf.

**Craig:** Stack them in the shelf.

**John:** I remember reading that and as opposed to the James Cameron scripts I was reading at the same time, you wrote a really dense page. There was a lot happening. Those were dense pages. Over your long career have you seen the form of screenwriting change at all or at least the form of screenplays change at all? I feel like we are much lighter and airier now than when I started. I’m wondering if you’ve noticed any differences over the years.

**David:** Yeah. I try not to be as dense as that. Sometimes, I don’t often have a reason to go back and look at my old stuff, but like if I’m moving boxes around or something I’ll say, oh yeah, look at that. And I open it and then I think, wow, I used way fewer double dashes and spaces and I wrote whole sentences. This is pretty good. I had a decent attention span back then.

I don’t know if maybe it’s fatuous that all of our attention spans have changed and we want to assimilate information faster. But also that particular story was – it was ruminative. Because it was a guy’s memory in the last minute or two before he dies. I’ve ruined the ending.

**Craig:** He dies.

**David:** Yeah. So, it kind of seemed to suit it. And I had a wealth of literary material to draw on. But, yeah, I think things are a little more spare than they used to be. I think there’s no excuse though for not having good sentences. You know, even if they’re terse and Hemingway-esque sentences. Ideally they would be that. But you can’t write a semi-literate screenplay. You can’t use sentence fragments. You can’t – I feel – you can’t say, “He comes in the room. Sits. Looks around. Something’s not right.” Something’s not right is not bad because it has a noun and a verb.

**Craig:** Something’s not right has a, yeah, there is a certain kind of – you can trip over into a sort of laziness. But also a kind of lack of intention. I mean, John and I talk about this all the time. If you’re going to write things in sort of a short staccato then maybe it’s because the character is a short and staccato kind of person, or the situation is one that it requires fast thinking.

**David:** Or ideally you could vary your rhythms.

**John:** Of course.

**Craig:** That would be nice.

**David:** There are fuller paragraphs when the movie slows down a little bit.

**Craig:** Sounds like you’re thinking about things is what you’re doing and you’re being a writer. And I don’t know. If I were teaching a class on screenwriting at Stark for instance I would want to teach a class just on the stuff that isn’t dialogue. Because I actually think so much can happen there. So much more than people understand. And for fucking fear of “don’t direct on the page” everyone it seems like there is a generation of screenwriters that have abdicated responsibility.

**David:** Yeah. I hate that. The thing that drives me the craziest is when someone comes out and says, “There’s a spirited chase,” or a big set piece to go here. I’m like who is going to design it? This is your shot.

**Craig:** It’s also your job.

**David:** And you know what? Even if they throw the whole thing out and do their own, it’s still your job.

**Craig:** It’s still your job.

**David:** If it’s a four-minute chase you better cover about four pages to give us simulation of the rhythm of the thing.

**Craig:** Correct. And something surely is happening in this chase that’s relevant to character or–

**John:** And if there’s not then there really is a fundamental problem.

**Craig:** Then it’s just a fucking chase.

**David:** These fucking people.

**Craig:** I mean, you know what, let’s be as old as cranky as we can possibly be. Let’s go maximum crank.

**David:** But you also – you can direct on the page. You just can’t use the word “camera.”

**Craig:** You don’t have to. [laughs]

**David:** Or anything like that. I hate to keep referring to the early ‘90s, but I don’t know, it was a nice period. One of the early lessons I learned about writing for a director was Zemeckis in Death Becomes Her said, there’s a moment Meryl Streep’s character is teetering at the top of the stars. And then he pushes her down with like a finger. And when we wrote the script I put, “For a moment she just hangs there like Wile E. Coyote off the edge of the cliff.” And he said that told me more about the style of the movie than anything. Because it was sort of heightened Chuck Jones reality.

**Craig:** Exactly. Exactly. Tone.

**David:** It’s only a few words. It doesn’t take forever. And it doesn’t refer to any specific shot. It refers to a feeling.

**Craig:** Direction. Ugh.

**John:** The sense of what’s supposed to be there. We’ve got some questions that are specific to you, so can we ask you some questions?

**David:** Please.

**John:** All right.

**Craig:** Why are you such a legend? [laughs]

**John:** I would love to know how David’s approach to action sequences has changed across films like Mission: Impossible, Spider-Man, and Indy.

**David:** I don’t think it really has changed that much. I think you have to fully imagine the sequence. I mean, all those are different situations. So, it depends on the director. Like Mission: Impossible I worked out those set pieces De Palma specifically beforehand. The last Indiana Jones movie it depends. Sometimes Steven would tell me something or we’d work it out together. Other times he’d say, “Well take a crack at it.” And I’d take a crack at it first.
I think that – as we were just saying – it’s always a writer’s responsibility to do it first.
I would beware of dense paragraphs in an action sequence because you’re supposed to have a sense that the movie is moving faster. Because it has to be a reading experience first let the eye move quickly across the page. But I think I’ve preserved the same approach to action sequences, or suspense, which is that you have to take them really seriously and allow yourself – there’s a big set piece in the middle of the movie, say, OK, well that’s three day’s work. Take it seriously and don’t just dash it off. And certainly don’t abdicate. You know, make it as exciting as you would want it to be in the movie.

**John:** I always describe action sequences as being the musical numbers in an action. So it’s like you may have stopped the characters talking but you’ve moved into a higher register. And you’re communicating this thing, but it’s still just as important as all the dialogue that happened before it. So it has to feel like there’s a reason why we’re doing this big production number here. And we’re going to come out of it with a new place, with characters having gotten someplace new. And otherwise it’s just a bunch of–

**Craig:** It’s just stuff.

**John:** It’s just stuff.

**Craig:** Which is probably why some writers abdicate because if you think about your analogy, when people sing in a movie musical perhaps the writer is concerned that they don’t know what’s supposed to happen other than the singing. And similarly if there’s a chase, like what’s supposed to happen other than [makes car noises].

But environment becomes an enormous thing. How you’re interacting with the environment. What choices can you be making on screen that are not specifically about turning the wheel to the left or the right? What’s changing so that you’re not just driving or just singing?

It’s hard work. Those are the hardest things to write. I mean, well, they’re really arduous to write I find. You know, because there’s so many more decisions that are happening per page in those sequences then a conversation which maybe there are a lot of decisions but they come a bit – I’m a bit more – I find those more accessible.

**David:** I actually find in – because my outline will be 3×5 cards on the coffee table. And there may only be one card for the sequence. But then when I get to the sequence I get out a legal pad and I just put down all my ideas for the sequence with dashes. And that’ll be three or four pages. Then I go back through and number them because the order may be very different from – you know, you have moments in your mind that you think belong there.

And you know generally at the beginning they’re breaking into the bank and at the end they’re driving away in the car. But in between that are all your action-y moments.

The other thing to consider is consider carefully can you cut that sequence and the story still tells? Because you have a big problem if so.

**John:** Absolutely.

**Craig:** Totally.

**David:** And it’s the same with a song I would imagine. If you can cut it completely – I was watching them film a little West Side Story the other day and they were doing America, which is so beautiful and cool and fantastic. But what I hadn’t noticed but saw this time is it plays like an argument or fight scene. They have very different–

**Craig:** It’s a debate.

**David:** Yeah, it’s a debate.

**Craig:** This place sucks. No, this place is great.

**David:** The story can’t be told without it. And those characters can’t be fully understand without it.

**Craig:** It’s illuminating who they are, what their point of view is, where they come from. All that is necessary.

**John:** One of the reasons why action sequences can be so exhausting to write, and so challenging to write for screenwriters, is that there’s a tremendous amount of crosscutting. You’re generally going between multiple points of view. And so making that look efficient on the page is really tough. So, things that could be like 60 cuts in the actual cut film, you can’t be jumping back and forth so much. So you need to get the sense that you are seeing all these different points of view without–

**Craig:** That’s a great point.

**David:** And you also have to have those great little bridging phrases like, “Back with Craig. Things haven’t gotten any better.”

**Craig:** “Runs into a…” I find that every time I write INT or EXT I feel like I need a break. Honestly. I feel like I need a break. So, in sequences where you are shifting back and forth, I feel like I need a lot of breaks. There’s something about writing a good old scene where two people are chatting in a café–

**John:** I love it.

**Craig:** Where you get to write INT and then just live in there in that place and have them do their thing. But my god, every time you EXT, INT, blah, EXT. I’m exhausted.

**John:** Tim asks, “My question for Mr. Koepp is when working with directors who are not necessarily writers like David Fincher, Steven Spielberg, or Sam Rami, what is the process of writing and revising based on the notes they provide?”

So, I guess you’ve probably worked with more directors than nearly any screenwriter out there. What are the different ways you see in interacting with a director? So even if you’re not talking about a specific director, what is the range of sort of how you work with them? Because I’ve had every different interaction with a director.

**David:** A director who does write is usually harder to work with than a director who doesn’t. A director who doesn’t usually has a healthy amount of respect for it and is grateful that you’re doing that. A director who writes themselves – and they try hard. Even when they’re good people, like Curtis Hanson was great. And who else did I work with that writes? I can’t remember. But they do it. And they kind of wish you’d shove over and just let them do it. And sometimes that is the reality and they do shove you over and do it themselves. So they’re a little tougher.

But my relationship with the directors have been 90% really good. The ones that are bad, or, you know, unpleasant tend to end fairly quickly, either by me or by them. But I do after about the third draft of a script I do say a little goodbye to my script.

**Craig:** Sure.

**David:** Because that’s the way it is. And sometimes in the very – the way New York crews do, or actually New York deli guys also – I call the director “boss” in part to remind myself, because they are. And they want a collaborator and they deserve a collaborator, but they are the boss. And you better not try – you’re better served – your material is better served if you don’t try to talk them into something, because if they do it they’ll do it poorly because they don’t see it.

**Craig:** Right.

**David:** And if they don’t see it it’s just much better for them not to do it. And you’re also – you can talk them out of some stuff, but if it keeps coming back, and back, and back you better do your best with it, because it’s going to be in the movie. Either you wrote it, or somebody else did, or they just made it up on the day.

**Craig:** Have you thought about television, David Koepp?

**David:** I’m told it’s different.

**Craig:** Wow.

**David:** Yeah, but you got to keep doing it.

**John:** No.

**Craig:** No, you actually don’t.

**John:** You can just do five and walk away.

**Craig:** You can do five hours and that’s it. It’s amazing. You can do two hours from what I understand. It’s quite remarkable.

**David:** Yeah, I hear it’s better.

**Craig:** It’s something else man. Yeah. Everyone calls you boss. [laughs] It’s pretty nice. I know. You see? He just got a faraway look in his eyes.

**David:** But I do like working with directors and when it goes well there’s nothing like it, because you come up with something neither of you could have done on your own. And when the conflicts are too great it usually does end quickly.

And getting fired, you know, it’s kind of the greatest thing that can happen to you. It’s awful. And you get very upset. But you get to be righteous.

**John:** Absolutely.

**David:** You get to be totally self-righteous. You’re suddenly free. They usually pay you anyway. And sometimes they come back. And you say, “Well, let’s just see about that.”

**Craig:** [Crosstalk]. You two guys are not Jewish, because there’s no like – when you’re Jewish and you get fired you’re not righteous. You’re like, “Yeah…” [laughs]

**David:** I had it coming.

**Craig:** Pretty much.

**David:** I get it. I got fired from something once. And I heard it from my agent, because they had hired someone else. I was waiting for notes and they’d hired someone else.

**Craig:** God, that’s a terrible way to find out.

**David:** It’s awful. So I called the studio executive who I was close with. And I said, “You know, what are you guys doing? You hired so and so.” And he sighs heavily and says, “Dave, this is a really tough phone call for me to make.” And I said–

**Craig:** You didn’t make it!

**David:** Exactly. I called you! I heard it in the gutter.

**Craig:** This is a really tough phone call for me to get.

**David:** That’s beside the point. All right. But see, self-righteous. I get to be self-righteous.

**Craig:** Self-righteous. Where I would have apologize and said, “I know. I’m sorry.”

**David:** I’m sorry I made you hire that guy.

**Craig:** I’m so sorry. I’ve made you uncomfortable by dying in front of you. [laughs]

**John:** Not just self-righteous, there is a quality to like I know the movie that I wrote and the movie that I saw in my head and you’re never going to make that movie. And so I know that the movie that I was going to make is going to be better than the movie that you made. There’s that comparison, too.

**Craig:** God, I wish I were you guys. How do I get this? Is there a food I eat? Is there a drink?

**David:** But there’s other times, though, where you really are the horse staggering through the desert. Just waiting to be shot. Thank god, what took you guys so long?

**Craig:** Yes. I will say that’s – my new jam is I’m desperate to be fired and it doesn’t happen anymore. It’s sort of really bad. It’s been a while. And I’m not saying that to humblebrag. I’m saying it like it kind of sucks because there are times when I’ve been on things and I just think well some – I feel like the guy – it’s the only thing I truly love from Waterworld. I don’t know if you remember this. On the boat, so there’s that big oil tanker that Dennis Hopper, he’s the villain, he’s in charge of. And there’s this old wretched man in the darkness inside who is like, I don’t know, shoveling oil or something. And in the climax someone throws a cigarette down there which is going to ignite everything and blow him up. And he looks up and goes, “Oh thank god.” And it’s exactly – like he waited for somebody to do this. Please let me go and it won’t happen. That’s actually worse than being fired.

**David:** It’s the great moment in Kingpin when Woody Harrelson comes out of his trailer park and there’s this guy sitting in a folding chair, smoking a cigarette with an oxygen tank, and he says like, “Hey Bob, how’s it going?” And Bob says – or he says, “Hey Bob, how’s life?” And Bob says, “Taking forever.”

**Craig:** That’s basically it. I mean, why won’t you kill me? Please kill me. And they never do.

**John:** This past week a couple people tweeted at me a story, an article by Alex Billington. He is a reviewer. He’s writing how at the Venice Film Festival, we also just got through the Toronto Film Festival, audiences are seeing movies and the critics are sometimes being held to embargoes so they cannot write about the movie, they cannot review the movie at the time. So we are not film festival goers. We are not reviewers. But I want to talk a little bit about embargoes because it’s a thing I think people outside of the industry may not be aware of is that sometimes reviewers are seeing movies way in advance and they are sort of prohibited from writing about the movie until the embargo drops and they can suddenly write about the movie.

We’ve all had movies that have probably been under embargo and then the embargo is lifted. How are we feeling about embargoes, or that sense of like when it’s OK to talk about a movie and when it’s not OK to talk about a movie that has not come out yet?

**David:** I think once it’s done if you show it in a public forum you can get reviewed. I think, remember when [unintelligible] showed up and it was horribly destructive. You know, you’re trying to work out your filthy business in private.

**John:** And they’d review test screenings.

**David:** And it’s really destructive because sometimes you’re having a test screening to confirm that the ending doesn’t work.

**Craig:** Yes. Correct.

**David:** Before you go make a new one.

**Craig:** Sometimes you’re having a test screening because the studio insists on this terrible version of your ending.

**David:** And you’re like well I’ll show you this doesn’t work. I’ll put it in front of an audience.

**Craig:** It’s the same thing with these people who review scripts. I mean, I agree with David. Once you show it to an audience – I mean, the point of an embargo is we’re going to make a deal with you. We’ll give you exclusive access. In return you agree to not talk about until the day we want you to. And now it’s your choice as a reviewer or an outlet to agree or not agree to those terms. But once they’ve shown it to people it does seem bizarre.

Although I will say Walter Chaw who is a very smart guy and a film critic had this really great idea that he tweeted about which will never happen but I loved it. He said, “The real embargo should be that no critics are allowed to post their reviews of movies until one week after it has come out in theaters.” Because at that point they’re no longer trying to review or influence or crap on or anything. They’re actually – they can do the job of film criticism which is to analyze and think about and thoughtfully talk about. And I thought oh my god what a wonderful utopic notion that is that will never, ever, ever happen.

**David:** We’re endosymbiont.

**John:** I don’t know what that means.

**Craig:** Oh nice.

**David:** One creature that lives inside or with another to their mutual benefit.

**Craig:** Like Quato.

**John:** That also feels like that could be part of Cold Storage.

**David:** Well it actually is. My novel Cold Storage, available now.

**John:** I love it that you’re bringing it back to plugging your book.

**David:** Well I learned all this science.

**Craig:** Yeah, use it.

**David:** I’m not going to just throw it away.

**Craig:** Pepper it into every discussion.

**David:** But, you know, we need critics. We need people to know about our movie. Ideally they’ll say nice things about it. And they need our stuff so they’ve got something to write about. But I think reviewing anything you’ve got by, you know, unscrupulous means or unauthorized means, of course that’s off the table. Anything that’s not done. I think if you show a work in progress at Cannes you can announce this is a work in progress and it should not be reviewed. And that’s fine. That’s a decent set of rules.

But if you have a finished film and you take it to Venice or Toronto and you’re showing it to people with the purpose of exposing it, but you’re showing it to the world, it’s too late.

**Craig:** It’s out. It’s done.

**David:** Yeah. You can’t control that anymore.

**Craig:** I agree. It’s not like in Broadway they’ll have runs, but then there’s the official opening.

**David:** And everybody understands.

**Craig:** And everybody understands. And Ben Brantley doesn’t show up until official opening night, or I guess the night before, or a week before so he has time to write his review that either destroys you or lifts you up.

**John:** Been there.

**Craig:** But the whole point is that the show is and can be changing throughout that time period. So it makes sense that you’re showing it to the public. But you’re saying, “But we’re still moving pieces around.” A movie is a movie. It’s done. I mean, by the time you’re showing it at – you’re not going to recut something after Venice, right?

**David:** Well…

**John:** Sometimes it happens, but yeah.

**Craig:** Oh really? OK. Well. I don’t know anything about film festivals. That’s obvious.

**John:** So here’s a modest proposal. So let’s say you see a film early and it is embargoed or for whatever reason you cannot talk about it. But of course you’ve seen this thing and you want to say like, “I saw this and this is my opinion on it,” if you wait until everyone can say that, you’re just like one extra opinion on that. But you want to say like, “No, no, I saw this first. This was my opinion when I saw it.” What you could do is write that up, encrypt it, and publicly post it and then on the day the embargo lifts like post the password to see what you wrote back then.

It’s a way of deep-freezing your reviews so that–

**Craig:** You could. That’s presuming that I care—

**David:** That you value that.

**Craig:** That those people had that opinion first.

**John:** Yeah. But people always want to be first.

**Craig:** They want to be first. Yes. They want to be first. I don’t care who is first.

**John:** I don’t know. See if other people think that is a good idea. It’s probably not a good idea, but it’s something that occurs to me.

**Craig:** I mean, you can do these things where you can – well, I guess you can password protect it and then on the day you can just say here’s the password to my review.

**John:** Exactly. That’s what I’m saying.

**Craig:** You could do that. Which I guess that makes sense.

**John:** Because you can definitively say like, no, this really was my opinion. I’m not changing my opinion based on–

**Craig:** Because suddenly other people like it, or, right. OK, then I’m on board. I’m on board with your idea.

**John:** So we’ll build an app for that.

**Craig:** Yep.

**John:** It has come time for our One Cool Things. Craig Mazin, do you want to start us off with a One Cool Thing?

**Craig:** Yeah. So you know I’m old school. I like email. The kids don’t like email.

**John:** No, I don’t like email.

**Craig:** You know, my children don’t use it at all. When I look at their email it’s just spam. It’s all spam. Because they go to stupid sites and they do sign up for things and then it’s just spam. It’s useless. But I’m still an emailer. And I’m always looking for the best email client. The mail.app that comes with Mac, I don’t really love it at all. I’ve been using Airmail for a long time. But I’ve switched over again, this time to Spark. Which has been around for a while. It wasn’t quite like ready for prime time for a while. But now it’s pretty great. They’ve got it down to a really nice science. It looks good.

It organizes your inbox in an interesting way. So, there’s new stuff and then if you read it it goes to Seen Stuff. So your inbox has new and seen, it doesn’t just like leave it in its spot, which is kind of cool. It also has little icons to indicate if it’s like a regular email from somebody you know, or a notification email, or a spammy kind of thing.

So, Spark, I don’t know how much it costs. How much does it cost, John August?

**John:** I’m looking it up right now. So free for 5GB for a team. Then it goes up to $6 a month, $7 a month.

**Craig:** So if you’re just a single person I think it’s free. Yeah, so there you go. For the exciting cost of free you too can have Spark. And obviously it’s cross platform. It works on Mac OS and iOS. That’s what I call cross platform. I don’t care about other ones.

**John:** So, Craig, is this one of those services that is downloading your email to their servers and then sending it back to you?

**Craig:** Great question, John. I don’t know. I don’t think so?

**John:** Because that’s one of the concerns with some of these things is that they are potentially privacy nightmares because they’re able to do a bunch of stuff, that processing, because they’re actually intercepting the mail before it gets to your service.

**Craig:** Well why don’t you look on their thing and tell me, because if it’s doing that then maybe I should stop using it.

**David:** I can take back what I just said.

**John:** And a private team, comments, shared drafts. It feels like it’s one of those things, but–

**Craig:** Really.

**John:** We’ll look into it. Next week we’ll get back to you.

**Craig:** Yeah, look into it. Yeah, I don’t want to do something wrong. I mean, I do. [laughs] I’ve got to be honest. I do. But I don’t want this—

**David:** The horse is out of the barn. Everybody has got everything.

**Craig:** Everyone has got everything.

**David:** Cover your camera. That’s about it.

**Craig:** By the way, do you do that? You don’t do that. I always feel that’s dumb to put the little Post-it over your camera?

**David:** I don’t know. Sometimes I feel paranoid and I do.

**John:** Yeah. I mean, I feel like the Macintosh has pretty good lockouts, like hardware lockouts. But they can – people can override stuff.

**Craig:** If they can override it they can probably shoot a laser right through that Post-it.

**John:** That’s what they’re going to do.

**Craig:** Yeah, or just assassinate.

**David:** Do you remember Chat Roulette?

**Craig:** Oh my god.

**John:** I do remember Chat Roulette. Chat Roulette is still in existence I think.

**David:** It was for about 48 hours Chat Roulette seemed like, oh this is terrific. This is the dawn of the Internet stuff. And then, you know, my sons who were like 12 and 10 at the time, within 48 hours it was all dicks all the time. There was no…

**Craig:** Dicks really have taken over the Internet. All new technology, it used to be porn. Now it’s just dicks. Terrible.

**David:** My Cool Thing, you guys I would imagine know about it already. Many people may know about it already. But it bears repeating because it changes my writing life. Which is the Freedom App. I love to use it.

**Craig:** Yes. I believe it’s been one of our One Cool Things at some point.

**David:** Oh, darn it.

**John:** No, no.

**Craig:** No, no, it’s great that you. Tell them, because it’s been a while.

**David:** Let me explain.

**Craig:** We’ve been doing this for a long time, so years have gone by. People have been born while we’ve been doing this.

**David:** All right. Let me explain. As we all know the Internet has ruined everything. Well, the political process and human interaction.

**Craig:** Other than that.

**David:** Exactly.

**Craig:** But it’s much easier to buy a book.

**David:** Oh yeah.

**Craig:** Way easier.

**David:** So, you know, like anyone I’m tempted by it. There’s tons to see and tons to do. Like, you know, so you can be writing and things are going OK for about four minutes. And then you realize, holy shit, I’ve got to click on the Guardian to check on Brexit, which is my – I’m crushed by the way because Brexit has been this fantastic TV show that has built to a climax.

Last night as we record this, Parliament was prorogued.

**Craig:** Yes.

**David:** And John Bercow resigned. John Bercow is like the greatest supporting character of any show ever. And now I’m bereft. Like what do I follow?

**Craig:** But they’ve also said that they’re not going to be a no-deal because they won’t support that.

**David:** Yeah. Well they passed a law that will get the royal ascent today I think. That they cannot leave without a deal.

**Craig:** So he’s prorogued for nothing.

**David:** Oh yeah, no, he’s screwed.

**Craig:** He’s done.

**David:** But what’s fascinating if you look at it as a TV show is this season was so great and they brought in a new character because the old Prime Minister character was a little boring so they got rid of her. They brought in this new crazy guy and he’s more interesting. It’s a terrible, terrible situation, but as a soap opera it’s been riveting. So, you know, reading Brexit news destroys my writing, as it does whatever your interest is of the moment.

And you know how it is. You’ll be writing along and you forgot to turn off alerts and a text pops up and suddenly you’re out of it and you’re in something else. Or an email comes in. Oh, I got to deal with that right now. Of course you don’t.

And Freedom is an app you can download and you enter in a certain amount of time for how long it will shut down your Internet and a degree of severity. You can shut down everything on all your devices. You can shut down just the computer you’re working on. Put your phone across the room. But whatever you choose.

I pick 60 minutes at a time. And within – that shuts down everything – and if there’s like a research question I have to just jot it down for when my 60 minutes is up. But really within about a minute and a half of turning on Freedom I start working. There’s no – it’s unbelievable. And your concentration is unimpeded. And I just think it has saved a lot of bad situations for me.

**Craig:** When I’m on a plane that doesn’t have Wi-Fi—

**David:** That’s outrageous first of all. That’s bullshit.

**Craig:** Which is outrageous. It’s a bunch of bullshit. How dare they? But my choice is write or clean up a bunch of files on the computer. In other words, or watch TV on that stupid little screen which I refuse to do.

So, yeah, you start working when you don’t have the Internet. It’s amazing. It’s actually disturbing.

**John:** Yeah. How [unintelligible] it is.

**Craig:** Yeah.

**David:** So I thought Freedom deserves another plug. Because every writer should have it. There’s no reason to not have it.

**John:** Yeah. I’m a big fan of working in sprints. And so I’ll start a 60-minute sprint. And I don’t use Freedom anymore, because I don’t need to shut down my Internet.

**Craig:** He doesn’t need it, dude.

**David:** You have mental discipline?

**Craig:** He’s beyond that.

**John:** No, because I start a 60-minute sprint and there’s a little timer that goes. And so as long as that timer is going I’m not switching to another window.

**David:** Great.

**John:** Especially if I go full-screen that also distracts me from–

**Craig:** So when I keep texting, like John, John I’m dying, I’m bleeding. John, this guy keeps stabbing me. Help.

**David:** He’s sprinting.

**John:** Sprinting.

**Craig:** Sorry, sprinting.

**John:** Can’t help. My One Cool Thing is a book I’m reading called The Intelligence Trap: Why Smart People Make Dumb Mistakes, by David Robson. I am liking it. It’s about how IQ tests don’t have the correlation to wise decision making you’d expect. So there’s some correlation but not really a very strong correlation. And sometimes the smartest people you know on IQ tests do really dumb things, or believe conspiracy theories. And he makes a pretty compelling case that being so smart on an IQ sense just lets you reinforce your mistaken beliefs again and again and again.

And it strikes me in a very D&D sense the difference between intelligence and wisdom. And those are two ideas that are related, but they’re not really the same thing. And some people who are not especially smart can be very wise. And so The Intelligence Trap, a book I’m enjoying.

**David:** If we’re doing books as well, can I throw in a Second Cool Thing?

**John:** Go for it.

**Craig:** Cold Storage? Out right now. By David Koepp.

**David:** Sure. But this came out about a year ago. It’s called Essentialism. And the title tells you pretty much what it’s about. But it’s a self-helpy thing. It’s actually more of a management book. It’s written for businesses. But it applied to your personal life.

As I’ve gotten older I’ve taken joy in what I get rid of, as opposed to what I accumulate. And asking yourself what is essential, not just among my possessions but in my interactions with other people. What’s really essential lets you focus on that and making them really be of quality, as opposed to a lot of incredibly superficial ones a few meaningful ones. And, you know, that book meant a lot to me.

**John:** Absolutely. It fits in with that sort of Marie Kondo, winnowing down to the things that are actually crucial, the things that you actually enjoy. We’ve talked about that in terms of screenwriting as well. It’s like getting rid of some of the frills and really focusing on what is fundamental to the story that you’re trying to tell.

**David:** Or in a scene. When you find that moment where you cut away like a page and a half at the beginning and a half a page at the end and you’re down to three lines but they’re great.

**Craig:** There we go. The one that Melissa is really into is Swedish Death Cleaning. Have you heard of that one?

**John:** No, tell us.

**Craig:** I guess the Swedes as they are so comfortable with death, their whole thing is you make sure that you’ve really gotten rid of a lot of stuff before you die. Because otherwise your family is going to have to get rid of it, which is a huge hassle.

**John:** My mom to her credit has totally done that.

**Craig:** Yeah. So just clean up as if you’re going to die next week.

**David:** You know that Billy Wilder story about – some movie that must never have been made. But he asked some poor writer to write a scene of marital discord. And so the guy wrote this couple, this middle-aged couple, they’re not getting along. And it starts out they come out of their apartment, they get in an elevator. They argue down the hall. Argue all the way down the elevator. Argue out on the street. It’s four pages long.

He says, “I don’t want to shoot this. We’ve got to do the hallway. I’ve got to do the elevator. I’ve got to do the street.” He says, how about this. They don’t say anything. They come out, they’re not talking. They get in the elevator. They get in the elevator and the guy is wearing a hat, of course. The elevator stops a few floors down and an attractive young woman gets on. The guy takes off his hat and his wife looks at him.

That’s great.

**Craig:** That works.

**John:** Yes.

**Craig:** That works. Yeah.

**John:** Fantastic.

**Craig:** Nice.

**John:** That is our show for this week. Scriptnotes is produced by Megana Rao. It is edited by Matthew Chilelli who also did our outro this week. If you have an outro you can send us a link to ask@johnaugust.com. That’s also the place where you can send longer questions. For short questions on Twitter, Craig is @clmazin. I’m @johnaugust. David Koepp, I believe you are not on Twitter. Is that correct?

**David:** I am not. I’m on Instagram. Dgkoepp.

**John:** Fantastic. Find him on Instagram.

**Craig:** You can see all of his pics.

**John:** You can find the show notes for this episode and all episodes at johnaugust.com. That’s also where you’ll find the transcripts. We get them up the week after the episode airs.

You can find all the back episodes of the show at Scriptnotes.net. And you need to sign up there to use the Scriptnotes app for iOS or for Android. You can also download 50-episode seasons at store.johnaugust.com.

You can find David Koepp’s book anywhere books are sold I believe.

**David:** You can.

**John:** And overseas as well? It’s in all markets?

**David:** Yes. It’s all over the place overseas. I’m going to London next week to shit on the government and sell it a little bit.

**Craig:** Look out Boris Johnson. Here he comes.

**John:** Fantastic. David Koepp, thank you so much for joining us.

**Craig:** Thanks David.

**David:** Thanks for having me guys.

**John:** Cool.

Links:

* [David Koepp](https://www.imdb.com/name/nm0462895/)
* [Alex Billington](https://twitter.com/i/moments/1170819858826584065) on [embargoes](https://www.firstshowing.net/2019/an-open-letter-about-the-harmfulness-of-embargoes-at-film-festivals/).
* [Cold Storage](https://www.amazon.com/Cold-Storage-Novel-David-Koepp/dp/0062916432) by David Koepp
* [Spark Email App](https://sparkmailapp.com/)
* [Freedom App](https://freedom.to/)
* [The Intelligence Trap: Why Smart People Make Dumb Mistakes](https://www.amazon.com/Intelligence-Trap-Smart-People-Mistakes/dp/0393651428)
* [Essentialism](https://www.amazon.com/dp/0753555166/ref=cm_sw_em_r_mt_dp_U_ckaGDbP6DX727)
* [John August](https://twitter.com/johnaugust) on Twitter
* [Craig Mazin](https://twitter.com/clmazin) on Twitter
* [David Koepp](https://www.instagram.com/dgkoepp/) on Instagram
* [John on Instagram](https://www.instagram.com/johnaugust/?hl=en)
* [Outro](http://johnaugust.com/2013/scriptnotes-the-outros) by Matthew Chilelli ([send us yours!](http://johnaugust.com/2014/outros-needed))

Email us at ask@johnaugust.com

You can download the episode [here](http://traffic.libsyn.com/scriptnotes/scriptnotes_ep_418_david_koepp.mp3).

Scriptnotes, Ep 416: Fantasy Worldbuilding

September 12, 2019 Scriptnotes Transcript

The original post for this article can be found [here](https://johnaugust.com/2019/fantasy-worldbuilding).

**John August:** Hello and welcome. My name is John August.

**Craig Mazin:** Oh, ah.

**John:** You got it.

**Craig:** My name is Craig Mazin.

**John:** This is Episode 416 of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

Today on the program we’ll be talking with a senior narrative designer at Wizards of the Coast about fantasy world-building as a profession. It’s a great conversation about what is probably a lot of listeners’ dream job.

But first we have a ton of follow up to get through, so Craig let’s get at this.

**Craig:** Let’s go.

**John:** All right. So in the last regular episode before the Veep episode I was talking about this movie The Shadows that I’m planning to go off and direct. We’re starting casting on it because there’s this one very specific role that’s going to be challenging to cast. It is a 15-year-old girl who is blind. And to find a 15-year-old blind actress could be a challenge. But luckily a lot of people have sent in stuff and, you know, I’m starting to get audition reels and people out there have been really great about passing the message out there. And so it’s been really gratifying over the past two weeks to see a ton of stuff come in from people who kind of want to be in the movie or want to help find the actress for this movie.

**Craig:** That’s great. And so how are you doing it? You’ve set kind of, you know, a tricky goal for yourself. You went to America and said–

**John:** America and English-speaking countries outside of America.

**Craig:** And English-speaking countries outside of America. And you said let’s crowd-source this. Let’s see if we can do it. How has it been going?

**John:** It’s been going pretty well. So the things I did for the announcement was obviously Scriptnotes and I put out a tweet. That tweet got shared a lot which was terrific. And people sort of reached out beyond and into their networks. Now we’re doing the systematic outreach to all of the organizations we can find in the US and English-speaking countries that work with blind youth because the theory is that this actor may not realize that she’s actually an actor yet because she may not have had the opportunity. And so we’re reaching out to them. We’re sending the casting notice which you can find at johnaugust.com/casting.

But we’ve also brought in a casting director who has done a lot of big movies, but has also worked on projects that involve actors who are blind or low-vis. And she is also helping us do some more outreach there. So I’m optimistic that we will be able to find the actress for this role.

**Craig:** Great. I am, too. I’m sure you will. When there’s a will there’s a way. And, also, let’s just say, people generally want to star in movies, don’t they? It’s not you’re looking for somebody to clear out your P trap underneath your sink.

**John:** No.

**Craig:** So, yeah, I feel like you’ll get there.

**John:** I think we’ll get there. Along the way in this process people sent through this link to something that was really great, so we’ll put a link in the show notes. It’s the Hollywood Disability Inclusion Toolkit put out by an organization called Respectability. It’s a really good website that talks through what to be thinking about when you’re thinking about inclusion in your project, in this case looking at people who have different abilities. And it’s just really great. So I was happy that this thing existed. I would not have known about it if people hadn’t sent me the link, so I’m going to pass on this link to you guys. If you are writing a project that includes people who are not in your realm of experience this may be a really good place to start looking and start thinking about the questions to ask and the issues to keep in mind.

**Craig:** And it’s good that we have these resources now. I mean, it’s one thing to say to creators, look, you have to do better, right? That’s the Twitter phrase, do better. It’s the all-purpose Twitter phrase for shame on you, I’ve noticed by the way. Any time somebody doesn’t like what you say or do they just go, “Do better.” But in some cases we really can do better. We have not done well as a community on this particular topic of casting people with disabilities. And people who don’t have disabilities, writing for characters who have disabilities, even just the amount of writers with disabilities is pretty low, like a lot of our marginalized groups in our business.

But you can say to people, well OK, do better. And then they think I want to, where do I start, what do I do, how do I get there? The last thing you want to do is call up your one blind friend and say, “So can you tell me about blind stuff?” That’s no good.

**John:** That’s what I do with Ryan Knighton all the time, but yes. Ryan Knighton cannot be everyone’s resource.

**Craig:** [laughs] He can’t be everyone’s resource. And also I should say like, yeah, there’s like three phases. There’s I don’t know you, so don’t talk to me. Then there’s I casually know you so this is awkward. And then, OK, we’re friends, I can ask you anything. If you haven’t crossed all the way over into we’re friends and we have a certain understanding and trust of each other. So, it’s nice that organizations are providing these resources. And when they do they’re not only offering you help, they’re removing one of the great excuses of all time: well I don’t know where to go, I don’t know who to talk to. Well, now you do know where to go and now you do know who to talk to.

**John:** So we have a couple listener questions about this. I’m going to mash two of them together because they were both long but they covered some really good territory.

**Craig:** Mash them up. Let’s do it.

**John:** So Ian wrote in to ask, “After listening to this week’s podcast I was very intrigued by John’s movie concept and casting call for a young blind actor to play Abby. At what point does an actor cease becoming an actor. Actors exist to portray people they are not. Some examples like gay actors should be able to play a straight person. A kind, caring actor should be able to play an unspeakable evil. A younger actor can portray an older actor, especially with the help of makeup. A native English-speaking actor can portray somebody from another country with an accent, for now anyway.” That was his parenthetical there.

“A qualified actor should be able to inhabit the role of the living person, for example Queen Elizabeth.” I’ll continue on with Matt who wrote in to say, “Perhaps you and Craig could speak to the larger trend of increased casting scrutiny currently coursing through Hollywood.”

So, Craig, what do you think of these questions? Have you noticed over the past few years a change in what is considered proper for casting in certain roles?

**Craig:** Oh yeah. I think what we’ve seen is there’s a change in what is considered inappropriate casting. So there have been a couple of very high profile incidents where white actors were being cast to play characters that either were not white in source material or were not really even white in an original screenplay for instance. So there’s a sense that you do want to – I mean, look, I’m with Ian in one sense. The whole point of acting is that you’re being somebody you’re not. Just like the whole point of writing is that you’re writing somebody that you’re not. In fact, you’re writing lots of people you’re not. And the last thing we want to do is balkanize everyone so that you can only write what’s in front of your eyes. That would be disastrous.

However, in the case of acting it is reasonable and I think it’s desirable to say to people there are certain actors that are underemployed and under-utilized and they have really interesting things to offer your part that others don’t. If I am making a show about the life and the challenges of an obese woman, OK. I could hire a thin actor. You may have noticed there’s quite a few of those. And pad her up. I could do that. And she can act that. That’s doable. In fact, it’s been done.

But, when you do that not only are you taking – you’re taking something away from a kind of actor that generally is under-utilized, but you’re also robbing yourself of an actor who may bring a certain emotional depth and truth to that part that someone else wouldn’t have access to. There is an authenticity there that you no longer have access to.

So, my feeling is this. If the part could be played by somebody who is of the sort that is under-utilized and underemployed, try and find the person that’s under-utilized and underemployed. Go for that. Yes, a gay actor can play a straight person because straight actors are not under-utilized or underemployed. Can a straight actor play a gay person? I would have said, you know, it’s an interesting kind of thing. And I’m interested in what you have to say about this. Because I feel like it used to happen all the time because gay characters weren’t really people, they were characters. And then there was a stretch there where it was sort of like, OK, let’s not do that. And now I feel like there are so many gay characters that maybe – for instance on Modern Family, Eric Stonestreet is not gay and he plays a gay character. And his husband is played by an actor who is gay. There are enough gay characters where maybe you can say well that’s OK. What about Jewish characters? There are a lot of Jewish characters, so I guess I don’t mind as a Jewish person that an Irish woman plays Mrs. Maisel. [laughs] It just doesn’t really bother me that much.

But, yeah, I think if you’re talking about under-represented characters then why not try and help people that have been ignored. It only works to your benefit as far as I’m concerned creatively.

**John:** Yeah. I think it does work to your benefit creatively. And I think a thing to look through in the examples you gave, but also the examples that Ian gave in his initial question, I think it may be interesting to draw a distinction between external realities of a character that we’re seeing onscreen and internal realities of that character. And so the idea of whether a gay person can play a straight role or a straight person can play a gay role that is internal acting that is 100 percent sort of what the actor inside is doing. That is not the physical reality of how that character presents onscreen.

And so I feel like we’re in a moment as we approach 2020 and probably this next bit of time where you’re going to try to cast the person who physically can inhabit that role sort of natively and naturally wherever possible. And so that’s part of the motivation behind looking for a blind actor for the role of Abby is that I don’t want the blindness to be a thing that the character is acting. I want the blindness to be a thing that is just naturally part of what comes in that performance.

**Craig:** So that’s a purely creative justification. And I would love to live in a world where you have purely creative justifications. There is a layer of our businesses is a very public business and it’s a very publicized business. And I think part of the reality that we have to steer through, I don’t want to sound like I’m naïve or a child, we also are aware that we live in a world now where these things are scrutinized.

**John:** Absolutely.

**Craig:** And if you’re going to make a film about somebody who is say deaf, or someone who is hearing-impaired, who is sight-impaired, who is blind, someone who is in a wheelchair because they are a paraplegic, and you don’t cast somebody who has that then you’re going to be criticized wildly and heavily. That’s something that did not exist ten years ago.

Now, let me take that back. We weren’t aware of it ten years ago. So what’s been happening is people have been yelling in their own homes. Right? People have been yelling at the screen saying, “Not again.” Right? And now we all hear it. So I think that’s the difference is that we now hear it. If we are not naturally responsive to it, and I think we should be, then at the very least there are enough people in this business who just from a cynical point of view are aware that products that we make here in Hollywood can be damaged if we are stepping on people’s toes and being dismissive of needs for representation.

So, we have to take that into account. And I don’t take those things into account with my eyes rolling like, ugh, I guess we have to. No, I mean, look, all we’re doing is working for an audience. If there are people upset in the audience then we screwed up. So, why not do it the right way?

**John:** Yeah. So I think we have at least articulated three reasons why at this moment it feels important. First it’s creative reasons. Second is looking for access for actors who would otherwise not get a chance to be in these movies. And third is the realities of putting out these movies and TV shows in our environment right now and that there is an increased scrutiny which is probably merited.

So, those are three reasons why I think anyone who is looking at casting these roles is going to be thinking about with this role written a certain way how do I find the actor to best fit that role.

**Craig:** Exactly. And that’s something that happens I’d imagine in the beginning. When you started working on this I’m sure the second thought after so a blind girl, dot-dot-dot, you went, “And I’m going to need a blind actor.”

**John:** Yeah. And so as we get into this process and hopefully this movie gets made, you never know if this movie gets made, I’d love to talk more about how this all comes together and sort of the specific challenges not just with the Abby role but with the movie altogether in the next 100 episodes of Scriptnotes.

**Craig:** Exactly.

**John:** Cool. Further follow up. We had a How Would This Be a Movie where we talked about ice cream wars. We talked about Mister Softee in China and in Brooklyn. Ed in DC wrote in to say, “I’m surprised neither of you remember the 1984 film Comfort and Joy which was a dark comedy about such a turf war between ice cream companies. If you haven’t seen it it’s great. And he puts in a link in the show notes. I didn’t know about Comfort and Joy. Did you?

**Craig:** No. And I’m surprised that Ed is surprised. It’s not that I’m not familiar with the director of Comfort and Joy, Bill Forsyth, because Bill Forsyth directed Local Hero which I think a lot of people have seen. It’s a fantastic movie. But suffice to say that Local Hero was far more popular than Comfort and Joy. I’ve never heard of Comfort and Joy. Obviously it made it over here because Ed is in DC, unless Ed is Edinburgh. I don’t know. I don’t remember Comfort and Joy rolling on HBO with the same frequency as Beastmaster in 1984. So, sorry Ed.

No, I mean, I will check it out because, again, huge fan of Local Hero. You’ve seen Local Hero I assume?

**John:** I’ve never seen Local Hero.

**Craig:** Oh my gosh.

**John:** The list of movies I’ve not seen is long and embarrassing.

**Craig:** You know what John? Here’s the thing. That’s OK. No one has seen everything except weirdos. But Local Hero is one of those movies that is just a ray of sunshine. It’s just an absurdly positive, happy-making movie. It’s sweet. It’s adorable. Yeah, you will–

**John:** I’ll love it.

**Craig:** You will love it. Everyone loves it. It’s just got this wonderful whimsy to it. You’ll think it’s great.

**John:** I’m excited to see it. Jason Pace also wrote in with a link to 99 Problems which is a short film by Ross Killeen in Ireland. I think it may be becoming a feature. But his point was that it’s definitely universal. This idea of ice cream trucks which might seem so specific to the East Coast, there’s a universal quality because they’re happening in other places.

**Craig:** [laughs] Is there? So wait, hold on. There’s been a movie in Scotland and a movie in Ireland. So we’re now saying that this is a universal thing?

**John:** It is universal. Because if you have Brooklyn plus Scotland and Ireland? Come on, that’s like three different islands. So come on.

**Craig:** So how many Irelands, Americas, and Scotlands are needed to equal one India? Just out of curiosity. I think like six. I don’t think that this is necessarily indicating that we have a universal property or universal cultural point of view. But that’s OK. It’s not that everybody needs to know about the same thing. Sometimes you’re learning about them. Yeah, no, the fact that something has happened with a topic does not quite get us into universal territory.

**John:** Maybe not. But speaking of specificity and universality, do you want to do the follow up on Akashinga rangers?

**Craig:** Akashinga rangers. Meg writes, “I was so excited to hear you guys talking about the possibility of making a movie about the Akashinga rangers. This past spring at the Philadelphia Environmental Film Festival I was lucky enough to see the Black Mambas, a short doc by Bruce Donnelly about the all-woman, all-badass anti-poaching crew who patrol Kruger National Park in South Africa. It was a great short doc and it was followed by an even more mind-blowing feature-length doc, When Lambs Become Lions, which I cannot recommend enough, even if you were already expressing some interest in how to make a story about anti-poaching units. Really gripping. It is hands-down the most stunning drama I’ve seen in years.” Hold on a second. Sorry. I’ve just got to back up a second.

Meg, I’m right here. Come on. I mean, I just – I tried so hard. Come on.

**John:** Yeah. I mean, Chernobyl, I don’t know.

**Craig:** I’m not saying it has to be the most stunning drama you’ve seen, but anyway. That’s Meg’s question. I’m just joking Meg. “I was constantly forgetting that it’s a documentary because it was just so beautifully constructed to keep you right on the edge of your seat the whole damn time. Its complexity hinges on the fact that the anti-poaching units in this small Kenyan town are so inconsistently funded that many locals go back and forth between working as poachers and working to prevent poachers, depending on which best allows them to feed their families. Friends and family members can easily find themselves on opposite sides and maintain close personal ties outside of the elephant refuge while hunting each other to death within. It is completely crazy. It is a fragile system to try and wrap your head around. And by the end of the movie you feel like everything you thought you knew about anything is maybe not so certain.”

Wow.

**John:** Wow.

**Craig:** I want to watch that.

**John:** Meg wrote a good review of When Lambs Become Lions. And, yeah, I think that if you’re going to make this movie about the Akashinga rangers that’s going to be a great aspect of this where even if it’s not our central characters that we’re following, the community that they’re in flips back and forth based on just economic need and necessity. And that’s great. That’s true. That’s human drama.

**Craig:** I mean, that does actually sound like possibly the most stunning drama I would see in years. I’m feeling a little bad.

**John:** Also, I mean, I’ve been to Kruger National Park and it is stunningly gorgeous. So just imagine that against that backdrop? Yeah, it’s good.

**Craig:** Ugh. [laughs] Darn it. We have another question. This is coming in from Leann and we’ve got an audio follow up from Episode 315, 100 episodes ago.

**John:** Let’s take a listen.

**Leann:** Hi John and Craig. Over two years ago on the show you gave your thoughts on a question of mine about waiting to hear back from a producer who is considering one of my scripts. A couple months later I briefly met you, John, at McNally Jackson Bookstore in SoHo after an episode recording. I told you that the producer had indeed come onboard the project and the film was now in development. You told me to write in again when my movie became ‘more real.’ I am very pleased to say that this film, my debut feature as a writer-director, recently wrapped production and is now in post.

We’ve had a wonderful cast and team behind it and things look exciting for the film’s future. Also, before we shot I submitted a different script to the Nichol and just found out it has advanced to the semi-finals.

I mention this because both of these events are a culmination of many years, hard work, and learning and your show has played a significant role in both my screenwriting craft and my understanding of the business. So thank you very much, again, for all your invaluable guidance over the years. You truly help so many people with your work. Thanks.

**Craig:** Aw.

**John:** Aw.

**Craig:** Aw.

**John:** Congratulations, Leann. So congratulations on wrapping your film. Post is a wonderful and terrifying time where you will question why you’ve made this movie in the very first place. But I hope it comes through in spectacular form and you get it to a good venue, be it a festival, be it a distributor. However it ends up in the world, congratulations. And congratulations on your script placing well at the Nichol.

**Craig:** That’s fantastic. First of all, thank you also for writing in Leann, or speaking in and letting us know. It’s really nice to hear those things. And it’s particularly great that after all of this time we can chart people’s progress from the very, very start to here you are with a movie. And I think what John’s saying is absolutely true. No matter what happens with this film, and I hope it is everything you ever wanted it to be, tons of great careers started by people falling on their faces immediately after the starter pistol went off. Like mine. Just, you know, just right away face plant. And that’s OK.

That is not a predictor of future failure or anything. It’s just great that you’re through this now. You have gotten the hardest part done. You are now one of the very few people in the world who has written a screenplay that has become a movie. You now have access to a certain experience and information that 98% of screenwriters do not have. And so take all the lessons from this. Think of this as this great opportunity to learn all these lessons and I’m very glad in particular that when you did run into John at that bookstore that he wasn’t a monster to you. Because you know that’s – I can’t tell you how many people I’ve had to talk down after they’ve had a run-in with that monster. [laughs]

**John:** The Jekyll and Hyde quality. Sometimes it’s just, ugh, it’s just the worst. I know.

**Craig:** How great would that be, by the way, if you really were a monster? Like every time people met you in person they were like oh my god he is not what he is on the podcast at all.

**John:** Yeah, I mean, it’s Matthew’s clever editing that makes me sound like a rational human being when in fact I’m just–

**Craig:** No, you’re a nightmare.

**John:** Completely crazy.

**Craig:** Nightmare on wheels. So, anyway, thank you Leann. That’s wonderful.

**John:** Hooray. Craig, I don’t think we’ve actually talked about the fact that there’s an election happening, a WGA election that’s happening for the West. So I don’t know if you’re aware of it.

**Craig:** Nope.

**John:** But it’s happening right now.

**Craig:** W, G, oh, the Writers Guild.

**John:** The Writers Guild. We’re both in the Writers Guild.

**Craig:** Here’s I think practically speaking this is my point of view about this election. Any Writers Guild election will favor the incumbents. I don’t remember the last time an incumbent ran for reelection and didn’t win, for anything. Officer or board. But this year is different because there’s quite a bit of controversy and the union has been undergoing an internal disagreement. Which I think is good.

I think there’s a generation of writers that have grown up inside a guild that has never argued. And you and I come from an earlier time when the guild would argue all the time with itself and I think that that was healthy.

I would love to see dissenting voices in the mix. I would love to frankly have more disagreement inside the room because I think when there is more disagreement ideas can be better stress-tested and evaluated and you will get better results. That’s my working theory here. That’s the board that I was on. I remember the way it functioned. In fact, in two consecutive years there were two wildly different leaderships and a consistent disagreement inside the room which was terrific.

So, I am supporting all the members of the, what is it, Writers Forward. I think they call themselves Writers Forward. They always come up with names. I don’t care about the names. Nobody cares about the names. But that, because I want to get some of those dissenting opinions in there, particularly as it regards the agency issue which I think is a terrific cause that has not been prosecuted correctly.

And so, you know, even if all that happens is everybody votes and it’s clear from the voting that a lot of people are unhappy with the way leadership has been doing things to this point that too will impact how leadership behaves following the election.

One last thing I’ll say. There has been this what I consider a very poisonous notion that has been introduced into our body politic and I’ve seen it – really this is the first time I’ve ever seen it. And the notion is this. That disagreement with leadership weakens the union. This is a terrible notion on its face. I don’t even think that people who are proposing it and promoting actually believe it in their hearts anyway. Because if Phyllis Nagy and her slate sweep the election, which is unlikely, but let’s just say that happens, those people aren’t going to immediately say, right, well we disagree with everything she says but she’s in charge now so now we have to agree with it completely. No one is going to do that. And no one should do that. That’s not what it’s about.

What’s behind the whole disagreement weakens us – the converse is therefore just do what we tell you to do. And agree with what we say. And I think that’s terrible. It’s particularly terrible for a writers’ union when the whole point is that our livelihoods are based on a kind of necessary free expression. So, I believe actually disagreement, public disagreement, rigorous discussion makes us stronger and actually makes our union mean something. As opposed to a kind of compulsory solidarity which is nothing more than a lot of people being ordered to drudge in together in the same direction.

I don’t want to be drudging in the same direction. I want us all to be running in the same direction thrilled. So, I think we get this from this agreement. That’s why I’m supporting this group. John, the floor is yours.

**John:** I disagree with this characterization that the folks who are supportive of the current agency action are poisoning everything with their trying to ask questions of the dissenters. What I’ve seen again and again is at any time that the folks on the Nagy slate are questioned or trying to hit down at specifically what they’re trying to do that theme portrayed that you are being too aggressive, you’re being too lockstep with the guild. I don’t see that actually being the case. But in terms of the folks I’m supporting, listen, I was part of the group that is prosecuting the agency campaign right now. So I’ve been in all those rooms and I sort of know what’s actually happening. That’s why I think the incumbents that I’m supporting are fantastic because I’ve seen them do the work day in and day out.

The folks who are not incumbents who I’m supporting I also saw them sort of independently reach out and do a lot of really amazing things for writers during this time. So that’s why I picked the other writers who I’m supporting. So voting is really important. I think it’s great that everyone vote and a big vote this time will show both the guild and the town sort of how active and engaged membership is.

**Craig:** Yeah. I think engagement is a sign of our power. The more we engage I think the stronger more formidable I think we are. And to be clear I would never ever defend anyone who has said, hey, you can’t question a candidate. Question them all you want. For sure. It’s just that there’s – it’s not even a support necessarily all supporters of the incumbents. It’s just a few people have made very public statements that no one should disagree openly with their leadership. I just think down that road is insanity.

**John:** I think it’s also unfair to put blame for that on the incumbents. Or that the incumbents are directing that kind of thing.

**Craig:** They are not. I would agree with you completely. In fact, I don’t think, I can’t speak for all of the incumbents but I can certainly speak for David Goodman on this because I’ve spoken with him. I mean, we talk all the time. And there’s no way that David Goodman would agree with that. I just don’t believe he would agree with that. I wish he would say it more. I wish he would directly rebut some of these people who do this in his name. But I agree with you.

I don’t think anybody that has gone through the process of being in guild leadership which you and I both know requires a certain kind of, oh, you know, magnanimity and responsibility to all would ever suggest such a thing. It’s really more kind of the people on the fringes or the edges of things. But, you know, that’s what Twitter and Facebook can do is they sort of magnify voices on the edges. And I don’t mean to say that the people are on the edges, but rather their positions where they’re staking themselves out in terms of political point of view is a bit far.

If anybody out there is feeling slightly guilty that they would disagreement with leadership please don’t feel guilty about that. You should always disagree with leadership. I’m an incredibly disagreeable person. My feeling is my job is to quiz and question leadership. I was doing that when I was in leadership. I think that’s how you get better leaders.

**John:** Cool. Two last bits of news. First off, Highland2 the upgrade to pro is on sale this week. So if you’re a person who has been using Highland2 and have been holding off upgrading to pro this is the week because it’s on sale. So you should do it. I guess it’s a back to school sale. I don’t know. It was Labor Day. We decided to put it on sale. We will do this like once a year. So this is your chance to get it for a break.

Also if you would like to order the NaNoWriMo classroom kit, so this is a kit that goes out to classes across the US, you can order it for your kid’s class or for some other class that you just want to have this thing. It’s a great program that gets kids writing in the month of November. It’s a really structured thing for teachers to use in grade schools and junior highs as well. Writer Emergency Pack is included is included in that. So if you want to get that for your school there is a link in the show notes to that.

And now it is time to get to our special guest. Alison Luhrs is Senior Narrative Designer at Wizards of the Coast where she works on properties including Magic: The Gathering and Dungeons & Dragons. Welcome Alison.

**Alison Luhrs:** Hello.

**John:** Hello. Alison, where are we talking to you right now?

**Alison:** You are talking to me from a weird little phone booth thing inside of our office in rainy Renton, Washington State.

**John:** So Renton is near Seattle?

**Alison:** Yeah, it’s about 20 minutes south of Seattle. It’s sort of its kind of ugly cousin to the south. But I live in Seattle and commute down here.

**John:** Fantastic. So I introduced you as a Senior Narrative Designer. What does that actually mean? What do you do for a living?

**Alison:** So my job is to advocate for characters and story inside of the games that we make. So, it can be in the tabletop space for the tabletop version of Magic: The Gathering or Dungeons & Dragons. But right now I work for digital publishing. So it’s my job to be in charge of expressions of story within the digital games that we’re currently working on.

**John:** Great. So you’re a storyteller. So like most of the people listening to this podcast you’re involved with characters and worlds and story, but in a very different sense than sort of a normal 120-page screenplay. You are dealing with whole giant fantasy worlds and then populating those worlds with characters.

**Alison:** For sure. It’s super esoteric and weird. So I kind of do everything from actual writing of scripts and barks and different communications between characters in the game as well as doing a ton of documentation on the designer’s end for what is the overall arc structure. What are the different narrative choices that can happen in the script? As well as world-building. So coming up with what are the rules of the world. What does it look like? What is the structure of the different cultures that inhabit this place? And using that documentation to hand off to the folks who are in charge of actually doing the art and the audio and the creative verticals for game design.

**Craig:** So basically you have the coolest job ever. I mean, that’s what I’m hearing. You have the coolest job in the world.

**Alison:** It is the coolest job in the world and I had no idea it existed until about five or six years ago. Yeah.

**Craig:** Now one thing that I imagine you have to deal with that would be blow my mind – I mean, you know, John and I both love Dungeons & Dragons and my son is a huge Magic player.

**Alison:** Awesome. Nice.

**Craig:** So we’re Wizards of the Coast people.

**Alison:** We’re all nerds here. Yes.

**Craig:** Yeah. We’re all wizards here. But I would imagine that one of the things that you have to deal with as a kind of burden is this massive quantity of canon and lore that you need to consistent inside of. How often do you run afoul of this where you step on a landmine you didn’t even know was there? Or you create a character and someone says, “Oh actually there was a character.” I mean, what’s that like?

**Alison:** It is something that is constantly on my mind. And luckily we have folks in the building who I can go to as the experts to ask. Like, hey, have we already done this 25 years ago? And usually the answer is yes. One of the nice things about working on properties like Magic or Dungeons & Dragons that have been around for so long is that there’s only a certain point where you can really be specific to everything. You know what I mean? Like you can only match canon so much of the time.

And so one of the ways that we kind of approach this is by recognizing that canon is something that has to grow alongside your audience. There are things that we would do for an audience today enjoying one of our games that we wouldn’t necessarily do 25 years ago, or wouldn’t even really be on our mind. So, when we are producing a new character or producing some sort of new world or new work the question that we ask first is how is this appropriate for the audience that’s playing it today. If there’s a way to tie that into the old lore without stepping on anything, cool. But if it does step on something that’s a point to pause, talk to the experts inside the building, and say how can we make this work. Or, what do we need to actively address and actively shift to move forward.

So we never really want to get pigeon-holed into wanting to be dogmatic about sticking to canon. Canon is the most important thing of all. Instead we have ways to work alongside it and move it forward to a modern audience.

**John:** It sounds like what you’re saying is that canon is an incredibly useful resource. You have all these characters and all these worlds and in the case of D&D decades of history going back to like these characters Mordenkainen who was back there from the very start.

**Alison:** Yeah.

**John:** But you have to always be asking what is that helpful for the game right now.

**Alison:** Exactly.

**John:** How does that character fit into the universe that you’re establishing right now and the stories that you want to tell.

**Alison:** Right. Mordenkainen is a really good example, too, because what’s his personality? Origin story? What are the bits about this character, one who has been around for forever? There isn’t necessarily a lot that’s been written about the guy.

**Craig:** He’s a spell brand name. I just think of him as he’s got his magnificent mansion. He’s put his name on spells. Him and Mordenkainen.

**Alison:** Yeah. They’re both very busy dudes.

**John:** But I can imagine looking through the more recent hard cover books you’ve done on Mordenkainen is it’s a character who kind of feels like a Doctor Strange in the sense that he’s an incredibly powerful magic user and also bridges between different universes within D&D lore. So, he actually seems to have an awareness that there are other dimensions and other possibilities. Like he can talk about the elves in this universe versus the elves in that universe. So it’s a way of sort of bridging across things.

**Alison:** Absolutely. Right. And the really convenient thing as a creator is that that’s about as much as we have on him. With D&D specifically there’s a huge breadth of knowledge about these worlds and about all the space that D&D has to play in. But it’s very flat. There isn’t a lot of depth that’s been done about specific places. Because it’s been added to so many times by so many hundreds of creators, it’s very horizontal and not necessarily deep. So even though there is a lot of different things that you can cover, because there’s so many different things there’s a lot of chances to go really deep on character. So even though there hadn’t been too much written about Mordenkainen before, a lot of the textbooks about him recently came out, it was a chance to really explore the depths that hadn’t been established yet.

**John:** Let’s talk about the work you’re doing. So what kind of documents are you writing? And are these things that are just internal? Because we’ll put in links to some of the stuff that shows up on the web. So these are short stories you’ve written. They are explanations of new Magic: The Gathering cards or sort of the backstory behind this new character that you’re introducing into the world. But does the actual document look like? What application are you in? What is your cursor blinking in as you’re doing most of your work?

**Alison:** Sure. So when we’re developing a new set for Magic: The Gathering or a new world for D&D a lot of the work that we’ll do is creating the world guide. So the world guide is documentation not just for us narrative designers but it also guides our visual artists, our game designers to help come up with mechanics later. And these world guides are around 40 to 60,000 words. It’s kind of a Wikipedia article. The imaginary world that we’re coming up with.

So the world guide will go over not just visually going through the different cultures and environments and biomes look like here, but what are the cultures that live here. What are their real world inspirations? How do they function with inside the world itself? How do they operate with different cultures? What are the economies that work here? It’s really just like picking up on a Wikipedia article about a country and then translating that to a fictional place.

So even though it sounds really minute that we would need to know the tiny specifics of how an imaginary culture works within this world, we’re creating experiences that our fans will enjoy for 60 hours at a time. So we need to have all that information in our back pockets so that we can develop those long experiences they want to come back to again and again.

**Craig:** So you’re leaving room ultimately for everybody participating to do their own storytelling. I mean, that’s kind of the point of Dungeons & Dragons. So you’re creating all the details and the playgrounds and then people can come along and sort of grow inside of those things.

**Alison:** Exactly.

**Craig:** But there is – I mean, I know they’re trying to make a Dungeons & Dragons movie. And they tried that for a while. And there are some properties where I guess you can – you have two spaces. You have the space where people make their own stories inside of like the world guide. So I understand right now we’re running Dragon Heist. So, I can—

**Alison:** Oh fun.

**Craig:** Yeah. So I can tell these guys a lot about the city because I have the guide to Waterdeep and I can walk them through things. The stories inside obviously I’m playing off of the narrative prompts, but they’re kind of making the story as they go. That’s how Dungeons & Dragons works. You know that. I’m just telling it for people at home. But then there’s like living next to that is the opportunity to do fixed narrative where you’re telling stories, beginnings, middles, and ends, and people are absorbing it passively like they would a movie. Do you have interest in that? Do you think that Wizards is going to be doing more of that? Or are they going to kind of stay in that sort of hybrid space where they create a world and then they invite you to tell stories within it?

**Alison:** Our plan is to feature a variety of trans-media experiences. There’s going to be a world where we do have beginnings, and middles, and endings for experiences. And in narrative design the thing that makes it different from sitting down and writing a screenplay or writing a novel is the element of choice. There always has to be room for our audience to choose what happens to them. And the trick as a narrative designer is finding ways to make all of those choices feel like they were intentional and feel like they’re part of the experience.

And so the way that you nail that is by aiming for tone and theme rather than for specific arcs. So that way you can build in lots of different endings for your player experiences but they all still feel like they were intentional and part of the experience because they match the same tone. So, when we do end up doing some kind of TV show or a movie or whatever for any of our properties we would be aiming to match that same tone that we have when you sit down at the table to play with your friends. Or when you are playing a game of Magic against somebody else.

But the trick is managing to find a way to replicate that experience without having to have the same pitfalls. Like I said earlier, because D&D is so horizontal we don’t really have a ton of named characters. Those characters that everybody knows off the top of their heads. And so there’s our chance to establish that when we do eventually go down that path. But until then it’s my job to make sure that we’re maintaining the same tone that you have when you are playing at your kitchen table with your friends as when you sit down to a console game to play D&D or to play Magic.

**John:** So obviously in the fantasy space we think back to Tolkien who wrote the novels Lord of the Rings but also really did the rest of the world-building there. He was drawing his own maps. He was sort of figuring out everything around that, even if it didn’t necessarily directly fit into the books. Here it’s sort of the reverse situation where you had a lot of the landscape and you kept filling out the landscape, but now you’re trying to find who are the characters and what are the stories that are pulling us through this.

I feel like so many of our listeners probably kind of want your job rather than our job, because it’s a chance to sort of just really – you have this giant sandbox so you can just build and build and build and build and there’s not this responsibility that everything has to fit neatly into a two-hour chunk of entertainment.

**Alison:** Absolutely. Sometimes the challenge with doing this is remembering that you have to create a 60 to 80-hour experience. You know? Like there are people who play campaigns for years at a time. Or folks who return to the same Magic set again and again and again. I think that a lot of folks who want to create for the sake of constantly creating would thrive in this career. I had no idea this existed until a couple of years ago when I was inside the building.

There isn’t really a class structure that you can take to get in here. There’s no real college course to major in narrative design. It’s still a really young field. And what my job looks like from company to company is vastly different. So even though I’m writing world guides here inside of Wizards, if I were to go to another study I would likely be doing a much different job just because these two companies are different. And the value of narrative design inside of videogame design is still really undervalued. It’s usually not something that’s added to a game until it’s nearly out the door.

Narrative is the most flexible part of game design. You can change what the word in a sentence is while you’re having a conversation a lot more easily than you can change the mechanics of a how a videogame is actually played. So frequently a narrative designer won’t even really be brought in until they’re at the very end of the process of development.

**John:** Yeah. They may have figured out the art before they actually figured out the story that was really behind that art. And that’s a huge mistake. That’s an opportunity that’s missed.

**Alison:** Absolutely. Yeah. And I mean one of the secrets to Wizard’s success is that we include story from the very beginning. So my job has to always be ready to adapt to whatever the developers change. It’s kind of my job to sort of think on my toes and change whatever I need to change at a moment’s notice. So I can imagine that would be a little off-putting to someone who is more used to having story be the thing that’s driving the car.

**John:** Now talk about sort of you’re working with a team because some of what you describe sort of sounds like the experience of being in a TV writers’ room where there’s a bunch of people and there’s probably a whiteboard and you’re thinking through stuff. But I’ve also done some work with videogame companies and ultimately they might sort of – you describe it as sort of being like a Wikipedia article, ultimately their source of truth is this internal Wiki that basically lists everything and every character and everything that’s been established.

Obviously it’s collaborative, but is it collaborative with a bunch of folks in the room together, or is collaborative in the sense of someone breaks off a chunk of the world and goes off and does it and it falls into a bigger document? What is the work flow?

**Alison:** So the way that we work internally is that I typically will do world-building alongside other members of different creative verticals. So I’ll usually do it alongside maybe a member of the D&D team or the Magic team, but also our lead art director and our lead producers and the members of the creative team who are going to be involved with creating other aspects of the project. I want to make sure that their brains are in the room because they’ll usually be thinking about something that I’m not necessarily.

So, when we do those big brain-stormy meetings I’ll usually take the notes and then go back into my desk and dive in the writer hole for a few hours. And emerge, you know, days later with a couple 10,000 words worth of stuff that we just discussed.

My goal is to usually have that documentation finished early that way when folks are developing stuff later on they can refer to it and hopefully I was smart enough to include something that they’ll need an answer to later on. But if not they’ll come to me directly and say, hey, we want to have this kind of feature in the game. Can you find a creative reason why it makes sense we would ask the player to do X. And so it will be my job to kind of figure out, OK, what’s the high level creative of what we’re asking the player to do. How can we fit that in to what we’ve already established?

**Craig:** So I have a question about your audience, because I think that every writer should be and naturally is consumed with what the audience is going to think. You have a very particular audience. And I mean they are particular. At the same time I feel like Wizards is doing a really good job of kind of progressing. They’re moving the ball forward. I mean, classically speaking all of the kind of Dungeons & Dragons stuff was an echo back to European Middle Ages, just like Lord of the Rings was. So white guys with swords. And scantily-clad women being rescued from mythological creatures.

And it’s not that anymore. But as you—

**Alison:** No it’s not.

**Craig:** But as you go through and you tell your new stories how do you manage – this is really a personal question. It’s not about the company. It’s actually just about you as you’re writing. How do you manage the kind of push and pull knowing, well, I’m dealing with some people that may be resistant here so I have to figure out how to move the ball forward without freaking people out? But still I don’t want to be regressive. Talk me through that process.

**Alison:** I believe in listening to what the audience at large wants. We often talk inside the building about the bell curve of fans. So, on the left side of a bell curve that will be folks who don’t really have any knowledge of the lore or the stories that we already tell inside the building or in our games. And on the far right end you’ll have the people who know absolutely everything about it. And the bulk of your fans are going to fall a little bit to the left of center in this curve. Most people don’t know everything. And most people know a little bit more than the folks who don’t know anything about the game. But the folks that we’re aiming for live in that part that isn’t going to be angry at every major change and isn’t going to be upset that we aren’t featuring women being rescued in every single adventure that we have and having every single major character be played by a white guy.

What we’re aiming for is what the culture at large is moving towards. And I like to hold an audience responsible for keeping up. It’s our job to make sure that we bring in more people and we do that by listening to what the trend of the audience is moving towards, not trying to hold on to what it used to be in the ‘80s and the ‘90s.

**Craig:** Yeah. I think that’s great. I mean, I’ve noticed even as we’re running Dragon Heist that there are characters that are just casually gay couples. And what I liked is it wasn’t part of the story. It’s not particularly relevant.

**Alison:** No.

**Craig:** We just make note that he works as a blacksmith and his husband is in the back helping. So it is interesting to see how in a strange way – and I don’t know why it is that in imaginary world – imaginary world should be more progressive than our world. I mean, that’s the point, right?

**Alison:** Yes, they should. Absolutely. The last thing I want to do when I’m playing pretend is imagine that I’m in a world where I have to deal with sexism on a daily basis.

**Craig:** Right. Exactly.

**Alison:** Why would I want that to be part of my fantasy?

**Craig:** Right. And there’s more room in a fantasy world to do these things. And yet oddly, traditionally fantasy rooms have been more restrictive and more regressive in that regard because they were, I don’t know, this is like strange fake nostalgia for a time that really didn’t even exist.

**Alison:** No, that’s totally what it is. And a lot of it, too, has to come with who was creating that fantasy and those worlds. When you have creators who are from a background that hasn’t been traditionally represented you’re going to have fantasy that is more deep and more complex than you ever would if it was written by a specific kind of person.

**Craig:** Yeah, no, it’s great.

**John:** So, Alison, there’s maybe a new world or a new sort of section of an existing world that you want to sort of explore, so maybe thinking about it for a campaign or for some other materials. It could be based on some sort of world mythology or some idea that sparks for you. What would be the process of pitching that idea internally? Would it be just you coming in with an idea? Do you enlist artists to help you draw stuff up? What is the process of developing a new world or a new section of world inside the company?

**Alison:** Yeah, so we’re fortunate enough to have a couple of concept artists inside the building. So if I ever have an idea for something I’d like to do in the future usually I’ll find a concept artist that I get along with and sit down for a couple hours and just jam out some ideas. Like think what are some different visual approaches that we can use. What are some cool narrative approaches? How can we marry these together so we come up with an elevator pitch that everybody thinks is super rad?

A couple times a year we’ll have opportunities internally to pitch those kinds of ideas depending on what game that you’re doing. We usually plan out our products a solid three or four years into the future. So, when we are pitching and developing these ideas it’s for way, way, way down the line.

But that collaboration between narrative and art is what makes for a really cohesive experience. And so after we come up with the pitch for what a world could be we’ll typically bring on a game designer fairly early so we can try and figure out, OK, what’s a cool mechanical hook based off of these things that we know are happening creatively. And from there it can ideally enter into the development process for whatever game that we’re attaching it to.

**John:** Yeah, so for example if you want to bring back a Psionics mechanic there might be some interesting world in which the Psionics makes a lot of sense even though it’s not most of what we’re seeing in Fifth Edition.

**Alison:** Right. And Magic is really easy for this, too. So maybe I could go back and say, hey, you know what? I miss Morph. Morph was really cool. Let’s find some way to bring it back for a different setting. And then we’ll use that as kind of the jump-off point for, OK, we know that we want to use this kind of play style or this kind of mechanic, what creatively facilitates that in a fun and interesting way. And sometimes that’s how different world ideas start off.

**John:** So I bet we have a bunch of listeners who are eager to get your job. Let’s talk through how did you get hired into doing your spot? You were a community manager? What was your responsibility before then?

**Alison:** I was. I did social media management for my day job. But my background is in theater. So after I graduated from college me and a couple friends of mine cofounded a theater company up here in Seattle. And so while I was doing my crummy day job of slinging social media tweets and dealing with the masses, in my evenings I was playwriting and I was collaboratively creating. And I was working alongside a team of different artists to create and write different things.

So, I was playwriting. I was writing long-form fiction. And once I got inside the building at Wizards doing social media I remember learning that there were people who were paid to write about dragons and elves. And I said, well, I can do that. That’s easy. And it’s only because of all that time I’d spent creating with a team and grinding my narrative skills on my own and with my own play groups that I was able to kind of bring to the table and say, hey, I can do this too.

There really isn’t a straightforward way into doing narrative design professionally. You kind of have to do your own thing on your own and then make opportunities happen for yourself by applying smaller gigs and working your way up. I think a recommendation if someone wanted to start doing narrative design would be to just start DM-ing. Start running your own play groups.

**Craig:** DM-ing.

**Alison:** DM-ing will only make you a better storyteller no matter what medium you are writing in. You will learn everything you need to know about narrative by sitting down and forcing your friends to play through whatever you came up with.

**Craig:** And then being accountable to whatever they come up with.

**Alison:** Yes. Learning how to listen to other people’s ideas and respond to that and find ways to solve narrative problems. It’s the most valuable skill you can have. For something actionable that you can do right now if you want to practice using choice as an element of writing, Twine is a really excellent program. It’s free to download and you can use it to make sort of text-based adventures. So you know like Choose Your Own Adventure style narratives? It’s basically that. When hiring for narrative design jobs often we’ll ask people to just submit a short like 10 or 20-minute Twine game. And usually that can show how good you are at integrating choice into the narrative experience. And showing that you understand how different trees of narrative work.

So, start building a Twine game. It’s super easy and super-fast. And it’s industry standard for applying for a job.

**Craig:** I want to do it now.

**John:** It definitely feels like we’re at a moment—

**Alison:** Do it, yeah!

**John:** We’re at a moment where there’s a tremendous intersection between what we think of as cinematic writing, with film and television, and game writing, and comics, and other sort of fiction stuff, where people are building out these bigger things. And university programs haven’t quite caught up. USC’s School of Cinematic Arts has game design and has some aspects of this, but it’s really much more steered towards videogames.

**Alison:** Programming, yeah.

**John:** Programming and sort of animation and that aspect of it. But it’s really this meta concept of a sort of what is the universe of this idea and then what are the physical things we’re going to see come out of it. And balancing those two things is tricky but I think we’re going to find a generation that has less of a distinction between this person is this kind of writer or that kind of writer. They’re all working together to sort of make a cohesive thing.

**Alison:** Absolutely. It’s just different mediums. And being able to understand the rules of one will only make you stronger in the other. It bums me out that there aren’t a lot of opportunities, especially for college kids, to really learn these skills and develop them if you aren’t going to a game design specific school. But as far as like what kinds of writing that you can get good at if you want to do the things that I do, dramaturgical writing which is something that a lot of folks outside of theater don’t really know about is probably the closest thing.

So dramaturgy is the person in a usually well-paying show whose job is to research the time period that it takes place in or the world that the play is set around. And come up with a sort of similar document that I do for that specific experience. Weirdly enough there’s a lot of crossover between the skills that are necessary for theater and live performance and for videogames. And I think it’s that presence of choice or presence of an audience that you’re always trying to work around into your experience.

But, yeah, dramaturgy weirdly enough has a lot of crossover. I would also recommend studying screenwriting as much as possible since that’s still kind of the format that most people in the game industry use for writing scripts and such. But instead of a fairly easy to hold in your hand script we usually churn out one that’s a couple hundred pages long rather than a couple dozen.

**John:** Cool. Alison, thank you so much for this overview. I think we’re going to have a lot of follow up questions for you down the road. But if people need to find you on Twitter where should they reach out to you?

**Alison:** My handle is @alisontheperson but I usually answer work-related questions @alisonthewizard.

**Craig:** Of course you do.

**John:** Fantastic.

**Craig:** Of course you do.

**John:** We do a segment on the show called One Cool Things and so I’m going to start with my One Cool Thing. It is a book I just finished called Because Internet: Understanding the New Rules of Language by Gretchen McCulloch. It is just terrific. It is a look at sort of how English is changing with the rise of the Internet. And in a weird way you’d assume like, oh, it must be changing faster because of the Internet, but she also points out things like spell check are slowing down some of the changes that would naturally happen. So it’s just a really great funny overview of what’s happening in our language right now, the rise of meme culture. So, Craig, you will love it because you love John McWhorter. Through him I found this book.

**Craig:** I do. And I read a fairly thorough article by her that was sort of I guess a chapter and it seemed great. By the way, did she talk about Grammarly? Because if I see one more damn ad for that stupid thing I’m going to lose every ounce of S in my body. I’m trying to stay Internet safe here. I can’t handle it.

**John:** Craig, we should put the transcripts of this show through Grammarly and see if they have suggestions for improving it.

**Craig:** F-in Grammarly. It’s like “Writing is hard. Sometimes you…” Shut up. Shut. Up. Also, your stupid program isn’t going to change anything. If you don’t know how to write you don’t know how to write. I swear to god. So, anyway, there’s my umbrage for that. I haven’t gotten angry in a while. Weird that I would pick a—

**Alison:** No, feel it. By all means.

**Craig:** Now Grammarly of all things is getting it.

**Alison:** Stand in your truth, dude.

**Craig:** Thank you. Thank you. Freaking Grammarly. So, the first thing I do when I install a fresh copy of Word or something like that on a computer I’m like turn off the stupid green underline. I don’t need you to tell me how to structure a sentence. How dare you, Microsoft Word.

**John:** How dare you.

**Craig:** How dare you. My One Cool Thing this week, it’s a little pricy. I’m just going to be honest. It’s a little pricy. But Thanksgiving is not so far off. We’re a couple of months away. Three months away. Why am I starting to talk about it now so early? Because if you were going to get a Heritage turkey you would need to think about ordering it now. What is a Heritage turkey? Have either of you had one for Thanksgiving?

**John:** I’ve had a Heritage turkey. It was delicious.

**Craig:** Alison?

**Alison:** I have. Yes.

**Craig:** Great. Well, you two are freaking cool. So here’s what’s up. The regular turkeys that you get in the store are – and I didn’t know this – there’s a name for them. They have a breed name and it’s called Broad Breasted White, which sounds—

**Alison:** Typical. Typical.

**Craig:** Yeah, it just sounds dirty. So, Broad Breasted White turkeys were literally manipulated in a laboratory by USDA scientists and the point of them was basically Americans like white meat turkey. Apparently. I’m kind of a dark meat guy myself. But regardless, they like white—

**Alison:** The same. It’s a shame.

**Craig:** It’s a shame. They like white meat so let’s come up with a turkey that has this massive breast and also grows really fast so we can make a lot of them and they’re huge. And that’s what they’ve done. These companies that sell Heritage turkeys, they’re basically unmanipulated turkeys. They’re the original breeds. They tend to be a bit smaller. Well, some people think of it as a gamier taste. I think of it as a more flavorful taste. There’s less white meat. There’s more dark meat. There’s lots of different kinds. They come in all sorts of sizes. But they’re expensive.

So it’s a little bit of a thing. If you’re feeling fancy for Thanksgiving, you know, I honestly say I think they’re way better. Brine it. You know, brine it. Because they can tend toward the dry if you don’t. But lots of places to buy them. I won’t recommend any particular place. I’m sure they’re all excellent. The one place do not get a Heritage turkey from Grammarly. Because you know what? Screw Grammarly. Honestly. How dare they?

**John:** I think we’re going to do a search through the transcripts to find how many times Craig has brought up turkeys on this podcast. Because I feel like it’s got to be at least 10 where you’ve mentioned something about Thanksgiving or brining turkeys. It feels like it’s a subtext for so many episodes.

**Alison:** It’s a really important topic. I’m glad someone is talking about the turkeys.

**Craig:** Thank you.

**John:** Someone has to talk about them.

**Craig:** Well Alison and I have our own podcast called Brinecast where we just—

**Alison:** Brinecast. Absolutely.

**Craig:** Where we talk about different brines. Wet brines. Dry brines. There’s a lot of different kinds.

**Alison:** Buttermilk.

**Craig:** Thank you.

**Alison:** Apple cider vinegar. There’s a million different things that you can pour on your dead meat.

**Craig:** Correct. And you can also kind of go sous-vide to maybe avoid the brining. That’s an episode.

**Alison:** Oh yeah.

**Craig:** That’s our show.

**Alison:** It is.

**John:** Alison, do you have a One Cool Thing that you can share with our audience?

**Alison:** I do. Yeah. So, Airbnb has a search function where you can look for offbeat houses. So eight of my friends just went to Ireland for a friend’s wedding. He went to Dublin, found an adorable Irish lady, and they got married. Yay for them. And we just came back from staying in a castle for two or three nights. So, on Airbnb you can search to stay in an actual castle. And with eight of us staying in the same place at the same time it only came out to about $110 per person per night.

**Craig:** What? [laughs]

**Alison:** Yeah. It’s way more affordable than you think. You can live and sleep in an actual castle. Please do it.

**Craig:** Hold on a second. Is this castle like the one where Sauron is slowly regathering his strength? There’s got to be a reason that—

**Alison:** No. It was like a cozy Downton Abbey style. This used to be one tower and then someone added on a fancy estate. We had the whole run of the place. So we got out the nice goblets and celebrating in the dining room.

**Craig:** Did you guys LARP? I mean, you were in a castle.

**Alison:** No, we did not LARP. We did play hide and seek. Yeah. Had a really, really fantastic time celebrating in a fancy ass castle. Highly recommend it.

**Craig:** Wow. All right. That’s way cheaper than I thought it would be. Nice.

**Alison:** I know. I know. That’s why we did it.

**John:** Nice. Cool. And that’s our show for this week. Scriptnotes is produced by Megana Rao. It is edited by Matthew Chilelli. Our outro this week is by Rajesh Naroth. If you have an outro you can send us a link to ask@johnaugust.com. That’s also where you can send longer questions. But for short questions I’m on Twitter @johnaugust. Craig is @clmazin. Alison you can find @alisonthewizard.

You can find the show notes for this episode and all episodes at johnaugust.com. You can also find transcripts. Those go up the week after the episode airs.

Alison, thank you so much for talking through your job. I think there’s going to be a whole new generation of senior narrative designers in the making who are going to be coming after your job hard. But you helped inspire them. So thank you very much for talking through.

**Alison:** I look forward to sharing the stage. Thank you so much.

**Craig:** Thanks Alison. Thanks.

**John:** Thanks. All right. Bye.

Links:

* [The Shadows Casting Call](johnaugust.com/casting) John is looking for a 15 year old blind actress for the lead role — please help by sharing this link with anyone who might be a good fit!
* [The Hollywood Disability Inclusion Toolkit: The RespectAbility Guide to Inclusion in the Entertainment Industry](https://www.respectability.org/hollywood-inclusion/)
* [Scriptnotes, Ep 315: Big Screens, Big Money](https://johnaugust.com/2017/big-screens-big-money)
* [NaNoWriMo classroom kit](https://store.nanowrimo.org/products/d5ce724ee44c89b2d2240da73f117eebf329e3364f629f8f-23)
* [Comfort and Joy](https://m.imdb.com/title/tt0087072/)
* [99 Problems](https://www.99problemsfilm.com/) by Ross Killeen
* [The Black Mambas documentary](https://www.imdb.com/title/tt8430900/)
* [Wizards of the Coast](https://company.wizards.com/)
* [Twine](https://twinery.org/)
* [Because Internet: Understanding the New Rules of Language](https://amzn.to/2Z4gpLg) by Gretchen McCulloch
* [Alison Luhrs](https://twitter.com/alisontheperson?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor) on Twitter or [here for game related questions](https://twitter.com/alisonthewizard?lang=en)
* [John August](https://twitter.com/johnaugust) on Twitter
* [Craig Mazin](https://twitter.com/clmazin) on Twitter
* [John on Instagram](https://www.instagram.com/johnaugust/?hl=en)
* [Outro](http://johnaugust.com/2013/scriptnotes-the-outros) by Rajesh Naroth ([send us yours!](http://johnaugust.com/2014/outros-needed))

Email us at ask@johnaugust.com

You can download the episode [here](http://traffic.libsyn.com/scriptnotes/scriptnotes_ep_416_fantasy_worldbuilding.mp3).

Scriptnotes, Episode 405: Live at the Ace, Transcript

June 21, 2019 Scriptnotes Transcript

The original post for this episode can be found [here](https://johnaugust.com/2019/live-at-the-ace-hotel).

**John August:** Hey, this is John. So today’s episode of Scriptnotes has a few bad words. So if you’re driving in the car with your kids this is the warning.

Hello and welcome. My name is John August.

**Craig Mazin:** My name is Craig Mazin.

**John:** And this is Episode 405 of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

We are recording this live at the beautiful Ace Hotel Theater in Downtown Los Angeles. We have a huge crowd that I cannot see at all because there are bright lights shining at us. But I hear them.

**Craig:** And I love this theater. I was here – the last time I was here they were showing The Battle of the Bastards, the big Game of Thrones episode. It was a great place to watch it. Not as much excitement tonight, I don’t think, but we’ll do our best. We’ve got some pretty great guests first of all.

**John:** So I think hopefully a funnier night than the Battle of the Bastards. We have amazing guests. So I just want to give you a teaser of who is on our show tonight. We have Melissa McCarthy and Ben Falcone. Rob McElhenney. Kourtney Kang and Alec Berg. Craig, we have titans of comedy.

**Craig:** Yeah. I’m out of comedy. I don’t do it anymore. So it’s good that we’re bringing these people on.

**John:** Now, we have our Los Angeles listeners, of course, because this is an industry town so it’s natural that you guys are here. But I’ve really been impressed over the years at our international fan base. And they reach out to us. And so we read questions from people in, you know, different countries in Africa, all throughout Europe. A lot of email recently from Russia coming in to the ask@johnaugust account. And it feels like they’re phishing for some answer Craig.

**Craig:** Hmm.

**John:** I just want to thank you for that.

**Craig:** Sure. I assume many of their names are a name and then six or seven random digits after that?

**John:** Funny how that works.

**Craig:** That’s my fan base.

**John:** So, Craig, I just want to congratulate you on Chernobyl.

**Craig:** Thank you.

**John:** Just to keep things interesting can you please next write about North Korea? Because I feel like we could get more North Korean interest in the show. It would really help.

**Craig:** We have evidence that writing about North Korea is perfectly easy to do. Nothing will go wrong.

**John:** Nothing bad will ever happen. Seth Rogan loves to talk about that.

**Craig:** Yeah.

**John:** We are here as a benefit for an amazing charity called Hollywood Heart. I want to bring John Gatins back out for a second to ask him some question about this amazing charity. John Gatins, could you please step back out on stage so we can ask you a few little questions here?

So, we have done – this is the fourth or fifth – we have done a bunch of shows for Hollywood Heart. It’s an amazing charity that supports kids living with HIV and AIDS. They provide summer camp experiences which is amazing. The camp that you guys have been using is–

**John Gatins:** Oh, I left this out. Thank you John.

**John August:** Yes, it’s pretty amazing.

**John Gatins:** Thank you, John.

**John August:** Tell us about what happened this past year.

**John Gatins:** Well, the Hill fire and the Woolsey fire burned the camp that we’ve been using for 24 years. So, we’ve had to rent a camp in San Juan Capistrano. So it added further financial stress on our small charity.

**John August:** Yes. So, part of the reason we’re here tonight is to raise additional funds because an organization that needs support all the time but especially now with the fires that devastated your camp.

**John Gatins:** Absolutely.

**John August:** So this is the 25th anniversary of this camp.

**John Gatins:** Correct.

**John August:** It’s amazing. John Gatins, thank you for doing this.

**Craig:** Thanks John.

**John Gatins:** Buy t-shirts. Did anybody buy t-shirts? Buy t-shirts.

**John August:** By the way, buy some awesome t-shirts. In the lobby we have amazing t-shirts. They are genuinely limited edition. If we don’t sell out of them tonight we’ll have them at the store at johnaugust.com. They are great. And you will love them.

**Craig:** You know, for once I’m OK with not getting any of the money from those.

**John August:** Fantastic, Craig.

**Craig:** This one time.

**John August:** This one time.

**Craig:** I’m OK with it.

**John August:** It only took a fire and kids who needed help.

**Craig:** And I got to say, it was close. It was sort of marginal for me. But this one time. And thank all of you honestly for coming out tonight. I know that these – we’ve done these events before. We do live podcasts, live shows. And the ticket prices here were a little bit higher because, you know, obviously we’re raising money or this great charity, which is a legal charity. I want to be really clear about this. It’s not like John Gatins just says it and we do it. We’re not dumb. We looked into it. They have a website. But we really appreciate you guys coming out and filling this enormous theater. It means a lot to us and it will definitely mean a lot to those kids.

**John August:** Hooray. We have so many people we should actually get started with our guests.

**Craig:** Yes.

**John:** Our first guests are writers, actors, directors, and producers who have been nominated for nearly every award that exists. As a team they have made four movies and two children. Please welcome our friends Melissa McCarthy and Ben Falcone.

**Craig:** Yay. Thank you fine people. Have a seat.

**Melissa McCarthy:** Oh, hi. Hello everyone.

**Craig:** As part of getting them to come tonight they did ask that they not speak and we not ask them questions. So we’re going to bring out–

**John:** Yeah. It’s going to be a mime performance which works really well—

**Melissa** I’ll just mouth breathe into the mic.

**Craig:** I’ve done it. I’ve done it.

**John:** Melissa, I was saying backstage that of all the people who we have wanted to have on Scriptnotes you’re actually the person who we’ve mentioned the most on Scriptnotes. We went back and counted today. You’ve been mentioned 61 times in 400 episodes. Because Craig and I have both made movies with you.

**Melissa:** In a negative way? In a negative way, probably.

**Craig:** Usually I just yell the word out. Melissa McCarthy. No reason whatsoever.

**Melissa:** That’s so weird.

**Craig:** Yeah, we’re weird.

**John:** But understandable because you are a person who we have both made movies with you, you’re doing a ton, you’re writing a ton.

**Melissa:** My first movie, Go.

**John:** First movie, Go. First time on screen.

**Craig:** How about that? How about that?

**John:** But what I was so curious to have both of you guys out here to talk about is I first knew you from Groundlings. So the first time I experienced you was from working in the sketch comedy group Groundlings and we talk so much about writing but we don’t talk about writing and performance and how they inform each other. It’s how you’re building a character from the ground up.

So, how did you first get started with the Groundlings?

**Melissa:** For I was moving out from New York and I was really just doing theater and plays, mostly dramatic stuff. And my sister sent me a little thing ripped out of a magazine. And I also had said, oh, there’s going to be tons of theater in LA.

**John:** Ha-ha.

**Melissa:** Because I didn’t know. I’d never been here. And I went to see a Groundlings show and I couldn’t get my head around how it wasn’t scripted. And it was like Mike McDonald, Kathy Griffin, Patrick Bristow. It was like really incredible people doing it. And everything made sense. The lines were incredible. It wrapped up at the end. And I kept thinking but it’s written, what part is improvised. And, I don’t know, I was so taken with it that I started taking classes there.

**John:** Ben, what was your experience with the Groundlings? How did you get started?

**Ben Falcone:** I looked in LA Weekly. I don’t know if that’s still a thing, but it was a thing then.

**Craig:** It is not.

**Ben:** It is not. Great.

**Craig:** You killed it.

**Ben:** I killed it.

**Craig:** Yep. Just by looking at it.

**Ben:** And so it said it was a place to go and see a show. So I went and saw one and a guy named Jim Wise, I’m musical, I’m throwing that out there. I can be musical from time to time. And a guy named Jim Wise sang a song improv in the style of like a Led Zeppelin song. And it just blew my mind because I couldn’t believe that it wasn’t all rigged and staged.

And I thought I have to learn how to do it and maybe I could do it like Jim Wise, which was never the case. I never could do it.

**Craig:** Never got there.

**Ben:** Never got there.

**Craig:** Never got there.

**Ben:** But that’s how I started there. And then we met there.

**Craig:** It’s interesting that you both were drawn to this notion that there was writing going on but it was through performance. It seemed like a magic trick to you both. And then you start doing it. Talk a little bit – I’m kind of fascinated by the fact that improv is this strange intersection between acting and writing. It’s like you’re doing both at the same time, kind of. How does it impact the way you write when you’re say not improv but you’re just writing-writing?

**Melissa:** I think, at least for me, when I first – we were in a class together. When we first had to like start writing, Ben was the first one that called me out and he’s like – because we’d get ten minutes, go out, write a character, come back, and do the monologue. And I thought, well, I can’t write. I’m not a writer. So I would really lock up and I would just go up with an empty piece of paper. And he was the only one that was like I know your paper is empty.

**Ben:** I wasn’t being creepy about it though. Let me just throw that out there.

**Melissa:** A little creepy. A little creepy. But I could say it all, but I was like well that’s not writing. You have to write it first. So I would say it all and then I would go back and try to remember it and write it down. And it wasn’t until I kept doing that to be like it is still the ideas of how does this character feel, how does she think about things, and how do you make a story out of that. And then finally I was like, oh wait, but it took me a long time to be like oh that is writing and then structure and all the bones of it came later. But it really did start with what would she say and why is it worth anyone’s time to watch this moment in her life.

**Craig:** Which is basically what we’re doing when we’re writing things. Was it a similar thing for you? You’re writing a scene. You just happen to be doing it in front of people staring at you which is terrifying.

**Ben:** I mean, it is. I remember I took more of a – when I was learning to do it I thought well I had better write. And you get these assignments, like what does the color blue mean to you. And I’m like, I don’t know, holy shit. Someone else has got a good color blue thing. And then it wasn’t until I started working with people like Melissa or like Dax Shepard and just these different people who were in the Groundlings at that time and they were just like, no, I just start doing a thing that seems funny to me and it’s based from the character perspective. Which I think so much good writing is. It’s based on what characters are doing and why they’re doing it and what circumstance they’re in. So, it took me a hot second to figure that out. And I’m still probably trying to.

**John:** So it sounds like you’re approaching these things not from thinking like, oh, this is the thing that’s going to be funny, but basically this is the character that’s going to be funny. This is a character that’s going to continue to let this happen for five minutes and actually be an enjoyable thing.

**Melissa:** To this day I still don’t think I could ever write a joke. Like I don’t understand how to do it. And people do it so incredibly well.

**Craig:** When you say joke you mean like three guys walk into a bar? Or a standup routine?

**Melissa:** I couldn’t write a scene based on something funny. But something like she’s ordering a sandwich, well she loves ham. She loves ham too much. Then you’re probably going to talk about I had ham for breakfast and then I have ham for dinner. And I can do it that way because I think well Carol loves ham.

**Craig:** Ham Lady 2022, from Universal Studios.

**Melissa:** I’m going to put that one in my back pocket. I’m not saying no.

**Craig:** Where did you get the idea for Ham Lady? Well…

**Melissa:** Franchise.

**John:** Well you just said I’m not saying no. And the cliché we always hear about improv is that you’re just supposed to say yes. You’re supposed to be alive in the moment and saying yes and playing together. And that’s a very different thing than what writers are usually doing. Because usually we’re by ourselves and we’re just these little islands. And you have to actually hit the ball back over the net doing improv.

**Melissa:** Yeah. Or else the game is over. You’re late for work.

**Ben:** No you’re not.

**Melissa:** Good night! It does, and it makes you – you just have to play along. I mean, it’s kind of the fun of it, even if like it’s not where you want to go. You can’t control every moment of it when you’re improvising. You just have to go with it. And usually it’s kind of a gift because you end up out of your heard and just actually responding to people, as opposed to trying to come up with something funny.

**Craig:** I have a question for you guys. There is a very different kind of comedy for a movie, a comedy feature film, and then there’s the kind of ongoing comedy like Mike & Molly where it’s ongoing. You guys – and I think a lot of comedy has been moving towards the ongoing space, mostly because they make more shows than they do movies.

But you guys are making movies all the time. Is it just that you kind of have that vibe like the stories that you want to tell and the kind of comedy you do fits better in that closed narrative built around one character in kind of a short cycle? Or is it just kind of the way it’s worked out?

**Ben:** I mean, I can just say for me I love TV. I grew up watching Seinfeld, not to date myself, but Cheers and all these shows. And I had VHS tapes and I watched them all. But I just love movies. I just love them. I adore them. I don’t want them to go away. I don’t think they will, but it’s a narrative form that I find so interesting. Because you can make sequels if you ever wanted to. I just love the idea of digging into a story just a little bit longer, which I guess really now some of these shows are doing anyway, you know, the longer form ten-episode thing, 30 minutes a thing.

**Craig:** Right. Just a long movie. Yeah.

**Melissa:** Sometimes I kind of enjoy the heartbreak of a movie ending. It’s like if I love a book so much and when it ends you’re like, no, like I have a whole thing when a book ends if I love it that it’s this weird torture, but I love it. Then I read slower. Then I’m down to like a paragraph a day. I mean, it’s really weird. Something about a movie, because you do have to wrap it up and then you’re left to wonder what’s the next day. I think it kind of lets your imagination roll. I don’t know, there’s just something about that format of like it’s a story. I grew up with a dad that told really great stories around the table. And he’s so funny but he really could tell a story. And I think there’s something about – it’s a story. It’s a segment of someone’s life.

I mean, I love both. But there’s a magic to having to wrap it up.

**Craig:** You know, I never thought of it that way because we talk about this all the time, the difference between ongoing narrative, like an open-ended narrative like the kind our other guests write, and then there’s that closed-end narrative. And I never really thought of it this way, but for me – you know, you’re right. The part of me that loves it is the part that loves an ending. Like you start with an ending almost, right? And then you kind of craft to it.

**Ben:** Yeah. And so many reshoots in movies, you know, all throughout whether it’s a superhero movie or a comedy, so many times people are like did we get the ending right. And I think it’s such a tricky game to play and it’s really satisfying if you can execute it.

**John:** When you guys are making one of your movies how do you know something is funny? And at different stages? As you’re writing it obviously you’re both actors so you can probably play some stuff out and really get a sense like, OK, are you inhabiting this thing. But then as you shoot it and then as you’re going into the editing room how do you know that something is working or not working? And as you’ve done four of these, five of these now, has that evolved?

**Ben:** Melissa is just a really funny person. And so when we’re writing it probably makes me laugh. And then when we’re shooting it it probably makes me laugh. And then in the cutting room it makes me and the editors laugh. So it’s a pretty simple – I mean, the one thing I really like about comedy, and I’m concerned that there’s less comedies out there doing well right now and I certainly hope that they come back in a big way soon, comedy is really truthful.

You know, if you get a roomful of people and you test your movie and nobody laughs then guess what? It’s not funny. Even if you think it’s funny. So, there’s something about the democracy of comedy that I find really interesting and I believe in it. So even if it’s funny to me and I laugh like hell and then I show it to Craig who is really a funny person and he laughs and then we show it to a whole audience and it bombs we don’t go, “Well, that’s funny.”

**Melissa:** I stand behind it.

**Craig:** Yeah. I laughed, right? So we’re good. I don’t really care.

**Ben:** Yeah. We’re done. I don’t care what those 400 people think.

**Craig:** Look, I’ve been there. God, those test screenings are terrifying in that regard, but it is kind of a science experiment at some point. And it is why comedy is so difficult but so rewarding, right? I mean, even the best drama in the world it’s not like people are rolling in the aisles sobbing and puking up their guts. They’re crying silently in their seat. But when you’ve got them going in a movie theater in a comedy they’re rolling. It’s amazing.

But, I’m just kind of curious, both of you have – well, we know from a lot of the roles you play, but even through the writing that you guys do there are these moments. You know, Tammy really sticks out to me as the one where there’s drama that’s coming through that’s drama-drama. And I’m kind of curious do you guys ever see yourselves, I mean, definitely comedy is going to keep coming from you guys, no question. But do you ever see yourselves ever kind of going you know what let’s scoot over and try a drama. It’s going to be way easier. Way easier.

**Ben:** I mean, you know, because in a comedy when we’re shooting, like the thing that Melissa and her acting partners do, let’s say Maya Rudolph who is one of the funniest people in the universe. And they do something and it’s so funny. Well, now I’ve got it. But I have to get another one because it might not work. And I just think that’s insane. And sometimes I’m like Christ if this was a drama I could move the camera around and mess around and we’d all be like what technical things should we do.

**Melissa:** He always comes in and says now do the version that hurts my heart. Don’t do the whole thing that made us laugh. I’m like, what? And he’s like just come in and ask her this and say this. Sometimes we improvise and sometimes we go really like clean with it. But I mean I think there’s just such a weird thing that if you stay truthful in it, sometimes even when the whole audience, not when it’s out in the world, but those test audiences I do sometimes worry about are you in there to critique or are you in there to enjoy? And sometimes, I mean, I get really defensive for me characters. Not for me. I don’t care about me. But I’m like she does like ham! And I end up defending.

And what’s weird is I really do love ham. And I might be a little hungry so I keep bringing it up. But I don’t know, I don’t let it go until we’re still in ADR and I’m like if I turn my head away I’m going to throw in a ham joke. I just keep pushing it.

**Craig:** I like that.

**Ben:** But for sure I would consider doing drama.

**Craig:** I mean, take it from me – seriously – way easier.

**John:** Absolutely. People praise you for it.

**Craig:** They praise me for it. I’ve worked so hard in comedy for so long just being kicked in the fucking balls over and over and over. I mean, done really good work. I mean, work I’m really proud of. Not the one with you. But other ones that I thought were really good. And then you do one drama and everyone is like…

**Melissa:** What I think is weird is I think a comedy always needs drama. I think you have to let your characters fall down hard, because then you get to watch them get back up. And I think it’s necessary.

**Craig:** And the ending is never about the jokes in these comedies. When you get to the ending at some point you’re like the jokes are over. And that’s what I think is amazing about guys like – because you’re both writers and you’re both performers. And you two have this thing, and Maya Rudolph can do this too, where you’re funny, you’re funny, you’re funny, and then – and Kristen Wiig can do this – and then suddenly you’re breaking my heart. Find me the drama-drama people that can flip around and make me crack up. It’s not so common. It’s really not.

I mean, this is why again all the awards should go to comedies. All of them. All Oscars. All of them.

**Melissa:** But I do feel like there’s a strange shift where like Planes, Trains, and Automobiles to me is a perfect movie. I laugh so hard. I cry every single time I see it. It breaks my heart. Tootsie even, there’s moments where you’re just like, oh stop, like you’re killing people but it’s so funny. And breaking someone’s heart, not like killing people.

And I feel like in the last maybe ten years, and we got this a lot when we made Tammy is from so many of the people reviewing it they were like well you’ve done it wrong because of the odd dramatic scenes within a comedy.

**Craig:** [laughs] I know. I know.

**Melissa:** And I was like since when is that a new thing? This isn’t like Ben and I came up with a crazy style.

**Craig:** Blows my mind.

**Melissa:** So it is really odd that it seems to – and I’m like did anyone in the ‘80s and ‘90s ever get lectured about that?

**John:** Well, James L. Brooks was able to make a few movies that had dramatic moments but were genuinely funny.

**Craig:** Yeah. I don’t know how he got away with it. I just feel like – here’s the thing, when you make a comedy, right, you show it to an audience, they laugh. It’s what you said. You can’t fake it, right? You know it’s working or it’s not. They tell you. They even write little numbers down and you know. And then you put it out in the world and people go to see it and you know.

So you have this strange thing where you show it to people and they love it, and you show it to audiences and they love it, but then a bunch of other people are like, nah, it’s not the way comedy should be done, Ham Lady.

**Ben:** Yeah, I mean, it’s tricky. That stuff is tricky. But we just make the movies and just hope that the people like them. Because you can’t worry about that other stuff.

**Craig:** So far so good.

**John:** Let’s come to see the movies. Before we move on and talk to our TV folks who have done a lot of comedy/dramas and sort of that intersection, in a normal podcast this would be the place where we would pause and insert an ad. We would insert an ad for some product.

**Craig:** Not one of our normal podcasts.

**John:** No, but a normal podcast in any other podcast.

**Craig:** Like a regular one. Where people make money and then share it with their cohost.

**John:** Yes. Like one of those kind of podcasts.

**Craig:** Understood.

**John:** Craig and I don’t do this for the money but we’re actually kind of doing it for the money tonight because we’re trying to raise money for Hollywood Heart. So I thought maybe we’d break tradition and do a podcast ad right here live on stage. And since it’s a podcast ad it needs to be for Squarespace. So Squarespace doesn’t know that we’re going to do an ad for them.

**Craig:** Don’t worry.

**John:** The goal is we’re going to guilt them into paying some money to the charity. So we’re going to do the best ever Squarespace ad. Here are some facts about Squarespace. So if you actually go online and see what the template is for a Squarespace ad they’ll include things like beautiful templates created by world class designers. Free and secure hosting. Nothing to patch or upgrade ever.

**Craig:** What if you had a space that was triangular? It’s wrong. Where do you go?

**Melissa:** I just like squares. Hi, I’m Melissa McCarthy for Squarespace. And I’d love if you sent in gobs of money and checks or—

**Ben:** I don’t think people use checks very often anymore.

**Melissa:** I’m 110. Send in checks or rubles or whatever you have. Because if you think about it a dream is just an idea that doesn’t have a website yet. Make it reality with Squarespace. SquarePace.

**Ben:** Are you calling it SquareFace?

**Melissa:** SquareFace. That’s my second movie coming out, SquareFace. Just send money.

**John:** Ben, can you think of any reasons why an upcoming writer might want to build a website to showcase their work?

**Ben:** I certainly can. Well, I’d love to just have the ability to customized look and feel settings, products, and more with just a few clicks. And also I know that the future is coming, so I’d like to make it brighter with Squarespace.

**Craig:** But can I ask you a question? I mean, when you do this you’re going to want to patch or upgrade stuff all the time, right?

**Melissa:** Well, yeah.

**Craig:** No. No.

**Melissa:** No.

**Ben:** Of course we won’t. No.

**Craig:** No, that’s bad.

**Ben:** That would be bad. So we don’t want to do that.

**John:** Now, Melissa, when you’re building your ham-based website.

**Craig:** Oh yeah. Ham.com.org.

**John:** So do you already have your URL reserved? Do you have any thoughts for what you might want to–?

**Melissa:** Oh, I would definitely reserve my Hamspace.

**Craig:** Hamspace.

**Melissa:** Hamspace. And I do it through Squarespace. It was just a square made of ham because the ability to customize the look and feel, settings, products, and more with just a few clicks? Come on.

**John:** So everyone should go to Squarespace.com for a free trial when you’re ready to launch. Use the offer code – what’s the offer code?

**Ben:** Name.

**John:** Name?

**Craig:** It just says name.

**John:** We need to pick what it is.

**Craig:** Hamspace.

**Melissa:** Hamspace.

**Craig:** Hamspace.

**John:** Hamspace. Use the offer code Hamspace and they will know who many people came here from this ad for your first purchase on a website or domain. Thank you very much for playing along. Melissa McCarthy and Ben Falcone, thank you. Slide on down.

**Craig:** Slide on down, just like a talk show. Do you think that’s going to work? I mean, do you think Squarespace is going to–?

**John:** Is Squarespace going to pay some money? [Audience claps] Yeah.

**Craig:** Squarespace doesn’t care what they think.

**John:** Squarespace really cares what they think.

**Craig:** Oh, I guess that’s true. They love podcasts.

**John:** They love podcasts.

**Craig:** Love them.

**John:** Our next guests are amazing. Kourtney Kang is best known for her work on Fresh Off the Boat where she was a writer/co-executive producer for the first three seasons, and How I Meet Your Mother, where she was an executive producer and worked as a writer on all nine seasons. She has written and executive produced multiple pilots and worked on many features. Kourtney Kang, please come on out.

**Craig:** Thank you so much for being here. I was going to wear that tonight.

Oh and next up, one of the finest men I know, and certainly the finest Irishman second to John Gatins. Rob McElhenney is an actor, director, producer, and screenwriter. He is known for playing Mac on the comedy series It’s Always Sunny in Philadelphia, a show he co-created and executive produces. And he is currently on a show for Apple. And number 16 on the call sheet is me.

**John:** Nice.

**Craig:** That is a very small part.

**John:** Finally, Alec Berg has written for Seinfeld and Curb Your Enthusiasm, but is best known for the two incredible HBO series he runs, Silicon Valley and Barry. Welcome back to the show Alec Berg.

**Craig:** Alec Berg, here he is. It’s Alec Berg. Alec Berg.

**John:** We were just talking about putting dramatic things into comedies is a challenge in movies. And yet I think I see it all the time in the comedies that you guys are making. But there’s dramatic moments that are happening throughout. Alec Berg, I want to start with you because Barry especially has so much drama at its core and yet it’s so funny. And as you’re working through the plans for the seasons, plans for this episode, what is your barometer for like this is funny enough, this is going to work?

**Alec Berg:** We don’t ever really write jokes. There’s no jokes in the show. It’s all just what would happen. What’s real? What’s true? And it all comes from that. There’s no plan. We never sat down and said this is the tone, this is how we’re doing it. We literally just started writing a show and we’re like what if it were this. OK. And what would go with that.

We had this idea for – we had worked on another idea, Bill and I, for a couple months. And we were going to go in and pitch at HBO and we thought, all right, well we’re pitching a TV series. You were talking about closed-ended versus open-ended. We’re like we should probably go in with a few episode ideas so they know what the show would be. And we literally couldn’t think of one episode idea past the pilot.

And we were like this might be a problem. This might not be a TV show. So we threw that away and we decided that the problem with the show idea we had is there’s no stakes. It just was a guy. So Bill said, OK, there should be stakes, like life and death. That’s stakes. What if I was a hitman? And then we just started from there and it was like, OK, well what’s funny or interesting about a hitman? There’s more hitmen in TV and movies than there probably are in real life. It’s like dog catcher or one of these jobs that only exists in Dennis the Menace cartoons.

So then we just started from there. And it was, oh, what would be interesting is if he was a hitman who wanted to be something else. What would he want to be? Oh, what if he wanted to be an actor? And we started finding all of these interesting parallels between light and dark and being anonymous versus being known and having to use your feelings versus having to shut them down.

But never at any point did we think, oh, that would be funny or that’s hilarious. It all just came from truth. Who is this guy? What does he want? Who could he be around and what could they want? And how would that be in conflict? And still we don’t ever really write jokes. We just keep saying this could happen and then, oh, that’s funny if that happened. But it never comes from like what would be a funny thing to happen. It would always come from when we’re writing it what would actually happen or what would this person really want.

**Craig:** But that’s a change. I mean, it wasn’t like that’s how you guys did Seinfeld. I mean, Seinfeld was jokes. I know it’s a show about nothing and all the rest, but there were lines, there were jokes.

**Alec:** Yes. Seinfeld was always about story ideas. What’s the funny story idea? Like somebody dates somebody who is something, or somebody runs into somebody and here’s a funny thing. Or George eats out of the trash.

**Craig:** And Silicon Valley also has that kind of Alec Berg looping thing that happens. It feels closer to that tradition. And Barry feels a little bit more like further down the line.

**Alec:** It’s definitely more of a just follow the story where it goes. Yeah, for sure.

**John:** Kourtney, now you’ve been on writing on more traditional broadcast sitcoms or comedies. So, in those cases there is that expectation that this has to be funny. So How I Met Your Mother is in front of a live studio audience. Fresh Off the Boat you don’t have those same pressures but you still have that sense of like this has to be funny. So at what point in the process are you evaluating like is this actually going to be a funny enough idea? Are these scenes going to work? As a room how do you figure that out?

**Kourtney Kang:** Yeah, I think you sort of have to balance it a little bit more and sort of have your eye on both prizes so to speak. But I will say the most important thing is the story. And all of the best stories that we did at How I Met Your Mother started from someone saying, “Oh, one time this happened, or one time me and my friends, we did this thing.” And those always tend to be the best stories. And once the fun of writing a show like that for so long is you know those characters so well that you just go, oh, we’ll put this guy here and this is going to be great. You know what those jokes are.

Yeah, we did nine seasons. I started as like a baby writer and by the end I was an executive producer. And for me it was such a great boot camp because I was very fortunate. It’s a great staff. There were great guys, Carter and Craig that ran it. And so you just sort of churn it out. Some seasons we did 25 episodes a season.

**Craig:** God, that’s amazing.

**Kourtney:** Yeah. And you’re just constantly balancing keeping it real, keeping it grounded. Yeah, it’s a multi-camera sitcom. If it’s not funny like it’s rough.

**Craig:** And Rob you guys do about 40 episodes a season for 90 seasons now. What are you up to? 14,000 episodes of Sunny?

**Rob McElhenney:** We only do ten episodes a season now.

**John:** You’re so lazy. Kourtney was doing like 24.

**Craig:** But you—

**Kourtney:** Minorities always work harder.

**Craig:** Again, he is Irish. At one time that was a real problem in this country. If this were 1850 Rob would really be aggrieved.

**Rob:** This is the part of the conversation I just keep my mouth shut and I’m good.

**Craig:** So, like Kourtney you’re on a show – I mean, really on a show. Not only do you know those characters because it’s going so long, you are one of the characters. But what’s really interesting to me–

**Rob:** I play one of the characters. OK. I play one of those characters.

**Craig:** Eh, I mean, I know you pretty well. So that show has evolved, too. I’m just fascinated by what’s going on in TV in general with comedy. Because it does seem like there’s this strange evolution and your show, you know, was a way and now suddenly we’ve got this incredible – I mean, it was the season finale last season, correct, with the dance?

**Rob:** Oh yeah.

**Craig:** I mean, [Audience claps] and that was him. They didn’t put his head on someone else. That was actually you.

**Rob:** Dancing?

**Craig:** Is that right?

**Rob:** Yes. That’s correct. That was me. There’s a lot of people who have no idea what you’re talking about because the show has been on for 14 years. Even people who have seen it, they haven’t seen 14 years of it.

**Craig:** Got it. So in this last season Rob’s character Mac comes out of the closet and you’re trying to connect with your father and you attempt to do so, because your father is not approving, and you attempt to do so through an interpretive dance. But, no—

**Rob:** A four-minute long contemporary dance. I expressed myself.

**Craig:** You would think it would be like waka-waka-waka, and it’s actually heartbreakingly gorgeous. This freak who works out 29 hours a day comes out there with 15 abs. You don’t even get 15. He has extra abs. And does this beautiful dance. And then Danny DeVito has this moment at the end which is one of the most incredible things I’ve seen in any half hour sitcom ever where he’s crying and he says, “I get it.” It was an amazing thing.

How active are you in pushing the evolution of that show now that it has gone on all this time?

**Rob:** Very active. I mean, we always try to just do things that we haven’t done before, which gets tricky after 14 years. And one of the things that we very rarely do is delve into the more dramatic. It’s just not the tone of the show. And it’s a very difficult thing to shift tone in comedy. You know, in a show like Barry when you’ve established that in the first episode then obviously it’s easier in the second, third, and fourth and you can get away with a lot more. And we’ve just established 14 years where we’re not doing anything like that.

But we also recognize that we have a tremendous responsibility. If people are going to continue to watch us then we have to take it seriously and we can’t phone it in. And so we work as hard now as we ever have to make the show different and unique and fun and still funny. And one of the ways we do that is to challenge ourselves and say, well, I’ve always wanted to do something. I’ve always wanted to do X, so I’m going to go do that this season. I can’t dance at all. And I’m like, ah, it might be fun to learn how to dance. Maybe I can put that in an episode and I can use that as a tax write-off, get FX to pay for it.

**Craig:** Weird motivation, but OK.

**Rob:** That coupled with, I don’t know, we just wanted to do something a little bit different. So I worked for five months to learn how to dance.

**Craig:** See this reminds me of something. Sometimes Alec will complain – all the time – I’m working so hard. I’m working so hard.

**Alec:** What?

**Craig:** And our friend, Derek Haas, who has Chicago Fire, Chicago Med, Chicago PD, Chicago Library, he’s like, “I have to do 70 episodes a season every season. You guys are doing eight.” And I’m kind of wondering for you, Kourtney, because you’ve got to make a lot of television. Do you ever sit there and go, “God damn, those guys over there in cable, they’re just getting away with murder right.” Is there any kind of envy? Do you feel like you’re being unfairly restricted by the format? Or, are you kind of enjoying the fact that that space is actually becoming special in its own way?

**Kourtney:** Well, I was on How I Met Your Mother for nine years and then I went to Fresh Off the Boat for three years. And then I was like I’ve got to get out of here. So I have since left. And now I’m doing more feature stuff and developing and things like that. It’s a great system and when you’re on a show there’s something nice about – it’s like a home. You know, and I sort of came up doing theater and it’s like your own little traveling band of folks that you’re putting on a show each week. And there’s something really fun and special about it.

But ultimately the sort of formula of it and, you know, you can do 25 episodes because you know this is going to happen. This thing is going to come in. There’s a form that you’re sort of filling in. Which allows you to do that many episodes. And at a certain point there is, at least for me, I hit a point of it just sort of felt constraining and you want to do more. You know, you sort of want to stretch your legs. There’s a limit to the stories you can tell.

I mean, on the shows that you guys are doing there’s so many exciting things. There’s different points of view. And TV has just sort of expanded in such a wonderful way and definitely you know sitting on a network sitcom and, you know, it used to be like when I worked on – even on How I Met Your Mother in a short period of time we had so many viewers.

The first show I worked on was this show called Coupling and it aired after Friends. And we were considered dead on arrival because we got a 27 in the 18-49 demo.

**Craig:** To put that in perspective, if you got that now all of the sphincter tone would relax in a network. People would be just, I don’t know, you’d be celebrated. It’s an impossibly high number now.

**Alec:** You would be the Super Bowl I think if you got that rating.

**Craig:** You would be the Super Bowl.

**Kourtney:** You would be the Super Bowl. And so it was tough. It’s sort of the audience is shrinking and you’re sort of – for me I was feeling sort of like we’re doing the same formula and it was sort of time to break out.

**Craig:** That makes sense. I get it. Look, I do love the traditional sitcom. I do. I love the traditional sitcom format. But it does seem like with every new kind of thing coming in, and so Rob’s show has the ability to kind of morph and change. I’m kind of curious, all of you have television experience in episodic. All of you guys. And now with the movies that you guys – you also have people that you write with. I think Steve Mallory is here.

**John:** Yeah! Steve Mallory.

**Ben:** That’s him.

**Craig:** When you are in that boat with another person and you guys are sailing through the choppy waters of trying to make comedy, who are you looking for to be your partners when you’re writing a movie together? When you’re running a show who do you want kind of working for you? When you’re working on a show who do you want to be working or? Talk a little about what makes a good partner in a room, because a lot of these folks I think would love to be one of the people in those rooms.

**John:** Yeah, so who are you looking to hire and who are you looking to team up with? What is the quality that you’re looking? Is it somebody who matches your comedy or someone who is a contrast to what you can bring?

**Rob:** If someone is funny is almost, it’s not irrelevant but it’s secondary. I want someone who, A, is passionate. Someone who I can spend a lot of time with. Someone who understands story and understands story structure. Understands character/character motivations. I mean, the funny will come. Especially if you have funny actors. You know, so for me that’s of paramount importance.

**Alec:** Yeah, I completely agree. To me it’s just structure and tone. It’s funny, I remember when I was working at Seinfeld the first script I wrote I vividly remember handing it into Larry David. And he put it in his pocket and he walked over to a rehearsal. And I followed him, because I wanted to watch him read it. Because I had slaved over every word and my gems, my jewels.

And he read the script, he took it out of his pocket, and he flipped through it in it must have taken him 90 seconds to read the whole script. And I’m like well he’s not savoring any of that. He’s not savoring my words. How could he – there’s morsels. All the morsels. He’s not…

And I realize now when somebody hands me a script it’s the same thing. I just go, uh-huh, what happens? OK, they do this. Right. I don’t care about jokes. Jokes, those will all happen. But it is so important just structure, structure, structure. So working to me with somebody who understands that and understands like what if this happens, or why this should happen and why that shouldn’t happen.

**Craig:** Right.

**Alec:** You know? That’s all of it to me.

**Craig:** Is that the way it is with network stuff, too? Because my impression is that it’s a little bit more joke heavy and that you would want people that are kind of one-line-y kind of folks.

**Kourtney:** It’s like a football team, right? I don’t know anything about football.

**Craig:** Run with this. I want to see where this goes.

**John:** That’s usually me on this podcast.

**Kourtney:** I don’t know where I’m going, but you have a roster, right?

**Craig:** You pick up a bat.

**Kourtney:** Yeah. Like you kick your field goal and you have an act break.

**Craig:** Act breaks in football, there is. There’s one right in the middle of the game.

**Kourtney:** You know, the thing that I think is really tricky in sitcoms and writing for TV is it all comes down to motivation. Like why are people doing what they’re doing. And I think all you guys have spoken to this. What’s the truth? What’s the situation?

And then after that to me to do a show what you really need on your staff is your need foot soldiers. Like you need people who are in the trenches, who can listen and go, OK, this is the show we are doing. Because with any given show, any given premise, there’s many, many ways you could do it. And all of them could be great. And all of them could be valid. But we need to all run the same way.

And it’s funny because sometimes there’s very talented writers who they want to go this way. And you’re like, OK great, but we’re going to go this way. And it’s difficult to shift. And so you need someone who is sort of flexible and can hear where you want to go and kind of help you get there and like stay in it.

Like there’s nothing worse than when you get to the bottom of act two and you’re like, OK, so like why are they going to this swimming pool at night? So we can have this big funny set piece. And so you need people who have the sort of stamina to help you figure that out who you want to be in the room with till all hours of the night.

**Ben:** They were going there because they were just really tired and one of them just needed to go swimming. I just really want a gig. I want a gig.

**Craig:** This is apparently what Steve Mallory does.

**Alec:** Where have you been all my life?

**Craig:** Because they wanted to.

**Ben:** Because they wanted to. Can we go home?

**Craig:** Let’s get some ham.

**John:** Now Kourtney, you bring up motivation. And we have three actors on stage. So I want to talk about motivation because we talk a lot about it in writing in terms of why is this character doing it. But as actors you guys have to approach how am I actually going to perform this moment. What is getting me to say this line, getting me through this scene? What is a good way for a writer and actor to talk with each other about motivation, motivation in a moment, motivation in a scene?

Melissa, do you have any thoughts for like what works well for you?

**Melissa:** I would have to say, I mean, being on both sides of it, when we write something if an actor comes in and is like I just don’t know why I would say it that way. Then you shouldn’t. The first rule is unless it’s really key to the entire story it’s like you should say it in the way that feels right to your character. If you’re lucky enough to have someone that you’re like they’re going to do it justice, but it has to come out of their mouth.

I mean, I did something once where three – I think we were all in our early 30s – and all of us were saying, um, we’re trying to be nice and said, and I finally said, “Just no woman would say this. I can get the same point across. Can I say this?” And there may have been a 50+ year old white guy that said, “I think I know what a woman in her 30s would say.” And there were three women in their 30s just standing there like, oh my god.

But, I mean, for us – I think part of my job when I’m on the acting side is to figure out how to do it. And also part of my job on that side is when it really feels wrong to go up and talk to the writer. Like Ben, and god, Steve, you’re getting a lot of shout-outs tonight. We meet every morning in the trailer and we go over the scenes. And there’s always things that come up and we’re like it just feels odd. And I always think it’s a chance to improve something. So I think as long as no one is being defensive. We thought it was softer, or we thought it was this. I always want to try something a different way. And I think the writers always have to be open to that as well.

It doesn’t mean you have to – it doesn’t have to make the cut. But sometimes as the actor you have to at least get that out.

**John:** Alec Berg, a question I’ve been meaning to ask you for a long time because you’re a show that is about – Barry is a show that has actors in it. And I watch the show and marvel at it, but I also wonder is it unfair that you have incredibly talented actors sometimes playing really bad actors and who sometimes have moments of breakthrough where they’re really good? And how are you finding that balance of like he’s really good in this moment but is he actually a good actor?

**Alec:** Yeah, it’s really a testament to their skill. I mean, Bill and Sarah Goldberg both are just – it’s really like maybe the hardest thing to do as an actor is to be a bad actor. Like I remember I did a thing years ago where somebody was supposed to sing off key and the person we cast was a really good singer. And she couldn’t do it. We kept saying, no, no, you’ve got to be off key. And she’s like I can’t. I can’t sing off key. It’s really hard.

And so Bill’s ability to play things wooden or left-footed, it’s awesome to watch. Right? And he does it in a way that just feels super real. It’s a really hard thing to do.

**Craig:** You’re like slicing it even more and more narrow now because in the second season it wasn’t like, OK, Bill Hader can’t act. But now he’s talking about something real and he is – but now Sarah is doing things where she’s actually acting pretty well. And then she’s acting really well. She’s now doing what’s even harder than acting bad is mediocre. Like that’s crazy to me that she can do that.

**Ben:** Not for me. Not hard for me at all.

**Craig:** [laughs] That is classic Falcone. Right there. Just straight down that middle.

**Alec:** But, yeah, it’s just a testament. I mean, again, it’s just, you know, and it’s funny you’re talking about seeing it from the actor’s point of view. Like I as a writer I am always, always interested in what the actor has to say about stuff. And I try as hard as I can to never be defensive about any of it because I have to worry about everything. I have to worry about every character. I have to worry about the story. I have to worry about what happens next week. All that actor is charged with is being the curator of that character. And they have so much more insight into that character than I do that to tell them how to do it seems insane to me. You know?

Like if they have a concern or something doesn’t feel right coming out of their mouth, like I always want to hear that. And the worst note, and you have to give it sometimes, is I know – I know you probably wouldn’t, but we need it for the story and just do your best.

**Craig:** Right.

**Alec:** It’s a crappy note to give, but every once and a while you’re stuck and you have to.

**Craig:** Rob, do you find yourself – at any point–

**Rob:** I’m an excellent actor.

**Craig:** Yeah. I know.

**Rob:** They write words and I just do it.

**Craig:** You just do it.

**Rob:** I’ll do whatever.

**Craig:** You write your own stuff. Has anybody ever said to you you’re not doing you right?

**Rob:** Yeah. Today. I mean, Charlie was like, no. I’m like motherfucker I wrote this yesterday. And he’s like, nah, it’s not good. Let’s do it again.

But we have a very simple, like our show is so stupid. At times. So ridiculous, right? And so it would be very easy to look at it and say like, oh well, it’s just ridiculous and you can do whatever you want. I don’t think we would have lasted for 14 years if that was the case. We have a very simple maxim when it comes to any scene. Any one of the characters can say or do anything under the sun. It can be as ridiculous as we want it to be. However, we have to believe that that character believes that what he or she is doing will get them what they want.

**John:** Great.

**Rob:** It’s as simple as that.

**Craig:** That’s the classic acting and writing cue. What do you want?

**Rob:** Yeah. What do you want? And really if you don’t have a scene where somebody wants something very clearly then you don’t really have a scene.

**Craig:** That’s right.

**Rob:** And then if you don’t believe that that actor, that character, is saying or doing something that will get them that thing then you don’t have a show.

**John:** Then it’s not real. It’s actually a very natural segue to our big game tonight. So, I’m going to pass these out to our gang here. So, we have been—

**Rob:** I’m sorry. Have we not talked about Chernobyl? Have we been up here this entire time and not talked about Chernobyl?

**John:** For you, Craig. Take this stack and pass it down.

**Rob:** I guess we’re moving along, but all right. I thought that’s why we were here. I thought this was Craig’s coming out party.

**Craig:** All he does all day long is make fun of me. I just want you to know all day long he makes fun about me.

**Rob:** I’m happy not to talk about it.

**Craig:** He sometimes just texts me and says, “Are you looking at Twitter? Are you looking at people praising you on Twitter?”

**Rob:** I’ve never seen somebody so close to their phone. Like someone will tweet something, five seconds later, he will be responding to it. About how great he is.

**Craig:** I have 25 years of starving for praise. Just give me my week. That’s all I ask. Just give me my week. I’ll be back to self-loathing before you know it.

**John:** All right, so as we’re starting this game segment earlier on we picked Brad, or Brad won this thing. Brad, can you stand up and move over to the aisle. And we’re going to have Katherine who is a wonderful person right there, she is going to be bringing over a microphone so you can play along with us here. Brad, tell us about yourself. Where are you from?

**Brad:** Rochester, New York.

**John:** Rochester, New York. And you must have listened to a few episodes of Scriptnotes because you correctly guessed that the person who had written the second largest number of outros was Rajesh Naroth.

**Brad:** Yes.

**John:** So how many episodes do you think you’ve listened to? There’s 405.

**Brad:** I contributed to the Listener Guide for sure.

**John:** Ooh, so this is a person who wrote in for the Listener Guide, so the people who told us what the best episodes are.

**Craig:** He’s definitely heard more than I have.

**John:** Yeah. You’ve heard so many more episodes than Craig.

**Brad:** That’s for sure, yeah.

**Craig:** I’m on like six right now or seven.

**John:** So, Brad, you probably know me and Craig pretty well, right? You know sort of the things we talk about and you could probably identify us just by the words we have spoken, right?

**Brad:** Maybe, yeah.

**John:** Let’s see how well you can do this.

**Craig:** Confidence, Brad. Confidence.

**John:** So Craig, we have transcripts for all 404 episodes of the show, dating way back to the very beginning. And a couple of years ago we talked about maybe doing a book, a book of all the transcripts.

**Craig:** So that you could make more money?

**John:** Yes. Turned out to be impossible because as of now it would 17,000 pages long. There’s a lot of us talking.

**Craig:** A 40-set volume.

**John:** 40-set volume of Scriptnotes. But with this giant corpus of text we were able to do some cool things in the office and feed it into a computer. You generate what’s called a Markov chain where it predicts what the next thing a person would say. It generates random seeds. And it’s how you train computers to do new things. How you train computer cars to go around little imaginary tracks.

So we fed in everything I said and everything you said into this. And Brad’s challenge–

**Craig:** Now, for the stuff that you said, did the computer notice that it was from a person, or did it think it was just another Markov generator talking to it?

**John:** Craig?

**Craig:** What?

**John:** Aww. We’ll see. We’ll see what Brad says. Maybe Brad can tell a difference. So here’s what we’re going to do. We’re going to go down the row and we’re going to start with things that Craig is saying. And so some of these are true, things that Craig actually said, so you would say Not Bot. Or if it is something that was generated by a robot you’d say Bot. So Bot or Not Bot after each one.

So, we’ll start with you, Kourtney. So first round, these are all Craig. So keep in mind this is Craig saying this.

**Kourtney:** There are scenes where they are going to have an ism, like nerdism, and they shove the little small art boards.

**John:** Brad, is that Bot or Not Bot.

**Brad:** Bot.

**John:** That is a Bot. Well done.

**Craig:** That’s a bot. Clearly.

**Rob:** Two last bits of select umbrage.

**Brad:** Not Bot.

**John:** That was a bot. The bot learned about umbrage.

**Rob:** Two last bits of select umbrage? You thought a human being said that?

**Craig:** You don’t listen to the show. That’s all I say. That’s literally all I say. That was a tough one.

**Rob:** Rochester, New York?

**John:** Alec?

**Alec:** I don’t watch the Oscars.

**Brad:** Not a bot.

**John:** Correct.

**Craig:** Not a bot.

**Melissa:** There will be post-Chernobyl.

**John:** What’s your answer?

**Brad:** Bot.

**John:** That is a bot. The bot knows about Chernobyl.

**Alec:** There will never be post-Chernobyl.

**Craig:** Because it even sounded like Ivan Drago was saying it. There will be post-Chernobyl.

**Ben:** It’s amazing how nature creates them to be so lovable and sweet so you almost don’t even mind it as they dig your soul out and your energy with a spoon and just eat it in front of you and slowly choke your life out.

**Brad:** Not a bot.

**Craig:** Not a bot.

**John:** Not a bot.

**Ben:** That was so easy. That one was too easy.

**Craig:** But do you know what I was talking about there? My own children.

**John:** Yes. Craig, you get to take the next round here.

**Craig:** Great. And we’re sticking with Brad. Brad is doing a pretty good job here.

**John:** Brad is doing a pretty good job. I think he’s going to win.

**Craig:** OK, so this next round is all John. This is going to be hard because almost all of this is zeros and ones. So get ready buddy. Next round is all John. Bot or not bot. Kourtney take it away, number one.

**Kourtney:** And I think we actually intercut.

**Craig:** I know, it’s hard, right? It’s hard.

**Brad:** A bot.

**Craig:** It is a bot. But it could also be not bot. I mean, all right, here we go. Rob, number two.

**Rob:** What’s interesting is that you’re trying to break through, because that’s why they’re doing a seminar on structure, on theme, our circle theme, for this person.

**Craig:** I know.

**Brad:** A bot.

**Craig:** You said it’s a bot? It is a bot. That’s right. But, again, really close. OK, Alec Berg, number three.

**Alec:** So, in a recent episode we talk about an Uber kind of, or a self-driving car company comes to town.

**Craig:** I know!

**Brad:** That’s not a bot.

**Craig:** It’s not a bot. You’re right. That one sounded way more like a bot.

**John:** It really did.

**Craig:** You’re the only person when you run that shit through this thing and it sounds more human. OK, Melissa, number four.

**Melissa:** I was like, well, that gun has to sell three million to shoot something new in 2015 or 2014.

**Brad:** That’s got to be a bot.

**Craig:** It’s a bot. It is. Brad is good at this. Maybe Brad’s a bot.

**John:** Maybe he’s too good at this, like a Westworld situation here.

**Craig:** Yeah. I see a turtle flipped over on its back.

**Ben:** And then the Chinese government decides it’s a semi-creative job and they choose, you know, over five years from now.

**Brad:** Bot.

**Craig:** It is a bot. Five for five.

**Ben:** I really tried to personalize that one, too.

**Craig:** I know. That was really good.

**John:** All right. Now we’re in round three. We’re back to Craig. So tell us, this is Craig or a bot. So, Kourtney, start us off.

**Kourtney:** The presence of the tank will definitely be problematic.

**John:** Bot or not bot.

**Brad:** Not bot.

**John:** Correct.

**Craig:** I mean, honestly, you’re freaking me out, dude.

**Rob:** They don’t need to know what I was like. I mean, Alex understands inherently that the woman he loves who he’s put in for real like Eleven. Then it starts with a prop guy about the force in Hollywood.

**John:** Brad?

**Brad:** A bot.

**Craig:** Yeah.

**John:** Bot!

**Craig:** That was easy.

**Alec:** I have just been really just brain-bleaching. You wouldn’t say that.

**Brad:** Bot.

**John:** Not bot. Craig said that.

**Craig:** I say that all the time.

**John:** Broke the streak.

**Melissa:** And that ability is in the shower. I’m bummed out.

**Brad:** Not a bot.

**John:** That was a bot.

**Craig:** Tripping up Brad. He gets you. I’m tripping him up. I love it.

**Ben:** We love you Melissa McCarthy.

**Brad:** Not a bot.

**Craig:** Not a bot.

**John:** Not a bot. We love Melissa McCarthy.

**Melissa:** I thought that was a bot for sure.

**Craig:** No.

**John:** No, he says that.

**Craig:** But we also said some other pretty fucked up shit about you, but we cherry picked there.

**John:** All right. OK. Speed round. So these are all things I would have said. Or maybe said.

**Craig:** OK, these are all things that John would have said, Bot or Not Bot. Here we go.

**John:** We’re going around twice now.

**Craig:** Go around twice. And Kourtney.

**Kourtney:** I like to watch the sporting games.

**Brad:** Not a bot.

**Craig:** Not a bot. Number two.

**Rob:** Daddy does bark. Yeah.

**Brad:** Bot.

**Craig:** Not a bot.

**John:** Not a bot. I said that.

**Craig:** He said that.

**Alec:** I think it adds to the joking.

**Brad:** Bot.

**Craig:** Bot.

**Melissa:** Arnold Schwarzenegger is his own refrigerator.

**Brad:** Bot.

**John:** Not a bot.

**Craig:** Not a bot.

**Ben:** I just see these things together and I’m like I have no idea what this is.

**Brad:** Not a bot.

**Craig:** Not a bot. He did say that.

**John:** All right. Back to you, Kourtney.

**Kourtney:** And it’s because my brain could follow people talking.

**Brad:** Bot.

**Craig:** Not a bot.

**John:** I said that.

**Rob:** This was a useful thing about the psychology of the Black List.

**Brad:** A bot.

**Craig:** Yes, that was a bot.

**Alec:** But, so I would say William Goldman, Shane Black, I guess what I’m saying.

**Brad:** A bot.

**Craig:** Yeah. That’s a bot.

**John:** I’m not that bad.

**Melissa:** I hop on my little two-wheeled scooter and I just go.

**Brad:** Please be not a bot.

**Craig:** Not a bot.

**John:** Not a bot. I said that.

**Ben:** Weather happens in parks.

**Brad:** A bot?

**Craig:** It is not a bot.

**John:** I said it, too.

**Melissa:** That’s my favorite.

**Craig:** Thank you, Brad.

**John:** Brad, you have won the game. Congratulations. You are phenomenal at this. If you have a script that you would like us to read, Craig and I will read your script.

**Brad:** Thank you.

**Craig:** Bad news, Brad. Bad news.

**John:** Thank you very much for playing our game. So we have again Katherine there with a microphone and we will be able to answer maybe four or five questions.

**Male Audience Member:** Hello, my name is Adam. Thank you all so much for doing this. This was absolutely phenomenal. I have a question I guess pretty much for everyone about long term planning in your scripts and leaving little Easter eggs as writers. Something that was awesome in Barry that you had, not to give too many spoilers away, but there’s a character, a detective, who we find out in the first season that’s he going through a breakup, his wife has left him. And at first it’s this cool little character piece. And then this turns into a very critical plot point in season two.

And so I was just wondering if you could all just talk about the long term planning of scripts and just adding fun little things either there for you later or just kind of how to expand those big ideas into really critical parts of the story.

**Craig:** You didn’t know what you were doing there, did you Alec?

**Alec:** Well I can speak to that one specifically which is, no, we did not really know what we were doing. We sort of did. I mean, you kind of go forward and then as you go along you get to certain places and you go, oh wait, maybe there’s something that happened before that we can kind of grab a tentacle of and pull forward so that it seems like we knew what we were doing before. Right?

And that’s a lot of kind of as you lay track from season to season, like you know who the characters are and you embrace what they’ve been through. But, no, sometimes you know going ahead like, oh, maybe at some point this will happen. But a lot of times you’re just kind of going, wait, we said this. What if that’s the thing that connects here. And those are always the most satisfying things to me when you’re writing where you’re like, oh my god, we just made it look like we had an idea a while ago that we never had. And now we look like – to someone like you – that we had a clue about what was happening when really we didn’t.

**Craig:** Most of the plot of Hangover 3 is literally pulled from one of those. Because John Goodman’s character plays this uber crime lord and his name is Marshall. And in the first Hangover the character of Black Doug says, “Oh, Marshall is going to be pissed at me on that one.” And it was just some random throwaway thing. Like the joke was who the hell is Marshall. That was enough. And I think, I don’t know, fooled a lot of people into thinking that there was a master plan. No, there’s no master. It’s cheating. It’s cheating.

**Alec:** You cheat.

**John:** It’s all cheating. Katherine, can you find us another question? A person with a question.

**Female Audience Member:** OK, so you guys all pretty much mentioned structure when you were talking about writing. And so I was wondering if you could speak more to what that means for you when you’re putting a script together, especially network versus cable, or feature. Like I know in network you can kind of write to act breaks. Do you use that kind of thinking when you’re conceiving of a script? Or is that more organic? What’s your approach?

**John:** Great. So a question about structure. And I want to get to the bigger longer things, but when we were talking about improv at the start and working at Groundlings, the things you’re doing do have a structure. It seemed like magic but there is a real plan for how you’re going to get through those. Can you quickly talk through what the structure is of an improv moment and sort of what you teach people about how to start and how to reach an ending?

Because it’s not a formula but there’s a way you do it.

**Melissa:** Yeah. It can’t just fade off. And then the other… I mean, that would be incredibly unsatisfying if everybody just walked off the stage. So, I still, I think it’s the same kind of concept even when you’re improvising that there’s still why, what is the big moment, what is the relationship. And there has to be a beginning, middle, and end. Even if it’s in a movie, if it’s on stage and you know you only have three minutes, you still have to work towards why. And kind of what you were talking to before, if you can ever wrap it to the beginning, especially when you’re truly just pulling it out of nowhere, it is really satisfying if you can somehow be like, oh, the first line he said I’m going to come in and that’s the end, or at least it’s related to.

So I think you’re always kind of scanning to have your scales kind of even out. The story, the character, and the humor, none of them are really winning.

**Ben:** And sort of bringing it back to your question, I think in an improv the first thing you have to know really quickly, and it’s the same thing when you’re writing a script, is you really as efficiently, and you guys all do it so well in different ways, but you want to know who the people are, like get a taste of who they are, what they’re up to, and where they are. Like in a film it’s easier because on a stage you’re like, I mean it’s crazy, you’re like doing something, you’re like, “I’ve got some cake batter.” And you’re like, oh Jesus, I hope somebody helps me out with this.

Whereas there’s a production design and you know where you are. Speaking towards structure, in features anyway, I try and get as quickly to the why as I can. And you can’t really do that until you get a sense of who the characters are.

**John:** Craig has an episode just two weeks ago which is basically his plan for how to write a movie and he really is talking about structure but he’s talking about it from a sense of what do characters want, and what is a character’s journey, and what is a character going after. And that’s how you get from this is the idea at the beginning to this is the idea at the end and the journey that goes through it.

He’s a long about a lot of stuff in his episode, so we will have a follow up episode where we talk about that.

**Craig:** Am I? Am I?

**John:** But there’s fascinating stuff in there.

**Craig:** And for you guys at different times I would imagine your structure was dictated by commercials.

**Kourtney:** Yeah, there’s a little bit of a recipe. It’s part of the formula of network TV of you sort of have your setup and then you want to have that uh-oh moment before people sell you vacuum cleaners and chips and juice boxes. And then you’re sort of back in.

There’s been a weird thing that happened. Way back in the day there used to be two acts. So you could sort of go through your story uh-oh moment and then you sort of wrap up. But then networks sort of got greedier and sort of inserted more act breaks. And I think based on nothing it has helped lead to the demise of network TV.

**Craig:** Strange that they would be self-defeating that way when they’ve always been so prudent.

**Kourtney:** Yes. I mean, it’s a 22-minute episode. And so now you have to come up with three moments where something terrible happens, oh no, what are they going to do. But then in another four minutes you’re going to hit another one of those. And so you start to have this feeling of like well that doesn’t feel real.

And then the audience starts to disconnect. And so it’s tricky. It’s a tricky balance of keeping it interesting and keeping with the formula.

**John:** Great. Let’s take one last question. Katherine, can you find us another question out there somewhere?

Female Audience Member: Hi guys. Thank you so much for doing this. I have a question for somebody who is more of a newer writer. I’ve always been writing, but I’m taking it more seriously now. One thing that I noticed about my writing is I tend to do a lot of like talking heads and when I’m trying to get my plot put together the stakes are high enough and then I end up going so far the other way it just becomes more characters talking at each other.

What advice do you have for somebody who is kind of experiencing that and is noticing a pattern of that?

**John:** A couple thoughts off the top of my head is that you may need to challenge yourself to create scenes where no one can talk. And how you would tell the story visually if no one was allowed to talk in your story. And sort of what would it look like. If you had silent characters how would you tell the story of what this character is going through, what they want, how we reveal what they want. How they reveal what their challenges are, who their opponents are. How you would do that without any characters talking. So then when you do start reintroducing dialogue it’s not the only tool that you’re using.

Other thoughts?

**Kourtney:** I think a nice trick if it’s sort of feeling stagnant is to sort of go through your script and say what’s the purpose of this scene. Like what is the state of things at the start and how is it different at the end and who won, who lost, in this scene?

At least for me I’ll find a lot of times it’s just like oh there’s just people being sassy. And you’re like, all right, well that’s great but nothing has happened. And so that sort of forces you to make each scene earn its keep. Like, yeah, there might be really funny jokes there, but if nothing happens or nothing costs someone something, you know, you need to keep that sort of eye on that prize.

**Craig:** Another possible trick is to think of your characters as liars. So sometimes we get caught in that trap of rolling strips of dialogue because people are saying what they think. But people rarely do. So, just say, OK, this is what they think. Write that scene. Write a long stripy dialogue scene. Four pages of yammering. And then go, great, now neither one of them wants to actually say any of this to the other person, so how are they going to get this across and get what they want without saying any of that? They’re just going to think it. And have them lie to each other.

And then you may find in that that all this stuff is going away and you don’t even need it. And it’s just in the eyes or in the spaces in between.

**Melissa:** And those are much better ideas. I want to send you out on a terrible idea. I also sometimes really love the reality of stuff does not come at a convenient time. I love, you know, this is, again, would be a terrible example. But it’s like Christmas morning. Everything is wonderful. And that’s when it’s like just a shit storm. Or you’re making a sandwich, or your teeth is knocked out, and that’s when you’re like, “Hey, I think he’s looking at me.” Things are so not convenient in life and I always think if it’s always like a very convenient place to have this conversation I do like to think like where would it really happen.

Is it like somebody talking over the stall and you’re like not now, not now? I’m going to the bathroom. I need two minutes. Making it less easy sometimes for the actor and for the scene I think that can help.

**Craig:** That’s going to be in the Ham Lady movie. That’s in the Ham Lady movie right there. That’s the trailer. Not now. I need two minutes.

**Melissa:** Not now. I’m eating ham in my stall.

**Craig:** Obviously.

**John:** It has come time for the end of our show.

**Craig:** Oh.

**John:** I feel a little sad.

**Craig:** You mean like the whole thing? Like this is it?

**John:** We can wrap up some stuff. Any last things you want to talk about?

**Craig:** No, I mean, like are we doing 406?

**John:** Oh, no, 406 will still happen. We already recorded. We banked an episode. So 406 is there.

**Craig:** Got it. Cool. This would be a weird number to end on.

**John:** It would be a weird number.

**Craig:** Sad way to end.

**Rob:** He didn’t get what you were joking about. How has this show survived 405 episodes?

**Craig:** Bot. Not Bot.

**Rob:** OK, now we’re getting it.

**John:** We have a lot of people to thank.

**Craig:** See!

**John:** Scriptnotes is produced by Megana Rao and edited by Matthew Chilelli. Thank you. We need to thank John Gatins, Lindsay Cavanaugh, and everyone at Hollywood Heart for putting tonight together. This is an amazing event you threw together.

**Craig:** Incredible guys.

**John:** Thank you very much. Thank you to the Ace Hotel. Thank you to our amazing guests.

**Craig:** Ben Falcone. Melissa McCarthy. Alec Berg. Rob McElhenney. Kourtney Kang. And the great John August.

**John:** Thank you.

**Craig:** And thank all of you. Thank you guys. Have a great night.

Scriptnotes Ep, 404: The One with Charlie Brooker, Transcript

June 21, 2019 Scriptnotes Transcript

The original post for this episode can be found [here](https://johnaugust.com/2019/the-one-with-charlie-brooker).

**John August:** Hello and welcome. My name is John August. This is Episode 404 of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

Craig is off this week, but he will be back next week. Luckily I have somebody really remarkable to talk with about things. This is Charlie Brooker, the creator-writer-executive producer of the remarkable anthology series Black Mirror, the most recent installments of which dropped on Netflix this past week. Charlie Brooker, welcome to the show.

**Craig Brooker:** Hello. It’s a pleasure to be here.

**John:** I want to talk to you about so many things about the individual series, individual episodes, bigger questions such as what is television, what is reality. So…

**Charlie:** Yeah. I might not have answers to all of those things. I’ll try.

**John:** I’ll give you about 30 seconds. I’m going to plug the live show one last time.

**Charlie:** OK.

**John:** So be thinking.

**Charlie:** 30 seconds. Right.

**John:** Our next live show is this Thursday, June 13, and the Ace Hotel. It’s a benefit for Hollywood Heart. Our guests include Melissa McCarthy, Ben Falcone, Alec Berg, the showrunner of Silicon Valley and Barry, Rob McElhenney, the showrunner of It’s Always Sunny in Philadelphia and his new Apple show, Kourtney Kang of Fresh Off the Boat.

Oh my god, we have too many guests. I don’t know how we’ll fit all that in, but it’s going to be a remarkable show. So come see us this Thursday, June 13, at the Ace Hotel. They released some more tickets so you can still get a seat if you would like to see that live show.

If you’re there at the live show there are going to be some games, there’s going to be giveaways, there’s going to be cool stuff that you can only encounter at the show. So, please come out and support a great charity, Hollywood Heart. Craig and I will be together on stage. Craig’s head will be immense from the success of Chernobyl. But, you know, he has still graciously agreed to participate in this live show.

**Charlie:** He’s lowering himself. You see, he’s lowering himself to take part.

**John:** So someone on Twitter this last week asked, “Have you and Craig ever had successes at the same time?” Because Craig has Chernobyl and I have Aladdin. And I said, no, not that I’m aware of. And so I think we’re going to become insufferable.

**Charlie:** You can’t call each other out on it.

**John:** No.

**Charlie:** Because you’d both be right.

**John:** So it’s going to be a really interesting live show. So there could be some fireworks.

**Charlie:** But you’re not going to listen to anyone. You’ll just be monsters. You’ll be like Godzilla.

**John:** Craig’s rider for just this live show has been crazy. It’s been months of negotiation. But I think we finally got through most of it. We’ll try.

Charlie Brooker, welcome to Los Angeles. People by your accident might guess that you do not live in America.

**Charlie:** No, I don’t.

**John:** I did not know anything about you or your show until I was on a live show for Slate Culture Gabfest with Craig. We did a little crossover episode. And Natasha Lyonne as her sort of endorsement, her One Cool Thing essentially, said you have to watch this series Black Mirror and I didn’t know what it was. I wrote it down and I started watching it immediately. It is a remarkable program. And I would have assumed that you had done nothing before that, but then I checked your credits and you’ve done a tremendous amount. You have credits all the way back to ’99.

**Charlie:** Yeah.

**John:** And most of them seem like comedy things that are related to cultural moments. Rewind your–

**Charlie:** That’s fair enough. I mean, I’ve had an odd kind of accidental career. I started out I was a cartoonist at one point when I was a teenager. Then I became a video games reviewer. Then I started doing a website that had sort of topical – it was extremely vicious satire of television on it. And that led me to get work. Simultaneously I started working for a topical comedy show in the UK. And I got a gig writing TV reviews for The Guardian.

So most of the stuff that I’d done until about 2008, in fact everything I’d done until 2008 was comedy. So all the TV stuff I’d done was comedy. And in the UK I sometimes present shows. So I do a show intermittently now that’s kind of Daily Show esque, I guess you’d call it, which was called Screen Wipe. It was about TV. Then we did News Wipe, which was about the news. Started doing annual 2016 Wipe or whatever you’d call it.

And then I sort of developed a parallel career I guess, 2008 we did a show called Dead Set which was like a zombie series. It’s kind of like a prototype Black Mirror in a way in that it’s an absurd premise that we then play straight. So a zombie apocalypse happens and the only people who survive are the participants in a series of Big Brother that’s going out in the UK. And they’re 10 people who have been chosen to not get on.

So, yeah, and then myself and Annabel Jones who is my sort of co-conspirator on all of this stuff, we were asked would you like to do something us. And we’d always been a fan of shows like The Twilight Zone, Tales of the Unexpected. I don’t know if you’ve got that over here.

**John:** No.

**Charlie:** It’s like Roald Dahl short stories. Really creepy. And Hammer House of Horror was another show, don’t know if you ever saw. And the show we came up with was Black Mirror and we that was in 2011. At the same time as we were doing Black Mirror we were also doing a show called A Touch of Cloth, it’s like Naked Gun. So polar opposite stuff.

So in the UK I guess up until 2008, 2011, I was mainly known for doing comedy stuff.

**John:** So talk to me about that initial conversation about the idea of Black Mirror. Going in they say how about an anthology series. What is the discussion that leads to the specific idea for Black Mirror and what does it look like in those meetings? What are you describing to them?

**Charlie:** Well, initially it was slightly different in that it was – there wasn’t going to be a focus on technology so much. It’s become sort of shorthand for that in a way. It was very much just going to be an update on Twilight Zone style stories. I’d read a biography of Rod Sterling. I felt that at the time those kind of things were missing from television. And when I was growing up – I didn’t see The Twilight Zone until I was a teenager, but the BBC used to put on really strange one-off controversial, thought-provoking, high-concept plays that would always generate a lot of controversy and often be quite horrifying.

And I felt that that sort of thing at the time was slightly missing on television. And then when they rebooted Dr. Who, which was about 2006 or so, I thought well maybe – because that’s almost an anthology show.

**John:** It is. Yeah.

**Charlie:** I thought well maybe there’d be an appetite for this. So that was what we – originally the pitch was it was going to be eight half hours. I was only supposed to write like two of them or something. And it said, I think originally it definitely mentioned technology might be one of the themes, but the idea was just to look at shows like The Twilight Zone and where they would be doing an episode about McCarthyism or something like that we’d be doing terrorism say.

And then because we were only doing three we ended up – the technological stories seemed to be the most interesting ones. Although actually I’d written a whole completely different episode first which we were about to start shooting that, again, didn’t have any technological element to it at all. It was incredibly earnest. And then a new head of Channel 4, the Channel that put it out in the UK, a new head of Channel 4 came in and she did not like this script. I have to say probably in retrospect she was right. They were going to pull the plug on it and if this wasn’t going ahead basically the whole show wasn’t going ahead.

So, there was some panic going on on our part. So I had a meeting with her where my job was to try and persuade her that this was a good idea, that this very earnest episode we were doing about the Iraq War was well worth her time. And if she wasn’t going to go for it, in my back pocket I had the idea for the national anthem episode which is the one with the prime minister and the pig. And I thought well if she doesn’t go for this I might as well pitch that because what have I got to lose.

**John:** Absolutely. Something versus nothing.

**Charlie:** Exactly. So, I ended up pitching that and luckily for me she laughed. Her first question was does it have to be a pig.

**John:** That’s a classic development note question. Does it have to be a pig?

**Charlie:** [laughs] Well, and we went through all the different things it could be there in the meeting. At one point I think I suggested a wheel of cheese or a frozen chicken. And then we went, no, a pig is probably best.

**John:** It has to be a pig.

**Charlie:** Yeah. And I went off and wrote the first ten pages or so, just to try and persuade her. And it was a parody of 24 that I was basically writing. And luckily for us she went for it. So, I mean, that episode is obviously one of our most divisive ones and I think in the UK it’s received slightly differently than it is say here, because I was known for doing fairly unusual comedy stuff.

**John:** Absolutely. So people could see the joke of it played differently there than it does here.

**Charlie:** Yeah.

**John:** But I want to get back to this idea of you talk about Twilight Zone, we had Tales from the Dark Side which sounds like a similar kind of thing, generally they’re self-contained stories that ask a question and there’s always a fantastical element or big sci-fi element that lets you focus on differently. In your case it’s technology and it’s a what-if on technology but a generally a very near technology. Things that are almost possible today. And how early in the process of these first three episodes of this first season – so the first three episodes are The National Anthem, which is the one with the pig, Fifteen Million Merits which is the prison-ish situation, and The Entire History of You. So those last two are much more clearly near future technology things. How soon did you know that that was the unifying theme?

**Charlie:** I guess it was, so Fifteen Million Merits had been written but so had this other earnest episode. As soon as that one was – the one that we were going to do was sort of scrapped, The National Anthem I realized there was a sort of drumbeat of social media going throughout it. And I thought, well hang on a minute, and we’d already been speaking to Jesse Armstrong who wrote The Entire History of You which was the third one. And so we realized well all three of these are about technology. And then we realized that, well, really we can use technology in the same way that The Twilight Zone would use the supernatural to tell a story. We can have fantastical things happening. And a lot of the technology we show is impossible, but because of the era we’re living in you kind of go along with it. As long as it looks grounded enough, and it looks like it functions the way you imagine it should, you kind of go with it. So, I think it was then. And then once we’d done that first – I think it must have been by the time we were finishing Entire History of You I thought well this is the way forward for the rest of the season.

It’s strange though, because then looking at the second season one of the episodes there is White Bear which – it looks like it’s a comment saying aren’t people on phones zombies. It’s a zombie movie with people filming things. So I think that was – sometimes we like to remind ourselves it’s not a sci-fi show basically. On the show itself we can lose sight of that.

**John:** Let’s talk about, as you’re figuring out an episode, because with an anthology show like this where each show is about a thing, are you starting with what the one-hour of entertainment is going to be about? Is it the idea or is it the character? Because ultimately the character has to drive that thing. But in this anthology that is so idea-driven you have to be able to sell that idea. So where was the push and pull between those two?

**Charlie:** Yeah. And that’s something that I think I got better at now. There’s certainly – when we’ve done weaker episodes it’s because the story is dictating what happens. It really depends. So sometimes – sometimes the story idea comes about from as you were saying a what-if, some crazy scenario that you imagined. You think, OK, that’s interesting. The different ways that could play out, I’m immediately interested in that. Other times it really depends – something like San Junipero which was – actually I’m going to rewind a bit. Actually Be Right Back was probably – Be Right Back was an interesting one.

So Be Right Back which is in season two, and I think it’s – I feel it’s one that’s slightly unjustly overlooked as an episode. It’s one of my favorites. And Owen Harris directed it who also did San Junipero. And that had stemmed from an experience I’d had that was in the ‘90s a former flat mate and friend of mine had died. And then it was one of the first times that somebody I knew had passed away. And then a couple of years after that, if you remember at the time when cell phones had limited memory and you could only store like a set number of phone numbers in there.

**John:** Oh, of course, yeah.

**Charlie:** And I was trying to make room for a new phone number in my phone which meant I had to delete old ones. And I scrolled through and I saw the name of this friend of mine and thought I can’t delete that. Even though it’s just a number I literally can’t ring that ever again. And there was something very strange – unexpected and strange about that moment. And so I knew I wanted to do a story that sort of spoke to that strange connection you can feel with – a very impersonal piece of technology can throw up something, an incredibly personal moment.

**John:** So I want to clarify that. So that leads to an idea that can be the premise of an episode, but it’s really an emotional spark. It’s like I have an emotional connection to this thing that I know is not the actual person. It’s just all of my memories is embodied in this slot in the phone.

**Charlie:** Yeah. It’s a little souvenir. It’s like one of the few reminders I had of this person. I didn’t have photos of this person. That was the one thing I had. And I was suddenly struck by it.

And then as is often the case, I think, with our episodes what happens is you’ve got an idea like that or really not an idea just a feeling, you’ve got that, and then I got really interested in the world of sort of psychics and mediums who purport to be putting people in place with their loved ones who’ve passed on. And these two ideas sort of glommed together and I was sitting up late one night. We’d just had our first baby. And I was doing the sort of night shift, which incidentally was weirdly a brilliant motivator because I knew I could only work in short bursts.

**John:** So many writers I’ve talked to say productivity actually soared because they knew they only had little windows of time.

**Charlie:** Yeah. It’s like Pomodoro technique or something that screams at you. And you can’t go outside. You can’t go anywhere. You’ve got nothing else to do. And I was on Twitter or something like that and I just saw updates from people scrolling past and I was just struck by what if I was the last person on earth, all these people were dead, and these messages were being generated by some kind of AI. And then you sort of remember these other ideas you had and you go, OK, I’m starting to see a story here.

Now, at that point I thought, so then you sort of end up creating the characters. I’m not sure the process by which I sort of thought who would find this the most upsetting possibly, if there was something that could generate text based on someone’s personality. Who would find that most upsetting? And the answer was a sort of recently bereaved widow who is expecting a baby, sort of my port of call, and so I think this is a very rambling answer I’m giving here.

**John:** I like it though.

**Charlie:** And that’s an odd one, because that episode I didn’t – at that stage in doing the show I hadn’t learned to plan things either. So I would write scripts as I went along.

**John:** You were just doing it by feel.

**Charlie:** Yeah. Just. Which meant that I ended up making all sorts of errors.

**John:** What’s an example of an error you would make by doing it that way?

**Charlie:** Ooh, in the original National Anthem there was a whole subplot involving the government picking up anyone who had ever been on some sort of terror watch list and trying to beat a confession out of them that tonally went – I was trying to play for comedy. It was like somebody gets beaten to death in an interrogation room and it–

**John:** Did it shoot?

**Charlie:** No. No it didn’t. So there was one scene in National Anthem as well that tonally, there’s a porn star he meets in National Anthem, there’s a guy they rope in to try and perform this act. There’s a moment when the two of them, the prime minister and the porn star meet in the corridor in the original script, and the porn star gives him the only good advice he gets all day long about how to deal with what’s about to happen. And we dropped it because just tonally it was very much at odds – but sometimes, White Bear I completely – White Bear is a good example of something where I totally messed it up. I wrote the whole – that was the next episode.

Now it’s one of my favorites because it’s got a really horrific twist and it’s a bit – I was trying to channel things like the Wicker Man and like there’s a short Spanish film called, I think it’s Spanish, called La Cabina. Have you ever seen that?

**John:** No, I don’t know La Cabina.

**Charlie:** Look it up. I won’t tell you anything about it except it’s about a guy and a phone booth. That’s all I’m going to say. It’s about 15 minutes. I was trying to channel that sort of thing. And I originally wrote that script three times. We were about to shoot it. I had written this thing, I had this notion about if you’ve seen White Bear there’s a story they tell the main character in it about–

**John:** About what’s actually going on.

**Charlie:** About what’s going on. And they say there’s a symbol appeared on all the TVs and everyone is behaving like zombies effectively. In the original script that was–

**John:** The actual premise.

**Charlie:** That was the actual premise. There was just this mysterious symbol appeared that made 30% of the population act like psychopaths and 30% act like bystanders. And 30% were the quarry. And I wrote it – it was very confused. But we had to shoot it because we were running out of time. We were literally scouting locations we were trying to work out, because I’d written in all these complicated locations, and we were based on a sort of former maybe US Air Force base in the UK. And we were looking for places to shoot the locations that were mentioned in the script. And one of them, it said it was a shop, but we couldn’t find a shop, but we could find this gas station.

And the location guy, we were looking around, and he said well you’ll have to film this way because there’s a fence around this whole place. So we can’t ever see in that direction. And I thought well a fence around the whole, that’s actually – oh, hang on a minute. And suddenly had a much more interesting idea. And just went off and rewrote the whole thing. Like just threw it away and rewrote the whole thing in like two days or something.

We had a director on board already, so we had to say to him, Carl Tibbetts, I had to say to him, sorry, I’ve totally rewritten the entire script. And luckily he was – but that happened because, and I’m in two minds about that. That happened because I hadn’t been doing any planning, I’d just been trying to write this story from a slightly confused premise. And then because I was forced into a corner suddenly I was in a position where literally I saw this fence around the thing and suddenly I sort of had a eureka moment and realized I could sort of dig myself out of the hole. You can’t dig yourself out of a hole, can you?

**John:** Well, you can dig a different hole to–

**Charlie:** You could dig some stairs?

**John:** Yes, you could use your shovel to maybe dig your way up to something.

**Charlie:** Yes.

**John:** That’s probably. You dug yourself out of it in a way.

**Charlie:** I dug myself, I stood on the shovel.

**John:** What it sounds like though is you’re trying to both plan for what you’re going to need, but also be flexible for better ideas as they come up.

**Charlie:** Yeah.

**John:** And so you were ready to be lucky. If you had felt confident about the episode that you’d written you probably would have ignored the fence and stuck with what you had.

**Charlie:** Yes. Definitely.

**John:** Because you allowed yourself to feel some insecurity you could say, oh, OK, there’s a better idea. There’s a way of containing this. Because I mean what you’re describing sounds like a completely different episode. Because I love White Bear. I think it is great. And it relies on that twist at the end about what’s really going on. And it sounds like if you hadn’t planned for the episode to be one way that twist never would have come.

**Charlie:** Absolutely. And that was why, I mean, I just knew it was – it was like sort of realizing at the altar you had married the wrong person or something. This was happening and I knew it wasn’t right. And everyone basically knew the script wasn’t right. And then so suddenly to have had this moment was such a relief, but it was also terrifying. And then on the next episode of that season, which was the Waldo Moment one, that’s where I really ran out of time. And I was kind of not happy with my finished script. I think there were lots of good ideas in it but I didn’t – weirdly it should have been a separate thing. It should have been like a separate miniseries or something like that. I should have had more time to develop.

**John:** Absolutely. It didn’t feel like it wanted to be in one hour of time.

**Charlie:** Yeah.

**John:** And let’s talk about that though because the format of an anthology series is about an hour long for episodes, although you’ve gone past those boundaries now. You have to set up your premise very quickly, or at least your world-building premise. Like this is what is possible in this universe of this episode. And people have a general expectation about what kinds of things can happen in a given episode, but there’s a pretty wide range.

You need to establish your characters very, very quickly. And you though have to decide at what point do you let the audience know what the episode is about. And that feels like a fundamental choice you’re making pretty early in the process or not?

**Charlie:** Yeah. I mean, White Bear was a good example of something where I guess in a way, I haven’t really thought about it, but because I had a story that I then was going to throw out but was going to use as the fiction they tell her within the episode, it meant that I had to sort of cover story that I could tell the viewer for about 75% of the running time. And then in a strange way, once you know what it is you’re hiding and you’ve worked out how long you’re going to hide it, it curiously makes some things easier because it actually limits your range of options. It sort of forces your hands on all sorts of decisions I guess. Which I hadn’t really thought about.

I mean, I found the stress of doing White Bear, it nearly falling apart and then me feeling like I hadn’t really done a good enough job with the Waldo Moment meant that when we did the Christmas one and that one I planned like meticulously. And that was interesting because that was another story where there was this big sort of reveal. We knew there was going to be a big reveal. Once you know that it sort of means you can spend, yes, and I’m always slightly worried that the audience is going to get there first. That they will – San Junipero, I thought people were going to get that in the first instance, like when they first – there’s a moment early on where Mackenzie as Yorkie is trying on different outfits. And it looks like a sort of a montage that you’d see in a John Hughes movie or something like that. Owen who directed that as well is a huge John Hughes fan and wanted to sort of channel all these things.

And in the script what it’s saying is that she – at one point it says she sort of magically changes outfits. And look. And Girlfriend in a Coma is playing on the radio at one point. And I thought everyone is going to immediately twig what is going on here. And I was pleasantly surprised when people didn’t. Although that’s again something – the other thing I guess I’ve learned is that I think that the most important draft in a way of the script is the edit. So myself and Annabel spend a lot of time in the edit and it never ceases to amaze me how much you can continue to tweak and change – you can rescue things that haven’t worked and you can bring in new things you didn’t notice yourself. And when you’re playing – when you’re revealing something that’s also crucial because that’s how you – you’re trying to gauge at what point people are going to understand exactly what’s going on.

White Bear actually there’s little flashbacks in that as well which I thought, oh, people are going to guess this.

**John:** And they don’t.

**Charlie:** And they don’t.

**John:** So White Bear is an example of sort of a two-stage reveal. First that the world is not what she thinks it is, and that we think we have good insight into who this character is or sort of that we’re seeing it through her eyes. And she’s a trustworthy narrator to some degree but there’s more going on. Shut Up and Dance is again that sort of same situation where we think we understand the premise quite early on that he’s being compelled to do these things and we don’t realize that there’s more to him than we sort of knew at the start. And looking back it’s like, oh, that is what that first scene was and we don’t know that’s why he was chosen.

**Charlie:** That was another one that changed actually. So Shut Up and Dance originally, so there’s like Kenny who is the young kid and Hector who is the older guy who he meets, and originally there was a reveal that Hector who Kenny – they’re both being blackmailed. For people who haven’t seen the episode they’re both being blackmailed by anonymous hackers. And originally the reveal was that Hector had been waiting for an underage prostitute in the room. And so the story was he’s sort of guiding Kenny along and he’s forcing Kenny into doing the more unpleasant aspects of this sort of horrible game they’ve been sent on.

And I came to the end of the script and we’re like it just doesn’t – you sort of know he’s a bastard from the first time he turns up and that’s not very interesting. Well, what if Kenny has got that secret then? That’s more interesting. And, oh OK, we care about him from the first time we see him. Then you can go back and you can go, well OK, what’s a good way of making us care about Kenny. Well, we’ll show him doing something that seems kind. So in just about the first scene you see him handing – a little girl has left her toy behind and he goes and hands it to her. And of course on the second watch that takes on a very sort of sinister – it’s actually Annabel’s daughter.

**John:** Oh no.

**Charlie:** Well no one wanted to put their own kids forward for that. [Unintelligible] She won’t mind me saying that. Her kids are all – they’re in lots of the episodes actually. And so afterwards you realize so that I realized was the beauty of knowing what the ending was. I’m so amateur. I realized that it’s helpful to know what the ending is when you’re writing the bit at the start. Because you can start kind of doing all of that stuff.

**John:** But everyone listening to this episode would assume though that you start at the ending. Like a mystery story where you sort of start with the ending and work your way forward. It doesn’t sound like that really is the process for you.

**Charlie:** Sometimes it is. Sometimes – I mean, when I get very excited about and episode, when it works at its best is when I sort of see what the end scene is. And sometimes then when you’re writing it that changes. San Junipero, good example where originally I did write a sort of story treatment for that. And, again, originally, I should say these things in order. So originally I’d written a short story treatment and it was a man and a woman. And the reveal was, oh, they’re old people. That was sort of the extent of it. And it ended at the point one of them meets the other one in real life and sees that they’re paraplegic. That was the ending.

And then I was sort of thinking, well, isn’t this more interesting – and they were going to get married in it, but isn’t this more interesting if they’re getting married – if we make it a same sex couple they can get married in 1987 which wasn’t possible in 1987 and that in itself is sort of more interesting. I started writing the script from this sort of rough outline I’ve got. And when I got to the point where they meet in real life in the script I thought, oh, I’ll keep going then. I don’t want it to stop here. I wonder what happens when they do get married then. So I sort of just kept going.

So from that point on it was much more – that was me sort of feeling my way along to the end. And then what that meant was, and I never used to believe it when people would say, “Oh, I started writing a scene and the characters just did this and I didn’t know where it…” I used to think you liar. And but that’s what happened. There’s a scene where Kelly and Yorkie have a kind of confrontation and you find out what is going on and what’s Kelly’s deal basically. And why she doesn’t really want to put roots down in San Junipero. A backstory with a husband and daughter. And that kind of just came out – and I don’t think that really changed at any point. And it was sort of like, you know, it’s one of the most powerful moments in the episode.

So, that was a good combination I guess of the two approaches, sort of planning it, thinking I knew where the ending was going. And then I went for a run in the middle of it, because like any basically dying mammal I now have to do exercise just to stay breathing. And I was going running and Spotify was on. And I was listening to ‘80s music because the thing was set in the ‘80s. And Heaven is a Place on Earth came on.

**John:** Perfect.

**Charlie:** And I was like, oh, that describes, and I liked the rye joke that they’re in a server basically on earth. And then I was immediately worried that we weren’t going to be able to clear it. And so I came back and wrote the ending really quickly. And so the whole script was one of the fastest ones I’ve written. It’s Sod’s Law that it’s turned out to be one of the most popular. It’s typical.

**John:** Now, after that season you went on – so season four had USS Callister, Metalhead, Black Museum. USS Callister sort of stands alone as just a great science fiction – it’s a remarkable episode.

**Charlie:** Oh, thank you.

**John:** Congratulations on it. But talk to us about the genesis of that because it’s obviously a very clear appreciation and reaction to a certain kind of Star Trek type TV show and, again, you established the premise really early on and yet our central character who seems like our point of entry ends up becoming the villain of the story. How does that develop as you’re working through story on that?

**Charlie:** That was, I can remember very clearly the genesis for – the whole story came about, we were shooting an episode for season three called Play Test and we were on the set and they were setting up for a scene involving special effects which we hadn’t used many of. And I said wouldn’t it be good, now that we’ve got this sort of tool, we can use special effects, why don’t we just do a space episode. That’s quite often how we think our way into episodes is how can – because we’re sort of almost – it helps oddly for me to imagine what’s the Black Mirror version of a space opera basically.

**John:** Sure.

**Charlie:** So, we knew we wanted to do an episode set in space and I’d also – somewhere along the lines been thinking what if you had – this is a horrible story – have you heard of Josef Fritzl? Do you know Josef Fritzl?

**John:** I don’t know who it is.

**Charlie:** He was this horrible man who kept a family in a dungeon. There was a guy in America who kept women in a dungeon. And so there was a sort of well what if you had someone who is a tyrant but they’re wielding ultimate power over a bunch of people who are copies of real people. And so those two ideas sort of glommed together and you think, OK, you could do – immediately there was something appealing about the idea of a world in which you have the captain of a spaceship who you think is the hero and then you realize none of this is real and he’s a madman effectively. Within this world he’s a horrific tyrant.

And then you think well why is he a tyrant in this world and then it’s like, oh, OK, he’s kind of – he’s enacting his grudged from his daily life where he feels powerless. And it’s office coworkers. And immediately there there’s a sort of comic gulf between the two worlds. That was an interesting example of, again, the first draft of that actually didn’t have the 1960s element in it. And I was thinking it would be fun if it had something else. I think it came about from an idea like well what should the spaceship look like. And I was like I’d love it if we did a Black Mirror episode that opened and it looked like Star Trek from the ‘60s. That would really confuse people. And then you think actually that’s quite interesting.

**John:** And appropriate.

**Charlie:** It’s a great look and also the power dynamics within there that now look dated, even though Star Trek was an incredibly progressive show, Kirk is going around the universe sort of trying to romance green women half the time. So, yeah, so that added an extra element. When we came to the – the original script that we shot, it was much clearer early on that Daly, there was something wrong with him. And I remember this was one of the times we got a note back from Netflix on the first sort of loose cut they saw where – so very early on Daly is in the office Nanette Cole comes in and they meet and he clearly – he’s delighted that somebody is being nice to him and seems to admire him.

And then Walton played by Jimmi Simpson comes in and sort of whisks her off and he’s very slick. And you see Daly looking sort of jealous. Now originally it was written in that you see his fist clenches. And Netflix said I don’t know that you need that actually. It’s really more interesting if you don’t know how you feel about him. And we cut it out and immediately it was much more interesting because it meant that the reveal that, oh, this guy is a bastard came just a few minutes later. You see him walk it onto the deck of the ship and grab Walton by the throat. And you realize he’s a monster.

So that’s a good example of something where losing something that I thought was a clever bit of a foreshadowing delayed the reveal to such a degree that it just had a lot more power I think for people. Because you really – people sympathize with him at the start because he seems – we also cut some dialogue, there was a bit where Michaela Cole’s character is talking to Cristin, who is Nanette, and she says, “Oh, Daly is a bit of a creep basically.” And we toned that – we cut – again, there was something in there that made it more apparent. She was like he’s creepy. She went into more detail. And again it gave too much away.

That was really good fun writing that episode as well because it meant we got to do all the stuff that we thought we could never do in Black Mirror. So it ends in a sort of chase through an asteroid belt towards a wormhole. All of that was just really good fun.

**John:** So let’s talk about, many of these episodes, I’m thinking of USS Callister, fresh example, is there’s a bit of magic hand-waving. You have to accept this is part of the world. And that’s true also in features. Like most features are based on sort of a premise concept that you have to accept that this is a thing that we’re going to say is legitimate in this. And so in the case of USS Callister it’s not only can he build these virtual worlds but he can just off a piece of DNA recreate the entire person.

**Charlie:** Yes.

**John:** So that doesn’t actually make sense and yet it is so fundamental to the premise that you are willing to accept it.

**Charlie:** Well that’s a very good point actually. Because we did spend, again, I’d forgotten this. This is one of those where you repress a memory. I’d forgotten that we spent a long time in the original draft, it was co-written with Will Bridges. And we spent a lot of time trying to explain why when Nanette wakes up on the ship she has all her memories in place. If she’s a clone she wouldn’t know anything.

And actually so in the original draft there’s a whole bit of business that involves – there’s a piece of technology from Season One/Episode Three, Entire History of You, the Grain, that records all your memories. So what we had, we had a whole explanation of that. Everyone has these memory grains and Daly has hacked her memory grain and he’s uploaded. And it was like well why would he do that? What’s the point? And also why do we have to establish that?

And I knew some people would go, “Well that doesn’t make sense.” There’s a line in it where somebody starts explaining, I think that Dudani starts explaining why they’ve got their memories intact. And Michaela Coel’s character just tells him to shut up.

**John:** Yeah. Yeah.

**Charlie:** And you kind of get away with it. I remember when we did Dead Set, the director of that was a guy called Yann Demange, and he used to wave away bits – I sometimes get very caught up on the logic of things. And he’d go, “It’s a movie moment. It’s a movie moment. It doesn’t matter. It’s a movie moment.” And he was right. I spent days arguing that it wouldn’t rain in San Junipero. Days. Because Owen wanted to shoot a scene in the rain and I was like, no, no, it wouldn’t – why would they make it rain. It’s paradise. Why would they make it rain? And he was like, “No one cares about that. It will look lovely.”

**John:** Yes.

**Charlie:** And he was right.

**John:** Rain can be nice. It can rain in paradise. One of the strange things about Black Mirror is that you’re writing about culture that is constantly changing and because you have become – because your shows have entered the cultural conversation people say like, “Oh, this is such a Black Mirror moment.” What does it feel like to be reflecting culture that you’re also changing? And to what degree are you aware that, you know, like these three episodes that are dropping right now, they’re going to enter the cultural conversation and change thoughts on that.

Are you mindful of that now in your success with the series?

**Charlie:** You can’t not be, I guess, to an extent. But you have to try. I mean, I just find that a terrifying thought. There’s something about that that’s absolutely terrifying. Because also it means that you’re – we generally try to give away very little about our episodes in advance because we want them to be a surprise. But we also know that, yeah, and I suppose also with an anthology where you’re – one of the things that, you know, we became known for was doing incredibly brutal endings and wiping all hope from the universe for a moment. Which I love doing every now and then. And sometimes we kind of almost deliberately overdo it, like Crocodile was a deliberate – well that’s a whole story actually.

So, you’re aware that – there’s a large subset of people who are coming to your show who want that. They want that horrible sort of feeling. But if you give it to them every time you’re not doing your job, I think, of the anthology show – of our anthology show we’re trying to be as varied in tone as we can within the… – I wanted to do an Airplane style episode.

**John:** Great.

**Charlie:** And I was talked out of it. I was talked out of it. I’m still not sure. I vacillate on that. I’m not sure whether it was a good idea or a terrible one. I really wanted to do one. I’ll have to do it under some other guise.

So there’s a weight of expectation I guess and I think – I mean, it’s very flattering when people go this is a bit like Black Mirror. Oh, that thing they’re doing in China, that’s quite Black Mirror. Oh, have you seen the news? It’s like an episode of Black Mirror. It’s flattering, it’s free publicity. It’s also terrifying as a mammal. It’s just frightening to think that the worst case scenarios that we’ve often been describing that those are reminding people of things they’re seeing in everyday life.

It’s something we don’t tend to – Annabel and I, we never really know whether the show has that much impact because we’re so busy. Because it takes so much time basically. Because they’re all – they’ve all got individual directors and individual casts. And a lot of the crew is completely different. We literally don’t really often get to go out and speak to people. [laughs] So it’s quite jarring when, I think last time I came to the US I was at immigration. They said what are you doing here. And I said I’m doing a thing, I’m doing a show. And they said what is it, and I said Black Mirror, and they’re like, “Oh!” And they called someone else over and said this is the guy who does Black Mirror. That’s really surprising and frightening because you think I’m going to just inevitably at one point going to let these people down.

I am now resigned to the fact that because we try – I think because we try to make the episodes as idiosyncratic as possible, when people inevitably compile their lists of which ones are their favorites you get some which are always near the top, but generally speaking I’ve read people hating on episodes that other people have loved. So you know that you’re never going to please everybody. And I think that’s sort of – hopefully that means we’re doing our job. Or at least failing in the right way.

**John:** I mean, you’re kind of unique in the realm of showrunners, and we’ve had many showrunners on the show, Aline Brosh McKenna, Benioff and Weiss, Damon Lindelof, who have been running these long time shows that have these huge fan bases who are invested in characters who they’ve seen over the course of years. And you don’t have that baggage. Every episode is its own thing and starting its own moment. So you don’t get the benefit of returning characters who can do stuff where you don’t have to set them up from scratch every time. But you get the freedom from expectation. A very limited set of expectations placed on any given installment of Black Mirror.

And I want to talk about Bandersnatch in relation to that because it’s billed as a Black Mirror experiment, a thing. Was it originally going to be a normal episode? When was the decision to make it its own event moment thing?

**Charlie:** Well originally it was part of season five. So we actually shot, so the season that we’ve just – they don’t like you to say dropped apparently. I was about to say dropped. No, no, no, it’s fine. I mean, I say dropped all the time. They say, “Don’t say dropped.” But I don’t think they gave me another word to say.

**John:** OK.

**Charlie:** So, what? Appeared?

**John:** Launched? No. Season five…debuted?

**Charlie:** Slithered? Slithered out?

**John:** Yeah.

**Charlie:** So Striking Vipers which is the first of the three, we’d already shot that. Smithereens had been written and there was some overlap with the filming of that with Bandersnatch.

Bandersnatch was always going to be interactive and that was an idea that – so Netflix had said to us, I think we were over for some season four stuff, and they said we’d like you to do an interactive story.

**John:** Oh, great.

**Charlie:** And they showed us how this tech worked. And me and Annabel both nodded and were very polite and said that looks great. And then we left the room and went no flipping way are we doing that because it’s going to be a gimmick. We don’t want to do it. And then a few weeks later we were having a – so the way it works – so I generally write all the scripts but I’m always working with Annabel, bouncing ideas off her. We have a healthy disrespect for each other, so she will not be shy about telling me that she thinks an idea stinks.

And so we have a sort of back and forth conversation. And during one of those conversations I had – I wanted to do another episode set in the past. And I wanted to do something about vintage computer games. That was–

**John:** Because that’s your background as well.

**Charlie:** Yeah. And so there’s a lot of real nostalgia for me in Bandersnatch. And then I had this idea which was, oh well, what if you’re controlling – it was about somebody starts receiving messages from their computer. And then I remembered the interactive thing they’d just shown us. And I was like well what if that’s you and then so he becomes aware that you’re there. Oh, that’s interesting.

And also, and I didn’t realize this at the time, but I’ll get onto that in a minute. Sorry. Because there’s a thing about interactive stories that’s just interesting generally. So that was it. Then we went back to Netflix and said, OK, we’ve got an idea. Originally it was much more simple. And then I started – so in trying to work out how to literally just write the story outline for this, I started out literally we were in the office and we had a whiteboard and I started with the flow chart. And then you quickly go on. I need a bigger whiteboard because I’ve run out of room. And then it was like, OK, there’s some software that does a flowchart for me. Maybe. No, actually, I need it to track what’s going on and remember what’s going on. And Netflix were also saying please test as many different things as you can.

So, then somebody said you should use Twine which is this interactive fiction software. And I looked at it and I thought I don’t have the time to learn that. That just looks complicated. It’s like html basically. And I used to do a bit of html stuff years ago.

**John:** But then you have to mark which characters are there and if there are any items that would carry through.

**Charlie:** Yeah. But what was useful, I ended up going back to Twine because it worked like flowchart software. So you’d make a cell and you’d type something in it and then it would automatically do the sort of piles that joined up. And as I did that it got fun. Planning it got fun. And it kept growing out into – so it kept expanding sort of length ways and width ways. And then suddenly you’d sort of think oh I can add a whole branch where this happens. And before you know it, you’ve of course fractionally it all expands out. So I did that. And then what I think what we realized I think was that it’s useful – if you’re doing an interactive story I think it was – what we stumbled across that I think was useful was because the main character of Stefan is separate, he understands that these commands are being given to him. It’s not like something where you’re just telling him what to do and he just does it. Because it’s hard to keep him consistent if you do that.

So I was playing Red Dead Redemption 2 which I think is a very, very good open world game. It’s great. There’s a scene in it early on where you go and sort of have a conversation with one of your lost loves. And it was like quite well done. He has a conversation with this ex love of his on the doorstep and it’s quite poignant. And the turns away, gets on his horse. And then I accidentally like ran into a pig and then thought, oh, I’ll get off. I think the pig ran at me. So I shot the pig, sort of by accident. And then like somebody came running after me. And I thought what sort of character is this guy now? Murders a pig on the doorstep of his lost love. He’s a psychopath.

Whereas when there’s some sort of narrative distance it means that no matter how successful people found Bandersnatch or didn’t, it meant that hopefully Stefan was always a troubled young man reacting to a problem. And so he would start to resist what you were telling him to do.

So that was interesting. And then I learned a lot – there was one big thing that we had to cut out, and it’s incredibly hard to cut things out of an interactive story. That was the other thing I discovered. So originally the whole thing was structured a bit more like an escape room. So there was a central puzzle that you had to work out, which we have a bit of it down one branch. There’s a bit to do with the phone number. The psychiatrist’s phone number.

It was originally structured so you would always come to a point where he was trying to remember a phone number and he couldn’t remember it. And the idea was that the first time you encountered this you’re like well how am I supposed to know what the phone number. I can’t possibly. And so you’d get frustrated and it would sort of loop you back. And then by the time you’d failed in two different ways you’d realize that these recaps it was showing you–

**John:** Had new information.

**Charlie:** Were telling you the number. We had to massively simplify it because people just did not – I mean, we shot it. But people just did not understand what was going on.

**John:** Well ultimately you’re making a show about a guy developing a video game and the end product is sort of like the video game. It has to be tested and played like a video game to see whether people can actually get it. It’s not normally audience testing. It’s literally like can you – and people aren’t necessarily expecting a puzzle.

**Charlie:** No. They’re not expecting a puzzle, although weirdly – well, we did get some feedback afterwards. People did understand, one thing which was terrifying was that it was appearing quickly that people couldn’t remember a number. It was a five-digit number they were given and they couldn’t remember it for more than like 15 seconds. That was one of the first big boulders in the road we discovered.

Then we had a problem with translation. Because I hadn’t really thought that through. The numbers were buried in dialogue. So there were numbers like two which were just it’s two, what, but obviously when you translate that around the suddenly you can’t do it. So that was a problem. And you can’t predict what – people did understand that it was a puzzle and it was interesting that they said that people appreciated the fact that there was a puzzle involved and they enjoyed that. That was something they came back and said they enjoyed. But they also found it quite confusing and baffling.

So I don’t think that’s something we quite nailed.

**John:** You couldn’t cross that gap.

**Charlie:** Yeah. And another thing was there were some things – there was one branch of it, this is one thing that frustrates me about it. There’s one branch of it where we completely break the fourth wall and you can tell the main character that you’re watching him on Netflix.

**John:** I really liked that moment. It’s absurd and also–

**Charlie:** It’s ridiculous.

**John:** And it makes you feel like, OK, I’m aware that there’s a comedy happening here.

**Charlie:** Exactly. Well, that’s the comedy. Totally upends it and it turns it into a comedy. The thing that I can’t quite – originally that was not accessible on your first go through. And then we were sort of concerned – it was one of these things where we were concerned that people would just get down to a more normal real world ending so to speak, certainly a less fourth wall breaking ending, and would miss that. And that was probably a bit of insecurity on our part to make that accessible from the start. But what that meant was that when it came to that point and it gives you two options, frustratingly slightly more people pick the Netflix branch because they didn’t quite understand what the other one was. It was like a symbol.

And so I think for some people that meant that their first experience of getting to a sort of fairly meaty ending broke the fourth wall and therefore sort of possibly undermined the drama of everything else in a way. So I’m not sure – I’m in sort of two minds about that. It was also a lot of business to do with dreams. Like you have to – where he goes through the mirror and stuff. There was such a logistical nightmare going on. Yeah.

And we ended up having to cut a couple of endings out because we just – it was just getting unwieldy.

**John:** Do you get data back showing which paths people took most?

**Charlie:** Yes. We had a whole sort of postmortem debrief they did where they showed us – or we don’t get numbers, of which I’m delighted about because there’s just such relief. But they did tell us – the one that really stuck in my head was when it comes to why the chopping up the body or burying the body it was exactly the same percentage split as Brexit in the UK. It was 52 to 48. Which surprised me actually because I thought most people would not want to – it was 48% wanted to chop the body up and I thought that would be much lower than that because that seemed such a gruesome option.

But generally speaking most of the sort of percentages were kind of roughly where we thought they would land. There were a couple of exceptions. There was a certain amount of stuff we could tweak because the whole thing was obviously weird because having done – just to rewind a bit – having done the story outline in Twine I then started – I realized that I couldn’t find tools that did this, that let you write screenplays in this interactive way. I just couldn’t find something that did that.

So, we ended up realizing, OK, what we need to do is assign a sort of number to each of these cells, at 1A, 2B, and so then I used Scrivener to create this confetti of individual little scenes. Wrote those up. And then had to export those into something else. Paste them back into Twine. So there was this convoluted route we went to. Because we had to get to a point where we had a script that you could read and it would say if you want to do this turn to page such and such.

And also you could read on an iPad and literally click on it and it would take you there, which sort of made life a lot easier for actors. But because the tools weren’t there it was one of those things where you end up with about five different applications open. Then Netflix built a tool for the edit which then managed to import – they imported my Twine thing directly into the edit which made life a lot easier. But it would crash. There would be things where it would be like, oh no, Colin is alive. He’s meant to be dead.

**John:** Yeah. Your episode crashed Netflix probably. The entire system probably.

**Charlie:** The outline crashed. The outline would crash. There was this whole thing where Colin Whitman can jump off a balcony and if he does he’s dead for the rest of the story. And sometimes he would just pop up again and we were like what’s going on?

**John:** What’s happened?

**Charlie:** Which was quite in character for him actually. That was why I kept adding more Colin Whitman. As soon as we knew we had Will Poulter I kept adding more and more Colin Whitman as well because he’s great.

**John:** We have questions from listeners and I picked a few that I thought might be good for you. Chelsea from London asks…

**Charlie:** I’ve come all this way to hear from somebody from London. And they’re called Chelsea.

**John:** “I watched Searching the other night, a film that’s basically all social media, and towards the end I found it was asking too much of me in terms of suspending disbelief. As writers, how can you tell when you’re asking too much regarding the suspension of disbelief? Obviously genre plays a large role in this, but for a film set in the real world how do you know where to draw the line?”

Suspension of disbelief. So, within your shows you are establishing the fundamental premise of sort of like what happens in this world. But do you struggle with suspension of disbelief in your episodes?

**Charlie:** You’ve cited a couple of examples. There’s a good example in USS Callister where we sort of hope you’ll just go with it. Striking Vipers, the new one, there’s a whole thing that they can do in this game that they shouldn’t really be able to do. But we just think you’ll go with it. So sometimes you just sort of gauge it that way.

I haven’t seen Searching so I don’t know specifically what it is. I often find that with the depiction of computers still a lot of the time in movies or TV they are shown doing things they can’t possibly do in the present day. And that’s often quite frustrating.

I think we do spend a lot of time kind of on product design as well to try and make it look like all the technology is just very functional, like quite sleek. A lot of the time we’re sort of trying to remove technology from the backgrounds as well. So there will only be a couple of little devices. And hopefully that makes it feel more grounded.

And there’s also generally that rule that you can withstand one fantastical thing happening.

**John:** Exactly.

**Charlie:** As long as that’s – I think as long as people enjoy that enough. That’s the other thing. As long as people enjoy that enough they’ll go with it. And if two impossible things happen. That’s the famous Speed example. The bus jumping in Speed where you don’t really believe it could do that.

**John:** No.

**Charlie:** Yeah.

**John:** So you get that fundamental suspension of disbelief that is part of the premise. And so I think your episodes tend to do that. It sounds like what Chelsea is reacting to is choices that characters have made or twists that are revealed that she’s not believing the characters are really doing that thing.

**Charlie:** Right.

**John:** It didn’t feel real to the rest of the world that she’d set up.

**Charlie:** I mean, well that is a trickier one. Because that is – and that’s just done to how authentically you think the character is reacting. I mean, in Black Mirror really quite often, and this is something that sort of depresses me when I look back at it, we’ve got in our episode somebody – it starts out somebody slowly realizes they’re in a trap. They start struggling. It gets worse. The end.

**John:** Yeah. [laughs] There’s a premise!

**Charlie:** So in a way we often don’t let them escape which is one of the reasons why hopefully people go with it. I don’t really know. I think a lot of it is just as long as you feel that the characters are reacting authentically to the moment then you will go with it. And in terms of the concepts, again, as long as you’re only trying to do one crazy thing at a time, again, people will hopefully go along with that.

It’s a difficult one though because, yeah, that is a tricky one. I mean, we’re lucky as well in a way that we don’t often I guess, because our stories are shorter, we can kind of burn all the characters up and the scenario up really quickly before the logic would strain it too much.

**John:** Well also the universes that you’re creating and because they’re only a single episode we can assume that this technology exists and we are seeing it in the context of this one story. And we don’t have to worry about like, wait, if you could do that your entire universe would be very different. I look at Westworld and Westworld is a show that has to grapple with that because there is technology that exists in Westworld and you’re like would it really be used in this way?

**Charlie:** Right.

**John:** And so if it is used in this way, what does the world outside of Westworld look like? And that’s what they’re dealing with in the third season of Westworld.

**Charlie:** See, now I deliberately haven’t watched Westworld because I’ll get crippling professional jealousy. I tend to avoid things that I think might be – and the number of times we’ve gone, “Oh, it would be great to do a Black Mirror western. Oh, hang on, Westworld exists.”

So another good example I guess, so Be Right Back. Actually so Be Right Back is a good example I guess of something where when writing it I was aware that – so it starts off she starts communicating via email, a messaging app, with her deceased husband. Then it sort of escalates and she’s talking to a synthesized version of him on the phone. Then he says would you like to meet me. And at this point I thought people are not going to go along with this. That there’s a sort of android version that shows up.

And there were two things that helped. One was the story was deliberately set in the middle of nowhere. So they were in an isolated farmhouse. She was on her own. So you’re not thinking does somebody down the road have one of these? And there’s a scene we cut out. There’s a woman who originally recommends this to her. And originally there was a scene where you see Martha phoning this woman up and going why did you do this. And you see that this woman is in bed with a robot of her own. I think we actually shot that and we cut it out.

So, we isolated them so you’re not thinking too much about the outside world. And so hopefully those logical questions don’t come into it.

**John:** That’s Westworld as well. Westworld is on a ranch.

**Charlie:** Yeah. The other thing we weirdly lent into the absurdity there, so when she gets this thing it literally comes sort of packaged up like a rubber man. And she puts it in a bathtub and drops nutrients into the water. And meanwhile she’s got Donald Gleason in her ear telling her how weird this is and weirdly acknowledging that it’s weird and it’s crazy.

**John:** You’re hanging a lantern on it to make it clear that this show is acknowledging that this is an odd moment.

**Charlie:** So you’re not sitting there going, well, come on, this wouldn’t happen. Because somebody onscreen is saying that. Saying isn’t this strange? So, I think hopefully, yeah, those are two tricks we got away with there. We quite often tend to isolate our characters generally because it means you’re not considering the whole of society.

Jesse’s original script for Entire History of You had loads of really great extra details about the world in which everyone is recording everything all the time. But it was just too much. Stuff for a whole movie or a series in its own right.

**John:** Brett asks, “As a musician transitioning to a writing career I’ve been wondering given the power of streaming in both music and film is this the best time or the worst time to get a foot in the door?”

So we are clearly in a really strange, interesting time. This is also a moment where I can ask, “What is television?”

**Charlie:** Yeah. I don’t know. I really don’t know what it is. And I don’t know what constitutes. I mean, if I look at, obviously Bandersnatch, what is that? I don’t know what it is. It’s sort of a game. It’s sort of a film. It’s not on a gaming platform.

**John:** But it could be. I mean–

**Charlie:** It could be.

**John:** If it weren’t filmed, if it were done all just with CG characters then it literally would feel like a game.

**Charlie:** The number of times I was like it would be so much easier to do, when we were filming it, would have been so much easier. Yeah, I don’t know. And then things like, so Roma I watched at home, because I’ve got two young kids, really busy doing the show all the time. Never get to go out to go to the cinema. So I watched Roma at home and I had such limited windows in which to watch it. I watched it over three nights in sittings, divided up, like it was a series I was binge-watching, which I was perfectly happy to do. Which makes me a huge philistine.

So like we don’t even know quite what, like Black Mirror is an anthology show, but then sometimes we do standalone one-offs. I think we’ll probably do more of that sort of thing as well in the future. So, yeah, I don’t know. I don’t even know. I know we got some stick for when we did San Junipero it was like 61 minutes long and it got entered into the Best TV Movie category. And I know that annoyed some people. But tough luck.

I mean, I was delighted that we won, but I sort of thought, well, hopefully that means if we can be entered in that category and then people liked it enough to vote for it, well, you should get extra points shouldn’t you for taking up less of people’s time in this day and age? Like the shorter the better.

Something like Russian Doll, I really loved Russian Doll.

**John:** Oh my god, l loved those episodes were so short.

**Charlie:** 30 minutes long.

**John:** Going back to Natasha Lyonne again.

**Charlie:** And, well I met her the other night because I went to a Russian Doll event and I told her my favorite thing to say to people who I admire their work, and it’s true, I said I liked Russian Doll so much it made me angry.

**John:** Oh, me too.

**Charlie:** I was furious that I hadn’t thought of this show and I hadn’t written this show. And obviously there were certain things that it had in common with Bandersnatch. It was brilliant. And it was short. Don’t you wish sometimes you could sort things by length? Make life easier.

Sorry. So the question–

**John:** The question is–

**Charlie:** Is it the best time or the worst time? I would say it’s surly one of the best times.

**John:** I think it’s one of the best times, too.

**Charlie:** Because there’s so much. I mean, there’s a sort of probably unsustainable mountain of stuff being made that that means by just logic would dictate that there’s a need for more stuff. The machine needs more coal being shoved into it. So, it’s a pretty good time to do that. And also I guess technology is at the point – the thing that sort of changed my whole career, so he talks about transitioning from one career into another. So I was a video games reviewer. And I did sort of comic strips. And I felt I was in a sort of ghetto. And I wanted to be doing TV comedy and things like that. And the way – and this was like 1998 – and the way I managed to make that jump was by doing this small little website that was sort of I guess uniquely mine. It was a small thing I was doing on a deadline that meant people were noticing it. And now the technology exists for you to make – you only get two chances to make your own stuff in your career. One is at the very beginning and then sort of near the end.

**John:** Yes. You’re either a nobody or JJ Abrams.

**Charlie:** Exactly. So you might as well, so you have the means to produce stuff. Write a script. Make a short film. Just do anything that is uniquely yours. And then hopefully people can see it. The problem is of course you’re up against everyone else who is doing the same thing. That’s the downside.

**John:** Absolutely. The firehose problem is that there’s so much content it’s hard to pull those things out. So there’s at least three series that I have sort of backed up, like I really want to watch those things because I know they’re fantastic. I just have only the same 24 hours.

**Charlie:** It’s like being air traffic control, isn’t it? These things are taxiing round and round and round. Well, I mean, even something like Game of Thrones which is like the most – was it the most popular show in the world? Still, you know, I watched it all. Most of the people I know haven’t seen it. It’s the most popular show in the world. This is the only period in history when – I was watching a reality show not that long ago in the UK and one of the contestants his job was described as TV Presenter and Barman. And I thought this is the only period in history where those two – that’s two valid careers that one person can have. Because there’s so much content around.

**John:** I think the other reason why this is the best time is that with the globalization of things your show and any show is available everywhere to the culture at once. And so when I was in Scandinavia doing Arlo Finch press I was talking to one of my publishers and she said, “Oh, what are you watching?” And I said there’s a few things I really want to watch. Haunting Hill House. And she’s like, “I love that.” And it had just dropped. Sorry, we can’t say dropped anymore.

**Charlie:** Oh, you can say dropped. No. Say dropped.

**John:** It had debuted worldwide. So she was watching it in her own language. I was watching it in English. And we could have this conversation in ways that never happened before. So that globalization of things is a unique moment now.

**Charlie:** And you can watch – so I binged watch – I mean they’ve given a terrible title in English, Money Heist. Have you seen Money Heist? It’s called La Casa de Papel which I guess translates as the House of Paper, or something. So that’s probably too close to House of Cards. I guess that’s why they changed it to Money Heist. It’s ridiculous. It’s absolutely ridiculous. But it’s incredibly addictive. It’s basically 24, it’s Spanish though. It’s 24 about one bank heist.

**John:** Great.

**Charlie:** I mean, it knows it’s ridiculous. It gets so ridiculous. And it’s something that I probably wouldn’t have stumbled across if it hadn’t been for streaming platforms. Yeah. And that’s one of the most popular shows in the world I think outside of the US and Britain. It’s amazing.

We never thought Black Mirror would travel, because it seemed so idiosyncratic to us. But it’s very odd when they drop it. I’m going to say drop it. When they drop it. Drop it. What are they going to do? Delete it? They’re not going to delete it now. It’s too late.

When they drop it on the service it is a really weird sensation that you start getting feedback from around the world in a sort of wave as it goes through time zones.

**John:** So one thing I do want to point out that’s different though is Netflix, let’s hope it goes on for 100 years, but likely it won’t. And so at some point the episodes that you’ve made will exist somewhere? So traditionally there’s been a way to find old episodes of things and you can find those things, or a movie exists. We talked before about movies used to be on DVDs so you could at least like always find a movie. Sometimes you can’t find a movie. Something like the Bandersnatch episode without a server to run it on it doesn’t exist as a thing people can enjoy.

**Charlie:** But then someone will build a 2019 Netflix emulator. Emulation. I’ve got massively into emulation which is probably apparent from Bandersnatch. So hopefully the emulator – the emulation community will save the day.

**John:** Well, we’re already in a simulation.

**Charlie:** We are.

**John:** There will be emulation within the simulation.

**Charlie:** Yeah.

**John:** It stacks nicely.

**Charlie:** Which is something–

**John:** Turtles all the way down.

**Charlie:** We wanted to do that in the episode, have a bit in it where he’s playing a simple game and you actually – like a Frogger type game. But we didn’t have time.

**John:** I get that. It’s time for our One Cool Things though.

**Charlie:** OK.

**John:** My One Cool Thing, so I was back in Colorado this last week which is why Craig was hosting by himself. And we’re listening to Colorado Public Radio and there’s a voice and I’m like wait that’s me. And it was the only time in my life I’ve encountered my voice twin. I’m used to hearing my voice on the podcast. And this person sounded exactly like me. And so I listened enough so I could find out what his name was. His name is Matthew Zalkind. He is a cellist living is Colorado. And it was just a really odd moment for me because I almost only get recognized for my voice. I’ll be out at a Trader Joe’s paying for something and I’ll say something and they’re like, “Oh wait, you’re John August.”

**Charlie:** Right.

**John:** It’s almost entirely by my voice. So it was so odd for me to be hearing someone else’s voice. I could give this person a script and he could read it and be like, oh, well that’s John. If I do get hit by a bus Craig could just bring this person on to do my job.

**Charlie:** Well, and presumably the technology to do that anyway is five seconds away if it’s not already.

**John:** Oh clearly.

**Charlie:** I think it’s partly in existence. So it’s nice that you’ve discovered that voice just before the tidal wave.

**John:** And going back to some of your previous episodes, I think I brought this up on the show before is that I’ve taken all of the text from Scriptnotes, because we have transcripts for all of the episodes and broken them down into Craig and John, everything we’ve said separately. Run through a Markov chain generator. So I do have a little bot that can generate Craig sentences and John sentences and have them talking to each other. So at some point there will just be–

**Charlie:** Auto-generated–

**John:** Of Scriptnotes. We’ll have one episode that is just generated dialogue for me and Craig talking about things.

**Charlie:** It will be like, there’s a short Roald Dahl story about that. About an automatic writing machine. Because he was writing it in the ‘70s or something, it’s got literally foot pedals. He steps on a pedal to make it a bit more erotic and accidentally steps too far and stuff. So it’ll be like that. You’ll be able to just generate it constantly like 24-hour, an unending loop. What if it’s better?

**John:** What if it’s better? I mean, what is reality? Going back to your first episode of this new season which is the question of like who is the real person and what is reality if you know somebody only in a virtual way.

**Charlie:** And does it matter? If it’s as compelling as they’re finding it in that episode, yeah. Sometimes when we do stories like that it’s like I am no clearer on really – I don’t know that you always need to know the answer to the question you’re raising in a story, because I think it can be hopefully interesting if you literally do not know the answer to what’s going on entirely in that episode. I think that in terms of what that means is as confusing for me as it is for the characters I think. Maybe that’s just a weakness on my part and I should have just worked it out properly. Oh, you never know.

**John:** We’ll see. Craig could tell you because Craig wrote Chernobyl and he knows the answers to all–

**Charlie:** He does. But I have got to watch that. Literally everyone is telling me to watch that. And then I spoke to my wife last night and she was like, “I want to watch Chernobyl.” I’m like, all right. Yeah.

**John:** You’ll get home. You’ll watch it.

**Charlie:** Well, the government will make me watch it at this rate. It will be issued to me by the government. I have to wait. There’s an odd sensation. I have to wait. So I can’t start watching it now until I get home and watch it with my wife. We have to watch a nuclear meltdown together or my life won’t be worth living. And I’ll have to wait. I’m going to save that up. I’m going to save the Chernobyl disaster up to make my life better.

**John:** Charlie, what’s your One Cool Thing?

**Charlie:** My One Cool Thing is a game called Baba is You.

**John:** Baba is You.

**Charlie:** Baba is You. You can get it on the Nintendo Switch and I think from Steam and probably on other things. It’s a puzzle game and a logic game the likes of which is almost impossible to describe, but it basically involved – you’re a little white like a gerbil or a rabbit, I don’t know quite what you are in it. But you’re Baba. And you scurry around and you can push – how can I explain this? There are blocks of rules, so Baba is You could be one rule. Door is Shut would be one.

Now, you can shove the word shut out of the way and you can put You in its space and then you are the door.

**John:** Oh, fantastic.

**Charlie:** If you see what I mean. And so from that sort of – it’s quite a mind-bending premise in itself. And then it spins out these incredibly clever and mind-mangling puzzles. And my 7-year-old is obsessed with video games and I played it with him and had one of those incredibly humiliating moments where I was – because you can sit there sort of your brain sweating for hours as you try and solve one of these things. And we had one of those things where I was insistent that I knew the answer and I was trying to do something. And he eventually wrestled the joy pad from me and solved it in 10 seconds because that’s the future.

Just that. I’m obsolete. All of us becoming obsolete. But it’s brilliant.

**John:** Great. Baba is You.

**Charlie:** Baba is You.

**John:** That is our show for this week. Scriptnotes is produced by Megana Rao. It was edited by Matthew Chilelli. Our outro this week is by Mackey Landy. If you have an outro you can send us a link to ask@johnaugust.com. That’s also the place where you can send longer questions.

For short questions on Twitter Craig is @clmazin. I am @johnaugust. I believe you are on Twitter. Do you want people to reach you on Twitter?

**Charlie:** Well, they can. I don’t often – I generally use it now for shameless promotion and then I don’t look often.

**John:** But that’s how I reached you.

**Charlie:** That’s how we met. See, I sometimes use it. It’s for DM’ing. But I tend to skulk I think is the word. Skulking. Yeah. Because I figured it was bad for productivity and general mental well-being.

**John:** I think that’s often likely the case. You can find the show notes for this episode and all episodes at johnaugust.com. That’s also where you’ll find transcripts. We try to get them up about four days after the episode airs so we can Markov chains so that Craig and I can be talking in perpetuity for all time.

Some folks do recaps of the show and discussion on the screenwriting Sub-Reddit. So check us out there. Tell us what you think of the Charlie Brooker episode. I keep trying to drop your R.

**Charlie:** I constantly get that in America. Constantly I’m Booker. Everywhere I go. Is there a famous Booker here?

**John:** Well there’s Cory Booker. He’s running for–

**Charlie:** I’ve never heard of him. Who is he?

**John:** He’s running for President.

**Charlie:** How would I have heard of him? I’m from Britain. I’ve heard of Trump.

**John:** Oh my god.

**Charlie:** Of course I’ve heard of Trump. I had a proper argument with an Uber driver the other day because I got in the car, here, and he said, “Well they’re really rolling out the red carpet for Trump back in your country aren’t they?” And I said, no, people hate him. People hate him in London. And there was immediately an argument. Anyway. How did I get into that?

**John:** Because you have an R.

**Charlie:** Yes. There’s an R. And also I would like to make the case for like quite often I see people writing quite accurate parodies of Black Mirror where it’s my accent going, “What if, what if your mum run on batteries? What if you could 3D print an egg? Some British dude saying what-if.” And I think that is accurate, but I find it disturbing that Americans call the show Black Mir-Or. It’s not Black Meer. That sounds like a place. Black Meer sounds like a place. Blackmere. It’s Black Mirror.

But how do you say Mirror in–?

**John:** Mirror.

**Charlie:** You said it properly. Why do people keep saying Black Meer?

**John:** Because we live in slightly different countries and languages are constantly evolving.

**Charlie:** I feel churlish now. I feel like I’ve really – yeah, sorry. [laughs]

**John:** Well you’re coming from a land that often does glottal stops instead of syllables.

**Charlie:** We just can’t talk properly in my country.

**John:** That’s fine.

You can find all the back episodes of the show at Scriptnotes.net or download 50-episode seasons at store.johnaugust.com.

You may want to check out the Scriptnotes Listener’s Guide to hear which episodes our listeners liked most.

Come to the live show. The live show is this Thursday at the Ace Hotel. Amazing people will be there. Also, I think by the time this new episode comes out Highland 2.5 will have shipped which has revision mode in it which is remarkable, so it’s what I’ve used to write all my stuff recently. You can have stars in the margins. You can use it for writing your next Twine episode.

**Charlie:** Yeah. I like the sound of that.

**John:** I’m going to send you a beta right now.

**Charlie:** OK.

**John:** Charlie Brooker, thank you very much for being on the show.

**Charlie:** Thank you. Thank you. It’s been a pleasure.

Links:

* [Scriptnotes LIVE](https://theatre.acehotel.com/events/scriptnotes-live-podcast-taping-benefit-hollywood-heart/) this Thursday, June 13th at the Ace Hotel with Melissa McCarthy, Ben Falcone, Alec Berg, Rob McElhenney, and Kourtney Kang, buy your tickets [here](https://www.axs.com/events/374457/scriptnotes-live-tickets?skin=acehotel)!
* [Black Mirror](https://www.netflix.com/title/70264888)
* [La Cabina](https://www.imdb.com/title/tt0065513/)
* [Russian Doll](https://www.netflix.com/title/80211627)
* [Money Heist](https://www.netflix.com/title/80192098)
* [Matthew Zalkind](http://matthewzalkind.com/) John’s Voice Twin
* [Baba is You](https://www.nintendo.com/games/detail/baba-is-you-switch/)
* Order your Scriptnotes 400 shirts, sweatshirts, and tanks [(Light)](https://cottonbureau.com/products/scriptnotes-400-light#/1506766/tee-men-standard-tee-heather-white-tri-blend-s) and [(Dark)](https://cottonbureau.com/products/scriptnotes-400-dark#/1506818/tee-men-standard-tee-vintage-black-tri-blend-s)!
* [John August](https://twitter.com/johnaugust) on Twitter
* [Charlie Brooker](https://twitter.com/charltonbrooker) on Twitter
* [John on Instagram](https://www.instagram.com/johnaugust/?hl=en)
* [Outro](http://johnaugust.com/2013/scriptnotes-the-outros) by Mackey Landy ([send us yours!](http://johnaugust.com/2014/outros-needed))

Email us at ask@johnaugust.com

You can download the episode [here](http://traffic.libsyn.com/scriptnotes/scriptnotes_ep_404_the_one_with_charlie_brooker.mp3).

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