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Scriptnotes, Ep 58: Writing your very first screenplay — Transcript

October 11, 2012 Scriptnotes Transcript

The original post for this episode can be found [here](http://johnaugust.com/2012/writing-your-very-first-screenplay).

**John August:** Hello and welcome. My name is John August.

**Craig Mazin:** My name is Craig Mazin.

**John:** And this is Episode 58 of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

So, Craig, you may be familiar with the sort of classic technique in dramatic writing where you create tension by letting the audience know something that the characters on screen don’t know.

So, an example: you’d have like a spy who places a bomb underneath the table, and then when the hero is eating dinner at that table, some of that dinner is filled with tension, because you as the audience know there’s a bomb under the table and the hero does not know there’s a bomb under the table.

**Craig:** That’s right.

**John:** A good, classic technique. And that’s sort of what I’m feeling right now, because the audience, our listeners, have information that I don’t have.

**Craig:** Right. About Halloweenie.

**John:** Yes. It’s called Frankenweenie, but thank you so much.

**Craig:** I know. [laughs] I’ve been calling it Halloweenie lately. I just like that; I don’t know why.

**John:** I like it, too. So, we’re recording this on a Friday, a Friday afternoon, which is the day that Frankenweenie comes out. But most of our audience will be listening to this on Tuesday at the earliest.

— Maybe we should have, like, people could pay money to hear it early. That would be crazy, wouldn’t it?

**Craig:** Yeah, like a Scriptnotes Premium?

**John:** Premium. Yeah, like — we would charge extra money rather than nothing.

**Craig:** Double nothing.

**John:** Double nothing. Yes, exactly. You could pay zero dollars rather than free.

**Craig:** Right.

**John:** So, anyway, our audience is hearing this on Tuesday. So, they are knowing how well the movie did. So, we got great reviews, and that’s all great, but in terms of how we did at the box office, they have information that I don’t have.

They are living in one of three possible futures: the future where we did outstandingly well, the future where we did fine, and the future in which we didn’t do as well as we might have hoped.

And I would love to know which future our audience is living in, but I really have no good sense of that, because the tracking on the movie has been just bizarre. And so, like, the people who you usually go to ask, “How much do you think the movie will make?” they have said like, “Oh, it will make between $10 million and $30 million this weekend.”

**Craig:** Yeah. It’s very, very difficult to track children’s movies. I mean, first of all congratulations; the reviews were outstanding, so it’s always good to see.

**John:** Thank you.

**Craig:** The way tracking works is they call people up at home and they say, “What race are you? What gender are you? How old are you? Here are a bunch of movies. First of all, what are movies you’ve heard of — we’re not going to say any names.” That’s called unaided awareness. “Now, here’s a bunch of movies, have you heard of those?” That’s called aided awareness.

Then, “Which of these movies would you definitely recommend to friends,” or, I’m sorry, “which of these movies are you definitely interested in seeing?” And then, “Can you tell us which of these movies would be your first choice to see?” And then, “Which of the movies that are actually available for you to see — which one of these would be your first choice to see?”

The problem with kids’ movies is that kids’ movie-viewing is driven by moms, mostly, and kids. And a lot of times moms aren’t aware of what their kids want to see until it’s Saturday at noon, so very difficult to get a sense ahead of time what kids’ movies are going to do. They often surprise people. Typically they surprise you in a good way. Sometimes they Oogielove all over you, and then you’re just crying.

**John:** I don’t think anyone was surprised by Oogielove. That was not a surprise to anyone. But, like, the surprise last weekend was the Hotel Transylvania which did much better than people were expecting. And so the second weekend of whatever that movie will be, even if it drops a tremendous amount of money, will be a lot of money. So, people will go see that movie because it’s out there in theaters as well.

Anyway, it shouldn’t really matter that much. I’m delighted the movie did so well. It’s not going to help me or hurt sort of how much it does, but you want people to come see the movie. You want it to be successful.

So, I’ve been trying not to… — I know that the reviews are good because I sort of the scan the page of Rotten Tomatoes. This time I’m trying not to actually read the reviews because I find I can just sort of get sucked into a K-hole of reading all the reviews, which is just not helpful or productive to anyone.

But, my new time suck has been going on Twitter and just doing a Twitter search for Frankenweenie.

**Craig:** Yes!

**John:** And so you see all the people who are just seeing the movie right then. And so at midnight on the east coast, or two in the morning on the east coast before I went to bed, I could see all the people who were just coming out of Frankenweenie and crying and talking about how much they liked it, which was really nice.

**Craig:** That is terrific. I totally know where you’re coming from. I used to be obsessed with reviews, and obsessed with this, and obsessed with that. But Twitter has not only supplanted the importance of all that in my mind, I think frankly it’s just eliminating the actual practical value of critics. I’m not talking about their theoretical value, or their intellectual value, or cultural value, just their practical value of “Should I go see a movie or not? Let me check a particular critic. Let me check Metacritic. Let me check Rotten Tomatoes.”

It seems entirely driven by Twitter. So, even when the Identity Thief teaser hit, I went and searched and was getting — just kind of rolling through the reactions. And people are super honest, which is great. And it was a good reaction, so it’s always good to see.

But, you should be — eyes glued to Twitter, all weekend. But, you also know — I don’t know if people know this — but I mean, I guess most people by now know by Saturday morning or even frankly by tonight you’ll have a pretty decent idea of what the movie is going to do.

**John:** Absolutely. By tonight we’ll know whether sort of grownups, how many grownups went to see it. And based off of that they can do their little metrics and figure out with this kind of movie what they could expect for a Saturday, which would be a much bigger day for families, and Sunday, which is also a big day for a family movie.

**Craig:** Yes. Yes, exactly. So, they just sort of compare it to a similar film and use the same multiplier and you should… — But, I would be shocked if it were on the low end of that. And I wouldn’t be at all surprised if it were on the high end. So, good luck.

**John:** Yeah. Fingers crossed. But, I thought we might escape from this stress by reverting to a simpler time in the podcast today and really think back to what it was like when we were writing our very first scripts. Because before you have a movie that you have to worry about NRG tracking, you have this first screenplay that you’re trying to write. And so I thought today would be a walk down the hallways of history back to the time when we were not screenwriters yet, and we had not finished a script, and we were just getting started.

And so I don’t think I know — what was the first screenplay you ever read?

**Craig:** Screenplay I ever read? It was probably, oh, that’s a really good question.

**John:** As a related question, when were you aware that there was such a thing as screenwriting?

**Craig:** Pretty early on.

**John:** You grew up in a neighborhood with writers.

**Craig:** I knew in high school that there were screenwriters. I don’t know if I knew in middle school.

**John:** So, what do you think was the first time you started thinking about the script behind a movie? Because to me, I’ll give you my example first, is my brother and I had rented War of the Roses on VHS. And so we watched it and I was like, “I love this movie.” And then we rewound it and my brother went upstairs and I, like, I started just playing the movie again and started writing down everything people said.

And, I realized, “Oh, you know what? Someone must have written the things they’re saying. Like, there’s a whole plan for this.” Which sounds incredibly naïve, but I guess I just didn’t really realize that movies were sort of like plays. I’d read plays, but I didn’t realize that movies must have worked the same way. And so, just on a sheet of legal paper I was like trying to figure out what scenes were and what — I was trying to reverse engineer War of the Roses.

**Craig:** Huh. I actually remember before ever reading anything, I actually remember writing a script in — I wrote a script in eighth grade. So, I must have been aware of it. I didn’t write a script with proper FADE IN, and INT./EXT., or anything like that, but we were supposed to do a skit in our drama class and I wrote the whole thing.

**John:** Yeah, but that was a play, though. Because you’d experienced plays before. So was it more like a play, or was it really meant to be a script for filming something?

**Craig:** No, it was definitely more like a play, because we could not film anything.

— Hold on, I have to pee. If I don’t pee now it’s going to be a disaster.

**John:** Okay, go pee.

**Craig:** I can feel it. I’ll be right back.

**John:** So, Craig thinks we’re going to cut this part out of the podcast, but no; I’m actually going to just leave it in. So, this is a chance for us to talk about Craig while he’s not around.

Yup.

Just talking.

**Craig:** Uh! So much better.

**John:** Good. I talked a lot while you were gone. So, Stuart may leave that in, or may cut it out.

**Craig:** I think it’s great.

**John:** Yeah. Honesty in the podcast at this point.

**Craig:** I had to pee.

**John:** Yeah. We’re at episode 58. We’re not going to hide anything here.

**Craig:** No. Because if I try to pee in a bottle or something like that — I mean, if they can hear an electronic cigarette, they’re going to hear pee.

**John:** Yeah, that’s true. You shouldn’t try to pee in a bottle.

So, you were saying that you wrote this little skit, or sketchy kind of thing. So you had a sense of what a play was like. But to me it was a weird change, because I had a read a lot of plays. I’d read Shakespeare and I read sort of The Importance of Being Earnest, but I just hadn’t associated that movies were written the same way.

So, the first script I was able to find — this is Boulder, Colorado; this is early ’90s — the only script I could find was Steven Soderbergh’s script for Sex, Lies, and Videotape, because that was published in a book. It was his production diary and his script. And so I bought that, I read it, and then I read it like while the movie was playing. And I was like, “Oh my god, everything they’re saying is in there, and this is what a scene is. And this EXT must be exterior and INT must be interior,” which sounds so hopelessly naïve now, but this was a time before the internet was everywhere, and before you could sort of find that information.

I had maybe, like, Premiere Magazine as my only source of film information. And that was just a revelation. So, first off, thank you Steven Soderbergh for making that movie and publishing your script. But it actually was one of the reasons why on my own website I do publish as many of the scripts as I can, because I feel like I want people to be able to see what the scripts were like behind the movies.

**Craig:** I think probably the first screenplay-type material I ever read — I guess it was more teleplay material — was in 1991, the summer of 1991, I had gotten an internship through the Television Academy. And I came out to LA that summer between my junior and senior year, and I worked in the current programming department. And that was the first time I was exposed to teleplays. So, I was reading scripts for The Simpsons.

**John:** How lucky are you?

**Craig:** — And I was reading scripts for their other sitcoms and their not-sitcoms. And I distinctly remember being surprised at how dead it all seemed on the page. That was interesting to me. Learning how to fill that in, just from text to images in your mind. It’s weird; you almost have to learn how to read before you can learn how to write, because screenplays are such a strange animal. That was probably the beginning, yeah.

**John:** It was also a strange situation reading Simpsons scripts because the scripts for an established TV series tend to be much less detailed in terms of scene description, because you don’t have to introduce who Homer Simpson is. And so you were reading a very dry version of what a script would be.

What was the first script you tried to write?

**Craig:** Well, I started — the very first things I tried to write were television scripts. I thought I would break into sitcoms. So, the very first script I ever wrote was a spec script for Frasier I believe. And I did that with my partner at the time.

**John:** The very first thing I tried to write was, well, I sort of transcribed an episode of Star Trek: The Next Generation. So, literally, I recorded it and then I wrote it all down. And then I tried to sort of reverse engineer what the script was like. And, so, all the dialogue I used from the dialogue that I saw in the show, but I tried to make the scene description feel like what the actual scene description probably was for it. It was a good exercise. I would recommend it to any high school student who’s listening who wants to sort of figure it out.

So, I was obsessed with, like, “Oh, I’m going to write a spec episode of Star Trek and…” you know, because sometimes Star Trek at that era would take a spec episode and actually produce it. That was my first obsession. And then I decided I was going to adapt Zora Neale Hurston’s Their Eyes Were Watching God.

**Craig:** Oh, that’s not at all ambitious.

**John:** No, not at all. And so I got through about two and a half pages of that, because it’s a simple little story of the American south when told with multiple narrators and many flashbacks. Easy.

**Craig:** Yeah. No problem.

**John:** No problems. But, when I finally came out to Los Angeles I had the opportunity to read a ton of screenplays and realize sort of all the things I didn’t know. And one of the great luxuries of the Stark Program that I was in is that we had at USC a great film library. So, you could check out all these scripts, you know, James Cameron’s Aliens, but like everything you could possibly ever want.

And Laura Ziskin, who taught our very first development class, she had her own library, so everybody could check out two scripts from her. I learned how to write up coverage. You could even go and compare two different drafts. So, you could see, like, an early draft of Hero and the shooting draft. You’d see sort of all the changes that happened along the way. And that was fascinating. And that got me over some of my fear of it. Because when you first encounter the screenplay form, it’s just alien. It’s not like any other kind of writing you’re going to experience.

**Craig:** Yeah.

**John:** So in addition to these great scripts we had to read at USC, I also started interning. And so I wan interning at a little production company called Prelude Pictures that was based at Paramount. So I would read scripts for them and write up coverage. And at first it was free, and then I got a different job where I got paid for it. But I was reading a bunch of honestly terrible screenplays. And that was really useful to me, too, because I was reading these great screenplays in class of these like produced movies, and I was reading these bad screenplays. And to be able to compare and contrast the two of those was fantastic.

And at the same time, I was starting to write my own screenplays. And it taught me a lot of what I didn’t want to do.

**Craig:** Yeah. Certainly. You know, the thing about comedy — and I remember at the time, this is when I started thinking about writing comedy screenplays. It was 1994/1995, in that zone, and PG comedy was sort of ruling the day. Family comedy was ruling the day at the time; at least it seemed that way to me.

And I just sort of thought, “Well, you know, I’ll try my hand at that.” And so many of those scripts were bad. And, so, in a weird way I had the kind of opposite instruction. I was reading scripts that I thought were goofy but they were successful. And I kind of [laughs] wandered down a weird path there for awhile because I thought, “You know, in that kind middle class-ish, sort of 24-year old way I should probably just write what they’re buying, shouldn’t I?” I didn’t know any better.

**John:** Yeah. Very much the high concept PG comedy was the sweet spot at that time, wasn’t it?

**Craig:** For sure.

**John:** So, I want to talk about some of the common characteristics I’ve noticed in people’s first screenplays. Over the years I’ve read a lot of people’s first scripts. And they’re often like, you know, friends of colleagues. Classically sort of like your gardener’s sister wrote a script and would you read it? And I try not to read those, but I do sometimes need to read them. Or, just other people who I think are smart overall, but they’re just new to the format.

So, some characteristics I’ve noticed of first screenplays, and in listing these hopefully people will recognize them and try to move past them. And you can add to these as you hear.

If I see a scene that’s three pages long, it’s probably a first script, or a very early script. Produced screenplays tend to have short scenes. They don’t tend to go on for a very long time. Three pages of, you know, a speech. If a speech goes on for more than a page, that’s unusual.

**Craig:** Yeah. We have a general rhythm where scenes should — the typical scene, not big ones, but typical scenes should fit in a day of work. And a day of work on a major motion picture film is 2.5 pages. And any time I get past 2.5 pages I start getting a little itchy.

**John:** Well, and the experience of watching a movie, if you actually were to pull out your stop watch and as you were clocking a movie, you would recognize that very few scenes are more than three minutes long. There will occasionally be some scenes that are more than three minutes long, but three minutes in one place and one time with two people talking feels like an eternity in most movies.

**Craig:** For sure. And I just want to point out that there’s a distinction between scenes and sequences. So, when you’re thinking about the opening of Raiders of the Lost Ark, it’s one big sequence that begins with a shot of a mountain and ends with Indy flying away on a plane. But there are a lot of little scenes within it.

**John:** Yes.

Another characteristic of first screenplays: shot-gunning characters. So, if I see, if you introduce eight characters in the first page or two pages, that’s not going to be a happy outcome most likely. If you’re trying to overload us with a bunch of people all at once and tell us everything about them we’re not going to be able to keep them straight. More sophisticated screenplays tend to sort of understand the readers and recognize, “I’m going to highlight these people who are important and save other people for later on in the story.”

**Craig:** I agree with that.

**John:** Same token: when you over-describe a minor character. So, that doesn’t mean everybody needs to be Security Guard #2, but if you’re giving a lot of description to a minor character who’s never going to appear again, that’s not a good idea. Because we as the audience and the reader are going to think, “Well, this person must be really important so I’m going to ascribe a lot of mental energy to remembering this person,” when they’re never going to come back again.

**Craig:** Another good one.

**John:** Weird formatting is always a standout for me, because people tend to freak out about formatting, but if it is wrong it feels wrong.

When did you feel like you understood the formatting of scripts?

**Craig:** Well, I think I started basically by just mimicking the formatting that I saw in actual screenplays. I picked up a copy of Syd Field’s…it wasn’t the Syd Field book that people normally read. It was a book called Syd Field’s Workbook, or something like that. And it was very technical and really just about where-do-you-put-the-margins and interior and exterior. And so I just sort of copied that faithfully. So, I don’t think I ever went down a weird formatting hole.

**John:** What were you writing in originally?

**Craig:** Believe it or not, Final Draft.

**John:** Oh, you started on Final Draft?

**Craig:** I just couldn’t bear the thought of doing all the work of writing in Microsoft Word like that, and it was — I want to say it was 1993. And I was working at an ad agency and a guy who was working there was friends with this dude named Mark Madnick who had invented this really cool program called Final Draft. And it was on floppy disks. And I drove to Santa Monica and they had a little bungalow there. And I bought it right from them. I bought it from Mark Madnick. [laughs] I wrote him a check and he gave me two floppies for Final Draft 2.0.

**John:** That’s fantastic. How much was the check?

**Craig:** Oh boy.

**John:** Was it like $200?

**Craig:** I mean, my guess would be something like $40. I’m just guessing.

**John:** All right. Because it’s now up to like $199.

**Craig:** Yeah. It was nowhere near that. I couldn’t have afforded it.

**John:** I started in Microsoft Word. And so in preparation for this podcast I was looking at early script and it is in like an ancient version of Microsoft Word. It’s very easy to sort of slam on Final Draft for some of the things that have gotten frustrating over the years, but if you try to write a screenplay in just Microsoft Word and do all the formatting yourself it is really maddening. Like when you have to do a page break, that becomes just a brutal, brutal exercise. So, it was a good innovation.

But my first, up through Go, I never had Final Draft. And so that was all Microsoft Word.

**Craig:** Awful.

**John:** Awful. Awful stuff

A common feature of many first scripts is what I call D&D descriptions: “There are,” “there is.” You’re talking about a room as if you were the dungeon master describing the room in which the player characters have come into. And so it’s very much like, you know, “15 feet to the left there is this,” as if characters need to figure out how to avoid traps on the floor. They’re not sort of painting the scene the way a screenwriter does.

**Craig:** Yeah. Another thing I sometimes see is a weird over-appreciation for one’s own dialogue. The characters get very florid and a little too over-literate as they speak. And you get these long — I think first time screenwriters love speeches. They all think that the movie is going to be chock full of those great monologue moments. And, if you have one monologue in a movie that’s a lot. Most movies have none.

**John:** I also notice first time screenwriters have a hard time getting a character into a scene. There is a lot of like walking through doors.

**Craig:** Yeah. Shoe leather.

**John:** Yeah, they’re shoe leather. Characters will say hello and goodbye and do all of this stuff that people do in the real world, but there’s ways you find how to do in screenplays where you don’t need those intros and outros and you can just, you know, get to the meat of the scene much quicker.

**Craig:** Right.

**John:** By the same token, a lot of times these movies will spend 20 pages setting stuff up, and you will have no sense of where this is going. And in most movies, quite early on you get a sense at least that you’re on a path to some place. You don’t need to know all the details, but if you’re just spinning your wheels, you have no idea what the next, what the characters are trying to do after 20 pages, there’s a real issue.

**Craig:** Yeah. It’s also a thing I’ll see a lot in first scripts or relatively early scripts in someone’s path is an abundance of plot and almost no character at all.

**John:** Yeah.

**Craig:** So, the movie becomes about exciting sequences, and I couldn’t care less about any of the people involved.

**John:** Sometimes you will often see the flip, where it’s just exceedingly low ambition for a script, where it’s just a bunch of characters hanging out, talking about marital problems…

**Craig:** Right.

**John:** …but not in a fascinating or interesting way. So it’s like: put a little more story in there, like actually have your characters do something rather than just sit around and kind of complain.

**Craig:** Yeah. And the whole idea is that the story should be matched to the character, and the character should be matched to the story in an interesting oppositional way. A lot of times you just get, like you said, people talking, or frankly what’s even worse to me, people acting but not actually being people.

**John:** Ideally you want to match the character to a story in a way that is answering both questions. Who is the most appropriate character for this story? And who is the sort of least appropriate character for this story? Who would this story impact the most? Who would this idea have the biggest impact on and thus, you know, that character would be a fascinating person to see in this world and in this universe. And too often they’re kind of matched too perfectly.

Like, “He’s a schlub who wants to impress his wife.” It’s like, eh, I don’t care.

Another, sort of like the walking through doors problem, is when one character tells another character something we as the audience already know.

**Craig:** Oh, yeah, I see that. “As you know, to review…” I was just going through these the other day with somebody. There’s “As you know, to review,” and then there’s one of my favorites: “Wait, wait, wait. Tell me that again?”

**John:** Oh my, yeah. So, those are all things, like, trying to summarize stuff. It’s easy to understand the instinct. The screenwriter needs the audience to know that the other characters are also aware of this fact or information, but the actual scene in which you’re doing it is terrible, and you will try to find a way to cut it out when you actually make the movie. So, don’t write this scene. And find some way that we’re running up and we’re getting ahead of that, because those things are deathly.

And weirdly I find I don’t encounter that nearly as much now as I used to. I think subconsciously I’m already avoiding those scenes way ahead of time. I’m doing the judo so that those scenes can never have to happen.

**Craig:** Yeah. I mean, to me it’s just a sign that your story is all wrong anyway. I mean, if you find yourself in a spot where suddenly one character has to explain a bunch of stuff to another one, something is just in your story. If it’s important for one character to know it’s important for me to watch it happen or see it. So, figure out a way to illustrate it dramatically to me, whether it’s a flashback… There are always creative ways to get this information across.

**John:** Agreed. Although you say flashback; unnecessary flashbacks are also pretty much the pinnacle of first screenplay-ness. It’s just like, you know, “Here’s a big flashback to tell you about how bad my dad was.” It’s like, that’s not important.

**Craig:** Well, unnecessary flashback, unnecessary narration.

**John:** Ugh.

**Craig:** These are the crutches we use when we’re not quite sure how to tell the story that we have, because maybe it’s not the right story to be telling.

**John:** Yup.

So, Craig, are you ready for this now?

**Craig:** Dude, I was born ready!

**John:** Ah! So the reason why we’re talking about this: it’s been so nice that so many of our listeners, more than 200 of our listeners have written in with their three page samples. And so Craig and I are actually going to give you three page samples from our very first screenplays.

**Craig:** Very, very first. And so, you know, I had such a… — When you suggested this I thought, “That’s a great idea/that’s a terrible idea.” [laughs] Because it’s so embarrassing and it’s so awful.

**John:** [laughs] Yes. It is. It is so awful. So, it was my idea, so I’ll start first just to rip the Band-Aid off.

**Craig:** All right.

**John:** So, my sample is from my very first script. I wrote it while I was in grad school. And I’ll give some back story on when I wrote this. Between my first and second years of grad school I was interning at Universal. And I had a job for the head of physical production. And I was the intern below three assistants. Like, there was nothing that they actually needed me to do. It was very nice of them to give me a little job, but there was nothing for me to do. So, I would file a couple of papers a day.

So, I would come home from work and I had not used any brain cells, and so I would just write at night. And so I hand wrote at night, and then during my lunch break I would type up the pages. And actually wrote most of the screenplay during that summer at Universal.

The script I wrote is called Here and Now. It was originally called Now and Then, but then there was a movie with Demi Moore that was called Now and Then while I was writing this, so I had to change it to Here and Now. So, these are the three pages from Here and Now which you will find on the website, along with all the other three page samples.

A summary of what happens in these three pages: We open in a crowded parking lot of a shopping mall. It’s snowy, Christmastime. Two passing women talk about someone’s sudden death. We meat Karen Miller, a young woman. She’s in her car. She’s trying to back out. Another car slams into her. Her airbag blows. She’s not badly hurt, but as she looks into the window’s reflection she sees someone behind her, someone who is not actually there.

We cut to one year earlier, and we’re at the University of Colorado. We see some background action describing the student body. And that’s the end of our three pages.

**Craig:** Well, it’s a pretty good summary, and if you had written that summary I think you’d be in good shape. [laughs]

**John:** Ha-ha-ha. So…

**Craig:** Do you want me to go after you because you get to… — I mean, I want to go after myself, too. So, maybe you want to go after yourself first?

**John:** Yeah, I’ll go after myself first. So, a lot of the stuff I talked about in the criteria of like first scripts, you see some of that here. There’s a lot of over-description of things. And our protagonist, our Karen Miller, first off we say her name but we don’t’ actually give her any description whatsoever. So, there’s nothing to sort of signal that she’s actually who she is as a person. She’s just a young woman in a car. And so we don’t know anything special about her. She’s not driving this introductory scene. She’s not doing anything interesting. She’s just a passenger in the scene.

And she’s a passenger who gets hit in the scene. And that’s not a terrible opening, but it’s not a great opening. It’s setting up that there’s some mystery there. And it may be a bit of a misdirect in terms of sort of what the tone of this is going to be. It feels just sort of wintery and snowy. And then by the end we get to the University of Colorado a year earlier and it’s just, you know, a picture postcard. It’s just painting, “this is what a campus looks like.” And it’s like, “Oh, but that is probably what a campus looks like.” But we haven’t really gotten any story started and we’re three pages in.

**Craig:** Yeah. I mean, look: the truth is I like your pages better, your first pages better, than I like my first pages. That’s the awful thing about comedy is when they’re not funny, that’s just — that’s the headline…

**John:** I wasn’t aiming for funny.

**Craig:** You don’t have that sort of objecting, “ugh.” However, there’s just nothing really happening here. I mean, she gets hit by another woman, and there’s a lot of description of what’s happening with the cars and the geography of the space and how she actually gets hit, although it’s really just a fender bender so the car crash itself isn’t that interesting.

There is one interesting thing buried in there, which is that she sees somebody that isn’t there. So, you sort of like made a real meal out of all these mundane things that frankly just aren’t that interesting and then kind of, like, da-da-da, passed the one thing that really is interesting. And so the scene has this lack of focus. And I always like to say — and this is a classic new writer thing: You are not directing my attention to where it’s supposed to be. You’re directing my attention to where it’s not.

So, there is a paragraph, or descriptions of what the engine sounds like as the car stops. [laughs] But, then, you know, very little thing — I mean, you underline “Someone is standing directly behind her.” There’s no one there. But then we’re back and then there’s just more discussion of the woman. And then, yeah, some of the description is awesome. I mean, I got to hand it you. “Brown mutant icicles hunched behind the wheels,” is spectacular.

**John:** But it’s novelistic. I mean, I think you can get away with some of it. And I think “brown mutant icicles” could last if there wasn’t so much other stuff around it.

I don’t like these five sentence blocks of scene description. They’re intimidating to read, and so people skip them.

**Craig:** Thank god I didn’t do that. [laughs]

**John:** Yeah. Thank god you didn’t do that.

**Craig:** That’s the worst. But we’re getting there.

**John:** On page two, midway, actually near the bottom of page two, I actually finally do give a description of Karen. So, “She’s really very pretty, a page torn from a J. Crew catalog, fresh-faced and a little delicate.” That’s actually not bad description. But that should have come when we first met Karen Miller, and not, you know, two pages in.

**Craig:** Yeah. And I also feel like we have this — we’re concentrating on what these two women that we will never see again — I presume, because they’re Woman 1 and Woman 2 — are saying, when really what I wanted desperately is a moment before Karen Miller gets in her car and starts to pull out and gets hit. I just want to be contextualized with my protagonist, not with weather and extras.

**John:** I agree.

**Craig:** But, here’s what’s good. I want to sort of say, “Okay, but here’s the sign that the guy who wrote this would one day write Halloweenie.”

**John:** [laughs]

**Craig:** [laughs] I just love saying Halloweenie.

**John:** Yeah, that’s fine.

**Craig:** There is a specificity to the way you’re writing this. And, more importantly, it is visual. It’s not always interesting in terms of what you’re visualizing, but you’re being visual. And you’re also being very sparse with the dialogue. The dialogue felt real to me.

And, you know, these are things like pitch that you can’t teach. Either you can or can’t sing. Either you can or can’t feel rhythm. And so I see that there is somebody writing this who has an ear, and somebody who has a rhythm. And, you know, this was — can I say what year this was?

**John:** Oh yeah. This is 1994.

**Craig:** Yeah. So this was February of 1994. And that’s 18 years ago, actually. And you can see there is something going on here. There is an intelligence behind this. And there is a voice. And also little things, like for instance, just to show that you understand the language of cinema — as the sequence ends, Karen looks up at the Donna Karan woman, gives a half a laugh, smiles a little to herself, which I like the sense of mystery. “In the distance, CARILLON BELLS ring, continuing as we cut to:
TITLE OVER BLACK
One year earlier.”

And there are the Carillon bells. That’s how I pronounce it, right? Carol-on?

**John:** Yeah. Carillon bells.

**Craig:** And so you got already that there was a language where sound could sort of play oppositional to time stream. And these are things that are precise.

**John:** It was my very first pre-lap. And lord knows I pre-lap the hell out of things these days.

**Craig:** Yes.

**John:** So, I’m not embarrassed by these three pages. It’s just that they’re not the way I would have written them right now.

So, reading these three pages, what kind of story do you think this is?

**Craig:** I would suspect it’s some kind of supernatural — what I got was a supernatural love story.

**John:** It is a love story, but it’s actually not supernatural. It is a weepy. And it was my first weepy. So, it’s actually good that it’s on a Frankenweenie release date. Because it was the first time that I made people cry. And that was actually the thing about this script is I could kind of consistently make people cry. And that got me an agent. It got me sort of started, because people weren’t used to actually reading a script and crying.

So, it’s a tiny romantic tragedy set in Boulder, Colorado, which is my hometown. Again, a very sort of first script thing where it’s like you write things that you know so well that they might not be interesting to other people. And it suffered from another first script problem, which is that I tried to cram everything I knew about everything into it. Because, like, “Well maybe I’ll never write another script, so I should shove everything I know about everything into it.”

**Craig:** Yeah.

**John:** Yeah. A lot of speeches.

Well, great. Thank you for looking at that. I’m not horrifically embarrassed. Let’s take a look at Craig’s script. The Stunt Family.

**Craig:** Yes. The Stunt Family. Just a year later, February of 1995. And the background on this is I was working at Disney in the marketing department. And my boss was Oren Aviv, who would later go on to actually run Disney and now is the head of marketing at Fox.

And Oren took a shine to me and suggested that I try my hand at writing a movie and then he could produce it. And he had an idea for a movie. And his idea was called The Stunt Family. And it was going to be a big, broad, physical comedy for kids about a family of stunt men who live their lives as if every day and every moment were a stunt. And they would go on a grand adventure and kind of use their fearlessness. But one of the family members, of course, just didn’t really feel like he fit in.

And so I wrote it with my then partner, Greg Erb, and it was the first screenplay I’d ever written. These were the first screen pages I’d ever written. And so, I mean…God.

**John:** [laughs] Well, for people who are just listening who aren’t on the page in front of them, do you want to give the summary?

**Craig:** Sure. So the summary is: We are on a backlot of Maxwell Studios, which is essentially like Universal Studios if any of you have visited Universal Studios where you take the tour of the actual backlot of the studio in the little tram. And they’ve kind of combined the actual working backlot with attractions. Like at Universal there’s a fake earthquake and then Jaws comes out of the lake and stuff like that.

And so you’re sort of on a tour with a tour guide who apparently is on his first day and isn’t very well prepared. And they pass by the stunt house and we start meeting members of the Stunt Family who are waking up to their morning routine. And their morning routine is sort of a very Addams Family combination of living in the middle of a working attraction. And it seems like they are living in a rather dangerous life, and yet they seem kind of curiously okay with it.

**John:** Yeah. And we get to the bottom of page three, we’ve met — have we met all the family by that point?

**Craig:** No. You meet sort of the [laughs], this is probably not a great idea. But you meet the protagonist on page 4 who is the one who doesn’t feel like he fits in.

**John:** Okay, cool. So, Craig, do you want to pull the Band-Aid first? I mean, how are you feeling?

**Craig:** Well, I feel pretty bad.

**John:** [laugh]

**Craig:** And this is when I talk to some of the people who send pages in who are writing comedy, and I say, “Listen, I’ve been there. I’ve done these mistakes.” I really have. And you can see it here, even though this was 17 years ago, it hurts to read. First of all, you have these huge chunks of description. And even though they’re not particularly prosy, it’s just a ton of unimportant detail.

We have a run, a page and a half run of back and forth dialogue between the tour guide and some people on the tour that is really broad, poorly written, not at all funny, illogical. Just bad. Really forced and awful.

**John:** And I would assume, just as the movie starts, that Zeke is actually our hero because he’s the guy who’s given a name and give, you know, he seems to be the center of the story but he’s not.

**Craig:** No. You sure would think that. And he’s not. And nothing is grounded. Not even the name of the studio and their mascot is grounded. It’s Zeke’s first day and yet apparently they don’t train people there, so he’s overly stupid and doesn’t know what anything is and makes ridiculous mistakes in order to set up bad punch lines.

So, the first page and a half is an unmitigated disaster. It gets a little bit more interesting when we actually get inside the stunt house, because you do have this kind, I guess I would describe, as sort of Addams Family setting. And even though, again, way too much description, there’s some interesting things happening.

This old man wakes up, and as the clock goes from 7:59 to 8:00 his eyes open up and this huge rot iron spiky chandelier plummets from the ceiling, puncturing the bed, and he rolls out the way and looks at his wristwatch and says, “I’m getting slower.” So, that’s kind of interesting, like, okay, they’ve rigged the house like Cato and Inspector Clouseau. A kind of constant test for them.

And on the third page you can see that their house is actually — and this is of course unfilmable; I mean, this comedy would have cost $400 million to do — the house literally is besieged by a fake flash flood. The people inside kind of amusingly know how to work with it. They’re using the flood waters to clean dishes. More terrible lines. It’s terrible.

**John:** Yeah. I do like, at the start of page three, the idea of the bus tram tour and the inept tour guide is funny. And there’s reason why, like, Kenneth the page works on 30 Rock. There’s a way that can work; where things go a little bit wrong, he’s saying the wrong stuff.

So, I did like at the top of page three it’s like, “‘Rumor has it that Wilford and his family still live in the old house, but I sure hope not, because I smell SMOKE!’

A simulated FLASH FLOOD is unleashed.

‘I mean…water.'”

That’s a good joke. The scene description line didn’t really help us there. But it is a nice idea. You set the wrong expectation and suddenly a flood comes by. You get a joke for that, the unexpected.

**Craig:** Yeah. I wouldn’t call that a joke. [laughs] I just think it’s awful. I mean, I hate it. And I think it’s really just juvenile and even more juvenile than for me. It’s really juvenile.

I mean, I don’t know. The only thing I look at this, I mean, I would have said had I read these pages, “This guy is never going to make it,” personally.

**John:** I see competence in there. I see, you know, I see you setting up sort of — trying to setup a world, trying to get into something. I see the instinct behind t”his is how we would set up a studio by giving a studio tour.” So, you had a sense of what the Universal thing would be. And once you get to Wilford’s room, and since you said Addams Family, I get that more now. I just didn’t get it on the page. But I can see where that would be.

But partly why I want to talk about first scripts is you kind of have to get one out of your system. You kind of have to get through it, just so you can get familiar with the format and just finish a document that’s 120 pages long, which is going to be the longest thing that most human beings will ever write. So, it’s just that process is an important part of getting started.

**Craig:** You’re absolutely right. I think doing this script, one of the things it drove home for me, if I can remember that accurately that far back, is that there was a lot — it was really important to take care of the fundamentals that weren’t related to comedy. To make sure that the story was well told and the characters were real and relatable and that the plot moved in an interesting way.

And even though the next script I wrote with Greg was also very ridiculous, and broad, and family-oriented, it was a movie. And they made it. And that was the second thing I ever wrote. So, I surely needed to do this.

**John:** Yeah. And I couldn’t have written Go as my first script. Go was too complicated. I needed to be confident with the format. Although I will say I wrote the first section of Go at about the same time I wrote Here and Now. The first section of Go was X, which was a short film which became the whole movie, but it’s really just that first act of Go. And if people are thinking about trying the format, writing something short might be a really good idea, because at least it will get you familiar with the format and you’re not juggling all of the complexities of how-do-you-tell-a-story-over-two-hours. You’re just trying to tell a story over a shorter period of time.

That’s a small bit of advice. But, eventually you do have to write a full lengthy script and there are going to be all of the challenges that come with writing a full length script. And it won’t be perfect, so don’t expect it to be perfect.

**Craig:** No. It will likely be absolute garbage.

**John:** Yeah. But people don’t remember the first time they wrote a school report. People don’t remember the first time they wrote a paragraph. This is such a bigger step that it’s hard to expect that it’s going to be great the first time.

**Craig:** Yeah.

**John:** I think I want to actually wrap it up today because this was actually sort of meaningful and touching. And we’ll save other Three Page Challenges for a future time.

**Craig:** [laughs] Yeah. I’m glad you find it meaningful and touching. I just find it awful and depressing.

**John:** Well, see, we’ve come full circle then. Because I started the podcast sort of stressed out because of Halloweenie, and now I feel actually kind of better about myself, because in a slightly Schadenfreude way my pages were better than yours. So…

**Craig:** Well, I mean, honestly, you could have wiped your butt with three pages and roughly assembled the fecal smears into Courier shape and they would have been better than that. I mean, that’s just the worst. When I look at that stuff and I just think, “Good lord, what was I thinking?”

**John:** Yeah. Clearly your co-writer is the problem.

**Craig:** No. I can’t really blame him at all. [laughs] I can’t.

**John:** [laughs]

**Craig:** No. I mean, the one thing when we talked about doing this, I did think, “Well, you know, it might not be fair because I did write it with somebody, and maybe the better way of approaching this would be for me to submit the first three pages of the first thing I wrote on my own.”

**John:** That’s not fair at all.

**Craig:** But that was kind of a cheat, because frankly that was a really good script. And, even though it didn’t get made, it’s probably why it didn’t get made because it was good. And I really love those first three pages of that thing. And I thought, “Well, this is just cheating. I’ve got to actually go back and just pull up The Stunt Family, for the love of god.”

But, I was 24 and foolish. You apparently were 24 and wise.

**John:** Yeah. Wise beyond my years. I decided to write, like while everyone was writing the high concept comedy I was writing the weepy, which didn’t get made either, but it got me started. So, god bless those first scripts.

**Craig:** I guess that’s the way you’ve got to look at it. This one got me going, too.

**John:** Every once and awhile a producer will ask for, or a development executive, will call my agent and say, “Hey, do we have any of John’s old scripts? Can we read some of his early things?” Or they will ask for the script specifically. And I had to say no. I don’t want that out anymore because it’s just not me anymore. There’s a reason why it’s not part of my active file.

**Craig:** That’s interesting. I would say that the one script I just brought up that was sort of the first one that I wrote on my own I would love to see made. I think it still is an interesting one that works. Scott Frank is prepping a movie right now to direct that he wrote called The Walk Among the Tombstones, which he adapted from a Larry Block novel. I think. And he actually wrote that in ’97, I think, or ’98. And sort of it’s always been there and he’s kind of dusted it off and polished it up and gotten it ready to go.

**John:** That can work. Often there are bad examples, but there are also good examples. Unforgiven was an old script that sat around for a long time and someone said, “Hey, let’s make that script.”

**Craig:** Well, actually, Clint Eastwood bought when — David Peoples wrote that script. Clint Eastwood bought it, I think it was in the late ’70s or early ’80s I want to say. And put it in a drawer on purpose because he knew he wasn’t old enough to play the part. So, he bought it and just aged it like wine until he was ready.

**John:** I’m sure David Peoples was delighted.

**Craig:** You know what? He should be, because it’s one of the greatest movies ever made.

**John:** Yeah. Agreed. Agreed. But at the time, I mean, do you think for those 30 years David Peoples was like, “I’m so lucky that Clint Eastwood hasn’t made my movie.”

**Craig:** It wasn’t 30. It was like 12.

**John:** Everything feels like more time.

**Craig:** I know.

**John:** So, Craig, our last piece of housekeeping. Scriptnotes Live in Austin, at the Austin Film Festival, is October 20 at 9am. So, people have written on Twitter to ask, “Hey, can I just get a ticket for that one event?” And I don’t think you can. I think it’s actually part of the Austin Film Festival.

**Craig:** Yeah. The Austin Film Festival would be silly if they started to do things like that. I mean, the whole point is that they break even. And I don’t think it’s a profit organization, so they do need people to buy their passes to actually put on these things and support these events. So, no, you can’t just go see it. You have to buy a pass to the event. They are still available online. And there are a lot of other wonderful things to go see there.

**John:** Great writers there.

**Craig:** I mean, we will be, spectacular, no question. But…

**John:** And we have Aline Brosh McKenna is really our secret weapon.

**Craig:** Yeah, I think I’m our secret weapon.

**John:** Well, yeah, you’re right. That too. And if you want to talk to our secret weapon, Craig Mazin, on Twitter, you are @clmazin?

**Craig:** Yes.

**John:** I am @johnaugust. That’s a good way if you have like small questions for us. If you have bigger questions, or if things you need to send in or ask us about, you can write to ask@johnaugust.com. There is a whole form on the website, johnaugust.com, about how to write stuff in.

And, thank you very much for listening to our podcast. Subscribe in iTunes if you don’t.

**Craig:** Wait! I have a Cool Thing, finally, and you’re just blowing right through it.

**John:** Oh, I blew right past it. Tell us your Cool Thing, Craig.

**Craig:** I’ll be really fast. It’s an App. It’s a game. It’s called The Room. The Room. It is for the iPad. It’s spectacular. I like these puzzle games. I like games that are sort of Myst-like if you remember that one.

**John:** I love Myst.

**Craig:** This one is gorgeously done. It’s beautiful. It’s in the perfect space of not too hard, not too easy. A really good hint system if you need it. Incredibly simple. You don’t know who you are. You’re in an attic and there is a box in front of you. And you proceed to examine the box, and open the box up, and then open the box inside the box, and a house inside the box, inside the house. It is spectacular. It’s so well-done. Download it.

**John:** Hooray. If you’re doing yours, I’m going to do mine. Mine rhymes with yours. Mine is called Moom. And it is an app for the Macintosh. And what Moom does is a very simple thing. It resizes windows in a very specific grid-like way. And so if you’re trying to have multiple windows open, like I am right now while we’re recording this podcast, that little green dot in the title bar of every window, which is mostly kind of useless, now when you hover over that with Moom it pops up a little gird and you can sort of draw how big you want that window to be.

And it just stacks your windows really nicely. So, it’s very helpful on a big monitor, but it’s also really helpful on smaller monitors as well, when you need to have two windows side by side. So, Moom for the Macintosh. It’s in the Mac App Store.

**Craig:** Room and Boom.

**John:** Moom.

**Craig:** Boom. [laughs]

**John:** Done. Podcast.

**Craig:** Podcast. Boom. [laughs]

**John:** Mic drop. Now.

**Craig:** Good luck, John, with Halloweenie and I’ll talk to you next week.

**John:** Thanks, bye.

**Craig:** Bye.

Scriptnotes, Ep 46: Mistakes development executives make — Transcript

July 19, 2012 Scriptnotes Transcript

The original post for this episode can be found [here](http://johnaugust.com/2012/mistakes-development-executives-make).

**John August:** Hello and welcome. My name is John August.

**Craig Mazin:** My name is Craig Mazin.

**John:** And this is Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

**Craig:** Yes!

**John:** Hooray, we did it right!

**Craig:** Yes.

**John:** This is actually our second attempt to start the show.

**Craig:** You know, you could of course just record… — I mean, we have 50 versions of you doing that. They really should just put that on for us.

**John:** You know what? I think it should just be a simple copy and paste.

**Craig:** Yeah.

**John:** For now on Stuart will just copy and paste it and start because it’s the same every week.

**Craig:** And you’re really consistent with the way you do it.

**John:** I really am.

**Craig:** Yeah.

**John:** Today we’re going to talk about two different topics that have nothing to do with Comic-Con. First we’re going to talk about the mistakes that development executives often make with writers and see if we can offer some suggestion for improving those mistakes, or not making those mistakes. And second we’re going to do the first couple of scripts that came in for the script challenge.

So, this Three Page Challenge that we talked about at the end of last week’s podcast, we asked readers to send in three pages of their screenplay and we would look at it and talk about it on the air. And a bunch of people did, and so many people did. And so Stuart dutifully read all of them and suggested a couple that we could look at, and we’re going to look at three of them today.

**Craig:** Fantastic. And just because I know people are going to ask: are we going to do it again?

**John:** Yes. I think we will do it again if it’s fun.

**Craig:** Right.

**John:** So you have to listen through to the end of the podcast to see if we had a good time. And then if we had a good time, we’ll do it again.

**Craig:** We’ll do it again. Great.

**John:** A bit of housekeeping. On the last podcast you were going to play your guitar, but then you didn’t play your guitar because you offered your own kind of challenge, which to recap: If we were to cross over to 100,000 listeners you would play a guitar solo as our outro music. And weirdly this last week the numbers showed that we crossed over to 100,000, but I don’t think it was really an accurate number. And here’s why I think it was an inaccurate number.

This last week was the week that Apple released the podcast app for the iPhone. And the podcast app is controversial because its user interface is kind of terrible. Also, it tends to want to download a bunch of things that you’ve already downloaded before. So, people who are already subscribers to our show might suddenly find themselves with like 20 episodes of our show being downloaded to their phone. And so I think a lot of these greatly inflated numbers are because people who are already fans and subscribers to the show and have downloaded that file again even though they already listened to it. So, we’ll give it a few weeks and see how it sorts itself out.

**Craig:** And because I wasn’t ready anyway. And just to be clear, I’m actually a terrible guitarist, but it’s really more about singing a song. I mean, I can play guitar along with myself, but guitar solo sounds Eddie Van Halen-ish.

**John:** Oh yeah. That’s a good point.

**Craig:** I can’t do that.

**John:** So you’re going to give us an acoustic session.

**Craig:** There you go. It will be unplugged. Yeah.

**John:** Yes, there you go. Craig Mazin Unplugged.

**Craig:** Unplugged.

**John:** And weirdly my Cool Thing for the end of the show is also about music. So, it’s all going to kind of fit together. Even though we don’t get the Craig Mazin singing experience.

**Craig:** Not yet. But if you get… — Friends can start listening to this thing, then finally the world will be rewarded with the thing it’s been waiting for the most.

**John:** That you never knew you wanted but now you can’t live without.

Also, in a bit of follow up, which is really kind of blog follow up so I’m not sure to what degree I’m allowed to talk about it on the podcast, but really it’s our rules.

**Craig:** Do it. There’s no rules here.

**John:** There’s no rules. So, AMC Theaters, which is one of the big theater chains in the nation, but Los Angeles and California has a lot of AMC Theaters, there is a lawsuit happening where some of the employees are suing AMC theaters saying they should be allowed to sit on the job if they’re selling tickets or ripping tickets and doing that kind of stuff.

And so it’s a class action lawsuit that we’ll see how it proceeds. And so I wrote about that on the blog and it got me… I sort of offhandedly mentioned that sitting is terrible for you and that I work at a standing desk. And so a lot of people wrote in to ask, “Oh, so what is your standing desk situation?” And so I thought I would talk a little bit about that if that’s okay.

**Craig:** Yeah. Go ahead. I mean, is there much to say other than that you’re standing at a desk?

**John:** I’m standing at a desk. And actually I do all the podcasts standing up and I’ve been doing that for a couple months, and it’s just better I think. Sitting is actually really bad for your body. It sort of… — Not only is it kind of bad for your back and you’re compressing your spine and stuff, someone how it slows down certain processes and your cholesterol gets weird. People should stand up more if they have the opportunity to stand up.

So my desk situation… — And I don’t want you to feel like they should do what I do, but it’s working well for me. I use this thing called an Anthro Cart. Anthro is a furniture company and they make a bunch of different kinds of desks. The one I have is I think the older version; it’s called the Adjusta. And I originally bought this desk because I’ve had horrible carpal tunnel problems. And I use a special weird keyboard that I’ve linked to before that has sort of vertical keys on it. And I need to set the typing surface really low so that it fits nice, so that my wrists are in the right position for typing on it.

The nice thing about the Adjusta desk is it can go really low but it can also go nice and high. And so when I’m standing up at the desk I can just literally raise the whole level of the front of the table up fairly high and just tilt my monitor up and it’s quite a comfortable service for working at, for typing at.

**Craig:** My working method is to curl up in a ball, as tightly as I can. And then I cry.

**John:** If they can just make a waterproof laptop and I can just work in the shower, that would be awesome.

**Craig:** Yeah.

**John:** Be nice and clean.

**Craig:** Clean.

**John:** Clean things.

**Craig:** You know what’s so great is that all the people that sent in pages are like, “Get to my pages!”

**John:** We’re going to just keep stalling.

**Craig:** Yeah.

**John:** Let’s get on to our first question, which was submitted to you by a friend or colleague I think. And he said he was talking to executives and they had a question for us which is this: What mistakes do development execs constantly make with writers?

**Craig:** Yeah. There’s quite a few, I think. You want to start? I’ve got a litany.

**John:** I’ve got a litany, too. But I have actually kind of a list whereas you’re going to have to think of them.

**Craig:** True. Well why don’t you do your list and then I’ll fill in.

**John:** Yeah. That’s pretty much how this podcast works.

**Craig:** [laughs] Because I don’t really prepare.

**John:** Here’s the first mistake I’ve noticed: not giving immediate feedback and acknowledgement. So, when a writer turns in a script to you, sends you his script, you should immediately say, “Thank you. I got your script and I will read it in this period of time and get right back to you.” So that first email just to say, “It actually came in and I got it and I’m printing it out or I’m putting it on my Kindle,” is so crucial because for the writer we’ve been working on this for days, weeks, months. We just need to know that you actually have it, that the email went through.

Because I can’t tell you how many times that I’ve sent something through on like a Thursday and then on Friday I haven’t heard anything back and I’m like, “Do they actually have it for the weekend to read? Did they really get it? Do I need to call? Do I need to resend?” And I’m going through the weekend with this question. So, email back and say, “Great. I’m so excited. And I will get back to you on Monday.”

**Craig:** Mm-hmm.

**John:** Then, when you say you’re going to get back on Monday, actually call back on Monday or email back on Monday. Or if you can’t get back with feedback on Monday, send an email that says, “I’m so sorry I can’t get back to you but I enjoyed it and I will get back to you with feedback really, really soon.”

Nothing is worse for a writer than uncertainty. We’d kind of rather hear that you didn’t like some things than to just be wondering, because we are our own worst enemies.

**Craig:** Yeah. It’s just simple courtesy. I mean, it’s not going to ruin anything if you act like a jerk, but if you don’t have to act like a jerk, why?

**John:** Yeah. Here’s a magnifying factor: If you have pushed, and pushed, and pushed, and pushed for the writer to turn in the script…don’t badger them for three weeks to turn in the script and then not get back to them for a week.

**Craig:** That is really annoying. And, again, this is sort of in the category of stuff that doesn’t ruin the development process because eventually they call you and then the development process begins. But I have…there’s one producer I will not mention in particular where they would do that check-in call constantly and then it would take sometimes three months for them to read the script.

**John:** Yeah.

**Craig:** Well, guys, leave me alone then.

**John:** Yeah.

**Craig:** By the way, I’m not one of those writers that blows through deadlines. I’m really good about it. I say this plane’s landing at 6:30pm, it lands at 6:30pm. Sometimes it lands at 6:25. I am really, really good. So it’s just annoying to me, frankly, to get those constant calls. And I know why they’re doing it because not all writers are good and they’re paranoid and freaked out and their boss is saying, “Don’t let people turn stuff in late,” and I get that. But then come on, [laughs] you know? I mean, at least hold up your end of the charade.

**John:** Yeah. There’s nothing wrong with a check-in call, particularly just so both sides are sort of synchronized in terms of when we think this is going to come in. There’s nothing wrong with a check-in call as long as it’s helpful and positive and doesn’t feel like I’m setting this big timer to go off.

**Craig:** Yeah.

**John:** But, come on, you can’t push a writer to turn something in and then not respond when they turn something in. It’s crazy.

**Craig:** It’s silly.

**John:** Then when you actually have the script and you’re ready to give feedback on the script, praise first. And I can’t tell you how often I’ll go into a meeting or go into something and they won’t tell me what they liked and what they loved. And like, yeah, I’m a grown up. I think I have a fairly thick skin as a writer, but come on, tell me what you liked first. Tell me what worked for you. Even if that’s just two minutes and then the next 90 minutes are going to be a lot of “this didn’t work,” give me some love first.

**Craig:** Mm-hmm.

**John:** And then when you start to point out things that aren’t working, avoid speaking so broadly that I want to kill myself. Sometimes the first things out of your mouth will sound like you’re just talking about a completely different movie, like, “Well what if we did this, and this, and this, and this?” And in my head I’m just shutting down because I’m like, “You want to take this thing that I wrote which was set in the Middle Ages and move it to the future.” And I’m just like, and I’m all I’m doing is just seeing how much work that is going to be to do that and how everything I’ve done has been completely undone.

**Craig:** Yeah.

**John:** So even if that is sort of your agenda, why don’t you start on something smaller. Start on something that’s kind of achievable and move us to this bigger idea.

**Craig:** Or, look, sometimes you read a script and you think it’s all wrong.

**John:** Yeah.

**Craig:** And then, look, I’m a little less requiring of praise maybe than you are. I mean, I’m okay with it. I like it. It actually makes me a little uncomfortable sometimes, too many compliments, because I’m like, “Uh-huh, uh-huh, uh-huh. Get to the stuff we have to fix here.”

**John:** Yeah.

**Craig:** But it is annoying to me…when you talk about mistakes development executives make when they talk in a big sense about the things they don’t like without acknowledging it. Because sometimes I have had the experience with development executives where they’re saying, “Look, I think what we’d like to see out of this next draft is A, B, and C.” And they’re sort of saying casually, like, “You know, we’d love it if instead if he was a plumber, wouldn’t it be better if he were an electrician?” Except that they’re saying it like that, except what they’re saying is, “We think instead of a comedy it should be a drama.”

And you’re like, wait, don’t marry huge notes with casual tone. Go ahead and acknowledge it. Just say, “Listen, the truth is we actually think this script is far afield of where we want to be.” Just set the tone so at least then when we have the discussion I’m not deciphering that while you talk. I’m not on my own thinking, “Oh wait a second, um, they hate everything.” But I have to say that myself, in my head, putting it together from what they’re saying casually like, “La di da, di da.”

Don’t do that. If you really hate everything or if you — well, not hate. I mean, if you really think the script is just not where it should be story wise or character wise or tone, just be honest about it so at least you can contextualize what’s about to come next.

**John:** I would also stress that if this is something that you you’ve worked and developed with the writer and you think you’re so far afield, you’re going to have to at least take some of the blame for it being so far afield. If you come back and say, “Oh, I think you completely missed the mark, blah, blah, blah,” and this writer was actually doing what you guys agreed he was going to do, then you’re going to have to acknowledge that, “Okay, I think we took a wrong turn here.” And include yourself in that decision process.

**Craig:** Great point. Yes. That is very annoying when development executives divorce themselves from the very things that they input into the process, or that they ask for, or that they agreed to.

You know, I always make sure that we’re all on the same page before I start writing. I like to write outlines and I like to share the outlines with everybody specifically to avoid this. And it is very annoying. And look, to the development executives listening, here’s the upshot: you’re in control anyway. You want to fire us, you fire us; hire us, you hire us. Whatever.

The only thing that really I’m saying to you is I guess the most important step for you for your job is: you want us to do well right? Because you want the script to be good; that reflects well on you. That’s your gig. If you want the script to be good then you do have to acknowledge the partnership because if you don’t we start to hate you.

And it’s fair for us to start to hate you because you’re being a jerk about it. You know, if I come in and I turn a script in and people are like, “Well, you tried this thing here, and we don’t like it.” Okay, you’re right. But, if you ask me to do something and I do it and you’re like, “Why is this here?” Oh my god, now I hate you so much. [laughs] Because I didn’t want to do it in the first place, probably. I might have even warned you.

**John:** Next point I will get to is: criticize the work and don’t criticize the writer. And only twice I think in my career have I gotten the note back saying like, “We think you rushed through this,” or, “We think you did a bad job,” and basically said, like, “We thought you were unprofessional in this.”

**Craig:** Oh, wow.

**John:** And when I hear that, I can never work with this person again. And there is a development executive who is quite well respected throughout the industry, but somehow for some reason she said that. And because of that I never want to work with her again, because I think it was very inaccurate but it was also: who are you to say what my process was or what this is?

If you’re unhappy with the script, say you’re not happy with the script. But don’t say that I didn’t do my job.

**Craig:** Yeah.

**John:** Don’t say that, like, I shouldn’t get paid. That’s a pretty crazy thing to go to.

**Craig:** Yeah. I mean, ultimately it’s not the development person’s job to make that call anyway. If somebody really blows it they blow it. But you’re right. I guess my point would be this to the development executive saying things like that: It might make you feel good and you might believe that that’s true, and it might even be true in some cases, but it’s not going to actually get things to be better. So just… — Just like I tell screenwriters, getting notes is hard, and it’s emotional. Keep your eye on the job.

I would say the same thing to you guys who are development executives. Getting scripts back that you don’t like is emotional and painful. Keep your eye on the job.

**John:** Next thing I’ll point to is credit where the notes are coming from. So, if you as a development executive have this opinion, but you don’t even know what the next level up’s opinion is going to be, or there is just some disagreement there, use your best judgment about how you’re going to share that information.

So I think it’s perfectly fine for a development executive to say, “Listen. I get what you’re going for here, and I really do like this. Here’s the reason why my boss doesn’t like this and that’s going to be a problem. So let’s together figure out how we’re going to get this to a stage where he’s going to respond positively to this thing.”

I will always take uncomfortable honesty over sort of a mystery.

**Craig:** Yeah. It’s hard sometimes for them to do that I think though. Because look, ultimately who’s signing their check?

**John:** But the thing is we can always tell when somebody’s giving us a note that they themselves don’t believe at all.

**Craig:** Yeah, we can.

**John:** Because we’re going to be able to say…like, we will ask you three questions and you won’t be able to answer in a meaningful way. The illogic of what you’re saying will come through. And so as you’re giving notes, please before you sit down in the notes session with a writer, look through what your notes are and make sure they’re actually internally consistent, because it’s so tough to be the writer sitting on the couch giving these notes, recognizing these two things are at cross-purposes. And I’m going to point this out in the room and make everyone feel foolish, or I’m going to have to make the awkward call two days later for “classification” to point out you can’t do both of these two things you’re saying.

You can’t say, like, “We want the first act to be much funnier but we really want to feel the drama…” A lot of times you will get those things that are cross-purposes and it’s just not possible to implement them all.

**Craig:** Yeah, and you know, sometimes with those things I just sort of go, “Okay…” and I ignore one of them, you know? Because I feel like half the time really they’re struggling to figure out how to fix something and in the end it’s on our shoulders. Which leads me to one of my sort of pet peeves with development executives, and that’s when they try and fix it for you.

I do not want any development executive telling me how to fix it.

**John:** Mm-hmm.

**Craig:** I want them to tell me what’s wrong. They are an audience. That’s the best version of…they are an audience proxy. And they should be, hopefully, very good at explaining why it’s wrong and a general direction of what they would prefer to see.

But I don’t want them telling me what to write because in the end they’re doing themselves a disservice. If they could write it, they should go ahead and write it. But they can’t. And that requires a little bit of humility, frankly, on the part of the development executive to say, “Look. I don’t like this way. We think a better way would be something like this. Please write something like that or do you have a better idea? Let us help you fix the problem.”

**John:** Yeah.

**Craig:** When you dictate to us it makes me insane because all you’re really doing is wasting your money and your time. No writer — no writer — can write something they don’t believe in well. So don’t make us do it.

**John:** To summarize that: Tell us what’s not working for you and why. But do not try to provide the “hows.” Don’t try to provide the “whens” and the “wheres.” Don’t tell us what the solution is. Tell us what’s not working for you. Because if you tell us the problem then we can ask questions that could help root out what’s really the problem.

Because very often the thing that’s happening in the second act or like, “I don’t feel like I’m connected to this character,” the problem isn’t right there. The problem was something earlier and we’re going to have to do some detective work to figure out why you’re not getting this thing that we think is so obvious to you.

**Craig:** Yeah.

**John:** I want to get to sort of specific pet peeves, because this is a thing that came out a lot in the Charlie’s Angels movies is that sometimes you’ll get a note and it’s like, “Why am I getting this note?” And if it’s just because it’s your personal pet peeve, or someone’s personal pet peeve, that’s okay to label it as that.

So Nancy Juvonen — who I love — who is a producer on the Charlie’s Angels movies, there was this scene in one of the, I think it was the first movie, where the girls are eating and it was important for the girls to be eating because we wanted to show that girls — that the Angels actually did eat. And ketchup drips on this one file and we wipe it off. And I think I had it in there because it helped, “drops on a photo,” and it was just an easy way for me to show the villain’s face. Just a way to sort of connect who it is that we’re talking about.

And she was sort of talking through, like, “Oh, do we really need to do that?” And I’m like, “Nancy, what’s the problem?” She was like, “I hate that moment where characters are messy and stuff spills on things.” She hates the Carl’s Jr. aspect of that.

**Craig:** Yeah, that’s just…

**John:** Well I said, “That’s fine.” I mean, she’s the producer of the movie. She gets one or two of those where it’s just like, she doesn’t like that, I’ll find another way to do it. And so rather than doing the big long dance over what it is and sort of how it all… — It’s like, you don’t like it. That’s okay. Especially if you’re the director. The director is always allowed to say, “I don’t like that. I don’t get it.”

**Craig:** The director is allowed to say it. That’s exactly what I was going to say. I don’t care if a producer has some weird hang up about the color blue, or people being messy, or singing, or anything. I don’t care. The director is going to make the movie.

So my point is if you have some weird fetish, you should do what we do which is shove it aside because you’re a big boy or a big girl, and you’re making a movie. You’re not exercising your own OCD. And it’s just not cool.

If the director doesn’t like it, they get a pass on it because they have to shoot it just like we get a pass when we have to write things. You can’t tell me that I have to write a certain way because I can’t. There’s some ways I just can’t write. I don’t like certain kinds of writing and I can’t do it, so I won’t. Hire somebody else to do that. But producers and development executives don’t get that pass. Sorry.

**John:** Yeah. I would agree on development executives. A producer, especially on something like Charlie’s Angels which was such a delicate balance of personalities and everything else, I felt like she totally got that right to do that one thing. If that’s the one thing she’s standing up for, awesome.

**Craig:** I guess. Give her the one.

**John:** Every movie’s going to be a little bit different. And there are movies that are really made by the producers and sort of aren’t made by the directors. And as a writer you recognize when those situations are happening and you…

**Craig:** Well, that’s true. That’s true. I mean, if you’re doing a Jerry Bruckheimer movie and Jerry has a real bug up his butt about a thing, Jerry is kind of a director of a lot of those movies in a weird way. But my sort of corollary for that for comedy is when a producer or development executive says, “I don’t think this line is very funny.” Well, are you funny?

**John:** [laughs]

**Craig:** Because so many people that I meet in Hollywood actually are funny. They’re not funny in the sense of “I can write a funny script” or “I can write a great line here” or “come up with a great idea or situation,” but they’re just generally funny people. They laugh at things that I find funny; they don’t laugh at things I don’t find funny. And they have an innate sense of rhythm, which is what comedy is all about.

But then I meet a lot of people who don’t, you know. And when those people start telling me what is and isn’t funny, and I think to myself: “You? You’re as funny as a toothache.” Well here’s the deal: No. Absolutely not. If I say, “You know what? It’s a marginal line,” or, “Oh, yeah, you’re right,” that’s my judgment. But if I say, “Nope, I believe in this.” And then the director says, “I believe in this.” Back off.

Because, listen, nobody bats 1.000 when it comes to comedy, but I cannot — you know, Bob Weinstein comes to mind — I can’t tell you how many times he and I would fight over something that would absolutely kill in the theater, I mean, just lay people out. And I would turn to him and he would be so angry, [laughs] because he was wrong, you know. But I’m like, “But the point is you’re not funny. That’s not a shameful thing, it’s just you’re not funny. I’m sorry. What can I tell you?”

You know, know your strengths. And if you’re not a funny person and you’re dealing with a comedy script, stick to the stuff that you think you’re strong at. And then let the funny people deal with the funny stuff.

**John:** Indeed.

Television makes it a little bit easier because they split their comedy development from the drama development as two separate groups. Movies are just one big pile. And so you get a person who should never be working on a comedy working on a comedy and there you are.

**Craig:** One last thing I wanted to mention that is annoying is sometimes development people will zero in on… — Let me put it this way: We who write screenplays understand that there are some levers you push that have huge ripple effects, and others that have none at all. That’s the way screenplays are constructed. But a lot of development executives don’t understand that.

They will zero in and obsess over this little thing that we all understand is minutia, essentially, in the web of the screenplay. And they will just go over it, and over it, and over it. And all you can think in your head is, “What is this person talking about? This is something that I could just change in a minute. It’s something that could change in the day. It’s something that editorially could go away, or if it works or it doesn’t work.” Don’t get caught up on some little bugaboo that makes you nuts.

**John:** Mm-hmm.

**Craig:** Especially if it’s not pushing on the concept, the main character, the theme, the essence of the narrative. Just don’t go crazy. Lodge your complaint and move on.

**John:** Yeah. I agree. Far too often the whole meeting ends up being about this one little thing, and like that’s not the important thing at all.

**Craig:** Yeah. And then you walk out of there going, “That?! We just talked for an hour about that? Did this person see anything else, you know? I’ve built this whole thing…”

And sometimes… Here’s the most amazing thing about development executives — sorry guys. In success sometimes these things are even more annoying. I write a screenplay and everybody goes, “Wow, great job. You know what? You nailed it. We’re green-lighting the movie. And this actor is in. And this director is on. And you did it. You built a whole world for us and we’re gonna throw money into it and make it come to life. But, now let’s talk for an hour about how annoyed we are about the fact that in this one scene this one person says this stupid thing.”

**John:** Yeah.

**Craig:** Really?! And the rest of it just sort of blew by in a blur and we’re just gonna talk for an hour about that? Cut it out. That’s what I say. Cut it out.

**John:** So, some advice for development executives.

**Craig:** Yeah.

**John:** So this is now a podcast for screenwriters and development executives.

**Craig:** Development executives. And things that are interesting to development executives.

**John:** Sure. And one thing that might be interesting to development executives is the first three pages of a screenplay, because very rarely will they read past it unless they’re really, really intrigued.

**Craig:** Correct.

**John:** So we had invited listeners to send in the first three pages, really any three pages of their screenplay. The ones we’re looking at today are the first three pages for the three samples.

And we got a lot of people wrote in, send in their scripts. And weirdly, like, right away, like within 20 minutes of the podcast going up we had like seven people had written in with their things. So, thank you everyone who sent them in. We have a bunch. We probably have plenty, but if people are still going to send some in, okay, send them in. We may get to it in a future podcast episode.

And I thought we’d start with one by — I may pronounce his name wrong — Ajay Bhai.

**Craig:** Okay. That’s the one that begins with “Fade In.”

**John:** So this one we don’t know the name of it because there wasn’t a title page, which is fine, we don’t need to know the name. But I wrote a little summary so people don’t have to — we’re not going to read his whole thing aloud because that would be awful to read it aloud. But I’ll give you a summary of what his script is about.

So, we open with a 6’5″ guy and he wakes up handcuffed naked to a railing outside a New York apartment. We don’t learn his name. The movie then cuts to 40 hours earlier just establishing NYC. We see some kids playing basketball. Both the kids say that they’re “Kevin Hayes,” and so evidently Kevin Hayes is an important basketball player, or like, a superstar.

We have a montage of short scenes with everyone talking about Kevin Hayes and a big game coming up. The last scene in this montage on page three is longer and it is set in an office, and there are two characters named Vijay and Ian. They’re talking about Kevin Hayes but they’re also talking about work. And that’s how much we get in the first three pages.

**Craig:** Right.

**John:** Craig, how did these three pages work for you?

**Craig:** Not well. Not well.

**John:** Yeah, not well for me either.

**Craig:** Yeah, I’ll just sort of run through my issues. I thought the opening was nice. I mean, it was very visual, and it was a little bit of a mystery. So there’s a man. He’s handcuffed outside. I was a little confused because I’m not quite sure how you can be handcuffed outside in New York and not have anybody notice, so that was a little odd. And perhaps I was a little confused. But, it says, it looks like he’s on the concrete outside a NYC apartment. So right away I was a little annoyed.

And by the way, if sometimes you’re doing things like putting people handcuffed outside the middle of New York, okay, but then explain it for me so I don’t stop and go, “What?”

**John:** Yeah. I’m sure there’s a way geographically that could work where he’s sort of hidden behind trash cans or something so people aren’t wandering by seeing him. But otherwise I’m thinking, “Why isn’t someone seeing him?”

**Craig:** It says he’s lying under a pile of garbage. But if he’s lying under a pile of garbage, his face is still exposed. We know his face is exposed. Generally speaking it’s very hard to be handcuffed outside with your face exposed in New York and not have somebody notice. Just an aside.

**John:** That’s a personal experience — the times that you woken up naked handcuffed in New York, everyone seeing you.

**Craig:** Yeah. They wake me up. I don’t just happen to wake up. 40 hours earlier is nice. You probably want to put a title on that so we know it’s 40 hours earlier and not just people reading the script. And then here’s the problem: The next page and a half is what I just call fake dialogue. The purpose of the next page and a half is to tell us, the audience, that Kevin Hayes, who I presume is the man that’s handcuffed, is super duper popular in New York.

The problem is, it belabors it. There are kids who are practicing and talking about being Kevin Hayes and arguing about being Kevin Hayes, which is a little annoying. Then we see the only shot you need which is Madison Square Garden and all these people walking around with Hayes. Then we go to a pizzeria where this guy is saying, “Limited time Kevin Hayes specials. Knicks win tomorrow get a free championship slice all week long.”

**John:** Impossible. No one has ever said that in the history of time.

**Craig:** No one has ever — no one talks like that. Certainly no one in New York talks like that. There are no such specials that exist in New York where literally using the bathroom costs you money. [laughs] Also just as a general thing: very popular athletes are not referred to by their first and last name over and over by everybody. Usually it’s just the last name. If you’re a Jordan fan, you’re a “Jordan fan.” If you’re a Pujols fan, you’re a “Pujols fan.” Everybody doesn’t keep repeating the name, first and last, over and over and over.

We get to, I thought Middle Eastern men cooking up falafels and then occasionally if they dropped Kevin and just said, “Hayes,” that might be nice.

**John:** Yeah. That would be nice.

**Craig:** Yeah, so okay, I get it. Everybody gets it. Even people that aren’t American or have just recently immigrated. Then we have an old lady — ugh, this just gets so broad — an old lady asks for two balls of yarn, one orange, one blue. Clerk says, “Another sweater for your grandson?” So I don’t know where we are. Now we’re in middle America and not New York. And she says, “My own Kevin Hayes jersey. They’re sold out everywhere.”

“She holds the balls in her hand, as if they were a balls of golden treasure.” So first of all, typos. Second of all, no — they’re just yarn. I mean, again, people have to be normal. And also she’s not going to knit herself her own Kevin Hayes jersey. And, no, they’re not sold out everywhere. There is not a single sports jersey that has ever been sold out. Ever.

**John:** Yeah.

**Craig:** And then this final scene where I presume we’re meeting our two main characters, Vijay and Ian, who work in an office. And there is a lot of very juvenile play acting pretending to be Kevin Hayes, which again, adults or even twenty-somethings simply don’t do. It’s the kind of thing you see the kids on Suite Life on Deck doing. But you don’t see young people, twenty-somethings or thirty-somethings in an office ever doing.

And, once again, every single person who mentions Kevin Hayes must say Kevin Hayes. [laughs] So, I didn’t like it.

**John:** I have a few additional points to yours.

I thought the opening was interesting. It was visual. And the way he’s revealing like you’re not quite sure what the situation is or what the tone is going to be. But like we leave the scene without any idea of what the tone is. And so like, well, what kind of movie are we in? There’s no dialogue being done in that. And so if this is a comedy, then that guy who presumably is Kevin Hayes needs to say something. Or he needs to respond to his situation somehow other than just like panic.

Because I don’t know what panic — is it a funny panic? It is an “Oh no, they’ve captured my wife” panic? I don’t know what kind of movie this is.

**Craig:** That’s a great point. Yeah. It felt almost like it started like Saw.

**John:** I agree with you on if you’re going to cut to an earlier time you have to show us that it’s an earlier time. You can’t just tell the reader that; it has to be shown to the audience.

I got really confused by the kids playing basketball. I had to reread it a couple of times because I thought, like, “Are they saying that their name is Kevin Hayes? Oh, no, they’re pretending that they’re Kevin Hayes but there was no setup for who that was.” If that scene came later in the montage I might get it a little better.

I also — some characters were named and some characters weren’t named. So, the old woman is Vespasian. Is she a character we’re going to see again? If she’s not a character we’re going to see again, don’t give her a name. Because every time I see a character with a name I assume it’s a person we’re going to see.

And then we finally get to the office, which like you, I guess that those characters are important people that we’re actually going to follow in the course of the story. But this is something that we talked about in the last podcast. It’s just “INT. OFFICE.” That tells me nothing. I have no idea what kind of workplace this is. And so if it’s meant to be a generic office, then just say “Generic Office” and give us, like, “The most pedestrian, ordinary cubicle farm you’ve ever seen.” Give us some sort of color so we know what kind of place this is, because “Office” doesn’t mean anything.

**Craig:** You would probably want to also do an exterior so that we understand are they working at a large corporate building, are they working in a loft, are they working in a small place, are they working in Brooklyn, are they Manhattan? Something so we know what’s going on.

But that’s a great point on tone. Because honestly the beginning I thought, “Oh, this is like Saw,” you know, a guy chained to a thing.

**John:** And, again, the writer doesn’t need to direct from the page, but give us sense of what’s important and what’s the montage. And so even if you put the “Cut To” in after his waking up and probably giving some sort of reaction line, “Cut To,” okay, now we’re going through a couple of short scenes. And then give us another “Cut To” before we get to the office. That will at least give us a sense of what the flow of this movie is and where we should put our relative weight of attention.

**Craig:** Mm-hmm. And know you’re world because when you’re writing a movie about a very specific thing that isn’t maybe something people are familiar with, like the way Special Forces teams move through the jungle, you’re allowed to kind of build your own world. Everybody knows how sports figures are discussed. Everybody. And I don’t care who you are.

**John:** Even I know that, and I can’t stand sports.

**Craig:** You know that. Exactly. LeBron James, probably the best player in the NBA. Now people will tweet back at me, but LeBron James gets ripped to shreds every day on ESPN by Stephen Smith and Skip Bayless and ding-a-lings like that.

Nobody, nobody is talked about the way this guy is. And it just seems so unreal that I’m already out. I’m out on page 3. The buy-in isn’t there.

**John:** By the way, if you’re going to talk about a sports figure, why haven’t we seen a TV talking about that? I mean, it feels like that’s the natural sort of cut, part of that montage to set up who this guy is. And I guess they’re trying to avoid showing you his face so you will be surprised that that was the guy who woke up buck naked. But it’s not a surprise.

**Craig:** Yeah. It’s not going to work.

**John:** Because you know what? We’ve seen movies before.

**Craig:** Exactly. We know it’s that guy. He’s six foot tall.

**John:** I don’t want to be completely negative. First off, Ajay, thank you for sending in the script. And I assume based on these first three pages that it’s some sort of sports comedy and that it’s going to be telling the story of that guy’s night and maybe it’s a Hangover kind of situation. It’s a promising enough idea, a major professional athlete going through some sort of spiral. I just think the scene work in setting up those first three pages can be a lot stronger.

**Craig:** Yeah. The tone of this comes off too juvenile for what the subject matter is.

**John:** Yeah. Even though like the Hangover movies, they’re kind of juvenile. I don’t mean to offend you at all. But they’re smarter and more specific than this.

**Craig:** I don’t think they’re juvenile. What I mean by juvenile is targeted towards an audience. In the Hangover movies, people behave, characters behave in juvenile ways, but the tone of the movie and the things that happen are pitched to people who are in their 20s, 30s, 40s.

**John:** Definitely.

**Craig:** And this movie feels like it’s pitched towards 10-year-olds, but it’s not supposed to be, I can tell.

**John:** Yeah. So pitch higher. If you’re going to have somebody waking up naked, it should feel like a grown up movie.

**Craig:** Yeah.

**John:** Let’s go on to the next script. This one actually has a name. It’s called Exposure. And it’s by J. Nicholas Smith.

**Craig:** No, no. It’s called “Exposusre.” Did you notice this? How do you have a typo of your title?

**John:** Where is that? On the first page?

**Craig:** On the front page. On the cover page. Do you see that?

**John:** Oh wow. I didn’t. Yeah.

**Craig:** I mean, look, I’m not a typo Nazi. But for the love of god, if you can’t get your title page right it shows a lack of regard for the reader that is astonishing to me. Just astonishing. Please, I mean look, I saw typos on all these things. Please, at the very least, spell your name right and spell your title right.

**John:** That’s the minimum we could ask.

**Craig:** Minimum.

**John:** I would say though, despite that typo which I completely ignored on the first page, I kind of quite enjoyed this. I’ll give a summary for readers so they can know what we’re talking about.

So the scene starts with blood on the snow. We crane up and we find a 17-year-old girl named Molly. She’s half-naked in a tree. She’s bleeding out. And she’s using the flash on her camera. It’s not clear if she’s trying to attract attention to herself or take photos, but we just see the flashing.

The next scene is one month earlier. There’s a super that tells us that, so thank you for giving us the super. We see Molly spying on her neighbor, Warren, and she’s using her same camera and she’s smoking a joint. They establish a bit about her neighborhood and her dog. The last scene of the three pages is Warren, the guys she’s spying on, a guy named John, and Molly’s father, Sam. They’re sitting by a fire, drinking beers, and smoking.

So, things to note: There’s no dialogue in these first three pages. It’s one of those just done visually sequences. I thought actually fairly nicely done. I enjoyed reading through every bit of it. J. Nicholas Smith does a good job of keeping scene description tight and short and like no line of action is more than three lines which is very helpful, because readers tend to skip anything that’s more than three lines. And if you see a paragraph you’re like, “Yeah, maybe I won’t read that paragraph,” but it’s two or three lines, “Yeah, sure, we’ll read that.”

**Craig:** Yeah.

**John:** There was good specificity. I like that. But some stuff got so specific that it was a little bit annoying. There’s a sequence on page two where she’s dealing with this red scarf and its red is way too important. It was a bit giant like underscore when she’s touching her red scarf.

But I like that he’s setting up a world, and I’d keep reading it. If I read to page three I would have read to page four.

**Craig:** I agree. I think the good news is that J. Nicholas Smith can write. So I like the way — I think there was good craft here. Certainly it’s not an easy thing to write the first three pages without dialogue. You’re forcing yourself to tell the story visually and I thought he did a pretty good job.

My issues: I was a little confused on the first page about where she was versus the camera and whether she was triggering the camera or whether the camera was on some sort of auto flash thing. I think part of it was that the Canon is nestled in the crook of a thick maple branch. “Its body, marked with bloody handprints…” And so just the word “Body” kind of through me off even though when you read it — it’s just one of those things where you have to read it twice which you don’t want.

**John:** No. You never want to read something twice.

**Craig:** Right. And then she’s bleeding out and the camera flashes, and that’s really good. I like that a lot. So the first page was exciting and had a tone. And what was nice is the second page maintained that tone even though, once again, we get a nice super of one month ago. And we see also that she’s on the roof, which I love. And I liked the way that it started with the leaves in the gutter, and then you find the legs, and you realize this girl is on the roof. I know so much about her already.

And I love the specificity of where she puts the joint and how she puts it away. And now I get she’s a voyeur. She sees this guy. And then, good lessons for screenwriters, this guy Warren Shaw, so our writer makes a choice here to demonstrate this character’s sensibility through a simple thing — not being able to leave the mailbox flag alone until it’s straight up and down. So it’s all these nice little things.

I kind of had the same issue that you had in the bedroom. I got a little confused about what was going on with the dog. I assume the red scarf is important, that’s why it’s in — that later on this red scarf will be a big deal. But the dog stuff got me a little confused. I wasn’t quite sure what was going on, why she was checking the time and rolling around.

It’s a fine line between keeping me interested by building a mystery and then confusing me. And that’s where it started to tip into confusing. The only last thing I would say was I was kind of thrown off by these Djarum Black Clove cigarettes, because John Hastings, who’s the character that pulls them out, pulls up in a truck with a six-pack of Bud Light, grubby jeans, and a sweatshirt flecked with paint, which to me — so his character introduction says blue color guy, but he’s pulling out the most effete cigarettes possible.

**John:** It feels like hipster cigarettes.

**Craig:** Right. Now, by the way, that may be a point. That may be something that’s interesting about him. But then I think the author needs to acknowledge that to me so that I don’t feel like, “What?” So if he says, “John improbably pulls out a pack of Djarum Black Clove cigarettes, the last thing you’d imagine him smoking.”

And then, finally, this is a big thing that I’ve been talking about a little bit on DoneDealPro. “Sam Gray, 48, wants to be a better father to Molly but doesn’t know how.” Don’t do that.

**John:** Yeah.

**Craig:** Please let me discover that Sam Gray wants to be a better father to Molly but doesn’t know how. Don’t tell me in this. You’re cheating.

**John:** Yeah. It’s cheating. So, it’s okay to give us something that’s not quite filmable, but don’t give us something that’s unfilmable that’s also about another character who’s not in the scene. Like, you can give us an action for him to play, but you can’t just talk about how he fits into the world.

**Craig:** Right.

**John:** If you wanted to give us something that says, like, “he’s a man that’s been kicked around his whole life,” or something like that is to me fine. But don’t establish important things about your entire relationship in your movie on one line of scene description.

**Craig:** Yeah. Don’t sum up what is obviously going to be an important central relationship in the screenplay with a line of action that the audience will never have access to, in no small part because by doing that you let yourself off the hook of having to do the work later through the scene work itself. And if you’re going to do the work through the scene work then it really isn’t important there. In fact, you’re just ruining the fun of us discovering that relationship. And if you’re not doing it, well then you’re blowing it. So either way it doesn’t work.

**John:** One thing I’m nervous about in this script is what the first line of dialogue is going to be, because you have two choices. Is the dialogue going to be really important because it’s the first thing that some character says? Or, maybe the better choice is that it’s something that is sort of thrown away and we don’t make a big deal of the fact that no one has spoken for three minutes.

**Craig:** That’s a really good point. I find that when you go two or three pages without dialogue because you’re being impressionistic or very visual, it’s a nice thing to ease the audience into dialogue. It’s a very jarring thing to go from this sort of silent, poetic way of revealing story to somebody blabbing. A one-word response might be a nice thing. You know? [laughs] Just something to slowly ease us back into the world of talking. Good point.

**John:** Or it could be the character of Molly might walk in on a conversation that’s already happening in the background and she actually gets something from the refrigerator, or just ease us into that world because otherwise it’s going to be too much of a big deal.

**Craig:** Yup.

**John:** Too big of a spotlight.

Let’s go to our third and final one for this week. This is a script by Bryan DeGuire. Three pages by Bryan DeGuire, called Wasteland Vacation. And I did not look at the title of the script when I first read the pages and it would have been very helpful because it would have helped set the right expectation. But let me give you a summary of what happens in these three pages.

So we start in a post-apocalyptic Hellscape. We meet Dr. Robert Fleming, who’s a scientist, and Jeremiah, who’s 27. We don’t know much more about Jeremiah. Jeremiah drives off in a 2012 minivan. So this post-apocalyptic thing is sometimes way in the future. I think we are have a super that says 2068.

**Craig:** Right.

**John:** And so then Jeremiah drives off in this 2012 minivan and he honks the horn three times and travels back through time to present day suburbia which is very banal, but he thinks it’s beautiful.

**Craig:** Yes.

**John:** And then we meet, the movie cuts to introduce us to Bob, in his forties, and he’s a life insurance salesman. And the script tells us that he will be our hero. We see him at work and then we see him at home with his bickering kids, Lucy and Max.

**Craig:** So I’m glad you brought up the point on the first set of pages about the basketball player about aligning the tone. Because in comedy there’s a non-comedy plot against which the comedy plays. And in this case it appears from the way that the first page was written, and I enjoyed the first page until Dr. Fleming started talking — but we’ll get to that — but the first half of the first page was evocative and it was certainly not funny.

It was quite serious. It felt like Book of Eli or Mad Max or something like that. And I just want to tie that in. When Jeremiah arrives in our time, he does so as a joke. There’s a mom… — So the minivan goes racing across the desert and Back to the Future style disappears with a honking, which I did not like, and then emerges in our time. But before it emerges there is a mom saying, “What do we always do before we cross? We do we always do? Look both ways.” It’s all clear. They take a walk. And then, zoom, this minivan appears out of nowhere, almost missing them, which is now sort of a slapsticky introduction.

And my issue is, look, when you’re doing these comedies with big science fiction conceits, that stuff has to be grounded. Keep that stuff grounded. Don’t be goofy-funny with that. You can be goofy-funny, you know, have him zip off into the future and have him emerge into our present and look around, like, “Oh my god,” and it’s kind of awesome. Then when we go to Bob, that’s okay, that’s a new jump, because Bob’s a funny guy so we can now be funny with him. And we’ll know that when he runs into Jeremiah and that plot there’s something to play against that’s real. Because if everything is funny, nothing matters. You got to keep that stuff grounded.

**John:** Yeah. I didn’t like the start as much as you did. And partly because I didn’t know that it was supposed to be a comedy to start, that I was reading it as if it was — I was trying to read it as real, like it was a real Hellscape. And it felt sloppy to me. It didn’t feel like it was doing a particularly good job of setting up what this world was like. Because it’s not really giving us — it says, “Flying over a desert hellscape. Scorched earth and human skulls.” But I’m not really feeling what that world is like, and apparently it’s important, but I’m not really noticing or caring.

And then when we get to the doctor, and once it becomes clear that this is going to be a Back to the Future kind of minivan, then I just sort of checked out for awhile.

**Craig:** Yeah. I understand what you mean. I kind of just read the first half and, okay, I get it. At least I understood what was going on. Then I felt that when the minivan showed up in our time I felt the kind of torque of tone fight going on. I was not helped by Dr. Fleming’s dialogue. “There will be many distractions but you must stay focused on the mission. This is our only chance to stop the apocalypse.”

There’s no subtext whatsoever. This man literally says exactly what he thinks. And he says it to somebody that already knows the information. So, this is not good craft. There’s a way… — We will fill in all sorts of gaps. He’s older. This guy’s younger. This guy’s deferential to him. We get that Fleming’s the boss. We get that Jeremiah is doing this. He says, “It’s time,” which is movie code for something important and dangerous is going to happen. They load this minivan up and then I think it sort of, you know, “It all comes down to you. You cannot fail.” Something like that. We’ll just get it.

It’s like, okay, they’re in the middle of an apocalypse. He’s going back in time. We’ll put it together. But this kind of over-expository radio play stuff is never good.

**John:** Yeah. And we don’t anything about the relationship between them. All we know is that it’s like a boss and employee, but if Jeremiah is the more important character because we’re going to see him in the present day, we should really come to it from his perspective rather than from the doctor’s perspective.

**Craig:** I think that’s a fair point.

**John:** So if the first person we see in future time is Jeremiah, and he carries us to the doctor, that helps establish the weight between the two of them better.

**Craig:** I agree. That’s a great point.

**John:** My other issue is with Bob and his introduction at the end.

**Craig:** Yeah.

**John:** I like the idea that the arrival into present day, either it should not be funny, it shouldn’t go for the joke, or if it does go for the joke then I feel like then you cut to the pre-title sequence or you do something else to make a clear divider so that when we get to Bob, the first thing that Bob has right now, he’s selling insurance, and the guy he’s sort of selling insurance to is talking about his mistress. It’s fine, but I’d rather Bob who’s our lead and our hero, get the first laugh.

It would be much better if our hero was the guy who owned the first joke rather than the guy who has to react to the first joke.

**Craig:** That’s right. Yes. For sure. Look, Bob is going to be Steve Carell, probably.

**John:** Yeah. That’s what I read.

**Craig:** I see these a lot. If Steve Carell is in a comedy about saving the world from Armageddon, set up the Armageddon reel and then cut to the silly mundanity of Steve Carell’s life in juxtaposition. But it has to be juxtaposed.

And, yes, he has to be the funny one. Once again we have an “INT. OFFICE.”

**John:** Yes. A generic interior office.

**Craig:** Yeah, so that’s helpful. I don’t know where it is. I don’t know what kind of office. How big? I don’t even know whose office it is, because Bob Miller, who is an insurance salesman, is selling insurance to a corporate executive. Are we in the corporate executive’s office? Are we in Bob’s office? Why is the corporate executive in Bob’s office? Why is he in the corporate executive’s office? No idea where they are or what’s going on until he looks down at the insurance brochure on his desk.

But, you know, you have to think always about how where people sit and what they look like, and how they’re dressed, and where they are. Setting, from our last podcast, can tell us so much about our characters And for comedy can add so much.

You know, when you have two people talking about a brochure, I would love for something else in that scene to be going on to just give it a little bit of life.

**John:** So, again, you don’t know what Bryan has in store for this movie, although I can kind of guess, and I think it’s going to be that these two guys are going to have to come together and stop the apocalypse. I would suggest to Bryan that he might want to do what I think we were just implying there, is set up the apocalypse, set up there’s a plan that you must do, smash cut to — have some line that takes us to, “You must go to the glorious past,” and then we see Bob who’s in the present day which is not glorious at all.

**Craig:** Yeah.

**John:** So as an audience we’ll know that these three things are going to be related, and then we’re going to go to the future time and see the minivan or whatever mechanism it is that sends him back in time. That would probably be more rewarding for the moviegoer.

**Craig:** Yes. Without question. And it would be nice if when we see Bob we connect Bob to the activity that is ultimately going to lead to the Armageddon, if it’s some sort of petty thing like littering or whatever.

And then we see Bob return home. He’s in an upscale Kansas neighborhood. I don’t know how I know it’s Kansas. And if it’s important that it’s Kansas, show me it’s Kansas. If it’s more important that it’s just middle America, clue me into middle America but give me a sense of it. Just give me a sense of geography in one way or another.

“When he walks into his house his kids are fighting.” And this is just simple dialogue stuff. His daughter says, “I told you not to delete 30 Rock from the DVR.” Max, her brother says, “Just watch it on Hulu.” Lucy says, “It’s the principle.” Bob says, “Cool it guys. It’s not the end of the world.” Okay, so we get what that line’s about. But “I told you not to delete 30 Rock from the DVR” is not really a line that one child says to another.

**John:** No.

**Craig:** They would be more like, “Idiot, watch it on Hulu!” You know what I mean?

**John:** Yeah.

**Craig:** We don’t need to know the details of their fight. She could just hit him and he could say, “Just watch it on Hulu. Who cares? It’s the principle. Don’t touch the remote.”

**John:** And it’s better if they’re actually beating the crap out of each other rather than just arguing.

**Craig:** Yeah. Give the scene; we don’t need details that we don’t need. It’s more fun, frankly, to get an evocation of life in that house than the specifics of the DVR fight.

**John:** If two kids are — like — wrestling and he has to come in and break them up, it’s like, “Whoa, what happened, what happened?” It’s like, “He deleted my show. Just watch it on Hulu.”

**Craig:** “Oh my god.” And then he just walks out.

**John:** Has a reaction.

**Craig:** And he literally walks out of the room and let’s them go back to fighting because he’s given up; he doesn’t care — let them beat each other up. But that sort of thing is about building a scene that informs us. And these — listen, it’s great that people send in the first three pages because the first three pages should be beautifully crafted. They should be just jam-packed with stuff. All sorts of really good stuff about the characters, the tone, the world that the characters live in.

I want to get things from their clothes, their environment, their setting. I want to know — even the pace. Even the pacing. Everything gets set in these first three pages so you can’t be flabby or loose with it

**John:** So I want to thank, I should highlight, but I also want to end on saying Ajay, and Bryan, and J. Nicholas Smith, thank you so much for sending in your three pages. And if we were harsh at any points it’s because we love you and because we’re so very thankful that you were willing to share your three pages of script.

**Craig:** Yeah. For sure. You know what? I have to say, guys, John and I have both written pages worse than those. Guarantee you.

**John:** Absolutely.

**Craig:** And it’s part of the deal. And the fact that you’re willing to be brave enough to go and do it speaks well to your chances. And hopefully we didn’t make too many of the same mistakes that we were telling the development executives to not make. [laughs].

**John:** Do you have a Cool Thing this week? Because I have a Cool Thing.

**Craig:** I do have a Cool Thing this week, but you go ahead and do your Cool Thing first.

**John:** So my Cool Thing this week is a book I just read this week, it’s for the iPad, so it’s through the iBook store, and it’s Hooktheory. And it’s one of the new iPad books that has built-in stuff. So it has little video clips built-in and little quizzes built-in.

And so the idea of the book is to talk through music theory in terms of how pop music is built. And a part of me bristles at the thought of me because I always rip on screenwriting theory books, because I find those frustrating, but with music I’m giving it a pass because music theory, there is actual logic behind music. There’s a reason why certain chord progressions are easy and certain chord progressions are really tough to make work. And there are reasons why you find stuff in between.

And since I’ve been working on the musical, I’ll often look over at the music department and they’re figuring out how to move from this key to this key. And they have a grammar and a way of talking about it that’s actually useful in daily life.

So what Hooktheory does is take a look at pop songs, mostly things of the last 10 or 20 years, and they’ll give you these little short 15 second snippets that will break down what the chords are and then how the melody fits into those chords. And by chords they’re not talking C, F, G, but they’re talking relative chords. So they’re teaching you sort of how relative chords work which is 1 through 7, and how you can compare sort of — and the natural ways that you can move from one chord to the next chord, and why certain things fit together really easily and certain things are harder. And it’s very good and proscriptive is saying, like, “Well, you can’t ever do this.” It’s saying these are choices that make it easier. And this is why if you go to this cadence chord you’re going to find it much easier to start your next phrase.

So it’s very, very smart. A really good use of the iPad because it’s the kind of thing that would be almost impossible to talk about in a meaningful way with a normal conventionally printed book. If you didn’t have those little examples right in front of you that you could play back through and see, it really wouldn’t make a lot of sense.

So I read through this and I found myself very intellectual satisfied because it answered a lot of those questions that I’ve always had about how music works. And also frustrated because I felt like this is stuff that I should have been taught in high school. This isn’t Music 101 stuff, but like once I knew how to play an instrument, once I knew how to play piano past a certain point, someone should have taught me how this stuff works, because a lot of things just make much more sense now.

And I’ve ranted before on music education and everyone always accuses me of hating trombones, and that’s not the case at all, but I just felt like this would be a great resource for anybody who is curious about how music works and wants to sort of see the inner workings of harmony.

**Craig:** Yeah. It is absolutely different than screenwriting books. Screenplays are of not fixed length and wildly variable length whereas most pop music songs are between three and five minutes long. And most pop music songs have verse/verse/chorus, verse/bridge/chorus, out. I mean, there’s a real rigid structure to those things and it’s beautiful.

There are some wonderful videos on YouTube where some guy on keyboards, and I think in one case a band, was just going through a very common core progression. One example is the U2 song With or Without You. [hums melody] Okay, now those are all notes, but there’s chords there. [hums again] And it keeps coming back to that same, I think it’s the diatonic or the tonic. But the point is I think it’s a four-chord progression. And that four-chord progression is used by, in these videos you will see, 80, 90 really familiar songs in different ways.

**John:** Yeah.

**Craig:** It’s astonishing. I mean, you would never think that I’m Going Down by Bruce Springsteen is the same as With or Without You, is the same as Glycerine by Bush, is the same as Don’t Stop Believing. It’s pretty remarkable.

**John:** Yeah. Where I come out on this is that it’s not, the book isn’t trying to teach you “here’s how you write a pop song.” It’s basically saying, “These are the components.” And it’s like teaching “these are nouns, these are verbs, these are adjectives. There’s reasons why these fit together in a certain way. And it doesn’t mean you have to absolutely do them in these ways, but if you are trying to do them in different ways you are going to find some things are really natural and some things are really, really hard to do.” So it was a good introduction.

Now, I do want to stress it’s not a 101; it’s like a 201. Because if you were to approach this book and you couldn’t visualize a scale and know what are sharps and what are flats in different scales, it would be a hard book to sort of embrace. And there were times where I had to either go to the piano or pull up a little piano keyboard on the iPad to figure out what stuff was.

But, it also makes good use of sort of the quiz function of the iBooks, is that it will give you an example and you have to figure out what chords could actually fit in these blanks.

**Craig:** I like that. Yeah, put the link up to that. I’m gonna get that. That sounds great.

**John:** It’s good. And so it’s called Hooktheory and they also have a website that it’s based on and so if you don’t have an iPad go to Hooktheory.com. You can see sort of the way they built it out. And it’s very, very smart. It uses a little flash player that you can drag in notes and see sort of how things fit together.

**Craig:** Well interestingly enough my Cool Thing of the week is also music-oriented mostly. It is an app called Audio Essentials. And the internet has been sort of littered with these so-called sound enhancers for laptops.

Laptops have really tiny speakers, obviously, and the smaller that laptops get the smaller the speaker gets. Speaker science is actually pretty amazing, the way that they create speakers and the way that they can… — Because, you know, initially speakers were all about size. When we were kids in the ’70s and ’80s the bigger the speaker the better it was because the woofer was huge and the tweeter could be really big. And then you had a mid-range guy in between the tweeter and the woofer, so you’re EQ, the whole spectral band was represented beautifully, and separated, and gorgeous, and great. But, of course, you know, people don’t really listen to these massive cabinet speakers anymore so much as listen to through headphones and these tiny laptop speakers.

This company Audio Essentials put this app out that what they propose, what they allege, is that it would make your laptop speakers sound super, super better. So, I downloaded it. And, guess what? It makes everything sound super, super better.

**John:** That’s great.

**Craig:** I don’t know how their doing it just through software manipulation alone. All I can say is that there is a separation of the stereo feel that you don’t get. They’re probably doing some version of “exciting.” Exciting is basically where the human ear responds to certain frequencies — frankly, we are excited by certain frequencies more than others which is why literally cymbals are exiting to us, you know. And poor drummers start to experience deafness at certain frequencies because of the cymbals.

But they’re probably pulling out certain frequencies and exciting them. I’m not sure exactly how they’re getting that stereo spread the way that they are, but it really sounds great. And for, I don’t know, whatever it is, $30, I feel like it honestly transformed the sound that’s coming out of my laptop to something that I actually like listening to now.

**John:** That’s great. Just this last week I had people over that needed to play some songs off the laptop. And I ended up running it through separate Bluetooth speakers because it sounds so bad on a laptop. So this might have been a good solution.

**Craig:** Give it a shot. See what you think.

**John:** Cool. Well, Craig, thank you so much. And I would say, and I hope you agree, that it was actually really quite fun going through these three pages, so I would be inclined to do that again in the future.

**Craig:** Yeah. It was great. And I will say this: For those of you who listened to that and went, “Oh no, oh no,” I’ve been doing a very similar thing like this on DoneDealPro. I do it when I can. It’s occasional because we’re busy.

But I read three pages about a half a year ago or a year ago I would say, and I loved them. And I hooked that writer up. I asked him to send me the entire script. I read it. I thought it was really, really good. I gave him suggestions on what to do for a next draft. He finished that draft. I hooked him up with a manager, he has a manager now. And he has an actor attached to another script that he’s writing.

And he’s a screenwriter now. He’s actually getting paid.

**John:** Hooray!

**Craig:** So it’s not all just being smashed in your kneecaps.

**John:** [laughs] Yes.

**Craig:** But mostly it is. [laughs]

**John:** I hope we weren’t smashing in kneecaps. We were pointing out what worked and giving opportunities for improvement.

**Craig:** But I will say, honestly, please, please spell check and watch the typos. When I write I check. I really proofread. I just don’t like sending in things — it just feels unprofessional to me frankly.

**John:** Don’t do that.

Craig, thank you so much.

**Craig:** Thank you, John, that was great.

**John:** All right, have a fun time, and I will see you next week.

**Craig:** See you next week.

How to include abstract images

April 13, 2005 Formatting, QandA

questionmarkThere is one element that I have to include, as it is integral to the script. It is a recurring image of a curved line that reveals itself as a circle to the background of a high speed train.

How can I format this properly as there is no scene heading for it?

— John C.
via [IMDb](http://indie.imdb.com/Indie/Ask/)

Beginning screenwriters often get too nervous about formatting, scared that one missing scene header will make their scripts un-filmable. Or worse, un-commercial.

Get over it. If you need to write your curved train tracks, just write ’em. Images like this don’t need their own scene headers; just treat them as stand-alone sluglines, or little mini-scenes.

A CURVED LINE

slowly moves across the screen. We’re looking at something from a very high angle, but it’s not clear what.

TRANSITION TO:

EXT. SOMEWHERE ELSE

And a scene happens.

Later in the script, when you need to finally reveal what this image actually is, you might try something like this:

THE SAME CURVED LINE

stretches across the screen. Now, a high-speed train enters from the bottom of the frame, running along the arc — actually the tracks of the French TGV.

We RUSH IN closer, feeling the energy of the train as it races through mustard-yellow fields. We drop alongside the fourth car, looking in through the window to find Charlotte asleep, her head tilted against the glass.

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