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Scriptnotes Ep. 3: Kids, cards, whiteboards and outlines — Transcript

September 21, 2011 Scriptnotes Transcript

The original post for this episode can be found [here](http://johnaugust.com/2011/kids-cards-whiteboards-and-outlines).

**John August:** Hello, and welcome to another installment of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

Hello, Craig.

**Craig Mazin:** Hello, John.

**John:** That’s Craig Mazin, my name is John August. This is our third installment of the show. We are now listed on iTunes, which is a feeling of kind of legitimacy.

**Craig:** Yeah, we are big time now. You know in my day, podcasts were carved into wax disks and sold.

**John:** And really it was the job of the fastest young man in the village to carry those wax disks from one village to the next village, and all that sort of noble tradition has really gone away since we grew up.

**Craig:** Yeah, you and I grew up in the 1500s in England.

**John:** Yeah, talk about the 1500s. My daughter has no sense of history whatsoever because kids aren’t born with that — they don’t realize that the world existed before they were born — and I remember showing her Curious George, one of the stories. Curious George is at the hospital and he climbs on this record player and starts spinning around, it’s like a merry-go-round and he falls off the record player.

**Craig:** Yeah, I remember that one.

**John:** And my daughter thought that was great and I am like, “Do you know what that thing is he climbed on?” She had no idea. “It plays music.” She is like “No, it doesn’t play music.”

**Craig:** Right. Why would it, it seems ridiculous.

**John:** So that was one of the charming good things about having a kid, but we have a follow-up question from last week and so I thought we would talk about it.

**Craig:** Yeah.

**John:** “I wanted to ask you about something that was touched upon by you and Craig during the last podcast on how to find a manager or agent. In the opening, you both mentioned that having children can be difficult for a screenwriter and at one point you even humorously stated that ‘children are the death of all screenwriters.’ You have got me thinking and I was wondering if you could elaborate on your experiences as a screenwriter before and after having your kid.”

He goes on to say that he and his wife are hoping to have children and —

**Craig:** Oh good, I thought they may be contemplating killing their children.

**John:** Hopefully yes, so it’s a pre-father wanting to have our experience as a screenwriter with and without kids, so what’s different about having kids than not having kids as a screenwriter?

**Craig:** Well, I suppose this should sort of go without saying, but having kids is a far more impressive achievement than writing a screenplay, and creating a human being is the most creative thing you can do. That comes first.

I mean, don’t get us wrong. We are not advising you to not have children. You should have children, but certainly when you have a kid, your energies and your tensions are divided. You are now living to support another person and they have their own demands of your time.

And I think we all walk around with a kind of tape playing, especially screenwriters. I mean if you are a screenwriter you have written at some point in your career a movie where the main character is a dad who is not spending enough time with his kids.

So that’s constantly playing in the back of your head as you deal with your own kids. And so you just don’t want to be a bad dad, you want to be a good guy, you want to spend time with your kids and you love them. And it just so happens that when you do all that stuff, sometimes you find yourself tired and kind of creatively exhausted and you don’t want to do it.

**John:** Screenwriting is inherently kind of a selfish activity because you are going off by yourself and insisting on some form of quiet time to just be staring at your computer and writing these things. And that works really well through a lot of your 20s where you can basically be selfish and you can sort of go off or you can stay up all night working on a draft because you are inspired to work all night. And with a kid, you just can’t do that.

If you pull an all-nighter, you have ruined the next day, and whereas in your pre-child days you could just do a cover and go be a zombie all day, if you actually have to get your kid off to school in the morning that becomes much more challenging.

**Craig:** Yeah. And there is all these opportunities for procrastination. I mean I love — my son plays baseball — I love going to his baseball practices and his baseball games and getting him ready for baseball and taking him to baseball lessons and I do love all of that. It’s also fantastic procrastination, but I get to procrastinate under the guise of being the best dad ever. Just very seductive.

**John:** Yeah. We also have the luxury and curse of having very little structured time, so at any given moment we probably could be doing parenting things. So there is no reason why you couldn’t drop off your kid at school every day and pick him up every day and be a room parent and be doing all those things except for the fact that you are supposed to be writing and being creative. So I definitely want to come down on the pro-child side, but it definitely is a huge adjustment.

And I find that I have to be much more rigorous about, this is the time when I’m writing, this is the time when the door is shut. When the door is shut, she is not allowed to come out and bother me because this is the time I’m doing that. And other times during the day where I really can go in and play, I’ll go in and play.

**Craig:** Yeah, I have an office that’s about 15 minutes from my house. And that’s made a big difference. I used to have, we have a little log cabin on my property that was built there way back in the old days. The guy who used to live there, I guess he wanted to gamble, and his wife wouldn’t let him gamble in the house, so he built a cabin. He’s a cool guy.

And so I used to have my office back there. And my son would just wander in, fling the door open, fling the bathroom door open, sit down, and start using the toilet with the door open while talking to me while I was writing. That was when it occurred to me that — he was young; I don’t want to give the impression that he’s 19, and he does that — and I realized I had to get an office. And I do feel like, if you have kids at home, there’s some kind of physical separation has to — I mean you have like a little, some kind of back house or something, right?

**John:** Yeah, so we built a room over the garage. And so for the first three-and-a-half years of my daughter’s life, she didn’t understand that when I went off to work, I was actually just going up 20 steps. And so I’d make the big show, like, going off to work. So sometimes she’d realize, oh, he forgot to take his car. But she didn’t put it all together. And then eventually one day she discovered, oh, he’s actually right out there.

And she had constructed some alternate narrative about why my assistant, who at that time was Matt, was working downstairs. He was just like a guy who was there sometimes. She didn’t understand that he worked for me, that he worked for us. He was just a guy who sat at a computer out there sometimes. So she would see him, but not understand that I was right upstairs, because I was being quiet.

**Craig:** Yeah. I tell people, if I meet somebody who’s right out of college, and they want to be a screenwriter, I’ll say, look, here’s the good news and the bad news. The good news is, I’m better at this than you are just because I’ve been doing it longer, even if you’re the greatest screenwriter in the world, still, I’ve just done it so often and I’ve navigated the system so often, I’m just, I have the benefit of that experience. And you just don’t have it yet and it’s going to take you time to get it.

On the plus side, you’re way less tired than I am. You should be able to write three screenplays for every one screenplay I write.

**John:** Yeah. You have, in your youth, in your 20s, you have, just, energy. You can just keep going. You have that sort of un-killable serial-killer-from-a-movie kind of quality where you can dust yourself off and keep going. And your energy does flag a bit when you’re trying to raise a kid as well.

With time and experience and craft, my first drafts are much better than my first drafts were when I was in my 20s. I really know how to do it now. So I don’t have to pull as many all-nighters because I can just get stuff done the right way the first time more often. But it’s a very different thing.

**Craig:** Yeah. So, have the kid, but…

**John:** Have the kid, yeah.

**Craig:** …But sorry, it’s going to put a crimp in. By the way, there’s a few other things it puts a crimp in. So add screenwriting to a long list.

**John:** Let’s go on and talk about our main topic today, which is outlining. We’ve been talking about WGA politics. We’ve been talking about career-y kind of stuff. But I want to talk really more, sort of words on the page, and sort of the daily thing of writing that screenwriters are supposed to theoretically be doing. And outlining is an important part of that.

And by outlining I mean it in a very general sense, all the sort of pre-planning you do about what’s going to happen in your script before you actually start, or even while you’re writing your screenplay. So it’s not the scene work, but the other work that doesn’t look like a screenplay but ends up becoming important for figuring out what’s happening in your story, when it’s happening, and what’s going on.

How do you start? Are you a whiteboard person, are you an index card person? How do you start beating out a story?

**Craig:** Yeah, I’m kind of an index card person. And I say kind of an index card person, because I feel like there’s actually a step before the index card person. I mean really, I’m a shower person. In thinking about it, all the fundamental breakthroughs that occur usually happen because I’m standing in the shower for 20 minutes thinking. And I don’t know why. That’s just where it happens, mostly.

**John:** That’s exactly where it happens for me, too.

**Craig:** Yeah. Shower. I don’t know, there’s something about that. And it’s sort of my little sacred place where no one can come in, and I’m alone, and I can just let my mind wander. And ideally I like to try to figure out the biggest things.

Beyond the idea of the movie, what does this main character want? What is the dramatic argument of the movie, the theme, whatever you want to call it, and what would be the most interesting story to kind of get this person from where they are to where they need to be? And I just start thinking there. But yeah, eventually I’d go to note cards.

**John:** The main ways I see screenwriters breaking stories is either index cards where each index card has one or two, or maybe it’s up to 10 words, that describe an important beat of the story. So, it’s not necessarily a scene, but it’s a thing that happened. So, if you write an action movie, it would be an action set piece. If it were a thriller, it might be a major reversal. So, some way of breaking down the important moments of your screenplay.

And those could be, you might have 30 cards for a movie, you might have 10 cards for a movie, you might have 100 cards for a movie. If you have 100 cards for a movie, you’re probably making too many index cards.

**Craig:** Too many cards.

**John:** Too many cards. But cards, here’s what I’ll say that’s good about cards is that it’s very easy to take up a beat and move it someplace else, and sort of lay them all out on a table and figure out how stuff works. A lot of people like to tape them up on the wall, or use Post-It Notes. When I do index cards — and I don’t always do index cards — I really like to have a big, flat table that it’s just much easier to sort of move them around. And, if you’re having to write with somebody, the table is good, because you can both stand there and take a look at this map that you’ve laid out. It’s like, this is how we would go through it. So, that’s index cards.

You can also do different colors for different kinds of beats. So, if you have action beats that are always on red cards…

**Craig:** Yeah, some people — and they color code them for the characters, so you can see, I haven’t been with this character in a long time.

Lately, what I’ve been doing is kind of short-circuiting the card thing entirely, and actually just recording my voice. I’ll sit with my assistant, and I just start talking through what I want to do. And I record it, and in talking, just as in the act, the physical act of writing, you can start writing.

There’s something about talking it through, where you can arrive at things, it unlocks you a little bit. The enemy of writing is silence, and inactivity. So, talking it out loud seems to be a big help. Now, I’ll take that, she’ll sort of take everything that I’ve recorded, summarize out the crap where you know, I’ll say, “You know what, not that — this,” and then she puts it into Microsoft Word and now I have an actual outline outline.

**John:** And then 20 years from now it’ll be like The Raiders of Lost Ark sessions, and someone will unearth the original audio and the original transcripts, and say, like, “Wow, that is how the Hangover III got figured out.”

**Craig:** Right. Except the opposite of that, in terms of its interest to people. Like, “Wow, this is the least interesting recording of notes ever.”

**John:** And that’s one thing I was using more when I was doing TV shows is the whiteboard. And the whiteboard is sort of ubiquitous in television-land as you’re figuring out your episode. You might be figuring out your season arcs, and you’re really figuring out this given episode, what’s happening in your episode. Generally, if you’re writing as a room, or all the writers in the room are trying to figure out how to do stuff, they’re all staring at one whiteboard, and they have everything marked down in terms of this is what’s happening.

Usually one or two people are empowered with the ability to write stuff on the whiteboard, but others…actual, just simple screenwriters use it too. I know Joss Whedon is a big whiteboard fan. You feel free to sort of erase and make a mess on a whiteboard in ways that you might not if you were doing note cards. Like oh, I have to rip up this note card and do it again. On a whiteboard, everything is sort of possible. And you can sort of scribble and draw arrows, and move stuff around.

**Craig:** It just seems like it would get so messy. Constantly erasing and doing and erasing and doing. Because I like to — with note cards, I use a bulletin board and thumbtacks, and obviously this is all academic, people should do whatever they want, but I like that I can, with my thing lately, is that I can make two columns. Because actually, I’m like, I don’t know why, I’m one of the few people in the world that makes the columns go columnar instead of rows. I don’t go across, I go up and down. So, as the Act One proceeds, it starts at the top of the board and slowly goes down.

And then — oh, you do that too? Oh, okay. So, that’s … so, I have one column that’s whatever the scenes are, and then to the left of that, I do a column and next to each scene, I have a card that sort of explaining why that scene matters. What is the purpose of the scene, what is the character intention. How is the story actually advanced in a way that has nothing to do with the plot, but the relationship between the characters, or the internal life of the character, and I found that that’s really useful, because it forces me to always think, “What is the point?”

You know, it’s one thing to sort of say, “I have to get from here to here, let’s have a big chase.” Okay. Well now, how could that chase actually be purposeful for advancing the character ball. And I don’t know how you’d fit all that crap onto a whiteboard.

**John:** It sounds like you’re writing a lot more information on each of those beats right from the very start. Let’s say, you were working on something that’s happening at the end of the first act. So, you have an idea for what the action of that is, and you’re sort of — the idea of the location: there’s going to be a big event at a carnival. So does your card say carnival, and then you have a second card that has all the detailed information about what’s happening there?

**Craig:** Yeah, no, I would do one card that says “Carnival — Maxwell realizes that the bottle toss game is rigged.” And then next to that I would put a card that says “Maxwell realizes that he should never have trusted So-And-So. He should have been listening to So-And-So all along; she was right.” So this way, I understand, it’s sort of like one column is what, and one column is why.

**John:** That does make sense. It’s a lot more detail than I ever got, and I would ever get into with cards. I’m always the person with a Sharpie, and I write three words on a card.

**Craig:** Oh, Okay. I see.

**John:** So, it’s a very different way of going about it. And I’ve seen whiteboards where they really do kind of get into that kind of detailed information, and so there will be a headline in blue marker, and then detailed stuff below it and you have to really squint to see sort of what’s in there.

**Craig:** [laughs]

**John:** And it’ll be one of the assistant’s jobs — like the writers’ assistant’s job — is to take iPhone snapshots of all the boards at the end of the day, and transcribe those as notes.

**Craig:** What I’ve been doing lately is having my assistant actually write the content of the note card on a little Word template with some sort of Sharpie-ish font. And then we can print them. And then if we want to change something, you know, I can just scribble on the card, or I can just ask her to change it, and then she can change it and print it again. Because, you know, we’ve sort of all caught up.

But, the truth is, whatever — I mean, this is my whole thing about outlining: for everybody who is sort of wondering, “Should I do it?” Listen: however you want to outline, outline. If you want to outline in great detail or less detail, it doesn’t matter. But I do think it’s really important to at least approach writing with more than just, “Okay, I have an image of a woman walking through a forest. Fade in: Forest — Morning.” These are how bad screenplays are written.

**John:** I will agree with you that many bad screenplays are written with just like, I have this one kind of idea, and no idea how to extrapolate from it. What I will say is that a lot of the screenplays where I’ve had the most detailed outlines, I’ve been most frustrated by the final results, and that I kind of got sandwiched in by the outline. And so some of my very, very favorite stuff I’ve written never had that level of detail or thought. So, some of them feel very organic because literally, it was like, it’s what the movie wanted to do next, versus what I as the author said should happen next.

**Craig:** Right. And I do agree that, I guess the way I would put it is this: You should always feel free to ignore your outline. But if all you get from your outline process is the beginning, the middle and the end, then I think you’ve already done your job. That’s … you should have some sense that you know roughly where you’re going. And if you want to play discover as you go, absolutely.

**John:** I’ll usually start writing the first 10 or 15 pages of a script. Then I’ll jump forward and write some stuff in the middle, and I’ll always try to write the last 10 pages of the script pretty early on in the process. Because I find that I have a lot of enthusiasm when I start a project, and part of the reason why I think that people’s first acts of screenplays tend to be so good is they have a lot of enthusiasm, and also they went back and re-wrote those first act of 30 pages a lot.

But, I have a lot of enthusiasm. I have a lot of excitement about this project. And, as I get near the end, I just have a desire to get the damn thing finished.

**Craig:** Right.

**John:** And so, I end up just kind of racing through the end, and not this last 10 pages, would otherwise not be written with the detail and care that they might be written with otherwise. So, by really focusing on those last 10 pages quite early on, I get a good sense of … it lets me write towards the middle, and it also makes that ending as rewarding as I think it could be.

A lot of times, I’ll get through this script, ultimately I’ll have to rewrite those last 10 pages.

**Craig:** Right:

**John:** But at least I knew where I was headed.

**Craig:** I don’t do that. I’m definitely a very linear kind of guy. In fact, I really can’t leap ahead. If I arrive in a spot where I feel like something’s wrong, I never just leap past it, I always sort of go back and try and figure out where this went wrong, because I sort of feel like — at least from my experience — whatever the little problem is now, it’s just going to get bigger and bigger and it’s just going to wobble more and more and more. So, for me, I just write really religiously in the order of the script.

But, I have to know what the ending is, so I guess that’s why I … in a way, I’m doing what you’re doing with my expanded note cards, I guess. Because that is me, sort of caring about the ending. I always know exactly what the ending is. If I don’t know what the ending is, I’m dead.

**John:** I’ll at least have a beat sheet, and by beat sheet, I mean, like, these are the main things that happened in the story, and sometimes I’ll do that as a spreadsheet document just so I can have neat columns and line stuff up. And one of the things I’ll do with the columns, is — especially if a movie has a lot of characters in it — I’ll keep note of which characters are in which scenes. I found this especially helpful for TV, in that you want to make sure that you’re really using your cast smartly.

So for like a TV pilot that I’m writing, I want to see: Where did I introduce this character? Did I get them in before this act break or after this act break? And so an outline that shows, “These are my scenes, this is where I think the act breaks are” — which in TV are really hard act breaks — “and this is where my characters are showing up,” is very important, especially in a pilot where you’re really introducing all these characters for the first time.

When Jordan Mechner and I were doing the Ops pilot, we would send back and forth a spreadsheet to really show and we could sign off like “You do scene 23 and I’ll do scene 36,” and pass off that way.

**Craig:** That’s how I worked with Scot and Todd on Hangover II. We sort of would assign chunks, because we knew what those chunks were supposed to accomplish. Then you swap them.

That’s the other thing: if you’re working with a partner, I don’t know how you can avoid outlining unless you’re literally sitting side by side playing the piano together, which is very strange to me.

**John:** There are some writers who do work literally side by side. I met a writing team — I can’t remember which one now — that they always write in the room together. And they essentially just have one computer that’s being shared with two monitors.

They’re a comedy team, so they have to write facing each other so they can see each other, but they’re facing their own screen. And either one of them has full control over the screen at any time.

**Craig:** That is weird.

**John:** Yeah, that feels like a three-legged race to me. But everyone works differently.

**Craig:** Yeah, whatever works.

**John:** Derek Haas and Michael Brandt, friends of ours, are never in the room together. One of them works on a draft and sends it to the other person who writes it, so 100 different ways to work.

**Craig:** Yeah, whatever works for you.

**John:** The outline that we’re talking about so far is really outlining for your own purpose. But sometimes you’re required to share those things with other people.

**Craig:** Yeah.

**John:** And that’s frustrating.

**Craig:** I kind of don’t. To be honest with you, I just don’t. I always say “Look, I have an outline and it’s in my own weird reverse Polish notation and you wouldn’t understand it.” I’m like “I wrote it in reverse mirror writing.”

So I’m happy to talk through what I’ve come up with. I always feel like they deserve that much, but I don’t hand out outlines.

**John:** I’ve generally avoided them, avoided handing in any sort of outline. But on a recent project with a director, it became really the only way to communicate with him was to say like, “This is really what’s happening.” And because he wasn’t available, I couldn’t give him a written document. There was just no way to get feedback on what was going on.

**Craig:** Yeah.

**John:** So it’s tough because you feel like you’re doing writing and you’re spending a lot of time writing for someone else’s ability to interpret what it is you’re trying to do. And so you end up having to, sometimes, generate, you know…

**Craig:** It’s busy work, a little bit.

**John:** It’s busy work, that you’re generating false details that might not really be the way you’d approach that scene when you really get to it.

**Craig:** Right.

**John:** But you’re doing it so they can understand. And of course, the unfortunate aspect is they always have that outline. So if you vary from that outline it’s not going to be what they expect. And maybe they’ll love what you did that’s different, but if they don’t love it they’ll be able to point back to something you wrote before and say “Well, I thought this worked really well.”

**Craig:** Well, when you’re dealing with a director I feel a little different about it because theoretically they are sort of more closely aligned with some narrative sensibility and hopefully they can work through your outline with you.

I will say there’s one great benefit to sharing, even if you don’t give a document but you talk through a story. One of the great benefits is everybody does agree on it, or hopefully has agreed on it. And people can change their minds. But there’s a difference between, “You know what? We changed our mind,” and, “We didn’t expect that and we hate it.”

And if everybody agrees that it should go this way and you deliver that and they say “Okay, now that we’ve read it I think we all together made a mistake,” that’s a very different conversation than “What is this? What did you do? Why did you write it this way?”

And so I like to make sure everybody is on the same page. And if you do change something significantly, let people know. Just say “You know what? I think I’m going to change this significantly and here is why.” Get them on board before they read it and reduce the shock factor.

**John:** I should also…what’s the opposite of preface? I should post-note this last part of the conversation and say this is very much feature screen writing that we’re talking now. In television a lot of times you really do have to write out an outline that a bunch of people are going to read and give notes on and approve or not approve.

And it’s really maddening if you’re coming from a feature perspective because you’re used to being able to have a wider range of options ahead of you. But because of the schedule of American television at least, a lot of decisions get made based on outline level. And so the network and the studio could come back and say just basically throw out your next three episodes’ outlines, and you’re back to square one.

**Craig:** Yeah, I actually understand that. I mean, you’ve got so many episodes you have to produce, even if you…just now from the network side, just as a show runner, you have a staff, you have people, you have to assign tasks to them, if somebody’s outline isn’t quite right, and you know that you need a little extra help with the script that is right. You just need to know what the stories are, just to map out the season. Even just that you know you don’t have three action-y stories in a row if you have the kind of show that sort of goes back and forth.

I remember, Star Trek, I liked The Next Generation. I watched a lot of those. And there were some that were sort of war episodes, and there were some that were kind of science-y episodes, and then there were ones that about character. And I could see where you wouldn’t want three of any particular kind in a row.

**John:** Absolutely. I’ve just been watching the most recent series of Torchwood: Miracle Day — it’s the American BBC collaboration on it — which has been really fascinating. And it’s because it’s only a 10 episode order, I find myself doing things that’s not quite really fair. Which is saying, well, they knew there were only these 10 episodes, so they could have done things a lot differently.

And 10 episodes is such a weird in-betweener. Because it’s not like…if it’s six episodes, then clearly they could pre-write the whole thing, and block shoot it, and do sorts of special things. At 10 episodes, you’re kind of making a real TV show. You’re probably into production while you’re still writing the next ones, so you’re not quite sure what’s going to be working and what’s not going to be working. I have this temptation to write a blog post that’s sort of like, takes a look at everything that actually happened over the course of the season, and sort of proposes a different way of blocking it out.

Because, like all TV shows, you have an instinct about sort of when you’re going to make reveals of certain key information, and this felt like they missed some really good opportunities, too, or they delayed a little too long in revealing certain key information.

**Craig:** Hopefully, we’ll get our first angry response from the show Torchwood.

**John:** That’d be great, because I enjoy Torchwood, and I have enjoyed watching it. But it certainly had some ups and some downs.

**Craig:** So the quote is “John August enjoys highly flawed series Torchwood.”

**John:** Oh, I love highly flawed series. I am the only person who will confess to watch every episode of V, the remake of V.

**Craig:** The new V. Because I saw the old V, and the old V was awesome.

**John:** The old V was so good. With its barely concealed Nazi insignia.

**Craig:** I think at some point they stopped even trying to conceal it.

**John:** It’s just kind of gray.

**Craig:** Yeah, it was awesome.

**John:** Yeah, and Diana…and so, the challenge, of course, with the new V, is that they had me, because first of all, it was V, because V is fundamentally great. And Elizabeth Mitchell from Lost, she’s some sort of witch. I cannot not watch her. So, she could — I’ve said it before — she could just be boiling water all episode, I’d happily watch 60 minutes of that. It’s terrible.

**Craig:** I’m not — I haven’t seen any Torchwood. I’m going to, just as a counterpoint here and for the creators and writers of Torchwood, I think you guys did a fantastic job. I don’t know what he’s talking about.

**John:** Trust me, Craig literally doesn’t know what I’m talking about.

**Craig:** I literally don’t know what he’s talking about. I did not know there was a show called Torchwood. [laughs] So, there you go. I have the television-watching habits of a 90 year old woman.

**John:** Or, a father in his early 40’s.

**Craig:** That’s right. So I can tell you all about Phineas and Ferb and Adventure Time and cool shows like that.

**John:** All right. So, I think we’ve discussed the hell out of outlines.

So, outlines, as a summary and bullet point: Many ways to do it, the most common being index cards or whiteboards for generating the stuff of outlines. A lot of times, they’re a written document. You know, you could do it in a sort of spreadsheet-y format, you can do it as a just a text document. It’s whatever helps you sort of figure out and remember how you’re supposed to get through a story.

The one point I did sort of want to make, is — because I am a lot more sort of on the fly, off the cuff sort of changing stuff as I go along — as I finish a day’s work, I’ll always be that like, these are the next three scenes that happen. Because sometimes those aren’t what I had originally planned, but as I’m writing scenes, I have a very good sense of where I want to go next in this story, so I’ll always leave myself at the end of the day with some breadcrumbs for like, this is the trail of what happens next.

**Craig:** I usually, when I finish writing for the day, I curl up in a little ball and cry.

**John:** That’s another equally valid choice.

**Craig:** Thank you.

**John:** And thank you, Craig.

**Craig:** And we’ll see you guys next time on Scriptnotes.

Scriptnotes Ep. 1: Pitching a take, and the WGA elections — Transcript

September 4, 2011 Scriptnotes Transcript

The original post for this episode can be found [here](http://johnaugust.com/2011/pitching-a-take-and-the-wga-elections).

**JOHN AUGUST:** Hello, welcome. My name is John August.

**CRAIG MAZIN:** And I’m Craig Mazin.

**JOHN:** And this is the inaugural edition of something we’re calling Scriptnotes, which is meant to be a podcast talking about things that screenwriters might be interested in.

**CRAIG:** Yeah.

**JOHN:** What would those be?

**CRAIG:** You know, we can cover craft, the business, the union, psychology.

**JOHN:** Like, work habits, too. Sort of like, how you’d actually get stuff written.

**CRAIG:** Yeah, yeah. And topics for people who are working steadily, people who aren’t working steadily, people who want to work steadily.

**JOHN:** Dig deeping.

**CRAIG:** Dig deeping things? You said “dig deeping.”

**JOHN:** “Dig deeping.”

**CRAIG:** Please don’t edit that out.

**JOHN:** I will leave that, I will leave my misspoken terms right in there, unedited.

But I wanted to start with a question, because I figure, you know, answer some questions would be a good thing. And I answer questions on my site, you’ve answered questions on your site in the past, and when we answer questions on our blog, we’re just giving one opinion, and often, there’s more than one opinion.

So, here’s a question we got from a guy named Andrew. “What are execs looking for from working writers who come in and pitch takes on assignments? I’d love to hear more about this and what strategies are important. Do you pitch problems with the script and then solutions? Do you pitch your own version? And how you’d do it from the beginning as though you’re pitching a new movie? Is it a conversation? What are they looking for?”

**CRAIG:** That is a big question with multiple answers, depending on what the project is and who you’re meeting with, but we can certainly give a general sense of how it goes, I guess.

**JOHN:** Great. So, let’s talk about the kind of meeting and sort of, who sets up this meeting and what conversations you’ve had before you even go into those meetings.

So, usually, if you’re coming in to pitch on assignment, there’s some piece of property that the studio already owns. So, they’ve bought a book, they’ve bought another movie that they want to remake. They’ve bought a script, or someone’s been working on a script and they need, they want someone else to come in and rewrite the script. There’s something to look at.

So, before you even start having a conversation with them, they’ve generally sent over some material, you’ve had a chance to look at it, or at least think about it, if it’s something that’s so abstract, like a board game or remaking, like, a classic movie.

So, there’s some sort of basic conversation, or at least, material that you can, like, push off of.

**CRAIG:** That’s right. And your job, essentially, is to help them improve it. I mean, the only reason that these things exist is because, for one reason or another, and often times, the reason has nothing to do with the merit of the script that has been written.

They’re not happy enough. They aren’t at a place where they look at the screenplay that they have and say, yes, we want to commit however many millions of dollars to actually go into production and make this. So, your job, your primary job, first of all, is to figure out how you would do it in such a way that they might want to make it.

**JOHN:** To me, the crucial first step is envisioning what is the ultimate movie that you would make out of this project? And figuring out, like, what movie would you as a screenwriter want to make? What movie would the studio want to make? Or the other film makers involved? What are they looking to make? And if there’s common ground to be found there, that’s great.

A lot of times, those first meetings are not even, sort of, pitching your take on a story, it’s just trying to come to terms with, like, what is it that we’re trying to make here? For the first Charlie’s Angels, there was a pre-existing script that Ed Sullivan and Ryan Row had written. They had a great opening set piece, and everyone loved that set piece, and then the movie went in a very, very different direction.

So, my first meetings with Drew Barrymore and with the studio really weren’t about the story, it was about the tone. It was about, like, what does this movie feel like? And what I got from Drew, I think our point of overlap was that, it was a comedy where the Angels were very good when they were on the job, and they were total dorks when they were off the job. Because comedy is never about cool people, comedy is about dorks.

And that the ultimate tone I was going for was something weird for an action movie, which was, that you want to me kind of weirdly proud of the girls. And so, you know, it was probably three meetings into the project before we actually started talking about the plot, and, sort of, the kinds of things that would happen in the movie. It was more what it would feel like.

**CRAIG:** Well, that’s exactly, that’s what it sort of comes down to, no matter what the project is. I actually never really approach it and think to myself, I always ask the question, of course, is there any input that you have on the studio side for me as I read this material? And I just sort of want to know that, a priori, OK, we want to make this funnier. We don’t think that this works with, we didn’t think that that works.

I listen to that and I take it to heart, but ultimately, I always feel like, the only way to be successful at this is to hear that, acknowledge it, put it aside, read the material, and then have a reaction. What is the movie that I think, if I were running this studio, what would I want, and how, what would I do?

And in the case you just described, a lot of people will ask, well, what is this, people say the word “take” all the time. What’s your take? What the hell does that mean? It means exactly what you just articulated. A gut feeling about what the movie ought to be and some kernel of thematic value or character value or plot value that you can say, this is the direction you should go.

This is a positive place that we can all move toward. And then, if they say, “no, no, no, it’s not very good,” probably the job’s not for you. But if they like it, now you get to go to the next level.

**JOHN:** And there’s some projects here that come in, you’re going to be the very first person they’ve heard from on the project. So, maybe it was a brand new book they bought and they’re listening to see, like, what people would want to do with the material. A lot of cases, you’re coming in, there’s already some scripts available. They’ve already been through this process for a while. And it’s important to remember that you are fresh eyes on things.

So, one of the very first things I tend to say as I talk to people about a rewrite is to point out all the things that are really, really good. Because they’ve forgotten. I mean, all the things that are new and great to you are old to them. And they only sort of see the problems; they don’t recognize what’s working.

I got to work on Hancock, which was a really good script when it was sent my way. And there were problems, there was stuff that wasn’t working in the third act. But, like, it was really good, so I felt like my first phone calls with them was telling them, “By the way, don’t forget you have a really, really good movie. And I know we need to work on this section, but don’t forget all the stuff that’s working really well.”

**CRAIG:** That’s a good point, because as people go through any working relationship with a writer, there’s this strange invisible commodity that’s entirely separate from the quality of the writing. And that is comfort. And when they lose a sense of comfort with the writer, almost like an insecurity that they’re not sure that the writer is taking them to the promised land, they will start to doubt everything, including choices that the writer has made that are good choices.

And when you’re hired to rewrite a project, I think it’s important to always think that there’s this invisible commodity of comfort that you can offer. Almost a sense of, “Look, I’m here now, and it’s going to be OK, because I’m going to be really honest and really specific about what will work and what won’t work.” And if they have that comfort in you, it’s incumbent upon you to both, as you said, defend the stuff that actually is worth defending, and then be really specific about what should change and how.

**JOHN:** What you’re really describing is trust. And trust is a commodity that sort of builds up over time and it’s one of the reasons why the people who are brought in to rewrite scripts at the last minute tend to be the expensive older writers who’ve been doing this for a while. It’s because they have a track record they can point to, like, “Trust me, I know what needs to get fixed here, and I’m not going to go in a crazy, crazy direction. I’m going to take you to this next step you need to do.”

**CRAIG:** Yes, that’s a great point. And that your focus is on the movie, you are going to be less insistent on defending specific things you’ve written. You’re really writing more towards a movie. So, you’re absolutely right.

The trust factor is huge, but even with that trust factor, even if you have that trust factor, more and more, I think, it used to be, I think, that studios were far more willing to have a simple conversation, have a sense in the room that your impulses and instincts were good for this project. And then hire you to deliver on those.

I think those days have given way, to some extent, to a little bit more of, “Look, we do trust you, but in the end, I have to make a much more rigorous case to the people who control the purse strings that we ought to spend all this money on you. So we need more than just that conversation. We need more than just the instinct. We need to, a little more specific about what is it that you’re going to write.”

**JOHN:** Well, let’s talk about the specifics. Let’s talk about that meeting where you first go in and you sort of lay out your take. To me, those cases are always, it’s a process of reminding and helping people forget. You have to remind them of, sort of, the basic ideas of the project.

So, let’s say it’s a book adaptation. Let’s say it’s not a rewrite, but it’s a book adaptation. You’ll go in, you’ll start talking about the world of the book. You’ll talk about, sort of, what kind of movie it is that you’re trying to make, what things are important about this world that they have to keep in mind.

You’ll talk about the characters, and you’ll talk about the characters in terms of how they function in the movie. And you can’t assume that people are going to remember very specifically what they read in the book. You have to be able to just talk about them as movie characters. So, you’ll set up who your hero is, who the important secondary characters are, no more than two or three or four people, even author mentioning in that. Pitch, just sort of, before you get started.

And then, you’re going to get into the story. And you’re going to tell the story the way the movie wants to tell the story, not the way the book wants to tell the story. And so, once you really start pitching what the movie story is, don’t refer back to the book. Be very straightforward about, “This is what we’re seeing on screen; this is how the movie is moving.”

Along the way, people may interrupt you with questions or want to bring in things from the book and it’s, you should be really happy if people are stopping you during your pitch, because it means they’re listening.

**CRAIG:** Right, and that they’re engaged in what you’re saying. I mean, if you are speaking in a way that engenders zero questions, you’re probably just being boring or wrong. So, that part of the conversation’s essential. And that sounds like a really good approach to how to pitch adapting a book.

When you have a script that’s been written, and maybe it’s the sixth in a line of scripts, the way I like to approach that is to sort of say, look, this idea, we love. We all love. If you didn’t love it, you wouldn’t be looking to spend more money on another writer. Here’s, to me, the sort of, the way I like to approach pitching a rewrite is: hero, what is his problem? I like to cut right, what is the theme of this movie? Why does this movie deserve to exist? What’s the philosophical payload of this thing? And express that clearly.

And then say, that is going to, now I’m going to tell you, that will inform how I approach the rest of this material. The story should, essentially, deliver the goods on behalf of the character in his journey toward understanding this theme in the end.

And then, I kind of try and lay out what I think the beginning is. The first 10 pages are the most important. I like to, I can be really specific about those. I always feel like, if I can’t see the first 10 pages of this movie almost instantly, it’s not for me. And then I try and talk about how this thing should resolve in a way that makes thematic sense and would be satisfying.

In terms of what the journey is, I like to at least give three or four tent poles along the way, not tent pole movies, but tent poles that are holding up the second act. That’s sort of our thematic storytelling sign posts that this character’s going to go through, and why those are important for character and plot.

And if I can get those ideas across, what I’ve offered them, essentially, is a shape of a movie to come. And I think that that, frankly, is more valuable, I think, at least, more valuable than sort of, and then, and then, and then, and then.

**JOHN:** One of the challenging things to learn about pitching an original, or a rewrite, or an adaptation, is figuring out how you talk about your hero’s main storyline and how you fold in all the other important details. How do you deal with all the subplots that are actually going to be important to your movie, but don’t feel like the main story? What I was going to say is, at a certain point, let’s just put a pin in that and let me tell you what was happening with those other characters.

You gather up the subplots into a nice little package that you can cut to and show what happened over there, and then you continue on with your main storyline. Where pitches tend to get really frustrating is when you’re constantly ping-ponging it back and forth between multiple storylines. Even if that’s the way it would really work in the movie, that’s not the way that you can really process it as a pitch.

**CRAIG:** That’s absolutely right. That’s absolutely true.

**JOHN:** One of the things about a pitch for an original, or for a remake, or for some sort of adaptation, think about a movie that you just saw that you loved, and you’re trying to convince your very best friend to go see that movie. What would you say to him? You would talk about the characters, the world, the story, but it wouldn’t be exactly the story as it’s presented in the movie.

It would be an optimized version of it that would be very front-loaded with the cool stuff that happens, and then sort of cuts to the very awesome beats along the way. It’s like a teaser for it. It’s not the whole movie itself.

**CRAIG:** Yeah. And then what you start to run into, look, there’s a practical choice that every professional writer has to make when they’re involved in this process of pitching on a rewrite, or just having to pitch their take, so to speak. And that is how to gauge how much pre-work you’re willing to do before you say “Look, you guys have had enough samples of what it is I would deliver. Buy it, or not.”

And meaning “hire me or not.” That is a very difficult thing to adjust, because frankly, the newer you are in the business, the less trust there is in you, and the more they’re going to want to practically see everything. You might have that first great meeting, and their response is “Terrific. You’re our front-runner, we love your ideas, now you do need to come in and pitch us the ‘and then, and then, and then’ version.”

And it’s hard to avoid that. If you are a little further along, you’re in more demand, you may be able to say “Guys, I’ve done this before. I’ve done it a number of times, so you know I know how to do it. If you like what I have to say here, and you’ve read my other work and you like it, we have enough information for you to make a decision about whether you want to proceed with me or not.”

**JOHN:** That’s absolutely true, and the very first projects I was pitching to try to land the assignment, it was the countless meetings and countless… There was pre-writing, which you’re really not supposed to turn in, but you end up sharing so people can have notes to pitch off of. That’s a whole other complicated conversation, but originally there was a lot of that.

And as I had a bigger track record, I could land assignments without going through all those steps and hoops. In a lot of cases there was already a giant director attached who wanted to hire me, so it became more like “Well, that’s what Tim wants”, and that would answer a lot of their questions. The pendulum swings back and forth, and recently I’ve been up for projects and I really had to, I felt like, exhaustively document what I was going to do in a way that’s frustrating.

You’re not going to ask the top level of director, “Show us your storyboards.”

**CRAIG:** Right.

**JOHN:** So, that can get maddening.

**CRAIG:** It can, and this is an area where they can exert far more control than when it comes to hiring a director, because that is always a prospective thing. You just can’t get the film until you hire the guy. When it comes to pitching out the story, ultimately, again, what it really comes down to is that comfort level. And you have to ask yourself “How much work am I willing to do to engender this comfort?” Knowing that you are essentially betting on yourself, because you may not get that job.

You may sweat a lot and have nothing to show for it, and that, frankly, is the standard operating procedure now, more and more than it used to be. And that can be tough, and I should say also, what’s interesting is, we know inherently as writers that the process of coming up with an outline — a full, scene-by-scene step treatment, whatever you call it — is one creative process. Then there’s this other creative process called writing a screenplay, and I don’t know a single writer who doesn’t veer away from that initial plan when they’re actually writing.

It’s inevitable, so from the studio side, I always feel like saying “You know guys, this is a theory”, but in the end, just like a surgeon who takes a look at a patient and says “I’m pretty sure it’s the following things,” once you cut the guy open, who knows? So, it’s always going to involve them having to make a leap of faith, and I think that they try to mitigate that a little bit by demanding more and more work ahead of time.

I’m not sure that there’s anything of greater value than hiring somebody who has a track record, knows what they’re doing, has achieved in the past, and gives you a presentation that you think would make a great movie. At its heart, not necessarily scene by scene, but at its heart. So we don’t always have the choice to just do that short little bullet point presentation, but every now and then somebody goes with their gut and hires you just on that conversation.

**JOHN:** I’ll also say that early on in my writing career, I was pitching on a lot of projects that I didn’t get, and that’s par for the course. My friends Chad and Dara, the Creaseys, they’re pitching on things probably every week. I was like “Oh, that must be so exhausting,” but that’s also incredibly good practice.

**CRAIG:** Huge.

**JOHN:** I have these folders and folders of pitches that I’ve written for myself on projects that I didn’t get. I was going to write the Highlander sequel, and this is my take on the Highlander sequel, and this is really good practice because maybe I spent three days figuring out what this was going to be. It’s a movie I’m never going to write, but I did my Highlander, and I got that out of my system to a degree, and I figured out what kind of sword action movie I would want to do.

It’s not the same as writing, it’s not the same as actually sitting down and writing 120 pages of script. It’s very much a part of the career process of a screenwriter, so it’s not just good practice, but it’s actually part of the craft.

**CRAIG:** Without a doubt.

Well, I hope that answered his question.

**JOHN:** Yeah, I think that was a good start there.

Now, we’re not going to be a generally very news-following kind of podcast, I wouldn’t guess. There’s not going to be a lot of timely news that happens in the world of screenwriting, but we do have something timely happening now, which is that we have the WGA elections coming up.

**CRAIG:** Yeah, there’s an election every year, but every other year there’s an election for officers. So every two years, the Writers Guild elects a President, Vice President, Secretary-Treasurer, and then also eight directors. There are sixteen directors on the board, eight of them are up for election each year. But every two years, there is what we think of as the “big election,” where we’re voting for the leader and we’re saying, “For the next two years, this is who we’re following, and this is who is going to set the agenda for the guild.”

**JOHN:** Now, Craig, were you on the board of directors at some point?

**CRAIG:** Yeah, I ran and was elected in 2004, so I served from 2004 to 2006. I opted to not run again [laughs], in large part because it was very frustrating exercise for me. Although I did get quite a bit done while I was there, and I was very proud of that, but I do have experience as a director on the board of directors and I still chair a committee, so I’m still involved.

**JOHN:** So, talk to us about the board of directors and how when they’re meeting, what their focus is during a non, leading up to a contract.

**CRAIG:** Sure. Almost everything is leading up to a contract in a weird way. Our contracts run three years, so you spend most of those three years getting ready for the next one. It’s an endless, exhausting Sisyphean thing. The board of directors of a union is essentially the governing body of this organization. Unions are Federally chartered organizations; they are created, authorized and have to be responsible to Federal law.

And the board of directors are elected by the membership at large. If you are eligible to vote, and there are certain…you have to occasionally work. You can’t just sell one thing or work once, then expect to vote for the rest of your life. SAG you can, actually, but not in the Writers Guild. And the sixteen members of the board along with the three officers meet once a month, and there’s usually this eight hour marathon awful meeting where you go through all of the issues that the union requires the board to decide.

I mean, the board sets policy for the union. The rest of the month, the staff, led by the executive director, essentially runs the day to day affairs of the union. But the big decisions, what do we want out of negotiations, what should our negotiating stance be, how should we handle the budget, these sort of big questions, that’s the board. Once a month.

**JOHN:** And now, in your experience, is the board leading those discussions, or is it really the President steering those discussions, or does it change based on the personalities involved?

**CRAIG:** Excellent question. The President, the officers set the agenda for each board meeting. So halfway through the month, the officers get on the phone, and they set an agenda. And the board follows that agenda with the proviso that any board member, given enough time, can either introduce an agenda item that can be approved by the officers, or raise new business. New business gets shunted to the end of the meeting, it almost never happens.

If you want to do something as an individual board member, you need to talk to the officers way ahead of time and make sure it gets on the agenda. In practice, the way the union actually runs is this. The Executive Director and the President talk about what they want and what they need to decide at each board meeting, and that’s the agenda.

**JOHN:** OK. So, in looking at the candidates for board of directors, for example, some of these people have very lengthy things like “These are the priorities we need to focus on,” some of them basically have their name and a headshot. How much of an agenda can a candidate list in their goals for the board of directors? How much of that, in your opinion, is really achievable as a director spot?

**CRAIG:** I would love to give you the idealistic answer and say all sorts of achievement is possible, but here’s the truth: you are there as part of a general move towards a general goal, and the general goal for the union is really set by the President. The President and the Executive working together — hopefully working together, it doesn’t always work that way — is going to set a series of priorities for the union. You can, on your own, try and push something through.

If the President isn’t really interested, typically the political realities are that a lot of people on the board have run alongside that President, were supported by that President, were brought into guild politics by that President. They’re simply not going to be interested unless the President is. The President is an extraordinarily powerful position in our union.

They set the tone, and it would behoove you to be on the board with either a President that you support fully, or a President that you don’t support but then there are other allies you have on the board and so you can articulate the loyal opposition. I somehow managed to do both, two years. 2004 I was backing the President, 2005 I was loyal opposition.

**JOHN:** So, some of what the WGA board is focusing on are the external issues of the contract negotiations, how we deal with the studios, things like late payments, the things that effect all writers and are an external focus. Other stuff is the more internal things, like I know you’re on the Credits Committee right now?

**CRAIG:** Right, yeah, I co-chair the Credits Review Committee, which is the committee that tries to improve the rules of the credits process.

**JOHN:** OK. So, looking at the board of directors and at the candidate statements, who are the people who stood out to you, and who are you most excited about being on the board this next year, if you want to name names?

**CRAIG:** Sure. If we have two parties in the union, and these things are very fuzzy, it’s not like Democrat and Republican, I tend towards the pragmatic. I’m less interested in ideology and philosophy and far more interested in money; in the union getting as much money for its members as possible through compensation, residuals, pension and health. So, I always look for the most pragmatic candidates.

In particular, if I had one issue that I like to zero in on, it’s enforcement. Our union tends to get very big and flowery about what we ought to have in our contract. We don’t do a particularly good job of actually getting the things that are in the contract. So we will occasionally strike and bang a loud drum to get a better residuals formula, while we’re doing that, the actual residuals formula that we have, sometimes people just don’t pay.

And the Kafkaesque nightmare that ensues in trying to enforce those terms is incredibly frustrating and alienating for any writer that has the misfortune to go through it. So, I like to concentrate on pragmatic, practical candidates who have an eye on enforcement above all. At the present level, that’s Chris Keyser, who I think is a terrific candidate. He created Party of Five, I believe, so he’s been around for quite some time, worked in screen and television, which is important because we’re kind of weird.

Our union, screenwriters and television writers are rather different kinds of careers, but we’re in it together. So he’s done both, he’s a Harvard Lawyer, as is Patric Verone. So we have two Harvard lawyers running against each other, so they both have the business and real world background, and also Chris, who’s on the board of directors, has been sitting on the board of trustees in the pension health fund for many years, which to me is a big, big deal. That, to me, is sort of the most protectable and important thing that we have as a union. So I’m a big fan of Chris Keyser for President.

Vice President is Howard Rodman against John Aboud. I love John and I love Howard, they’re both great guys. I think that Howard is certainly far more militant and ideological than I am, but he’s a good man and a mensch and he listens, so I think we’d be fine with either one of those guys.

Secretary Treasurer’s a great one, it’s David Weiss, who’s way off in firebrand territory. David loves a good strike. And on the other side we have Carl Gotlieb, the legend.

**JOHN:** Carl Gotlieb, who wrote Jaws?

**CRAIG:** And The Jerk.

**JOHN:** And The Jerk. He was President at some point, wasn’t he?

**CRAIG:** No, he’s never been President. Carl’s never been President, but he’s been on the board, and he’s served as an officer many, many times. He has a tremendous amount of institutional knowledge, which I think is invaluable. There’s no doubt that you need fresh blood and new ideas. The union is particularly susceptible to crusting over and just maintaining status quo, and so you need new people coming in all the time.

The danger, sometimes, as we wipe out so many of the old guard, is that nobody seems to remember. Nobody can say “Oh you know what? We tried. We went down that path twelve years ago, it was a disaster. Don’t try that again.” So, it’s great to have guys like Carl around. Carl has fought many, many times. He spent more time on a picket line than you and I and ten of our friends put together. So I’m a big fan of Carl’s.

On the board end of things, Jeff Lowell is a very strong voice for enforcement. Ian Deitchman, who’s an incumbent, also a very strong voice for enforcement, and Ian was sort of a hero of the strike. He helped run the United Hollywood site along with John Aboud.

**JOHN:** I turn to Ian a lot for insight to things happening inside the guild, because I’ve always found him to be very knowledgeable about why people were saying what they were saying, and what the reality was on the ground. So, that’s one of the reasons why I singled him out in my endorsements.

**CRAIG:** Yeah, Ian, he serves a role that I tried to serve when I was on the board, and that is the member of the board that actually talks to writers. Because most of them don’t, they only talk to each other. A lot of times, I would find myself in this discussion with sixteen people, none of whom had actually spoken to anybody. They just talked to each other and convinced each other what’s best.

Ian actually talks to writers a lot, and so he’s always been open to listening, which is a nice thing. David Goyer is a very accomplished screenwriter, who I think has a terrific attitude. I’m a big believer that it’s best to get people on the board who are feet on the ground right now, who still have a lot of skin in the game and who aren’t afraid to fight for what they have now.

There’s a little bit of a fear that sometimes you have guys who cashed out, they’re done. It’s a lot easier to send other people into battle if there’s no chance you’re going to get hit with a bullet. I like Goyer a lot.

**JOHN:** Yeah, Goyer strikes me as, when I first saw his name there, it’s the kind of name you would expect to see on the negotiating committee, because they tend to bring in the brand names for the negotiating committee so they can sit opposite the studio heads when they do negotiations. But the fact that he was eager to participate in the very, I don’t want to say boring, but the much more day-to-day stuff of the board was interesting to me.

**CRAIG:** Yeah, same with Billy Ray. Billy Ray and David Goyer both have something that I love, which is a… First of all, like so many of us, they are dual members. They’re members of the DGA and the Writer’s Guild, so they’re able to keep their ear to the ground with the directors. You have to remember, the Directors Guild has always negotiated very, very early, but one of the downside results of our previous strike was that we lost our position, our negotiating position.

We used to go first, now we go last. The Directors Guild would try and sneak in ahead of us by negotiating super-duper early. Now, they are actually; I mean technically, I think they may still be after us; but they negotiate so early that they effectively will be the union of first negotiation for the companies. Because of that, we have to talk to them. We don’t have to like the way they go about their business, but we have to talk to them.

One of the issues with Patrick Varrone is that he is loathed by the DGA. I think it’s common knowledge, really. He’s had just a bad time dealing with them. It would be great to get a President who they were a little less antipathetic toward, and guys like Billy and Goyer, I think, will help. I can’t promise that anybody is gonna completely thaw the ice between these two unions, but maybe bring the temperature down a little bit would be nice.

**JOHN:** Yeah, there’s certainly a track record of shared membership between our two guilds, and the degree to which you can leverage that shared membership is only a good thing.

**CRAIG:** Yeah, and it’s a big number too. I can’t remember what the specific stat was, but it was kind of eye opening. Like thirty percent of our members have overlapping affiliations with the guild. It was a lot of writers. A lot.

**JOHN:** I think my endorsements were very much in line with some of the things that people like you singled out as well. For the board of directors, I only mentioned people that I knew personally, who I thought would be fantastic resources on the board, but Howard Rodman I also singled out. Howard, who in addition to being very involved with the guild in every level, is really focusing on bringing guild contract to indies, to independent films, which I think is crucial.

I get frustrated when I see the WGA spending a lot of time and energy trying to organize reality TV production as a sort of strategic goal. It’s not really what the WGA is about. The WGA is about writing film and television, and the film and television that we’re really known for is dramatic dramas and comedies, and that’s indie film. Our next generation of Hollywood writers comes from indie films.

So we’re trying to get them involved as early as possible, and trying to get them protect as early as possible, it feels like a crucial goal.

**CRAIG:** Yeah. I mean, let’s be honest about this reality organizing thing. The impetus to organize reality was always artificial. The intent was to organize reality television to improve our ability to strike. That was entirely what that was about, to the point where I think actually the Barone administration failed to organize reality where they might have been able to, in an incremental basis, because they didn’t care about increments.

What they wanted to say was “When it comes time to strike, all TV goes away. Not just scripted programming, but reality programming.” The problem with that is the companies aren’t dumb. [laughs] They certainly saw the intent there, and they are also hamstrung by certain realities that we can’t avoid. Like, for instance, the fact that a lot of people who work in reality are already represented by IATSE, the stagecraft union which represent all the editors, for instance.

And we tried to organize the editors in a way that, frankly, the companies didn’t even have to bother rebutting that one because there was another union saying that it would be a violation of Federal Labor Law. And it would, it would be as if the Screen Actors Guild suddenly decided to try to represent writers. You can’t do it. The great news is that Howard is exactly, his focus on independent film is exactly the right goal.

Similarly, I think trying to organize scripted cable television. That was the thing where I would sit there and go “What are we doing?” We’re trying to organize the writers on America’s Next Top Model, and maybe even trying to organize the editors, possibly. We have people writing scripted television for cable channels that are owned by the same companies that make the movies you and I write, and we are literally just ignoring them because somehow we don’t think they’re going to bolster our strike threat.

It was just a dumb, dumb time in our union, and counterproductive and bizarre, but Howard’s always been a great beacon of hope for independent film writers and a great guy.

**JOHN:** OK. That’s a half hour. That’s I feel like a good start for our inaugural broadcast. I think I’ve learned a fair amount here.

**CRAIG:** I think I have as well. I didn’t know how Charlie’s Angels came to be, so I feel educated as well.

**JOHN:** Absolutely. So, let’s try this again.

**CRAIG:** Yeah, we’re going to do this fairly regularly, I think.

**JOHN:** That is the hope.

**CRAIG:** That is the hope. And this way I don’t have to blog anymore.

**JOHN:** I know. This is all to save Craig from typing.

**CRAIG:** Really. Thank you. That’s all I can say, is thank you.

**JOHN:** And thank you Craig, and we’ll get this up and see how it goes.

**CRAIG:** See you guys on the podcast.

**JOHN:** Great. Thanks Craig. Bye.

Aline Brosh McKenna and the BlackBerry 3

August 29, 2011 Genres

NY Times has a nice piece on Aline Brosh McKenna, screenwriter of [“the BlackBerry 3”](http://www.nytimes.com/2011/08/28/magazine/if-cinderella-had-a-blackberry.html?_r=1&ref=susandominus&pagewanted=all):

> McKenna’s solution to romantic-comedy fatigue is not to ironize the genre or make fun of its characters’ (and therefore its audience’s) quests for fulfillment, but to give them what they want: a great guy and a great job, a happy family and professional success. In “I Don’t Know How She Does It,” Pierce Brosnan may seem like a straightforward object of desire; in fact, as McKenna sees it, his character is especially seductive in that he alone recognizes the heroine’s talent. “He embodies the work recognition she hasn’t gotten until then,” McKenna said.

Because movie stars and directors are more visible, we rarely look at a screenwriter’s credits as being part of an overall package. It’s nice to see an article paying attention to more than just the movie headed to theaters next month.

McKenna’s produced films are thematically unified in much the way Kevin Smith’s or Woody Allen’s are — with the same type of protagonist answering the same category of question. Regardless of the director, her movies feel like her movies.

In failure, screenwriters are pigeon-holed. In success, they’re branded.

The Writer’s Journey: Mythic Structure for Writers

August 15, 2011 Books, Stuart

by_stuartI generally am leery of screenwriting gurus who present formulas and spend books twisting and massaging stories to show that every movie fits or is fundamentally flawed. They take three hundred pages to describe what a square is, and then prove all Play-Doh is square by shoving an amorphous example blob through a square hole.

Christopher Vogler’s *The Writer’s Journey: Mythic Structure for Writers* is one of these books at its heart, but it has narrowed its focus in a way that makes it acceptable. It is a surprisingly worthwhile and palatable read.

The book has two major sections: Mapping the Journey, which discusses the archetypes we will encounter, and Stages of the Journey, which takes us through the major plot points.

Like other books of this type, it comes complete with graphs and charts:

We are given power words, and reminded of them when they’re place in bold and all caps. But I never feel like I am being force-fed.

Vogler doesn’t attempt to define All Stories, instead focusing specifically on mythic and epic structure, which is much more manageable and sensible. If one were to try to explain “geometric shapes,” the set would be too big, too general; it is a pointless task. If one were to explain the subset of parallelograms, however, there are common characteristics that deserve definition. The specificity gives us something to discuss.

The subsets of stories he has chosen — myths and epics — are grand by nature. The Middle Ages artwork at the start of each chapter feels like it belongs. The extra-heavy page weight that makes a four hundred-page book look six hundred is somehow forgivable, or even appropriate. He makes statements like, “When you ‘spell’ a word correctly, you are in effect casting a spell,” and they’re not out of place. You may roll your eyes, but you get why he’s doing it.

Vogler is quick to allow and even encourage exceptions to his rules. He doesn’t seem threatened by films that don’t follow his structure, but instead is happy to tackle difficult stories and show how they fit. He offers Pulp Fiction as a case study, demonstrating it fits even with its non-linear story telling, and he does so convincingly. Then he applauds its untraditional nature.

>*Pulp Fiction* reflects the postmodern condition in both style and content. […] The sequences appear to have been sliced up with a samurai sword and thrown in the air, although in fact the order of scenes has been carefully chosen to develop a coherent theme and produce a definite emotional effect. […] *Pulp Fiction* is part of the pop-culture jet stream, flowing easily out of the current collective unconscious, charged with images and sounds from previous eras.

Even if a story doesn’t fit, he can stick by his rules. He’s talking Joseph Campbell, defining Mythic structure, not Story structure. A film that doesn’t work is not wrong; it is simply outside of the structure’s purview. The specificity gives him an out.

Still, the definitions themselves are loose. He never defines characters, but instead defines character roles. No one is the “mentor;” different characters act as mentors at different times. Everyone is free to shift and change as the story progresses, even the hero. And the definitions, both of characters and of plot points, are valuable tools for breaking down stories, mythic or otherwise.

Vogler provides a universally applicable way of thinking without trapping himself into calling it the only way of thinking. He manages to be all encompassing without being suffocating; grand enough to be valuable without being so grand it’s ridiculous.

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