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Scriptnotes, Ep 53: Action is more than just gunfights and car chases — Transcript

September 7, 2012 Scriptnotes Transcript

The original post for this episode can be found [here](http://johnaugust.com/2012/action).

**John August:** Hello and welcome. My name is John August.

**Craig Mazin:** My name is Craig Mazin.

**John:** And this is episode 53 of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

So, Craig, right before we started recording this you were going to tell me the history of “D’oh!”

**Craig:** D’oh! So, I said “D’oh!” or you said “D’oh!” because I hit the button wrong. And so you pointed out correctly that “D’oh!” as popularized by Dan Castellaneta, the actor behind Homer Simpson, is never actually written out as “D’oh!” in the scripts. It’s written out as…

**John:** Exasperated gasp or grunt?

**Craig:** Annoyed grunt.

**John:** Annoyed grunt.

**Craig:** Annoyed grunt. It’s always been “annoyed grunt.” No Simpsons script ever says, “D’oh!” And there was an interesting interview with Dan — an awesome guy, by the way, I don’t know if you’ve ever met him; the nicest guy in the world. And he, when they asked him to come up with something there for annoyed grunt, because there was nothing there, they didn’t even know, they were just thinking that it would just be some kind of annoyed grunt. He remembered that there was this actor, I believe his name is Jim Finlayson — I think it’s Finlayson — who is a Scottish actor who played the straight guy in a lot of old Laurel & Hardy movies.

And he would go, “Doohh!” and usually it was because the idea was that he was trying to say “damn” but you couldn’t say “damn” back then.

**John:** A-ha. Yeah.

**Craig:** So he would say, “Doohh!” [laughs] And so Dan Castellaneta sort of converted that into “D’oh!” and gave us this wonderful annoyed grunt that we have today.

**John:** Yeah, the world is better for having “D’oh!”

**Craig:** Oh for sure.

**John:** It’s fantastic.

**Craig:** Oh, yeah. Doohh! I like the old Scottish word, “Doohh!” It’s somewhere online. You know what? I’ll send you a link and you can put it up for the podcast. There’s actually a very brief clip of Jim Finlayson saying, “Doohh!” on YouTube. It’s quite educational.

**John:** Very good.

Craig, today I thought we would talk about action.

**Craig:** Yeah!

**John:** And so I’m not talking about action like a genre, so we’re not talking Lethal Weapon movies, but action as stuff that characters do. So, anything a character says, well that’s dialogue. Anything a character does, that’s action.

So when you look at it at that level, really almost any script you’re going to write is going to be full of action. I guess maybe some genres, like a romantic comedy or like My Dinner with Andre, wouldn’t have a lot of action, but most movies are going to have a tremendous amount of action. It’s the kind of thing we don’t pay necessarily as much attention to because you never really get credit for it as a screenwriter.

**Craig:** That’s true.

**John:** If there’s dialogue people will say, “Oh, well somebody wrote that funny dialogue.” If there is a well-constructed sequence of action, no one really thinks about the fact that the screenwriter had to write that. But somebody did write that, and this is going to be talking about writing that kind of stuff.

**Craig:** Cool.

**John:** So, there are certain movies where action is just sort of peppered in between things. And so, you know, a lot of comedies there will be action, but it’s mostly about the talking. Some genres, you know, horror movies, war movies, will have big set pieces that are all action. And writing those is incredibly draining and difficult, but rewarding when it’s done just right. So, let’s talk about making those awesome.

**Craig:** Yeah. What should we do? How do we make it awesome?

**John:** Well, I think the first thing to think about is: think about reading the action sequences. And obviously the first thing a screenwriter needs to do is read a ton of scripts. And if you read a lot of scripts that have long action sequences, you’ll start to recognize what does not work on the page. And what tends to not work on the page is the stuff that makes you want to stop reading it. Either you stop reading the script all together or you just sort of skim the page and you don’t really read the action.

And if a person isn’t really reading the action in a comedy, it’s probably going to be okay, because that’s not really the meat of it. But if you’re writing a war movie and they stop reading the action, or a horror movie and they stop reading the action, you’re sort of dead. So…

**Craig:** Yeah. This is one of the most frustrating things about writing action in the screenplay format. Because you’ve made two interesting points. The first point is that it is incumbent upon us as screenwriters to actually create the action that we intend to see on film. It may not work out exactly like that, but ultimately the — For instance, let’s take Die Hard: So he’s on a roof and he has to get off the roof because there is going to be a bomb going off and he sees that there’s a fire hose, a water hose for fire. And he takes that and he wraps it around his waist. And he jumps, and he goes down, and then the thing goes against the thing. And then it falls over…

**John:** It breaks.

**Craig:** …and he shoots his way through the glass. That’s an idea that the writer has to invent. So you are responsible for what’s on the screen. But, your second point: very well taken. You are responsible up to a point. The point where you have to stop being responsible is the point where it gets really boring to read. So we are forced to be both creative and incredibly economic in the way that we get those ideas across. It can be a challenge.

**John:** Yeah. So some suggestions I have for any action sequence or any bit of action that you have to describe: Keep your sentences short. Long sentences are more likely to get skipped and short sentences feel short; it feels like you’re getting right to it.

Keep your blocks of action scene description short. Three lines is probably a lot. You can vary them up — some can be one line, some can be two lines, some can be three lines, but if you have action blocks that are four lines, five lines, ten lines, people are going to skip them. They just will. So, as you’re going through your script and you see blocks of action that are more than five lines, see how you can break them up. See if there’s ways you can make them… either by cutting inside there or by just breaking them in half so that they not so intimidating for a reader to read.

Now, that’s not universal. Some writers love big blocks of action, and they get away with it. I read a David Koepp script that was like a half a page solid of action. But, in general, as I find the scripts that I’m actually willing to read, they keep those action lines short and tight. And they keep the blocks kind of small.

**Craig:** Yeah. Another tip is to think about how the text actually looks on the page. I get very OCD and finicky about it, particularly when the action leads up to something. Every action moment should be its own microcosm of beginning, middle, and end. And the end should be something that is surprising, and a revelation, and interesting, and moving us forward to the next thing.

You don’t want to necessarily have that thing drop off and end up on the top of the next page. You want it to pay off in that moment, and you want to use white space on the page to create suspense and tension. It actually works very well that way. Sometimes the best way to write action is to actually use more space, so take away some of the text and use some of the white page to really create impact.

And you can also — and I hesitate to say this because I don’t want people to go nuts with this — but I have seen some scripts where people use interesting formatting choices to kind of sell the action. I read a script from a young writer named Adam Barker, he’s very talented, and he did a very cool thing. There was an action sequence where someone is stalking somebody in the woods and our stalker has a bow and an arrow. And he pulls the bow back and he…

LETS…

IT…

FLY…

And “Lets” was its own line. And then “It” was kind of indented in. And “Fly” was indented even more. Like you could see the arrow flying just from the way he indented the words. Very clever. And it was fun to read. And it evoked — in its own way it evoked what his intention was, was for that arrow release to be a real release, instead of just, “He picks up the arrow and fires.”

**John:** Exactly. Remember, you’re always trying to create the experience of watching and hearing the movie in the theater just on the page. So, breaking those into three separate lines makes it feel like you’re really in that moment. You’re trying to create this hyper present tense as you’re working with the words on the page.

A script I did pretty recently, there is this very giant mechanical sound that preceded just really bad things happening, and so it’s a DWAAARRRM. And so for that DWAAARRRM I wrote it out as a big long onomatopoetic word. And that’s one of my rare sort of bold underlined words with double exclamation points at the end. But it’s saying, like, this is a really important thing. You are really going to pay attention and everyone is going to really notice this thing.

It’s important the first time it happens, but it becomes an important rhyming device, because later on in the sequence when you hear that thing happening you know stuff is about to get much, much, much worse. So, keeping in mind sort of how — not just how the reader is going to read that one page, but how you are structuring the sequence overall so that there is give and there is build.

And talk about white space, one of the most useful things I have found is using intermediate slug lines. So, a slug line is just a word over in the left hand margin, or a couple of words on the left hand margin, all upper case, that highlight a new moment within the action. So, it’s not that you’re moving to a different scene usually, but you’re going to a different moment in the action, or you’re highlighting a certain aspect of what’s going on there.

It replaces a lot of times, used to do “Angle On” or “Close-up Of.” A lot of times the slug line just by itself can give you that feeling of what the camera is doing next.

**Craig:** Yeah. I also like capitalize. And I don’t have a specific set of rules for when I capitalize or not, but sometimes in action if there’s something I want people to pull out of it, assuming they’re skimming, I give it all caps. He FALLS. “Falls” might be in all caps. Grabbing onto a ROPE. Swinging down and landing with a crunch, he looks up, BLOOD. And “blood” is in all caps. Something just to engage — you know, you can actually see this in children’s books. Children’s authors have gotten really good at figuring how to capture young readers’ imaginations just through the manipulation of text font size, style, and even though we don’t quite need that level of ADD-oriented writing for our readers, it’s nice to at least throw them some things so it’s not all just a stream of Courier.

Because, your script is the fourth script they’re going to read today, of twelve maybe.

**John:** Yeah. To clarify, we’re not saying that you shouldn’t be writing in Courier. You should write in Courier. Your script should only be in Courier. I don’t think I’ve ever read a good script that used anything other than Courier, have you?

**Craig:** I’ve never written a script that used anything other than Courier.

**John:** There was Gus Van Sant script at one point that like every line was sort of in a different font, and it was as crazy as it sounds.

So, you’re still using Courier. What we’re saying is that there may be special cases where you are breaking out the bold or you’re breaking out the underline. But those should be special treats.

If you need the reader to focus on something, you can give it upper case. You can sort of break the lines in a certain way that they’re going to be noticing that special thing. I’ll put down a script if I see page after page where things get, like, asterisked and double underlined and bold faced. If you are shouting that everything is important then nothing becomes important.

**Craig:** Correct. Yeah. You don’t want to turn it into something ugly. And this comes down to taste. And now suddenly the writer has to be visually aware of what the page actually looks like.

There is sort of a trope that you can sort of tell if the script is bad just by flipping through it and looking at the way the pages look. And, it’s not always true, but there is something to it, that well-composed pages that have a… — You know, for instance, I don’t like pages to just have dialogue on them. And I see it all the time.

I’ll add action lines just to break up the dialogue, even if they’re not technically necessary, because I just don’t like the strips, you know?

**John:** Exactly.

**Craig:** There’s just something about the way the page looks that becomes more pleasing and inviting to the reader.

**John:** When you have a lot of pages that is just dialogue, it looks like a bobsled shoot, like you’re just going to shoot down the page and nothing is going to stop it. And you want something that just breaks it up in the right place. You know, actual people speaking does have give and take and starts and stops. And just adding that bit of sort of throwaway action that people aren’t really even reading the action, it’s just stopping them enough so that it has some texture to it.

**Craig:** And it reminds you along the way that maybe you’re missing an opportunity for something to be going on beyond two people talking. You know, Ted Elliott tells this great story about how he and Terry Rossio were hired to work on Aladdin. And it was their first animated movie. And so they wrote this scene where Aladdin meets the princess in the marketplace and she’s disguised as a beggar and he doesn’t know she’s a princess. And they wrote the scene, it was really good dialogue that they liked between the two of them.

And then the story artist showed them what it looked like and it was basically his face, her face, his face, her face, his face, her face. And they looked at each other like, “Oh no, that’s really boring.” And that’s when they decided to… — Then they said, “Okay, well we have this monkey; maybe the monkey is jealous? Maybe the monkey is doing something behind their back while they’re…”

And suddenly the scene became a scene. And that’s a great lesson to think about when you’re talking about live action, too. Sometimes just ping-ponging back and forth between faces is boring. And if you look at a script at you just see strips of dialogue, in your mind that’s what will be happening. Ping-ponging.

**John:** The point you’re making there is it’s crucial because we shouldn’t just be talking about action like this, action sequences. Action is what’s happening within the scenes. It’s all the stuff that the characters are doing. And so you had a scene that the dialogue was fine but you still have to be able to write all that action of what that monkey is doing that’s making that scene interesting and alive. And making sure that however you’re writing the action for the monkey is really interesting, but it’s not going to pull the reader away from what’s actually happening in the dialogue.

**Craig:** Right.

**John:** And so finding that balance is really tough, so that it can both be about the dialogue and be about the background action that’s happening as part of it.

**Craig:** Yeah. Ideally they’re both interrelated and that’s how you get layering.

**John:** Yeah. Another sort of technique you can think about for when you need to write action is what I call parallel structure, which is that sometimes you can find — if you have a lot of sentences that start like, “He runs down the alley. He breaks open the door. He charges up the stairs.” You can often lop off your subjects of those lines. So, “He runs down the alley. Busts open the door. Races up the stairs.”

You can often use fragments once you’ve established what the subject of those sentences is going to be. It’s a way again of just making you feel very present in those moments by losing little bits of it. You can often still lose punctuation. So, a lot of times when you have action sequences, a couple action lines, especially if they’re feeding into some dialogue, don’t end the sentence. Give it like two dashes or a dot-dot-dot that feeds into the next line of dialogue.

So, just don’t stop things. Let them keep running.

**Craig:** Yeah. For sure. It’s rare that I put a period on the end of anything, really, I mean unless it’s sort of a final thing. You should just ask yourself what am I supposed to — what do I want the audience to be feeling right now? If I want them to feel anxious sometimes I’ll run a bunch of words together and take the spaces out from between the words, like the paragraph is on coke, you know?

There are all sorts of things you can do. You don’t want to overdo them. You just want to be aware. And you want to ask yourself is this action paragraph or action sentence conveying a sense of my intention or is it just boringly descriptive, or is over descriptive, is it prosy? That’s the other classic rookie mistake is to write action like you’re writing a novel, describing the shade of the light as it passes over the glistening due covering the flowers, the blah, blah, blah.

**John:** Yeah. And it’s not just an adjective problem. I find a lot of times it is people use really poetic verbs to describe some things that are like, wow, that just pulled me completely out of the moment. It’s too much — the sky is always being painted by things.

**Craig:** Right.

**John:** And a little of that scene description can be lovely. Too much of it becomes really, really frustrating. I find characters also have a hard time walking in scripts. They’re always “approaching,” and “advancing,” and “skulking.” And sometimes that specificity is really important and sometimes people should just walk. Or sometimes people should just be where they need to be.

**Craig:** I like “crossing,” because at that point… — See, sometimes what I don’t like about the purple prose is that it is giving me the sense that the writer isn’t really into the movie. They’re into their document of the screenplay. And I want the reader to be into the movie. So, I like crossing because that’s in fact what’s happening.

“He crosses over to her.” We’re blocking now. We’re making a movie. Sometimes you do need to be more descriptive about how people move, but yeah, the skulking stuff and all that, it can get a little much.

**John:** So, general advice for all of these kinds of situations is to read a lot of scripts and read scripts of movies you like and try to find styles of stuff you like. For me, and actually for most writers I think of my generation, the James Cameron scripts were incredibly influential and incredibly helpful. So you read James Cameron’s Aliens script and you have a really good sense of what this world is going to be like and how it’s going to feel.

And the kinds of things we’re talking about — the keeping the blocks short, keeping sentences short, only talking about the camera when you really need to talk about the camera — that’s a very James Cameron kind of thing to do. And that was an incredibly important thing for me. The Aliens script, the Point Break script were both hugely influential.

But we have some different scripts that we can talk about today because we are actually going to do four samples…

**Craig:** Four!

**John:** …of the Three Page Challenge. So, it’s a groundbreaking episode in that we’re going to talk about four. And we specifically chose these samples because they’re about action. And so we can talk about what these scripts are doing terrifically well in action, and what they could do a little bit better in action.

So, we’ll talk about them overall and our impressions, but we’re really going to focus on the action in these scripts and what’s there and what could be better.

So, the four scripts that we’re going to talk about, if you want to read along with us they are all going to be in the show notes for the episode, so johnaugust.com, and podcast, and find this episode. And let’s get started.

**Craig:** All right.

**John:** We’re going to start with a script by Ben Jacoby. And I’ll give you a little summary here of what happens. So, we open in an alley in Plav, Montenegro where we meet Terry Redding, who’s in his 40s. He meets up with Ian Morris, who is also in his 40s. Ian tells him that the target is upstairs and alone. So it feels like some sort of assassination or something is going on here.

We see Terry walking down a hallway. He passes some assault agents who are apparently on his side. From outside there are thermal sites that look through the brick wall and show that a man is sitting in a certain position in a room. Terry knocks on the door; there is no answer. He opens it to find General Aliyev bound to a chair. He’s dead, electrodes through his body, and there are these pipes that are pumping these colored fluids into him.

Terry realizes it’s a bomb. He runs for it. There is a huge explosion, blue flames that melt flash. At the bottom of page three we have an aerial shot of the CIA headquarters of Langley, and it’s snowing.

**Craig:** Yeah. I enjoyed it. I thought it moved along pretty snappily. I mean, there is a cool idea in it which I like, and I thought that the idea was revealed well. It was setup well and revealed well, so there is this concept: “We’re going to lure these guys to get someone and then we’re going to blow them up. But we know that they have thermal imaging and they can see if someone is alive or not, so they’re going to see this dead body in there and not fall for it. But what if we take this body, heat it up, and make it look like he’s alive with the very stuff that we’ll then use to blow these people up?”

So I thought it was actually setup well. There was good suspense. There was an explosion. I was a little confused by the nature of the explosion, which almost bordered on supernatural. Perhaps that’s intentional.

But, I wasn’t bored by much. I thought it was, you know, set the — I liked it. What do you think?

**John:** I liked it, too. There’s some really good stuff there. I actually really like the description of the explosion because it was sort of supernatural. It was clearly supposed to be a very unique kind of explosive device happening, and so I liked that the description took its time for that. And I liked the description of the machinery that was pumping the stuff through. I thought it was all really well done.

Just some style notes. This one, he uses bold slug lines, which is fine. If you like to bold your slug lines, go for it. And so there is no right or wrong bolding or not bolding it.

I thought he did a great job keeping his blocks of action pretty short.

**Craig:** Yeah.

**John:** So I was never tempted to skip over stuff because I’m not making too much of a commitment to read two or three lines at a time.

I got confused by some stuff. On page two — I’m sorry, actually — On page one, “Terry advances down a dilapidated hallway.” Okay, “advances down” is one of sort of my, like, well he’s walking. I just felt like we could do better than “advancing” because it makes me think of, like, “What does advancing really mean?” I stop to think about it; and you never want me to stop and think.

**Craig:** Right. “Moves” would have been a perfectly good word there.

**John:** Yeah. “Moves.” “Makes his way down.”

“Pre-Soviet floorboards creak under each footfall as he passes ASSAULT AGENTS, one after another, nestled in nooks, Vector machine-guns at the ready.” Couple issues. First off, that’s a really long sentence that is bringing together a whole bunch of different stuff. So, are we focusing on the creaky floorboards, that it’s Pre-Soviet Russia, Assault Agents? I don’t know what Assault Agents are so I felt like I needed that broken into two sentences and, like, tell me who assault agents are. Are they soldiers with Kevlar and night vision goggles? I don’t know who these people are.

**Craig:** Right.

**John:** So I was confused and, again, I had to stop and think about it. Oh, and there was a bit of poetry at the start that I wasn’t crazy about. “Gray autumn wind strokes the streets with dead leaves.”

**Craig:** Ah, yeah. I mean, don’t need that sort of thing. It’s not the end of the world but, I think… I mean, ultimately here’s what happens: It doesn’t get read. It becomes literally whitewash for your eyeballs.

**John:** Yeah. Here’s the other thing I’d say: We can’t see wind. We can see dead leaves. And so if you really want the leaves blowing down the street, like, “Dead leaves scrape across the street as we reveal Terry Redding.” I mean, you can have those dead leaves there, but we can’t see gray wind, so give us the leaves if you’re going to do that kind of thing.

**Craig:** Yeah.

**John:** An overall general note: I liked sort of what happened in this teaser, but it felt like an Alias teaser to me. It felt like, okay, this is the first opening act thing and then we’re going to get to Langley and then we’re going to sort of start the story. I didn’t know anything about these characters, and I wanted to know a little bit more about what was unique or special about these people given these three pages. Just something more specific about them, because all the dialogue that we have here is very sort of standard boiler-platy for this kind of genre.

**Craig:** Yeah, that’s true. Of course, page four could be spectacular and we could find out about these people and what happened. I hesitate to judge on that basis. I mean, yes, it’s true: many, many action movies open this way with guys on a mission and then something explodes. But, in terms of the way he crafted it, I thought it was well done. There is an interesting idea at the heart of it.

And I liked on page two, just to circle back to my point about white space, “Terry pauses. Deep breath.” Return. “HE KNOCKS ON THE DOOR.” All Caps. Return. “No response.”

I like that. He took the time on the page, and that creates anticipation. You know, what you can’t teach, what no one I don’t think can teach to screenwriters, is rhythm and dramatic rhythm. You know that this guy is going to walk up to a door. He’s going to knock on the door. And you know as the writer that on the other side of that door is something that is quite the opposite of what he expects, of what everyone expects. That justifies a sense of anticipation.

And that justifies writing it out this way. So there’s a good, innate sense of rhythm and how this should be executed. So, all told, I think it’s a good example of how to write action well. And good job. What was the writer’s name again?

**John:** Ben Jacoby.

**Craig:** Well done.

**John:** Yeah. Hooray. Congratulations, Ben.

Let’s move onto our next sample. This is by Trevor Hollen. And it’s a script, the title page on this was Everything Means Nothing to Me.

**Craig:** Great title.

**John:** It’s a great title. What a great title. It feels like a good dark anthem, or like sort of a punk rock emo kind of awesomeness. I like it.

**Craig:** Yeah. Really cool.

**John:** So some description about what’s happening here. So, we open with a beaten up woman named Max. She bursts out of a warehouse, handcuffed to a dead man, which she drags behind her. There are some headlights. She looks up as brakes squeal. We cut to Max watching a movie at a theater. This is obviously, evidently before, because she’s not beaten up. Then we’re with her in the lobby where she looks at a poster for a movie called Streets of Fire.

She checks her phone. Two missed messages. The battery dies. She drives and she smokes. Then, earlier that night, we have a scene at Meltdown Comics — which I think is where they record the Nerdist Podcast —

**Craig:** Oh.

**John:** — where we meet a new guy named Johnny who shoplifts, and then he exits. We crosscut this with Max, and then we go back to Johnny, who is pursued by two guys. And that’s the end of page three.

**Craig:** Well, I mean, it’s hard to critique this on the basis of the way that the action was written out. It wasn’t that the action was written out poorly per se; it’s just that I was bored. I mean, and I shouldn’t have been bored because it starts with this woman — she’s not dragging a body; she’s got a body slung over her back, which immediately stops me. It’s not easy, assuming this is an average weight man of 175 pounds — 175 pounds of dead weight over a woman’s shoulder as she’s walking is a little bit of a tough one to buy, especially because she’s tiny.

And then these headlights light up her face. She turns. Brakes squeal. Okay, and now we’re in this theater. I got a little confused. I thought, okay, this is actually set in the ’80s because she’s watching… — the Streets of Fire is going to be coming up, but then I know she’s got a cell phone, it must be a retro theater, I guess, that shows old movies.

Now she’s in the car. I’m not sure if the scene, Int. Max’s Car, where she’s driving and listening to South Pacific, is necessary. Nothing happens in it.

We go to Johnny. Johnny is reading a comic book. He walks outside. And now he’s being followed. We cut back to Max’s car; she’s still singing — not sure why. And then now these other people are following Johnny and, oh my gosh, here comes a truck, which I just saw on page one. I just saw trucks. [laughs] This is a different truck, by the way.

**John:** Yeah.

**Craig:** If it were the same truck I’d think, “Okay, there’s killer trucks out there,” but there’s two box trucks on the first page. There is a pickup truck that is about to hit Johnny on page three. The whole “I’m about to get hit by a truck” thing is a tough one to pull off anyway because it’s a little bit cliché. To try it two times in the first three pages, you’re starting to push it.

**John:** When you first said that you got bored, and it seems like it should be really hard to get bored in three pages, but I kind of got bored, too. And it’s because I got confused. I got confused. I lost faith that my rapt attention would be rewarded.

I felt like the script wasn’t connecting, like the dots weren’t connecting, and I didn’t believe the dots necessarily were going to connect, especially while it’s sort of line to line. And it honestly starts at the very beginning for me, is that as I gave you the description I told you, like, this girl Max, but as it’s actually on the page, “Door flies open. MAX exits bloody as hell. Right eye is swollen shut. A (very dead) man is handcuffed to her left wrist and slung over her back.”

Okay, wait, so she’s a girl but the only way that we know that she’s a woman — Max feels like a man’s name — but we know it’s a woman because of “her left wrist.” But, why are you burying that here? Why did you let that go through… — You already gave us an image of her right eye being swollen shut, so we saw that in our head, but we think it’s a man. So, now we have to go back and replace that image in our head with a woman.

If you had just gave us like, “A young woman exits, bloody as hell. Right eye swollen shut. A man is handcuffed to her left wrist and slung over her back. This girl is MAX.” Then, like, okay, so we know it’s a woman first, and then we know her name. Then this would be a little bit more into this first moment that’s happening.

**Craig:** That’s a great point. That’s a really good point, John, because you know what: it’s funny — when I read that paragraph I just didn’t understand why, but you’ve put your finger on it, of why I stopped. My impression was that, “Oh, the author is being a bit clever here,” like, “Look, I’m just going to subtly point out she’s a woman this way.” And I thought, “Eh, don’t be clever, I hate that.”

But actually your point is the right one. I had to rebuild the image in my head. And that’s on the top of page one. That’s a bad feeling.

**John:** Yeah. Also at the top of page one. “FADE IN:”

“EXT. ABANDONED WAREHOUSE — NIGHT.”

Next line. “The Warehouse District of L.A.”

Okay, so you said warehouse twice in two lines. That doesn’t actually give me anything else. So, rather than sort of saying, “The Warehouse District of L.A.” that line could be something that gives me a sense of what this place is like. If you want to say that we’re in Los Angeles, that’s fine, but give us a sense of what this actual space is rather than just like “Warehouse District” because I don’t know what the Warehouse District looks like or feels like.

So, give us some color of light. Give us some dogs barking in the distance. Give us something else that gives us some color to it rather than just, like, giving me a thing that I don’t know.

**Craig:** Agreed.

**John:** There was some stuff I did like, and I want to point that out. I felt like the writer had some interesting detail stuff that made me curious about the characters. I liked that her car stereo is ripped out of the dash, and so she’s listening to a boom box instead. That’s cool.

I like that we’re in specific places, like Meltdown Comics. But where I lost faith was we were cross-cutting between… — So we start in, it feels like, the presence tense, and then we move back in time, and we’re sort of catching up for awhile. But then we move to Johnny, that’s apparently earlier that night. And, like, okay, so we’re still moving back further in time, okay, but it’s not clear then — is he in the same timeline as Max at this point? And it’s only three pages in.

**Craig:** God, I didn’t even notice that. In my mind, literally in my mind, I just assumed that this was happening simultaneously. You’re right, it does say earlier. That’s insane; you can’t do that. You can’t do that. [laughs]

**John:** It’s unclear to me whether that “Earlier that night” means earlier than the very first scene we saw where she was dragging the body, or if it means earlier…

**Craig:** No, no.

**John:** …It should be earlier than the last thing we saw. And the last thing we saw was Max driving. And so, wait. Are we in a third time sequence here?

**Craig:** Yeah. We’re apparently going… — Maybe this is one of those going…No, it’s not a going in reverse movie because it starts after, and then we go back, and then we’re moving forward because she walks out of the theater. I don’t understand what’s going on now. Now I’m really confused. I also have to say, you know, you don’t want to read the first three pages and think there’s two scenes I could just cut here because they’re not doing anything for me. This is precious real estate; everything has to be earned.

Wow, you’re right. That is earlier. Yeah, no, you can’t do that.

**John:** So, Go, my first script, my first produced movie, it opens with something that happens later in the movie, so we see Ronna in the ditch and she’s “18, bloody, and bleeding,” and so that’s a description of her. And so we’re like, oh, we know that something interesting is going to happen there.

And then we have Claire giving some dialogue, which sort of sets up the question of the movie. And then it does start moving forward in time. But it’s not trying to be incredibly clever or sophisticated at that point. It’s like it is setting up sort of a world, and then the story starts. And I just didn’t have faith that this story was going to be starting here because just a bunch of stuff was happening.

**Craig:** Yeah. It’s a bit of a confusion that’s going on in there. So, I think this one needs a little love, a little help.

**John:** Needs a little love.

Next, go to a script by Randall Knox and Jason Zahodnik called Dog Tags. So, some description on Dog Tags. We begin at an infantry camp in North Africa, 1942 — I love period movies —

**Craig:** Me too.

**John:** — where a private slides a field report under Colonel Mason’s door. Inside the Colonel’s quarters we see a man in silhouette who is smoking. He looks through the field reports. A hand pulls out a handgun. Then a single gunshot. Only then do we realize there was a second man in the room and he’s staging this to look like a suicide.

We cut to a British transport plane roaring through the sky. Inside a few dozen soldiers. The copilot says they’ll be down in 20.

On the runway we single out a British officer, Jack Sherman, and an American military police officer named Richards. They introduce themselves to each other. The British Officer has, surprisingly, a southern accent. He’s here to investigate the Colonel’s death. And that’s the bottom of page three.

**Craig:** Right. Well, so this is sort of a prime example of overwriting action. Here’s the good news — I’ll lead with the good news. I really liked what was happening. I like the trick of what happened in the room. I thought there was a really good idea behind it. It was interesting. And I liked the final exchange between the guy who runs the outpost and the man who’s been sent to investigate this crime. It had good promise.

There are some dialogue issues. You made a point a couple of these, when we did one of these, remember there were three pages where the first line of dialogue was on the third page? There’s a little bit of dialogue on the first page. The second page is all dialogue-free. And then the third page, this copilot comes out and delivers very clunky dialogue. And similarly then Major Richards has clunky dialogue. And a lot of people announcing stuff that everybody in the scene already ought to know, that kind of thing.

**John:** Yeah.

**Craig:** But this could be improved greatly by just thinning out the action descriptions to get to the meat of what we need to know.

**John:** I agree. I felt that the opening was overwritten for what it was. All we’re seeing is a private delivering a folder to his commanding officer. And so there was a lot of stuff sort of happening that didn’t really get us very much of anything.

So, if you want to setup a world, maybe we should have walked through the camp a little bit more, seen a little bit more of sort of what this universe was. But it felt like a lot of shoe leather just to get a folder underneath the door.

Then, once we were inside, I actually kind of dug the description of what was going on. It felt very Hitchcockian, that it’s a very limited focus in that the camera is looking at this, the camera is looking at this. One thing I would point out though: there’s a lot of “we sees” and “we hears,” and some people hate “we see” and “we hear.” I actually like “we see” and “we hear” when used judiciously. Here I thought there was a little too much of it.

**Craig:** I agree actually. Yeah, I’m a big fan of “we see” when it is called for. But, for instance, “We see a limp arm dangling from a chair,” you could actually just say, “A limp arm.” Or, “we see” is okay there, but I don’t know…

**John:** On page two, it starts with, “We hear him sigh as he sets his glasses on the desk.”

**Craig:** That should be, “He sighs.”

**John:** “He sighs.” And I would make the…

**Craig:** “He sets his glasses on the desk,” you know.

**John:** I would make — “A limp arm dangles” is fine, too.

To me, here is the criteria for when I think you are justified using a “we see” or “we hear:” If the cause is invisible, a “we see” or “we hear” may save you. It might say like, okay, “We hear a tremendous rushing of something,” or a lot of times I’ll use the “we” for if we are describing how the camera is moving. So, like, “We float over the camp as we slowly descend into something.” I’ll use the “we”s for that, but a lot of times — I would always look for if I can take the “we see” or “we hear” out, and it makes as much sense, then cut it out.

**Craig:** Yeah, I tend to use “we see” for things that I want the audience to be aware of but also for the audience to be aware that other characters aren’t aware of. So, “A man rises. Behind him, we see a killer with a knife.” Because if you don’t say “we see” sometimes it is implied that he might know that there is a killer with a knife back there.

But, everybody has their different cause for it, but in this case what sort of pops out to me about the way this was written — I’m not surprised that you liked the action description of the part in the tent, because aside from the fact that it was innately interesting, we are more forging of description of big ticket items: murders, suicides, sex. We are far less forgiving of long descriptive paragraphs of sleepy military camps while folks snooze.

And, frankly, the biggest crime of the first paragraph is that by overwriting about the moonlight and the smoking cigarettes and the quiet and the sleeping, is that he’s burying — the writer is burying an important thing that he has put in there, which is that artillery is going off in the background.

**John:** I completely missed it.

**Craig:** And the reason that’s important, is because I believe now that someone could get shot and no one would flinch because they just think it’s just an artillery. So, if I were doing this I would probably say, “SUPER: North Africa — 1942. A military camp. Rows of tents. Men are sleeping. In the background, pop, pop, POP. Artillery goes off. The men barely flinch. They’re used to it by now. A private walks across to…”

You know what I mean? Make that something, so that we get that it is important later. You’d be surprised, screenwriters, how often the rest of the producing world, the directors and ADs and prop don’t ever get that that was important. [laughs] Do you know what I mean? So you make it important.

**John:** Looking back at that first paragraph, which I’ll admit I did skim because it was seven lines long, I missed that the artillery was going off partly because it wasn’t capitalized. And we’re sort of past the stage where like, oh, all sound effects and have to be capitalized. We’re not doing radio plays anymore, so it’s not that that’s important, but the artillery is really important. That’s the most important thing that’s helping to set up the scene there, so that should be capitalized.

I also feel like all the other people that he’s passing, or groups of people, capitalize them too so that we see that there are more people in this world. Because just looking at that first paragraph, I sort of assumed that the private was the only person that we’re seeing in the whole scene.

**Craig:** Yeah. And just very quickly on dialogue — because I read it and might as well help you out here if I can: What the private said was fine. And then we get to this copilot. “All right, you lot. We’re twenty minutes, give or take a tick, from the base, so be prepared to get out and unload sharpish. We’ve got to keep the runway clear.” That’s a lot of talking from a guy who’s talking to seasoned — what appears to be — seasoned people, or at least people who know what their job is. It’s not like they’re jumping out of a plane for the first time or getting off a plane for the first time.

To me it could be as simple as “’20 minutes.’ Slams the door shut.” Do you know what I mean? “The guys all look at each other.”

**John:** Exactly.

**Craig:** Then, when they land, Jack, our hero I assume, who is going to be investigating this, comes out of the plane. And there is a pudgy military officer, Major Richards, and he says to Jack, “Major Sherman, I’m Major Richards. I’m the head Military Police officer here at the base. Welcome to Algeria.”

I’m pretty sure that he’s been expecting him. “Major Sherman. I’m Major Richards. Welcome to Algeria,” would be fine. “I’m the head military police officer here at the base” — eh, that’s probably unnecessary. We should be able to tell from his stature or from something that’s not spoken that he’s in charge.

“Given how quickly you were flown out here, I’m sure you’re wondering what the situation is.” Perhaps maybe just, “You’re probably wondering what the situation is.”

And then Jack says, “Y’all have a dead colonel on your hands and you need me to confirm how it happened.” “Oh, so you’ve been briefed.” “No.” I like that. I like the fact that he hadn’t been briefed, but somehow he knows what’s going on. That’s kind of cool.

But just watch the overdone dialogue, particularly when you’ve done such a good job of creating silent, interesting stuff — meaning dialogue-free interesting stuff.

**John:** Agreed.

One more thing I’m just catching on page three: So we’re at exterior runway, “20 minutes, give or take a tick later,” which is kind of funny. The copilot was saying, “Give or take a tick later,” and he uses that, that’s fine. But the actual scene description here, “The plane touches down and taxis to a halt. The men inside file down the staircase and unload their cargo from the rear.”

**Craig:** [laughs]

**John:** That’s — you both have the plane landing, taxiing…

**Craig:** And taxiing.

**John:** And the men have disembarked and gotten their gear. In two sentences. So that is fast. And while it’s true that once upon a time we used to do, “Atlanta burns” for like Gone with the Wind, and there wasn’t more description, it’s like…that is a tremendous amount to pack in two lines. So, I would question whether, do we need to see the plane land? Okay, let the plane land in a scene header and then let’s get right to the people that we want to pay attention to disembarking.

**Craig:** Totally.

**John:** Don’t setup all the background action.

**Craig:** Yeah, the way that’s going to be in the movie is, “A plane comes down for a landing. Cut to…” I mean, whether you want to write “Cut To” or not, “The men are offloading the plane.” We’re not watching planes land and taxiing. You might as well write that they unbuckle, send their service items to the aisle, etc.

**John:** Yeah. There are movies where all that specific detail is really important. This is clearly not that movie, so I would say: edit it.

**Craig:** Yeah. Yeah.

**John:** Our final action sequence for this batch is by David Stripinis. And let me give you some description here:

We start in a South Boston bar in 1984, where everyone is watching Mary Lou Retton win the Olympics. Fire trucks outside take us to a brownstone fire. One of the fire fighters, Kavanagh, is going through the house. In the nursery he finds a dead woman cradling a baby. The baby is still alive. Part of the house collapses, apparently trapping Kavanagh and the baby as we end page three.

**Craig:** Right. So, well, there’s a very, very, very generic thing going on here. It doesn’t start that way. I had hopes on the first page. There’s this bar scene; it’s very Boston. People are watching Mary Lou Retton. They’re getting excited. I understand completely what time it is because of that, which I thought was very nice.

And suddenly these fire trucks are going by, people run outside, and that carries us to this fire. Now, page two just comes from the generic fire book: men going through, saying things that firemen say like, “Get out of there,” and, “We’re out of here,” and, “No, I’m not leaving until I check this room. Someone is here.” “Get out of there.” Very, very rote.

And you have to be aware of the movies that have come before you and not simply just do exactly — I mean, that is the fire scene. Everybody has done that fire scene. But it’s not that it was written poorly — I mean, there are some interesting touches. A teddy bear that’s melting. That’s kind of cool.

So, in terms of action description, “Flames whip around a nursery. A large TEDDY BEAR melts, it’s polyester…” Now, “it’s” with an apostrophe is a problem. “It’s polyester guts oozing out.” If you had put a period there I would have given him a gold star. But he says, “It’s polyester guts oozing out like the lava of Kilauea.” So that’s what we call a mixed metaphor folks. [laughs] That is the definition of mixed metaphor. Try not to do that; it’s unnecessary.

And this man finds this baby, which is really horrifying. This is the other thing, is tonally I have no idea what the hell is going on, because we started with this kind of funny scene in a pub, then we go to a very standard B-movie firefighting scene, and on page three we are literally looking at the most horrifying graphic thing I’ve ever seen.

And if this movie rests on being super horrifying and graphic, okay. But truthfully, you have to be really aware when you get this graphic and gross. And you have to give it credit and you have to honor it. I mean, like in Silence of the Lambs there are moments that honor it, but they don’t come on page three. And you’re really putting people back on their feet with something this — that is, I mean, you’re going to get people walking out.

**John:** It’s a really gruesome image. I think it’s an effective image, it’s just really, really gruesome. And your point about Silence of the Lambs is key, because in Silence of the Lambs we have invested interest in Jodie Foster and these characters by the time the gross, gruesome stuff comes. So we’re not going to, like, turn off from the movie when it happens.

But here it is happening so early, like, oh my god, I don’t know if I want to keep watching that.

**Craig:** Well, also, there’s no reaction to it. I mean, in Silence of the Lambs you have people looking at photos and turning away and reacting and being human, even in small ways, because they are disgusted by what they see. This man looks at something that’s the grossest thing ever and no response from him whatsoever in the pages. And that’s the most important part is how the characters respond.

Just as a thought: in the beginning it seems to me that if you’re going to show this bar, you probably don’t need three-quarters of a page of bar stuff and then have trouble, unless you were going to interrupt it in an interesting way. For instance, they’re all sitting around, woo-woo, they’re all cheering for the Olympics, and then BOOM, something rattles the window and they all turn up and look. And then they move to the glass and they see in the distance, BOOM, another fire ball. And then three fire trucks go by. Something that’s a little more astonishing than — I mean, anyone who listens to this podcast hears three fire trucks going by on any given day. [laughs]

**John:** [laughs] Yeah. We don’t even look anymore. We just know that they’re going to pass by.

**Craig:** Exactly. They’re going to pass by.

**John:** I agree. To me that first sequence, I like that it is setting up 1984. I think Mary Lou Retton is actually a very smart way to tell us exactly when this is happening and sort of what our world is, but I want to get out of there right after the bartender’s first line, either with some explosion or just the passing lights that lead us to that thing to let us know that this is just to setup the world and the time and now we’re going to follow these fire trucks and we’ll be in a firefighting mode.

The dialogue is an issue, and I felt so many of these lines could have been in our podcast last week where we talked about those sort of, like, the lines that you keep hearing way too much in movies. “Someone’s in there. I’ve got a live one.”

**Craig:** Even “Pull your team out.”

**John:** Yeah, “Pull your team out.” That’s in every firefighter movie.

**Craig:** Yeah, “Get out.” Just, “All right, everyone out.”

**John:** Since we’re talking about action, I do want to talk about the action, because even some of the stuff felt a little cliché to me, the actual description of stuff happening was kind of nice. And that moment that was described was really gruesome, but it was well-described. Our block length is really short. I was never tempted to skim because most of these times I’m only committed to reading one and a half lines at a time. So, you’re going to get me through the page that way.

**Craig:** Yeah.

**John:** And a pretty good breakup of sort of dialogue — I wasn’t happy with some of the dialogue but I was happy that the dialogue was interspersing the action. So, it’s not just I’m going to commit to reading a line or a block of scene description, but if a page is nothing but scene description I will panic a bit because it is like, “Oh my god, I can’t read that whole page.”

**Craig:** Right.

**John:** But because you were interspersing and you were doing other stuff on the page — in this case it is dialogue breaking up the page — I’m more inclined to actually read every word of it. So, that stuff I liked. And so to me it felt like a pretty good version of a scene that I’m going to probably see in Derek Haas’s firefighter show. But when Derek has his firefighter show I will know who these characters are ahead of time and will have a vested interest in their safety, and security, and what they’re doing in that scene.

Here I don’t because it’s the first time I’ve met this guy Kavanagh.

**Craig:** And I would be surprised if Derek’s show had this level of clamminess. “Get out of there.” “I told you get out of there, man.” You know, maybe it will, but hopefully not.

**John:** I think it can do better than that. But, at the bottom of page three right now Kavanagh is saying, “Sorry little guy. Guess I wasn’t meant to be a hero after all.”

**Craig:** Oh yeah. That’s brutal. Brutal.

**John:** What?! Maybe if you set up 15 pages before that his father never believed in him, or I don’t know, or where he’s going through training or something. But, like, what?!

**Craig:** It’s crazy. Who’s the screenwriter again of this one?

**John:** David Stripinis.

**Craig:** David. Okay, I like to talk to people by name. David, here’s the deal: This man just saw a burned alive woman with no eyes. Her eyes were melted away. He has found a live baby with a charred forearm. And injured babies are horrifying things for us to look at. He is facing death, and he has this very calm moment where he just sort of says, “Sorry little guy. Guess I wasn’t meant…”

I mean, no. Now here’s the thing: You don’t need that line at all. “He slumps down, back against the wall defeated. He pulls off his respirator.” That’s great. He’s giving up. I love it.

“The infant looks at him with a startling amount of clarity in his eyes. He looks back.” That’s all you need. No talking there. You’ve got to know when to talk and you’ve got to know when you don’t talk. And you don’t talk when you’re alone with a charred baby about to die.

You can get away with no talking there if you eliminate some of this other stuff. I would also argue, David, that you don’t need the whole “Get out” stuff. Because if you think about it, all you’re really doing is giving away what’s so shocking about what you’ve written. This should be quite the opposite. It’s a house fire, but it’s pretty standard. Everybody should be under control. We’re just doing what we do. It’s a fire. It’s dangerous. “How are we doing in there?” “Okay, just checking the last hallway.” “We gotta go man; this doesn’t look too good.” “Um, yeah, just give me one second.” “Boss says we gotta go now.” “Yeah, I said one second.” Opens up a door. There’s no one in there. And he walks over and he finds the baby. “Holy shit.” “We gotta go.”

And then suddenly out of nowhere, KABOOM.

It just would be so much more interesting than somebody explaining to us before we ever meet this guy, you’re about to die. Don’t you think?

**John:** I agree. Surprise. Because the minute we hear “Pull your people out,” it’s like we know the whole thing is going down.

**Craig:** Right. Exactly. And the whole “Pull your people out,” the whole thing is going down — that is usually used as surprised stuffing. It’s like filler surprise. It’s not really surprise. It’s fake surprise because we’ve seen it so often, but that’s what it’s there for.

You don’t need that filler. You have an actual surprise: A baby underneath a burnt-alive woman. Yikes. Yuck. So, I mean, use that.

**John:** Good stuff.

**Craig:** Gross.

**John:** So, again, I want to thank our four people who wrote in with their samples, because these were amazing and you guys were so brave to write in and let us talk about your work. And I hope it was helpful.

Most people who have gone through this process seem to have enjoyed it. I’ve gotten good feedback from the people we’ve reviewed before, so I hope these four felt it was helpful and useful in their further writing careers.

**Craig:** And I just want to add, for our four people who sent things in, I just want to add for them that I thought each one of them had something that was very encouraging. There wasn’t one of them this week that I thought, “Oh, you’ll never be able to do this.” So, is that encouraging? Did that sound encouraging?

**John:** That did sound encouraging.

**Craig:** I love it.

**John:** Craig, do you have a One Cool Thing this week?

**Craig:** Oh my god. I keep forgetting that we have One Cool Thing.

**John:** Yeah, that’s okay. I’ll just give you my One Cool Thing and we’ll wrap it up early.

My One Cool Thing is a movie that’s in theaters right now. It’s called Sleepwalk With Me. It’s by a guy named Mike Birbiglia, who is a comedian who starts in and co-wrote and directed this movie. And it’s really charming, and I would highly recommend it. It feels very much like Annie Hall as a structure, in that it’s a guy analyzing a relationship and talking to camera at times while the story is being told. But it’s really funny and really well done.

I first recognize Mike from he’s in Lena Dunham’s show, Girls. He plays the guy who — Lena does a job interview, and he’s the guy who may hire her. And they have a very funny just one-off scene. And the scene was so good just by itself that I’m like — he’s on my radar.

And, god bless him, he made a really good little movie. Ira Glass of NPR fame produced it and co-wrote it. And I highly recommend it. So it’s playing in like 140 theaters across the country and I think people will really like it. I think it’s going to be the one little movie this year that could really break out. So I would encourage you to see it if it’s in your neck of the woods.

**Craig:** Fantastic!

**John:** Great. Craig, thank you for a week full of action.

**Craig:** Yeah, that was, oh, I mean, I’m exhausted.

**John:** I know. Tiring.

**Craig:** Exhausted. Should we do another one? Should we stop the podcast and never do another one? Or should we keep going?

**John:** No, I think I’ll see you next week.

**Craig:** All right, screw it. Let’s do it again.

**John:** Talk to you soon. Bye.

Scriptnotes, Ep. 41: Getting to page one — Transcript

June 14, 2012 Scriptnotes Transcript

The original post for this episode can be found [here](http://johnaugust.com/2012/getting-to-page-one).

**John August:** Hello and welcome. My name is John August.

**Craig Mazin:** My name is Craig Mazin.

**John:** And this is Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters. How are you, Craig?

**Craig:** Not bad. I’m a little tired. I’m bouncing back from my 20th college reunion which took place a few days ago.

**John:** And was it festivious? I mean, did you have a good time? Did you see people you haven’t seen for 20 years?

**Craig:** Yeah, for sure. There was definitely… — The nice thing about a 20th reunion is there’s absolutely no embarrassment whatsoever about not recognizing somebody or somebody not recognizing you. It’s been 20 years. What are you gonna do, you know? We’ve had kids. Kids make you dumber. Time makes you dumber. So, it was fine.

I had no shame whatsoever to say, “I’m so sorry, I don’t know, I don’t remember you.”

**John:** Reunions are a little bit different in the era of Facebook because there’s people who I wouldn’t otherwise see but now I do see because I see them on Facebook sometimes. So, I’m looking forward to seeing everybody again at my 20th, but it’s not as pressing as it would otherwise be.

**Craig:** Yeah.

**John:** Today I thought we’d talk about three things. I want to talk a little bit about screenwriting software, sort of where we’re at and where things seem to be going.

**Craig:** Very good.

**John:** Second, I want to talk about how you know when you’re ready to start writing that script, sort of like how you get to page one. That’s something we haven’t talked about. And finally, based on listener requests, they want to know what we thought of the season finale of Game of Thrones. And so I thought we could talk a little bit about that.

**Craig:** Oh good. Yeah.

**John:** First, we have some follow up. In a previous podcast we talked about the challenge of Disney — Disney needed to find a new chairman. It was fairly hard to figure out who the right person was for that job.

**Craig:** Right.

**John:** And so they went out and they found somebody, like a brand new person I’ve never heard of. His name is Alan Horn.

**Craig:** [laughs]

**John:** Oh, that’s right, he’s actually… — He’s done this before.

**Craig:** He’s the former chairman of Warner Bros. And I’ve got to say, I met Alan once at a test screening for Hangover 2. I had no professional relationship with him and generally speaking screenwriters don’t have professional relationships with the people that operate on that level. But from a purely outsiders point of view, kind of a brilliant choice I think on the part of Disney because even though they are not quite a full-fledged studio the way that Warner Bros or Universal is, because they get their Marvel product and Pixar movies and then they kind of just are going to do maybe six movies a year or something like that.

At least with Alan I go, okay, what they’re saying to everybody is we still are in the movie business. “See, we got a movie guy; we didn’t take the TV guy and put him in charge, or the cable TV guy and put him in charge. We actually went with the most traditional movie choice we could think of.” I have to feel encouraged by that. What do you think?

**John:** I think it’s a great choice. I knew Alan Horn from a couple times during Charlie and the Chocolate Factory, and some Corpse Bride stuff. He was great.

But mostly why I think he’s a good choice is really the reasons why we talked about in the podcast, why it was such a difficult job is you had to maintain these relationships with some really big, powerful, important people who are going to want their own things. So you have the DreamWorks deal. You have Stacey Snider. You have everybody there who they’re making movies for you. You have Marvel. You have Jerry Bruckheimer. You have these big producers who are creating a lot of your stuff and you need somebody who’s able to maintain those relationships, get what you need, make everyone feel like they’re being respected. And he has the experience to do that. So, it’s a good choice.

**Craig:** Yeah, sure. I was surprised. I mean, I guess I never even thought of it because he was retiring, you know? But why not? Sounds great to me.

**John:** Yeah. Second bit of follow up. Amazon Studios announced this week their first movie that they’re going to be making. It’s Zombies vs. Gladiators. Clive Barker directing it.

**Craig:** Mm-hmm. [laughs]

**John:** So what’s weird is I was looking through the news releases and they didn’t mention the writers at all. Well, who wrote this thing for it? And I kept looking through and I kept trying to find the original press release, and I still have not been able to find who wrote Zombies vs. Gladiators or if they announced it all.

**Craig:** [sighs] So, you know, Amazon, you guys frustrate me because you just come up with the dumbest program ever. John and I give you a big bunch of grief about it. You do the right thing, make a deal with the Writers Guild. You, more than anybody, were incredibly open about the fact that it all begins with a script. You finally make a movie and you don’t mention the writers. I mean, come on. Come on!

Now I’m angry. Hey, it’s gonna be a good podcast!

**John:** [laughs] Yeah, we’ve gotten Craig angry. I don’t know what to say to Amazon. It just feels like a really weird, dumb choice. Because if they’re going to trumpet their system and how they were able to get to this point based on their system of development then you should talk about the people who were involved in that system. And that feels like a frustrating choice.

**Craig:** Yeah.

**John:** So I can’t help but kind of wish Amazon well, because I want them to succeed, and I want them to be able to make movies and spend money in the industry because I think more people need to spend money in the industry. I’m just frustrated that they chose not to trumpet the right things in the press release.

**Craig:** I know. And just to be clear, this isn’t about ego. If it were just a matter of professional pride I would choke it down because I don’t really care about stuff like that. The issue here is when you don’t talk about the writer, and when you just go… — I mean, look, who’s directing? Clive…?

**John:** Clive Barker.

**Craig:** Okay, I mean, great. But it’s not like Clive Barker is Martin Scorsese.

**John:** Not a bit.

**Craig:** I mean, he’s a pulp novelist, and a fine one at that. But, I mean, come on. You know, when you don’t mention the writer what you are doing is by extension perpetuating the culture that sort of says, “Well, you know, but the script, who cares. The most important this is that we got Clive Barker to direct Zombies vs. Gladiators.” It’s actually not the most important thing. You wouldn’t have gotten there without it.

Why don’t you extend some respect and actually make screenwriting something more people want to do, especially if you’re running a business that is trading on screenplays? Argh! Come on. Stupid.

**John:** Next bit of follow up: Last podcast we talked about we’re going to do a live version of Scriptnotes at the Austin Film Festival and we’re very excited about that. But we’d love to do some live episodes here in Los Angeles. And so we solicited some listener feedback on places where we could do it, and we’ve gotten like a lot of really good suggestions. So, thank you for that. If you have further suggestions for a venue we could use we’ll certainly add them to the list.

Ideally we’d want some place that we could control for the night, have some people in there. It doesn’t have to be too many people, but enough that we could actually solicit some feedback. Drinks would be fantastic, but not required. So, if you have more thoughts, you’re always welcome to send them in.

**Craig:** And, of course, proximity to the Pasadena is always appreciated. [laughs]

**John:** Yeah, Craig doesn’t want to drive to the west side. And really I don’t either. [laughs]

**Craig:** And you don’t either. Yeah, I think, I would say sort of east of La Brea, north of Downtown would be spectacular.

**John:** I went to a really good video game little summit meeting thing that was done at Bergamot Station which is in Santa Monica. And so I was like, wow, Bergamot Station is fantastic. But I’d never want to come back to Santa Monica at night; I never want to fight traffic to get there.

**Craig:** Oh yeah. I was working for Bruckheimer for awhile. And those guys, I love those guys, but man every time they would do this to me. They were like, “Look,” they would always apologize, like it mattered. Like apologizing to me was going to fix what was about to come and then say, “We need you to come in tomorrow and the only time we have is 4 o’clock.”

So, you know, getting to Santa Monica from Pasadena by 4 isn’t the end of the world. But then you have an hour and a half meeting and it was always lengthy. And by the time you’re out it’s 5:45, or 6, and I would just make dinner plans ahead of time. I would just stay because you simply couldn’t get back from there.

**John:** Listeners who don’t live in Los Angeles can’t possibly understand the east/west divide, it’s not about territory or anything else, it’s just so hard to move east/west in this city that if you get stuck at the wrong place at the wrong time you’re in for a really hellish amount of sitting around.

**Craig:** And I should also mention it’s just as hard to move north and south. [laughs] Yeah, and there’s a diagonal that’s also brutal.

**John:** Yeah.

**Craig:** The 101 is sort of diagonal. And I don’t know if you guys have seen the sketch, the recurring sketch The Californians on Saturday Night Live; the running joke is that everybody in the midst of high drama is constantly advising each other what routes to take to avoid traffic. [laughs]

**John:** [laughs] It’s horribly accurate. What I will say about the north/south split is that most of the business of Hollywood sort of takes place on an east/west axis, and so you don’t have to go north or south that often. Unless you’re like shooting something down in Long Beach and then just god help you. Just god help you.

**Craig:** Well, the worst of it is, I remember talking to, there’s a… — Mark Vahradian, he works with Lorenzo di Bonaventura I think; they have a deal at Paramount, producers. But Mark was a Disney executive and the very first thing I did for Bruckheimer was way back in like 2000 or something like that. And Mark was the executive and he would have to go from Disney to — and Bruckheimer is like Olympic and 10th, or some horrifying Santa Monica location — and he’s like, “This is the worst possible… — because now I have to go west and south, and then I have to go north and east.” And we could only have meetings basically at 1 o’clock. It was the only time that would sort of save us all the grief.

It’s awful. Awful.

**John:** Yeah. Skype. Skype is really what you need. And the Bruckheimer people, if they’re going to have like hour and a half meetings, just get good at Skype. I have not seen Craig Mazin in person in months.

**Craig:** Right!

**John:** And I’m better for it and we’re able to make this podcast.

**Craig:** Right. If we can do this, I mean, can’t we just have a discussion via Skype? But it’s gotten to the point now where honestly I don’t, and this isn’t going to come as any — no despair will result at Sony by me saying this, but I don’t want to really work there. It’s too far away. [laughs] Not that they’re pounding on my door, but it’s far away! And then Bruckheimer is even more far away. Forget it.

**John:** Yeah. Nothing to do. Let’s move on to our big topics, our three things. First off I want to talk about screenwriting software and sort of where we’re at because, I don’t know if you can tell, I’m actually kind of floating a little bit today because I finished a script. I finished a script this afternoon.

**Craig:** Congratulations.

**John:** Thank you. And as we talked about on an earlier podcast, you don’t do anything special to celebrate. And I don’t usually do anything special to celebrate, but this was like a long time coming. You know what this project was. To actually be done with it is just a huge weight off my back. I can’t sort of talk about the project itself, but I can about what was different about this one — it’s the first thing I ever wrote in Scrivener rather than writing it in Final Draft or Movie Magic. I wrote it in Scrivener.

And so I wanted to talk a little bit about what that experience was like. Have you downloaded it? Have you ever played around with it?

**Craig:** I have. And I didn’t… — It was a little, um, because it’s not simply for screenwriting, it’s for outlining and idea collecting, whatever, it just…

It was too much.

**John:** It seems like too much. And they have really good tutorials that can sort of walk you through it, but still like that first window opens and you’re like, oh my god, there’s just too much on the screen. I can’t.

**Craig:** Too much. Yeah.

**John:** Yeah. And so you can get rid of a lot of that stuff. And, some of that stuff is really ingenious, but the short version of this review, if people want to fast-forward, is that Scrivener is an amazing application if you’re writing a novel because it can organize things in ways that are just spectacular. And you can do several little things for your character stuff. And it’s really smart about that, and keeps chapters separately, and I ended up keep scenes separately.

So, I’ll talk you through sort of my workflow on it, and the things I liked about it.

**Craig:** Okay.

**John:** So, as I’ve discussed before, when I start to write a project I usually go off and barricade myself someplace and I just write scenes by hand. And I send them through and Stuart, or whoever my assistant is at that time, types them up and puts them in a folder. And then at some point in the process I will gather together all those little typed up things and make the full script. But I usually won’t do that until I’m like 50 or 60 pages into it so that I’ve broken the back of it.

What Scrivener is very good about is how it will let you keep those files separate. And they gather in sort of like a notebook and then at any point you can sort of combine them or split them apart and they’re still there.

So, you can work on this one little scene, or the next little scene, and not see everything else that’s around it. When you’re working on a long and real full screenplay in Final Draft there’s that constant temptation to scroll up and scroll down, and scroll up and scroll down. And you’re just working on this little piece in the middle, but then you want to kind of look back at that thing there. This kept me really focused on this is the scene I’m writing. Each little scene is like a little slug line over the left hand side and I’m only working on that. And it’s all I’m seeing; I’m not seeing above it and I’m not seeing below it, unless I choose to go see something above it or below it.

And it was very good for helping me focus. It has a really good full-screen mode, which I’ve come to appreciate.

**Craig:** Yeah.

**John:** So, the sides go dark and you’re just seeing your main text. You can zoom in and get your text nice and big. And it does a pretty good job with the screenplay formatting. It does some of the same matting things that Final Draft does where you put the wrong name… — God help you if you type someone’s character name wrong. And it provides that 1,000 times and you have to go through and clear the smart type list.

**Craig:** Right.

**John:** It does a bit of that. A few times grabbing the wrong element. But on the whole it was fine. And so if someone has Scrivener and they say, “Could I write a screenplay in it?” Yeah, you could. That said, when I was done today, one of the first things I did is I exported to Final Draft and sort of — I made my clean up in Final Draft.

**Craig:** Yeah. And just to be clear: Scrivener’s composition area for screenplays, does it have essentially the same kind of function that Movie Magic or Final Draft does where it organizes it by action, character, dialogue, parenthetical?

**John:** Exactly. So, your basic elements that you’re selecting work largely the same way, little selectors at the bottom of the screen. It does a reasonably good job of guessing what the next element should be most times. A few times I got a little frustrated, but a couple is fine.

**Craig:** And it’s a tab-enter?

**John:** Tab-enter, that whole kind of thing.

**Craig:** All right, well, that’s a pretty good review. I mean, but then again, you went running back to the comforting bosom of… — Well, I don’t know how comforting that bosom is.

**John:** It’s not comforting.

**Craig:** The rocky, unsightly bosom of Final Draft.

**John:** I wanted to go out to Final Draft because I knew I would need to ultimately be there to do some stuff. I mean, down the road I’m going to have revisions, it’s going to be there.

**Craig:** Right.

**John:** And there wasn’t so much that was so amazingly better about Scrivener that I was going to want to stay there rather than be in Final Draft for the real stuff.

Oh, but I will say that the most illuminating thing about being in Scrivener for this whole script is Fountain, which is the other project I’ve been working on here, which is that plain text screenwriting format that we’ve been developing, I’m definitely going to write my next script just in Fountain.

So, Fountain is just text. There’s no formatting. It’s just character names are uppercase, dialogue is the line below a character’s name. That’s what we’ve been working on here and we have Highland which is the utility for it. And it wasn’t quite ready for me to start working when I was starting this draft, but I totally from now on would write a first draft in that.

**Craig:** That’s your plan?

**John:** That’s my plan. Because I feel like we focus so much on getting, like, the margins right and getting everything to look like a screenplay a little too early in the process. It’s like we’re picking out fonts for the book we’re going to publish back when we’re still typing it. And you can really type it without getting all of those margins stuff ready.

**Craig:** That’s right. I have become comfortable, I suppose, with my OCD in that regard. And I think I don’t have it any better or worse than the average screenwriter, you know. I do have a concern about how the page looks. I don’t like important revelations to be split up by a “more,” “continued,” and page break. You know, stuff like that.

**John:** Mm-hmm.

**Craig:** But, yeah, I mean some of it is just sort of fussy delay tactics to provide the illusion of control over something that you are hanging onto for dear life.

**John:** I would say that I’m actually OCD about all those same things, but I’m pushing back that OCD to the point that I’m really compiling the whole script together.

**Craig:** Right. When it matters.

**John:** When it matters. Because I shouldn’t be focusing on any of that stuff when I’m just pushing the words around on the page. And so a lot of my frustration with, like, “Oh it thinks that element is this when it should be this,” well I shouldn’t be worrying about that at all. It should be perfectly clear — I know that’s my character’s name, and I know that’s dialogue; I don’t need the program to do anything for me right now.

**Craig:** It’s funny. Sometimes what I do is I will take a walk and think the scene in my head, write in my head essentially. And then when I get back I will just email to myself in nothing but text, and almost no description at all, really just the flow of the dialogue, because I know what’s supposed to go around it. And then when I sit down and write I am essentially compiling it myself instead of having — but even then what I’m writing is an even more bare bones version of what you’re doing.

**John:** But honestly, what that bare bones you’re doing, that is essentially Fountain. Fountain can take an email and make it into a script. So…

**Craig:** But I don’t even write character names. So it can’t do that.

**John:** No, it’s can’t. It’s not psychic.

**Craig:** It’s not magic, John.

**John:** It’s almost magic, but it’s not magic. It can’t quite do that, but it’s very close to that.

**Craig:** It’s close to wizardry. I’ve been a little behind. You know, my secret hope for the future is Fade In, which is this wonderful piece of independent screenwriting software that Kent Tessman has authored. And I’m a little behind because I got a version a couple months ago and I started working with it and discovered three or four things that I knew weren’t right that needed to change. And I spoke with Kent about it and he finally agreed.

And I liked why he did them, because he was sort of saying the way that things are isn’t sort of normal. And I had to sort of explain that screenwriting isn’t really normal and it needs to be.. — You know, things like when you delete things, normally you would want to pull stuff up, but in screenwriting you don’t. You actually want to leave everything where it is. Kind of. I mean, not pull up, but like you don’t want to move elements up. You want to leave them in their box.

So, I haven’t had a chance to see the latest version. But I would love to write my script on Fade In. So, that’s where I… — Because it is cleaner, and prettier, and full-screen beautiful. And I like it.

**John:** Yeah. I didn’t sign a non-disclosure agreement, so I don’t think I’m violating anything weird by saying I had a chance to see Final Draft’s iPad Writer. So, they’ve announced that they’re going to make a writing app for the iPad. And you know what? It’s actually pretty good. I was actually kind of impressed by it. So, it’s really Final Drafty, but it seems really functional. So, it’s another choice that screenwriters will have down the road.

**Craig:** I don’t like writing on an iPad. It’s very slow.

**John:** Well, with a proper keyboard I’m sure it’s much better.

**Craig:** Yeah, I guess. But then at that point just give me my laptop. You know what I mean?

**John:** A case can be made for that.

Enough on screenwriting software. Let’s segue onto just the whole genesis of when do you know that you’re ready to start writing a script? This is a thing that came up in a discussion I had at the Outfest Screenwriters Lab yesterday, sort of how do you know that you have enough set and ready to start writing.

And it came up because there’s one guy who I was talking to who had a project that sounded really cool, incredibly ambitious, but he’d been sort of gathering his pieces and doing his outlines for more than a year. And I said, “No, no, no. You need to actually write because you are going to become one of those writers who never actually writes but is always planning for like the big thing.”

**Craig:** Yeah. That’s kind of the opposite of the more common problem which is the whole, “I find it as I go.” Yeah, that which I really don’t like.

**John:** There’s two reasons why writers, I think, often fail is that they started writing too soon, because they really knew how the story began, so they wrote that. And they were so excited and they had no idea what happened after that point.

**Craig:** Right.

**John:** So they lose their enthusiasm. They have ten interesting pages sitting there. Or the writers who just kind of never start because they’ve just been staring at it for so long and trying to figure out those little things that at a certain point they needed to just jump off the cliff and see what happens.

**Craig:** Yeah. And writers, of course every writer must be accountable to their own brain and what works best for them. You know, some writers require a kind of a scene-by-scene understanding. I have sort of over the years found myself basically using an index card system. I need to know what basically is happening in each scene and what the purpose of each scene is, all the way from beginning to end. And, you know, I don’t know; I’m looking at actually right in front of me are the index cards for ID Theft. And, you know, there’s about maybe 15, 16 cards in the first deck. There’s probably 20 cards in the second. And five cards in the third.

So it’s not a tremendous amount. But I know what all the scenes are. And more importantly, I know what the movie is. So everything is written with that purpose and unity. But once I have that I start.

**John:** Yeah. For me the issue is I don’t need to have all the cards, but I need to know what the movie is. And to me knowing what the movie is isn’t just knowing where the movie starts. I need to be able to picture several scenes in the middle of the movie that feel like, okay, I get what that movie is; I see what that thing is. I know how that’s… — I don’t necessarily need to know quite how I’m going to get to that thing, but I need to know what that thing is.

**Craig:** Right.

**John:** So, I need to be able to picture those moments. And this script that I just finished today, it sort of sat in my head too long because it got pushed back because of other stuff that came up. But by the time I could sit down I could really see what all those big moments were along the way, and I could see what sort of the reversals were with some characters, and I knew what was going to be fun. And I also knew that all of those moments were going to feel like they were part of the same movie, even though they were different colors and different textures, and things were going to change over the course of the movie, I knew it felt like one thing that wanted to stay together.

And I’ve found that at a certain point, this happened with The Nines, too, where like the ideas will say, “Okay, you either have to write me or abandon me.” Because it’s taking up so many brain cycles to sort of keep it alive in your head that you have to, “Okay, I’m going to sit down, and buckle down, and actually get this on the page.”

**Craig:** Yeah, you know, it’s funny. What you just described is sort of where I am right before I fill in all the other cards. And that’s a perfectly reasonable step to skip because I don’t start writing cards in sequence. The first thing I need to know is what is the idea, what is the premise, who is the hero, and how does it end because what is the theme? What is the argument of the movie on some level or another?

And then I come up with those big goal post moments that are in the very big, broad sweeps. You know, there’s probably only four of them in the movie, I think, you know. And then I start to fill in around them to connect them together. But I could also write from goal post to goal post. I don’t have to do index cards. It just makes me feel better. And, of course, as you start writing you realize, oh, my index cards are stupid now; I don’t need them.

But the other great thing about index cards I will say is that when I am done with the content that was indicated by the index card, then I draw a big red Sharpie across it. It feels so good.

**John:** Yeah. The satisfaction of knowing that you’ve done some part of it, that it’s finished. I don’t do a lot of that outlining stuff until I get pretty deep into writing the script, and then I can start to figure out, “Okay, what do I have left to write?” And then I make my list of like these are the scenes I have left to write, and then it’s incredibly rewarding to be able to scratch those through.

**Craig:** Yeah.

**John:** And for whatever reason I always end up at the right page length.

**Craig:** Always. I always do.

**John:** My friend Rawson who I love dearly but is like, “Oh, I got the first draft done. It was like 170 pages.”

**Craig:** Come on, Rawson!

**John:** Something did not work right there, because you should not be writing a 170-page script.

**Craig:** And that to me is, and I love Rawson, too — he’s a great guy and he’s a very good writer. So, you know, obviously he has his process. I mean, my whole thing is I don’t want to write 170 pages. I feel like I’m wasting everybody’s time, including my own. I want to kind of figure out the right 60 pages to cut before I write the 170 pages.

**John:** Mm-hmm.

**Craig:** So, I actually start to do that. One of the great things about outlining and index carding out your movie is that you can really just see where it suddenly starts to get sodden and limp. And then you compress and typically… — I actually don’t get scared when I see like, “Oh god, there’s like five scenes here, there should be one.” I just think, “Or there could be one really good scene that layers in a whole bunch of these things so it’s not so linear.”

And I routinely land between 107 and 119, like every time.

**John:** Yeah. I was 114 pages when I printed.

**Craig:** Look at that. I believe that’s right in the middle of my thing.

**John:** And so here’s the thing, because I was doing it in Scrivener I didn’t compile it until I was really all done. So, literally until this afternoon I had no idea how long it was.

**Craig:** Oh, that’s like, “What will our baby be? Oh, it’s a boy!”

**John:** Yeah. There were two choices. But, well, you hope there’s two choices.

**Craig:** Right. “Oh, it’s intersex!”

**John:** Yeah, the life became challenging, but potentially rewarding and maybe there’s a great narrative to be found there.

**Craig:** Oh, it’s a Rawson!

**John:** Oh, come now.

**Craig:** [laughs] I hope Rawson listens to this.

**John:** Yeah. Rawson’s busy. Rawson is going off to direct a movie. But he does listen to the podcast sometimes.

**Craig:** Oh, that’s right. We’re the Millers, right?

**John:** Yeah. Here’s how Rawson will find out about this podcast. I’m sure Rawson has a Google News Alert setup. And so when the transcript of this podcast is posted he will get a Google News Alert, and then he will know that we talked about him.

**Craig:** Right. So in that Google News Alert will it mention that Rawson is, and now we can fill in anything we want.

**John:** Absolutely. Because that will become part of his little Google profile.

**Craig:** Will it mention that Rawson is a synthetic life from?

**John:** [laughs] Yes. That’s already well established.

**Craig:** Yeah.

**John:** Craig, before we go to our third point, there’s something I meant to bring up earlier, because an amazing thing happened this last weekend. For the first time I got a script that they wanted me to read over the weekend, it was kind of a high priority project for these people, and I’m the company that makes Bronson Watermarker. So, I do understand people want to watermark their scripts so they don’t get circulated beyond places.

And I’ve dealt with, like Marvel, who’s really notorious for super watermarking all of their stuff. So, I’m pretty used to watermarking. This time what they sent over was not the script. They sent over an iPad with the script as a PDF in iBooks. And it’s a big old, well that’s not very secure. But, what they’ve done is they’ve turned on parental lock controls for the whole thing.

**Craig:** Ah!

**John:** And they have taken out all of the web accessibility and stuff. So, I’m sure there probably was a way that a person could get it off, but it would be really, really hard to get that script off the iPad. So in the end I was kind of impressed by it. That’s not a bad way, if you need to give a script to somebody and make sure they read it but don’t do anything else to it.

**Craig:** That is pretty smart. I did not, yeah, I’ll have to see. I mean, I’m sure within four minutes on Google we can figure out how to foil that. But, still, not a bad idea.

**John:** Pretty good.

**Craig:** Yeah. And, plus, it’s fun. If somebody sends me a script by email or messenger or something, then it’s on my pile of things to read. But if somebody sends me a script on an iPad, I just want to read it. [laughs] I want to read it right away.

**John:** So, Craig, I’m going to send you over this script on an iPad so that you’ll actually read it.

**Craig:** Oh, yeah, because I did read 30 pages of your script and just…[laughs]

**John:** Yeah, the one that I sent you before. You were like, “Oh, yeah, I’ll get to it.” Yeah, that was very helpful.

**Craig:** By the way, I, um…

**John:** Yeah, Craig is a little behind on reading something. But you know what, Craig? You can stop reading that for reasons that I’ll talk to you about offline.

**Craig:** Well you see then I really saved us both time. [laughs] But the truth is until you just said that I forgot. I totally forgot it! I feel terrible. Because I knew I had read 30 pages and was like, “I got to finish that,” and then it left my mind. And you, honestly, are either incredibly patient or you were just really setting a trap for me because you never mentioned it again. And so then I forgot. I’m sorry.

**John:** Yeah. It’s okay.

**Craig:** It was a good first 30 pages, though.

**John:** You know, a script that might circulate on an iPad because they certainly don’t want people to know spoilers is Game of Thrones.

**Craig:** Yes.

**John:** Segue into our last topic of the day. How about that season finale?

**Craig:** I liked it a lot.

**John:** Yeah, so again, spoiler alert here, because there’s sort of no way to not talk about spoilers for the season finale of Game of Thrones. But we had talked in an earlier podcast about how amazing the season was and my only one frustration was I felt like the Qarth plotline was sort of tap dancing around a bit because they clearly had a big reveal and they weren’t ready for it, so they were just sort of stalling to save that for the season finale.

But the stuff in the season finale was really good.

**Craig:** It was. Although I will still say, okay, so I mean I guess we should put the spoiler alert on for anyone who hasn’t caught up yet, bizarrely. The zombie army at the end was awesome. And everything, as always, with Dinklage was awesome. And Brienne had a great moment. That was sick. Loved that.

I mean, there was just a lot of great, great stuff in it. And, oh, a really funny moment, I mean a sad but funny moment with Theon and his guys clocking him and, like, “I thought he would never shut up.” That was great. I did not see that coming, so, well done as always with those guys.

The Qarth thing for me ultimately, I was like I just, I’m not sure if any of that was really worth it in the end because, you know, remember the first season ends with this amazing moment where this girl who had been kidnapped and sort of subjugated by her mean brother and then her rapist husband, sort of blossoms into this incredibly self-possessed woman who then at the very end survives fire and hatches dragons which — that’s quite an arc.

And this season she went to a town and then the dragons sort of lit a guy on fire.

**John:** Yes. What I will say is that if you take out what I thought were the placeholder moments that happened in a couple previous episodes, and you just took a look at what she did in this episode, yes, she goes into that tower, but then she also goes through that temptation sequence where she ends up at the Wall, she ends up back with her husband. She sees the throne, but like everything has changed around it. She has her temptation sequence. I thought it was very, very cool. It felt like it sets her up as a truly kind of mythical creature.

I like that she defended herself as like, “Well what about my magic?” And that defining kind of stuff. And the warlock saying, “You know what? It’s because the dragons are here that the magic is increasing in the world,” which is cool.

**Craig:** Right. I like that. I mean, it certainly made sense of why they were doing what they were doing, because for the life of me I couldn’t understand why until that moment, and that was good. And, in fact, because I always read the… — There’s a guy who does reviews for Wired and he reviews Game of Thrones, and he reviews it entirely from the point of view of somebody that has really obsessively read the books. And so he tends almost always to bemoan any deviation from the source material.

But, I actually don’t think that was in the source material. I think that’s something that Dan and David came up with. And even he begrudgingly was like, “I guess that’s pretty good.”

**John:** [laughs]

**Craig:** You know, I mean, he’s the grouchiest guy. I mostly read it because I just find it kind of ridiculous. It’s like the point is not to simply film every word you’ve read, sir.

**John:** Yeah.

**Craig:** But that aside, I mean, that’s a minor quibble. And she’s great. All the performances were great. But it’s hard to do a final episodes that is, and it’s the same thing they did last season. Remember, the penultimate episode was the huge one, where they chop off Ned’s head and they have the battle this season, and then this ultimate episode kind of just to tease you off for the madness to come.

**John:** What I thought was smart about the episode, just to praise it a little bit more, is even though they had to skip around to so many different plotlines, it all felt like they were part of one universe. And I felt like it was one bigger message, and that all these things were going to be coming back together. Because the two young princes have to flee the burned city. It’s like, we’re going to head north to the Wall for safety.

**Craig:** [laughs] Right.

**John:** And like the zombie army is coming!

**Craig:** The zombie army is heading south towards the Wall. Right.

**John:** And establishing the small new things in the world, like, oh, the assassin, well he’s actually magical. Like he’s some sort of changeling kind of creature. That was…

**Craig:** That was cool.

**John:** Those are all important things.

**Craig:** That was cool. And got to give credit to the director. I don’t know if it was Nutter who did this last one. But, I mean, all the episodes have been extraordinarily well directed. It’s hard to direct television like that because I would imagine they’re producing these things in huge chunks. They don’t do them episode by episode. They’ve got to do all the stuff in Iceland. They’ve got to do all the stuff in Ireland.

And, so, they managed quite beautifully over many directors and many different locations and completely out of sequence to maintain these wonderful transitions and hold everything together. The show is very well written and very well acted. And you talked about the cast, but the direction is also excellent.

**John:** Hooray for Game of Thrones.

**Craig:** Tech credits were astounding.

**John:** Yes. Craig, do you have cool stuff this week, like One Cool Thing?

**Craig:** I don’t. You know, you always do this to me. I don’t…

**John:** I would say that most of our listeners have an expectation that often there’s a One Cool Thing.

**Craig:** I don’t — nothing’s cool.

**John:** Nothing’s cool.

**Craig:** [laughs] My One Cool Thing is being bored. Bored. What do you have? Tell me something cool.

**John:** I’ll tell you something cool. I don’t know if you’ve… — You play games like Ski Racer, that thing I got you hooked on.

**Craig:** Ski Safari. That was cool.

**John:** Ski Safari. That was good. So, I was looking around and I wanted to see both for sort of my daughter who is starting to learn some basic kind of programming kind of stuff…

**Craig:** Nerd!

**John:** Nerd! Super nerd. Super geek dad. And so I wanted to see are there simple little game tools because I really basically want her to have HyperCard, but HyperCard doesn’t exist anymore. And the things that are like HyperCard are really far too complicated and big and huge.

And so I was like, well, is there a way to make little Flash games? And I found this thing called Stencyl that’s genius. And so what it essentially is is a development environment for creating little flash games or little iOS games, but it’s all little blocks of code that click together. So you’re not typing statements and functions. You’re just setting parameters on things that can move in the world. And it’s incredibly smartly done. I don’t have any real sense of how big the company is that’s making it, whether it’s one incredibly maniacal person behind it or a bigger team.

But the things that you’re able to do are really, really impressive. And they’ve very smartly leveraged, there’s a beginning programming system called Scratch that MIT had made that I had seen years ago. And it was a good idea that never sort of fully developed. And Stencyl has sort of taken that idea and run with it.

So, I would recommend Stencyl to anybody who’s interested in making little Flash games, or anyone who wants to teach their kids about moving stuff on the screen.

**Craig:** It sounds like something my son would love. Is it web-based?

**John:** Yeah, because your son does little animation stuff. It’s downloadable. It’s on the Mac.

**Craig:** Oh, it’s on Mac.

**John:** It’s on the Mac and PC. So it’s an actual application and so it doesn’t have all that sluggishness that web-based stuff tends to have.

**Craig:** Oh great. It sounds like something he would absolutely flip for because, yeah, I know my boy.

**John:** You know your boy.

**Craig:** I know my boy, and that sounds like…

**John:** And so it comes with a bunch of little demo games that you can play right there and then you can just open them up and change all the parameters and see how stuff works. And it’s smartly done.

**Craig:** Ah, all right. Stencyl.

**John:** Stencyl. And it’s spelled S-t-e-n-c-y-l.

**Craig:** C-y-l, so it’s like the stripper version of Stencil.

**John:** [laughs] Absolutely. Stencyl-Lynn would be the stripper name.

**Craig:** I do have One Cool Thing. I have One Cool Thing. The trailer for our friend John Gatins’ Flight.

**John:** I’m happy to link to that.

**Craig:** Yeah. Flight is a script that John Gatins wrote ten years ago, I think, maybe longer. And it’s a very interesting story and in part sort of inspired by his own life, not the part with the plain. But I’ve been listening to John talk about this script for a long, long time. And then it all sort of came together. Robert Zemeckis returned to live action directing, and Denzel Washington, and all that stuff sounds great. But I was always sort of nervous about it just because they’re making a movie, I think the budget is like $30 million or something like that, or $35 million. Very low budget considering what they had to do and who’s in the movie, I mean, Denzel, and Robert Zemeckis. Everybody is obviously working for the love of the movie.

And I just get tense when I see trailers and things for friends’ movies because sometimes they just don’t look good, and then what do you do? And it doesn’t mean the movie is not good, it just means that I start worrying for them because the marketing is off.

And then I see this trailer for Flight and I’m like, it’s just — it does everything right. And I would love to find out — if any of you out there know what trailer house and specifically what editor cut the trailer for Flight, I’d love to know. Because it does everything right. I mean, it’s so smartly done. This is a trailer where you start off with a pilot and he’s on a plane and there’s a plane crash in the movie, okay; I’m not giving anything away there.

And every other trailer would have just shown the plane crash and then said, “And then…” You know? And this thing, he’s just flying a plane, and the next shot is he’s waking up in a hospital. And you don’t see the plane crash at all. And then over the course of the trailer they give you drips and drabs of his plane crash. And then there’s one final shot.

**John:** That shot, I get goose bumps just thinking about that final shot.

**Craig:** Okay? Just thinking about it. And my deal is, and I wrote something for, you can dig it up for the links if you want, for WordPress [*sic.*] many years ago about marketing and how screenwriters can help marketers in one little tiny way. And that is for all of the goo-goo bananas silliness of trailers, if there’s one image or line moment in a trailer that is really astonishing, or surprising, or fresh in some say, sometimes it’s even just a little joke that grabs people, it will work. You will drive people to the theaters.

I think in that essay I wrote I refer to the moment in, you know, I saw the trailer for Pirates of the Caribbean, I’m like, okay, yeah, it’s pirates and guns and stuff. And then they turned into skeletons and I was like, “Okie dokie, that was cool.” [laughs] You know? Like I did not see that one coming. “You better start believing in ghost stories, you’re in one,” you know?

And in this there’s this shot at the end where you go, “Oh?! OH?!” And then you really want to see this movie. So, awesome trailer. I’m sure the movie’s gonna be fantastic. Very happy for John. And you should all go watch that trailer.

**John:** Yeah, I praised John for it and also said I’m really hoping that it becomes the continuing gift of The Nines that we could have our fourth Oscar nominee from The Nines. Because John Gatins has a small role in The Nines. Octavia Spencer is in The Nines. Melissa McCarthy is in The Nines.

**Craig:** Melissa McCarthy.

**John:** Jim Rash is in The Nines.

**Craig:** Jim Rash. How do I get myself retroactively inserted into The Nines?

**John:** That’s a really good question.

**Craig:** In the director’s cut?

**John:** In the premise of the next…yeah, that’s right.

**Craig:** Yeah, get me into the director’s cut as somebody. Anything.

**John:** [laughs] Here’s what we’ll do. We’ll film new scenes and then delete them and they will be deleted scenes from The Nines.

**Craig:** Hey, that’s a great idea.

**John:** Done.

**Craig:** Oh, yeah, now my odds of an Oscar have doubled from zero to zero. Yay!

**John:** Yay! Craig, thank you again for another fun podcast.

**Craig:** John, my pleasure. See you next time.

**John:** Take care. Bye-bye.

Scriptnotes, Ep. 39: Littlest Plot Shop — Transcript

May 30, 2012 Scriptnotes Transcript

The original post for this episode can be found [here](http://johnaugust.com/2012/littlest-plot-shop).

**John August:** Hello and welcome. My name is John August.

**Craig Mazin:** My name is Craig Mazin.

**John:** And this is Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

Craig, this weekend I encountered something new for the first time; something kind of amazing and transformative.

**Craig:** Oh, I want to guess, but I’m not gonna.

**John:** Okay. First of all, there were actually two transformative things that happened in the same location.

A TV writer was throwing a Memorial Day party at his house, and he had one of those pools that had like the current in it.

**Craig:** Oh yeah.

**John:** Have you seen these yet?

**Craig:** Yeah.

**John:** It’s pretty amazing.

**Craig:** Kind of like wave pools.

**John:** It made a normal pool seem impossibly lame.

**Craig:** So the idea is that you swim for exercise and it just keeps pushing you back.

**John:** Yeah. It’s pretty amazing. Or, if you have a bunch of kids there, they will basically get into the current and get thrown all the way back to the back of the pool, which they love. Who would not love that? It’s like sky diving but in a pool.

**Craig:** Yeah. That’s pretty awesome.

**John:** But the more relevant thing for our podcast, which is not about swimming-related technology…

So I was talking to a mom and she had a fifth grader, and so I was making sort of the standard parent chit chat that you do, like, “Oh, so what is your fifth grade daughter into?” And she said, “Oh, she’s really into filmmaking.” I’m like, “Oh, that’s interesting. So what kind of stuff does she do? Does she have a camera?”

“Oh, she’s mostly into LPS.” I’m like I have no idea what LPS is. So I ask, I’m a curious person, so I ask what LPS is. LPS stands for Littlest Pet Shop.

**Craig:** Okay?

**John:** Littlest Pet Shop is a serious of collectible figurines, sort of like tiny little bobble-head figurines, little animals, adorable little animals. And so the culture has formed, so you take these little animals and you stage scenes with them, and you film them and you post them on YouTube.

And so I’m thinking okay, but no-no, they are elaborate staging things of like ongoing series or often sort of like verbatim reenactments of TV shows which I was like, “Well this is really fascinating for you to tell me this. I’m going to leave now so I can Google this immediately and discover what this whole phenomenon is.”

So I’ve been looking them up and they are actually kind of amazing and fascinating because it’s this whole subculture of you take these little figurines and you’re making these movies, and it’s not like the Lego — you’ve seen like the stop-motion Lego stuff which is impressive —

**Craig:** Yeah. My son makes those.

**John:** Which is impressive in its own right. But here the culture is not just that… — You’re not doing frame-by-frame; you’re moving the little pieces, the little guys, at the time and your painting your fingernails so they’re really beautiful while you’re manipulating the little bobble-heads for these characters.

**Craig:** What the hell? [laughs]

**John:** Yeah. You’re doing very girlie things like, you know, Popular. So, anyway, I was enraptured and amazed that this was happening. And it’s stuff that’s being done mostly on iPhone cameras. What a good time that we live in.

**Craig:** And is it mostly kids doing these things or are there —

**John:** Hopefully it’s mostly kids doing these things.

**Craig:** Yeah. Yeah.

**John:** But I remember taking a class in college about post-modernism. And we spent the whole semester talking about what is post-modernism. And there in 30 seconds is a definition of this is what post-modernism is. This is taking two culturally not related things and squishing them together in a way that is creating something new in an impossibly weird but kind of fascinating way.

**Craig:** Yeah. It’s like the whole Brony phenomenon.

**John:** Totally. Bronies.

**Craig:** Right. Which just puzzles me to no end.

**John:** Yeah. Well someone thought of a cool word and it became a meme that expanded beyond that.

**Craig:** It’s so, so weird. It’s so weird.

**John:** Anyway, so I’ll post to the show notes links to some LPS videos. But just YouTube “LPS.” Anyone who’s listening to this not in driving time has probably stopped the podcast to go Google and YouTube some of these videos.

**Craig:** Eh, or they’ve just crashed. Not because they’re distracted, because they just want to die. [laughs] ‘Cause they don’t want to live in a world with this. I will not YouTube these things.

**John:** No. So, I was watching a Littlest Pet Shop CSI episode. [laughs]

**Craig:** Oh man! [laughs]

**John:** And I’m reading the little synopsis for what happens in the episode, and so I thought this would actually be a good topic for our podcast today is plot. Because I was reading the little plot synopsis, and the plot synopsis was like what you read in a TV Guide for like a normal thing. But just reading the plot synopsis you really have no sense that this is being acted out with little tiny bobble-headed animals.

So I wanted to talk about the difference between plot and story, because a lot of times I think they’re used kind of interchangeably and the idea of like — the sense that I have an idea for a story, and here’s the plot of what would happen, well that’s really about maybe 5% of what the actual work of writing and creating an episode of a story is.

And so so much of what we assume is like that’s what happens in the story, well that’s the three-sentence description. That’s the synopsis of what happened in the story, but it’s not the actual work of what writers did.

And what occurred to me is there’s a person who wrote into the site who’s from some foreign country but had terrific English and was pitching this thing that he’d worked on. And it’s a website that’s called PlotWizard.com. And it’s inspired by this book called Plotto by William Wallace Cook. And I didn’t know anything about it until he sort of talked me through it. So, I Googled it more; God bless Google.

Plotto was this book that this guy put together, and there had been other things before it, which were sort of like universal plot bibles. And so it’s one of those ideas where you start a thread and then you can choose any number of options and then you go to Option 46 and then that could feed into these other options, and these other options; and so just by flipping through pages in this book you can create these really elaborate plots for things.

So like the hero discovers that his long-lost brother is still alive and takes a long journey to go find him and there’s these kind of complications. It’s a formula.

**Craig:** Yuck.

**John:** Yes. And so a mathematical reduction of sort of what story is. So this guy who wrote into the site had done sort of a digital version of it. And so I want to read you one of the plots that this computerized version came up with. You ready?

**Craig:** Yeah.

**John:** Okay. “While writing a con game, Gilbert meets Corrina, who astutely sees through his scheme. Corrina is also involved in a scam, and Gilbert becomes suspicious. Corrina learns that Gilbert is in serious trouble. In order to help Gilbert escape the law, Corrina seduces the arresting officer, Ronnie. Ronnie pretends to be in love with Corrina, but it’s actually part of his plan to capture both Gilbert and Corrina red-handed. Thinking he’s proposed to Corrina, Gilbert finds that he’s accidentally proposed to Corrina’s twin sister, Carly…”

**Craig:** Oh god!

**John:** “…who accepts. Now the twins both love Gilbert. Gilbert is about to marry Carly who has tricked him into believing that Corrina is unfaithful. Ronnie stops the wedding to arrest the bride and groom. Corrina pretends to be Carly and runs away with Gilbert, now a fugitive from the law.” [laughs]

**Craig:** [laughs]

**John:** Now what I should stress is that for some reason this little generator has a lot of twins and mistaken identities. And sort of like people pretending to be people that they’re not. But you read through that and it’s like, well, that could be a plot to something.

**Craig:** [laughs] No it can’t. No, I mean, that really is the definition of a dead thing. You know? I mean, it could be the plot of a soap opera, I guess.

**John:** It could be the plot of soap opera. But here’s what it is: that could be the formulaic reduction of sort of what happened in it, but it doesn’t tell you sort of how it happens. And so I want to talk about the difference here because I think a lot of times people say, “Well I have a good idea for a story; like this happens, and this happens, and this happens, and this happens, and this happens.”

But the actual work of screenwriting, of telling a story in fiction or in screenwriting, is figuring out how it happens. Not the what, but the how. And so all of those how questions are what you end up staring at the giant whiteboard and figuring out, well, who knows this piece of information and what would be the scene or the moment were they learn this thing, and how is this thing going to happen?

So, looking at this description, like: Corrina learns that Gilbert is in serious trouble. In order to escape the law, Corrina seduces the arresting officer Ronnie. Well, what does that mean? What is seducing the arresting officer Ronnie mean? Is that a scene? Is that an entire episode of an ongoing series? Is that the whole movie? That’s the difference in the work of what is plot, which to me is the distillation down of this is what happens in the story, and the actual work we’re doing.

**Craig:** Well, when you go through a plot like that you get a lot of “what” questions, like — what happens? This woman seduces a man to save a guy to do a thing. So, what happens next is what bad writers are constantly asking: what happens next? And I think good writers are always asking: why should this happen next? [laughs]

Because, when we tell stories, we are always telling them about human beings. Always. Even when we’re telling them about animated rabbits and fish. And what we care about, the whole point of plots existing in the first place, is to enthrall us in the lives of people who are interesting to us. Their problems are interesting to us. Therefore the things that happen to them must be interesting to us. So, the question that I think good writers should always be asking about plot is “why.” Otherwise you end up with what Aristotle astutely called, thousands of years ago, an episodic story which is, in his words, the worst story. [laughs] And it is.

There’s no purpose. There’s no unity. There’s no theme. There’s no character. So I always urge people to just think “why.” If you want her to seduce this guy — why? Why not just come up with an easier way that doesn’t involve that?

**John:** Well you need to ask why not from the perspective of the author, of what you need, but why from the perspective of the character who’s making the choice. And why is that the right choice for her to be making.

Now, ideally, the right choice for her to be making is also the most interesting choice for your audience to see. That become the weird balancing act of telling fiction is figuring out how to let your fictional characters make choices that are going to be the most rewarding for your audience to see.

Bad writing, it’s true, oftentimes you’ll have the episodic things where you also feel like you have plot robots who are just people who are being dragged through a plot. The other extreme, which can also be a very bad extreme, is you have characters who have so much control of the story that they’re just going to wander off and do whatever they’re going to do and it may not be very interesting.

**Craig:** Right.

**John:** The challenge is corralling those two competing forces into finding what is the most interesting thing this character could do that is also very consistent with what the character would want to do in this moment.

**Craig:** That’s a great way of saying it.

**John:** Your struggle as a writer is to find, to create the situations that both of those things are going to be the same.

**Craig:** Yeah. The way of thinking about that dichotomy is you need to know what must happen. The characters can’t know what must happen. That’s where the fun happens, right? You know that these two people must go from where they are now in this particular circumstantial state to this next circumstantial state, but they can’t know.

You have to actually make it — you have to make them blind. It has to be surprising to them. You know, sometimes you’ll hear these terms, like “reversals.” They’re not really reversals because everything is on a straight line in its own way. The straight line is the one you’ve drawn. It’s just that the characters can’t see it. So send them off perpendicular to that straight line. Make it hard for them to get to A to B. Make B meaningful so that when they get there it suddenly changes or recontextualizes things for them which makes the next milestone even trickier to get to.

You need to know your plot, but your characters should never know it. And I think that’s what you’re touching on when you say that these characters are in control of the story.

**John:** When I was in journalism school we were taught pyramid structure and the journalistic questions, which are who, when, why, what, how. So, you’re trying to answer those questions in a news story. And so the what questions are really these plot questions, like, well what happens? Where it happens is setting. When it happens is also setting and weirdly it is sort of structure; structure is an answer to the question of when are characters going to find out this information and when are they going to choose to do these things. When in the course of this movie are you going to place things.

But it really comes down to the “who” questions and the “why” questions. Who are these characters and why are they doing what they’re doing. And ultimately this will hopefully answer why we as an audience should care about them.

When you see stories that tend to fall apart in their second act, which is basically after all the exciting stuff in the beginning has happened, it’s because you didn’t really know who those characters were and you really weren’t invested in whatever the specific journey of the story is that they were trying to set up.

**Craig:** That’s right. You don’t know where you’re going. It’s funny, I had a discussion with my 10-year-old son tonight because he has to write these little Cinderella stories for class. So, you can write any kind of story you want as long as it vaguely fits into a Cinderella paradigm. And he had written sort of two-thirds of a story. And then in the first part — it’s very my-son — in the first part a little girl lives with her dad in the woods and his robot wife, but he has grown tired of his robot wife and wants a real wife.

Okay. Act one is concluded upon his journey to town to find a real wife. Act two begins when he comes home with the real wife. He’s found a real wife, and she has two sons, and they’re terribly mean to our heroine and they beat her up and they give her abrasions, which is a word he learned yesterday so of course it must be employed in the story today. [laughs] “And they give her abrasions.”

And so he had gotten that far and I said, okay great, what happens next? And he said, “Uh…I don’t know yet. I haven’t written that part yet.” And I said, “You know, the thing is you kind of need to know where you’re going or just the ending is not going to relate to the beginning.” And he asked me to sort of give him an example which I think was partly his sneaky way of having me do it for him.

But, in the hopes that this would have some instructional value I said, okay, well, you have this interesting element of the robot wife that has seemingly been forgotten. So, you know, it’s a Cinderella story and in Cinderella stories there are fairy godmothers. Maybe the castoff robot wife is actually a fairy godmother or fairy god-robot. And she can help your hero girl somehow get one over on these terrible boys. And then maybe she can turn them into robots and maybe then the little girl, they ask for forgiveness, for mercy, and the little girl asks the fairy god-robot to turn them back into humans and then they show her mercy by being nice to her and they all live happily ever after.

And you see how in the stuff that you put there in the beginning, that’s there on purpose because that’s what the ending is all about. And he went, “Ah! Oh, that’s interesting.” And the funny thing is I read scripts from not-10-year-olds that make the same mistake.

**John:** Yeah.

**Craig:** Where you’ve got this wonderful little concoction you’ve built for yourself because you really love your idea. And your idea is good enough to start writing. The problem is your idea has no relation to anything of value at the end. Beginnings are wonderful things. I love beginnings. I spend more time writing the first 20 pages than I do the rest of the movie. But they only exist because they are there — they are the ball being thrown up in the air and you have to know where you want it to land. And it has to land somewhere that matters, that has some kind of import for the audience.

So, to me, plot is a function of where you want to end. And I think so many people start with where they want to begin.

**John:** A few weeks ago I linked to Old Jews Telling Jokes, and part of the reason why I wanted to bring that up is what is so crucial about a joke, and if you hear a kid try to tell a joke you will realize why this skill is so important to master, is a joke is about where you’re going to end up. A joke is about that punch line. And if you haven’t carefully walked everyone through the process of the joke to get to that punch line, the punch line is not going to be funny.

And when you see a young kid try to tell a joke, they will say a bunch of stuff and then they’ll say like “poopy” at the end.

**Craig:** [laughs]

**John:** And every once and awhile it’s hilarious.

**Craig:** That’s a really good joke actually. [laughs]

**John:** But most of the time that’s going to be — or they’ll say, “On your eyeball,” or just something gross — and it’s like, well, that’s actually not what a joke is. And working on various movies that are weepy, I would say that the same thing happens with emotional things. You have to have an emotional journey that gets you to that point where you’re ready to feel that emotion. And being aware of the fact that each moment along that journey needs to be rewarding in its own right, but needs to be able to take you to that place.

Now that sounds very much like here’s the author forcing these moments to exist to be that way so he can get to that last payoff, but no, you actually have to be able to somehow do both. And that’s the judo of it is that you have to have your characters feel like they’re driving those moments so that they’re naturally arriving at those moments all the way along the way. And it’s going to take you to that final place that you want to get to. And that can be a huge challenge.

The thing I’m working on right now I had sort of that thing where you lie in bed and I was trying to loop the scene, and trying to figure out how I was going to get this… — It’s a really simple kind of transition. I need to get this character from one sort of fantastical world to another fantastical world and make it a natural sort of seeming thing. And I was really struggling to figure out what is the mechanism, how is it going to work, and it wasn’t until I really sat down with the script and sort of went through some other scenes and really figured out what was going to lead up to, it was like, oh, I was trying to write that moment as if it was a first act moment, but this is a very late second act moment.

I don’t want to spend the shoe leather to make this big magical journey between these two places. As an audience I don’t want to learn something great and new about this world. I just want to get to the next thing. And that’s another crucial part of storytelling that it’s going to be lost in sort of this plot bot, like it’s not telling you where the real heart and time and work of the movie is. Is one of the sentences a scene, or is one of these sentences just an off-hand comment that somebody makes to somebody? That’s the real work of writing.

**Craig:** You know, we can talk about all sorts of little rules and tricks and things, but ultimately 98% of this is your instinct for things. Some stories deserve to be told microscopically, others deserve to be told macroscopically. Just like when you’re on Google Maps you can see a street or you can see a country. And there are movies that will take people over the course of ten years. There are movies that take place over one night.

The movies that take place over one night contain these micro-moments. I mean, Go contains micro-moments that expand and are hugely important, and then the night is over and dawn happens. The Hangover movies, the same way; you’re compressing a lot of stuff into small things, small temporal things, so you make bigger deals out of little moves.

But then there are other movies, you could tell a road trip movie over the course of six months. You could tell an epic over the course of five years, people are aging. You need to have some sense of your scale before you start writing because your script will either be 12-pages or 1,000 if you don’t have that internal metronome.

**John:** You look at either of the two Hangover movies. If the storytelling purpose of those characters was “we’ve had a very long and difficult marriage but we’ve had a great marriage,” all of the events of The Hangover could basically be summarized in a jump cut, like you know, “we lost him and then we found him again.” All of that stuff would be sort of eclipsed if you’re telling the person’s larger life.

Like Big Fish is a story of huge ellipses being put in a person’s life. Impossible things happen, but you just past them. You look at a moment but you don’t look at the whole thing. Even Spectre, which is a larger section of Big Fish, where he goes to the fantastical town, there’s clearly a lot left out of there. It’s clearly here-are-the-highlights-of-what-happens. His growing up in Ashton is just the highlights, versus Go and Hangover which is like zooming in on a very tight focus on things.

And that’s what I was really facing in the script that I’m writing right now is that I was doing some of the really close-up detail work, and I was trying to do the close-up detail work, and I was like, oh, this is not a close-up detail moment; this is a cut-to-the-next-thing. This is in Indiana Jones, like the-plane-flies-over-the-map kind of moment. And I was trying to build out the whole scene. Well, the movie doesn’t want that scene right there. The movie wants to get to the next thing.

**Craig:** Yeah. You have to know your scale. You have to know your scale. And by the way, scale in and of itself is a dramatic tool, because sweeping movies tend to play well into our sense of mortality because they cover ground — people age, they grow old, they die, there’s a sense of loss, there’s that kind of weird existential whatever it is that is transmitted to you by a movie in which time passes and lives change.

Because we all feel that in movies that sort of take that point of view, whether they work or not, are designed to make us confront our own mortality and our relationship with time as it slips past us. These movies when you do a small scale movie it’s about tension and panic and anxiety, and maybe more important than that, those moments where you make the wrong or right choice that will change everything afterwards.

And the funny thing is those movies, movies like Go and Hangover are movies in which you get the sense that at the end your life is fine after that. You had a night where you could have gone to hell, or you could have set it straight and liberated yourself, and you managed to liberate yourself, and everything’s going to be fine afterwards, until the sequel. [laughs]

But, the grand scale movies are more ethereal. There’s a wistful sense to those. You have to understand what you’re trying to achieve with the audience and let that feed back into the tone you’re selecting and the scale you’re selecting, because plot will impart tone.

**John:** So, let us take a bit of a digression, but let’s talk scale and tone and sort of pacing and timing. Are you caught up on Game of Thrones?

**Craig:** Yeah. What a great episode.

**John:** That was a great episode.

**Craig:** Awesome.

**John:** Small spoiler warning, but not really a huge spoiler warning. I think we can talk about this without ruining anything great about Game of Thrones. This last night’s episode was a very epic battle that took place at an important city. And unlike most episodes, most episodes of the show are following many plot lines, and especially in the second season they are following many, many plot lines. And this episode chose not to do that and was just focusing on this one battle, and so it really changed the scale of what you expect from Game of Thrones, because Game of Thrones things seem like they could be taking place over months and months and months, and this took place over one 12-hour period.

**Craig:** Right.

**John:** And it was terrific for that. And I just have no idea how they did it on the budget they did it; it was just remarkably well done.

**Craig:** Yeah.

**John:** It addressed or sort of brought up a question I had about this season. Again, I don’t think I’m spoiling anything hugely for this, but if you really don’t want to know anything about Game of Thrones stick your fingers in your ears and go yeah-yeah-yeah for about 10 seconds.

The plot line in Qarth with the missing dragons was a weird thing that happened this season in that it was one of the few times in the show where I felt them sort of tap dancing and stalling for a bit, because the dragons are missing and we see they’re in this tower. We see the shot of the towers. Well, we know we need to get to that tower, but we can’t get to the tower right now because there’s clearly other stuff that has to happen.

**Craig:** Right.

**John:** And so when you go back to revisit that plot line — I think in two different episodes they may have revisited she wants to find her dragons, she wants to find her dragons. Well, we want to find her dragons, too; like, don’t show us the scene of two people talking about wanting to find the dragons. Find the dragons.

**Craig:** It’s funny. I don’t even know why we want to find the dragons. [laughs] I have a whole big issue with the dragon plot line because I’m still waiting for sort of, like — okay, I understand the dragons will one day grow up and then they’ll lay waste to anything, or not. I mean, you’re in the middle of a desert.

That, you know it’s a funny thing…

**John:** Okay, so I need to preface this by saying I think the show is brilliant.

**Craig:** It’s awesome.

**John:** What David and D. B. have done is remarkable. And so of the few things that sort of blipped for me is — and Lost had similar problems, too — sometimes where things would get out of sync with each other — and True Blood has had it too, where the plot lines just aren’t syncing quite right. And this felt like one of those situations.

**Craig:** Well, I will say that I think that the material that they were drawing from for this season, it seemed to bottom out a little bit in the middle. And, look, they’re drawing off of… — The George Martin books are so intricately plotted; you can’t exactly just go, “Well you know, let’s vamp and do some other stuff now.” And it’s not like Lost where you’re writing a show and you can just sort of, “Okay, well what are we writing? It’s us.”

So, I think they did a very good job with what they had there. It seemed like this story had some circular motion to it. But boy did it pay off in spades. I mean, Sunday’s episode was one of those episodes where you go, “Okay, I’m glad I ate my broccoli, I got to here. It’s awesome. I wouldn’t have gotten here if I hadn’t eaten the broccoli.” It had so many great lines. It was one of those, you get to a line and you go, “Oh, that’s the line of the show.” And then five minutes later you go, “Oh, no, that’s the line of the show.” And they did it like four more times.

Can I also say something about, I mean not to derail us from plot, but Dan and David did something with the show that people don’t appreciate enough because it’s invisible, and that’s casting. And I know we’re talking about plot, but forgive me. Casting is something that the audience never notices because it’s inevitable to them. There’s only one cast. They never look at auditions. They never will nor should they.

And it’s not like drafts of a script, because drafts of a script are related and they are progressive, and it might be interesting to sort of dig through them like Troy and see how levels led to levels led to the final product. But casting is either it was going to be this guy or this guy. Great casting here.

**John:** And sometimes it was one guy and they recast.

**Craig:** Occasionally. And they did on the show. They recast a couple of key parts on the show after the pilot. But, there are… — I mean, how many characters are on the show that you keep track of? 40? I’m just guessing off-hand.

**John:** Yeah.

**Craig:** Not only would I say are they all cast well. I would say the vast majority are cast great, where they just nailed the casting. And think about, if you blow casting on a successful TV show on one little character like that, you’re stuck with that person for the run. You can’t change Theon in the middle of the show. It ain’t gonna work.

They did such an amazing job of casting this show. My hats off to those guys. It’s just unreal.

**John:** So circle back around to plot, talking about casting. The actress who plays Daenerys, who is looking for her dragons, she wasn’t my favorite right out of the gate. I’ll be honest, she wasn’t. And then she ended up stepping up and she was terrific once they sort of found her second life in that.

I fell like this second season these last couple episodes might have been stronger if they just took her scenes out rather that sort of like reminding us 40 minutes into the show we’re going to have one scene with her looking for her dragons. Let’s just not see her this week, because I feel like the episodes where they don’t go to see any other castle at all, those could be fine, too. It’s really the struggle, and I feel like we’re in a new art form right now, and it’s not really clear what the best practices are sometimes because these elaborately multi-plot-lined epic dramas, there’s maybe 10 years worth of history on these, and it’s still not clear what the best way to do these are.

**Craig:** Right. And they are, I think, very respectable… — Sorry. They’re very respectful of the source material. And I think they want to do right by… — I mean, there’s a huge fan base for the books themselves. And, look, they’ve had success smartly not doing the Hollywood thing of kicking the book out the door and saying, “We know better.”

Sometimes, you know, you might end up with a few episodes where she’s wandering around Qarth and we at home are sort of thinking, “Oh no, more Qarth.” But I have a feeling something sick and awesome is coming there too.

**John:** Absolutely. I’m just saying whatever sick and awesome is coming in Qarth, I would have been just as delighted to see it if I hadn’t seen the other Qarth first. Or in just like the Previously On could have taken care of it. And I didn’t need a placeholder scene.

**Craig:** Well, you know, and it’s funny because the show has, again, because of the casting. Hold on, sorry. [sirens blaring] And I thought it was going to be okay because we’re doing this kind of late at night, and then I realized, oh no, it will probably be worse with the sirens.

There are certain characters in the show that are so good. [more sirens]. Are you kidding? [laughs]

**John:** Wow.

**Craig:** And they’re so good. And they’re so much fun. Like I would watch — obviously I would watch Tyrion just eat lunch.

**John:** Yeah.

**Craig:** I would watch him and Bronn. Bronn, right? That’s his sellsword.

**John:** Yeah.

**Craig:** I could just watch them talk about anything. I don’t care. I would take that over a Qarth scene. But I get it. It’s like, okay, you know. And then there were scenes where I thought, “Oh, I don’t know, is this that interesting with John Snow and that lady?” And then it got awesome, you know?

**John:** Yeah.

**Craig:** So I feel like…and you know what it is? I feel like Dan and Dave have done such a good job of taking care of me that even when I go, “Eh, another Qarth scene?” I think, they’re doing this for a reason. I gotta believe it’s going to be worth it, you know? I gotta believe it.

**John:** I have faith.

**Craig:** Yeah. They’ve taken really good care of the viewer. So, good for them.

**John:** And let us take good care of viewers and leave them with a shorter episode tonight, because it’s actually quite late as we’re recording this.

I do have a Cool Thing, and you have a Cool Thing, too. Do you want to do yours first? Or should I do mine first?

**Craig:** It’s entirely up to you. What do you think?

**John:** Do yours first.

**Craig:** Okay. Well my Cool Thing, boy, okay. So look. Listen up, people. If you are a listener who has been bemoaning the fact that you can’t get your script read, I’m about to give you the opportunity of a lifetime.

So, there’s this cool writer out there, and now I don’t have his name in front of me. [laughs] His name is Joe. You will have the appropriate link, won’t you John?

**John:** Of course I will, yes. Stuart will put it up.

**Craig:** He was the 2008, I think, Nicholl finalist. And he does this thing with a guy named Daniel Vang who works at Benderspink which is a pretty big management firm here in Hollywood, California, where they run a charity thing. This is the second time they’ve done it to raise money for the American Heart Association. And last year they raised over $8,000 to fight heart disease and stroke, and that’s great, but obviously now that we’re promoting this it’s going to be much, much, much, much more. And here’s why:

If you donate $25 through, and we’ll give you a link to their Kintera money-raising site. Daniel Vang of Benderspink will read the first ten pages of your feature film script or television pilot. If you donate $50, he guarantees he will read the first 50 pages of your work. And I’ve got to say, Daniel, you are awesome for that. Because 50 pages of bad screenplay is pretty rough to read.

If you donate $100 he guarantees he read the entire thing.

**John:** Wow.

**Craig:** Guarantees he will read the entire thing. Now here’s what’s interesting about this: last year, and this wasn’t that big of a deal because last year, like I said, they raised $8,000, two writers who donated wound up gaining representation. That’s pretty impressive.

**John:** That is impressive.

**Craig:** So, the deal is if you donate between $25 and $100, you have a guy at a real management company that really represents real writers reading your script, either 10, 50, or all of it. If it were me, I’d go for the $100 personally.

So, we’re going to give you a link and basically you go, you make the donation, you get in contact with Joe. He will coordinate the submissions to Daniel, and your stuff will get read. Come on, people. And it’s just…save hearts.

**John:** Yeah. That’s the thing I’d come back to. The worst that’s going to happen is you’re going to donate some money to stop heart disease and stroke.

**Craig:** Yeah!

**John:** That’s not such a bad thing.

**Craig:** Oh, no, this is to actually increase heart disease and stroke.

**John:** Oh, g’oh! I knew there was a catch.

**Craig:** I should have read this carefully. Well, you should still do it.

**John:** [laughs] Still do it. It might be good for your career, so you should still do it.

**Craig:** Now it’s incredibly selfish. No, I mean, it’s an awesome thing they’re doing and if you don’t take advantage of it, honestly you’re dumb. You’re just a dummy. What’s your Cool Thing this week?

**John:** My Cool Thing is much less for the good of the people, but more for the good of the individual. So, you know you have these club cards at grocery stores, or like Sam’s Club, or like Barnes & Noble — you have little card you’re supposed to carry around?

**Craig:** Right. The brand loyalty cards.

**John:** Brand loyalty cards. And so you can also give them your phone number, you can punch in your phone number or your email address, and it’s just such a hassle. And so I would have some of them in my wallet, but like you have an individual card for each. So my really incredibly smart husband figured out there’s place, a site called KeyRingThing.com.

What you do is you type in all of your code numbers for those things and it sends you a card with all of those barcodes on it. So you have one card that has all of your barcodes on it, and it’s labeled.

**Craig:** No way? Cool.

**John:** Yeah. So it’s actually kind of magic. So I use it all the time. I used it at Ralphs today. And every time I hand it to a cashier they’re like, “This actually works?” I’m like, yeah, it totally works. Scan it. And it totally works.

**Craig:** Wait, I just type in my phone number.

**John:** You can type in your phone number but your punching your phone number every time on those machines. This, you’re just handing them the card and it zips and the barcode scans.

**Craig:** You’re right. And you know what kills me? I go to CVS a lot to just buy sundries, and I don’t have a CVS card. And they say, “Do you want a CVS card?” And I think, no! And I honestly believe…

**John:** Yeah. It’s cost you hundreds of dollars.

**Craig:** Because when you go to Ralphs sometimes you punch in your number and it’s like, whatever, the $80 bill is now $0.14.

**John:** Yeah. If you’re at a grocery store you absolutely have to do it. When I was in New York for those four weeks I would walk by this grocery store every day and that became the place where I’d get my groceries every day. And so the first couple times I was like, “Oh, no, I don’t have a club card.” And I was like, “Yeah, I basically live in New York right now. Give me a club card.”

And so I took the two minutes to do it and everything was much, much cheaper.

**Craig:** Much cheaper.

**John:** So this is a good solution for just not having to carry those 8 cards in your wallet, or not having to punch in your phone number every time. You just have this one thing. It takes you five minutes, you get it done. There’s no kickbacks or anything; I just think it’s a good idea.

**Craig:** It’s the 1Password of brand loyalty bar scan.

**John:** It’s the 1Password of brand loyalty.

**Craig:** I love it.

**John:** See, I may be the person who brings information but you’re the one who codifies it in a way that people can carry it home with them.

**Craig:** I like to organize and categorize.

**John:** I like it. You are the librarian. The curator of this.

**Craig:** Hey.

**John:** Craig, thank you for another fun podcast.

**Craig:** John, this was a good one, and blissfully short.

**John:** I like short. Enjoy. I’ll talk to you next week.

**Craig:** You got it. Bye.

**John:** Bye.

Scriptnotes, Ep. 38: 20 Questions with John and Craig — Transcript

May 24, 2012 Scriptnotes Transcript

The original post for this episode can be found [here](http://johnaugust.com/2012/20-questions-with-john-and-craig).

**John August:** Hello and welcome. My name is John August.

**Craig Mazin:** My name is Craig Mazin.

**John:** And this is Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters. How are you, Craig?

**Craig:** Fantastic, John. Lovely day today here in Southern California, at least where I am in Southern California.

**John:** Ah, location is everything. You are ensconced there in highly defensible La Cañada Flintridge area.

**Craig:** Well right now I’m in Pasadena, but yes, when I go home then I go to the highly defensible La Cañada Flintridge area where, as I pointed out to somebody just a day ago, I can flee into the mountains and disappear within minutes.

**John:** It’s a perfect choice for you there.

**Craig:** Perfect.

**John:** One of the plan ahead things we didn’t actually do for this podcast is figure out how we’re going to answer all the questions that came in. Because they kept coming in, but then I was in New York and I wasn’t really checking questions, and then we started talking about other things. And so, so many questions have backed up.

**Craig:** How many questions are we talking about?

**John:** A lot. So we’ll see how many we can get through today.

**Craig:** Can you make sure that at least one of them makes me angry? [laughs]

**John:** [laughs] I can guarantee it.

**Craig:** Oh, I’m so excited!

**John:** Woo-hoo! We’ll start with some easy follow-up ones. Micah has a follow-up question. “In episode 36 John talked about timers and how they fit into his workflow.” He says, “I’ve recently found timed writing in breaks to be quite helpful, and I’m experimenting with 10, 15, 20, 25 minute intervals, like the Pomodoro Technique,” which I’d never heard of, but I’ll link to it. It’s basically just setting a timer.

“I know it comes down to more of a personal preference kind of thing, but could you give us a breakdown on your typical work/break intervals? What’s your sweet spot?”

I have found that 20 minutes is about my sweet spot. So I’ll sit for 20 minutes, I know I can get through 20 minutes. If I’m doing really well I’ll sometimes just keep on writing, but 20 minutes is the minimum I’ll try to do. Like 10 minutes, I’m not really getting started on anything. 20 minutes I’ve at least gotten something done I find.

**Craig:** How structured of you.

**John:** Ah, I’m not always that structured, but it’s good. And Jane Espenson, whose name we often cite on this podcast, she has a thing called a Writing Sprint, which is like a 30-minute writing sprint. She’ll announce it on Twitter, like, “I’m doing a 30-minite writing sprint, everyone come join me; 30 minutes, no interruptions, just get stuff done.” And if that works for you, that’s great. That’s really the same idea.

**Craig:** Yeah. That’s more my thing. I just sort of finally just go nuts.

**John:** Here’s a question that’s really tailored to Craig Mazin. David asks…

**Craig:** I hope this is the one that makes me angry. [laughs]

**John:** No, it’s gonna make you delighted. David asks, “What’s the best way to break up with my manager?”

**Craig:** [laughs] I love this question!

**John:** “Should I wait until I have a new one first, or just do it? I understand Mr. Mazin is an expert in this field. I’d love some advice, and a new manager.”

**Craig:** I don’t know if I’m an expert in the field. I have often spoken of my joy of firing people. So, if you have an agent, and this person does not indicate, then you don’t need another manager at all, frankly. But if you like having a manager then, no; just fire your manager and then if you want another manager have your agent help you sit down and audition some new ones.

If you don’t have an agent and you only have a manager, then I guess I would probably then say, okay, let’s talk to your attorney. Because if your attorney works in the business, they also deal with managers all the time. And maybe they could sort of at least suss out that there might be some interest in you as a client.

But, I guess my larger point is this: if you want to fire your manager, you should fire your manager. Because having a bad manager that you want to fire isn’t doing you any good. It’s doing you less good than not having a manager, frankly, in my opinion. So, fire away. Fire at will.

**John:** I agree. See, they’re not controversial at all. I think he should fire his manager.

**Craig:** Yeah. Fire. Fire. Fire!

**John:** Zach asks, “When writing out of order,” this is really I guess more for me, “when writing out of order, how do you organize your saved files? Do you just save them as brief scene descriptions and throw them all in a folder? Is there some more organized technique to it?”

I just throw them in a folder with a very simple name. So, usually if I’m writing stuff out of order, it’s early in the process. So, rather than working in one big file I’m just writing individual scenes. I’m usually hand-writing those and Stuart, or my assistant at the time, is typing them up. I will name what that scene is. And so it will say Bank Robbery. And so at the top of every page I just write Bank Robbery and Stuart knows to save that file as Bank Robbery. And it just sits in a folder.

I will avoid pasting all of those individual little files together for as long as I can stand to, so I don’t try to edit the whole thing for a long time — I build up a critical mass. And eventually I’ll go through, and it’s actually a really joyous day to put all those little pieces together and see what’s there like, ah, there’s my new script.

**Craig:** [sings] Oh happy day.

**John:** Sunshine happy days.

**Craig:** [sings] Oh happy day. I just love the idea that it was joy. That you’re putting your files together and it’s like Christmas for you and there I am like a jerk with one file.

**John:** Just one file.

**Craig:** One file. The whole time.

**John:** It’s kind of sad. The one thing I will say is that recently I had to go back through and look for my handwritten versions of things, and one of the nice things as technology has progressed is I used to handwrite these things and fax them to my assistant. And like there wasn’t — there was like a paper copy of the fax, but it wasn’t especially useful. And I would keep them in my notebooks, but I was like, “Why am I keeping this?”

Now, because I’m either taking photos of it and sending it through, or I would be faxing it to a sort of online account, there’s like a digital copy of all those handwritten things. So if I need to refer back to something, or in this case there’s a book that’s gonna show sort of my writing process on something, and I can show, “Oh, these are my handwritten scribbled pages for this movie from years ago.”

**Craig:** Everything is saved.

**John:** Everything is saved.

**Craig:** Everything. We live in a world now where nothing is ever lost.

**John:** Question for Craig Mazin, I think. “Quick serious question: Why join the WGA? This is not a joke question. I’ve recently joined” — this is Tom who’s writing this — “I’ve recently joined the WGA, or actually was forced to join after selling a feature script.”

**Craig:** Exactly.

**John:** Yes. “And don’t get me wrong, it’s nice to have a band of writers watching out for one another. In general, writers are the world’s biggest pussies when it comes to defending themselves.”

**Craig:** Mm, yeah, that’s right.

**John:** Yeah. “But my question is much more basic than that. What’s in it for me? The welcome packet I got from them was a piece of hilarious corporate nonsense put together by lawyers. Literally the cover letter said something to the effect of, ‘We can’t keep you from unjoining the WGA, but just so you know if you withdraw from us you can’t ever join again. Ever.’ That was the welcome letter from a group of people who write for a living.

“My point is that, A) the WGA does a terrible job at expressing in clear language why I should want to be a member of their club, and B) does a terrible job of creating my sense of esprit de corps. So, could you and Craig talk about what being a member of the WGA does for the individual writer? I get what it does for the collective, but unclear what it does for the individual.”

**Craig:** Oh boy. Well, first of all, I sympathize with this person because we think of ourselves as living in a free country, and we think of ourselves as being in control of certain things. And even if things get super bad you can always pull a rip cord and bail out. If you work at a job and you hate it, you can quit. And if you don’t like the town you live in, you can move to another town.

The Writers Guild isn’t like that. [laughs] The Writers Guild is a very — and unions in general — are the strange carved-out exception where in fact, presuming you live in California or other non-right to work states as they’re called, closed shop states, you have to join the union. You have no choice.

What they’re talking about when they say you can withdraw is something called financial core. And very quickly basically a court ruled at some point or another that even in closed shop states a worker can essentially withdraw from the union and be only forced to pay the amount of dues that are used for the “financial core of the union’s activity,” which all unions basically extrapolate out to be about 95% of what your normal dues rate is.

So, if you go “financial core” and withdraw, here’s what you get: a 5% discount on your dues; you’re not allowed to vote on anything anymore, but you still have to work under the contract of the union. It is the worst exit door ever. [laughs] It’s not really an exit at all. In short, you’re in the union. So, the first answer to your question is: everything I’m about to tell you is irrelevant because you have no choice.

Now, I will tell you all of the things that are irrelevant. What’s good about being in the union? When you say I understand that there’s something good for the collective, but what’s good for the individual, ultimately they are one in the same when it comes to a union. The whole point is that the collective gets you things that you could not have gotten on your own. There are certain things in place that you would not get on your own. Those are very specifically: minimum salary for your work, credit protection for your work, residuals for your work, healthcare for your employment, and pension for your employment. Those are the big ones.

And, frankly, there’s little else the union can and will do for you. All those things that I just mentioned they already did for you, and people struck for those things so that you could have them which is nice. And essentially on a moving forward basis, the union’s job is to make sure that they don’t take those things away. That’s it. That’s the big deal.

There is not much else to it. There’s not much else to say. Look, I would much rather be in a club that I had a choice to be in, and if I had a choice, if I were given the choice, I would still stay in the Writers Guild because I believe that I am a direct beneficiary of the strength of the collective, as ridiculous and stupid as the collective occasionally is. But I would that it be a choice, sure. What can I say?

**John:** Let’s talk for a second about that letter, because I don’t see the actual letter in front of me, but he’s describing this letter being really off-putting. And I would say it’s a common experience or has been a common experience that, well, you’re suddenly kind of forced to join this thing and you don’t really know what it is that you’re joining. And you might say, “Great, I’m in the WGA — I don’t know what that actually means.”

Ian Deitchman who’s a friend and colleague of ours has been trying to get the WGA to do a better job with new member training and basically saying, “Hey, you’re now in the WGA. This is what it means. Come to a workshop that will actually be helpful to you so you know what’s in your contract, what some best practices are.”

They’re putting together groups — I’m mentoring one of these groups; I think you’re mention one of these groups, too — of the new writers who can come to you for advice on the stuff that’s coming up in daily life as a working writer. I think they’re trying to do better, but if this letter that came with your packet was awful, then that’s not better.

**Craig:** Yeah. The problem is that the Writers Guild as a union with a federal charter is beholden to quite a phonebook of legislation and regulation. And one of the regulations involves this financial core thing where basically the company side of things when they lobby the government, and this is all run by the government, they say, “Look, when people join these unions, these unions aren’t telling them that they actually have a choice between joining the union or becoming a ‘financial core non-member.'”

Why would the companies have an interest in you being a non-member even if you’re still beholden to the contract? Because I left off one other, I guess you could call it a benefit — if there’s a strike and you are a financial core withdrawn non-member, you can keep working. And they love that; obviously the companies love that idea.

So, the companies sort of said from a legal point of view, “Listen, when any union pulls somebody in and says you must join the union now, you must pay these fees, and you must pay dues,” and blah, blah, blah, the union is also required to let them know that there is this other option. So, unions tend to do that in the most dissuasive, creepy way possible, you know. “Oh, and we also have fish for dinner. It’s pretty stinky fish. And we also must tell you that fish with a certain odor can cause paralysis or death, but it is your option if you so desire.”

So, that’s why you get that awful, awful letter. Frankly, they should really just be really honest about it say, “Look, we’re forced by the government to tell you this.” But, you know, lawyers.

**John:** Lawyers. It feels like the WGA needs to do a better job with like a giant box of chocolates saying, “Hey congratulations, you’re in the WGA,” And then maybe a little bit further down the packet is like, “…by the way, here’s the required disclosure.”

**Craig:** Yeah. Well, you know, John, the WGA is — and I really do believe that in the face of zero competition no sort of energy or positivity can ever survive. There’s something about having a monopoly that just kills the human spirit.

There is no other Writers Guild. This is the only one you can join. They have no competition. You can’t go anywhere else. Even if you leave you can’t go anywhere else. And I think that the institution suffers like all monopolies from a kind of shrugging, “Uh-ha, well, you know, there’s really no incentive for us to do better.”

**John:** Are there any unions or guilds that actually have competition?

**Craig:** No. The union jurisdiction is carved out, it’s essentially when you get your charter, you get your jurisdiction assigned by the federal government which recognizes that you are now a certified bargaining entity for a particular jurisdiction. So, that’s why, for instance, when we went after the editors for reality TV, when we tried to bring editors into the Writers Guild it was doomed from the start, because IATSE has editors. That’s it. So game over.

I don’t know what we were doing.

**John:** Yeah. So, to clarify, a person can be a member of multiple unions, but only for different facets of their career?

**Craig:** That’s exactly right.

**John:** So I can be a member of the DGA and a member of the WGA, but that’s because one’s directors and one’s writers.

**Craig:** That’s right. So if you write and direct a film, you’re writing will be covered by the WGA; your directing will be covered by the DGA. If you act in the film than you’re covered by SAG. But, no other union covers screenwriting for television or film that I know of. We’re the only one. And we will be the only one for these companies.

**John:** A question from Lance, also kind of pitched toward you. “In the Done Deal forum, Craig posted,” and we’ll put a link to the actual post. “In the Done Deal forum, Craig posted the following in response to the usual intense debates on whether aspiring screenwriters should follow the so-called guru’s advice and lingo such ‘inciting incident,’ ‘plot point 2,’ ‘all is lost,’ etc.”

Craig apparently said, “‘You don’t think every single piece of crap I get sent to rewrite has ‘plot point 2’ in it? You don’t think they all have a ‘low point’ and a ‘refusal of the call’ and a hundred other tropes? These things are tools, not solutions. I will tell you this: if you talk about screenwriting to producers, actors, directors or executives the way some of you talk about it in here, you will get laughed out of the room.’

“This made me itch to a fly on the wall in those meetings. I was wondering if Craig and you could talk about the real lingo pros use in story meetings as opposed to the lingo that would get us slapped out of the room.”

**Craig:** Ah, we don’t use lingo. [laughs] There’s the answer. Forget the lingo. I mean, good God, it’s like my son is on a tournament baseball team, and the 10-year-old boys are so into the uniforms and the numbers and stuff. And I get it, but there’s a certain juvenile aspect to the trappings of stuff. Who cares what the lingo is? It doesn’t matter. If you’ve written a terrific script, if you have a great insight into a character or a moment in a story, or a theme, or the way something should develop, or just a simple idea for how to do a better car chase, that will come through. That’s what matters.

Not nonsense about pinch points and page act blah-blah-blah. I don’t use lingo. I don’t think I ever use lingo. Do you use it?

**John:** I don’t use it. I was thinking back through what I would actually say in a meeting if I’m pitching something or talking about changes to something. I will say Act 1 or Act 2.

**Craig:** Sure.

**John:** Everyone sort of does talk that way. Everyone talks about movies having three acts. It really means beginning, middle and end.

**Craig:** Right

**John:** You’re saying something happens at the end of Act 2, people understand that that means near the end and they may have some sense of it’s at the worst point in the movie, the most difficult thing for the hero. But I wouldn’t say “inciting incident.”

**Craig:** Never. [laughs] Ever.

**John:** I wouldn’t say ‘second act climax.’ You would never say that.

**Craig:** God, good lord, no. And look, Act 1, Act 2, Act 3 is so common, it’s almost a lay person — I mean, everybody knows about that roughly.

**John:** You can say ‘set piece.’ Set piece meaning like a big action sequence, a big showcase moment in your story.

**Craig:** Yeah. I don’t even use that anymore. Sometimes I’ll just say sequence.

**John:** Sure.

**Craig:** To be honest with you, and to be honest with the person asking the question — and I’m glad, I mean, I agree with everything I said on Done Deal, [laughs] so it’s good I stand by that.

**John:** It’s good that you agree with yourself.

**Craig:** I stand by that 100%. The lingo is being peddled to you by charlatans who have absolutely no idea what they’re talking about. To cover up their complete absence of expertise and insight, and experience in screenwriting, they invent lingo, lingo which appears to make them knowledgeable. The whole point of lingo is to shorthand things, right? Or, I suppose, to exclude other people and make them feel that they don’t belong. So, in this case, they’re using it in a kind of exclusionary way like, “Look, if you speak all these ridiculous words you’ll be in some secret club.”

No you won’t. You won’t. And the fact of the matter is I don’t want to speak in shorthand to anybody in a room. I’ll speak in shorthand about production, that’s different. When I talk to an AD, we’re talking in lingo because that world does require shorthand; a lot of details are going on and you’ve got to move quickly, and a lot of specific things.

But when I’m describing a story, the whole point is this: I’m telling a story for an audience, not for a bunch of lingo heads right? So I want to tell the story to the person who might buy the story like they’re in the audience. So no lingo. Da-da!

**John:** Done.

**Craig:** Done. I got a little angry there.

**John:** I was excited that you got a little bit angry there. I was hoping.

**Craig:** Yeah.

**John:** Lena from Moscow asks — we have a lot of international questions. I really just want to bring up the fact that we have a listener in Moscow.

**Craig:** Hello Lena.

**John:** Hello Lena.

**Craig:** [Russian accent] Hello.

**John:** [Russian accent] Hello.

**Craig:** Hello.

**John:** “I’m writing news stories for the largest news agency in the country, but it turns out journalism is not for me. I’m currently writing a spec for an animated feature film. Even if I manage all the problems with working visas and stuff, there will still be a major problem holding me back. The problem is that English is not my mother tongue.

“Granted, it’s no easy task for me to write in English, even though I love this language more than Russian. I’ve been studying English since early childhood and thanks to my teachers I don’t speak with this awful Russian accent.”

**Craig:** Oh, bummer. I love that accent.

**John:** “But it’s still not easy, and I can make mistakes and have issues with word choice. Do I even have a chance as a screenwriter? Or will I always be an outsider looking in?”

**Craig:** In animation I would actually say you’re okay because animation is so story-centric. It’s so about story. And so many people work on animated movies, so even if you wrote a scene and the English wasn’t quite there, or specific lines weren’t quite there, the whole point of the animation process is that story artists take those things and then expand them and use their own voices to retell the dialogue and to re-pitch it.

If it were live action I would say this would be a huge issue. For animation I think it will be a challenge, but it’s not a killer. I think the guy who does Rio, I don’t think English is his first language.

**John:** I was thinking Guillermo Arriaga, I think, is native Spanish speaking, but he writes in English and writes great in English. I think it’s totally doable. And I didn’t really clean up much of what she wrote in reading this aloud. She had one mistake in this thing and she had good vernacular.

I think she has a pretty good shot at being able to write in English if she needs to. That said, she may also want to partner up with a native speaker who is also a good writer and together they could do something great.

**Craig:** Yeah. But you know, I think she’s lined up in the perfect area which is animation, because it really is less about the specificity of any given word. It’s so much about story there, so I think she’ll be fine.

**John:** She’ll be great.

Ryan asks, “Recently my writing partner and I decided to showcase our adaptation skills by finding a short story that was published. We optioned it and adapted it into a short film that we both feel will be an excellent showcase of our talents not only as writers but as directors as well. However, we disagree on what avenue to take this for releasing it.

“My partner thinks we should break it up episodically and release it on Funny or Die, since it’s free and has a strong audience. I think we may lose some value by breaking the story into parts and want to submit it for festivals. What do you guys think?”

**Craig:** God, is it any good?

**John:** That’s a great question.

**Craig:** You know, I mean if it’s really… — You have to be honest with yourselves and show it to people, not your family, show it to people that are mean. And if they love it and you think that it’s going to work as a piece in a really coherent way at festivals, which is no easy task, probably I would say go the festival route, if it were good. What do you think?

**John:** I agree. If it’s good and it holds together best as one thing, it’s not even huge, it’s a short film. If it holds together best as one piece, keep it as one piece. And get as much traction as you can with short-film festivals. If they don’t bite, then break it into smaller pieces and let people see what you’ve been able to do.

But in the time it took you to write this question into us you probably could have submitted it to a bunch of festivals through Without a Box, or the online places that let you submit films to things. So, see if people bite. If they don’t bite, put it up yourself.

**Craig:** I mean, look, giving it away for free never goes away as an option. So, you know — I mean, look, don’t waste your time chasing rainbows, but if you think you’ve got a real shot at… — I mean, obviously the whole point, like you said, was to be noticed as filmmakers, so give it a shot.

**John:** Mark from Santa Monica asks, “Do you have advice on juggling writing jobs? I have a few different assignments at the moment, all under contract. Can you talk about how you and Craig handle dividing your time, managing different producer’s expectations for delivery times? Any advice would be useful.”

First off, I mean, most of the people listening are like, “Okay, great. So you have a couple paid jobs simultaneously.”

**Craig:** I know, they hate those guys.

**John:** Glorious problems.

**Craig:** And he’s under contract.

**John:** Under contract.

**Craig:** Yeah!

**John:** So, first off, congratulations. You’re writing, and more than one person wants you to work on their stuff simultaneously. That’s great. I have found that it’s basically impossible to write two first drafts at a time. I can write one first draft and do a little clean-up on another project at the same time, but I can’t create two brand new things at the same time. I’m gonna either finish one and start on the second one.

And so some of your job as a screenwriter is figuring out how you’re going to stall people well enough and long enough so they can feel like you are doing the work when you’re kind of really working on the other project. Sometimes you can just be honest. Sometimes you have to be a little less than 100% honest about what’s on your screen as they call you.

But you can do it. Be careful what you promise. And don’t try to over-promise and then get stuck with a bunch of things you can’t finish. Or the panic that Craig talked about last week, that fear that I’m going to be caught having to scramble to get something turned in that won’t be my best work.

**Craig:** Yeah. That is the real danger here. And, yes, congratulations. Good for you. And now it’s important if you’re exhibiting the kind of work that’s going to get you multiple offers and people are even going to say to you things like, “We don’t care, we know. You can work on this one in the evening,” or whatever, just be aware that there is a cost to being a pig. And you will end up losing in the long run. I do believe.

First of all, great answer from John, and I agreed with all of it, particularly the part that says, look, you can’t be in the same phase of two different things at once. That’s a disaster. Like John, I have been in the situation where I was sort of outlining one thing and rewriting another, because you can shift; it’s two different muscles you’re working on. Okay, so you can do batting practice and then you can throw bullpen. But, if you over-promise and you start playing games it will burn you every single time. I really do believe that.

Personally, I don’t lie to anybody about that stuff ever. I take deadlines very seriously. And I’m incredibly honest about what’s going on and when I can deliver things. Down to the week. I mean, I’ll say, “Okay, well I think I can have this done by October 1 if we get going.”

And then they say, “Well we just need another week before we hear from so and so.” If that week goes by, now I just want to point out, “Now it’s gonna be October 7.” “Really?” ” Yes. Really.” That’s how I work it out. So, I’m very honest and I’m incredibly above board about everything like that. I don’t necessarily need to tell them because I’m working on something else at the same time. But what I do need to be honest about is when they’re getting the work. And I find if I give myself enough time to do the work properly, and I get it to them when I say, no one cares frankly. I could be working on 1,000 things at once; if the work is good and it’s on time, no one cares.

But you will not be able to do good work, and you will not be on time if you get piggish. So, don’t do it.

**John:** Yeah, the whole idea of “Oh, you could write this at night,” is an elaborate fantasy. Yes, you could write that screenplay at night if you were working at a sandwich shop, because then you wouldn’t have spent your whole day writing pages. But the idea that you are going to be able to write in addition to all the other writing that you’re doing is just not possible. It’s like, well, you’ve been working six hours a day, so maybe you can work ten hours a day. Well, you actually can’t write more than that.

I know writers who have been working on a TV show and then someone will say, “Oh, and why don’t you also write a pilot for staffing for next season?” And that becomes incredibly difficult because you’re trying to write all the stuff you actually have to do for your job, and then write a completely different thing on your own. Sometimes you’re squeezing that in on weekends, but you’re not going to squeeze it in at the end of the day. It just isn’t going to happen.

**Craig:** Absolutely true. And you also have to be aware of the fact that the people who are hiring you are kind of babyish themselves about this. They want what they want. So they’ve decided they want you to do it. You, for whatever reason — hopefully it’s because of your talent — have solved their problem of fear over their project. “This guy is gonna make it better. And my boss wants this guy, and so I’ve gotta get this guy.” They will tell you whatever you need to hear to say yes. If you’re like, “I don’t know, I’m busy,” they’ll come at you pretty hard.

Brother, the day you take the gig and they mail a check, that all goes away. That understanding, all that stuff is gone. Now, they want their pages. And they will turn on a dime on you on that stuff. So, just be careful.

**John:** Bucky asks, “I’m moving to LA later this year with my wife and two-year-old son to pursue a career in Hollywood.”

**Craig:** Ah! [laughs]

**John:** Ah-ha. Competition. “Looking for advice on moving to an area that is safe, has good schools, and is conducive to working in the industry. Your thoughts?”

**Craig:** That’s a good question. I mean, look, my reaction always is: okay, here’s a man with a wife and child and he’s moving to Los Angeles to pursue a career in screenwriting, and the immediate thing I think of is, “Oh, no,” because he’s not going to make it. And then what happens to his wife and his kid. And I’m scared. Now I’m scared for him. And I get scared for everybody who wants to do this, especially when people are relying on them.

I mean, I suppose I’m being sexist about this. Perhaps his wife is CEO of something so it’s not a problem.

But even that was sexist that the wife had to be a CEO to be successful. [laughs]

**John:** Yeah, she could just be a provider.

**Craig:** Right, she could just be middle management at an advertising company. Okay, so that was that reaction. Hopefully you have some sort of cushion and you’re taking care of your child.

**John:** Yes.

**Craig:** I think for, he’s looking for affordable, right? Safe, affordable…

**John:** Safe, affordable, good schools. He actually didn’t say affordable, so maybe he’s rich.

**Craig:** Well, okay, look, rich places are rich places, so that’s that. But assuming he means affordable, I think Sherman Oaks isn’t a bad bet. Studio City isn’t a bad bet, right?

**John:** Yeah. I would question schools. I mean, if he’s looking for public schools, those aren’t going to be the best choices in the world.

**Craig:** Public schools. Well, for elementary it’s not bad. Sherman Oaks has that Carpenter which is a pretty good elementary school.

**John:** Yeah.

**Craig:** I mean, look, La Cañada where I live has great public schools. You can send your kids from kindergarten to 12th grade. They have excellent schools all the way through. Great little neighborhood. And you can actually find some affordable houses there now after the great collapse of 2007. So I always have to suggest La Cañada. It’s a great neighborhood.

**John:** Yeah. But you might as well be in Botswana; you’re really far away there.

**Craig:** You’re really not. Now, that’s where John has this classic Los Angeles bigotry.

**John:** I’ll fully accept it.

**Craig:** Bigotry. Because here’s the truth: if John has to get to Warner Bros. it takes him longer than it takes me. If John has to get to Universal, it takes him longer than it takes me. If he has to get to Disney it takes him longer than it takes me.

**John:** How about Fox?

**Craig:** Okay, if he has to get to Fox I grant you it’s a slog for him and a nightmare for me. But here’s the truth: at the end the reward is that you’re at Fox, so really who’s the winner? [laughs]

**John:** [laughs]

**Craig:** That’s smart — antagonize the entire studio. [laughs] That’s really not healthy for your career. All right, the real winner… — and nobody likes going to Sony. The real winner — because it’s so far away — for John the real winner is Paramount because he could walk to Paramount, but for me it’s 22 minutes. And you know if I say 22 I’ve timed it. So, the truth is I’m actually quite close. It’s a great place to live. And I’d like to think that geniuses like John Hancock and Scott Frank know what they’re doing.

**John:** When I was hiring my director of digital things, it ended up being Ryan Nelson, he was moving from Columbia, Missouri and needed to find a place to live in Los Angeles. And so I put up on the blog asking for suggestions for where should Ryan live. And so I sort of described his life situation and which neighborhood should he pick. And people had really good suggestions.

And it’s so interesting that they were picking cool neighborhoods because he was coming from a place in life where like a cool neighborhood was important. And this person has a wife and a two-year-old son, and your decision process is vastly different because you’re not looking for a cool neighborhood.

**Craig:** No.

**John:** So that’s why Culver City could be great. Palms, which is so incredibly boring, might be fine, because Palms is right by Sony. It’s really cheap because they over-built apartments. That might be fine. They opened the blue line, the express rail down through there. So, there’s lots of places that are sort of mid city that could be fine.

And if you’re in Palms you’re pretty close to almost everything.

**Craig:** Not really. No, see…

**John:** I think you are. Because honestly if you take Venice you get to — except for the Valley.

**Craig:** Well, but except for the Valley, except for three movie studios.

**John:** Yeah.

**Craig:** Uh-huh.

**John:** Okay. I see the flaw in my logic.

**Craig:** And you’re not close to Paramount either.

**John:** But you’re not that bad to Paramount. Because I’m essentially at Paramount. It’s easy for me to get down to Sony.

**Craig:** From your place to Sony is what, 30 minutes?

**John:** Oh, 15.

**Craig:** 15? Really?

**John:** It’s super quick.

**Craig:** You just get on Venice and go crazy?

**John:** Yeah. It’s fast.

**Craig:** I know, Venice is pretty great.

**John:** I’ve actually run from my house down to Sony.

**Craig:** Out of fear? [laughs]

**John:** No, I was running from Sony. That’s a whole different situation. [laughs]

Our next question. Blaze from Poland asks — Poland! We have a listener in Poland.

**Craig:** Hello, Poland!

**John:** “When you see a finished movie, does it actually look like what you imagined when you put the words on a blank page? Or do you want to stand up and scream, ‘Wait, this is not what a dreamed up?'”

**Craig:** Neither. [laughs] I mean, it never looks like it did in your head because, let’s be honest, our minds do not properly represent physical space or time. They compress them. It’s very elastic. Your dreams are pretty good indications of that where you just are moving around and there’s these little cycads and things that occur. And, of course, let’s not forget somebody else is shooting it, and also they have to find real places that might not look like these things.

Sometimes it gets kind of close, but I think you need to get accustomed right now, sir or madam, to the notion that, no, it will never look like your daydream. And if you are so inclined to stand up and scream at that eventuality, this is not for you. It’s not gonna go well for you.

**John:** Yeah, unless you’re directing your movie it’s never going to look quite like you expect. Charlie and the Chocolate Factory, the first third of it where it’s just Charlie Bucket’s house is so much like what I imagined it would be. And I was so delighted. And getting into the factory is great. But then once you really see Willy Wonka, it was a completely different thing than what I sort of had in my head. Like, I knew it was Johnny, but they just made really different choices from what Willy Wonka would look like. And I love it, but it’s just very, very different.

A related thing is I wrote the lyrics to Twice the Love which is the song that Siamese twins sing in Big Fish. And so that whole sequence is kind of close to what I imagined it to be. There’s like the ventriloquist dummy and there’s other stuff like that. But I knew that once Danny Elfman signed on to do the music for the movie, he was going to look at my lyrics and then he was just going to ignore the melody that I had sort of planned out for it.

And so it was such a weird experience listening to the song because it’s the words I had, it’s just a completely different melody, and that’s a good analogy for what the experience of watching your movie is. It’s like it is what you created, but it’s also very different than what you created, and you just have to accept that.

**Craig:** I think that one of the things that makes good directors good directors is that they have enough of an imagination, a visual imagination, whether they wrote the script or not to imagine it in their own minds. So they see the movie or see the scene in their heads. Then they get what’s real, so they’re in a place. They pick a place that would look great. And then they start to work with that. So they don’t push a dream on top of what they have; they take what they have and they make it great, inspired by their imagination of things.

Sort of think of it as this — a classic mistake of people to try and say, “Let’s just shoehorn what we wanted to do into what we got.” Bad idea. Use what you got.

**John:** A related example just occurred to me. So Frankenweenie is a stop-motion animation movie. And as I was writing it I knew it was stop-motion animation. I’d done that before. I knew what the world was like. I know that we talked about doing it back and white. And so in my head I saw it black and white, but I really did see it basically live action.

And it was sort of like a foreground/background thing, where like I would see it animated and I would see it live action. And I basically had to write it like it was live action so characters wouldn’t seem overly puppety. But now that I see it in trailers and stuff, everyone can see it, it is puppets doing it all, and it very much has that sort of handmade feel to things.

And so it doesn’t look like the movie in my head in a perfectly fine and good way. I just couldn’t write little stop-motion puppets in my head. I had to write it like real people and let the clever animators figure out how to translate my real people to what the puppet equivalents are.

**Craig:** Yeah. This whole “it’s not what I dreamt of” is tough.

**John:** Andy from New York asks, “I graduated from college two years ago, and since then I’ve spent the last two years working for a startup Internet company. But I really want to be a screenwriter, specifically for television, and I came to the realization that I can’t do what I want in New York City. So I’ve quit my decent paying job and I’m giving up an amazing apartment to live in Los Angeles without a job or even a place to live yet.”

**Craig:** Gah!

**John:** “I have friends and family there. And I do have a few connections to the industry. But I’m 23 years old and I have nothing holding me back really, so I figure why not. Am I doing the right thing?”

**Craig:** Oh, well yeah…

**John:** Yes.

**Craig:** …there you go. You’re 23. You have nothing holding you back. No one is relying on you to eat or survive. Yes, you’re doing the right thing.

**John:** He’s in exactly the perfect situation for why you should quit everything and move to Los Angeles.

**Craig:** Exactly. That’s pretty much the narrow slice of circumstances in which we can happily say, “Yes, congratulations; we’re not at all scared for you.”

**John:** He has a follow-up question. He says, “I love reading in pilot scripts, and something that has always stuck out to me is how race is mentioned in scripts. I’m an African-American male, and a lot of times minority characters have their race mentioned, but if their race isn’t mentioned, white is the assumed default. Occasionally there are times where race-neutral scripts surprise me, when certain characters aren’t Caucasian when they’re cast, but still, this is an issue that has always somewhat bothered me.”

**Craig:** Yeah. I think about it actually quite a bit when I’m writing. And I try when I’m… — If I’m writing a script for actors who are white, I don’t mention it, I don’t call out the race. And if I’m writing a script for actors who are black, I don’t call out the race. But if I don’t know who the actor is, I’ll say white, black, Asian, whatever I want. I don’t just default and say, “Okay, if I don’t mention it, it must mean white.”

And I know people do that and the reason is racism. [laughs] And I don’t mean virulent racism. It’s not like guys take their robes off after a tough day of cross burning and start typing up screenplays and giggle while they don’t refer to people’s race and go “Ah-ha!” It’s just sort of a passive… — look, I’m white, and people around me white, and obviously I mean white guy, I’m thinking a white guy. And a black character is like a specialty move for me, you know what I mean? At least that’s my feeling about it.

**John:** I wrote about this on the blog in relation to the Ronna character in Go in that Sarah Polley ended up playing. In the early drafts of the script, and when we first went out for casting, the description in the script was “18, black, and bleeding.” And so there’s no other reference made to her ethnicity in the script throughout the rest of the thing. But I’d envisioned a black actress playing this.

And so we went out to black actresses, and then we also sort of widened our search to actresses of every ethnicity. And we ended up casting the whitest actress in the world, Sarah Polley, who is wonderful. But when people read the early draft and they wrote in and said, “Hey, why did you change that?” It was important to me when I wrote it. And then as I actually saw people reading the script and everything sort of came together, it became much less important to me. And so I was like it’s not a crucial story point that she be African-American and we moved on.

Overall in scripts, I don’t tend to literally type out somebody’s ethnicity. I’ll often give characters a name that will strongly suggest that somebody is a certain ethnicity. So I will pick an Asian name for somebody with the assumption that we will find an Asian actor that will make sense for that. I’ll pick a Latino name because, why not?

And some of that is with the goal of having a more diverse representation in the movie. Some of it is the goal so that things are clearer for the reader, because if everyone is named Smith and Jones and Thompson, you’re going to get all those names confused. If somebody is named Gutierrez and Chang and something else…

**Craig:** Lipstein.

**John:** Lipstein. You’re much less likely to confuse and conflate those characters.

**Craig:** Yeah. Part of what we’re doing is sort of sending secret messages to the — not so secret messages to the casting people because then they call and they say, “Well what is this person supposed to be?” And casting people are meat markety. They don’t care about anyone’s sensibilities. It’s like, “Okay, do we go get black people, do we go get Chinese people? Do you want Chinese or do you mean Asian? Do you mean Vietnamese or Chinese?” They’re very much they’re shopping for people. And so they need to know the specifics.

Sometimes what I find myself doing for white characters is not calling out white, but calling out a nationality because white is actually the most generic and sort of uninformative term. Because, you could be talking about southern Italians or Swedes who look dramatically different form each other. And so…

**John:** And more importantly might have different cultural things that they would have.

**Craig:** Different cultural things. Different accents. Exactly. Whereas, and for me when I’m writing a black character it’s almost always an African-American character. I suppose if I were writing a drama or something that actually had African scenes that would be a different deal. But to me American white is, unless you’re talking about a real southerner, you know. I don’t know. I don’t really even get into dialectical stuff too much with American white. I just more like nationality stuff.

But, look, if the questions is is this partly because writers sort of get a little lazy about race? Absolutely. I think so.

**John:** I think you’re right.

Adrienne asks, and this is a question I’m completely paraphrasing because it was long, so I’m just going to boil it down to what I want. First question. Is it okay to refer to actors when pitching? Second question — how about when actually writing the script?

So, having a short and honest question I will give my short answer. Can you refer to actors while you’re giving a pitch? Yes. And that’s sometimes really, really helpful.

A lot of times, you’re starting a pitch, you’ll often talk about the world and then you’ll talk about the characters. You might talk about your hero and it’s “sort of a Matt Damon type.” And that’s okay to say that. That’s helpful for them. Give a couple examples for who the actor could kind of be. Or a lot of times you’ll describe and they’ll sort of come back to, “So is it like a Matt Damon?” It’s like, yes, it’s like a Matt Damon. And that’s okay, and that’s really helpful when you’re in the room.

Never say that in the script. You never want to put an actor’s name in the script, unless it’s like some really funny reference to some actor who’s dead or something. There might be a reason why it’s useful, but you’re never going to refer to an actor in the script because then any actor who is reading the script, or anyone who’s reading the script gets just paranoid about that actor’s name being in there.

**Craig:** Yeah. Exactly. I agree with your first answer. First answer is yes. When it comes to writing names in scripts, the only time I’ve ever done it — in fact, it was recently for our script for Hangover Part III, really because it’s for the studio only. It’s like, look, here’s a part that we would actually love a certain person for. And since you don’t know about this person, we want you to know that this is the kind of person we’re thinking about. But that’s almost like an internal thing. That’s not like you’re selling a script. And that will come out when it goes out to other people.

So, yeah, I agree with you on both counts. Yes/no is the answer.

**John:** And sort of answering two questions at once, I would often — several times in the past — I have written Octavia in for a character when I wanted Octavia Spencer to be cast. Because it was an easy way to make sure like, oh, they will think of casting an African-American in this part and they will cast Octavia Spencer because her name is Octavia and she’s exactly right for the part.

**Craig:** That’s a sneaky way of doing it.

**John:** It’s sneaky, yeah.

Luke, from Melbourne, Australia asks, “How did the two of you meet and then later decide to collaborate on this podcast?” It’s a history lesson. And I honestly don’t know the answer to some of this. I’m trying to think when I first met you.

**Craig:** Well, I know we first spoke on the phone because I was starting a blog.

**John:** That’s right.

**Craig:** And we had the same agent at the time. And I called him up and said, “I want to talk to John August about this blog stuff.” And you were nice enough to talk to me. And so that was in 2005, I think.

**John:** Yeah.

**Craig:** And then how did we start the podcast? This is a great story. See, what happened was John sent me an email and said, “Hey, would you like to do a podcast?” and I wrote back and I said, “Yes.” [laughs] There’s not much beyond that, I don’t think.

**John:** I think my decision on sort of why I approached Craig is you had had a very good blog that you had let sort of go fallow, and you had sort of gotten bored with it, but you had a lot of good things to say about the industry and screenwriting. And I had been on panels with you, and I’m like, oh, you’re well-spoken, you know what you’re talking about. So I figured you would be a good collaborator.

**Craig:** And I take umbrage very quickly.

**John:** Mm-hmm.

**Craig:** I get angry.

**John:** Yeah.

**Craig:** I love being angry.

**John:** Yeah. It’s fun to be angry. Strong emotions. Make you feel alive.

**Craig:** It makes you feel alive. Exactly.

**John:** April in Ohio. Her name is April, it’s not the month. April in Ohio. “Financially I can’t take the traditional route of trying to become a writer for TV/film by moving to Los Angeles and getting a low level job in the industry. I’m a 30-year-old mother of one working full-time while barely making ends meet. I’m finally taking the initiative to go after my dreams. I wrote a TV pilot, a spec of The Walking Dead, and am currently working on a feature script. My goal is to have at least five scripts by the end of the year to help build my portfolio.

“Would it be best for me to enter a screenwriting contest, enter writing programs to get my work noticed? My main concern with the writing programs,” probably referring to, like, the Warner’s writing program, “is that the majority of them are unpaid and the ones that are need you to have some kind of connection to the industry already.”

**Craig:** Well, look, April — here’s the bad news: the bad news is that you have the opposite circumstance from the gentleman that we said, “Yay, go; go move! You’re 23. Nobody cares about you.” You’re feeding a one-year-old. You have already the most important job there is. So, your options are limited. And I must tell you that even in success you will be in a state of crisis in screenwriting because there is no steady check in screenwriting. Success is not something that goes on and off like a switch.

It is a dimmer that waxes and wanes, and for some people burns brightly for six months and then does not return again. It is a dangerous path. It is a dangerous path; even if it works it will be a dangerous path. So, that’s the first thing I want you to understand.

That said, there’s nothing wrong with entering your material into contests. There’s nothing wrong with you sending it to people. There’s nothing wrong with putting it on the Internet and having people read it. Do all those things. Just be aware that this is one of those be careful what you wish for things. Because the worst possible circumstance would be that you’re just good enough to get out of town and go somewhere for five or six months with your child, but not good enough to actually make it on a permanent basis. That would be tragic.

And I have to tell you something else, not to be too depressing about it — that’s the majority of outcome for people who do get a break is that it’s not really a break. It’s like a little blip and then they’re gone. So, be careful. Make sure you put that kid first, okay? But don’t let me kill your dream. I’m not here to do that, I’m just here to protect you.

**John:** I would say I admire her work ethic, that she’s gotten stuff started, she’s gotten stuff done. She has a plan for how much she wants to get achieved. That’s great.

I wish that she was writing in to say, “I wrote a novel.” I wrote something else that’s more achievable from Ohio and that doesn’t rely on being in Los Angeles to do. Because I can picture her as, “Hey, I want to be J. K. Rowling,” and I’d say, you know what, you could very well be J.K. Rowling. And you could do all this because novelists live in every city across the country, everywhere around the world. You could do that from your home, and keep your normal job, and do this extra stuff. And there’s a clear path for success in it.

I know people who have done that kind of thing. I don’t know the people who’ve done what you’re describing, and that’s tough because I know a lot of screenwriters. I don’t know anyone who’s been able to do it that way. So, it’s not to say you couldn’t be the first, but it’s certainly a tough road ahead of you.

So, entering screenwriting contests? Sure. Writing programs? Sure. But your concerns are well-founded.

**Craig:** Yeah, I mean John’s point, April, about novels is that there is actual success possible. And it is binary. Either you’re novel is a hit or it’s not. But it’s not like that with screenwriting. With screenwriting it’s fly out, hang out, take a meeting. Three months go by. “Great, we’re going to give you a job, but it’s week-to-week, and it’s not for that much money, but if we like you there will be more.” Okay, now you’ve been out here six months. “Oh, you know what? The show got cancelled.” “We don’t like you.” “Somebody else came in.” “Da-da-da, go back home.”

And go back home to what? Maybe that other job you had is… You know, there’s so many ways to get burned. I just, I don’t know, I get so nervous when I hear about people with very young kids jumping into this stuff.

**John:** I’m going to segue to another question here because it’s very much on the same lines. Tucker asks, “I make good money writing movie advertising. I’ve been doing it for a long time. I’ve written screenplays on the side for decades and I’ve always imagined I’d make the jump one day to full-time screenwriter. Recently one of my scripts hit and suddenly I was getting a lot of attention. I got a manager, had major agencies fighting over me. The day I had been working toward had arrived.

“Then I started having meetings. And more meetings. Came up with awesome stories for assignments I didn’t get. Then I find out what you get paid my level to do assignments and how long you work for nothing to get them, and it doesn’t add up. I don’t think ‘becoming a full-time screenwriter’ is a good career path for anyone anymore. Writing on spec makes sense, but doing that studio dance doesn’t make sense. They made it a loser’s game, suitable only for recent grads who live cheap.”

**Craig:** Man, I hope that there are some people at studios who listen to our podcast because I really — I want them to rewind and listen back. This is not some guy off the turnip truck with dreams of Hollywood. This is a working professional who works in marketing, who obviously works either at a big vendor or at a studio who’s been doing it for a long time, who knows all about it, and who put in his time and wrote a screenplay that you liked, that a lot of people liked, and he’s looking back at what you’ve given him in return and saying, “That’s not a job.”

Writing lines on posters is a job, but screenwriting isn’t a job anymore. I really want these guys who run the studios to think about what this guy just said, because it’s true. They are killing this as a career because of the way they go about hiring people, and the way they go about limiting development. So I’m getting on my Norma Rae soapbox once more and I’m saying, “Come on! Think about where this business will be ten years from now when the folks who came in the ’90s, under the system which used to develop stuff with, oh my god, two-step deals. When those people retire and all you’ve got are 23 year olds who have lots of energy but very little or no experience, and nobody in the middle, and nobody at the higher end, where will you be? Who’s going to write your movies?”

It’s killing me. Killing me. I mean, I wish I could say to this guy, “No, no, no,” but I can’t. And by the way, that’s what I did. I did what he did. The only difference between me and this guy is the year. I was writing movie advertising in 1995. And then I made the jump and there was a career to have. And now he makes the jump and he looks around and he goes, “What’s going on here?” Totally get it. It’s bumming me out.

**John:** Yeah.

Kenneth from Salt Lake City asks, “If you’re writing your own sitcom,” this is actually more a TV question, maybe I’ll answer this. “If you’re writing your own sitcom that really has no choice but to begin with a premise pilot,” a premise pilot meaning you’re setting up the world, you’re setting up the characters, and it’s classically, like, Laverne and Shirley become roommates. “Does it make sense to instead write a future episode of the show to use as your sample and try to sell it to networks?”

No. Most TV staffing these days, they’re not really looking for spec episodes of currently running series. Classically it was always like you write a funny spec Seinfeld and that’s what gets you staffed. That’s not really what showrunners are reading anymore. They’re reading original stuff. So, they want to read your pilot for something. So you write a pilot, an episode of a sitcom. And naturally a lot of pilots are going to end up being kind of premisey because you have to establish why this situation exists.

So, Kenneth’s question is, “Should I not write the premise version of it and just pretend like I’m writing six episodes into it” No. Because people have no idea what you’re doing. So, you’re going to inherently have some premisey stuff in a lot of these kind of pilots because you’re setting up a whole world and you’re setting up the basic nature of how things work.

That said, it can’t be so premisey, it can’t be just like Laverne and Shirley meet and decide to move into the apartment together. They don’t get the basic idea of what a normal show of this would be and who the characters are, and that you have enough different plotlines and different voices in there that people can see the range of what you can write.

**Craig:** Yeah. I like that answer.

**John:** Thank you.

**Craig:** You’re welcome.

**John:** And by the way, we know everybody who’s writing TV these days.

**Craig:** I know. Well we know everybody.

**John:** We do know everybody, but surprisingly a bunch of our feature people are now TV people and they’re killing it.

**Craig:** Because of us. I really do feel like we’re the hub, and from us emanates all success.

**John:** Yeah. That solipsism of everything starting from us and radiating outwards?

**Craig:** Well, the fact that I even included you in “we” is a really nice gesture on my part. Because as we all know, you’re not real.

**John:** No. I’m just a filter that you apply in GarageBand to make the second voice.

**Craig:** You in fact are. [laughs] That’s right.

**John:** We’re going to plow through because I want to clear out these questions.

**Craig:** Plow man, let’s go. Let’s do this. This is going to be a huge — this is a mega episode.

**John:** Mega. So many, an hour’s worth of questions.

**Craig:** Woo!

**John:** Michael in Seattle asks, “I recently finished my first spec script. I used Movie Magic 6 to write it,” so this is a Craig Mazin question because you love Movie Magic.

**Craig:** I do.

**John:** “I like Movie Magic and would continue using it, but I found a problem. The studio wanted me to submit as a Final Draft file. So I converted from Movie Magic 6 to Final Draft 8, and what was a 119-page script is now 127 pages. What should I do?”

**Craig:** Mm-hmm. Okay. So, this can happen. And I wish I could blame everything on Final Draft, but I think it’s just the function of the fact that you’re moving from one thing to another. Check all of your margins in Movie Magic and then adjust the margins in Final Draft to mirror those closely. You will probably get very close to the same page count.

The other issue is the font, because Movie Magic has their Courier font, and Final Draft has their Courier font. And while theoretically they should all be the same, it doesn’t seem like they are. So, first thing first, check all the margins of all the elements. That means the document top and bottom margins and then the width margins for all of your character, dialogue, action lines, slug lines. Copy them over and make sure they’re the same numbers in Final Draft.

That should get you close. And if you’re still off by a whole big butt load, then you can cheat a little bit on the top and bottom margins. I mean, the point is you wrote a, whatever, 116-page script, or 111-page script, that’s legal. Make your script 111. Don’t do that thing where you squish the dialogue together though; I hate that.

**John:** That’s terrible. I would say if it looked okay as a PDF, you’re probably fine. So do what Craig did, and you weren’t cheating, it’s just some stuff just comes out differently.

One of my great frustrations, being the company that makes — we make FDX Reader which is the rival Final Draft reader for the iPad because the Final Draft one didn’t exist when we made it. When they launched the new, official Final Draft reader they said it keeps your real page numbers correct. And I was like, well, page numbers are this really arbitrary thing. And somehow Final Draft decided, like, “Well our page numbers are the correct page numbers.” No, they’re really not. There’s not one magic formula.

Well, there’s one magic formula for Final Draft that they use to figure out how they’re going to do page numbers, but that’s not the end all/be all/only way the page numbers could be figured out. So, it’s not that it’s correct in Final Draft and it’s wrong in Movie Magic, it’s just a difference.

**Craig:** It’s just different, exactly.

**John:** Paul in West Virginia writes, “I’m working an historical epic screenplay, something akin to Braveheart, so I’m already compressing 15 years worth of material into three hours, combining people, composite characters, whole events, etc. I think the back story is crucial for the story. If I include the scenes covering the back story, my protagonists don’t even show up until page 30.”

**Craig:** [laughs]

**John:** “If I just have her show up in the beginning and have another character just talk her through the back story, I can get to a long scene of exposition dialogue and violate the whole show-don’t-tell concept. Is there a happy medium?”

Yeah. Write a different script. Or write a different story from that world. You cannot have your lead character show up on page 30.

**Craig:** I mean, the only thing that comes close in my mind is Star Wars because…

**John:** Yeah. Luke shows up later.

**Craig:** Luke shows up really late. I mean, they stick with the robots for so long once they land — I’m sorry, the droids — once they land in the desert. There’s a great opening scene that’s sort of a classic prologue where the villain shows up, breaks the neck of some hapless guy to demonstrate that he’s evil, captures a princess to set the terrible events in motion, and then leaves. Then the droids land in the desert and they walk around for awhile, and then they get captured. And then you meet Luke.

But my guess is it’s still earlier than page 30.

**John:** It’s a lot earlier than that.

**Craig:** Yeah. I mean, come on.

**John:** It’s not gonna happen.

**Craig:** Have you ever been in a theater, sir, and about half an hour into the movie the hero showed up? What was going on for the first half an hour? Who were we identifying with? No. No. Stop.

**John:** Glad we’re helping him so much. We’re just saying, no, don’t.

**Craig:** [laughs] No, you can’t make it. Stay home. Don’t do this. It’s not a job.

**John:** Carmen asks, “Suppose you read an idea online, not a news article that sparks an idea, but someone is actually saying in a completely public forum, ‘I had this idea for a script.’ There’s no plot to the idea, no characters, etc, just a concept. Is there any shame in taking the concept and running with the plot that popped into your head after you read this person’s blatant putting-it-out-there of their idea? Would you ask that person for their permission?”

**Craig:** Well, I mean, she actually did use the proper word there which is “shame.” I mean, it’s not illegal. Ideas aren’t property. There’s a little bit of shame, yeah, I mean, I wouldn’t do it. I just have a little — this is going to be a shock to people who have seen my movies, but I have a little too much pride. The thought of taking somebody else’s idea because I can see a good idea and then running with it, when it’s not something that’s being given to me or offered to me just seems creepy. I wouldn’t do it.

**John:** This is a question of how specific is the idea. Because they’re saying the plot isn’t there, but just the idea is there. So if it’s like “it’s a witch who opens a bakery,” well, maybe that’s okay? I don’t know. If it’s about a witch, yeah, make a movie about a witch. Great, that’s fine. That’s not an idea. That’s just a general worldview concept.

The more specific the idea is, the more shame you should feel trying to get in there.

**Craig:** Even if it’s sort of big and generic like if somebody said, “Look, I’m trying to figure something out. I have a question because I’m writing this science fiction movie and my idea is that I’m doing Titanic in space. So it’s this huge, big thing that can go at light speed, but it’s marooned and slowly sinking towards a black hole. And there’s a love story, so I’m doing…” which actually now that I say it isn’t a bad idea for a movie. [laughs]

**John:** I think Titanic in space is generic enough that you shouldn’t feel too much shame in that.

**Craig:** I don’t know. I mean, somebody now is going to do Titanic in space which is bumming me out, so I should come up with a title now.

Um…Spacetanic.

**John:** For my own personal life, I will say that there was a movie concept that I had for awhile and then I saw that Warner put something into development that was kind of like it. And I was really angry about it for a sec, and then I realized, you know what, everything that guy is doing with that idea — it was a science-fiction kind of idea, not like the Dyson sphere but that kind of idea — well, there’s room in the world for more than one of those and I’m not going to feel too guilty about doing my own. So.

**Craig:** You know what, I think you’re an adult, I assume, the person who’s writing the question. You tell me. If you feel shame, don’t do anything that embarrasses you.

**John:** Yeah. But also I don’t want to put too much credence in the idea of like, oh, I had that idea for a movie. It’s like, well, an idea is nothing. If you didn’t have a plot, a story, characters, you didn’t have a movie. You just had…

**Craig:** You had a nothing.

**John:** Yeah. You had an idea for a poster.

Craig, we’ve come to the time for One Cool Thing if you have one cool thing.

**Craig:** You know what? My One Cool Thing is to end this, because this is over an hour. Did you realize this?

**John:** It’s a solid hour.

**Craig:** I’m gonna propose that we save our cool things for next time.

**John:** We’ll save it for next time.

**Craig:** Yeah.

**John:** Craig, we answered a lot of questions. I think we did a lot of good today, I hope.

**Craig:** Crushed a lot of dreams. Broke a lot of spirits.

**John:** That’s also part of the… — It’s the whole omelets/breaking eggs, that whole analogy would apply here.

**Craig:** Our podcast motto is “It’s a Good Day to Die.”

**John:** Craig?

**Craig:** John.

**John:** Thank you. Have a good week.

**Craig:** You too, man. Bye.

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