For the past few years, I’ve been aiming more towards “areas of interest” rather than true resolutions. That way, there’s no implied promise to be broken.
QandA
On the physics of space battles
Joseph Shoer looks at some of the uncomfortable science behind these science-fiction mainstays:
Seven writer’s rules for survival in animation
Useful suggestions for screenwriters working on their first animated feature
Handling repeating sequences
You’re almost never going to show the exact same thing twice. So don’t do it on the page, either.