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On creating emotion

September 29, 2008 Big Fish, Directors, Projects, QandA, Words on the page

questionmarkI am writing an extended essay in order to get my IB Diploma for school, and Mr. LaRue is my coordinator. My extended essay is about film, especially about emotions in film. I was wondering if you could help me out by answering a few questions.

What causes emotional catharsis in a movie?

What sort of components (lighting, sound, dialogue,…) have the most emotional effect on the viewers, and do you have any examples?

What techniques are used to produce emotions within the viewer of a movie?

What are some things that you have specifically done (relating to the screenplays that you have written) in order to produce emotions in a movie?

— Danielle
Fairview High School

Danielle is attending my former high school, so I feel some duty to steer her in the right direction, if not exactly answer her questions. But for readers who didn’t grow up in Boulder, Colorado, a little background is in order.

Boulder is a medium-sized (100,000) city tucked right into the foothills of the Rocky Mountains. It has a much bigger national reputation than it should, largely because of its university (CU) and its reputation as a bastion for all things New Age-y. Mork and Mindy was set there, and quite believably; a man claiming to be an alien would not raise the slightest suspicion on its snowy streets.

There are two rival high schools in the city: Boulder High and Fairview. Except that Boulder High doesn’t really consider it a rivalry, because they’re too cool to give a shit. For example, [Josh Friedman](http://hucksblog.blogspot.com/) went to Boulder High, and would never need to answer a question from a student there, unless it was why his Terminator show glorifies violence at a time when G8 countries should be focusing on global debt relief.

It’s an accepted truth that schools are falling apart and today’s youth aren’t getting nearly the education older generations did, but by all accounts Fairview is actually a much more academically rigorous school now than when I attended. I took three AP classes, which would now be openly mocked by students like Danielle. I never wrote an extended essay about emotion in film. But if I did, I’d probably reach the following conclusions.

1. Emotional catharsis is a direct function of how much the audience identifies with the character(s). Catharsis is a journey through dark territory, and you don’t go on that trek unless you can put yourself in a given character’s place, and feel like you’re living that experience.

2. The triumvirate responsible for creating emotion are The Writer, who creates the character and lays out the obstacles; The Actor, who gives the character weight and breath; and The Director, who coordinates the technical elements (such as lighting, editing, and music) to achieve the emotional reaction desired.

3. An example from my own work: Will telling Edward the final story in Big Fish.

**GIANT SPOILER WARNING** if you haven’t seen the movie.

On a writing level, the moment wouldn’t work if we hadn’t invested time in seeing their dilemma from both sides: the frustrated son, the slippery father. The script sets up a lot of elements and characters for recalls: Karl the Giant, the shoes, the Girl in the River.

The performances are strong, with actors continuing threads established earlier. In particular, Billy Crudup tends to get overlooked here: because he’s so prickly earlier on, it’s particularly affecting to see him struggle to hold on.

Finally, Tim Burton directs the elements calmly. From visuals to music, he’s careful not to push too hard or too fast, letting the emotion kindle.

Good luck with the essay.

Aquaman is a Pescepublican

August 13, 2008 Dead Projects, Projects, Psych 101

Recent articles about the [political leanings](http://tor.com/index.php?option=com_content&view=blog&id=578) of popular comic book characters got me thinking about the uncanny valley between fictional and real-world ideologies. We’re happy to have characters speak in broad terms — “With great power comes great responsibility” — but the minute they start referring to specific issues, we become very uncomfortable.

How does The Flash feel about immigration? Is Wolverine pro-choice? Does Black Canary support the First Amendment rights of hate groups? We don’t know, and really don’t want to know.

To be certain, comics sometimes do have their characters take specific, controversial political stands. Famously, Frank Miller’s Superman in The Dark Knight Returns is literally working for Reagan. But more often, we get placeholders and parallels to soften the blow.

Wonder Woman’s homeland of Themiscyra is isolationist, as the U.S has been at times. The Green Lanterns police the universe, like U.N. peacekeepers writ large. And X-Men are mutants who fight prejudice, discrimination and mutant-phobia.

Sometimes the analogies are transparent. Black Adam rules Kahndaq with an iron fist — he’s literally a weapon of mass destruction, and a danger to the free world. But the facile Iraq/Al-Qaeda parallels only go so far. Yes, he’s a tyrant, but there’s no religion or oil at stake, no greater cause beyond his own ego. If Black Adam were to get sucked into a magic scarab, or sent to the farthest reaches of the universe, there would be no more “Kahndaq crisis.” ((As recent history has shown, simply getting rid of the leader achieves less than you’d think in the real world.))

And this is probably a good thing. I’d argue that the thematic success of comic book characters, and comic book storylines, comes from how closely they can approach the line separating Real from Too Real, without crossing it.

For example, this summer’s The Dark Knight is set in the most realistic Gotham City yet, but its characters still speak in broad philosophical proclamations. Just listen to Batman:

> Sometimes, truth isn’t good enough. Sometimes people deserve more. Sometimes people deserve to have their faith rewarded.

Sometimes, dialogue should only be spoken while wearing a mask. His statement makes sense in abstract, but you wouldn’t want it applied to, say, the invasion of a sovereign nation based on false evidence. Even Commissioner Gordon seems to understand that Batman is better suited to villain-thumping than leadership. His improbable answer to his young son’s question about why Batman is running:

> Because he’s the hero Gotham deserves, but not the one it needs right now…and so we’ll hunt him, because he can take it. Because he’s not a hero. He’s a silent guardian, a watchful protector…a dark knight.

(MUSIC RISES.)

Efforts to place TDK’s Batman on a real-world political spectrum are doomed. Sure, he’s tough on crime, but he’s also anti-gun. He holds himself outside the law, but destroys his own phone-tapping technology. Is he a [Conservative](http://online.wsj.com/article/SB121694247343482821.html?mod=opinion_main_commentaries)? A [Liberal](http://thatsrightnate.com/2008/07/20/dark-knight-liberal-propaganda-is-a-joke/)? ((Note: Dry humor at link. You have to read a few entries to get the gist of it.)) A [Libertarian](http://blog.mises.org/archives/008317.asp)?

Nope, he’s just Batman. And as a comic book character, he’s allowed to hold simultaneous incompatible philosophies.

I think fans are responding to this latest wave of superhero movies not because they’re more realistic, but because they safely insulate us from reality, letting us address epic themes without uncomfortable details. Law versus Chaos is entertaining in TDK, but messy when you look at Iraq. The military-industrial complex is, well, less complex when Tony Stark can simply stop making weapons. And become a weapon. Or something. (The important thing is, he beat up Jeff Bridges, who was visibly evil and bald.)

The episode of Heroes: Origins I was set to write and direct last year deliberately crossed that line between “somewhat believable” and “far too realistic.” It was structured as an installment of A&E’s great documentary series [Intervention](http://www.aetv.com/intervention/), and followed two addicts with superpowers. We never shot it — [the whole series got shelved](http://johnaugust.com/archives/2007/no-heroes) — but I’m not sure it would have worked. And the producers were certainly nervous. In Iron Man, Tony Stark’s alcoholism is fundamental but non-threatening; real addiction is too real, too uncomfortable.

On some level, we want to keep our heroes just pure enough to fight the bad guys without encumbrance.

Time jumps and oil drilling

August 6, 2008 Dead Projects, Projects, QandA, Television, Words on the page, Writing Process

questionmarkI’m writing a movie that makes a time jump about 90 pages in, meaning at the beginning I’ve got a couple of 10-year olds who’ll be about 18 at the end. That’s not my problem though, since the jump is unavoidable and casting different actors actually makes sense in this case.

My question is: What’s the best way to label the new characters/actors? I checked your Big Fish shooting script in which you used terms like “YOUNG EDWARD” — but do I have to do this, if the older (or younger) characters never turn up again? Because “ADULT CHRIS” or “ADULT GINA” sounds a bit stupid in German. Could I just keep the original name after pointing out the leap in time or would that cause confusion?

Might sound like an insignificant detail to you, but it’s been bothering me for some time now.

— Fabian
Germany

Yes, you need to label them differently, because people will actually get confused. They might not when they’re reading through it from page one, but when they’re going back through the script looking for a specific scene, they will need to know immediately whether they’re looking at an 18-year old or a 10-year old. And if you do make it to the production stage, that chance of confusion increases exponentially, because scenes will be scheduled and shot out of order.

Given where your time jump occurs, I’d label the adult characters as such, or give them slightly altered names. (The young version of CHRIS becomes CHRISTOPHER as an adult, etc.)

. . .

questionmarkA two part question: I’m currently writing a spec script, a legal thriller set in Washington D.C. While I started it over a year ago — outlining, making notes, character sketches — I shelved it due to other work demands. Now I find that the subject matter (domestic oil drilling) is gaining topical currency in a way that I didn’t anticipate when I started out. Which is both good and bad.

A) Should I continue to write it, knowing that there is a strong possibility that it may be old hat by the time I finish (6 months to a year for a passable first draft. I have a day job!)? Or should I forge ahead in the hope that it may still hold some topical currency by the time I’m finished? And…

B) Since much of the story has to do with the law, and the subversion of a particular piece of legislation, how do I go about acquiring some fluency with legal protocol without enrolling in Law School? I’m a naturalized American citizen, so there is still lots I don’t know about the American justice system. If you were to approach material like this, where would you begin in order to make it at least plausible? Would you line up a couple of friendly D.C. lawyers and try to get some interviews? Try for an internship at the Dept of Justice? This material needs to be very well-executed for it not to be laughable (I’m after The Firm, not Pearl Harbor), and I’m anxious that the plot details at least make sound legal sense.

— Mark
New York

Yes, write it. No, don’t take an internship at the DoJ. But you’re going to need to hang out in D.C. to get the answers you want.

The kind of research you need to do will be an ongoing part of the process. You research; you find something that helps your story; you hit a roadblock; you do more research. You’re looking for believable dialogue, but more importantly, a believable approach to the situation you’re presenting in your story. That’s why you need to find someone (better yet, a couple of someones) who approximates the kind of characters you have in your story.

When I was writing the pilot for [D.C.](http://johnaugust.com/library), I wandered around Capitol Hill introducing myself to young staffers, and got them talking about their jobs. A few were interesting enough that I kept up with them via email, and could easily ask them a question about their lives on or off the clock. The show wasn’t staggeringly realistic — it had roughly as much verisimilitude as Felicity — but the characters were doing and saying the kinds of things they would in real life. (Just faster, and with better hair.)

From what you’re describing, it sounds like you need attorneys and staffers who handle energy legislation. You can find them. If you know anybody working in Washington, you’re probably two degrees of separation from someone in that job. And if you don’t know anyone there, hop on the train and head to the Hawk n’ Dove bar at happy hour. Two beers in, you’re likely to meet someone who knows someone.

Why it’s called “Go,” and not “Call”

July 29, 2008 Go, Projects

IMDb has message boards for every film and every filmmaker. I would strongly advise you to __never read them__, and in particular, don’t read them for any film you’ve worked on. You will walk away feeling a little worse about yourself and humanity.

But today, while looking up the name of an actor in Go, I ignored my own advice and clicked on one of the message board threads, which brought up an [interesting point](http://www.imdb.com/title/tt0139239/board/flat/99293237):

> Did anyone else notice that even though the film was shot in 1999 and focused on young people that no mobile phones appeared in the film? Unless I missed something it seems like this was a deliberate decision by makers of the film. I like the choice.

The stripclub guy who Simon shot may have used a mobile phone to call the Riviera to find out which room Simon and his friends were staying in. I don’t recall, it may have been a carphone. It still doesn’t explain why no other characters in the movie use a mobile when they had the opportunity.

The answer, of course: the film came out in early 1999, and cellphones weren’t yet ubiquitous in Los Angeles. They existed, to be sure, but they were relatively expensive and rare. We hadn’t even settled on the lingo yet. Here’s how I describe one early in the script:

  • Adam’s friend ZACK is behind him in line, YABBERING into a cellular phone.
  • Even my mother wouldn’t call it a “cellular phone” today. Later, Simon uses the current term to refer to the Ferrari’s built-in phone:

  • SIMON
  • It’s a cell phone. They can trace where we are even if we don’t answer.
  • (There’s still little consistency between cell phone, cell-phone and cellphone.)

    Whatever you call them, there are two such phones in the movie: Zack’s and Vic Jr.’s. Ronna uses a pager, which is as much as she could believably afford as a grocery store cashier with rent trouble. ((I can’t find the link, but I recently read an article about how bad we are at remembering when technologies started. How long have fax machines been around? How about DVDs? When did television go color? If it happened during our lifetime, we can often match it up to a specific purchase; the first DVD I owned was Go. But my three-year old daughter will have no idea whether the fax came before the telephone. In fact, she may never really understand a fax. It’s been six months since we’ve sent one.))

    Nearly ten years later, it seems natural to expect that every character in Go would have a cellphone. Their modern-day equivalents would. And the story would have had to change. Some examples:

    – Todd would have called Simon to check on Ronna before selling her anything.

    – Claire would have called Ronna, rather than paging her, while stuck at Todd’s apartment. Todd would have insisted on knowing why there was such a delay.

    – The conversation between Todd and Simon wouldn’t have necessarily happened in the hotel room.

    – Todd would have called Simon the moment he realized the pills were swapped.

    – As originally scripted, Ronna was conscious after being hit by the Miata. She could have called Claire, Manny, or 911 to get help.

    – After the shooting at the strip club, Simon and Marcus would have called Tiny and Singh, warning them to pack up.

    – Simon could have (but might not have) called Todd to warn him about the Vics.

    – Claire would have called Ronna after being ditched at the rave.

    – Ronna and Claire would have tried calling Mannie when looking for him.

    Looking at this list, I’m really glad there weren’t a lot of cellphones when making Go. None of these changes are horrible, but they demand extra work to explain why characters aren’t just picking up the phone. Getting people face-to-face in movies is crucial, and cellphones work against that.

    But cellphones are better than texting, which is what these characters would have been doing if the movie were made in 2008. Texting is not just uncinematic, it’s anti-cinematic: characters sitting still while twiddling their thumbs. I’ve yet to see it done effectively in movies or TV.

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