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Story and Plot

Can I base a character on a real asshole?

February 24, 2010 Psych 101, QandA, Rights and Copyright, Story and Plot

questionmarkI’m planning on writing a script about a character who is based heavily on somebody I know (a local comedienne), with a few other people thrown into the mix. As a character, I find her fascinating. Normally, I would just ask the person in question and they would most likely agree. However, the character in the new script is a big jerk, completely devoid of any empathy, tact, or manners, much like the real person. I’m not going to ask her if I can make a movie based on how big of an asshole she is, and I’m worried that she’s just the kind of asshole who would sue me if I did.

I’ve changed the name of the character, but I want her to be a comedienne, as this fits really well with the story. Most of the other aspects of the story are completely made-up, and I’ll probably only include a few situations based on real events.

Can I get in trouble for creating a character with the same personality and the same profession as the real person? How much can I get away with? Can I include things that this person has said in real life? This character is fascinating and needs to have her story told!

— Lex
Calgary, Alberta

Yes, you can get in trouble. She could sue you for libel, defamation — or the equivalent under Canadian law. By your description, she probably *would* sue, so you’ve really answered your own question.

Don’t poke bears.

As a writer, you’re naturally going to be drawn towards real-life people who are fascinating. That’s a good thing. Observe behavior. Figure out motivations and pathology. Then forget the real person.

Unless you’re writing a bio-pic, don’t base characters on anyone who actually exists. Not only are you exposing yourself to legal trouble, you’re ultimately shortchanging yourself as a writer. Real people are good in the real world, but you need characters that *feel* real in the universe of your story.

So stop thinking about this character as being the comedienne. Rip a photo out of a magazine and decide your character looks like this woman instead. What does her voice sound like? Where does she live? Is one of her neighbors stealing her mail? Is she trying to avoid her Bible-quoting brother?

Make her situation specific, and specifically different than the comedienne. It’s okay to admit to yourself that she inspired your character — inspiration is free to the universe. But every detail should be something you created, discovered, or wove in from the hundreds of other people you have studied. Your story will be better for it.

10 hints for index cards

February 3, 2010 Story and Plot, Writing Process

I’m outlining a project right now, and thought it would be a good time to review best practices for [index cards](http://johnaugust.com/archives/2003/index-cards).

1. Keep it short. Maximum seven words per card.

2. A card represents a story point, be it a scene or a sequence. You don’t need a card for every little thing.

3. Keep cards general enough that they can be rearranged. (“Battle in swamp” rather than “Final showdown”)

4. Horizontal (a table or counter) often works better than a vertical (a corkboard).

5. Post-It notes make good alternative index cards.

6. Consider a letter code for which characters are featured in the sequence. Helpful for figuring out who’s missing.

7. Most movies can be summarized in less than 50 cards.

8. Cards are cheap. Don’t hesitate to rework them.

9. Consider a second color for action sequences. Helps show the pacing.

10. Write big. You want to be able to read them from a distance.

Burn it down

November 10, 2009 Psych 101, Story and Plot

You wouldn’t splash gasoline on the walls of your home, then toss a few matches while strolling out the door. In real life, this kind of willful destruction is criminal.

In fiction, it’s crucial.

As the writer, you need to burn down houses. You need to push characters out of their safe places into the big scary world — and make sure they can never get back. Sure, their stated quest might be to get home, but your job is to make sure that wherever they end up is a new and different place.

Writers tend towards benevolence. We love our characters, and want to see them thrive. So it can be hard to accept that what our hero actually needs is to have everything taken away, be it by fire, flood, divorce or zombie uprising. No matter the story, no matter the genre, we need to find ways to strip characters of their insulating bubbles of normalcy.

The Fire (or other catastrophe) often occurs as an inciting incident, setting the wheels of plot in motion. In The House Bunny, Anna Faris’s character is kicked out of the Playboy Mansion by page 10. In Gladiator, Russell Crowe’s family is killed.

Just as often, The Fire signals the end of the first act. In Star Wars, Luke returns home to find his aunt and uncle dead. In 9 to 5, the trio of secretaries has inadvertently kidnapped their boss. There’s no going back to the way things were.

But The Fire can work just as well later in the story, effectively burning bridges characters have just crossed. Three of my upcoming projects feature second-act or third-act Fires that not only keep the momentum going, but also remind the audience of the scale and stakes. ((There’s something uniquely cinematic about destroying a giant set. A TV show, no matter its ambitions, generally has to protect its standing sets until at least the end of a season.)) Late fires ward off complacency in everything from The Dark Knight to Revenge of the Nerds.

It’s easy to think of dozens of great movies that never really burn the house down. But the better exercise is to look at your own scripts and ask, (a) what could burn, and (b) why haven’t I lit it on fire?

Every villain is a hero

November 2, 2009 Story and Plot

A helpful thing to remember when plotting out stories with a clear antagonist: he probably doesn’t know he’s the bad guy.

* Alan Rickman’s character from Die Hard likely sees himself as George Clooney’s character from Ocean’s 11.

* In Michael Clayton, Tilda Swinton is struggling to protect herself and her company. She sees it as a survival story, with herself cast as the heroic victim.

* Even monsters, like the shark in Jaws or the velociraptors of Jurassic Park, can be heroes of their own story. In Aliens, the Queen is defending her brood. Once we understand that, the conflict is even stronger.

Whether you’re writing a thriller, a comedy or an action movie, always look at the story from the villain’s point of view. What is he trying to do? Besides the hero, what other obstacles are in the way?

Too often, we come up with the villain’s motivation (revenge, greed) and stop. Rather, look for what the journey is. We might only see a small part of it from the hero’s perspective, but knowing the whole arc gives us more to push against.

Have a little sympathy. Let your villain win a few times, but make him work for it.

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