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Scriptnotes Transcript

Scriptnotes, Episode 684: Landing a Series with Eric Kripke, Transcript

May 12, 2025 Scriptnotes Transcript

The original post for this episode can be found here.

John August: Hey, this is John. Today’s episode has even a little bit more swearing than usual, so standard warning about that.

[music]

John: Hello, and welcome. My name is John August, and you’re listening to Scriptnotes, a podcast about screenwriting, and things that are interesting to screenwriters.

Today on the show, how do you plan for a multi-season TV series, and how do you wrap it up at the end? Our guest today is the creator and showrunner of shows such as Supernatural, Revolution, Timeless, Gen V, and of course, The Boys, which is back for its final season. Welcome, Eric Kripke.

Eric Kripke: Hey, thanks, John. Thrilled to be here.

John: Now, the fourth season of The Boys premiered last June, but you are now working on the fifth and final season, so I want to talk to you about that, but I’d also love to get more granular on the process of developing a show, breaking scripts, and seasons. We also have listener questions on bottle episodes, and using the conventions of comic books.

In our bonus segment for premium members, let’s talk about blood, because you use an astonishing amount of blood on The Boys and Gen V. I’d love to discuss what you’ve learned about blood on the page, and blood in practice.

Eric: Amazing, I’m in for all of that.

John: Before we get into the details on how shows work on the inside, can we talk a little bit about your background here? Because how early in your development did you know that you wanted to do television versus features? What’s the backstory? Pitch us, Eric Kripke.

Eric: [chuckles] I was raised in Toledo, Ohio. I was one of those kids, I think it was E.T. in ’83. I was nine, and I came home from E.T. and told my mom, “Did somebody make that?” She said, “Yes.” I said, “Well, then that’s what I want to do.” I was like the very prototypical ‘80s Spielberg obsessed, that particular subspecies of kid.

John: There’s a lot of us in that age range who are like, those were the important movies. The Spielberg movies were the ones like, “Oh my gosh, that is the vision I have,” or that’s how you get the J.J. Abrams emulating that model.

Eric: Yes, and it’s so funny looking back how few of them he actually wrote, or directed. You look back, and you’re like, “Well, that was actually Richard Donner, and that was actually Joe Dante, and that was actually Tobe Hooper,” with apparently, a very heavy assist from Spielberg, according to legend. It’s funny when you’re like– Oh, he was just– I mean, producing is a big job, obviously, but those weren’t actually his movies.

Anyway, it was just fascinating to me. I was that kid. I’d say by the time I was 11, I wanted to go to the USC Film School, because it was the only film school whose name makes its way back to Toledo, Ohio. I found the short story that I wanted my senior thesis movie to be when I was 13 in a Twilight Zone magazine written by Richard Matheson, and I carried it around with me in wrapped plastic.

I took it with me to camp and college, and anyway, and cut forward, and I went to USC, and I made that movie my senior year, and my goal was to be a director for features, and feature comedies. I made short films, and was unemployed, the usual thing. Then, my shorts were in Sundance and Slamdance at the same year, and then we won Slamdance, and okay, now I have an agent, and now I’m able to pick up bad open writing assignments, which they were giving away a lot more candy back then than they are today.

John: Let me pause you for one second, because we have a link here to Battle of the Sexes, which was a short film that you got into Sundance. Was that also at Slamdance?

Eric: Another one, Truly Committed, was at Slamdance, but Battle of the Sexes was at Sundance, yes.

John: I look at the short, it’s like, “Oh, well, I can see this is a person who wants to be a director, and wants to make a certain kind of movie,” because it’s a very well-executed, single-premise conceit just like–

Eric: Oh, I’m thrilled and stunned that you watched it, but, yes.

John: It’s six minutes, so it’s not a huge burden on anyone’s time, but it was a very good calling card for that specific kind of director who wants to do a thing. Rawson Thurber, who was my assistant, he also made a short film coming out of the USC program, but then a second short film, which was Terry Tate: Office Linebacker, which kicked him off in his career. It’s a good way to announce yourself to the town, and was that the intention behind these short films is to land yourself representation?

Eric: Yes, the main thing, and I know Rawson, he’s a great guy. The main thing at the time was make a short film, and have the feature-length version of that film as a script ready to go, and that’s the best way to get yourself into the director’s chair at a young age while you’re in your 20s. That was sort of the– That’s what you do.

John: Was the intention for Battle of the Sexes, here’s the short, and did you have a screenplay that went along with it?

Eric: I did. There’s a Battle of the Sexes feature-length screenplay that is only moderately successful, and I took it out. I got an agent, I had a good short film, people wanted to have meetings. I took out that script, and every single person who read it was like, “Yeah, no, what other scripts do you have?” I had nothing, [chuckles] so I totally blew my moment.

I had that month where I was taking eight meetings a week, and nobody liked the script, because it is a very sloppy script. I had to really learn writing from doing it. I don’t feel like I was an innately gifted writer. I always felt I was better at filmmaking.

John: Let’s talk about the difference between, so something like Battle of the Sexes is essentially a sketch. It’s something that, it’s a long version of what could be a Saturday Night Live sketch.

Eric: Yes.

John: We’ve had a couple of writers on the show to talk about the difference between sketch writing and writing the longer projects, pilot writing, a feature for sure, is that there’s a sense of ongoing development. It’s not just a complication upon the premise, it’s really a journey that the characters go on, and that’s not a natural progression sometimes from the sketch forward. It’s a very different thing.

We had Simon Rich on, and we were talking about, he writes short stories and sketches that are short and tight, and deliver the payload that they’re expecting for that small form, but it’s not what a feature script does. It’s not what a pilot does. It’s not setting up a whole world, which you end up having to learn how to do. How did you learn how to go from this, and the script that wasn’t working, to Supernatural, or other shows you were writing?

Eric: Through failure. I really feel that I learned what to do through process of elimination. I failed every other way until I figured out, “Oh, this actually works. This gets a response.” Everyone has their own process, but for me, what really landed was two things. Everyone says character-driven, but almost nobody means it, and because you have to walk the walk, and what I learned was, the stories were hanging together better when I started with, “Okay, who’s this person, and what do they want? Where do they start, and where do they end?

Then, okay, what are the steps that get them there? Psychologically, why do they feel that way? Then, okay, now, at least for TV, and okay, now what’s the plot that illuminates those beats?” It wasn’t until I landed there that things started to cook. Then, the second one was, which I think is a mistake a lot of young writers make, and you know maybe better than anybody with the stuff you’ve written, but you just have to be so brutal with your internal logic, and you have to be air-fucking-tight.

The Battle of the Sexes script, for example, failed because it was sloppy world-building. I set up rules in the beginning that were not consistent through the end, and you really have to look at it as, does this particular beat, does this particular line, does this particular reference fit in the rules of the world you’ve created? If they do not, you have to get rid of them. I don’t care how good that line, or character, or moment is. It’s a cancer to the credibility of the world you’re trying to create.

John: Let’s pull this back. Battle of the Sexes, for people who haven’t watched the little short film yet, the premise is that, when women go off to the restroom, they’re actually entering into a secret lab where they can do deep forensics on the man that they’re talking with, and figure out whether they should continue the conversation, or pull away from the conversation. It’s incredibly heightened.

It’s incredibly, a Mission Impossible level of stuff happens inside that space. In a sketch, it’s funny that we buy it because, the world expectations are not so high. I can imagine in the course of a feature-length film, or if this was the premise to a TV show, building that up, so the rest of the world actually made sense would be challenging.

Eric: Yes. It might be doomed from the beginning, and the first 20, 25 pages of that script are the best, and then it falls apart. It’s like, this idea of a guy who’s chasing a girl, and the obstacle is this secret network of women that are all in communication with each other to secretly run the world. By the way, not wildly different than Angelina Jolie’s agency in Mr. & Mrs. Smith. Not that different, but by the end, it became every woman on the planet, and it was just too big. It should have just been a woman spy, spying for her– It should have been Mr. & Mrs. Smith.

That’s the best version of this idea. In the way that Brad Pitt has Vince Vaughn, and he’s riding around in a dune buggy, and she’s very fastidious and neat. Those are the right energies, but it was contained. I didn’t understand containment, and I didn’t understand the logic exercise, where you have to take everything to its nth degree and say, “If that exists, then that means this, this, this, and this, and is that okay for your story?”

Obviously, every woman involved in a conspiracy, [chuckles] raises way too many problems. The entire thing, look, I was 25 when I wrote it, but everything just melted by the end of that. Everyone who read it was like, “It really started promising, and then it went off the rails, and never went back on.” [chuckles]

John: Just very honest with you.

Eric: [chuckles] Yes.

John: Talking about the steps of learning between that, and something like a Supernatural, were you staffed on other TV shows, were you getting other deals to do stuff, what was happening?

Eric: I mostly blew my moment of getting any sort of feature directing going. Then, I took a couple open writing assignments for comedies, because I thought I was going to be a comedy filmmaker. They were all horrible scripts. They never got made, and I was banging around for three years, just being one of those guys who never gets anything made, and just that Twilight Zone.

I read one of the scripts, and it’s like, you can see someone’s struggling to learn something, but it’s terrible. They were terrible. It turns out, I wanted to be a comedy writer, but turns out I sucked at it, plus, the tyranny of multiple jokes per page, just was something that I just couldn’t do. I just was really bad at– The people that are good at it, are so good and every other line is a killer. I couldn’t do that. I needed more build up. I just didn’t have that muscle.

Then, my agent was like, “Why don’t you take a TV meeting?” This was 2002. TV then is not what TV is now. TV then, my film school friends were like, “Oh, you’re going to go do TV. Good luck, good luck. I always saw you as a TV person,” and I’m like, “Fuck you.” [laughter]

That was the vibe. I went to take a TV meeting. They liked Battle of the Sexes. Here’s something that’ll also tell you how different the time was. I was a 27-year-old kid. I walked into that meeting based on Battle of the Sexes alone, they offered me the Wonder Woman series-

John: Oh, my.

Eric: -and I passed.

John: Incredible.

Eric: I said, “Yes, Wonder Woman’s not really my thing. No, pass.” Just shows you how different IP was then, but then they said, “Would you be interested in writing a pilot?” I tried, and I wrote a pilot, and it didn’t go anywhere, but they liked it. Then, my break was, they were trying– Smallville was a big deal on the WB.

John: Friends of mine who’ve been on the show, Al and Miles, they created Smallville. They were also out of USC, and I felt like, “Oh, is it sad that you’re doing TV?” No, it was a giant hit.

Eric: Exactly. Anyway, but at the time, and this show was– The story I’m about to tell is about a huge failure, is they were trying to recreate it with Tarzan, and they couldn’t break Tarzan. They couldn’t figure it out. They had big writers, and it’s a big title. I said, “Let me take a crack at it.” I had the winning pitch, and then I wrote a script and they loved the script. Then, I have David Nutter shooting my pilot, all of this–[crosstalk]

John: David Nutter is a giant TV director. He’s who you want to do your pilot.

Eric: The winningest pilot director in TV history in terms of more pilots picked up, and such a lovely guy. He makes the show, the show’s good. They pick it up to series, and suddenly, they partnered me with somebody, but suddenly, I’m a co-showrunner of a TV show at 28-years-old, having never stepped into a writers’ room before.

John: Eric Kripke, I was in the same situation as a 28-year-old creator of a TV show for the WB Network, and I had a nervous breakdown. I completely melted down. I’m seeing here your show lasted eight episodes, mine last was six.

Eric: Wait, what was your show?

John: I did the show D.C. I was partnering up with Dick Wolf.

Eric: Oh, right. Yes, young people in D.C. and making it happen. I totally remember that.

John: Yes. It was a post-Felicity show. It was a good premise. It sold well, and I was excited to be doing it, and I just was completely out of my depth in the process. Were you partnered up with somebody who actually knew what they were doing? What was that situation?

Eric: Yes. This writer named P.K. Simonds who had ran Party of Five. We’re still friends to this day. He’s such a lovely, lovely dude. I was partnered with him. He encouraged me to try to make it creatively my own. He wasn’t interested in taking it over. He wanted me to realize whatever my vision was. I proceeded to make so many mistakes, every mistake. I worked with, and I’m sure you did too. I worked with John Levesque. Did you work with John?

John: The whole thing is a blur to me. Literally, I can picture myself serving as third person going through a situation that I wasn’t actually present for.

Eric: [chuckles] He was this infamously hard executive at the WB. To just give you one quick example of him. You’re just a kid and they don’t teach you politics. He calls me on day one, or he takes me to lunch on day one of the job, and he’s like, “Look, here’s what’s going to happen. You’re going to slip me outlines and scripts before you show them to the studio. I’m going to give you the notes. You’re going to revise them, and then you’re going to show it to the studio, who’s then going to show it to me, and I’m going to pretend to love it. That’s how this is going to fucking go. Do you understand me?” I was like, “Yes, sir?”

I was immediately immersed in espionage, and slipping scripts. Then, Laura Ziskin, who was the producer of it, found out, and she was angry at me, but I didn’t understand. It was just a disaster. By the way, Tarzan shouldn’t be a TV show. [chuckles] It was doomed from the start.

John: I want to time travel back to you and tell you that, because also I did the Tarzan movie for Warners.

Eric: Oh, my.

John: It’s a very difficult character to center a story around in a feature, but as a TV show, dear Lord, you have a central character who we want to see shirtless, but can’t be shirtless all the time, obviously. Someone who’s by definition, low verbal, which makes things really challenging. It’s just–

Eric: It’s a mess. What I got handed was, “We want Tarzan in New York. You have to make Tarzan in New York work. Okay?”

John: It’s a jungle out there.

Eric: Right. [chuckles] Exactly. I think that was literally the tagline.

John: I’m sure it was, yes.

Eric: My take was, make the show about Jane. She’s a cop and whatever, but I’m like, “There’s a character you can relate to.” It’s like, Beauty and the Beast. It’s like, this guy comes in then he saves her–

John: Sleepy Hollow is a similar dynamic.

Eric: Then, we cast Travis Fimmel, who went on to be pretty big in Vikings. It was just nothing, but raw charisma. We cast him as Tarzan. He was a Calvin Klein model at the time, it was his first job. He’s just got that thing, and so all the dials went to the right whenever he showed up on screen, the testing dials. So all the executives were like, “He’s the show.” I’m like, “No, he’s a monkey. There’s nothing. He doesn’t know– Maybe he gets a job. How about one episode where he gets a job?”

I’m like, “He doesn’t know what currency is. There’s just nothing you can do, except that he loves this girl, and he wants to protect her.” Anyway, it was a disaster.

John: It was a mess. Let’s fast forward up to Supernatural, which was not a mess, which was a tremendous success. Tell us about the process of figuring out how to do Supernatural, not just what the premise was, but it feels like you approached that show with an idea of what that was going to be week-to-week in a very smart way.

It wasn’t just like, “Here’s the pilot, then we’ll see what happens.” You very much knew this is how the show wants to tell itself week-after-week. This is a central relationship. This is the kind of thing that happens in an episode. Was that clear from the very first pitch?

Eric: No. Here’s what was clear, which was one of the many lessons I walked out of Tarzan from, was, if you’re going to make a network show, and do 22 of them, spend most of your time thinking about the engine, and what’s going to give you story every week that you can always go back to that well if you need to. I happen to have been obsessed with Urban Legend. I still am.

I like to collect them, and study them and did in college. For me, the engine was, “Okay, characters are investigating urban legends that all turn out to be real.” That was the premise. I pitched a journalist. I pitched a bad rip-off of Kolchak, where he worked for a tabloid, and he was investigating. I had a whole pitch, and Warner Brothers, I pitched it to them, Susan Rovner. She said, “I really liked the urban legend idea, but the reporter thing’s really boring. What else have you got?”

John: Yes.

Eric: I had written in my notebook, literally the day before, only two lines. I wrote, “One way you could do this story would be Route 66.” I said, “Well, I have a whole other version of this idea.” I’m like, “It’s Route 66 and it’s these two guys, and they’re in a cool car, and they’re driving around the country.” Then, on the spot said, “They’re brothers.” I don’t– Still don’t know why. Where it came from.

She started leaning forward. She’s like, “Ooh, a sibling relationship, and a show about family. Oh, I’m really interested.” I’m like, “Great. I have all those notes at home. Give me a week to just go home and get them. Then, I’ll come back.” I went back and I furiously wrote what ultimately became the pilot pitch of Supernatural. The way I really– It’s funny. It’s like, thank God for those urban legends, because that’s how I learned structure.

They’re such tight little jokes, really. To take these two characters, and put them into those stories, provided a structure that I really learned a lot about. A beginning, a middle, a twist, and an end, because I always had that to go back to. I very much learned how to write on the fly.

John: Can we talk about Supernatural? Because it was a classic broadcast WB Network show with commercial breaks. I’m assuming that, as you’re writing the pilot, at every given episode, you’re really writing towards those act breaks. Those are the key moments of reversal that you’re hanging your story on those points, and then figuring out how to get to those points in between.

That probably starts in the blue sky of the episode. Then, those are the moments you’re listing on the whiteboard. Is that a five-act show? Is it a six-act show? I don’t know what it was at that point.

Eric: We started at four plus a teaser, and then they added another commercial break. Then, after season two or three, it was five plus a teaser. Six acts, yes. In a 45-page script.

John: Yes, so it’s really, you’re racing between those moments. Once you accept that, and you can build off that, and crucially, once you have a show that can actually fit that structure, it’s liberating. It’s got to go be just so nice.

Eric: I loved it, and I have to tell you, I miss it in this new streaming, freeform thing. The discipline of having something awesome happen every eight pages, is a really smart discipline. It’s very, I think, instructive because you just– To this day, I live in absolute terror of being boring, because I hate the idea of going more than 10 minutes in anything without someone saying, “Oh shit, that’s crazy,” because I had to do that, because I needed you to come back after the deodorant commercial.

Having too much structure was really great training ground, that then you can pull back a little bit. I’d say for The Boys now, we write three-act structure, but we are still really interested in structure. Structure saved my life. It’s how I learned to do this. Once you realized, “Oh, this is all just math.” It’s all plant, pay off, three or four character beats, set up, twist, action, wrap up.

Once you realize it’s all just beats that then you just blend together, and then hide under dialogue, and action, and emotion, and sex, and love, but the mechanics of it, the erector set, infrastructure of it is really predictable. That saved my life, because I was like, “Oh, okay.” To this day, I care more about structure than anything, because I think it’s like a life preserver for me.

The people who write independent shit, that they’re just like, “Oh, no, I hate structure. I just want– It’s a day in New York.” That terrifies me. I don’t know how to do that. I only know how to do, here are the four beats, and here’s how we’re going to get from A to B.

John: Structure classically being, when things happen. This is, as you’re moving through forward in time, these are the things we’re going to encounter. The structure of television also necessarily implies a structure of where things are going to happen. Supernatural is a road show, but they happen to be just driving around the same places all the time. It’s convenient that way.

With The Boys, it’s been interesting to notice season-by-season, figuring out like, “Oh, what are your standing sets? What are the places we’re going to come back to?” Because for financial reasons, but also for narrative reasons, we need to have home bases from which people can move out. There’s this last season, or maybe the season before, we have this office building with windows all around it, that it’s like, that’s a central set.

We know we’re going to come back to this place. It’s a home base for the production, but also for the viewer to say like, “Okay, I understand where we’re at. We’ve come back around, and these things have changed since the last time we were in this space.”

Eric: Yes. No, The Boys is actually the first show that I’ve ever done that isn’t some version of a roadshow. Standing sets were actually pretty new to me, and they’re very useful. Look, I have to say, I find them more useful logistically, budgetarily as a producer, than I find them necessarily narratively useful. Just today, we’re trying to bring down a budget of one of our episodes, and we’re like, “Well, let’s move these three scenes onto our home sets, and then we don’t have to drive out, or build them or whatever.” To me, that’s the value of home sets.

I don’t find myself watching something, and wishing that character went to that home set. I’d rather they didn’t. I like the variety life, that cinematic thing where everything is different and beautiful, and there’s a variety, is my own personal taste. You do need them, and they have saved my ass on numerous occasions.

John: You’ve mentioned that Boys, you think of it as being three acts, four acts. As you’re breaking an episode, what is the process? How many people do you have in the room? You probably started the season with a sketch of an idea of where things were headed. That came down into, these are the episodes. When you’re actually focusing on an episode, how many beats are you looking for? When do you have enough and not too much for an episode, and that someone can go off and start working on script?

Eric: We start– There’s about seven of us, seven plus me. Everybody gets an episode. We spend about a month at the top of the year talking about season-wide mythology, and where we want the characters to go, whatever. Then, when we start actually breaking the episode, we usually know, or at least are aiming for, here’s where we have to build to this character moment, or this plot turn, or this step in the mythology.

We have that guide to start with. Then, we spend, it takes about, for us, three, three and a half weeks to break an episode. We probably spend two of those weeks just talking through character psychology. What’s the character thinking? Where do we want them to grow in this episode? What’s the thing they want most in the world? What’s the thing they’re afraid of most in the world? How do we make the thing they’re most afraid of, stand in the way of the thing that they want?

How does that relate to their childhood, whether it’s on camera or not? We’re just talking, talking, talking trying to dig as deep as we can into the psychology. Eventually, it coalesces around, I’d say per character, like three or four beats. They start here, they grow here, this throws something in their path, and then they end up there.

John: As this is within an episode, each character will have three or four beats. That’s assuming all characters are in all episodes. There may be, obviously, places where people are off, but you’re also going to need to find ways, like people are just not in their own scenes, they’re in scenes with other people. You want to make sure that the scenes they’re in with other people are progressing both of their storylines.

Eric: Right. One thing I learned as the show went on, because we have 14 main characters, right? Though we spend our time thinking emotionally about those characters, I learned very quickly that you need to double and triple people up into the same story, because there’s just not enough– You can’t have 14 separate stories in a one-hour show, and already we have too many storylines.

The biggest challenge of The Boys is there’s too many stories. It’s like Game of Thrones in a way, where sometimes you want to just sit with a story longer than you can, but you have all of these other stories to service to keep the machine going.

John: With this new season, at the end of last season, it’s pretty common now to burn down everything at the end of a season, so that you can come back to the new season and start things over. You did a very big burn down of everything at the end of this last season, and including our expectations about what is supposed to be happening. In that first episode of the new season, which I’ve not seen yet, as we’re recording this, how much are you thinking about getting the audience back up to speed? Are you expecting them to just start in the middle, and figure out what’s happening behind it? Those blue sky discussions must be a really important part of thinking about your season.

Eric: Mileage varies and taste varies. I prefer throwing people into the middle of it, and then slowly revealing the information that got them there. We like to play, we’ve done it a couple seasons now, where we almost play a game of, how do we reintroduce the character in the craziest place, or the most unexpected place we can put them, and then explain how they ended up there. In season 3, like Hughie is in a suit, and he’s Butcher’s boss.

John: That’s right.

Eric: You’re just like, “What? Wait. I don’t understand.” Then you realize, “Oh, he’s working with Victoria Newman, and he’s the head of this– He’s one of the co-heads of this agency.” You tease it out, so that by the end of the episode, they understand everything, but that you don’t front load the exposition. If anything, you back load it. I think that’s more fun. That’s what we try to do for the– That’s how season 5 opens.

Look, it was really helpful that I had pre-negotiated with Sony and Amazon that they were going to allow me to end the show on my terms, and that the fifth season was going to be the final season, because that allows you to blow the doors off it, like you said, in the season 4 climax, because you know you’re not holding on any chips anymore. You can go all in. That freedom allowed me to do the size of the finale that we were able to do that I don’t think I could have done otherwise.

John: Also, you don’t have to hold back any beats for characters that you were like, at some point, we would want to talk about this aspect of Hughie, we want to do this thing. At some point, Jim and Pam from The Office, you want to see them get married, but when are you going to do that? It is very liberating to know the end of a thing.

Eric: Beyond just the simple ones of, you can kill people off, which is fun, but you can also have them have conflict that is irreparable, because you don’t have to worry about bringing them back next season. You don’t have to say, “Well, that’s character assassination, you guys. We still have to live with that character.” You don’t have to do any of that. It’s very freeing.

It’s also super intimidating, because you can count on one hand the amount of truly great series finales. The landscape is just littered with corpses of shows that did not stick the landing. That’s a really intimidating– This is the first time I’ve been able to end a show. This is my first stab at it. I’m appropriately terrified of, are we sticking the landing? What do we need to do? Is it happening? Is it emotionally satisfying? Is it unexpected? I lose a lot of sleep over trying to land this plane.

John: I’m not asking for any spoilers, but looking back to your decision process about the season, did that mean you really came into the room thinking about, “Hey, what are the questions we want the series to answer? What are the payoffs that, we as creators, and as an audience are hoping to find in that, and then working towards that?” Is it just, you really are reverse engineering a bit?

Eric: Yes, that’s exactly right. Again, structure is so important to me, and I’m a little OCD, and I just hate the idea of moving forward into a horizon that I don’t know, or understand. I want to know where I’m going. In the beginning of the season, we talked about– The way I phrased it was like, “Okay, let’s say all the action is over, and now it’s like the 10 pages of wrap up, set to like the slow part of Laila. What do we want to see? Who’s alive, who’s dead, the ones who are alive, what are they doing? Where do we want everyone to end up? We figured that out. We figured out that final montage is one of the very early things. Then, it was like, “Okay, so how do we get there?”

John: What are your favorite series endings? What shows do you feel like actually really stuck the landing?

Eric: Breaking Bad is an annoyingly good ending.

John: Absolute monster that Vince Gilligan, yes.

Eric: He’s so annoying, like he’s delivered two different shows that have never had a bad episode, and both stuck the landing, and it’s annoying how good he is. Those are the two that really come to mind, Saul and Breaking Bad.

John: Your description of the resolution, and the song playing over it makes me think of Six Feet Under and which just–

Eric: Yes, that’s a great one. Yes, really good. One of the best actually.

John: Absolutely. Where it’s just thematically like, “Oh, we’re all going to die. This has been a show about death. We’re all going to die. Let’s look at how these characters die.”

Eric: Yes. No, for sure. Six Feet Under is a great one. Again, there’s not many. [chuckles] I can’t think of that many.

John: Yes, and it shows that we absolutely loved, where you look at the last episodes like, “Yeah, okay.”

Eric: Yeah, okay. You’re sending people out into the parking lot with a bad taste in their mouth.

John: Yes, exactly.

Eric: It colors all the good work you did before it.

John: Yes, people’s frustration with both the ending of Lost, and the ending of Game of Thrones. It is weird how it retroactively makes people like decide they didn’t like the series. It’s like, “No, I can show you evidence that you’ve loved this show.”

Eric: When you think of the unbelievable undertaking to make those shows, how hard those showrunners worked, and the pages and pages of just top tier quality, and because they didn’t stick the landing, everyone’s like, “Yes, I don’t know about Lost.” You’re like, “Oh my God, that show changed television.” Poor Damon Lindelof who has to write essays about defending the ending. You’re like, “Dude, you made one of the great shows.” Anyway, I’m really nervous.

John: Here’s hoping you won’t have to write essays defending the ending and The Boys.

Eric: Oh my God. Cut to my Hollywood Reporter op-ed piece of why The Boys made sense.

John: Yes. Let’s get to some listener questions. Drew, help us out. We have one here from Scott.

Drew Marquardt: Scott writes, while a bottle episode is always locked to a particular location, is there a term for an episode that exclusively follows a particular character? Recent examples include the Severance episode that only featured Cobel and Salt’s Neck, or The Bear that was just all a Tina backstory. I can’t think of a phrase I’ve ever heard used to describe this. Is there one you can think of, or suggest?

John: Eric, I was a little stumped for a term here too. It feels like a thing you actually just maybe describe, because we know what that is, but I haven’t heard a common industry term for that.

Eric: No, I haven’t either. Funny enough, I’ve heard it about two people, a two-hander.

John: Oh, yes.

Eric: Obviously, I’ve heard bottle episode. The closest term I can think of that we actively use is, it’s a change-up, because it’s more about what’s your structural change-up from what normal structure of the episode is. We’re doing not particularly that, but we’re doing a change-up this season, where we just blow out our old structure, and do a totally new one. Change-up, I guess. We did them a lot on Supernatural.

John: Yes, a change-up makes sense. Side quest is also a thing. Just that sense of like, you’re taking one character outside of the main story space, and letting them do a whole separate thing. There’s a series I’m pitching that, where one of the episodes definitely does do that, and actually tracks a bunch of things we’ve seen, but from a completely new perspective, and point of view. It’s almost a convention at this point, but I have not heard one common.

Eric: No.

John: Especially with that.

Eric: Whoever wrote that should pick the phrase.

John: Pick the phrase.

Eric: Make it happen. They can give birth to it.

John: All right, we got a question here from Ethan.

Drew: Ethan writes, I’m working on a live action script that pulls a lot from the visual language of comic books. I’m trying to do this in a nuanced way, not like Scott Pilgrim or Spider-Verse. I’ve cracked the formatting on some visual elements like multiple panels in one shot, but something’s stumping me. How would you write a quick change in color, or background to emphasize an impact? What about silhouette? I’m sure just saying that is the simplest way, but I’m looking to streamline it. I don’t like to break flow, but I want to sell the style.

John: All right, so the images that we’re looking at here, I’m not sure what this is from, but the protagonist here is on a purple background, and then this woman shows up and slaps him, and it’s a yellow background. Then, the slaps are always on a different color background. It’s visually striking. Eric Kripke, you are a person who has adapted a graphic novel series, comic books, into another form. What do you think about this?

Eric: I’m going to say something like annoying and ice watery, which is, they’re different mediums. Comics, because I wrote a comic for Vertigo, and so I really got inside it. Comics, it’s a medium of space, and TV and film is a medium of time. They do not connect one-to-one. I actually think you’re risking something in your story to try to make it to keep the fidelity to the comic too high, because they just don’t have the same rhythms.

I would suggest, don’t focus on any of it. Leave it to the director, and just worry about making the characters nuanced, and complicated, and great, and a tight story that keeps turning.

John: Yes, thinking about The Boys, you’re clearly in a heightened universe. You’re looking at the pilot script for that. We can see that we’re in a heightened universe that feels comic-adjacent, but you’re not trying to emulate the specific styles of what it would look like on the page. There’s none of that stuff. Unlike, Scott Pilgrim, or Spider-Verse where you feel the intrusion of those elements onto the form, we’re not seeing that in your show. We know it’s in a comic space without having the conventions of comics.

Eric: Right. I think, look, I think Scott Pilgrim is one of the very few exceptions with a lot of fidelity to the original material, and it worked. I’d say much more often, they don’t. Damon’s Watchmen was so much more interesting than the movie, because he went his own direction with it. Yes, I would say, it’s about finding what’s unique about your story. The Boys, for instance, what defined a lot of the visual language that Dan Trachtenberg directed the pilot, and said a lot of that language is our gimmick, or our original little bauble was, what if superheroes existed in the real world?

You take this absurd concept, which is these magic flying people, but then how does that really work in the world we’re living in? In that tension, that’s where the show lives. Once we knew that, we knew how to make, someone-ism comes down to earth, and they seem like a God, but then they have to take a shit. It really finding the thing that is your, for lack of a better term, whatever your concept is, letting your visuals flow from that is good, because that’s a– We keep saying, “Well, what can we do that no other show can do?” That always brings us back to presenting something that stems from our concept.

John: Also, this brings us right, all the way back to the challenge you had going from the short film of Battle of the Sexes to a feature film. It’s like the world building didn’t make sense. The world fundamentally didn’t fit together right with those things you were trying to put together. In The Boys, it’s a heightened place, but within the rules of The Boys, things do actually make sense. There’s a consistency, there’s an internal consistency behind the different elements.

Eric: Right. Of course, yes, exactly. I take a lot of pride in maintaining that consistency. I drive my production designer nuts with– The posters in the background, I make him do 12 versions of, because I’m like, “Well, that doesn’t quite fit.” That character wouldn’t have been in that movie at that time. I got really obsessive with it, because it’s just fun. The point is, the rules don’t have to actually be logical, but they do have to be consistent. I think once people can do that, you can feel the internal logic of a piece.

John: A thing that I’ve always wondered about with The Boys, is that why Hughie, or some of the other person doesn’t point out like, “We must be living in a simulation.” There’s no way that these physics could possibly make sense. We have scientists, but then scientists could not possibly explain the things that are actually happening here. This must be a simulation. Is that an idea that ever came up in your thinking, and your development? That Hughie or some other character’s like, “No, this is impossible.”

Eric: No, never did. We always said, the show only has one slippery banana, which is compound V. You buy it, because the fact that it was born out of concentration camp testing. It’s like just this side of believable that you could make something like that, if you had thousands of people you could torture Mengele style. We always say, that’s the only magical thing. People just believe that this chemical can do this thing.

John: Because it’s a central premise. Without that central premise, the whole show doesn’t exist. People are willing to buy it, because you’re asking them to buy one thing versus a bunch of little small things.

Eric: Right, exactly. every time someone pitches me some James Bondian set piece, or some super high-tech, “Oh, he’s flying in on a flying green goblin thing.” I’m like, “Who invented that? Where did that magic come from?” We only get one magical thing, and it’s this vial of blue shit. That’s it.

John: Yes, so if aliens showed up in The Boys, it wouldn’t make sense.

Eric: Wouldn’t make any sense because we get one magic thing.

John: I loved the show, True Blood. One of the frustrations I have with the show is, I did feel like they kept adding layers onto it that didn’t all feel consistent with the premise that we’d had established in the early seasons.

Eric: Yes, but a beautiful metaphor, though, that show, yes.

John: Oh, so, so good. We’ll talk more about blood in the bonus segment. First, let’s go to our one cool thing. My one cool thing for people to check out this week is a video, so this was during the Olympics– Well, the Olympics that were in Paris, during those opening ceremonies along the Seine, which went on really too long for my taste, but there was a moment where there’s the Minions do this little segment, where the Minions are in the Seine, and they’re in a submarine.

I love the Minions, and I was hoping that I could find just that segment, and it was actually as good as I remember, and I’m happy to report, it is just as delightful as I remember. It’s two minutes of the Minions having hijinks in a submarine. I think it’s absolutely delightful. It’s on YouTube, on the official Olympics little channel there. I’m going to put a link in the show notes too. Two minutes of the Minions doing the Olympics. I recommend that.

Eric: One of my good friends and that we went to film school together co-directed the last Minions movie.

John: Oh, fantastic, who’s this?

Eric: Brad Ableson.

John: All right.

Eric: Yes, Minions.

John: The Minions are a fantastic creation, and they are so smartly done. They’re just these little creatures of pure instinct, and I just love them so much.

Eric: Yes. No, that’s a good one. That’s a good one.

John: Eric, what do you have to share with us?

Eric: Two things pop in my head. Can I say both of them?

John: Please. Absolutely.

Eric: One, and they might not be that obscure, so I don’t know, but the last movie I saw that really blew me away was Strange Darling.

John: I’ve recommended Strange Darling. I think it is so fantastic. I’m telling everyone to see it, and was so frustrated that more people are not seeing it, or that it’s not getting the award attention it should get.

Eric: It’s so good.

John: So good.

Eric: Brilliantly directed, but that script is so tight, and it’s such a perfect example of how to reveal information, and when to. I was blown away by it, and I would just recommend the less about that movie, the better.

John: Exactly.

Eric: If you’re listening to this, go on Amazon or whatever and watch Strange Darling.

John: There is blood, and so we’ll say that, if you cannot watch any blood, don’t watch the movie, but it’s just so smart.

Eric: It’s so, so smart. Then, the second one, is it okay if I say a podcast? Because it’s a podcast I’ve been listening to.

John: A hundred percent.

Eric: It’s fairly mainstream, but like The Lonely Island Seth Meyers podcast, where every week they talk about a short film that Lonely Island made during SNL. More than that, it’s a very nitty-gritty take of what it was like behind the scenes at SNL. If you’re a comedy nerd, which I am, they get so granular about how brutal it was, and the chaos that led to these sketches. Anyway, I find it both fascinating, and very funny.

John: Absolutely. It’s always great when you see like, oh, this thing that you love, they love it too, but their experience of it was so different, because they actually had to make it and it was exhausting, and they didn’t know if it was going to be good while they were doing it. They were surprised too.

Eric: I have a question for you actually, because I find that. My mom always used to say, “Cake never tastes as good when you bake it yourself.” I find that’s really true. Do you find, like so many other people like The Boys and Gen V more than me.

John: Oh, yes.

Eric: Because for me, it’s like a painful process, because all I’m thinking about is the mistakes, and what I wish I could have done better. Do you find that on your work?

John: I do some. People love the second Charlie’s Angels movie, and it was such a really painful experience for me, that I have a hard time experiencing the same joy they have for it. The flip side of that is, Big Fish was a largely good experience for me, and I’ve gotten to do the Big Fish musical again and again and again and again. It’s been just so much work in so many years of my life, but I can also get to watch it now, and actually just enjoy it as its own thing. I’ve crossed through that Rubicon of, it being painful too, appreciating that the pain is part of why I love it so much.

Eric: Yes. No, I get that. There’s certain episodes of Supernatural now that I can watch and enjoy, but I needed 10 to 15 years of separation to really enjoy it.

John: I don’t think either one of us is going to go back, and you will watch your Tarzan, or me watch my D.C. show. It’s like, there’s too much pain there. There’s not a lot of joy left in there.

Eric: Yes, I think that’s true.

John: Cool. That is Scriptnotes for this week. Scriptnotes is produced by Drew Marquardt, edited by Matthew Chilelli. Our outro this week is by Nick Moore. If you have an outro, you can send us a link to ask@johnaugust.com. That is also the place where you can send questions like the ones we answered today. You’ll find transcripts at johnaugust.com, along with the signup for our weekly newsletter called Interesting, which has lots of links to things about writing.

We have t-shirts and hoodies and drink wear. You can find those at Cotton Bureau. You’ll find the shownotes with links to the things we talked about today in the email you get each week as a premium subscriber. Thank you to our premium subscribers. You make it possible for us to do this each and every week. You can sign up to become one at scriptnotes.net, where you get all the backup episodes, and bonus segments, like the one we’re about to record on blood.

Eric Kripke, it’s an absolute pleasure talking with you. Congratulations on The Boys. I’m so excited to see how it ends.

Eric: Oh, thank you, this was so fun.

[Bonus Segment]

John: All right, Eric Kripke, from the pilot episode of The Boys, Hughie is standing there with his girlfriend, she gets run through by a speedster, and blood spatters everywhere. Hughie ends up wearing his girlfriend in blood, and that is the signal to us, like this is going to be an incredibly gory show. Did you know that from day one, from the moment of approaching this adaptation?

Eric: Yes, the gore is a really big part of the comic, and so we wanted to capture that. That was one of the things that I think made the comic unique from other superhero stuff. Again, if by putting superheroes in the real world with real fleshy people, the idea that they would just desecrate the human body over and over and over again, is a probably true fact that, just like the comic separated it from other superhero comics, it separated us from other superhero media.

John: Yes, so in Smallville, you’re not going to see blood, you’re definitely not going to see penises, you’re not going to see boobs.

Eric: Yes, and like what Seth Rogen always says, he’s one of our producers, is, “Shooting lasers from your eyes is not going to make someone shoot back into a door. They’re going to melt in the most horrific way possible.” We wanted to show that in a way that Smallville, or Superman never could.

John: Yes, let’s start with like the actual process of filming some of the goriness of the things, and how often your characters end up covered in blood, and how much they hate you for it? Talk to us about blood on set, and there’s probably a bunch of different ways you’re doing blood.

Eric: Yes, it depends on, there’s multiple departments that all have blood depending on where the blood goes. The three primary departments are makeup, wardrobe, and special effects. To hit them one at a time, wardrobe, they will pre-dress all of the blood all over the clothes. Makeup, if it’s on your face, and you’re playing with the character’s eyes, or whatever, you have to really carefully land all that stuff, so makeup carefully applies it.

In the hair, hair and makeup. Then, special effects is the coolest, most fun one because– For people who don’t necessarily know, there’s a difference between special effects and visual effects. Visual effects are the CG, and the computer, and all the stuff that happens afterwards. Special effects are the things that happen on the day, the explosions, the snow, the rain, the blood.

John: The squibs, yes.

Eric: Squibs, yes. What they’ll do is, use the example of when Hughie’s girlfriend Robin gets run through by A-Train. It’s so fun to do, because the special effects guys literally have like a blood cannon. It’s like a shotgun, and it’s loaded with blood. One thing we learned is, it can’t just be blood. It’s blood and all of these little gummy silicone bits. Someone is off camera pointing it directly in Jack Quaid’s face, and they’re going to pull a trigger, and all of this goo is going to launch at high velocity in his face, and he needs to not blink.

John: Yes.

Eric: God love that guy. He’s amazing at it. It’s like you’re literally– He’s there in front, cameras rolling, special effects guys take over the call. They’re like, “Everybody ready, three, two, one.” Then, someone shoots a shotgun at point blank range into Jack’s face with blood. That’s how we would do that. They also– If a character explodes, which we’ve done a lot of, a lot of times, it’s just CG, and it goes to visual effects, because it’s quicker on the day. Other times, they’ll create like a huge blood bag just loaded with blood, and bits, and organs. Then, they’ll put an explosive in the middle of it, and detonate it. Then, visual effects will replace the person who’s standing there with the explosion.

John: That’s how you get the blood on the environment, and on the other characters who are standing around, which makes sense.

Eric: Yes. The fun fact about blood is, it’s a corn syrup based, which means it’s sugary. Which means it’s insanely sticky and horrible. It attracts bees. My actors are always pissed at me, because it’s awful.

John: Obviously, we’ve been doing corn syrup since the beginning. There’s some reason why it works really well, but it does seem surprising to me that a show like you that uses so much of it, there’s been no innovation. There’s no alternative substance that–

Eric: We’ve never done– No, we stuck to what works. In season 2, we put the guys inside of a whale.

John: I remember that, yes.

Eric: The whale is doused with barrels of corn syrup. There were bees everywhere. They were living inside it. It takes the guys days to shower all of this goo off, but it just– It looks good. It flings in the right way. It feels like what it’s supposed to. Now, you raised an interesting question. It was like, “Does it feel real? Does it feel like the way the audience has been programmed over the last 50 years to think that that’s what blood looks like?” It’s probably that.

One thing they do, because all of it takes time. A lot of times, when you’re seeing the blood puddles on the floor, those are actually plastic decals they’ll lay down on the floor, and they can just peel right off, because you’re looking for anything you can do to save time on the day.

John: Backing up to make sure I’m understanding properly. Blood I see on a character’s face, hair, that’s one department. Anything that’s on their wardrobe, that’s pre-dressed there. You’re not taking a clean shirt and putting stuff on it. It’s a specially made shirt that has something on it. You might have to adjust that over the course of progression of a day, because it’s not going to look the same right when it first happens, and five scenes later.

Eric: Unless you want the moment of the blood hitting it for the first time, at which point someone wears a clean outfit, and someone from special effects has that blood cannon, and are waiting to just douse the character.

John: Has working around so much blood, changed your relationship about physical trauma, and your blood itself? Has there been an impact for you?

Eric: It’s funny, in Supernatural, even though it had much more stringent broadcast standards, it had a pretty solid amount of blood. This show is way over the top. I am so squeamish with the real thing. My wife likes to watch this, like these pimple popper shows-

John: Oh, yes.

Eric: -and these surgery shows. I cannot watch. I cover my eyes. I squeal. I leave. I literally leave the room. I cannot watch the real stuff. But the pretend stuff, I could watch all day. Peter Jackson, early Peter Jackson movies, I find that stuff so fun, because it’s basically like just a different version of Muppets. It’s just puppets. It’s puppets, and ingenuity, and magic. It’s so fun. The real stuff is horrible.

John: Yes. It is interesting how different, the context matters for these things. On your show, which is over the top and cartoony, we come to accept that. Then, if you’re watching a medical show, where they need to cut into somebody like, “Oh my God, that’s so horrifying.” It just feels so different. Where you’re priming the audience for one set of expectations.

Eric: Yes, it’s actually hard, because in our first season, and at least a good chunk of our second season, we still retained the ability to shock, where you could have something happen that would make the audience go, “Oh, shit.” It’s been very hard, because what you don’t want to do is try to keep topping it, and you become this big overinflated piece of bullshit. You want to be really driven about it. It’s hard on our show when you are so extreme to still surprise people.

John: Yes. Well, once you’ve had someone like a miniature person inside when someone’s urethra, it’s sort of– You can’t.

Eric: Yes, it’s hard.

John: You start to stop trying to top yourself there.

Eric: Yes, it’s true.

John: Eric, an absolute pleasure talking with you about blood.

Eric: Hey, thanks, John. That was fun.

Links:

  • Eric Kripke on IMDb and Instagram
  • The Boys
  • Battle of the Sexes short film
  • Minions on the Seine!
  • Strange Darling
  • The Lonely Island and Seth Meyers Podcast
  • Get a Scriptnotes T-shirt!
  • Check out the Inneresting Newsletter
  • Gift a Scriptnotes Subscription or treat yourself to a premium subscription!
  • Craig Mazin on Instagram
  • John August on Bluesky, Threads, and Instagram
  • Outro by Nick Moore (send us yours!)
  • Scriptnotes is produced by Drew Marquardt and edited by Matthew Chilelli.

Email us at ask@johnaugust.com

You can download the episode here.

Scriptnotes, Episode 683: Our Take on Long Takes, Transcript

May 2, 2025 Scriptnotes Transcript

The original post for this episode can be found here.

John August: Hello and welcome. My name is John August.

Craig Mazin: Aww, my name is Craig Mazin.

John: You’re listening to episode 683 of Scriptnotes. It’s a podcast about screenwriting and things that are interesting to screenwriters.

Today on the show, what if we just never cut? We’ll discuss long takes and oners and the decisions writers need to make when implementing them. Plus, we have news and follow-up, and listen to questions on movie theater lights and outlining for improv. In our bonus segment for premium members, Craig, how do we manage our phones, and how do they manage us? We’ll talk about the growing, maybe, movement towards dumber phones.

Craig: Yes, I’ve just been reading about it.

John: Yes, so we’ll get into that.

Craig: We’ll dig in.

John: All right. Craig, we’ll start off with the news that your show just debuted. Congratulations on season two.

Craig: Thank you. Obviously, we’re recording this a little bit ahead of time, so I have no way of knowing if people watched it or if they like it. I hope they did. The culmination of two years of very hard work, and so begins a month and a half of The Last of Us, and hopefully people like it.

John: Yes. If people want to hear more about The Last of Us, they should listen to you on the other podcast, the official HBO podcast.

Craig: There’s an official HBO podcast, so the first episode should be out now. It comes out right after the show airs on HBO, which I believe is at 9:00 PM Eastern time, 6:00 PM Pacific time, and wherever it runs, for instance, at Sky in the UK. That podcast is hosted, once again, by Troy Baker, who voiced Joel in the video game, and it’s Neil and me, or I should say it’s Neil and I. It is I. Probably a couple interesting guests along the way.

John: Cool, great. We’ll look forward to listening to that. We have news of other kinds. Sundance Film Festival, which is my festival that I love, two of my movies debuted there, The Go and The Nines.

Craig: They’re walking.

John: They’re moving.

Craig: They’re walking.

John: We always associate Sundance with Park City, Utah. That’s where it was born and raised, but it’s now moving to Boulder, Colorado, my hometown, the place where I was born and raised.

Craig: Oh, well, that’s amazing. It’s moving for a pretty clear reason.

John: A couple of good reasons. There’s the political aspect of it. Utah is already conservative, but it’s moving in a more conservative direction. I think the inciting incident really was that Park City itself was not a great home for the festival in terms of the people who live there were tired of being overrun every year by people coming in here and going.

Craig: All this money is making us crazy. Listen, people who live in a town like that deserve some peace and quiet. It may be that Sundance was looking to skedaddle. When the Utah State Legislature decided to ban the flying of the pride flags on state buildings or schools or display of any kind, at that point Sundance said, “Yes, we’ve had it.”

John: There’s also a financial aspect. $34 million in tax incentives over the course of a few years, which is really helpful. Also, as a person who grew up in Boulder, it’s just a really good fit for Sundance in terms of logistics and space and be able to do things. Have you ever been to Sundance Festival?

Craig: I’ve never been to Sundance. Many, many years ago, I was invited to go do, I think, what you do, which is to be a mentor. I couldn’t do it because I was in production. That was probably my window to go and do that. I’ve never been to the festival. I’ve also never been to Boulder, Colorado.

John: Yes, it’s an incredible city.

Craig: Feels like maybe I should go.

John: You should go to Boulder, Colorado. The festival and the Institute are different things. The Institute runs the labs, which is what I’ve been an advisor to for 20 years.

Craig: Then there’s the film festival, which is the competition.

John: Which is the competition. The labs are always taking place at the Sundance Resort, which is this little tiny bubble oasis, like you’re literally on the mountain and away from everything else. The festival happens in Park City, Utah, which is over the last 20, 30 years to become an incredibly popular ski destination and expensive for a lot of reasons.

One of the real challenges of holding a festival in a place like Park City is that they’re just not set up for all that stuff. Getting around is really challenging. For The Nines, I ended up hiring a PA who was just like my driver to get me places, because I just needed to be places, and there was nowhere to park. His job was just to–

Craig: Drive you and wait. Infrastructure is definitely a thing. It does seem to me like part of the– I don’t want to say charm, but character, I would suppose, of these festivals can seem to feel similar in that it’s not really designed for this insanity. The insanity is part of the fun of it, I guess.

John: Yes, and so it will be a different experience in Boulder, which is just bigger and more spread out, but also much easier to get around than Park City is going to be. There’s not the mountain right there that you’re going to immediately go skiing. You can go skiing out of Boulder, but it’s not a choice of like, “Do I want to go to this movie or ski for two hours?” That’s not–

Craig: I don’t want to ski for two hours. I don’t want to ski for two minutes. I really don’t. There’s a documentary I saw, just a bit about the ski industry and how the people that run Vail have basically taken it over and how just screwed up it all is.

John: Yes, the Ikon Pass, which is all-powerful.

Craig: Yes, it’s a nightmare. The whole thing is a nightmare to me. I’m literally, why? In the end, you’re just going down. That’s all you’re doing-

John: It’s just gravity.

Craig: -going from high to low.

John: It’s great, though, I love skiing.

Craig: You’re German.

John: Yes, and I was also born into it. I was born in Colorado. I was a little kid without poles. It all feels very natural.

Craig: It’s in your blood. I feel like anybody from Germany, Austria, Switzerland, they’re supposed to be schussing.

John: Sundance Film Festival, this next year will be the last year in Utah, and then it’ll will move to Boulder. I’m excited because there’s films that I know are going in production that I want to really see. I just don’t go to Sundance because the Park City is such a hassle. I will absolutely be going probably almost every year to Boulder.

Craig: Even just to get to Park City from the Salt Lake City Airport is–

John: It’s a hassle.

Craig: Yes, and now you just land at Boulder.

John: You don’t actually land in Boulder, you land in Denver.

Craig: Oh, you do?

John: There’s a little airport in Boulder, so fancy people will fly directly into Boulder.

Craig: Why do I feel like Boulder is a real city that deserves an airport? How many people live in Boulder?

John: 100,000.

Craig: Oh, you’re kidding. Oh, in my mind, Boulder was a big city.

John: Oh, it’s not a big city at all.

Craig: In my brain, it was like a million people.

John: An interesting thing about Boulder is that it’s so close to Denver that there’s the danger of it growing into Denver.

Craig: It’s like a Fort Worth to Dallas?

John: Kind of. Yes. What Boulder did is they bought up this belt called the Greenbelt all the way around the city to keep it as open space so that it won’t actually grow into Denver.

Craig: To keep those damn Denverites out it.

John: Absolutely. There’s pros and cons to it. It’s nice environmentally. It’s nice to create the experience of being in Boulder as not being a part of the megalopolis, but it also drives up the prices of real estate in Boulder because everyone want to live in Boulder.

Craig: Is Boulder just as elevated as Denver in terms of altitude?

John: It’s high, yes, or right up against the Foothills, yes. A mile high, so you do have to–

Craig: The things I don’t know.

John: Lower altitude than Park City would be. That’s something.

Craig: Yes, breathe a little easier.

John: That’s not the only changes in the world. The Nicholls Fellowship has changed as well.

Craig: It has.

John: Drew, talk us through what is changing with the Nicholls Fellowship.

Drew Marquardt: Yes. The program will now exclusively partner with global university programs, screenwriting labs, and filmmaker programs to identify potential Nicholl Fellows. Each partner will vet and submit scripts for consideration for an Academy Nicholl Fellowship, and The Black List will serve as a portal for public submissions. All scripts submitted by partners will be read and reviewed by academy members.

John: Basically, what happened before when you submitted to the Nicholls Fellowship, which we’ve talked about on the show before, it’s probably one of the only screenwriting competitions that’s worth entering because people actually do really pay attention to who wins the Nicholls.

Craig: Yes, it is kind of the only one.

John: Basically, they’re no longer just have an open door to just submit your script and have it be read. Instead, it has to go through a program. It either goes through a university program or it’s going through The Black List first, but it’s not just an open door like everyone’s interested in your stuff.

Craig: Why?

John: We have some listeners who write in with their concerns. My suspicion is that it’s actually just become impossible to sort through how many people are applying, and they’ve just run out of manpower to do it.

Craig: Are these university programs and The Black List serving as a gatekeeper?

John: Yes.

Craig: I don’t love that at all. In fact, I hate it. We’ll get into that.

John: Our listeners have spoken about that. Give us an example. I know we have Elle here in the WorkFlowy.

Drew: Yes, Elle writes, “This reduces opportunities for screenwriters. Whereas both a Nicholl placement or a blacklist aid could get writers reads before, now there’s effectively only a single path. This also seemingly weights Nicholl entries towards college-age students and those who can afford film school. By the way, about 100 Nicholl readers just lost their side gigs. How will this affect them?”

Craig: What a fantastic question/statement that summarizes why I hate this. I’m not suggesting that the Academy, which I am a member, although not an administrative member like yourself.

John: Oh, I’m not an administrative member either.

Craig: Oh, I thought you were in a committee or something.

John: I was on the writers committee for a time. We’re both in the writers group, but I don’t think I’m actually on any committee at this moment.

Craig: Oh, okay. We’re merely citizens of the Academy. The Academy is a nonprofit organization. It does need to manage finances, but it seems to me like perhaps, I don’t know, increasing the price of submission maybe, or just figuring out how to raise money to support it might be a better thing than this, which I think undermines the authenticity, the value of winning a Nicholls. The whole point was anybody who wrote a great script could send it, have it be read by the 100 people who were being paid, and have a chance.

I don’t like the idea that universities are involved at all. At all. Nor do I like the idea that The Black List, which is not a not-for-profit business, is involved at all. That’s a profit business. I don’t think these things– I don’t understand. This just feels like they gave it away, I got to be honest with you.

John: I hear all of that, and I agree with a lot of it. I want to take the con side, is that I suspect that the choice was do something like this or just get rid of it altogether. I suspect they were bumping up against this is an unsustainable situation.

A thing I’ve read recently about the places that have open submission policies like science fiction magazines with open submission policies are just flooded to the degree that they cannot possibly sort through all the things, so they basically just had to close their open submissions because everything gets sent in, and it’s not just like the writers who are aspiring to do this thing, but it’s also just like it’s AI slop that they’re getting, and they’re getting stuff sent in.

I can see this as a defensive move. I agree that it limits some opportunities, but I would also question maybe the Nicholl Fellowship was not as useful as we might think it was, or it’s been increasingly less useful to people breaking in now.

Craig: If it has been increasingly less useful, I think the less usefulness has dramatically increased to remarkably less useful, because now it just feels like they’ve outsourced it.

The whole point was it was the Academy doing it. Even if the Academy was employing people, of course, to read, but the academy had control over that, and there wasn’t, for instance, a built-in bias like pro-university students. I don’t think that is fair. It doesn’t make sense, nor does it make sense to require people to go through a profit business in order to be read to–

John: Again, this is a mild defense, but if the Nicholl Fellowship was charging a fee for submission and Black List is charging a fee for submission, yes, they’re outsourcing it to it, but if it’s the same fee that you’re charging, does it really matter who you’re writing the check to?

Craig: Yes, because I don’t know how The Black List manages this, but the point is, The Black List exists to make money. If the Nicholls Fellowship theoretically charges, let’s say, $50, and they take all 50 of those dollars and put them into people reading the scripts, people judging the scripts, and they take none for themselves, and The Black List says, “We’ll do the same thing for the same $50, but we’re here to make money,” well, let’s just say that they are spending all those $50, they’re spending $20 on it. Now what happens?

I don’t like it, and I do feel like in our business, which somehow manages to raise money for everything, if the Academy was in that situation where their back was against the wall, it was like, we’re killing the Nicholls, or we’re outsourcing it, or can we find some benefactors? There are writers we know, personally, who could write a check on their own to fund the Nicholls, or to at least subsidize it. I don’t love this. When I say I don’t love this, I mean despise it.

[laughter]

John: All right. We’ll follow up as we hear more about this. I expect that the controversy will continue.

Craig: Yes. I’m on your side, everyone who is out there, except for the people that like this. I’m against you.

John: Let’s do some follow-up here. We have more on editors not reading scripting notes.

Drew: Nate writes, “I’m a comedy editor. I’ve worked on things like Somebody Somewhere, Drunk History, Another Period, and I always read the notes as I’m putting together the first cut of a scene.

Craig: Here we go.

Drew: In my comedy sphere, I don’t know anyone who doesn’t refer to them. They contain useful information about how many setups and takes I should have in my bins. I rarely have directors or producers ask which takes are their circle takes, but I do keep that info handy in case I’m asked. However, the majority of editor logs are not very useful. They tend to focus on minutiae like prop continuity, which doesn’t matter much unless the error is distracting. 99% of the time, we’ll choose the take based on performance, not on continuity.

Mostly what I’m looking for in the notes is information that might explain the intended purpose of a particular setup, especially in more complicated scenes. I know it’s impossible for a script supervisor to know everything that will and won’t be important during the edit, but if they want to ensure that their notes are being read, include as much information as possible in their notes.”

Craig: Yes, because they don’t have enough to do already. Yes, because they’re not already doing 12 jobs. This is so infuriating to me, how many exceptions to the rule we’ll be writing in. It’s like, look, and I was pretty clear about this. I’m not saying no editor looks at these things, and I appreciate he’s saying everyone in his comedy sphere. I worked in the comedy sphere for 25 years, never saw it happen once. Saw me saying, “Can you please go to the notes and see what it said there?” Lots of times. Sometimes they didn’t even know where the F-ing book was. They had to go find it.

It’s so infuriating to me, but no, of course, there are people who do it. My point is, nowhere near enough, the vast majority of people I’ve worked with don’t, and I understand why. Again, to reiterate, editors should have a chance to just see things without any spin on it, but in defense of the script supervisors, they do put a ton of information in there that I myself am constantly saying, “Hey, well, what did the notes say? Didn’t the notes say something here about something?”

The idea that they should be sitting there writing lots of things for the editors, they don’t have the time to do any of that. This is why editors should be forced by gunpoint to sit on sets, just the way writers should be forced at gunpoint to sit in editing rooms. We all need to see what the other people are doing to have some A, empathy, and B, better connection to the other parts of our job.

John: Agreed.

Craig: Gunpoint is the key.

John: Craig, as a show owner, you have the power of gunpoint, so you can be able to do things. Would you take an editor up to set?

Craig: I have. There are times where I insist on it. We have our editors for season two, it was again, Tim Good and Emily Mendez, and then we also added the great Simon Smith, who I worked with on Chernobyl. One thing that’s important to me is to have them up there in Vancouver with us while we’re shooting. They don’t need to be there in theory, but I like them there because A, I can come by and we can sit together, but they also have access to all of us. They can ask us questions as they’re going.

Then it’s particularly important to me when we’re doing anything that is wildly out of order because of the nature of the schedule, or if we’re redoing something because we have to fill a bit in that I don’t like, to have the editor there to make sure that it is in fact going to meld in seamlessly.

Because there are times where, just because of production exigencies, you’re shooting the middle of the sequence seven months after you shot the rest of it. It’s good to have an editor there, and particularly when the editor and the script supervisor are together, which is amazing, so I can turn to them and go, “I think this is going to blend in.” They’re like, “Yes, it will.” Yes, I love having the editors on set.

John: That’s great. That is it for follow-up, but let’s do– We need a new term for follow ahead, future planning.

Craig: Ooh, chase up.

John: Chase up or chase down.

Craig: We’re not following, we’re leading. Lead up.

John: Lead up. Yes, lead up.

Craig: Lead up.

John: Preview. An upcoming episode, I’d love to talk about those first jobs in the industry and the things that you do in those entry-level jobs. I would love our listeners who have experience in those positions to write in. Specifically, what I’d love first is for them to write in about their experience as the PA runner who is responsible for making the lunch run.

Actually, I’d like to focus on the lunch run because it’s a very classic first job where there’s a writer’s room, there’s production, there’s whatever, post, and your responsibility is to take the order for what everybody wants for lunch, go out and get that, and bring it back and provide it to everybody and not screw it up.

It seems like the potential for screw-ups is very high. There’s also the logistics and how you pick restaurants and how you interface with those restaurants. Stuart Friedel, who was my assistant for a long time, we used to do a lunch run, and it was through him that we first encountered Paul Walter Hauser, a fantastic actor who was working at a restaurant that Stuart was picking up food from.

Craig: Was it Mendocino Farms?

John: I think the orders were from Mendocino Farms, but I think Paul was working at a coffee shop next to it.

Craig: Oh, I see. There is an entire episode to be done about the Mendocino Farms Assistant Industrial Complex and how the two things feed into it. It’s like Mendocino Farms was created for assistants. It’s incredible. I hate it. I do not like it.

John: Also, they changed their menu. I will fall in love with something on their menu, and they will just get rid of it. A sandwich study in heat is no longer on the Mendocino Farms.

Craig: It was called a sandwich study in heat?

John: Yes. It was that chicken sandwich with the spicy sauce. Craig: Oh, I never got that, probably because I thought it was mayonnaise. A lot of times, when they say spicy sauce, it’s mayonnaise. [crosstalk]

John: It wasn’t mayonnaise.

Craig: I always get that salad.

John: For listeners outside of Los Angeles, Craig, can you describe Mendocino Farms?

Craig: Yes. Mendocino Farms is what you would call a fast casual restaurant, does a lot of takeout work. It concentrates on the staples, vaguely healthy versions of things, sandwiches, salads, soups. Because it has one of those classic things in every possible category, including vegetarian and vegan, and because the menu is not massive, assistants just go, “And today for lunch, room full of 20 writers, it’s going to be Mendo.” Everyone’s like, “Ah, fine,” because it’s the least objectionable choice.

John: Yes. It’s at a price point that makes sense for a room to order from, so for all those reasons that it’s useful and they’re discreet foods. Again, I’d love for our listeners to write in to talk about what tends to work well and what’s like, “Oh my God, this is an absolute nightmare for us too.”

Craig: This is great. In fact, if you are currently working in a position where you are getting lunches, you’re ordering lunches for rooms, I’d love recommendations for things other than Mendocino Farms. Obviously, look, there’s Olive and Thyme in Burbank. There’s some that you always keep going to, but I’d love the– Give us your secrets. Let’s spread the wealth around.

Drew: Is Fuddruckers still in Burbank?

Craig: Fuddruckers, the hamburger place?

Drew: The hamburger place. I hated that lunch run. That one was the worst.

Craig: Maybe it is. It was out over by Ikea and all that stuff. Nobody wants to go there. Try and keep it in Toluca Lake.

John: True. You’ve done many a lunch run. Any other guidance or things you’re looking for out of this segment?

Drew: Oh, God, no. I’m curious to hear all the other options, and I also want to hear horror stories. I’m really interested in the lunch run horror stories.

Craig: Yes. You know what? For horror stories, if you don’t want to get sued by a restaurant, you can always say, There is a restaurant in, and give us a vague neighborhood. Then tell us your horror story, because there is something beautiful about early day– Did I ever tell you my assistant horror story?

John: No, tell me this.

Craig: I was actually an intern. I wasn’t even an assistant. I was an intern. Folks, this was in 1991, and pre-LASIK, as you might imagine, and I required glasses, or I cannot see. I am a summer intern through the Television Academy for Dan McDermott, who’s the head of current programming at Fox Network. I would get a lunch break, but I had stuff to do. I had a lot of Xeroxing. Things to do. It was my lunch break, and I went to the bathroom. This was on the third floor of that horrible Fox executive building, which is old.

They had those– you know toilets that are connected to some sort of horrible suction system, right? I go to pee, and there were people using the urinal, so I had to go into a stall. I’m standing there, I pee, and I lean over to flush, and my glasses fall off my face, go into the toilet, the suction just takes them down, and they’re gone.

John: Incredible.

Craig: For a moment, I was like, my brain couldn’t handle that something that permanent had occurred. Then I was like, “What do I do?” I don’t know what to do. I don’t walk around with an eyeglasses prescription. I’m now struggling with bad vision. I find a Yellow Pages. There’s one place that has an ad that’s like, “We’ll give you glasses in an hour,” and it’s downtown. I am not familiar with Los Angeles. I know how to get from my bad apartment on Pico and La Cienega to Fox. That’s it.

John: Which is on Pico.

Craig: Which is on Pico. I know one street. I get in my car. I can not see. I get on the freeway. This is before Waze, before the internet. I have written down on a piece of paper where I’m supposed to go. I head east on the 10 freeway. I miss the exit because I can’t see it. Now I’m on the Five South, and it seems that I’m on my way to San Diego. I pull over. I am nearly in tears. I don’t know what to do. A cop comes up behind me. I’m like, “Hey, yes, I’m just trying– I got lost.” He looks at my piece of paper, and he’s like, “Okay, here’s what you do.” I do it. I get to this place. It is a bad neighborhood.

I wait there, there’s crying babies. Then I got these horrible chunky glasses and drove back, finished my day, went back to my apartment, where I lived with two other guys. We didn’t have couch. Sat down in front of the TV. The worst day ever. Took my glasses off to rub my eyes. One of my roommates came in, stepped on them.

John: Incredible. [laughs]

Craig: [laughs] Again, I just looked at them like, “This cannot be. What a sweaty day.” You know what? This podcast has never been about telling personal stories, but I think people needed to hear that one.

John: Oh, of course.

Craig: Because if you’ve ever been in one of those days, just know the guy who does the podcast you listen to, yes, been there.

John: All right. You just told your assistant, your intern-

Craig: Intern nightmare.

John: -glasses story. I may have told this on the podcast before, but I was interning at a Universal, so this is somewhere between my two years at Stark, and I was the intern below three assistants. There were three assistants above me for my boss, so there was nothing for me to do. You talk about Xeroxing.

Craig: You didn’t even get to Xerox?

John: No, I got to put some stuff in some file folders that would never be looked at again. That’s all I did. We had to go to a screening across the lot, and my boss was going and the assistant was going to drive her in her car, but I was supposed to take the golf cart in case my boss wanted to come back to the building without her car, so great. We’re waiting, we’re on the 10th floor of the Black Tower at Universal, waiting for the elevator. My boss takes off her glasses, reaches over, untucks my shirt, wipes off her glasses, and then puts them back on.

Craig: You were just a glasses wipe for her?

John: I was a glasses wiper for her, and I was so thrilled. I was so excited because this is a story. As it’s happening, you’re like, wow–

Craig: I get to keep this.

John: I get to keep this. This is incredible.

Craig: It didn’t feel to me at the time that I was living a story. What I felt was just a lot of hot fear and confusion. When all was said and done, I was like, “This is one to hang on to.” This is life, man.

John: Yes. Let’s get to our marquee topic, which today is long takes and oners. It’s the sense where we are in a scene, or sometimes over the course of a whole movie, and we are not cutting. We’re basically getting over the whole editorial department, or at least large parts of the editorial department. Instead, we are staging action in front of the camera, and the camera’s just going to keep rolling as we’re going through everything. We should define our terms a little bit.

A long take is just that. It’s not necessarily flashy. It could just be holding a two-shot for the course of a scene. A oner to me implies there’s camera choreography. There’s a whole plan for how we’re going to move through a space and do this all as one shot for something that would naturally, normally be multiple shots.

Craig: Yes, the entire scene takes place or multiple scenes take place in one camera move, and there is no other option.

John: Yes. Let’s talk about what the other options would normally be, which is coverage. Craig, talk us through what you mean by coverage.

Craig: In very simple terms, a master shot is a wide shot in which you see all of the people who are involved or all the action, all the stuff. You get a full view of it, and you can have master shots from two different sides of things. Coverage is then where you get closer and you change your angle so that you have individual shots of people in the scene. Medium shots, close-up shots, insert shots of somebody putting a coffee cup on a table, things like that.

You have stuff to cut to and you have ways to shape a scene so that in visual space, you understand, okay, here’s how the audience might feel looking at this wide, here’s how they might feel with a more intimate view, and so on. Coverage allows you to edit and shape a scene. When you’re doing a oner, there is no coverage. The coverage is what you decide to do there on the day with the camera, the end.

John: I think we should specify is generally we think about coverage as okay, now we’re moving into coverage. We’re out of the master shots, we’re into this. Obviously, you can set up with multiple cameras so you’re getting coverage at the same time as the master shots with careful planning.

Craig: Yes, no question. This happens all the time. Depending on the nature of the scene, you may be able to avoid coverage almost entirely if you have three cameras going and the people are arranged in a certain way doing certain things, or sometimes you do master and then cross cover, where you can get both sides of the conversation at the same time.

John: Absolutely. Examples of shows that are doing oners are these very long takes, the new Netflix series, Adolescence, Stephen Graham, and Jack Thorne.

Craig: The Great Jack Thorne.

John: Great Jack Thorne, Scriptnotes guest. On that show, it’s four episodes long. It looks like their basic plan was for every episode, they would have five shooting days, and they would just shoot as many times as they could to get it right. Episode one, what we see is take two. Episode four, that was take 16 we’re seeing to get that finished. If you watch the show, you’re pretty aware quickly that we’re not cutting because the camera is following characters and then following another character. It’s just-

Craig: Fluid.

John: -fluid. It’s just always moving. There are times where it does extraordinary things to keep it going. Contrast that with The Studio, which is the new Seth Rogen, Evan Goldberg, and others show, which has very long takes and isn’t cutting very much, but it’s not the illusion that it’s all one continuous moment.

Craig: I guess the first question would be why? Why do people do this? I’ll editorialize after I give the non-editorial version.

John: Yes, please.

Craig: The non-editorial version is that there are some scenes, moments, or in the case of Adolescence, an entire thing, where you want to be immersed in such a way that you are forced to watch this one camera. You start to realize that this camera’s trapped you. Coverage does keep things fluid, and it changes perspectives and moments, and it gives you a sense that the show is always, or the movie is privileging you. One extended take, a oner, takes that away. You are now a prisoner of this moment. Even when you do long takes, you can start to– and that is, I think, ultimately why a lot of people choose to do it, and that is a good reason to do it.

The other reason to do it is because the sequence is about moving through an interesting space to arrive at a conclusion. The classic example is the tracking shot in Goodfellas, where Ray Liotta takes Lorraine Bracco through this nightclub, [crosstalk] through the kitchen, all around to see how this guy had this backdoor into everything, and eventually arriving at a nightclub table, sitting down, and then seeing the great Henny Youngman.

John: Before we get into the cons, let’s talk through some more of these pros. You talked about immersion and that sort of realism and the way that it forces the viewer to pay attention and to focus. A thing I noticed with Adolescence is, my husband and I will sometimes– We’ll be on the couch watching a thing, and we might look at our phones, might watch something else, but because we were looking for the seams, we were just completely paying attention at all moments, which is really useful.

That sense of place and sense of geography you get through a continuous tracking shot is really something. You actually understand how a space fits together when you’re not ever cutting and you’re never actually changing point of view. Or if we are looking at a different direction, we see ourselves moving, you just understand something better than you could off of a series of still images to get the sense of the geography.

Craig: It also requires the production generally to create a 360 environment. Pretty typical when you’re doing a scene traditionally, let’s say it’s two people talking in a cafe, and you don’t have a location, you’re building the set. There’s going to be a wall– You’re going to build three walls. You’re not going to build the whole thing because the camera needs to go somewhere, and also, you’re not going to look back that way. You’re looking forward and across and across.

When you’re shooting a oner, as people move around, you’re going to need to move around, which means a complete set, either on stage or in a location, you need to make sure that everywhere you look is clear. This is harder than you think-

John: Oh my God, yes.

Craig: -because people who are making things have to go somewhere. There’s a lot of technical stuff, including people watching the monitors, cables, lights, all of the– how do you do all that? What oners do is force away a lot of the movie artifice and really embed you in a space.

John: Yes, for better and for worse. That makes it more difficult. I would say, in the pro column, it’s a mixed pro, it’s narrative efficiency. If you’re writing something that is going to be shot in a long take or as a oner, you’re going to have to think about how do I get all this information in here without the ability to cut to something else. That can be good, it’s a challenge for sure.

Production efficiency, there are situations in which you can get through a lot of material in a oner that you could take longer to do if you were to do in traditional coverage. Because you’re forcing yourself to do things a certain way, that 16-page scene could be shot in 16 minutes rather than three days, but it’s much riskier to do it that way.

Craig: Yes, no question.

John: Emotional continuity, and so if we are with our actors and the camera’s on them the whole time through, we’re going to see all those micro things happen and the changes there, if it works well, I think can be more immersive because we saw them get to that place and there was no cutting away as we saw those things happen and that can be nice too. There’s a lot of cons, and so we should really talk through the cons here.

Craig: So many cons, and now, a little editorializing. I hate these. Now, it’s not that I haven’t done them before. We did one in Chernobyl, and it was there for a reason, and it made sense for that moment, we thought. There is the whiff of directorial wankery about oners. There’s something in the water at the DGA where people get very excited about oners, and I don’t know why. There have been some incredible oners that I didn’t realize were oners. Those are my favorites. Spielberg does a few that are amazing.

It’s this thing of like and we’re going to shoot it in one where the director gets a chance to be like, “Hey, everybody, this is about me and it is about freezing my directorial choices so that no one can screw with them.” The problem is that A, lot of scenes will play better with editing because they have a tempo, they have a pace. There are things inevitably inside moments that you wish maybe we don’t need. Maybe I don’t like that line. Maybe I need to add something in. You can’t. It’s a oner, you cannot edit, there’s no escape, and you talked about catching things on actors’ faces. There’s a whole lot you miss. In fact, you miss most things because you can’t show people listening, or if you are showing them listening, you can’t show the other person talking.

John: Absolutely.

Craig: If you want to, the camera has to move around, which I find takes me– It’s like I’m in the room with the director, and that’s why I generally loathe these things. I think they just lock people into weird spaces. If you shoot something and edit it properly, it will feel like a oner anyway because it’ll be so smooth. That’s my editorializing.

John: Absolutely. You talked about the sense that you feel the heavy hand of the director. You can feel the heavy hand of the director. If you’re noticing that it’s a oner, you’re probably feeling that, and it also means that the scene has to serve the camera versus the camera capturing the scene that’s happening in front of them if it’s not done artfully.

Craig: Also, lighting is really tough. This is really tough.

John: You can’t optimize for everything.

Craig: No.

John: A thing I noticed about oners and long takes is you end up with some unmotivated character movement. You see actors reposition themselves in a scene because they need to, then actually motivate the camera to move around because they need to change stuff around. It’s like, well, why did you just stand up and move there? The scene didn’t tell you to do that. We needed you to do that.

Craig: No, and you start to feel a little bit like you’re watching a play, except it’s not a play because I’m not there. Again, the parts of this that are– I understand why artists like it, primarily is we’re protecting our work. No one can mess with it because there’s no way to cut anything. The downside is there’s no way to cut anything. No one can mess with your work, and it becomes a play, except I’m not there. I don’t have the excitement of the live performance. I’m still watching it on TV. If it is done really, really well, it can be amazing.

This is why people have really, I think, gotten excited about Adolescence in part because it actually does it well, and because I think there is something about it that does compel it. Look, I’ll be honest, and I would say this to Jack, if he were here, I’ll say it to him the next time I see him, and I know what he’ll say. He’ll stammer and go, “I’m sorry, I’m sorry. I disagree, but I’m sorry.” That is, I think it would be better if it weren’t like that. I would prefer to see that show edited and shot traditionally because I feel like I’m missing things.

John: Let’s think about Adolescence. We’ll have Jack on the show at some point to talk about that, but if we hadn’t done the continuous take approach but had kept with the idea of continuous time, so basically it’s all taking place within this same limited period of time, would it feel the same? It would feel similar. It wouldn’t feel–

Craig: Look, here’s the funny thing about time. If you play something in real time, you can get away with it for a little bit. After a while, it starts to feel like, “Oh my God, this is just like real time.” The most suspenseful things, the things where I’ve always felt time squeezing down on me, were manipulated by editing because film, cinema, television, whatever you want to call this medium, works on trickery. The entire thing is trickery. Down to intermittent motion and the fact that we’re watching 24 still frames every second. The rooftop scene at Chernobyl it was important for us to say, “These guys had 90 seconds.” That’s a reasonable amount of time to do this because it was purposeful.

John: Let’s talk about the purposeful things because I have a thing in something I’m writing, which it’s scripted as a continuous take or the illusion of a continuous take. It’s specifically because we have characters who are moving from an ordinary conversation. They notice one thing, it’s a little bit amiss. They react to that one thing. They start to backtrack. They realize they can’t backtrack, and things go worse and worse and worse and worse and worse for them. That is a good to me argument for a continuous take because, oh crap, we have that sense of adrenaline being in the space and not knowing how to get out of it.

Craig: Trapped.

John: Trapped.

Craig: The camera has trapped you, and that similarly, the camera has trapped you in those 90 seconds. I will tell you that in the first episode of Chernobyl where we follow some of the people from the control room as they move through the now exploded facility trying to figure out what’s going on, I originally wrote that in a wanky way to be like this oner where we would follow somebody and then we would fall, the camera would go down through a hole in the floor and find somebody else. Credit to Johan Renck. He was like, “Yes, it’s going to be wanky.” He was right because we could do so much more, and we can also emphasize moments. They can slow down, and then other moments can speed up.

John: You look at Adolescence and there’s moments where it does slow down and we do focus on this, but those are all really baked in and you’re counting on, the camera’s going to land at the right moment and the actor’s going to find this right space and it’s all going to make sense and then we can do on the next thing. I think Adolescence does, it’s like there is still music which also has to be choices that have to bake in from the top.

Craig: Tricky. You do, and if you have Jack Thorne, let’s also give Jack credit, as I often do, for being a fantastic playwright.

John: Absolutely.

Craig: This feels like a melding of Jack Thorne, the playwright, and Jack Thorne, the screenwriter, and this can work. Now, it also works for four episodes. Would you watch 12 episodes like that? At some point, it would become impossible.

John: As we talk about the melding of film and plays, you brought up Doubt. We’ll put a link in the show notes to the scene between Viola Davis and Meryl Streep in Doubt, which in the play, it’s set in an office. In the movie version, it’s set outdoors. It’s not pretending to be a continuous take, but it’s seven minutes. It’s a seven-minute scene. Let’s talk about long scenes versus long takes.

Craig: When you have a scene between two people and they talk for seven minutes in a screenplay, almost everyone is going to say, “Cut this down. This is way too long.” In almost every case, they’re correct. But there are times, and in certain kinds of movies, where a scene can be so powerful and the two actors are so good and the battling intentions are so interesting and the revelations that occur are so impactful that it earns its weight. It’s really what it comes down to.

John: It’s a short film within the larger film. There’s a beginning and a middle, and an end. We don’t know at the start of the scene that it’s going to be a super long scene, but we establish early on what the stakes are and what the two characters’ goals are in the scene. We’re incredibly curious to see where it goes. That’s why it’s successful. If it was just exposition, if it was just giving us information, it could not possibly sustain.

Craig: Correct. This is a good example of how length requires editing. You might think that’s counterintuitive if they had shot that all in one, which they could have.

John: They could have, yes.

Craig: Because it’s basically Meryl Streep and Viola Davis walking slowly and talking through a city park. They could have absolutely just led them on a two-shot, moved to the right, moved to the left, gone back to the leading two-shot, no problem. It would have been longer because there are just sometimes unnecessary pauses or the sense of being captured, where you get restless and itchy. Seven minutes where you can cut to angles purposefully to make, I don’t know, to make the impact come across the way you want. The seven minutes seem shorter.

John: Two of the best actors alive, so they have incredible skills. Let’s also think about how they have to divide their focus between the two different approaches. If this was what Continuous take, they have to be in their performance, but also be aware of where the camera is and exactly what mark they need to hit at every moment. All that is clicking in their heads.

In the way that it actually was shot, they had to be aware of the performance and they do need to be aware of the camera. They do need to be aware of all this other stuff. There is choreography they have to be thinking of, but they don’t have to be paranoid about stitching everything together or the stakes are lower.

Craig: Here’s another thing that drives me crazy about oners. I know sometimes actors like them because they do get stunty and because they also know, “No matter what I do, it’s in,” right? If I do this, it’s on TV, it’s in the movie.” Actors, great actors, particularly ones who are used to working in film television understand how to change their performances subtly or not so subtly, depending on where the camera is. As the camera’s back and wider, you can get away with some larger things.

When it’s right up against your face, you want those what we call the micro expressions. Also, they understand that in a situation where you do have a walk and talk, where there is going to be coverage, they can save themselves a little bit. When the camera is over my shoulder on you, I don’t need to give you the full firepower. I need to be there in the scene. I need to give you what you need.

I don’t need to be full cry. I don’t need to be full shock. I can save it. When the camera comes around, that’s when you are there to help me and I’m delivering full impact. On a one-er, that’s it. It’s just everybody give everything. If one of you is great and one of you is not so good, oh, well.

John: That’s when you break down much.

Craig: That’s that and it’s not ideal.

John: Our takeaways here is that I think oners and long takes can be really useful when they are deliberate narrative choices. They’re choices that are serving the story, serving the scene, serving the moment, but we bristle against them as instincts for it’s more realistic, it’s more honest, it’s more true.

Craig: Right. The bottom line is, I think it’s a perfectly reasonable thing to do, but unlike other choices that we make, that one must be interrogated. You have to ask, you must ask, is this about the story or is this about ego? Because ego loves a oner.

John: All right, let’s answer some listener questions. I see one here from VP.

Drew: First a little context. VPs went to a place called Cinebistro, which is a theater where they serve food the whole time, an Alamo Drafthouse style place. VP writes, “Cinebistro seems to have a national policy of keeping the house lights up at the trailer level for the first 15 minutes of all features.

Craig: What?

Drew: “Which in my experience left the chatting audience seemingly unaware the trailers had ended and the feature had begun, ostensibly to allow for guests to finish their meals, and so the servers don’t trip over said guest’s feet as they deliver and bus plates. Here’s my question. Are studios really aware of this? Are the filmmakers, is there any sign-off or do exhibitors get a pass for keeping their doors and kitchens open? Do the guilds have anything to say about the conditions in the theaters?”

Craig: The guilds? [laughs]

John: No.

Drew: “That screen their films, including lighting, sound level, temperature, or even smells.”

Craig: I actually love how some, and it’s sweet. People think the guilds can do something about this.

John: I think DGA might have a strong opinion about it but [crosstalk]

Craig: They’ll write a sternly worded letter. The guilds can’t do anything about this. The studios, if they’re aware, are just probably grouchy about it. Hey, if those places are sending their rental fees to the studios to run those things and they’re selling tickets, which the studio gets a chunk, I don’t think they’re going to care. Just like studios don’t seem to care or did not care when projection bulbs were crappy all the time and sound systems weren’t great.

They encourage exhibitors to do things, but studios and the exhibitors are not on the same side. There’s somewhat of an adversarial relationship there. We can’t even get television manufacturers to turn the effing motion smoothing off. The idea that we could get these guys to turn their lights down– [chuckles] Forget it.

John: My husband, Mike, ran movie theaters in Burbank for many years. He had 30 screens and there was a filmmaker, a very well-known three-named filmmaker, who came out yelling that the sound wasn’t turned loud enough in the theater. Mike had to interact with him. Then I think the filmmaker had bullied the projectionist to actually turn up the sound. Then an audience member came out and found Mike and said, “It’s too loud, my ears are hurting.” A shouting match happened between the filmmaker and the audience member and so– [crosstalk]

Craig: That’s what you want as a filmmaker, is to yell at your audience.

John: I understand why filmmakers want to see the best possible conditions for their films-

Craig: Of course.

John: -but there are things out of their control. You, VP, have the choice of going to Cinebistro or not going to Cinebistro. If they do this and this is distracting, which I would hate, then don’t go there.

Craig: Don’t go there. It’s as simple as that. I understand why the three-named director did this and how that person felt. Because I pour so much time and effort into sound, into that, down to the tiniest thing. Everything is just thought through carefully because I believe that sound is as integral to storytelling as sight, maybe even more so at times.

I try and write towards sound, and then you do show up somewhere and they’re like, “What are you guys playing this through a fricking tin can? What is happening here?” Of course it’s upsetting, but I then realize there’s nothing I can do about it, nor can I do anything about the motion smoothing, which horrifies me so deeply. I just can’t believe that we let this go on, that we can’t–

Sony, which owns an entire movie studio, will send you a television with motion smoothing turned on. It’s ridiculous, but we can’t do anything about it. Which is why, in a weird way, when people complain about everybody watching stuff on their iPad, I go, “Do not complain.” The iPad doesn’t have motion smoothing. The iPad probably has decent sound, actually, if you got your earbuds in, it’s okay. It’s better than a bad theater, and it’s certainly better than the motion smoothing on your TV.

John: Let’s talk about the lights being up in a theater. My closest experience with this has probably been when my daughter was a little baby. We used to go to the Mommy and Me movies over at The Grove. On Monday mornings, the first screenings, they would show the normal movies, R-rated movies, but specifically for parents with little kids. You could actually change a diaper while a baby–

Craig: Because they figured the kid wouldn’t remember watching this.

John: Yes, and so I remember seeing The Constant Gardener as a Mommy and Me movie.

Craig: Hold on, babies love movies about the creation of the CIA.

John: Yes, and I can respect that. I feel like–

Craig: Yes, that’s different. Everybody knows the deal. Look, if there’s a baby crying, if you smell some poop, that’s what this was about.

John: Absolutely, and I think there were screenings in Wicked where they encouraged singing and other times don’t.

Craig: Listen, that’s just good old ground rules. It just comes down. If you go to a theater, your expectation, unless told ahead of time, would be that when the movie starts, the lights go down. Serve the frickin’ chicken fingers 10 minutes earlier, for God’s sake.

John: Speaking in defense of serving food in theaters, Alamo Drafthouse is a good experience and they also really take the movie-going experience seriously.

Craig: You can do both. I have no problem with it. Look, we’ve always given people food in movie theaters. It is a strange thing, but we’ve always done it. I guess it’s because theaters got to go make money. I vastly prefer people having their chicken fingers and then watching the movie to people just munching in my ear throughout. You and I also, we remember how bad theaters used to be. We’re complaining now. The thing is theaters were a nightmare.

John: Yes, there’d be stains on the screen.

Craig: Everything was disgusting. The floor was flat. If somebody in front of you was over five foot seven, you were missing a chunk of the movie. The seats were small. There were no cup holders, John.

John: No.

Craig: They didn’t have cup holders.

John: The concept had to come.

Craig: It hadn’t existed. Also, when the movie ended, everyone dropped everything on the floor. There were no– People would come in and for 10 minutes, a cleaning crew would come in and just sweep everyone’s garbage away. Listen, we lived like animals.

John: Katie has a question for us.

Drew: “When voting for the Academy Award for Best Original Screenplay, I don’t dare assume I know what people do in reality, but I believe the intended ideology is that it is judged on the draft of the script submitted and not the finished product. I spoke with someone who believed the finished product is what is to be judged, which they clarified by claiming to vote for the WGA Awards and stated that they’d never read the scripts and only watch the screeners.

Since this process is shrouded in mystery and intrigue, I was wondering if you could shed some light on what goes into voting, what your process is, and perhaps your knowledge of others as well.”

John: Fair question. You would assume that Best Screenplay, we’d be referring back to the screenplay to see which is the best written screenplay. We don’t.

Over the last 10 years, it’s become common for them to send out links to all of the screenplays so we can read them. We can read, Drew, every year goes through and pulls all those up so we can actually read those things on our phones, which is fantastic. Thank you, Drew, for that. That’s not an expectation or requirement.

Craig: No. Even when you look at what the Writers Guild credits mean, if you get written by John August, what that means is you get credit for the screenplay as shown on the screen. You’re not really getting credit for a document. You’re getting credit for the writing of the movie. We presume, and I think reasonably so, that if you are a member of the Academy, you’re good enough at this point to be able to watch a and discern what the story and the writing and screenplay elements are. That is what we generally do. Because if you go back to the screenplay, you might notice some serious differences because things do change.

John: Listen, all of the categories were judging for these awards based on what we see on screen. That actor could have turned in a fantastic performance that does not actually really reflected in the final thing because of editorial choices or because other stuff happened. That is 100% the case. Same with visual effects and stuff. We have these little sizzle reels that show us what the visual effects or special effects actually were, which is helpful. We’re just basing it on what we’re guessing happened behind the scenes based on the final results.

Craig: You also make a good point that there are times where we write things. If you look at it on paper, you may not, as a reader, get why this line is good. When you watch it on screen, you understand, oh, the screenwriter’s intention was this, it made it through the director and the actor, and it is good. I always think about one of my favorite one-word lines in movie history is in John Wick. You a John Wick fan by any chance?

John: I’ve never seen John Wick. I’ve never seen any of the movies.

Craig: I think for you, I would suggest watching the first John Wick. It’s terrific. By the way, don’t expect like– It’s not Shakespeare. But in its own way, it owns what it is so beautifully. I don’t think you need to get into the sequels, you probably– Who knows? Watch the first one. There’s this wonderful moment where Keanu Reeves plays this guy, John Wick. We don’t know who he is.

All we know is that his wife just died. He has this new puppy that she got for him to say, “Hey, love this instead of me. Because I’m gone.” He’s wrecked. This young Russian gangster steals his car, beats him up, and kills the dog. The gangster goes to sell the car to this guy in a chop shop, John Leguizamo, and punches him in the face. Then the gangster’s father calls John Leguizamo and he goes, “I understand you struck my son.”

“Oh, yes, I did, sir.” “May I ask why?” “Yes, sir, because he stole John Wick’s car and killed his dog.” The gangster goes, “Oh.” It’s so cool. If you just saw, oh, on paper, you’d be like, “Oh?” He goes, “Oh, we are so screwed.” It’s a pretty great line read. I’m trying to remember the actor’s name. He’s a Swedish actor who unfortunately died way too young. He was in the original Girl with the Dragon Tattoo, the Swedish version, I believe. I think he played the Daniel Craig role.

Drew: Michael Nyqvist.

Craig: Michael Nyqvist. “Oh.” For that alone.

John: Anyway. Absolutely. That’s the reason why John Wick didn’t get its best screenplay nomination which–

Craig: It should have, by the way. Honestly, I do believe, I think it’s a great screenplay. We could talk in a way. That might be a deep dive.

John: Sure.

Craig: Actually, John Wick might be a deep dive. It’s got one of the most Stuart Special Stuart Specials that you will ever see on screen. That’s actually the one flaw, I think. I would love to dive into that because it is a fantastic example of sparse, just fully reduced screenwriting with these moments of beauty in them.

John: One last question here. Eli has a question about improv movies.

Drew: “Movies like Spinal Tap, Best in Show, and Waiting for Guffman always amazed me because they were so funny and so natural, which is something that you can only get from their improv style of comedy. How would one go about, “Writing” or creating an outline for a movie like that? I want enough structure so that it’s not complete chaos, but also enough left open so there’s room for improv.”

Craig: We should get Alec Berg on to talk about that because that was so much of their process on Curb Your Enthusiasm.

John: Yes. Curb Your Enthusiasm, I know they had detailed outlines and talked through like, “This is what the scene is. This is what happens in the scene,” but then created a structure for the performers to do things. When we had Greta Gerwig on the show, she was talking about the mumblecore movement and how frustrated she got is that without a plan for what was happening in the scene, things just stalled out. Dramatically, it was hard to get things moving. It’s like, “Oh, but it’s comedy. It’s funny.” Is it actually serving the story? Are we moving the ball down the field?

Craig: Yes. I’m paying to watch this.

John: Yes.

Craig: Can you stop just– I’m not paying to see you figure out what the scene should be and then getting there. I’m paying to watch something that feels complete and intentional.

John: Eli, until we get more thorough information and you’re looking at doing this thing, I would say, approach this as you’re writing a movie and approach this as these are the scenes, this is the sequence, this is the build, so you don’t have maybe dialogue for what’s happening in those scenes, but I think you still have the scenes. I think you have the log lines of what’s happening in each of these moments and what the beats are, what you think the in is and what you think the out is.

Craig: Probably some individual lines that you know you need. You create lots of poles and in between people are streaming their own lights. I wonder if we can get Berg Schaefer Mandel to share with us one of the outlines from an episode of Curb just so we could compare and go, “Oh, look, here’s where the gaps were. Here’s how they filled things.” Or, “Actually, here’s how complete the scene was. Just feel like it was more improv than it was.”

John: Absolutely. I think the thing we’ll learn is that you have very talented performers, but you also have people behind the camera who can react, respond, and reshape to get the next thing happening. When we have people on here who’ve talked about multi-cam sitcoms, the reason why those writers are on set is because they can react to things and actually find new ways to connect dots there. It’s just that it an ongoing process.

Craig: And editing.

John: Editing. Yes.

Craig: Can you imagine doing one of those things in a oner?

John: Oh, my God.

Craig: Eeuch. [unintelligible 00:55:58]

John: Let’s do our one cool things. My one cool thing is the Alien roleplaying game Sourcebook by Free League.

Craig: I’m checking this out right now so I understand it.

John: I’m just handing it over to you.

Craig: Oh, yes. You were talking about this at D&D?

John: Yes. Is a hefty black book that is the Sourcebook for playing an Alien-based roleplaying game. Alien, like the movie Alien and the whole Alien franchise. This officially licensed 20th Century Fox project. I bought it mostly because I wanted to do a one-shot with some friends to play a cinematic version in the Alien universe.

What I like about it, even if I think I’d never played the game, is that it paints out the world of the Alien franchise, Weyland-Yutani, the governmental structures behind this, and makes it feel, I don’t know, tangible and real. It’s a really well-executed version of this.

Craig: I would totally. You know who would love this? Phil Hay.

John: I’m playing with Phil Hay. Unfortunately, Craig, you’ll be traveling, but next weekend, we’re going to be doing this one-shot.

Craig: Yes. I’m sorry to miss it because Phil has been talking about Twilight 2000 Forever, which is an old-school 1980s war tabletop RPG system. I’m just looking at this page here of potential injuries. They have a D66, John.

John: It’s two D6s. One is the 6 ones.

Craig: It’s crazy. I love it. You roll these to see what injury you just received?

John: Talk us through some.

Craig: Let’s say you roll– Actually, give me a roll.

John: You rolled a 32.

Craig: Crotch hit.

John: Crotch hit.

Craig: Crotch hit. Fatal? No. One point of damage at every roll for mobility and close combat and that it takes one D6 days to heal which, if you’ve been hitting the crotch.

John: Yes.

Craig: Give me one more.

John: We’ll do a 45.

Craig: 45. Bleeding gut. Could be fatal. Time limit, one shift. That’s a rough shift.

John: What I’ll say I appreciate about it is it’s nice to see the newer mechanics being folded into newer role-playing. Mechanics being folded into here. The two D6s, but also you’re rolling multiple dice to do things each time you have a level of stress.

You have to roll an extra stress die, and it increases the odds of things going very wrong. What’s interesting about the Alien universe is, of course, you’re not expected to live that long. Your survivability is not high in these scenarios, so you have to go in playing it with the expectation you may not make it through.

Craig: In Alien, everybody except Sigourney Weaver tends to die, unless you’re Newt. You should expect to die. Dying, by the way, is a big part of these games. I became a fan of dying when I was playing as a player in Dungeon of the Mad Mage. There was something so fun and awesome about it, like saying goodbye to a character, feeling like, hey, you truly don’t know on any given night if you’re going to make it through.

I love that. There’s another player I play with, a guy named George Finn, who’s like the king of dying. He loves dying. It’s to the point where eventually I became a pretty high-level cleric, and I was like, “You’re not dying.” He’s like, “Oh, come on.” I’m like, “No, I’m not letting you die.” He’s like, “Please?” “No. No. Not on my watch.” Anyway, great recommendation. I’m sorry to miss this one.

John: We’ll let you know how it goes.

Craig: The reason I’m missing it is because I’m going to be in Europe on a little promotional tour for The Last of Us. I’m going to be speaking in Madrid. We’re just doing a talk on screenwriting to all the writers there.

John: I’ve spoken to that same group, I think. They are fantastic. You will love it.

Craig: Amazing. Looking forward to that. Then a premiere in London that Sky puts on, because they run all the HBO shows there in the UK. Hoping to see some of our British friends there. I will report back, including Jack Thorne, who’s probably going to punch me in the face for questioning whether or not maybe an edited version of– [crosstalk]

John: He doesn’t make a violent person so far. The gentlest man in the world.

Craig: Tall and gentle, and a genius. He did it again.

John: I feel like Stephen Graham, actually. He feels like a pugilist.

Craig: Stephen Graham will knock you out, no question. Let’s give Stephen Graham credit here, too. I can already hear Jack yelling at me to stop saying that only he did it, because Stephen Graham is amazing. Jack and Stephen have done incredible work together.

My one cool thing and my one not-so-cool thing this week are related to video games that have come out recently.

Cool. Believe it or not, Assassin’s Creed Shadows. Look, is Assassin’s Creed Shadows exactly the same as every Assassin’s Creed before it?

John: Yes.

Craig: Anything in feudal Japan is already better and it is beautiful. The fact that they’re now doing this on these newer generation things, it looks really beautiful.

John: Are you playing on PS5 or [inaudible 01:00:42]

Craig: PS5. It looks gorgeous. It plays beautifully. What can I say? I’m a sucker for Assassin’s Creed. In the end, I like killing people silently from the shadows, and ninjas are the best at it. Shinobi.

Not so cool. I love it still. I’m saying this out of love. MLB: The Show, 2025. Guys. I like the small, small, small little improvements that happen from year to year, but this has been the same game for years now, and they keep making you buy a new game.

The thing that makes me the craziest is the play-by-play announcing just doesn’t change a little bit. I’m playing a guy who plays for the Yankees. Road to the show, it’s my character. He came up through the minors. I cannot tell you how many times I’ve heard the same damn stories from the announcers. If I hear the story about hitting two wrong runs and a guy giving him a free suit one more time, I’m going to lose my mind. Come on, MLB: The Show. You’re the only one.

It’s the only game that has the MLB license. Please, you can do more. You can. You have a whole year. Do more. Just take a year off. Then come back and blow our minds. Anyway, I still love you. I love you every year. It’s part of the problem. One cool thing. One other thing.

John: Assassin’s Creed Shadows and The Show 25.

Craig: Assassin’s Creed Shadows, thumb up, The Show 25, thumb sideways.

John: That is our show for this week. Scriptnotes is produced by Drew Marquardt, edited by Matthew Chilelli. Outro this week is by Nick Moore. If you want an outro, you can send us a link to ask@johnaugust.com. That is also the place where you can send questions like the ones we answered today. You will find the transcripts at johnaugust.com, along with a sign-up for our weekly newsletter called Interesting, which has a link to our website, and lots of links to things about writing.

We have T-shirts and hoodies and drinkware, you’ll find all those at Cotton Bureau. You can find the show notes with links to all the things we talked about today in the email you get each week as a premium subscriber. Thank you to all our premium subscribers. You make it possible for us to do this each and every week. You can sign up to become one at scriptnotes.net, where you get all those back episodes and bonus segments, like the one we’re about to record on phone essentialism. Craig, thanks for a fun show.

Craig: Thank you, John.

[Bonus Segment]

John: Craig, I’m headed on vacation and I’m really attempting to get off grid. I’m going to set up an email thing saying I’m not able to answer emails, contact Drew if it’s essential. I’ll check in with Drew once a day, but I’m essentially going to be on a no-phone situation. That also seems to coincide with a, I don’t know if it’s a really growing movement, but I see a lot of people talking about phone essentialism. I know you got rid of social media apps, but are you doing anything else to limit the degree to which you’re using your phone or trying to make your phone less present?

Craig: Honestly, getting rid of the social media stuff was the thing. That is the toxicity. Is the toxicity doing the spelling bee in The New York Times puzzle site? No.

Is toxicity getting emails? No, because you can get them on your laptop too. Do I get texted a lot? Sure. Am I a slave to texting? No. But I am not engaging in a constant feedback loop with news and commentary and criticism and fighting. That bit of essentialism has transformed my experience with my phone. I get to see if the Yankees won. Hooray. I don’t get sucked into some miserable rage-baity thing on Facebook or X or Insta.

John: I have an app on my phone called OneSec, which anytime I try to open Facebook, this gets in the way and it has a five-second countdown before I can open up Instagram. It does slow me down. It makes it less appealing to open Instagram, which I think has helped to some degree.

For this trip, what I’m thinking about doing is actually I’ll take my phone with me, but have it powered off for if I really need to do something. I have an old iPhone and I’ll just take everything off that iPhone except for like the absolute crazy essential stuff I need.

That will be my camera and everything else that I’m doing just so that I don’t have that temptation to go to it. Then I’ll just pick up my book rather than picking up my phone.

Craig: Sure. When I’m overseas, I find the phone is useful just to help me navigate and also to look up places to go.

John: On this trip, I don’t have to make any of those choices. We’re basically on an itinerary and we have no choices to make.

Craig: At that point, school trip. You’re right. You don’t need a phone. My older kid was asking me about this– What did she call it? It’s this light phone that’s coming out. There’s some new phone that’s coming out that’s basically it ain’t doing any of that stuff at all. It can’t. It’ll do these things. I understand the movement and I think it’s a good thing.

I think it took a little bit longer than I thought it would take. People are starting to understand what this interactivity means for our brains. Feels like we just lived through the Madmen era of cigarette smoking. Now people are like, “These might be bad for us. These might be deadly for us. Maybe we should cut back.”

Remember, cigarette tobacco companies were massive, massive and still are, but not the way they used to be. If there’s one thing that the tech business has told us time and time again, it’s that whoever you think is irreplaceable and immovable and permanent is not.

John: I see people younger than us who are nostalgic for the old flip phones, where it’s just the numbers. Great, if you want to try that, I’m not nostalgic to go back to that.

Craig: No, those were bad.

John: They were bad. It was just tough.

Craig: Those were bad. I’m also not interested in going back to rotary dialing either.

John: Yes, or fax machines.

Craig: Or fax machines, which were the worst. The things that the phone does, that replaced old methods of things, are great. We used to have to send letters to each other or faxes or have long meetings in person. All the things that we can do now, sending each other messages, in class, passing little notes. Upgraded versions of stuff we used to do, great. Entire new class of interactivity, turns out, not great at all. If you can listen to this podcast on your phone, awesome.

John: I’m fully supportive of venues that require you to lock up your phone with the bags and stuff like that. As long as they have a good system for doing it, I’m fine with it. I went to John Mulaney’s show at the Hollywood Bowl, and for the entire Hollywood Bowl, everyone had to put their phones in bags. Somehow they made it work.

Craig: Yes, we do that for, we had our premiere.

John: You’re using zipper bags.

Craig: Yes, it was zipper bags. I actually talked to them about it. It was like, it’s the honor system.

John: It is the honor system.

Craig: Because it takes forever to unzip the bags, but also, while it’s the honor system, there are people with night vision goggles watching the audience to make sure no one’s doing it. Actually, people were cool about it.

John: People were cool about it.

Craig: Yes, they’re cool.

John: You also repeatedly, there were three warnings along the way, including Jeffrey Wright telling you not to do it.

Craig: Jeffrey Wright, once his voice comes on telling you to not screw with your phones during the show, you probably obey.

John: He’s the watcher in the Marvel Universe.

Craig: That voice.

John: That voice.

Craig: By the way, Jeffrey Wright, I will say first of all, love this man, so awesome. Such a great guy. Sometimes people have that voice that they will– They do when they’re doing, that’s his voice. It’s funny sounds like. It’s awesome.

John: Getting back to what you have on your phone, what you don’t have on your phone, the alternative to actually getting a dumb phone or a light phone or a different thing is actually just to take a bunch of the stuff off your phone.

I’m going to put a link in the show notes to an article by a woman who did just that and really stripped everything down to essentials. There’s something really rewarding about that. There’s something nice about it. Just like, “I have this stuff I absolutely need to do, but I’m not being pulled towards this device.”

Craig: That’s right. In the end, the best app that has ever been designed to get yourself away from these things is your own mind. Because no matter what they give you still have to make a mental choice and you have to stick with your mental choice. Because anybody who buys a light phone can just throw it away and get another one that is full featured. Anybody that says, “I’m going to wait five seconds to open Instagram,” can wait the five seconds and then open Instagram.

It comes down to a commitment. I know because I’ve done it. There’s something a little bit weird and scary. Then you realize, why am I scared about not being on social media? I have not been on social media for the vast majority of my life. Social media in its toxicity convinces you that you must be part of it or you are not part of society itself. I have come to understand that I am more a part of society, not on social media, because that isn’t society. That’s just social media. It’s its own thing that convinces you it’s everything. It’s not. Go outside, touch some grass, et cetera.

John: Good advice. Thanks, Craig.

Craig: Thank you, John.

John: Thanks, Drew.

Drew: Thanks.

Links:

  • HBO’s The Last of Us Podcast
  • Sundance is moving to Boulder, Colorado!
  • Changes to the Academy Nicholl Fellowship
  • Adolescence | The Studio
  • Meryl Streep and Viola Davis in Doubt
  • The Alien RPG by Free League
  • Assassin’s Creed: Shadows
  • The Show 25
  • The DIY Dumbphone Method by Casey Johnston
  • Get a Scriptnotes T-shirt!
  • Check out the Inneresting Newsletter
  • Gift a Scriptnotes Subscription or treat yourself to a premium subscription!
  • Craig Mazin on Instagram
  • John August on Bluesky, Threads, and Instagram
  • Outro by Nick Moore (send us yours!)
  • Scriptnotes is produced by Drew Marquardt and edited by Matthew Chilelli.

Email us at ask@johnaugust.com

You can download the episode here.

Scriptnotes, Episode 682: The Second Season with Tony Gilroy, Transcript

April 2, 2025 Scriptnotes Transcript

The original post for this episode can be found here.

John August: Hey, this is John. A standard warning for people who are in the car with their kids. There’s some swearing in this episode.

[music]

John: Hello and welcome. My name is John August.

Craig Mazin: My name is Craig Mazin.

John: You’re listening to Scriptnotes. It’s a podcast about screenwriting and things that are interesting to screenwriters.

Today on the show, how do you approach the second season of the acclaimed TV show you created? It’s a question asked by roughly 1% of our listening audience, and yet the answer is surprisingly relevant to anyone dealing with the pressures of expectation and reality.

Craig: It’s relevant to 66% of the people right now on this podcast.

John: Which is so odd to have you both here. We will also answer listener questions about transitioning from journalism to screenwriting and what to do when you realize that someone else is making something with the same premise.

To help us do all this, we have a very special guest. Tony Gilroy is the writer and director of movies such as Michael Clayton, Duplicity, The Bourne Legacy. He also wrote The Bourne Identity, Bourne Supremacy, Bourne Ultimatum, Devil’s Advocate, Rogue One, and, of course, The Cutting Edge with D.B. Sweeney. Most relevant to today’s episode, Tony is also the creator and showrunner of Andor, which starts its second season on April 22nd. Welcome to Scriptnotes, Tony Gilroy.

Tony Gilroy: It is a pleasure to be here. It really is. I’ve been listening, so it’s nice to be someplace where you’ve visited.

Craig: That is startling and disturbing. Well, it’s very flattering. Tony Gilroy, for those of you who follow screenwriting, needs no introduction even though John gave him one. If you’re a casual listener, let me explain. We’ve got one of the all-time great first-ballot hall of famers here with us today.

John: Weirdly, Tony, your name has come up so much recently on the show because after our Moneyball episode with Taffy Brodesser-Akner, she mentioned running into you, which was great. Then a couple of weeks ago, Christina Hodson was on. We were talking through action sequences. We went through a great action sequence of yours from The Bourne Identity, which was so much fun to see and to see how you were doing things on the page, which is different than how Craig or I or other folks would do things on the page. It’s great to have you. You’ve been on our mind, so to have you on our show is just a delight.

Tony: I listened to that episode yesterday to prep for today. I thought she did an amazing– she just covered all of it. It was very well-played. It’s very instructive. That episode was really terrific.

John: Yes, so Craig will never listen to that episode. Craig, Christina was really smart.

Craig: I will. You don’t know that.

Tony: You have a lot to learn. There’s things to learn.

Craig: I think with this recommendation, this might go to the top of my list. Christina is fantastic, plus superb accent. It always helps.

John: It’s just the best. Love it. Love it to death. Tony, we’re here on the occasion of Andor starting its second season. Every listener needs to go back and watch Andor Season 1 immediately. Pause the podcast and go back and watch it. Maybe they’re in their car and they can’t. Could you give us the logline and set us up Andor within the universe of Star Wars for folks who aren’t familiar with what Andor is and why it’s so awesome?

Tony: I’m going to skip the awesome part. The simple setup is it’s the five-year prequel of a character, Cassian Andor, who’s in Rogue One. In Rogue One, he will sacrifice himself at the end in a very heroic, messianic way. This is the five years that leads him into the first scene of Rogue One, which is a slightly odd concept. When we meet him in Rogue One, the character in Rogue One is an all-singing, all-dancing spy warrior. There’s nothing he can’t do.

The concept of the show is to take him from a point five years earlier where he is a cynical, disinterested, self-preservationalist, the kind of guy in his town that people don’t want to see coming down the street, to take him from the lowest possible point, and have him become– In the first season, the first season is really about his stations of the cross on the way to becoming a revolutionary. It’s the revolutionary education of someone from a very outside point of view. We take him, in the first season, just to the point where he will join at the end. This second season is about the next four years as he activates that involvement.

John: Now, that’s centering it on your protagonist, the guy who’s changing, but you don’t limit the POV just to him. There’s other plot lines and things that are being set up, which leads to the bigger question of, what is the show really about? To you, what is the show? What are you actually trying to explore in the course of the show?

Tony: The show, for me, is the opportunity with the largest possible canvas and the largest possible cast and the most resources you can possibly imagine to tell the story of a revolution and to try to tell the story about what happens to a great variety of people and a great variety of social stratus and on both sides of the fence. What happens to ordinary people as revolution just explodes around them and washes over their life?

As people become absorbed into history and the pressures that that places on everyone, to my mind, it’s an all-encompassing opportunity to deal with things I’ve been thinking about my whole life and behavior I’ve been thinking about my whole life and challenges I’ve been thinking about my whole life. I have a chorus. I have a choir, 10 or 15 characters that are really identifiable that we’re carrying through. Cassian Andor, Diego Luna’s character, is this messianic character surfing through the center of that. But as you suggested, it would be a disservice to say that it’s really just about this one guy. It is a broad survey of what happens to people when the shit comes down.

Craig: I’m not going to get into the absolute trap of trying to rate Star Wars stuff because I like my life to the extent that I have one, but I think that Andor does feel apart. It is completely integrated into the story of Star Wars, the history of Star Wars, that narrative, that world, that tone, but it does feel set apart because it’s so– [chuckles] I’m just going to get in trouble. I don’t care. It’s so good. It’s really just of a quality that feels different.

My question. This is really a process/psychology question because I know I’m struggling with this myself right now. You’re about to unleash Season 2 upon the world. There is a Season 3 coming. When you finished Season 1, which was so complete and accomplished, did you think to yourself, “Well, how the fuck am I going to do that again?” How do you face the blank, I don’t even call it the blank page, the blank mind, knowing there is so much work to be done to do another season, another season, another season when you’ve just run a marathon and won it?

Tony: The great crise for us was during the filming of Season 1. Our show was really salvaged as probably other shows were as well by COVID. COVID really saved our show. I started this process either out of ignorance or vainglory or just blithe indifference, whatever. I had no clue whatsoever what I was getting into. I threw together a five-day writers’ room. Things were in process. I won’t go through the whole thing, but I was in London. I was going to be directing three episodes in the spring.

I was prepping them. I was casting them. I was half-assed watching the other scripts come in and going, “Well, I got to go do some other work here.” Had we proceeded on that schedule, it would have been a trade story disaster. It really would have been an epic disaster. COVID came in and everything slowed down and stopped and reset. I reoriented my job on the show. I decided not to direct. I realized where the priorities were.

As we began to crawl back into the process and Disney was one of the first places to start that and Sanne Wohlenberg, who you know well, was so great producer from Chernobyl and we share a lot of things from Chernobyl, but she just was determined. As we started that roll-in, there was time to get our footing and for me to figure out what I needed to be doing and how to make the show potentially what I really hoped it would be. We were on the hook. We had promised that we were going to do five seasons of this show. It was going to be one season per year.

Talk about delusional. It seems so, but that’s what we committed to. We got up in Scotland. Diego and I were up there. This was post-COVID after I went through my quarantine and got back over there and up in Scotland with him. I was just looking into the next black hole as was he because he’s got to marry into Rogue One and it’s 10 years earlier. This is taking 17 years to make the first season. We really knew that we were in trouble.

I literally remember the conversation where we just sat down in the backyard in Pitlochry at this hotel with a scotch and just said, “We’re so fucked. We’re just so totally fucked. What are we going to do?” I don’t want to make this the longest answer ever.

Craig: Go for it.

Tony: The answer was mystically already in front of us. Our show was organized around blocks of three, which is this European system that we– You go for any system. You’re looking for systems that’ll help you-

Craig: Survive.

Tony: – organize things. Yes, survive really, survive really. These blocks of three, a director will do a block of three and three and three and three. We’re doing four blocks of three and that’s what we were doing for the first season. It was like, “Oh, my God. We have four years to cover. Look at this. We have four blocks.” I remember going back to the room and going, “What if I did a year per block? What could I do and would Disney go for that? Would that appeal to them? What would Kathy say? How would we do it?” That was a crucible moment where we really figured out what to do.

John: Tony, can you describe what you mean by blocks? As I watched the first season, it does really feel like this is a movie, this is an arc, and then there’s another one, and there’s another one. Is that what you’re describing?

Tony: A block is three episodes. A director can come in and do three episodes. We do treat them like films. The prep time is probably longer than most films because our demands on the show, which is something we can talk about, are so many extraordinary, extra credit things that you would never think about in any other project. The prep, the building, the editorial team, the whole project is on blocks of these three. In both seasons, it is physically possible for a director to come in and do the very first block and the last block. That would be the only way you’d be able to do the workflow.

John: That’s great. One of the things I really admired about Andor is if we reached a new environment, we’d have a sense like, “Okay, we’re going to be here for a moment.” The prison sequence of the first season is so incredible. I think because you’re doing it as a block, logistically, you’re able to build out these incredible sets and create this space, but also create story elements and create characters who are going to be so important for that sequence.

We also have a sense of, “We will move past them at the end.” It made so much sense. It seems so obvious, but what you’re describing is it wasn’t at all obvious as you were starting the process. You really probably were thinking episode by episode and it wasn’t until you got to this idea of blocks that it became feasible to tell the story the right way.

Tony: No, but Season 1 was built around that system.

John: Okay, great.

Tony: We did build around the blocks. Our very weird writers’ room thing that we did and we can talk about that if you want to. The very weird thing that we did, each writer took a block. Again, you get a chunk. You get a movie. You get these three. Season 1 almost fits that. There’s an anomalous seventh episode, which is an interesting little sidebar. It’s just we weren’t Calvinist about it in the first season. In the second season, because we are jumping a year each time, as writers, it’s a fascinating concept. The idea is we come back, it’s a year later.

Then the idea became refined as I started to sketch it. I’m like, “Oh, my God. You know what I’m going to do? I’m not going to come back and stay a month or dick around and do this thing. We’re going to come back. When we come back, we’re coming back for three days each time.” We just drop the needle on three days and then we drop a year and come back for three days. There’s this abyss of negative space that’s in between. Then my desire, my goal, what we went for is to not have any exposition whatsoever. None of the Chekhovian, “No, John, I haven’t seen you since then.”

[laughter]

Craig: “As you know…”

Tony: None of that. “As you know. As, of course, you remember, when last we spoke,” none of that. What’s the most badass drop we can do and get away with it? This second season adheres very rigorously to the four-movie concept. The show will be released that way as well. They’re going to release them three per week for a month.

Craig: Which I love. It’s amazing that we’re still coming up with new ways to do this.

Tony: I know.

Craig: I’m just thrilled that any movement towards not dumping everything at once to me is a huge victory. I’m curious. This will lead in a little bit to some consideration about your writers’ room and how that works, but showrunning, which is something that you hadn’t been doing. You had been writing movies. You had been writing and directing movies, which is like showrunning a thing.

Showrunning a television show like this, of this size, is somewhat of an elastic job. People do it differently. I myself go crazy. I wonder how you do it. I’m curious how you handle your attention. Where do you hyper-focus? Where do you delegate? How do you keep your hand on the tiller of quality control over the course of this beast because a production like this is an absolute beast?

Tony: Look, you’re absolutely right. I think people are constantly striving for a formula for how to do this. They haven’t even figured out the formula how to make people’s deals on this shit yet, right? Anybody who tells you, “Oh, well, this is how everyone’s doing it,” is lying to you. It is absolutely the Wild West.

I didn’t know what to do. My only experience had been I spent two years on House of Cards as a consultant. I really didn’t go to the room. I went there a couple of times. I was really there as a backup asshole at the end to give notes.

Really, that was my function, to be the final horrible critic of what was there.

Craig: That’s awesome.

Tony: I’d gone to the room and I’d seen it. I certainly had a lot of friends who were doing it. We evolved into– what’s the most graceful way of saying it? We evolved into a system that was a writing system. I never once, for five years straight, have ever, ever, ever stopped writing. I’d never ever, ever had a break, not a single day ever. The writing started in the conception, in the very first conversations with Lucas and Kathy and Disney and everything and tiptoeing into how this might be and what I could get away with and how far we could push it, and should I do this? All that advanced work.

Luke Hull was my next collaborator, the great production designer of Chernobyl, who Sanne Wohlenberg brought over, the great 14-year-old Mozart production designer. I began collaborating with Luke and building Ferrix and building these places and starting to design and getting some sort of handle on what we could afford and what was manageable and what would the scale of the show be.

There’s a writing process with him. I write the first three episodes. I have 100 pages of what I think might be a season. Then I brought in Beau Willimon and my brother Dan. Stephen Schiff was ill in London, so he couldn’t come, but he’d pick up an episode off the notes. Beau and Danny and I go to a room for five days in New York with Luke Hull in presence, with the production designer there who’s already been my co-writer through a whole bunch of stuff in the design sense. The producer is there.

We have lines to Lucasfilm about what we can do and what we can afford. We have this absolutely knock-down, drag-out, accelerated five-day story conference where we beat out the story as crazy as we possibly can and fill in the gaps, all the gaps that I don’t have, and then divvy up who gets the assignments.

Those guys go off and they make drafts. They solve problems. They brought ideas in the room. They make drafts. They do rewrites. We do stuff. They’re always an approximation, right? It’s just such an approximation because those scripts are not going to be done. Well, because of COVID, they’re not going to be shot for 18 months.

Craig: Oh, well, that’s a lovely luxury there.

Tony: Right? There you go. They’re writing and then they go away. Then when COVID happens, all I do nonstop literally every day is write. Our system on the show, I always hear people say, “Oh, well, you have a writer on the set.” Never ever, ever, ever had a writer on the set. Our whole principle is to have the scripts be so prepped, so perfect, have so many meetings and so many design discussions and everything so completely taken care of.

I’ll do the first page turn. I’ll do the first HOD page turn. I’ll run that one. The second one, I’ll scramble. The third one, the final one, is the AD and the director taking over the show. The best version of that is I don’t ever have to say anything. I’ll have a Sunday night phone call with every director before the week’s shooting to go over anything that’s missing or any questions that we have.

Craig: That’s a great idea.

Tony: I want everything so perfect in every moment of tempo and design and everything. Everything’s been tucked away that these people can go to set every day and swing. The TV director thing, that’s a whole other podcast. As a director and as a first final-cut director and as a protective director, the idea of having me or somebody else watch over, I want them to know exactly what they’re supposed to get, what the protein is every day, what we’re going for, but I want them to swing when they go to work.

Our system was developed around that, a very scientific, “Let’s get a perfect set of drawings.” To a level, I would never take a movie. I’ve never taken a movie that far. This is hundreds of people, but so detailed. That’s what we evolved into. It’s a writing system. I wrote from the very first memos to Lucasfilm straight through. We finished November 5th to the final ADR and working with my brother, Johnny, when we’re doing all the final cuts and all the stuff because we get to finish up the show in a way. I don’t finish until the final ADR mix session. I’m writing every single day.

Craig: It sounds like you’re writing through until the point where you have finally finished the scripts. At which point, you now go, and you probably were already doing this anyway, to begin editing because you were now receiving director’s cuts in. Now, you start editing those and you start working on the visual effects. The job never ends, but it sounds like you’ve got a system where the materials that are coming in, it sounds like you’ve got a system where there aren’t too many bad surprises.

Tony: We shot 1,500 pages of script, right? We only lost one scene in the entire thing that we didn’t use for the cut. We only ever re-shot anything, which was the first sequence in the very first episode. Essentially, we re-shot it because we wanted to give the directors the balls to swing away. They were too afraid to swing. It’s like, “Dude, you got to go for it, man. I don’t need coverage. I need a movie here, man.” That’s the only time we ever did it.

Obviously, we had problem-solving complications and all kinds of workarounds because of the strike and different things like that. It is the most maximal, imaginative, immersive thing that I lived in for five years because when I say “writing,” I’m not just talking about the dialogue or the scenes. I’m not just talking about all the memos that I have to write to explain everything that I want or fight for what I need or all those things.

I’m also talking about all the dizzying, really almost hard-to-comprehend amount of design work that has to go into the show. There’s places where I will delegate. Obviously, to the directors. I delegate on the day. Every now and then, the phone would ring at 4:30 in the morning and I’d have to do something, but very, very rarely. Mostly, it’s me getting up at six o’clock in the morning and going through dailies from yesterday and being astonished at how cool these directors are blocking. “Holy shit, look what they did. How did they know how to–“ because they don’t have to worry about the script when they get to the set.

John: Now, Tony, this is your first time doing a second season of a TV show, but all three of us have done sequels. We’ve done movie sequels where we worked on one movie and then we had to come back and do the next one. We have the knowledge of like, we know what the thing is. We can make a plan for the second one. In my experience, you can have a plan for it, but that plan will go awry.

You’re dealing with a bunch of other expectations around it. Because it’s the second time through, expectations are higher and different. What were you able to take from, for example, the Bourne movies from that and bring it to this? Just like, what has been your experience of sequels overall? What are the things that you’ve learned that work well when you’re trying to do the next installment of a franchise versus that’s just not going to be relevant because you’re trying to make a new movie each time?

Tony: I think it’s easier. The first time when I went to do Supremacy, I was shocked that I didn’t have to introduce the character. I was like, “Oh, my God. All the work that you do to have people really understand this person that you’re talking about as quickly and as elegantly as possible, all that’s done.” I think it’s a huge advantage in a way. To the larger question, I think this maybe goes to what you’re saying and maybe the cherry on the top of the previous answer.

I’m no kid. I did a lot of things over the last few decades and a lot of experience of things. I found there were so many days every week where I was using absolutely everything I knew in all aspects of my life. I’m talking about all the ambassadorial things that one does as a showrunner. I’m talking about all of the, “Should I be Ho Chi Minh today or Napoleon?”

[laughter]

Is it time to write that memo? Is it everything from the most molecular scene-writing tweaks to the most maximal decisions about, “Oh, my God. We can’t afford to pay for this entire episode. What are we going to do?” and everything in between? It’s been a decompression process to come off of it, I must say.

Craig: Yes, I go through the same thing. I wonder if you’ve had this existential thought because I have, because you’ve been doing it longer. John and I have been doing it, I think, if anybody is a young person, for a long time.

Tony: I think we’re contemporary.

Craig: We’ve all been doing it for a long time. When you work in features, as you and I and John did for so long, you do get used to a little bit of the, “Well, you work on a thing and it’s maybe a year or if you’re making it two.” This show that you’re making and the show that I’m making will devour, what? A decade, a decade and a half of your life, of your rapidly dwindling life. I wonder, sometimes I turn to my first AD and I say, “When I’m not looking and when I don’t expect it, please hit me in the back of the head with a hammer as hard as you can.”

[laughter]

I don’t know how else to get off of this. Like you said, the dizzying move from molecular to macro at times is exhausting, but I love it. I do feel sometimes a little bit of an ache that there’s something– Well, whatever my Michael Clayton would be, when does that happen? Whenever your next Michael Clayton would be, when does that happen? Do you feel that or are you like, “Screw it. This is a beautiful thing”?

Tony: No, I spent the first year even when I was in London pre-COVID, I began to have just the worst buyer’s remorse. Epic every morning, “What have I done? I’ve fucked my life. I shouldn’t have done this.” Now, I’ve committed. All these people are here. This is horrible. When COVID came, I thought like, “You know what? Thank God. That will kill the show. Thank God.” I was very, very unhappy when the phone calls started coming. Then I was like, “Well, I’m not coming back to London to die for this show.” Then they were like, “Well, I’m not going to direct anymore.” It’s two speeds.

Number one, you have your pride of work. That never goes away. I think anybody who gets onto this podcast is probably in that category of obsessive human being. You’re just going to do the best you can all the time, but it was with horrible, horrible doubt. It really wasn’t until we started shooting and stuff started coming in and it started to pull together. My brother Johnny really came in and was really seeing stuff. I was like, “Well, this is going to be good.” My feelings changed as we did the first season. I’m only doing two, though, Craig. It’s five and a half years for me. I did do Rogue, but that was in the past.

Craig: You’re not only doing two. I don’t believe that.

Tony: I’m only doing two. We’re done. No, it’s a closed circle.

Craig: This is it? It’s over?

Tony: Yes, no, it’s a novel. Yes, because we’re taking him to the final scene that walks him into Rogue One.

Craig: In Season 2, yes.

Tony: Yes, literally, we’re walking him and I will say that is–

Craig: You found a way to get out.

[laughter]

Tony: Not only that, I think it let us stay sane. It let Diego and I stay sane and the people involved. It let Disney stay sane because there’s no secret there. The streaming model and economics changed right in the middle of our show, which could have been cataclysmic.

Craig: You’re in a victory lap now then.

Tony: Yes, but knowing the ending, always knowing the ending, made everything much more. It’s a freeing thing. It’s a liberating thing to know where the end of the road is.

Craig: Well, I know where the end of my road is. It’s just way the fuck down.

[laughter]

Tony: Well, I don’t know what to tell you.

Craig: I don’t know what to tell me either.

Tony: No, I’ve been out. I wrote another script over the summer, so I’m trying to get out.

Craig: Screw you, Gilroy. [laughs]

Tony: No, I’m out.

Craig: All right. Well, that’s a good answer and that’s encouraging. I like how happy you look right now. We’re looking at each other on Zoom. You look delighted. Just check in with me about five years from now. I hopefully will have that same, “I did it,” look on my face.

John: Yes, we’re an audio podcast. If we ever released a video episode, you could see Craig, the realization. They’re like, “Oh, Tony Gilroy’s done? That’s a choice I could have made?” You can see it recalculating everything he did.

Tony: I know. He’s shrinking there.

Craig: That was just my rage building up. That’s what that looks like. [laughter]

I love working on the show, but my God, the marathon aspect of it, at times, it’s incredible. Congratulations for making it to the end of the finish line.

John: Is there a way that we could manufacture a COVID?

Craig: Oh God, Jon, what are you saying?

Tony: Dude, I think they did that. They tried that.

John: Craig’s show actually has it built in. Is there a way that we can build in those times and the stuff because that was so crucial for you to be able to make it the first season?

Craig: Yes, I’m curious because you had the benefit of that forced break in Season 1. Now, in Season 2, as you were working on it, there was a forced break, but you couldn’t work during it because it was the Writers Guild strike.

Tony: Yes, but that was a different–

Craig: You were in a different spot.

Tony: The irony of that was that if you had asked me at any point during that year, “What’s going to be the most epic moment of your year,” I would have said, “Without any labor issues on the horizon whatsoever, I could have told you in September.” Oh, my God. Around March or April, I’m going to finish the final rewrite on the final script. That’s my timeline. I’m ahead of the production. I don’t want to minimize the work that Danny and Beau and Tom Bissell and Stephen– they make the rough-housing that we can cast and build and budget and everything.

My work to finish it and to get there and to tweak it all out and to get it off this desk, I was looking, “Oh, my God. Around March, the way I’m going, that’s where I’m going to finish.” I literally finished the final page turn about six days before the strike. It rhymed with that just by accident. The problems with the strike were production problems and it’s a whole different shit. It didn’t help me out.

Craig: It didn’t really help anyone out, I think, other than-

Tony: No, it didn’t help me out.

Craig: -the membership as a whole, which I guess was the point.

Tony: I’ll tell you one thing it did and this is interesting. What it did do is I was not allowed to see the show for six months.

Craig: Oh, that’s interesting.

Tony: They kept going. I had only seen one cut of one rough cut of the episode. In September, when the strike was over, my brother John came to New York and brought me all 12 episodes in extremely rough form, but all 12.

John: That’s amazing.

Tony: With temp crap and all the IOUs and temp music and sloppy shitty all over the place but 12. I was extremely nervous. I spent two days and I watched them. I had the experience that one always speaks about in an editing room. On every movie I’ve ever been on, there comes a moment where you go, “God, I’d pay $50,000 if I could see my movie for the first time.”

Craig: Right.

Tony: I got to watch all 12 episodes on a run with the freshest eyes and smart fresh eyes that you could possibly ever have. I generated, I don’t know, 100 pages of notes, but they were notes that were like I had developed a new way of thinking about things in a way where I’m really into the calories that the audience spends on information. I’m really sophisticatedly into that.

Craig: Describe that concept a little bit for us.

Tony: If the audience is worried about any bump in the road over here or if that’s confusing when they come in or something that she said takes my energy away and the audience is missing the protein that I have in the middle of there that I want to be there, I want to smooth that down or get rid of it. I was so much more in tune with that in a way that I never would be holistically before.

I think I generated, I don’t know, hundreds of pages of ADR and all kinds of– it was a superpower to go back to London a week later. I think we had the most exciting two weeks that I’ve almost had on the show, getting back to London after that cut and going– all four cutting rooms, all four directors, and just going like, “Okay. This is what I do here. This is this and this isn’t working. Let’s do this,” and like, man, people, it was so much.

Craig: Those are fun. Those are the fun weeks.

Tony: Yes, and so the strike in that sense maybe had a positive effect. Boy, I wouldn’t want to do it that way again.

[laughter]

Craig: Once is enough.

John: It’s like asking it to be severed. There was two Tonys and like, “No, it’s appealing,” but also, clearly, you see the damage there.

Tony: It was so much heartache for Sanne and the people in production. The work that they did was just heroic and my brother. Not to be repeated, but, again, you’re always trying to make an advantage out of something that’s a crise, right?

John: A crise is a crisis. It’s the second time you used that word.

Tony: Yes, a crisis, yes.

Craig: It’s a French crisis.

Tony: That’s the word I’m going to use. That’s the word you’re going to–

John: In your bonus segment, you’ll get more on a crise.

Craig: Yes, he’s already found the word for his word.

Tony: Exactly.

John: Craig, I’m taking from this. Calories, protein. Twice you mentioned protein, the protein of a scene. Love that. That’s so important because like everything else, lovely, makes things taste better, but the protein is the actual substance that you’re trying to make sure.

Tony: Why are we here? Why are we here?

Craig: We talk about writing sometimes like it’s a little bit like the way magicians practice the art of deception and distraction. If they are looking at the hand you don’t want them looking at, you need to figure out how to get them to not look at the hand you don’t want them looking at. You want them over here. Those little bumps, the tiniest bump is too much of a bump. I love that you talk about that.

Tony: Really, in my later career, I’m vastly more conscious of my relationship with the audience than I ever was before. Not in a pandering way but in a communicative way.

Craig: Yes, I love that.

John: The real trick of the writing that we do is we have to simultaneously know everything that’s going to happen and divorce ourselves of all memory. We have to both be the creator and the audience simultaneously. It’s every word on the page and every frame is that split.

Tony: Exactly.

John: Let’s go to some listener questions. First one here is an audio question. Drew, help us out. You can place this question from Jason in Canada.

Jason: “Back in 2021, I wrote and directed my first short, a ridiculous sci-fi comedy titled, I’m Not a Robot, about a man who, after failing a CAPTCHA test trying to log onto a website, faces an existential crisis when he thinks he might actually be a robot. If the title and premise sound familiar, it’s because Victoria Warmerdam just won the Oscar for Best Short Film for her, I’m Not a Robot.”

“It was funny hearing from friends and colleagues joking that my film was nominated for an Oscar, but this got me thinking how interesting it is that two writers, an ocean apart, came up with and created such similar short films within a few months of each other. Maybe that’s a sign that the idea was in the zeitgeist or that the idea wasn’t that original, but either way, it is cool that another writer felt like an existential crisis triggered by the mundane task of clicking on images of bicycles to prove their humanity was a story worth sharing, and even cooler to see Victoria recognized for her incredible work.”

“As Craig has said before, and apologies for paraphrasing, but it’s less about the idea and more about the execution. Victoria certainly executed at the highest level. With that in mind, I still feel oddly validated. My first no-budget film did not win an Oscar, not even close, and I had nothing to do with Victoria’s Oscar win. At the same time, I wrote something that felt true to me and another writer felt that way too. I was curious if, as writers, you’ve ever experienced something similar where you saw one of your ideas or stories brought to life by another writer. If so, did any interesting similarities or differences stand out? Your friend in the North, Jason.”

Craig: I love our friend in the North. That’s so nice.

Tony: Painful, painful, painful, painful. Yes, many times, many times. It’s the one reason why one should avoid the idea that you’re better off isolating yourself away from entertainment news and staying on top of the industry and keeping your ear to the ground, and if you live in New York or you live in London, you live away, making sure that you have an agent that has their ear to the ground.

I’ve had several, many things shot out from under me when I’ve realized someone else was doing it or there was something that was close. It’s really painful when you go deep. It’s really painful when you go all the way through and find out that you’ve been treading the same territory. You have a remarkably generous attitude about it. I’m hopeful that you’re a complete human being and there are some other painful conversations about it.

Craig: Oh yes, I’m sure.

John: There was a journey of acceptance to get there, I hope.

Craig: Jason can feel pain.

Tony: It sounds a little valium to me.

Craig: Well, I think you’ve probably had the experience a few more times than Jason has. There is something, I think, at least nice to say, “Listen, I’m just starting out. I’m aspiring.” At least the thing that I thought would be interesting conceptually turns out to be interesting conceptually to somebody, which is– It’s funny. This was in the zeitgeist because I remember that Ron Funches, who was a fantastic standup, did a joke about this very thing where he said, “They keep on asking me if I’m a robot and they make me enter a series of numbers and letters,” which seems like the sort of thing a robot would be really good at.

[laughter]

Tony: Oh man, this hurts. This question hurts. PTSD.

Craig: All right. Well, Jason, you’ve triggered Tony Gilroy, so another feather in your cap.

John: For me, that example was this movie, Monsterpocalypse, I wrote for DreamWorks. Tim Burton was attached to direct it. I turned it in and they’re like, “Oh wow, we really love this. Oh wait, there’s a movie called Pacific Rim and it seems like it has a similar premise.” They found that Pacific Rim is like, “Oh Jesus, it’s the same movie.” It really is. It’s just way too close. It was a Dante’s Peak versus Volcano situation where it’s just like they didn’t want to be the second movie. I’m like, “I get it.”

Craig: They did those, though. They did both of those.

John: They did those and it didn’t help.

Craig: They did Bug’s Life and Antz.

John: They did, yes. Sometimes they will do both things and sometimes it works out.

Craig: Sometimes they’re like, “Screw it. Let’s just do it.”

John: They decided not to do mine and it’s like, “Okay.” I wish I were as immediately accepting as Jason was, but it’s tough.

Craig: Jason is just clearly far better balanced than the three of us.

John: Hey, Craig, I do want to hold on to this example for the next time we see a story in the news about like, “Oh, this person stole my script or stole my idea.” Come on. It’s the same title, the same idea.

Craig: You know what? Great point. I love Jason for, A, being an incredibly positive person, which is really cool, but B, not going anywhere near the whole, “They stole my thing.”

Tony, John and I are obsessed with the following concept that if there were justice or, I don’t know, some really good journalistic standards in the entertainment reporting business, you would never hear a story about somebody filing a lawsuit saying someone stole their thing. You would only hear if they won. That meant you would never hear anything because they never win. I’m not saying that people don’t occasionally infringe. I’m sure infringement occurs, but I just love that Jason didn’t go down that path.

Tony: I’ve been ripped off.

Craig: Of course, you’ve been ripped off. You’re really good.

Tony: I’ve been ripped off. I’m not going to get into it, but Danny and I really early in our career got ripped off.

Craig: Did you sue?

Tony: No, we were advised by an agent because we didn’t really have an agent. We were hip-pocketed at that point. They said, “Look, you could do this. You might get over on this and these people might put you to work even, but you guys look like you might be around for a while and this might not be the best thing to do.”

Craig: There you go. “You guys look like you might be around for a while.” I guess, listen, I got ripped off too in the beginning of my career. It happened and it hurt, but then people said to me, “This is not your last at-bat. Just eat this one. Get back out there. You’ll be fine.” It’s not fun. Anyway, I appreciate that Jason didn’t go down that road.

John: Drew, another question here.

Drew Marquardt: This next one comes from Anonymous. “Could being a film critic or film journalist affect your chances of working as a screenwriter? As someone currently looking for work and with a background in journalism, I personally really enjoy writing about film and I feel like it could be a great avenue for me as a young person starting to build a career, but I’m afraid of costing myself future opportunities by being granted a film critic. Perhaps it makes me look bad or someone doesn’t like something I said about their work. Is that a real concern?”

Craig: Stephen Schiff.

Tony: Look, a good script’s a good script. If you’re lucky enough to write one, someone’s going to pick up on it.

Craig: Could not agree more.

Tony: Everything else is a moot point. Nobody gives a shit.

Craig: You could absolutely destroy someone’s mom’s movie. If you write a good script three years later, they’ll buy it.

Tony: They’ll put their mom in it.

Craig: Stephen Schiff was the chief film critic for The Atlantic, I want to say?

Tony: Vanity Fair.

Craig: A really big film critic and then one day said, “I think I’m just going to try doing this,” and has been doing it at a very high level ever since. As much as film critics can make me nuts, I’m on record with that one, no, as long as you’re not a complete jerk. If your persona as a critic is jerk or if you go down the Armond White, “I just like disagreeing with everybody,” maybe then, maybe. I agree with Tony. Write a good script and all is forgiven.

John: I would also say that there’s a difference between being the critic who is reviewing every movie that comes out this week and trashing them or giving the thumbs up and the thumbs down and being the person who writes very smartly about movies and the overall trends in movies or things you notice about who can pull out themes among different directors and different films.

That’s the kind of thing which is elevating the art of film criticism and making us think about film. That’s a different thing than just trashing the new thing each week and saying how bad the most recent Disney adaptation is. That’s not doing you any favors. If people are googling your name to see that kind of stuff, that ain’t going to help you. If you’re writing really smartly about film like Stephen Schiff, that’s fantastic.

Tony: Then wait for your first review.

John: Nothing will help you out more there.

Craig: That’s when you-

Tony: Karma.

Craig: -fucked around and you found out [laughs] because, good Lord, that hurts.

John: I will say there have been some cases where I’ve seen a person who does film criticism who then goes off and makes a movie and it’s just terrible. It’s always fun to see like, “Oh, you know what? Criticizing a thing and actually making a thing are very different skills.”

Craig: Absolutely.

John: I love that. It is time for our One Cool Things. Craig, what do you have for us?

Craig: Today, it’s something that I mentioned on the podcast before in passing, but I wanted to drill down a little bit into it because I use it literally every day now. It’s called Startpage. I don’t know about you, guys. I’ve been looking for an alternative to Google for a long time because the company that says don’t be evil has become evil. The problem is the other search engines just aren’t very good or they’re slow, but Google is giving me the AI slop all the time.

Startpage is a company that’s run out of the Netherlands. They aren’t their own search engine. What they do is they take your search query and they run it through Google or Bing if you prefer. They don’t save your search information and they strip away all the trackers. Google doesn’t know who you are. They don’t save any of your stuff. You get to Google without becoming a product of Google. It’s just as fast, just as good, and no annoying AI slop. The last thing you might want to google with actual Google is Startpage. Install it–

John: It’s actually just startpage.com.

Craig: There you go. Go to startpage.com and it’s been a delight.

John: Craig, I was trying it out because I saw it here in the show notes and I think it looks great. I really agree with it and I want to try to use it. One frustration I have is that in Safari and other browsers, you can set your default search engine. You can just type in the bar to get a thing. Right now, you can’t set startpage.com as the default search engine.

Craig: You can.

John: Okay, so tell me how you’re doing it.

Craig: Well, I’m using Chrome, so that may be the part of it is that I’m not using Safari. In Chrome, I think there is an extension or something that allows that to happen.

John: Okay, but it’s certainly worth considering because I really do think it’s a better way to do stuff. Tony, what do you have for us for One Cool Thing?

Tony: Can I name a podcast without getting in trouble?

Craig: Are you kidding me?

John: 100%, we love it.

Tony: It’s not a competitive one. My salvation for the last year and a half has been, I think, the greatest podcast I’ve ever heard. It’s called A History of Rock Music in 500 Songs by a guy named Andrew Hickey. There was an article about it in The New Yorker last year. I can’t remember who wrote it. It wasn’t Adam Gopnik. It was somebody else, but it was an appreciation of this. It said, basically, this is the equivalent of one man trying to write the OED, the Oxford English Dictionary. He’s only up to 170. He just dropped 177 this morning.

I literally got a new one this morning. I don’t know if he’ll possibly survive to finish it. I cannot recommend this enough. If you’re into music, I was turned onto it. I started listening to ’60s stuff that I was really interested in and British Invasion and different things. I worked through that and then I chipped away at some other things. Finally, I was like, “I’m just going to go back to the very beginning and start at the beginning and go all the way through.” It has been a place of great safety and curiosity.

Craig: Love it.

Tony: That’s my recommend. He always says at the end, “If you like this podcast, please recommend it because word of mouth is the most important communicator.” This is my appreciation of Andrew Hickey. It’s on Patreon, but it’s on Spotify. It’s fantastic.

Craig: Awesome.

John: That’s great. Andrew Hickey did the thing, which we cautioned against, which is you’re starting your premise like, “I’m going to do 500 episodes of this thing,” and then you’ve boxed yourself in there. Maybe he’ll find some block format just to get through that.

Craig: We should have done that because we would have been done years ago, John.

Tony: I’m just going to say one thing, guys. I’m going to tell you one thing. If you ever listen to this, you’ll clearly understand that he has to put a lot more into it than you guys are doing.

John: Yes, absolutely. It’s not just two people chatting on microphones.

Craig: What we did put into this, John did 99.3% of.

John: Andrew, yes, it’s that. My one cool thing is like Craig’s. It’s a utility I find super, super helpful. Basically, you’re surfing the internet. You’re buying stuff and there’s a site, an article that you want to hold on to. You want to set a bookmark for it. You could save it in your browser, but then you’re never going to actually find that again. You have to find some place to store that thing.

For the last 10 years or so, I’ve been using a service called Pinboard, which is a bookmarking service. You save the link and you put a little tag on it, so if I remember if it’s how it would be a movie or a one cool thing. Pinboard is clearly near the end of its life. It has not been updated for a long time. I knew it’s going to just fall apart at some point. I have 4,000 bookmarks saved someplace.

I was considering rolling my own because I’m a masochist, but then I found a service called Raindrop, which is actually really good. It’s raindrop.io and it’s just a bookmarking service. You click a button. There’s a little browser extension and it saves it. You put a little note for it, put a tag on it. Then you can always just search it and find it, which is really good. What I like about it is it has a native app for iPad and for iPhone.

If you’re looking on your phone, you tap the little share sheet and you just save it to Raindrop and it’s there. If you’re looking for a way to hold onto your bookmarks and organize them in a way that you’ll actually find stuff again, I recommend it.

It’s good and it’s a paid service. You’re paying for this to get the premium stuff. I like paid services because then they’re going to stick around because they have an incentive to stick around. Raindrop.io if you’re looking for a bookmarker.

Craig: It’s an actual business model in tech.

John: Yes, that’s where I think it’s like when you don’t pay for a thing, it tends to break and fall apart because people abandon it.

That is our show for this week. Scriptnotes is produced by Drew Marquardt and edited by Matthew Chilelli. Our show this week is by Spencer Lackey. It’s an homage to The Last of Us, Craig.

Craig: Oh, I got to listen to this one.

John: Yes. If you have an outro, you can send us a link to ask@johnaugust.com. That is also a place where you can send questions like the ones we answered today. You’ll find the transcripts at johnaugust.com along with a signup for our weekly newsletter called Inneresting, which has lots of links to things about writing. We have T-shirts and hoodies and drinkware. You’ll find us at Cotton Bureau. You’ll find the show notes with the links for all the things we talked about today in the description, but also in the email you get each week as a premium subscriber.

Thank you to all our premium subscribers. You make it possible for us to do this each and every week and to pay the talented folks who put it together. You can sign up to become a premium member at scriptnotes.net. We get all those back episodes and bonus segments like the one we’re about to record on which words we wish existed in English. Tony, Craig, an absolute pleasure talking with both of you. Congratulations to both of you on your new seasons. I’m so excited to watch it.

Craig: Thank you, Tony.

Tony: Really gassed. Really happy to be here. Thank you.

[Bonus Segment]

John: All right, Drew, can you help us out? We have a question here from Jean-Philippe.

Drew: Jean-Philippe writes, “I’m a Québécois screenwriter and I needed to share how incredibly envious I am of screenwriters who write in English specifically because of two precious golden verbs, “to gasp” and “to scoff.” These beautifully concise words simply have no practical equivalent in French, yet they’re extremely useful in a screenplay as they’re a way to describe elements of nonverbal communication that are very common. What are the words that you find most useful for screenwriting and what thing do you wish there was an English word for? To all the screenwriters who work in English, be grateful for your great language.”

Craig: You don’t hear that from a French speaker too often, I got to go say. Thank you for that, Jean-Philippe.

John: As we’ve talked about on the show before, English does have just a huge vocabulary because of the way it accumulated words from French and then German and all this stuff and all of that smooshed together. We got duplications of things and we are very sound-rich, so it’s very easy for us to import words and make them work. The obvious example is “schadenfreude,” which is such a useful term that we just borrow the German word. We can say it in English because we can say any word in English, which is so useful.

I was at breakfast this morning and I realized, so you’re eating food at a restaurant and you’re enjoying it and then there’s a moment, a tipping point where it’s like, “Get this plate away from me. I don’t want this plate in front of me. I want it to go away.” There feels like there should be a word for that and there’s not a word for that. I want there to be a word for that term. Can you guys think of anything to describe that? Do you know what I’m talking about?

Craig: Oh sure. Sure, yes, it’s like food repulsion.

John: Yes, it’s like a disgust, but it’s a tipping from like, “This is delicious to–“

Tony: Yes, we should have a word for that. You’re absolutely right.

John: I was looking and Spanish has a verb, “empalagar,” which is to become overwhelmed and sickened by something that was enjoyable, but it’s really relating to something that’s too sweet and too-

Craig: Like cloying or–

John: -cloying. Then French has “écoulement,” which is also that disgust or aversion. It’s a little bit more than nausea, but it doesn’t really refer to that, the tipping point.

Craig: Yes, you’re talking about when something flips its polarity from love to hate.

John: Yes.

Craig: The Germans surely have a word for this.

Tony: Grossbundance. Yes, grossbundance.

Craig: Grossbundance. I like grossbundance.

John: Grossbundance. Yes, grossbundance, yes. It’s that fork-drop moment where it’s like you just can’t take it anymore. I want that word to exist. If our listeners have good suggestions for it, what are you guys thinking? Are there words you long for in other languages or things you feel like should be encapsulated in a word that just don’t exist in a word?

Tony: I’ve used the word because it gets it done, but I wish there was another word for “gobsmacked.” It’s a good word and it’s effective. Every time you type it, you’re like, “I wish there was something else for gobsmacked.” Total incredulity. I seem to find so many characters in my shows are-

Craig: Gobsmacked.

Tony: -massive quantities of incredulity. I wish there were more words like Eskimo words for snow for the feeling of not being able to believe exactly what’s– and not going, “What the fuck,” either. I’ve done that too.

Craig: Jaw drop?

Tony: Yes, I know.

Craig: Drop jaw. Yes, that’s a tough one.

Tony: They’re all a little mundane.

Craig: That’s absolutely true. It’s funny, the thing that I yearn for the most isn’t actually a different word. It’s a different punctuation mark. There has to be something between a period and an exclamation point because, to quote our friend Christopher McQuarrie, every time you put an exclamation point in a script, you’ve failed.

[laughter]

Craig: I know. Tony’s like, “That’s every fucking page.” We rarely want someone yelling. I’m actually curious. This is a side note because, Tony, you wrote The Devil’s Advocate, which I’m obsessed with. There are sections where Al Pacino fully yells paragraphs. I’m curious if those were exclamation-pointed or if he just took off on his own. He might have taken off on his own there. [chuckles]

Tony: Yes, I think it was a collaborative. Those were all done. They were all written for Al and rehearsed at the apartment. There were 20 other ones that we didn’t do. I think it was an era of exclamation points.

Craig: I wish there were something that said emphasis, but it wasn’t more than a period, which feels like just meh, but not quite an exclamation point.

Tony: You know what I don’t like, though? I don’t like when they take a transcript of your interview and then they add exclamation points where you never meant it to be.

John: Oh, God.

Tony: You’re like, “I’m not a–” Really? Did I sound like that?

John: You did not.

Tony: No.

Craig: No, none of us sound like exclamation-pointy people.

Tony: What? How did you decide to put that there?

Craig: Well, here’s a word that I wish I had and maybe there is a good German word for this. We always look to the Germans for these words. That is a simple thing to put in parentheses that says, basically, the thing that I’m about to say now, I believe the opposite of. Now, you could say “lying,” but lying doesn’t give you the full picture of, “Did you kill her?” “Absolutely not.” Lying is not enough. Full denial, complete lying, but then you’re giving it away. There’s no evocative nature for framing something as a particularly good lie because I love when characters lie.

John: That’s great. I think what we’re distinguishing in between is there’s the words that would be so helpful to have in scene description or in parenthetical versus seeing the words people are actually going to hear in dialogue. Those could be different things. In dialogue, through performance and through shading, we can get the meaning across. Sometimes you just really desperately want that thing that encapsulates the idea so clearly and it’s hard to find.

I was googling around to see what other words people were longing for. I found two words that got mentioned a lot. First is “toska” in Russian, which is a soul-deep ache, a vague, restless yearning that can’t be named or satisfied. Nabokov said, “No single word in English renders all the shades of toska.” I get that. You know what that’s like, but maybe you don’t really know what that’s like unless you’re Russian.

Craig: Russians really do know what that’s like. They’re born with that.

Tony: Duende is like that. Duende, the Spanish word “duende.” A lot of people wrote about duende. I think Hemingway wrote about the lack of duende. The word that you’re just describing, the words that take on a whole– because people have tried to think, they bring their own luggage with them. They bring this extra sparkle. Maybe we should leave them as they are and use them. I’ve used duende.

Craig: Why not? We took “ennui,” which is the bored version of duende. Let’s take it.

John: Yes, absolutely. We took schadenfreude. The other word that was brought up, which I thought was great, is “cafuné.” It’s a Brazilian-Portuguese word for the act of running your fingers through someone’s hair out of love. It’s not the verb. It’s the noun version of it. It’s like, “Yes, that’s really nice.” In English, we can convey that with a lot of words to actually do that. It’s not just running the fingers through someone’s hair. It’s specifically why you’re doing that and it’s a good image. It’s a powerful word.

Craig: John, you and I love it when our spouses run their hands through our hair.

John: Absolutely. Our baldpates, yes.

Craig: It’s sort of shyness.

Tony: I wasn’t going there.

Craig: You buff us a little bit. [laughs]

Tony: I was not going there.

Craig: Listen, Tony, you’ve got a lovely head of hair. We’d like to congratulate you on that.

Tony: Yes, I know. I wasn’t going there.

[laughter]

John: All right. Referencing back to Jean-Philippe’s question, I think we agree that, yes, English does have an abundance of words, but we could always use a few more. If people have good suggestions for the words that we’re lacking, email us. Let us know and we’ll put those in follow-up.

Craig: Fantastic.

John: Tony, thank you for sticking around and talking through some words that we wish existed. A pleasure.

Tony: It’s a gas to be in the tribal community. Thank you.

Craig: Thank you, Tony.

John: Thank you.

Links:

  • Tony Gilroy
  • Here’s a recap of Andor Season 1!
  • Andor Season 2: Trailer 1 | Trailer 2 | Special Look
  • Episode 680 – Writing Action Set Pieces with Christina Hodson
  • I’m Not a Robot short by Victoria Warmerdam
  • I’m Not a Robot short by Jason Speir
  • Stephen Schiff
  • Startpage
  • A History of Rock Music in 500 Songs
  • Raindrop
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  • Check out the Inneresting Newsletter
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  • Craig Mazin on Instagram
  • John August on Bluesky, Threads, and Instagram
  • Outro by Spencer Lackey (send us yours!)
  • Scriptnotes is produced by Drew Marquardt and edited by Matthew Chilelli.

Email us at ask@johnaugust.com

You can download the episode here.

Scriptnotes, Episode 681: The Waiting Game, Transcript

April 2, 2025 Scriptnotes Transcript

The original post for this episode can be found here.

John August: Hello, and welcome. My name is John August.

Craig Mazin: My name is Craig Mazin.

John: You’re listening to Episode 681 of Scriptnotes, a podcast about screenwriting and things that are interesting to screenwriters.

Today on the show, what do you do when the answer isn’t yes or no, but an extended and interminable maybe? We’ll discuss strategies for coping and navigating periods of frustrating ambiguity as you’re trying to push projects forward.

Then it’s a new round of the Three Page Challenge, where we take a look at pages our listeners have sent in and offer our honest feedback. In our bonus segment for premium members, how to know when a movie or TV show has had reshoots or significant re-tinkering. Craig and I will spill the secrets that will help us notice that things have changed there.

Craig: Let’s ruin it for everyone.

John: Absolutely. That’s why I put it in the bonus segment. If you don’t want to be spoiled, you can just skip the bonus segment.

Craig: We’re going to spoil everything.

John: The tricks, the tips, the everything. First, we have some follow-up. Drew, help us out.

Drew Marquardt: Sure. Elizabeth writes, “Can you please ask Craig to stop joking that nobody in Post reads the script, supervisor’s notes? My notes are nearly always utilized by the editor and Post team, and the role of script supervisor has been dismissed, disrespected, and marginalized for far too long by directors and producers.”

Craig: Okay, Elizabeth, this feels like manufactured outrage. I’m literally expressing an opinion in support of script supervisors and the way that their work is overlooked, and your reaction is to say, “Stop dismissing us.” Here’s the reality. You’re not in the editing rooms. I am. I’m telling you, after 30 years, it is extraordinarily rare for the editors or the Post team to refer to the notes. Take my word for it. It’s extraordinarily rare. If you’re frustrated by that, imagine how frustrated I am about that.

I’m not saying it never happens. Clearly, you had a nice experience where it happened at some point, but Elizabeth, hear me out. I’m on your side. That’s why I’m saying this. I want editors, especially up-and-coming editors who listen to our show, to read the effing notes.

John: Yes. You have sung the praises of the script supervisor on The Last of Us so many times.

Craig: So many times.

John: Apparently, it’s fantastic, which is great.

Craig: Chris Roofs.

John: Great. I will say that even if those notes are not being used for the editorial process, I suspect there have been times where you needed to refer back to those notes because you’re doing inserts, pickup shots, you’re reshooting some things, you need to figure out like, what was it that we were doing here?

Craig: That’s a separate thing. In the crazy list of things that the script supervisor is responsible for, it’s the Swiss army knife of crew members. Keeping track of inserts that we owe is one of them. That is a separate list that is generated and shared with the post-production supervisor and the producer and the editors so that everybody’s on top of that. The ADs, most importantly, to make sure that they’re scheduled.

John: More follow-up. This one is from AI Guinea Pig.

Craig: Is this a real person or an AI guinea pig? This is a real person, okay.

John: This is a real person. Drew, it’s a long story, but I think it’s an interesting story because it feels like, oh, this is the bellwether of things that could come.

Craig: Oh, boy.

Drew: “In 2023, I had a script make the annual blacklist. The script led to the proverbial water bottle tour and eventually an option offer. The offer came from a producer with many produced credits on movies and shows over the last two decades. As my reps and I asked around, we also learned that he had a good reputation, both as a person and as someone with a knack for getting things done. What’s more, his pitch was compelling. He claimed to have access to financing, didn’t hurt that there was money on the table with the option agreement. I was going to become a paid screenwriter.

My lawyer negotiated the option agreement. I signed it. The check cleared and we were off. The producer and I had our kickoff call, and this is how he opened. ‘So, how much have you played around with AI?’

The producer, as it turns out, was intending to launch a new AI studio with my script as one of the headliners of its slate. After no mention of AI during our initial conversations or negotiations, I was now being told my project was going to be made using generative AI. What’s more, I came to realize that the producer’s so-called access to financing was not access to financing for traditional film production. It was for this technology specifically.

I tried to give the producer the benefit of the doubt. I expressed my many ethical and creative concerns around AI production. I asked if there was still a possibility of traditional production with a real live cast and a real live crew. The producer paid lip service to this idea, but once the announcement of the AI studio went public, it was clear to me that it was only ever that. I quickly got on the phone with my reps and my lawyer and asked out of the option agreement. I would gladly send the money back if it meant keeping my script and my soul intact. Surprisingly, the producer did not push back. It’s probably not a coincidence that the other movies in the announcement slate are all from unproduced screenwriters.

What’s the lesson? We now live in a world where we can’t take traditional paths to production for granted. We need to ask a prospective partner’s feelings about AI and even bar it contractually if we can. Yes, this producer kept their intentions hidden, but there was also nothing in their filmography or reputation that gave soulless AI tech bro vibes. Next time, I will definitely be asking.”

Craig: Wow.

John: Wow. A whole journey there. Usually, people are writing in for advice. In this case, the person is giving advice, but I thought it was good to keep all the context in there because this is a real thing that writers will be facing. You and I may not face it directly, but I think a lot of our listeners could be encountering this where, in a general case, you enter into an agreement thinking that you’re making one kind of movie, like a live-action movie with actors, but you find out, oh, it’s animation or it’s generative AI where there’s no people behind it.

Craig: I’m guessing this wasn’t a WGA agreement.

John: There’s nothing prohibiting that, no.

Craig: Oh, it’s just that it prohibits AI as literary material for the purposes of credit. The good news here is this was an option. Therefore, copyright had not yet been transferred, sold. There was no work-for-hire agreement in place. You didn’t even have to give the money back. You could just let the option lapse.

John: The producer could have exercised the option and he would have lost it.

Craig: They don’t have the money. I’m just going to say flat out, they don’t have it, but true. Hopefully, the money wasn’t a lot for the option. I guess it’s exciting when you get money for an option. It’s not so great when you have to give it back or you need to give it back. In this case, brilliant maneuver to get out of this mess.

Let’s talk a little bit, John, for a moment about, there’s a phrase that popped out here, and that is there was nothing in his résumé or past credits that would indicate AI tech bro. Probably there was. We need to think about producers in a different way than we think about writers and directors and actors. Because no matter what the quality is, if you get a writing credit, you wrote, directing, you directed, acting, you acted.

There are 12,000 flavors of producer. There are so many different kinds of producers, including producers that routinely do nothing that the producers themselves had to invent a fake guild, of which I am a member. I love that they call it a guild. It’s not.

John: It’s an association.

Craig: It’s a trade association to self-regulate which producers actually warrant the best picture award. One thing is to look at the credits. If, in movies, you see a lot of executive producer credits, well, that’s different than producer. In television, if you see a lot of producer credits as opposed to executive producers, the other way around, that’s also possibly a red flag that what this person is, and there’s no shame in it, is somebody that puts projects together but isn’t necessarily making them. And those people over time, like water, find the path of least resistance to escape and head towards money. In this case, it sounds like this guy thinks it’s AI.

John: It’s entirely possible that this producer who has a lot of credits rarely has that PGA after their name, which would indicate that they really did produce the movie. Let’s assume maybe for the sake of argument that they did produce those movies, and they’re at a place right now where they’re finding it very hard to make movies. Some tech people show up saying, “Hey, we have this generative AI technology to create the video basically on demand, and so we can film things without a studio, without people, without anything else.”

I could imagine them going to a person who has some respectable credits, who actually knows how to make some movies, and convincing him to do this. That’s also possible that it is a legit person who’s just at a certain point in their career realizing, “Okay, this is the thing I do next.”

Craig: That’s another tricky one. When you are coming up, and you’re trying to get your first thing out there, you sometimes meet people on your way up that are on their way down.

John: Very true.

Craig: Everybody’s in the middle of the ladder. Figuring out who’s on their way down can be very difficult to do, and producers are extraordinarily good at convincing you that they’re amazing. That’s part of their job. It’s part of their skillset.

In this case, what is so startling to me is that this producer thought they were going to get away with it by not saying anything until after the deal was signed. I’m going to go with idiot on that one. Great warning here. Let’s just get this out to all the lawyers around town. This should be standard now in option agreements that this material will not be used to assist in AI. It will not be a springboard for AI. There will be no AI development of this. I think that clause now needs to just be in there.

John: Let’s talk about the difference between generative AI as a technology versus animation or motion capture or other things which are different ways to do stuff. You had a good initial meeting with this producer and he was talking about a vision for the movie but apparently was describing a false vision for the movie or was being so vague about what it was he was trying to do that it’s frustrating.

Listen, would I fault Guinea Pig for making a deal with this producer that was going to try to use this AI thing? For a feature film, I think yes. I think that’s a bad look. If it was for a short film where they’re going to hire you on to do this little experiment, that’s a choice you make whether you’re going to do it or not do it.

Craig: It’s their original material. It just feels like if you’re going to go through the misery of creating something original, why then hand it off to robots to do what they do? The whole point is that you’re trying with your first thing to explain to everybody that you have value. If you immediately let them feed it into AI, you’re saying, “I don’t.” A very wise choice here. I think everybody should be looking out for this.

Also, I sure wish we could just say who these people were. We don’t happen to know who this producer is. This is the kind of person I’d love to bring on the show and just say, “Okay, let’s talk.” Not to beat them about the head and shoulders, but just to say what is going on here exactly and get under the hood of this.

John: I do wonder how this conversation will age 10 years from now. Because there’s the boundaries between what is using generative AI to do visual effects versus to film a thing and to replace the crew. Those are the first principles I think we keep coming back to, is that are you making this choice so you can avoid hiring the people whose job normally would be to do things? This does feel like that situation to me.

Craig: There are situations, I feel, where AI is replacing what I would call rote work. If the job is to take this peg and put it in this hole 4,000 times a day, well, automation has done that. That’s been around forever. That’s not AI. That’s just industrial automation. When the robots came, people in the auto industry were very concerned. Repetitive rote tasks are ultimately going to go to machinery. Words? No.

John: Words and the idea of putting together a crew to film something or a crew to animate a thing, to make those fundamental choices, that’s really what we’re pushing back against. You and I both discussed, if we are using AI tools to clean up audio in the way that we would normally have used other digital tools, I don’t see that as a crisis.

Craig: No, that is using a calculator instead of an abacus. I’m okay with that. I think with things like animation, it’s quite likely that we will progress to a place where an artist is creating the first frame of a two-second shot and the last frame, and then there is some interpolation, and then choices are made. Which one of these interpolations do I want? It will make things go faster. That’s sort of inevitable. But the key choices, I think, need to stay with us, or else we will end up with a whole lot of what the kids online call AI slop, which is a wonderful phrase.

John: I’ll try to find a link to this to talk about it. There’s a study that showed that you have people looking at a bunch of poems, and some of the poems are the actual real classic poems, and some are in the style of these things. People inevitably prefer things that are in the style of the things that are in AI. It’s just like taste is a weird thing. There’s a reason why people sometimes want the slop.

Craig: Oh, yes. Well, we know. We play D&D every week. As is tradition, I try as best I can to provide Cool Ranch Doritos at every session. When they came up with the Cool Ranch powder in the laboratory–

John: The geniuses.

Craig: Geniuses. That is synthetic, and that is short-circuiting a lot of work that our brain normally has to do to get that rewarded. When we were kids, you would get banana-flavored taffy. It’s an ester. It’s a chemical, and it certainly doesn’t taste like banana. It tastes like something else. It goes right into happy center in your brain way faster than a fricking banana would.

John: Oh, yes.

Craig: AI is artificial flavoring, and it is chemicals. Yes, it can do those things. At some point, somebody does still have to make new stuff.

John: I continue to believe that as we move into this next decade, and more synthetic entertainment becomes online, I do think there will be a gravitation towards some live, in-person things, artistic plays that are staged in front of you. You feel like, “Oh, this is actually really happening. I’m not being fed a thing. This is a real moment.”

Craig: Absolutely, yes. Spontaneity and connection will not go away.

John: Agreed. All right, let’s get to our first topic today, which is something that I realized this past week was a thing I felt a lot at the start of my career. It never really went away. It just changed a little bit. I want to describe early in my career, and I’m sure you’ll recognize what this feels like.

I remember waiting for word back from an agent who was reading my script at CAA. I would come back from work every day and look at my answering machine, which was actually a physical box answering machine, to see if there was a blinking light, if there was a message from this producer, whether this agent at CAA had read it and hopefully liked it.

I’m waiting for like a month every day looking for that thing. There’s just a constant waiting. Early in my career as well, my scripts were being sent out and I was waiting to hear back from stuff.

Then this last month or two, and I’m being a little bit vague on some of these projects, but these are the kinds of things I was encountering, which was on one project waiting for the big boss to sign off on making my deal because it’s a lot of money. There’s a lot of speculation around town that this person may not be in that job anymore. Oh, well, does he actually have the power to sign off? Do you even want him to sign off? Do you want to wait for the next person? Because if he goes, then it becomes a project under the old regime.

Craig: Sure. I like the race between pay me and get fired, which will win– That’s exciting.

John: Another example of waiting is waiting for notes on a draft because the director is off busy shooting another movie. Waiting to take out a project because the rights holders have another franchise that they’re currently out shopping and they don’t want to confuse the market. Waiting for the company boss before taking out a different pitch because their attention is divided. I just want to talk about waiting. The frustration of a screenwriter is that you’re generating work, but you’re also waiting for results and for other people to do stuff.

Craig: It’s incredibly frustrating. Having now been on both sides of that ball, I can say that the waiting is worse. The making people wait is a constant churning guilt. But at some point, there is your limit for attention and your ability to focus on things because there’s a lot. The people who are making these decisions typically have too many decisions to make, too much stuff to read, and then the waiting happens.

Also, in our business, crises tend to occupy everyone’s time all the time. If you’re not a crisis, you just fall back to secondary position. We have to make peace with this horrible feeling, what Melissa calls sitting in your discomfort. We have to sit in our discomfort, which is awful. It is the most brutal indication that we are not in control of anything at all.

John: Let’s talk about control because I think one of the real gifts we have as writers is unlike actors and other people who make movies, we do have the agency to just go off and do other stuff. We’re not waiting for someone to give us permission to do our trade, a director needs to be hired on to do a thing. An actor needs to be hired on to perform in a role. We can just do new stuff. Obviously, the simplest advice is, well, go off and write the next thing and don’t spend too many brain cycles worrying about that other thing.

I don’t want to let us off completely there because I do think there is a responsibility for checking in and reminding people and finding ways to check in without being so annoying that they hate you. Most times, they won’t, but you are sometimes creating a bit of guilt so they actually do pay attention.

There’s a balance between how often you should do it and how often your reps should do it. I think one of the things I’ve learned over the years is how to stagger it so that the reps check one week and I check the next week.

Craig: Sure. Little pro tip for reps out there, and I’m sure they all do this. One of the things that happens with people whose attention is very divided is that they will swivel towards the potential for a loss as opposed to looking for the potential for a win. If a rep calls and says, “Hey, just reminding you. My client wrote this great script, you really should read it. That’s the potential for a win.” They’re like, “Oh, I’ll get to it.” “Hey, the script that we sent you, we would really like for you to be this person’s agent or this producer. Heads up, a couple other people now are on top of it and we’re getting a lot of incoming calls. Just doing you the courtesy of letting there’s heat now.” Oh, I might lose something? Oh, here we go.”

A little bit of a psychology there. It is much harder to do as the writer than it is, and this is why reps are useful. One of the reasons, I would say.

John: Agreed. Sometimes that ticking clock that you’re putting on there is John’s not going to be available anymore. Basically, you need him to do this next draft. We’re past the reading period and now it’s time to go on to the next thing. We should describe a reading period.

Craig: Sure.

John: In our episode where we talked about your contract, for each step in your deal, so writing a first draft, for example, there’s a certain number amount of time for you to deliver that first draft. You turn it in and then it starts a reading period. Reading period’s often four weeks. Could be longer, but it’s negotiated. It’s written down in your contract. They will ignore that. Expect that to be the minimum amount of time it will take them to read this and get you back to notes.

It’s useful that it’s in your contract because then if they come back to you after that time and say like, “Hey, we need to start this next thing.” They pass the reading period. You’ve got some negotiating room to say like, “He’s actually doing this next thing first because we missed this.” It’s also an invitation for your reps to call when that reading period is about to be over and say, “Hey, just so we know, this is the thing.” Occasionally, I’ve even been able to get people to commence me on the next step, even though they really haven’t given me notes because–

Craig: What happens is there’s a point where whatever the optional is for the next step, that number, that pre-negotiated number, only applies for a certain amount of time. If they missed that time, and this happened to me earlier in my career, where they blew past it, didn’t realize it, then they greenlit the movie. Then they said, “Okay, it’s time for you to do your optional polish.” We were like, “What optional polish?” Now it’s greenlit. We have a gun to your heads. I ended up getting paid more for that polish than I did for the first draft because they blew through it and they screwed up.

Patience is one of those things that is highly recommended, only because we aren’t in control and we don’t know where the ball is going to bounce. We think that we are responsible to force the issue. The answer, whether it’s I like this, I don’t like this, I want you to be my client, I want to make this or I don’t, is actually fairly unpredictable. The factors that lead to that decision are far beyond simply the writing.

If you wait three more days, something crazy can happen and now everybody wants to do it. You wait three more days, something horrible might happen and nobody wants to do it. Your specific movie about this one person and this one, “Tom Cruise just signed on to do the same story somewhere else, you’re done.” There’s no way of knowing. I think distressingly, Zen is called for here. Don’t be passive, don’t give up, but also be aware that whatever you do, maybe you can impart about 10% of spin on the ball and the rest of it is up to fate.

John: The other thing I want to make sure listeners hear out of this is sometimes that the waiting, the maybe, the we’ll see, is actually just a soft pass. No one wants to say no, and they can’t say yes. They say maybe, but really it’s no. Sometimes when you’re not hearing back from people, it really is that they passed, they’ve moved on, they’re not thinking about it anymore, but they just don’t actually want to officially say no.

That’s why I’m always so grateful when people are very upfront about like, “This is what’s happening. Sorry, this is where we’re at.” There’ve been times where I’ve vehemently disagreed on the decision but totally respected the person for actually having the courage to say, “No, this is where it’s at.”

Craig: Exactly. Maybe without conditions is no. If it’s maybe, the following three things need to happen, but if they do, then yes, and you understand those three things? Okay, let’s see if those three things happen. Now, sometimes because people don’t like saying no, they’ll say maybe these three things have to happen. One of them is Jesus needs to come back. Okay, if you create an impossible condition, then it’s no also.

John: We’re waiting to see what the market’s like in a month or two months. It’s a no. It could potentially come into a yes, but it’s not likely to be a yes. You really should not pin any hopes on that.

Craig: Typically, when we’re dealing with large companies, the amount of money that we’re talking about here is not enough to rattle a stock price, nor is it an amount that gets shaken loose by the market. They have it or they just don’t want it. Because if you said, “Okay, we can wait for the market. Just FYI, Spielberg wants to do it over there. Let me know how the market is by tomorrow morning. Otherwise, we’re going to Spielberg.” They’ll buy it before you hang up the phone. As we often said, almost everything but money is no. That’s how it goes.

John: Certainly, something you brought up early on is we recognize that sometimes we are that person who is being ambiguous or is in the maybe situation. That’s why I try to be that person who gives a clear, quick answer on things. If somebody sends me a thing for a possible adaptation or whatever, “Is this of interest to you?” I will try to take a look at it that day and I’ll try to get a no as quickly as possible if it probably is a no. On a call, I will pass on something. They sent it to me and five minutes later, I’m emailing back, “Not for me, thanks.”

There are situations where I need to stew and ruminate on things or it’s a big book to read and it’s like I’m interested and it takes a while. I just try to make it clear that this is how much time it’s going to take me to do it, this is why I’m thinking about doing it and not hold up the gears because I’ve recognized over the years, sometimes I’ve been that person, just ambiguously sitting out there.

Craig: We also have an advantage to decision making, which is that we are the people that make stuff. We’re not really operating according to heat or market interest or any of that stuff. We’re just going by instinct. One of the things that you do have to do is accept that you may not want to do something that literally everybody else does want to do. You need to be okay with that.

I’m just thinking of– there was a book that is not yet published, but it’s in galleys and went around. It was a proposal and I understood the story behind it. I read the proposal and I thought, “Yes, this will probably be quite good in adaptation. I don’t want to be the one to adapt it.” Now, I need to make my peace with that because I’m pretty sure in about three days, I’m going to read that somebody incredible is doing it, which is exactly what happened. I was okay with that because I made my peace with it. I think it’s harder for the other side because they panic. There have been situations where people call back and they’re like, “Wait, did I say no? I meant yes.” No backsies.

John: No backsies, yes.

Craig: No backses.

John: That FOMO, getting over that fear of missing out.

Craig: FOMO.

John: That’s really what it is. I’ve also been in that situation. When I feel it, something that’s helpful for me is to get right back and say, “This is going to be such a great movie. I cannot wait to watch it. I’m not the person to do this. I’m sure you’re talking to X, Y, and Z. They’re going to kill it.”

Craig: It’s a very reassuring way to say, “It’s no, but it’s obvious you guys aren’t going to be left here with an unsold item. It’s going to sell. It’s going to sell to somebody great. Good news. You don’t have to worry about me being the person,” and always thank you so much for consideration because it’s true. It’s very lovely to be considered for anything. On the other side of things, I think for those of us who are stuck in limbo, waiting for things, creating a little FOMO, probably better than being thirsty.

John: Absolutely. Let’s wrap up this topic. Just getting back to what Melissa said is that making peace with the uncertainty, with the discomfort. I think sometimes just like recognizing it, labeling it, naming it. This is an open loop that I have no control over. It’s there. I see it. Now, we’re moving on and we’re doing other things. It was in that weird storm of uncertainty that I ended up writing Go. It was actually a very productive period because I was just waiting on other stuff. It’s like, I had the agency to do it and so just take advantage of what you can do as a writer, which a lot of other folks can’t.

Craig: If you can forget that you’re waiting, you win.

John: All right. Let’s get to the Three Page Challenge. For folks who are new to the podcast, every once in a while, we put out a call to our premium subscribers saying, “Hey, send us the first three pages of your screenplay, of your pilot. We will take a look at this on the air.” We put out a URL. It’s johnaugust.com/threepage, all spelled out. People fill out a little form. They say it’s okay for us to talk about this on the air. Everything we’re saying here is because people send us these things and ask for honest feedback. We are not being mean to anybody.

Craig: Have people been suggesting that we’re being mean?

John: I think some people get uncomfortable with our– This is like, “Oh, you’re ragging on them.”

Craig: They need to sit in their discomfort because we are actually so much nicer than what we have had to deal with.

John: The thing is, we’re actually saying stuff, whereas other people would just like, “Eh.”

Craig: If people are paying you, brutal.

John: Yes, that can be brutal.

Craig: Brutal.

John: Brutal. Now, Drew, help us out here because you put out the call for folks to send in these submissions. You sent out an email through the little system. Talk to us about what happened there.

Drew: Oh, yes. We got 250 submissions in less than 48 hours. It was amazing. It was really good work.

Craig: Sheesh.

Drew: My eyes are burning right now.

Craig: [laughs] You read all of them?

Drew: Basically, yes.

Craig: My God, 750 pages.

John: Now, so the filtering mechanism you’re using is we only want scripts that don’t have obvious typos that feels messy in a way that’s like, we’re going to have to talk about the mess on the page.

Drew: Typos are automatically out, and multiple submissions, I’ve caught those before too. I’ll start reading and be like, “Oh, this is the same thing. Okay, gone.”

John: Now, any other patterns you noticed in this tranche of scripts?

Drew: Yes. Actually, this one, I’ve been seeing several scripts where character age and gender are in message board formatting, if that’s the right way to put it.

John: Describe it.

Drew: F24, M30, or something like that, which is new. It sort of makes sense. [crosstalk]

John: As long as we understand what it is, as long as it didn’t stop me, I’d be fine with it. It also reminds me of an advice column like, “Me, female 35, and my partner, male 26 are doing a thing.” I get that.

Craig: F number, M number, sure.

John: Anything else you’ve noticed, Drew?

Drew: We had a few scripts with email and contact info directly under the author name. It was titled by this person, then it was sandwiched right up. I don’t know if people are doing that for the Three Page Challenge.

John: I feel like bottom left corner is a great place to put that. I like it better down there.

Craig: Sure.

John: It’s not the end of the world.

Craig: No. If I like the script, I don’t care where the email is.

John: All right. Let’s start off here with a sample called Scrambling by Tania Luna. Drew, if you could give us the synopsis for folks who are not reading along with us. If you are reading along with us, you might want to pause right now. In the show notes, you’ll find a link to the PDF. You can read the PDF and then hear what we said. For Drew, everybody else, give us the synopsis.

Drew: Veronica, 24, walks quickly through the financial district of New York City, staring at her GPS, totally lost. She asks a stranger for directions to Front Street, which all the pedestrians are happy to give her, but their directions become this confusing cacophony of words. We intercut this with moments from her childhood. Lost in her school hallways, she imagines rolling fog and shadows until a teacher finds her.

Back in present day, when Veronica ends up on Fulton Street rather than Front, she hails a cab, which takes her to her destination only a few seconds away. She enters the ONG building, where the guard asks her which suite number she’s going to, and she’s overwhelmed by the amount of words in front of her.

John: All right. Let’s start with the title page here. Scrambling is written in a jumble of fonts. I actually really like the look of it. It’s fun. Then it says written by, and then it says Lania Tuna, and then that’s stripped through, and it says Tania Luna underneath that. Fun. We’re giving a sense of what the underlying dilemma is here for this character. It’s all in Courier Prime, which is a delightful typeface. I’ve always noticed that. It all looks really good. We got the email address and the phone number in the bottom left corner. Nothing on the cover page that concerned me. I had more concerns as we started going into this. Craig, talk to us about what you’re seeing as you enter.

Craig: Let’s talk about some good things first. These pages look great.

John: They do.

Craig: The way things are spread out is the golden ideal of a blend of action and dialogue. There’s some nice white space throughout. It was very easy to read. I moved across it nicely. The sentences were all well put together. The first thing that jumped out was this description. They walk fast, but Veronica, all caps underlined. I’m fine with that. Sure, why not? Veronica, and then in parentheses, 24, mixed-race, is faster.

I’m not sure mixed race is enough because that’s a very generic way to describe somebody’s ethnicity. If you’re going to make a point that it’s mixed-race, shouldn’t we know what the mix is?

John: Yes. In the next paragraph, we’re hearing long, straight black hair, yellow backpack, bouncing as she walk, runs, but we’re not finding anything more about her. Giving us just age and–

Craig: Basically, it was like saying Veronica, 24, won’t tell you what she looks like, is faster. That’s what it felt like to me. Either don’t or do. The halfway seemed a bit odd.

Now, what happens here over these three pages appears to be the demonstration of somebody struggling with some kind of information-processing disability. The glimpse of her struggling with this as a kid was interesting, but possibly out of place in this frantic opening.

The biggest issue I have here, as far as these three-page challenges go, this is a fairly high-level one. That’s good news because I think that Tania Luna can write fairly well here, is that if you’re demonstrating that somebody has a specific processing disability, don’t show me them doing something that I think they would be able to do regardless. If you’re 23 years old and you know that you have some issues processing information, direction, street names, things like that, and you’re going for a job interview, you will prepare. You’re not going to be helpless. You’re not going to wake up that morning and go, “Oh, right, I forgot I have extreme dyslexia or extreme dysgraphia, or I cannot remember names or places, or I’m face-blind.”

You know these things. Would it not be more interesting to meet this person in a situation where they did feel self-assured because they had prepared, and then something happens that they weren’t expecting, and then we see the expression of this disability and what it means for this person.

John: Yes. I think my frustration with the three pages on the whole was that it was three pages of just getting somebody to an office in a way that didn’t feel like, I didn’t learn that much about Veronica over the course of these three pages. I didn’t know anything specific about what she was. I didn’t get a sense of what her issue was. It’s some sort of information processing issue that she was overwhelmed by this scenario, but I didn’t know much specific about her, and that started with not getting a clear visual of her at the start.

I want to talk about just the very first lines here. With the New York City Financial District, skyscrapers jetted out of concrete like shiny Lego towers made by a kid without much of an imagination. I don’t see that specifically.

Craig: It’s also unnecessary because we know–

John: We know what skyscrapers are.

Craig: Yes, we know what New York looks like.

John: Cabs honk as they whiz by, a few meter trees, leaves yellow, dot the sidewalk. Not helping me get so much. Here’s my concern, tourists. So many tourists wander with the locals, business suits, business shoes, business expressions. I don’t associate a lot of tourists with the Financial District, so I think highlighting that there are people in business suits doing Wall Street work and that Veronica is maybe not part of that is actually more useful to us than the confusing thing of the tourists in there because I don’t understand who Veronica is in relationship to people she’s walking around. The GPS on her phone, the GPS just feels– it makes me think, “Oh, are we in the ‘90s?”

Craig: Right. It’s an incredibly ambiguous concept. It’s a technology that underpins all the other things we have.

John: We refer to it as a separate thing anymore.

Craig: Is she using Google Maps? Is she using Waze? Is she using Apple Maps? GPS is like a Garmin device.

John: Absolutely. Call up the map on her phone, which is fine. Beyond that, I mostly get it. Cutting back to the elementary school was probably not the right choice for cutting back and forth in these first pages leads me to think that we’re going to do this all the time in the movie, and that’s not, my friend. I get a little bit nervous about jumping back to the grade school so much at the start.

Craig: If you do jump back to the grade school, I need to know that it’s her memory. Otherwise, it’s the movie doing it, in which case I’m just frustrated. I feel, in this case, like the movie just said, “Oh, now, here’s her as a kid,” not okay, on her face, panicked, sweaty. There’s this memory of her being panicked and sweaty in a hallway. You’re absolutely right, where we place her in the beginning, none of those things are in service of her character. They don’t create specific obstacles. It isn’t a question that we almost missed her because she wasn’t interesting, but then we realized that’s part of the issue. It wasn’t that she was moving faster than everybody or getting jostled. Why the street? Why the here? What’s going on? Why not just, boom, panicked, running?

John: I want to get back to the thing you said early on. I said a person with this situation, this information processing disorder, would have a strategy going into it. They’d have a plan for coping ahead. That might actually be a more interesting thing. If we’re going to cut away from the moments, it might be more interesting to see what her plan was for that day, and then watch it fall apart.

Craig: Yes, exactly. You sit there and you make a plan. If I’m watching a 23-year-old young woman at night in her apartment practicing the map, practicing the movements, I would be so curious as to why. Then when I see her the next day moving, and I’m like, “Oh, okay, so she has some issue. That’s why she prepared this.” Then, “Oh, Con Ed has closed the street off. You can’t go that way. Oh, no.” Then I’m connected to her panic because I’m experiencing it. I’m part of it because I’ve been prepared for it.

One thing to consider, and I don’t know if Tania has this processing disorder or not, but one thing I would suggest, Tania, is to think, okay, sometimes reality gets in the way of what we think would be dramatic. Don’t worry. Better to be realistic. Then say, well, then what are the pettier, the smaller, the more mundane obstacles that will be unique to this situation?

John: As you were talking, I was thinking about, let’s say she’s coming from uptown to the Financial District. She gets on a train and she assumes it’s local and it’s going to stop, but it turns out to be an express, and so she goes three stops too far. We’ve all been in a situation where we’re like, wait, you just saw the stop go past you. We can handle that. We have an expectation of how we can handle that, but if we then cut back to her planning for how many stops it’s going to be, and you realize like, “Oh, this is a much bigger deal to her than it would be to me,” we’re leaning in, we’re curious.

Craig: Yes. If we replace this character with a blind character, we would not accept an opening where this blind character is moving through the New York streets with their cane, completely unaware of where they are. You would prepare, but we would be very invested if, for instance, like what you just said happened, and you realize, “Oh, my preparation is useless now. Now what do I do?” That creates connection with the character. What we don’t have here is a rooting interest because we’re just watching. We’re not invested.

John: Agreed.

Craig: I will say the ability to put sentences together, to lay things out in a convincing way, read, it was smooth as silk, so it’s all promising.

John: Absolutely. We’re sure pitching a better version of what’s already been solved.

Craig: Which we usually don’t have the opportunity to do, so that’s a good sign.

John: It is, agreed. Drew, our writer also sent through the logline to explain what’s happening in the full script. Tell us what else is happening in Scrambling.

Drew: The logline is, a dyslexic woman with a wild imagination accidentally lands a high-stakes job and must scramble to prove she belongs in a cutthroat corporate world that wasn’t built for her to succeed.

Craig: Yes.

John: That’s right. It’s working girl. Great, love it.

Craig: Sure.

John: Let’s move on to our next script by Leah Newsome. This is Lump. Drew, help us out.

Drew: A desert town in the year 2140. Very pregnant Ingrid, early 30s, is being given a cervical exam by a doula in an old dingy motor home. The doula is feeling for something. She finds it, says no, and ends the exam. Ingrid hangs her head. On her way out, the doula encourages Ingrid to go to a hospital across the border as they’re cleaner. Ingrid is reluctant. Driving home, odd beeps and screeching comes over the radio. Ingrid accidentally swerves into oncoming traffic but avoids a crash. At home, Ingrid makes tea but panics when she drops some of the water on the floor. Sean enters, informing her that the water filter was jammed, and fence was cut.

John: All right, and so on the title page here it says, “Inspired by the mythical epic The King of Tars.” I’ve never heard of The King of Tars.

Craig: I’ve never heard of The King of Tars

John: I believe it exists.

Craig: It has to.

John: It makes me curious.

Craig: Yes.

John: Yes, and I also like that you’re saying the medieval epic because it’s like, nothing about this feels medieval. Great.

Craig: Yes, that’s inspiring.

John: Yes, if you’re just making it up just to pique our curiosity.

Craig: Brilliant.

John: Brilliant.

Craig: Actually, a genius movie.

John: Well played. All right, let me start us off here. We are starting off in this doula’s motorhome. I like the visuals that we’ve got here. I like sort of how we’re being set up. The super title over it says The Excised Lands 2140. I bristled a little bit at The Excised Lands. It just gave me that sort of fantasy sci-fi thing.

Craig: Slightly fanfic-ish name.

John: Yes, fanfic-ish. Yes, it does feel a little bit like that. This is a small thing. In the Courier Typeface, you use dash, dash. There’s no such thing as like a long em dash. Whatever Leah’s doing here to create those em dashes, those long dashes in the first paragraph and second paragraph, just a little bit weird. Just it bumped for me. I noticed it. Not a big thing.

What is a little bit bigger of a thing for me is fourth paragraph. She leans over Ingrid’s legs, finding the right angle. The last person who’s named was Ingrid. I didn’t realize it was the doula immediately. Just say doula. Just keep it. It’s that read to make sure that everything is unambiguous the first time you take a look at it. I was a little bit frustrated by the end of this first scene. Doula says, “Sorry.” I wanted more. I felt you were being ambiguous for no purpose. The doula would have said more there.

Craig: Yes, this is the reaction. The doula is doing a vaginal examination to check what? Dilation possibly to see if it’s time for the baby to be born. It’s a cervical exam. Cervical exam would imply, yes, that it is. We’re checking dilation, right? Then the doula feels for something difficult to find. The cervix is not difficult to find. Now I’m like, “Okay, well, what is difficult?”

John: Is something else happening in there?

Craig: Something else happening. Okay. We are in the future. Are we hoping for a two-headed baby? I don’t know. All I know is that the doula says, “No,” which is very casual. No, sorry. Ingrid drops her head onto the table defeated. It’s a bit like, I didn’t get the job. Not my baby’s dead. If your baby isn’t ready to be born, then that would be a different response. I had no idea what I was meant to feel there.

John: Yes. Here’s why it matters because we’ve established she’s very pregnant. We say that she’s very pregnant. We’re just seeing this exam or calling a cervical exam. Then the idea that she’s going to cross the border to do a doula makes me wonder, and not in the right way, is to wonder what’s going to happen next. I feel like if she’s close enough that she’s there for this exam, that the baby’s just about to come.

Craig: Let’s talk a little bit about the post-apocalypse, if I may.

John: Do you have any experience about that?

Craig: When you begin, it’s important to introduce changes slowly. The things that are contrasted to our life are important, but you don’t want to just pile on 12 of them at once.

John: No.

Craig: Because now nobody knows really what the rules are. Nobody knows quite what the connection is to the past. There’s so much going on here in this first scene that I don’t– They don’t have stirrups. She’s got to hold her own legs back. It’s in a motor home, but they do have rubber gloves or latex gloves. Then there’s an oil drum fire pit, which I have to say, I have a rule on The Last of Us.

John: No oil drum fire pits.

Craig: No oil drum fire pits. It is the most possible cliche thing to do in the apocalypse.

John: Where do we think– Was it Mad Max where we first established the post-apocalyptic oil drum fire pit?

Craig: I don’t know.

John: Because they used to actually exist. In the Great Depression, that was actually a way that people kept warm.

Craig: From oil drums? It was a metal thing.

John: It was a metal– [crosstalk]

Craig: When do you find– Oil drums exist. You’ll see oil drums in the second season of The Last of Us, but not for braziers. Isn’t it rare to just see oil drums with the top lopped off that you can fill with garbage and light on fire, and they’re always on the street corner? I think it’s because it’s just they’re easy to source for productions. They’re at a height that makes it interesting. Otherwise, people have to sit. I don’t know. Anyway, but here’s what I really don’t understand. There’s an oil drum fire pit and it’s 100 degrees out.

John: Yes.

Craig: What? What?

John: Yes. What is that? They’re playing a card game near the fire.

Craig: Why would they be near the fire sweating through their clothes when it’s 100 degrees? Now, that may be explained also, but then I want the script to tell me that’s weird. At least to acknowledge to me, I’m supposed to note that that’s strange. One thing I do think that would help this is if we took the excise land 2140, moved it down a bit.

John: I was about to say the same thing. If that’s, as she’s getting back to her truck and everything else, that’s when we’re saying that, great. Because then also it makes that first scene clean. It can be about the duelist medical examination. We’ll notice like, okay, is this just a– what’s happening here?

Craig: Generally, you want to put that title over the widest possible shot.

John: Agreed.

Craig: Where you get the full scope of the world and you go, “Oh yes,” that’s not just that I’m in this horrible junkyard or a terrible mobile park. Look at the horizon, look at the sun, look at the sky, look at whatever.

John: I want to make a proposal for the second scene. In the second scene, we’re outside the motor home and Ingrid is walking to her truck. She gets in her truck. I would propose that we start the scene a little bit later on, because right now we have an action line. Ingrid pulls her keys out of her pocket. That’s not an interesting line to give to itself. If she were to get into the truck at that point and the rest of the conversation is there, then we can end on the finally get the car to start the engine rumble into life. I would say just get us into that car sooner. It’s probably going to be your friend.

Craig: This is also a place where knowing where people are and how motion is functioning will help. Why is the doula following her? I didn’t even know the doula was following me until she started talking. Is she trying to keep up with Ingrid? Is she worried about Ingrid? What she’s saying here, I can’t tell what the intention is. Is she worried for Ingrid’s life? Is she just being just a know-it-all? I can’t tell because I don’t know how she’s moving with her.

John: Yes. If that first line from the doula is like, listen, you could probably make it in time if you left now. If she was following her and like that’s the first line, in the sense that she’s restating a thing she said before.

Craig: Also it says exterior doula’s motorhome day. The motorhome door slams behind Ingrid and the doula. That’s it.

John: Who slammed it?

Craig: Then they don’t seem to be walking. They’re just standing there. Is the truck right next to the motorhome? Where is everything? This is the classic Lindsey Durant question. Where are they standing? Are they moving? Where is the truck? Where are the women relative to the motorhome?

John: My instinct is they should be in motion as the scene starts.

Craig: It feels like they should be in motion because I would understand that the doula is worried about her. For the doula to be worried about her, I need to go back to the prior scene where Ingrid drops her head onto the table, defeated, then starts to get up. The doula goes, “Wait, wait, wait.” Cut to, boom. “Hold on, hold on.” Just because I don’t know why this next bit is happening. Just thinking about how people actually function. They don’t just do nothing and then suddenly appear together outside of the door. Find the intention.

John: Yes, agreed. As we get into Ingrid’s truck, she’s driving back. I was confused by the radio voice because the radio voice to me feels like, at first I thought, is it a dispatcher? No, it’s just convenient radio-

Craig: It’s the news.

John: -telling up the news.

Craig: It’s the news. I really struggle with this. Three arrested west of the former municipality of Phoenix.

John: Oh, come on.

Craig: If it is 2140, you’re not calling it the– That’s like us referring to New York as the former New Amsterdam today. We don’t do that, right? You could call it west of Phoenix territory or west of– Fallout would call it New Phoenix. That’s what they do. New Vegas. Why is there just this casual– If you have this casual news update, I feel like there’s way more civilization going on than we thought there would be.

John: With this last line, suspects were found with stolen rations on their persons. That feels police-y. That feels like police dispatcher. Finding the right level for that is interesting.

It sounds like, Leah, we’re really harping on a lot of stuff. I want to love this. I actually like the space of it. I love a pregnant woman in this space and trying to make a decision about what to do next. We’re about to get to Sean, who’s apparently the father of the kid. We’re about to meet him. That scene is better. We don’t know who Sean is. He’s not given any other uppercase name. I’m curious to keep reading based on what you’ve done so far.

Craig: Yes. I love a scene that begins with a cervical exam. If you start with a cervical exam, hats off, good for you. Audacious, bold. There is a lot of clunky, cliche, sci-fi stuff going on here that you have to be better than because you just don’t want to end up in a Wattpad world with this stuff, right?

Last thing is to just think about where everybody is, give the audience a chance to visualize things. It means say less and make the things you say matter more. We are interior cat house evening. What does the exterior look like? Where is it? I don’t know.

John: I don’t know what interior cat house means.

Craig: I don’t know either. Cat house could be whore house.

John: Yes.

Craig: Then it says her house. I don’t know what’s going on. Then, listen, Sean is saying a bunch of things that I suspect are intentionally confusing. The filter, what is it? The fence, don’t know. Something with the water. Not sure. All fine.

John: All fine. He’s entering in as if he’s just continuing a previous conversation, which makes sense for people who know each other well.

Craig: She knows something from the doula. She hasn’t told him. Am I looking at her face? Is she contemplating telling him? Is she worried about telling him?

John: I don’t know what she knows.

Craig: I don’t know either. All I know is that she doesn’t seem to be concerned about it here anymore either. I think all this is to say to Leah, “If there’s one word I could give you, Leah, as advice for this, it is to focus. Focus in on what you want me to see. Focus in on why it matters. Focus in on, visually, on your frame, the movement, all of it.”

John: Yes, watch the scenes.

Craig: Watch the scenes. These feel written. They don’t feel watched.

John: All right, Drew, can you help us out? What is the log line? What else is going to be happening in Lump?

Drew: Over a century into the water crisis, a couple moves to the former state of Arizona where they’re pulled into a violent and mystical cult of doulas following the birth of their Lumpchild.

Craig: Okay. My interest is piqued. I’ve never considered that there would be a cult of violent doulas. That’s hysterical. I don’t know what a Lumpchild is. Cool. A lot of questions.

John: A lot of questions. I would say I’m intrigued because the fact that the doulas are an important part of the whole story, I wasn’t getting that out of them.

Craig: Not at all.

John: I’m surprised that thing we saw in the first frame is actually a crucial part of the whole rest.

Craig: Because they showed us doula.

John: Doula, yes.

Craig: Not doulas.

John: There were other dusty old women out there, but–

Craig: They were playing cards by a fire in 100-degree heat. The thing that I think is missing from that log line that I’d love to hear is some brief reference to why doulas matter at all in this new world, or at least more than they did now, or why they would conglomerate into a violent cult in a world with terrible infertility problems. Yes. In a world where no new babies have been born. In a world where only 1 out of 1,000 children survive. Something to create relevance so that it’s not just– Because you could take the word doulas out and replace it with janitors, bubblegum manufacturers, girl scouts.

John: It doesn’t matter. The thing I was missing in that log line is Ingrid must make a choice. Basically, what is the decision that this central character has to make? Yes.

All right, let’s get to our third and final three-page challenge. This is The Dread Pirate Roberts, written by J. Bryan Dick. Drew, help us out.

Drew: “We’re dropped from space down towards earth, specifically the Carolina coast, and into the middle of a 17th-century naval battle between two ships, the Revenge, which is filled with pirates, and the Queen’s Pride, which is a Navy ship. The captain of the Queen’s Pride believes they’re winning, sends his steward, Wesley, 18, to go get his victory snuff. As he does, the Revenge turns and rams the Queen’s Pride, and pirates storm the ship. Too scared to do it himself, the captain gives Wesley a dagger to cut them free from the pirates’ grappling hooks. Wesley is quickly stopped by a pirate named Scars, who encourages him to jump into the ocean like the rest of the Navy sailors.

Wesley pretends to run away but grabs a rope and slingshots back and knocks out Scars to cut the rope. Soon, a pirate in all black soars over them all, swinging up to the crow’s nest triumphantly, and a knife is put to Wesley’s neck.”

John: Now, for listeners who are saying, “Hey, that sounds familiar,” we should say that underneath the title on the title page, it says, a pilot for the lost adventures of the black-masked scallywags from The Princess Bride, William Goldman’s timeless tale of true love. This is literally fan fiction.

Craig: Yes, and that’s fine.

John: Fine.

Craig: Are you allowed to sell this? No, not without permission. Are you allowed to write it as a sample? 100%. Absolutely, nothing wrong with that.

John: I actually applaud this choice, because if I needed to read a sample, and I sort of know what the source material is, can this guy write in this kind of a style? Can it? Sure, and I think, actually, J. Bryan Dick did a nice job here. I enjoyed reading these pages.

Craig: Yes, the challenge with this is the bar gets higher.

John: It does.

Craig: Because everybody’s aware that you’re cheating. You’re not creating new characters. You’re not creating a new world. You’re not creating a tone. You’re building off of something. Therefore, a little more expectation, because you haven’t had to cook at all yourself. In addition, when it’s something that’s derived from a beloved movie, like The Princess Bride, that, basically, everyone has seen in our business multiple times, you need to also nail it. It’s not enough to be good. It felt good, but I wasn’t delighted. It just sort of was a pretty typical naval battle.

Listen, you’re trying to write like William Goldman. What a target that you put on your back. It’s confident. It’s crackling. There was one moment where I thought, “Oh, there’s a missed opportunity, where the captain gets scared and sends Wesley.” That felt like it could have been a little bit more of a Goldmanesque turn from overconfident bravery to, oh, you there. I have a thought. It just felt so quick as to be almost arbitrary. Yes. It’s a naval battle. I will say, I appreciated that J. Bryan didn’t bury us in action description. The boats collide and side by side. Got it. Okay. I can do that math.

John: Absolutely. We were focused on characters during it, which was crucial. I did feel there was a missed opportunity with the captain who’s just captain. Give that captain a name that crackles. His first line is only okay. The first line is, these pickeroons will be food for the sea. Reload. Make this pass our last. There’s a better version of that first line. I like pickeroons, but like these pickeroons will feed the sea, man. Something about that could feel fun. Let us also know that this is a bit of a comedy, because I didn’t feel like we were quite getting to the joke. Even though the captain is not going to be a crucial character, he’s the first person who speaks, and that becomes important.

Craig: Yes. That’s the issue is everything has to be as good as The Princess Bride.

John: Reading this made me think back to Mindy Kaling when she was on the show. We were talking about when she’s staffing for shows, she gets frustrated by reading original pilots, and she’s like, “I really miss the day when you would read, specs of existing shows, because then you can see like, can this person write in somebody else’s voice?” That’s obviously what she needs to know. It’s this, can this person do somebody else’s thing?

I think what’s nice about this is, as a sample would be like, “Oh, this person is adaptable and can answer, can get a thing, which is really useful.” In a weird way, I suspect that this pilot script, which you can’t shoot. If it’s all at this quality and beyond this quality, will be useful because it shows the ability to match a style that’s not their own.

Craig: This would obviously hinge on the relationship between Wesley and the Dread Pirate Roberts. The promise of that story is enough to keep me going. One thing that’s important tonally is that The Princess Bride was framed as a tale where a grandfather is reading from a novel to his grandson. I think that that is baked in to the world of The Princess Bride. Even if you just want to start inside of it, which I think is reasonable, here’s what you can’t do.

On page three, Scars says, “What’ll it be, boy?” With that, young Wesley charges to the side of the ship. Scars reacts. That was too easy. Young Wesley doesn’t go overboard. He launches himself into a taut rope and slingshots back at Scars. Scars says, “Oh, shi–.” We don’t curse in The Princess Bride. Ever. That’s not a thing. We don’t do that. Understanding tone is massively important.

John: Absolutely. That oh, sh, could be a reaction from Scars. You can put that in italics after that. We wouldn’t say it.

Craig: We just wouldn’t. We would not say that.

John: We would not say that. That idea of do you, will J. Bryan Dick adopt that framing that this is a tale being told within this? Maybe. I can imagine at a certain point, I think something just stops. It’s like, but what happened next? Sure. Absolutely.

Craig: Yes. Promise of fun. Zippy pages to read. Not a ton of what I would call fresh invention here. Enough to make me wonder like, okay. I will say like the great idea here is to meet the Dread Pirate Roberts. Because we never met him. Yes. We met Wesley. He was not the first Dread Pirate Roberts. [crosstalk]

John: That’s fine. What’s also helpful about this is like, if you had to pick between 10 things to read and you saw this one, it’s like, oh, I know what this is going to be. There’s something comfortable about that.

Craig: Absolutely.

John: Drew, help us out. What else? The long line for the rest of this pilot.

Drew: Set in the Princess Bride world, the Dread Pirate Roberts TV series, follows the adventures of each person who donned the black mask to sail the high seas and command the Revenge.

John: Oh, well, that’s an interesting idea that it’s not just Wesley. It could also be like the history of.

Craig: Then why are we starting with Wesley?

John: What, that he was the last one?

Craig: Then we go backwards?

John: Maybe there’s a whole cadre of other folks who are still around and a lot.

Craig: I don’t want to watch that. I’ll tell you why. Because television shows, unless they are anthology shows like Black Mirror, where everything is a different story. It’s about connecting with the characters and relationships. I want to watch the Dread Pirate Roberts tutor this young lad, to whom he says at the end of every day, “Well done, probably kill you in the morning,” and then doesn’t. I want to see that father-son relationship happen. I don’t want to just keep meeting new Dread Pirate Robertses.

John: Yes, I do. I guess the version of this I want is basically Hacks, but it’s pirates.

Craig: Sure. Did you see Our Flag Means Death?

John: I did not get into Our Flag Means Death. But it’s in that same space, for sure.

Craig: It is in that same space, although definitely a different tone. What I loved is you got to meet this ship full of wackos and got under the hood of those wackos. It was appreciated if I kept going to different ships and different people.

John: I doubt that’s really what’s happening here. This reminds me of, because I was just editing the chapter on what kind of story this is. Basically, we’re talking through in this strip dance book chapter, I have this idea. Is it a movie idea? Is it a TV idea? There is a movie idea for the Dread Pirate Roberts, where it’s all contained within one thing. The TV show version of this is fun in the same way that Cheers is fun. Is that like you are following a group of people and sort of the adventures of the week.

Craig: They don’t change.

John: Exactly. They don’t change.

Craig: That’s the key. Every week we meet a new bartender in Cheers. That part, I do think it would be a wonderful, I presume that this would be a movie.

John: It feels like it should be a movie. Let’s talk about just the final, could you actually make this thing? You could if this were terrific. I don’t know who owns the rights. Is it Castle Rock? Who would own this?

Craig: Yes. It’s Castle Rock, but you would probably need– yes, you wouldn’t need permission from William Goldman. Unless you were, no, you might-

John: Because of the underlying book.

Craig: Because of the underlying book.

John: Yes. I suspect in buying the rights to the book.

Craig: They probably bought it all out in perpetuity across the universe for all time. Yes, you’re probably right. Then it would be Castle Rock. Not impossible, but you’d have to know there would be a tremendous outcry.

John: There would be. The standards would have to be really high.

Craig: This is meant for, hey, I’m a good writer. Not, hey, make this show.

John: Yes. I think it’s a good writing sample. We want to thank everybody who submitted, all 250 of you who submitted, especially these three writers for letting us talk about their work on the air. Drew, thank you again for burning your eyes out to read through all of 250 of these.

Craig: I don’t know how you did that.

John: It is time for our one cool things. My one cool thing is a show that’s actually in the same space. It’s a specific episode of a TV series called The Goes Wrong Show.

Craig, you may have seen on Broadway, there’s a show, The Play That Goes Wrong. There’s also a TV series, which the premise is that it’s a theater troupe that puts on a show for television each week. A director explains what the goal was and also tells what challenges they felt they encountered that week. Never mind, it’s going to go fine for this live TV thing. Of course, things go wrong at the premise.

The episode, if people are, if that’s at all appealing to you, the episode I recommend to folks is one called 90 Degrees. It’s a Tennessee Williams type play. The premise of the episode is that the set designers mistook 90 Degrees as instructions for how one set was supposed to be built.

Craig: Everything is turned.

John: Everything is turned. It’s turned 90 degrees. The cameras also turn 90 degrees for it. You have characters who are trying to sit around this table and they’re falling down, and gravity just works against them. It’s incredibly dumb, but also just delightful.

Craig: I love dumb.

John: It’s a thing you could also watch with your kids because it’s absurd and it’s completely safe.

Craig: Where would I find that?

John: I think we found it on Amazon Prime. I would just google and see what servers you can find it on.

Craig: Sure.

John: All right. What do you got for us?

Craig: My one cool thing is someone I met in Austin. We were down there for South by Southwest and myself and Neil Druckmann and the many of the cast of The Last of Us got to meet Cookie Monster.

John: Oh my God. Cookie Monster’s the best.

Craig: And Elmo. No offense to Elmo. Elmo’s great. Cookie Monster has been there, John, for our entire lives. It was so strange to meet a puppet as a 53-year-old and feel like you might cry because it’s like when you smell something from your childhood, it’s just this instant thing of getting back. Now, one thing I noticed about Cookie Monster that I did not expect is he’s enormous. Those puppets are huge. They’re so much bigger than you think they are. They’re so big.

It was pretty, it reminded me of how powerful Sesame Street is as a cultural institution. To the extent that these kinds of cultural institutions are being assaulted and undermined, it’s so distressing because it is just an absolute positive thing that has lasted. Every generation of children that comes along magically loves Cookie Monster. The color of the blue, just his blue made me so happy. I just want to thank Sesame Street and Cookie Monster for welcoming us into their studio. I still don’t know why, but they did. [laughter]

John: Craig, tell me, so I’ve never interacted with Muppets. Was it hard to maintain eye contact with the puppet and ignore the puppeteer?

Craig: No, because the puppeteer gets very low. There’s a camera that’s filming things and the puppeteer gets very low. In fact, there’s quite a bit of scrambling right before they roll, which is like, lower, no, see you, lower. That’s why the puppet is so big. Because it actually has to fill a lot of space below frame to make sure that the puppeteer is not in the frame.

John: That’s great. That is our show for this week. Scriptnotes is produced by Drew Marquardt and edited by Matthew Chilelli. Our host for this week is by Nick Moore. If you have an outro, you can send us a link to ask at johnaugust.com. That’s also the place where you can send questions like the ones we answered today. You’ll find transcripts at johnaugust.com along with a sign up for our weekly newsletter called Interesting, which has lots of links to things about writing.

We have t-shirts and hoodies and drinkware. You will find them at Cotton Bureau. You’ll find the show notes with links for all the things we talked about today in the email you get each week as a premium subscriber. Thank you again to all our premium subscribers. You make it possible for us to do this show each and every week. You can sign up to become one at scriptnotes.net where you get all those backup episodes and bonus segments like the one we are about to record on the secret things we noticed that let us know that something has been re-shot. Craig, thanks for a fun episode.

Craig: Thank you, John.

[Bonus Segment]

John: Craig, you are watching a movie, you’re watching a TV show, and your little radar is like, okay, there’s a recut here, something’s changed, something went off. What are some things that are tipping you off that things changed here?

Craig: The biggest indication is there is a rather long and explainy bit of dialogue that is not on camera. Someone is, the person who’s not on camera that’s talking to the person who is on camera says a long thing that explains a thing that they wouldn’t have normally said or needed to explain because he would have seen it, which is probably covering for the fact that that thing was essential to know for the plot, but the scene just wasn’t working and so they cut it.

John: Absolutely. We’ve both been in situations where in post, you are adding ADR lines, looping lines to take care of a little bridge or situation. ADR is used to fix little technical mistakes but also can be used to correct some narrative issues because a scene got dropped out because a scene where that information used to happen is no longer there. Watching the current season of Severance, and we’re recording this before the final episode, and I don’t really know any of the backstory on Severance, what happened this season.

Watching it, I did notice a few moments in these last few episodes where like, okay, something shifted here. One of those things, situations was a crucial word or term was used and we were not on the characters while they were saying it or we suddenly cut incredibly wide when a character says a certain phrase. It led me to believe like, okay, something shifted here. There was also a situation where one character had a confrontation, drove away to leave the show and then comes back and then leaves the show again. My suspicion is that the episode in which those were happening got shifted later on in the season and we were moving stuff around to accommodate that change.

Craig: That could absolutely be true. The interesting thing about the streaming world now is that episodes have variable lengths. It’s not necessarily the case that if you see a very short episode or a very long episode that things, may have, but sometimes when an episode is very short, it’s because there were some scenes, it’s rare to plan for an episode to be say 35 minutes if you’re an hour-long show. There may have been some things that got cut.

The other thing, let’s talk about an additive thing that is an indication. When a sequence occurs that is very self-contained and exciting, actiony, scary, sexy, one of these big, loud, noisy scenes that didn’t really feel like it needed to be there, didn’t change anything, suddenly sort of happened, didn’t impact stuff. That is oftentimes the result of a studio network going, this thing needs to be louder, sexier. I need a car chase, and so they just make one happen and shove it in. If you ever feel like something got shoved in, it’s probably because it got shoved in.

John: A thing I will notice is that you have key characters having a scene on a set with nobody else around them. It feels like a reshoot. It feels like we haven’t established anybody else in the world who could be in this thing, but we need to have this moment happen. Therefore, we’re putting them in this set. One of the recent Marvel movies, I did notice there were some sequences were like, “Wait, why are we here? What is this place that we’re in?” It’s a place that was not established. It’s a place that serves no other function, and yet we’re in this place for this one scene to happen. To me, it felt like six months later, they brought everybody back and shot this one thing.

Craig: If you see something like that that isn’t really set up and isn’t used again, either it was created for that, or there were five scenes in that thing. All of them except one guy. That’s another good point. Sometimes that can be an indication.

You’re right to suggest that sometimes it’s those scenes between two characters sitting somewhere that are additional photography, but sometimes those are the best scenes. Very famously, we had David Benioff and Dan Weiss on our show, and they talked about how in the first season of Game of Thrones, they just missed the target on how long the episode should be and needed to go back and put stuff in.

They were out of money, so they did the cheapest thing, which was write conversations between two people in a room that already exists, and lo and behold, those are some of the best scenes in season one because they’re good writers. They did a great job of creating scenes where you, what happened inside of there wasn’t just plot or filler, it helped inform the conflict and the character.

John: Yes, one of the issues with the way we make TV shows now, especially for series on streaming, is that we’ll often block shoot things. We could block shoot the entire eight episodes or 10 episodes of the season, but more likely we’re doing things in chunks and stuff moves around. I’ve talked with show owners who they need to do reshoots, and suddenly they have like four directors who are like all shooting the same week in the same space to do stuff. It gets to be really, really complicated. It’s not surprising that you didn’t go in intending the scene to work that way.

Clearly, that was what you could do with the situation you had. You have a character giving a piece of information that’s like, is not the most organic way to do a thing, but it’s who you had available at the moment to make this bridge fit.

Craig: Yes, there are all sorts of things that can go wrong. You either are on a show where you have the resources to accommodate those things. It was raining that day and we needed it to be sunny. We’re going to wait for it to be sunny and do it again. It was raining that day, we needed it to be sunny. They’re going to be in the rain, and we’re not going to really talk about it. The fact that the scene before and the scene after are on the same day are sunny, just going to happen. Things like that do happen. It is remarkable what people notice and don’t notice.

One of the things about all of these strange bumpy moments is that we’re very well attuned to them, but they wouldn’t happen so frequently if they didn’t work. They actually get away with it all the time.

John: The other thing I’ll notice about, something has changed here. A scene got dropped, something got wedged in there, endless days or nights, or it goes day to night, day to night in a way that’s not really possible. These two things could not be happening simultaneously, and that’s just a thing. No, the writers aren’t idiots. It’s just that something changed and something shifted, and this is sort of what we can do. This is where we’re at.

Craig: Yes, if something occurs that is jolting in a superficial way, it’s probably because there was something in between that got lost. If you have characters who are getting to know each other at work, and then the next scene is it’s the evening, and they’re at some sort of very swanky party, and the woman is dressed in this like rotten ballgown. The guy’s in a tux, and you’re like, where did you come from? Why is this totally occurring now in this way?

Something got lost here, and one thing that we always have to watch out for when we’re doing all of our work is that if the people who are paying for it are losing faith in it, or their faith is wobbly, they will generally resort to faster. Go faster. You don’t need that. It’s slowing us down, and they have such a lower sensitivity to things not making sense than we do. We’ll say, well, that literally will not make sense now. If we take that out, this will not make sense, and they don’t care a lot, and that’s a fight you have to have.

John: Because they are familiar with the bad version, and it’s like, let’s get rid of the bad stuff, and if we get rid of the bad stuff, it’s all really good. It’s like, no, it may just not make any sense.

Craig: In their defense, I have watched things before that I’ve enjoyed, where at some point I went, I don’t know, I don’t understand that. Anyway, okay, still, what happens next? You can get past some of those things.

Now, what’s interesting is when you have a show that is built heavily on intentional mystery/confusion puzzle boxing, like Severance, it can actually be very hard to tell. Did this happen because you’re screwing with my head? Did this happen because something went a bit awry in production? It’s hard to tell. I give Severance the benefit of the doubt that everything is intentional. There is that illusion of intentionality that no matter what we see on screen, it was exactly the way they wanted us to see it.

It could be, well, maybe that was a stylistic choice to have them say that line over this big, huge wide shot. It’s hard to tell sometimes, but it’s cumulative. You get one of those, okay, you let it go. Two, eh, you start getting four or five of those things, the boat’s going to sink.

John: Yes. Over the summer, I helped out on a show that was doing reshoots, and you’re trying to be surgical, and you’re trying to not break any of the good stuff, but there have been times where it’s like, okay, that’s actually a pretty good scene, but it just doesn’t make sense with where we are right now, and we’re going to have to take all that information and put it into a new scene where it actually is where things fit better, and that’s, the frustration is that sometimes you have to lose good stuff in order to make everything else fit together right.

Craig: I’m going to give you, I rarely do this, but I will give you a specific example from my own career. I worked on the second Snow White and the Huntsman movie, and what had happened was they had a script, well, I’d actually worked on a script, I think, and that had gotten the thing to a green light, and then someone came on to make the movie, and they rewrote the script completely, and got all the way, I think, to they were like a week away from shooting, and the studio said, “Wait, hold on, we don’t like this.”

They then came back to me and said, “You’ve got about two weeks, and here’s the deal. These sets have been built, and these people have been cast, and this stuff is occurring because we’ve already spent the money on the visual effects development, so that’s not changing, but we need to make this all make sense, and so then it became an exercise in, right: I’m going to get some blue index cards that are stuff I can’t change, and now I have all these white index cards, and I have to figure out how to lead into those blue cards and out of those blue cards and into the next blue cards in a way that is at least coherent, and then provides hopefully what the actors are looking for, the studio’s looking for, there’s a new filmmaker on board, what is that filmmaker looking for, and that was very difficult, and in the end, you don’t get a prize for solving the math problem. Basically, people didn’t like it very much because it was, you could tell, it was like something had gone wrong here.

John: Absolutely, so what you’re describing is very analogous to what I was describing in the sense of things hadn’t been shot, but they might as well have been shot because you were locked into certain sets, I was locked into certain scenes, which that already exists, we’re never giving that actor back, so we got to go get me into it now in a way and put that in a place where it actually makes sense.

Craig: It doesn’t matter how much you protest, it doesn’t matter how much you say, if you would just not have to have this in that, and they’re like, yes, but we do, so that’s what’s happening, and also, you can’t write anything that would require a new set build. We don’t have the money or the time. Those kinds of math problems are sometimes how movies happen.

John: Absolutely, and sometimes creative constraints can lead to great solutions, but in two weeks, they’re not going to likely get you the best solution.

Craig: Everybody’s thinking maybe this will be, because it’s happened, maybe this will be that chaotic thing that comes together and is brilliant, because it’s happened. Usually, the best you can hope for is coherent.

John: Let’s wrap this up by saying, these are things that we’re noticing when we’re watching other people’s projects, but there’s so many things we’re not noticing at all. The patches were so well done that even we couldn’t see it. It was like the hardwood floors, they somehow matched everything together. It’s like, wow, you did a great job, because I did not know there was that issue there at all.

Craig: Listen, the first episode of The Last of Us was the first two episodes of The Last of Us that were combined together with some stuff removed and some stuff that I redid, and just a lot of interesting, careful weaving to make it as seamless as– and to make it seem inevitable, like it was meant to be that way. Tricky.

John: Tricky, yes. When it works, it works.

Craig: When it works, it works. That’s great. Thank you.

Links:

  • Follow along with our Three Page Challenge Selections! SCRAMBLING by Tania Luna, LUMP by Leah Newsom, and THE DREAD PIRATE ROBERTS by J. Bryan Dick
  • The King of Tars
  • Sesame Street
  • The Goes Wrong Show on Prime
  • Get a Scriptnotes T-shirt!
  • Check out the Inneresting Newsletter
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  • Craig Mazin on Instagram
  • John August on Bluesky, Threads, and Instagram
  • Outro by Nick Moore (send us yours!)
  • Scriptnotes is produced by Drew Marquardt and edited by Matthew Chilelli.

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