Tales from Development Hell

I don’t read many books about screenwriting, but my assistant Stuart Friedel does. From time to time I ask him to write up his impressions.

Several readers had written to ask about David Hughes’s Tales from Development Hell, so I asked Stuart to look at it during a break from reading Three Page Challenge entries.


by_stuartHughes’s book is a collection of historical accounts about the development — and sometimes eventual release — of famously troubled titles. In order, they are: Smoke and Mirrors, the new Planet of the Apes, The Lord of the Rings, Total Recall 2, Indiana Jones 4, Crusade, Isobar, various Howard Hughes projects, The Sandman, The Hot Zone, post-Clooney Batman, Tomb Raider, and Fantastic Voyage.

Each chapter covers one project, going into detail about who owned what rights when, who was hired to do what rewrites, why people were fired, etc. It answers questions like, “What ever happened to that Sandman adaptation I read about a few years back?” or, “Why have they never made a Hot Zone movie?”

What happened is those projects went through the Hollywood development process, which Tales from Development Hell does a good enough job of covering.

The accounts are thorough and drawn out, sometimes including long summaries of multiple almost-identical drafts, and rarely leaving out details, be they interesting or not. If you’re reading this book because you want this coverage, this over-thoroughness is probably a good thing. You may as well get the whole story. After all, this is literally the book on it.

But if you’re reading this as an aspiring screenwriter, there is little of direct value to you here, despite the writer’s pre-emptive apology for delivering these stories favoring your point of view. The tales are from the projects’ points of view. And that’s neither a particularly hellish nor interesting one.

An example: The first chapter covers an unproduced period piece — a magician adventure called Smoke and Mirrors. The spec script, written by a then-unknown, unrepped writing team with no credits (Janet Scott & Lee Batchler), sold for one million dollars plus a second script commitment. There were a bunch of rewrites — some by big-named writers, some by other unknowns. Attachments came on and fell off. It went into turnaround, got bought, went through more rewrites. It was finally ready to shoot…and then 9/11 derailed it.

In the chapter’s wrap-up, we check back in with the original writers:

Almost two decades after their million-dollar script sale, the Batchlers […] refuse to give up on the prospect of seeing Smoke and Mirrors on the big screen. “For one thing, in half the meetings we take, someone still comments on what a great script it is, how much they loved it, and how they wish it would get made. For another thing, the fact that the movie hasn’t been made means that no one has ruined a frame of it yet. […]”

If you subscribe to the book’s definition of Development Hell, the fact that Smoke and Mirrors hasn’t been made means it should be one of the book’s more hellish examples.

But as John and Craig often point out on the podcast, screenwriters’ careers are not about a single movie.

On a macro screenwriter level, the Smoke and Mirrors development cycle has employed a lot of people. And on a micro level, even the original writers don’t seem all that broken up over not seeing it made yet. It launched their careers, got them repped, got them a paycheck, a second script commitment from a major studio. It’s still brought up in meetings.

As a wannabe-screenwriter, what I was hoping for from a book with this title is a collection of war stories. Cautionary tales about hellish development experiences, told by writers who have been where I hope to go. Unworkable note sessions, passion projects that get oh-so-close but never get made, being forced to do bad rewrites for attachments that make no sense. Stories of pitfalls, and if I’m lucky, a bit about how to avoid them.

This second edition does sort of get there. Eventually. The last chapter consists of tales from the writer’s own career, but by that time, it’s too-little-too-late.

So should you read this book?

If you’re a fan of some of the more-famous project titles listed on the cover, you’ll probably find something interesting in those respective chapters. But I don’t know that you’ll get valuable screenwriting lessons out of it. Most scripts in development don’t get made, and a repetitive laundry list of the specific reasons why doesn’t feel especially helpful.

Heck, Daniel Wilson’s io9 article about his Robopocalypse experience is probably the best version of what this book is, and he does it in what would amount to fewer than five pages.

It’s not that this book doesn’t have value. It’s just not a must-have for an aspiring writer’s bookshelf.


Veronica Mars Attacks

Scriptnotes: Ep. 81
Play

Craig and John discuss the big Veronica Mars/Kickstarter news in one of the more contentious podcasts to date. If you like umbrage, this is the show for you.

Next up, Highland has finally shipped. The plaintext screenplay editor (and PDF melter) raises questions about the assumption of security-through-laboriousness and the monoculture around Final Draft.

Finally, we discuss three of the points in Emma Coats’s Pixar Story Rules that are easy to forget but too important to ignore.

LINKS:

You can download the episode here: AAC | mp3.

UPDATE 3-24-13: The transcript of this episode can be found here.


Highland ships

highland iconHighland, our long-in-beta screenplay editor, is finally available in the Mac App Store today.

It’s regularly priced at $19.99, but through the end of the month, it’s half-off at $9.99.

In addition to letting you write scripts in plain text, Highland converts files between PDF, Final Draft (.fdx) and Fountain formats. It works in all directions.

Yes, all directions — you can give it a PDF of a screenplay and it will melt it down to an editable file. That seems like magic, but it’s actually just a lot of hard work, and a year’s worth of report cards submitted by beta testers.

Melting PDFs is a feat that no other screenwriting app even attempts, so we made a little video about it:

We’ll never be able to convert every PDF, which is one reason we offer a free demo version so you can see how it works before you buy it.

With Highland, you can also tackle FDX files without Final Draft. We’ve found our users are often writing in Google Docs or TextMate or vim — or on their iPads. Whatever setup you prefer, Highland can get you into and out of Final Draft smoothly when you need special features.

Highland is a great bridge between apps, but over the last year we’ve found more and more users are simply doing their writing in Highland. It’s a full-featured editor, with spelling, versions and find-and-replace. Because it’s plain text, you can focus on the words and not the formatting.

The biggest changes to Highland are easy to spot: a new icon, a new UI, and two new fonts. Courier Prime is an obvious addition, but we’ve also included Highland Sans, a brand-new editing typeface that’s sharp on the screen and easy on the eyes.

highland fontsOther additions include Dark Mode for late-night writing, fast pagination and Apple’s speech-to-text dictation.

And there are more cool things in the works. But today is a major milestone, because Highland was such a long time coming. I want to thank Ryan, Nima, Stuart and our amazing beta testers for their perseverence.

Check out more information, including a FAQ, at Quote-Unquote Apps.

You can find Highland on the Mac App Store.


Tech Starts, Time Stops

I’m in Chicago, where it’s the first day of tech rehearsal for Big Fish. Lights, sound, sets, props, costumes, VFX — everything has to be painstakingly tweaked and coordinated. In film terms, it’s like production and post-production happening simultaneously.

In other words, it takes a while.

Quite fittingly for a day of slow motion, EW.com has the exclusive first listen at a song from our show: Time Stops. It’s a duet between Norbert Leo Butz (as Edward Bloom) and Kate Baldwin (Sandra), written by Andrew Lippa.

If you’re familiar with the movie, you can probably guess where this song takes place, but I won’t spoil how it actually emerges in the scene. Suffice to say we’ll be spending many hours of tech getting it just right.


From book to movie to musical to commercial

My college professors will be happy to know that roughly 20 years after getting my advertising degree, I finally wrote a television commercial. This 15-second Big Fish spot is airing in Chicago now:

To be fair, I didn’t write those words as advertising copy — they’re actually from the script. Our hard-working marketing team put it all together, using music from Andrew Lippa’s amazing score and voiceover by Bobby Steggert, who plays Will.

Reminder that if you’re coming to see Big Fish in Chicago — on any night in the run — tweet me or email me your date and seat. I will endevour to come by and say hello.

Performances begin April 2nd. As of this morning, there are still some of the special $26 balcony seats available for the first four shows.


Blunt notes and Blade Runner

A Reddit user uncovered some blunt Blade Runner notes:

“Why is this voice over track so terrible, hopefully this is not being dubbed in. He sounds drugged, were they all on drugs when they did this?”

On Twitter, @rarebluemonkey asks:

@clmazin @johnaugust brutal Blade Runner script notes. Do you ever get harsh, bullet point notes like this?

Yes, sometimes. Filmmakers mostly get cleaned-up “let’s consider…” notes, but when a screening goes poorly, the niceties go away. Trust me: anyone who’s made a movie has experienced harsher criticisms than this memo.

In the specific case of the Blade Runner notes, it looks like someone was tasked with transcribing the opinions of Jerry Perenchio, Bud Yorkin and Robin French. It reads extra blunt because it’s people talking about something rather that to someone.