Archive for the 'Videogames' Category

  • 06.17.08 If film studios developed videogames

    To: FILE From: Studio Development Group Date: June 16, 2008 RE: PUZZLE FARTER, 6/2/08 draft We think this draft represents progress from the 5/01/08 draft, but there are still areas that need to be addressed to make this the strongest possible casual videogame. As always, we look forward to discussing these issues with you. 1. DEVELOPING [...]

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  • 04.22.08 Grand Theft Auto

    I offer this an explanation and apology for why there will be few blog posts in the coming weeks. Fewer hours spent with friends and family. And an increased number of times I reach for my weapon rather than discussing matters calmly. GTA IV comes out next week. Here’s the thing: I’ve never even played I-III. [...]

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  • 02.14.07 Seven Things I Learned from World of Warcraft

    Those who’ve seen my movie, The Nines, can infer that I had a bit of a World of Warcraft problem back in the day. “The day” being a period of about four months in which most of my waking hours were spent either playing the game or wanting to. The luxury and danger [...]

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This site is run by screenwriter John August. Mostly, he answers reader-submitted questions about the craft, but occasionally he goes on tangents that run far afield of writing and filmmaking. You'll also find info on past, present and future projects.


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