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	<title>johnaugust.com &#187; Projects</title>
	<atom:link href="http://johnaugust.com/archives/category/projects/feed" rel="self" type="application/rss+xml" />
	<link>http://johnaugust.com</link>
	<description>A ton of useful information about screenwriting.</description>
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		<title>How to logline a dual-plot story</title>
		<link>http://johnaugust.com/archives/2010/how-to-logline-a-dual-plot-story</link>
		<comments>http://johnaugust.com/archives/2010/how-to-logline-a-dual-plot-story#comments</comments>
		<pubDate>Fri, 05 Mar 2010 19:08:16 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Big Fish]]></category>
		<category><![CDATA[Go]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[QandA]]></category>
		<category><![CDATA[Story and Plot]]></category>

		<guid isPermaLink="false">http://johnaugust.com/?p=3939</guid>
		<description><![CDATA[If both plotlines are key to your story, you need to make that clear in the logline. Otherwise, you risk future readers feeling like you bait-and-switched them.]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" alt="questionmark" src="http://johnaugust.com/img/questionmarks/little_red_question.jpg" /><em>What is the best way to write a short logline for a screenplay with dual storylines, especially if both storylines are crucial to the telling of the story?  </em></p>

<p><em>I feel like scripts with multiple storylines (3+ stories) like Pulp Fiction or Crash can rely on simple loglines that get across the overall theme of the story. But what about scripts with two distinct storylines that parallel one another&#8230;do you pack both storylines into the logline? Or do you pick one and focus the on it?</em></p>

<p><em>&#8211; Mac</em><br />
<em>Los Angeles</em></p>

<p>Some movies are really difficult to logline.  Go is one.  When forced to give a short description, I try to chart the three main threads: &#8220;It&#8217;s about a really tiny drug deal, a wild night in Vegas and two soap opera actors &#8212; all of which cross paths at LA&#8217;s underground rave scene.&#8221;</p>

<p>Again, not great. But it gets the job done.</p>

<p>For something like Big Fish, I make the parallel structure clear: &#8220;It&#8217;s the story of a man&#8217;s life, told the way he remembers it: full of wild, impossible exaggerations. At the same time, his grown son is trying to separate the truth from the fantasy before his dad dies.&#8221;</p>

<p>Julie and Julia has dual storylines, yet summarizes easily: &#8220;It&#8217;s the story of a young woman determined to cook her way through Julia Child&#8217;s famous cookbook, intercut with the adventures of Julia Child&#8217;s life.&#8221;</p>

<p>If both plotlines are key to your story, you need to make that clear in the logline. Otherwise, you risk future readers feeling like you bait-and-switched them.</p>




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		<title>Free ebooks correlated with increased print-book sales</title>
		<link>http://johnaugust.com/archives/2010/free-ebooks</link>
		<comments>http://johnaugust.com/archives/2010/free-ebooks#comments</comments>
		<pubDate>Fri, 05 Mar 2010 18:49:08 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Film Industry]]></category>
		<category><![CDATA[The Variant]]></category>

		<guid isPermaLink="false">http://johnaugust.com/?p=3936</guid>
		<description><![CDATA[In books and in movies, increased sampling usually generates more sales than it costs.]]></description>
			<content:encoded><![CDATA[<p>Cory Doctorow <a href="http://www.boingboing.net/2010/03/04/free-ebooks-correlat.html">points to a BYU study</a> that shows releasing a free ebook version may boost sales of the printed edition.</p>

<p>You&#8217;d love to see a bigger sample, and correlation does not imply causation. But to me, it suggests that increased sampling usually generates more sales than it costs.</p>

<p>Advance screenings of movies work the same way. When a studio expects good word of mouth, they are often willing to give up a day&#8217;s box office<sup>1</sup> in order to get more people talking about their movie.  They&#8217;ll also conduct word-of-mouth screenings tailored to specific audiences. &#8220;Free&#8221; and &#8220;exclusive&#8221; are big motivators.</p>

<p>(thanks Howard Rodman)</p>

<ol class="footnotes"><li id="footnote_0_3936" class="footnote">When you buy a ticket for a sneak preview of The Proposal, it&#8217;s actually counted towards another film, generally one from the same studio currently playing at that theater.</li></ol>




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		<title>How much should ebooks cost?</title>
		<link>http://johnaugust.com/archives/2010/how-much-should-ebooks-cost</link>
		<comments>http://johnaugust.com/archives/2010/how-much-should-ebooks-cost#comments</comments>
		<pubDate>Mon, 01 Mar 2010 21:17:56 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Follow Up]]></category>
		<category><![CDATA[The Variant]]></category>

		<guid isPermaLink="false">http://johnaugust.com/?p=3924</guid>
		<description><![CDATA[Adding up the publisher's expenses shows there is plenty of room for flexibility in pricing.]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://www.nytimes.com/2010/03/01/business/media/01ebooks.html?partner=rss&amp;emc=rss">NY Times</a> and <a href="http://gizmodo.com/5482774/how-much-it-actually-costs-to-publish-an-ebook-vs-a-real-book">Gizmodo</a> are attempting to run the math on how much to charge for books purchased on the Kindle and iPad.</p>

<p>Amazon prices Kindle books at $9.99, while Apple will apparently let prices float higher on iPad books, with $12.99 being a frequently-quoted number.</p>

<p>With data drawn from publishing sources, these articles break down costs and profits.  Poorly.  They don&#8217;t differentiate between one-time costs (designing cover artwork) and variable costs (printing each additional copy). And how much of the marketing budget would be identical with or without the ebook version?</p>

<p>The number that sticks out most is the bookseller&#8217;s take.  A 50% cut makes sense when dealing with a physical book sold through a brick-and-mortar bookstore.  A 30% cut is crazy when dealing with atoms pushed out through a virtual retailer.  As a reference, I sell pdf and ePub versions of <a href="http://johnaugust.com/variant">The Variant</a> and only give up 11 cents on the dollar.<sup>1</sup></p>

<p>Amazon makes the Kindle to sell books; Apple makes the iPad to sell iPads &#8212; selling books is sort of gravy. That gives Apple more price flexibility, and should hopefully avoid absurd situations where the digital version costs much more than the paperback. <sup>2</sup></p>

<p>The publishing industry wants to keep prices up so they can make money.  Can&#8217;t blame them for that.  But you know something&#8217;s amiss when Anne Rice is the <a href="http://www.nytimes.com/2010/03/01/business/media/01ebooks.html?pagewanted=2&amp;partner=rss&amp;emc=rss">voice of reason</a>:</p>

<blockquote>
  <p>The only thing I think is a mistake is people trying to hold back e-books or Kindle and trying to head off this revolution by building a dam. It’s not going to work.</p>
</blockquote>

<p>One last point: How soon can we agree to spell ebooks with a lowercase e, and no hyphen?</p>

<p>The Times likes the hyphen, while Gizmodo feels the need to capitalize. I&#8217;d suggest that email is the best antecedent. That&#8217;s a term that has largely swallowed its hyphen, probably due to its verbification. Can we embrace the future and simply lose the hyphen now?</p>

<p>(Thanks to Quinn for the link.)</p>

<ol class="footnotes"><li id="footnote_0_3924" class="footnote">But I give up 65 cents of each dollar earned through the Kindle version, which sells much better.</li><li id="footnote_1_3924" class="footnote">I&#8217;m not ignoring the Nook or the Sony readers, but they&#8217;re not steering the ship.</li></ol>




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		<title>On Alice in Wonderland</title>
		<link>http://johnaugust.com/archives/2010/on-alice-in-wonderland</link>
		<comments>http://johnaugust.com/archives/2010/on-alice-in-wonderland#comments</comments>
		<pubDate>Thu, 25 Feb 2010 23:43:09 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Directors]]></category>
		<category><![CDATA[Film Industry]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://johnaugust.com/?p=3919</guid>
		<description><![CDATA[I've not written Alice in Wonderland three times. It's a recurring motif, dating back to 1995 and the very start of my career.]]></description>
			<content:encoded><![CDATA[<p>Because people keep asking: I didn&#8217;t work on Disney&#8217;s Tim Burton-directed <em>Alice in Wonderland</em>. At all.</p>

<p>The movie was written by Linda Woolverton. I never read the script, and haven&#8217;t seen a frame beyond the trailers and commercials. I&#8217;ll get to see the film for the first time on Monday, and really look forward to it.</p>

<p>With that clarification out of the way, let me explain a strange fact of my career: I&#8217;ve <em>not written</em> Alice in Wonderland three times. It&#8217;s a recurring motif.</p>

<h2>1995</h2>

<p>The story that became Go was originally envisioned as a retelling of Alice, substituting the underground rave scene for Wonderland. As it developed, I pretty thoroughly scotched those ambitions, but you can still see vestigial elements in the first section of the film:</p>

<ul>
<li>Ronna, like Alice, charges boldly into unknown territory, and proves unexpectedly brave in the face of strange events.</li>
<li>She visits a smoking psychedelicist who talks in riddles but ultimately helps her. </li>
<li>Poorly labeled drugs are consumed with unanticipated consequences.</li>
<li>A talking (telepathic) cat offers advice.</li>
</ul>

<p>Other than the cat, these are all extremely tenuous connections.  I would never claim that Go is remotely an adaptation of Alice.  Rather, I had Alice bumping around in my head during Go&#8217;s genesis, and some Alice DNA worked its way into the genotype. For example, the yellow Miata was for a long time a white Volkwagen Rabbit.</p>

<h2>2000</h2>

<p>Shortly after the release of Go, producer Paul Rosenberg brought me to E3 to introduce me to American McGee, who was working on a <a href="http://en.wikipedia.org/wiki/American_McGee's_Alice">videogame adaptation</a> of Alice. The world he had come up with was dark and spectacular. American and I hit it off so well that two hours later we were pitching a movie version to director Wes Craven.</p>

<p>Craven said yes, and Miramax bought it the next day. They wanted the movie out within a year.</p>

<p>But I was already committed to writing three other projects. So we reached a compromise: rather than writing the script, I would write a detailed treatment laying out the characters, story and world. So I did. The document was 21 single-spaced pages.  American McGee liked it, as did the producers.  Wes Craven didn&#8217;t.  And thus began a series of writers and re-imaginings that as far as I know may continue to this day. It&#8217;s been in turnaround several times.</p>

<p>I left the project having a friendly relationship with American McGee, who later introduced me to fellow game designer Jordan Mechner.  Which begat the movie version of Prince of Persia and several other collaborations.</p>

<h2>2007</h2>

<p>While standing in the registration line for the Sundance Film Festival, where The Nines was about to premiere, I got a call asking if I would be interested in writing an adaptation of Alice in Wonderland for director Sam Mendes at Dreamworks.  I said yes as I was trying on my official Sundance parka.</p>

<p>I met with Sam in New York and pitched my take, which blended a lot of Lewis Carroll&#8217;s biography into the story. As before, I was backed up on other projects (including the release of The Nines), so it would be six months before I could get started.  I got about 40 pages written before the WGA strike began, at which point I had to stop working.</p>

<p>During the strike, Disney&#8217;s Woolverton-scripted Alice roared to life when Tim Burton signed on to direct it.  I&#8217;d always been aware of it as a potentially-competing project, but now my Alice would be going up against the guy who had directed my last three films.  It didn&#8217;t matter that our takes were wildly different; the world didn&#8217;t need or want two pricey Alice in Wonderland movies.</p>

<p>The day the strike ended, I called Sam Mendes, the studio, the producer, and my agent. Tim Burton&#8217;s movie was already in preproduction. It was pointless for me to keep writing something that couldn&#8217;t and shouldn&#8217;t get made. After a few days of discussion, we reached an agreement.  I wrote a check back to Dreamworks and the project was killed.</p>

<p>This adaption of Alice was the closest of any of mine to becoming real. I love what I wrote, so it&#8217;s disappointing and frustrating that it won&#8217;t end up on screen.  But that reality is a big part of any working screenwriter&#8217;s life.  Much more important than this half-written movie was maintaining relationships with studios and filmmakers I hope to keep working with for the next few decades.</p>

<p>I left Alice to write a different movie for Sam Mendes and two more projects for Tim Burton. So, as before, my failed Alice had a curious number of upsides.</p>

<h2>2025</h2>

<p>Considering it&#8217;s been 15 years to this point, I suspect it may be another 15 before I finally write an Alice in Wonderland. That&#8217;s okay. Writers aren&#8217;t Olympic athletes; we can have very long careers.</p>

<p>Whatever the future looks like, Alice in Wonderland will still be relevant.  Depending on your approach, the story can be silly, scary, ominous or charming.  Is it a dark parable of computerized dystopia? Sure. Candy-colored comedy of manners? Perfect.</p>

<p>Alice has become one of our fundamental myths, an ur-story that thrives through perpetual reinvention.  I&#8217;m looking forward to seeing this year&#8217;s Alice, and all the ones thereafter.</p>




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		<title>How ScriptShadow hurts screenwriters</title>
		<link>http://johnaugust.com/archives/2009/how-scriptshadow-hurts-screenwriters</link>
		<comments>http://johnaugust.com/archives/2009/how-scriptshadow-hurts-screenwriters#comments</comments>
		<pubDate>Tue, 08 Dec 2009 12:25:43 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Film Industry]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[Rights and Copyright]]></category>

		<guid isPermaLink="false">http://johnaugust.com/?p=3760</guid>
		<description><![CDATA[ScriptShadow reviews scripts to upcoming movies. And that hurts screenwriters more than anyone.]]></description>
			<content:encoded><![CDATA[<p>[There is an update to this post <strong><a href="http://johnaugust.com/archives/2009/how-scriptshadow-hurts-screenwriters-contd">here</a></strong>.]</p>

<p>Earlier this year, a blogger going by the name Carson Reeves began reviewing screenplays on a site called ScriptShadow.  These aren&#8217;t scripts for existing movies, but rather screenplays to upcoming films &#8212; ones in production, ones in development, ones in limbo.</p>

<p>A recent <a href="http://www.wired.com/magazine/2009/11/pl_brown/">Wired magazine article</a> by Scott Brown discusses his intentions:</p>

<blockquote>
  <p>[Reeves] says he wanted to celebrate the writer, promote talented unknowns (aren’t most screenwriters pretty much unknowns?), and acquaint newbie scribes with the art of the craft. “I’ve had so many emails from writers all over the world thanking me for making Hollywood feel closer and less intimidating,” he says. “It’s particularly appealing to amateur screenwriters who want to know what’s selling. You have to realize that this is information they’ve wanted for years but just didn’t have access to.”</p>
</blockquote>

<p>That&#8217;s not really the case. Aspiring screenwriters have always had access to this material the same way Reeves apparently got access to it: by working and interning in the industry.</p>

<p>In between answering phones and trying to get their bosses on flights out of Kennedy, bright underpaid aspirants have the opportunity to read almost every script in town.  Impromptu networks of assistants pass around their favorite screenplays, in the process picking the next generation of hot writers.</p>

<p>Studios turn a blind eye to this because it helps the industry. You want the smartest people with the best opinions working for you, and you want them to have a good sense of what&#8217;s in development all over town. A boss at Disney isn&#8217;t going to lose sleep if an intern at CAA reads a draft of that Miley Cyrus comedy.  It&#8217;s expected.  It&#8217;s good.</p>

<p>So ScriptShadow should be a good thing, right?  More is better.</p>

<p>It&#8217;s not.  And the reasons become clear pretty quickly.</p>

<p>There&#8217;s a big difference between reading a script and reviewing it online for the world to see. Not only are you spoiling plot details, but you&#8217;re establishing a baseline judgment for a project that&#8217;s often still in its fetal phase.</p>

<p>Brown&#8217;s article is alarmingly upbeat on this point:</p>

<blockquote>
  <p>Scriptshadow is the logical next step in our increasingly impatient attitude toward the delivery of entertainment. We’ve seen the sun set on the medieval Age of Professional Reviews, the rise of the populist recap, and the boom of real-time in-theater Twitter. The precap, however, trumps them all. It’s the kind of access Tinsel-trolls like me have been jonesing for since the ’90s, when Ain’t It Cool News hooked us with preemptive trashings of preview screenings.<sup>1</sup></p>
</blockquote>

<p>And here&#8217;s the rub: just like the AICN reviews of screenings made studios much more reluctant to test their films, sites like ScriptShadow are making them clamp down much harder on the heretofore common practice of passing scripts around.</p>

<p>This isn&#8217;t theoretical.  It&#8217;s happening now.</p>

<h2>Ruining it for writers</h2>

<p>Earlier this year, I worked on a rewrite of a potential tent-pole movie in development at Fox. A week into my writing, ScriptShadow posted a review (since removed) of an earlier draft of the same project.  It was largely laudatory, but the studio went ballistic.  I don&#8217;t know what pressure they put on ScriptShadow to get the review taken down, but I was suddenly given extraordinary restrictions on exactly who could read the script. I couldn&#8217;t send it to the director, the producers or anyone other than one executive at the studio. These were by far the most restrictive terms of any film I&#8217;ve written at any studio.</p>

<p>Keep in mind, this wasn&#8217;t X-Men or Avatar.  It was one of two dozen movies that could maybe someday get greenlit.  Fox legal was willing to go to war over a movie it might not even make.</p>

<p>The more often sites like ScriptShadow poke that hornet&#8217;s nest, the bigger the reaction is going to be.  The revised terms &#8212; I couldn&#8217;t even send the draft to my agent &#8212; may become the norm.  Assistants will get fired for sharing scripts.  In the long run, it will be crippling for the industry, and screenwriters will suffer most:</p>

<ul>
<li><p>Screenwriters get hired based on the last few things we wrote, and if those are sealed in vaults, we&#8217;re screwed.  I got my second writing assignment (A Wrinkle in Time) based on the script to my first assignment, a project that was still in active development.  If that script had been locked down, I might not have gotten another job.</p></li>
<li><p>If I can&#8217;t get feedback from trusted readers about the script I&#8217;m writing, it won&#8217;t be as good. Period.</p></li>
<li><p>Pretty soon, blame for one of these &#8220;leaks&#8221; is going to be aimed back at the actual writer, and how would she defend herself? If I leave my iPhone or laptop unattended for sixty seconds, it would be nothing for someone to send himself one the drafts I&#8217;ve emailed to myself as backup.</p></li>
</ul>

<p>I don&#8217;t want to have to write in a Fox office, on a Fox computer. But that could very easily be the future.</p>

<h2>A better tomorrow</h2>

<p>Several screenwriter friends have emailed Reeves, asking him to take down reviews of their scripts. Every time, he has.  So I believe Reeves when he says he wants to help writers.  Here are two ways he can do it:</p>

<ol>
<li><p><strong>Review scripts of movies once they&#8217;ve come out.</strong>  Most of the scripts aiming for awards this season have <a href="http://www.ropeofsilicon.com/article/new-oscar-scripts-basterds-nine-the-road-and-a-single-man">freely-available .pdfs</a>, and Reeves&#8217; own contacts should enable him to get ahold of the ones that aren&#8217;t.  Shining a spotlight on the scripts and their screenwriters would genuinely help readers see how the words on the page were translated to the screen.</p></li>
<li><p><strong>Ask writers before posting a review.</strong> No doubt some screenwriters benefit from getting their spec scripts mentioned, just as the Black List has helped draw attention to worthy writers.  As long as Reeves checks in with the writer first &#8212; making sure that a review wouldn&#8217;t derail a deal in the works &#8212; everyone benefits.</p></li>
</ol>

<p>Other sites publish script reviews.  The reason I&#8217;m singling out ScriptShadow is that its owner genuinely seems to have some sense of responsibility to its readers and the screenwriting community.  Hell, it uses <a href="http://scrippets.org/">Scrippets</a>, so it can&#8217;t be all evil.</p>

<p>I&#8217;m hoping that by setting the bar higher, ScriptShadow can stop hurting the screenwriters it claims to celebrate.</p>

<ol class="footnotes"><li id="footnote_0_3760" class="footnote">More than impatience, I think it speaks to a culture of entitlement: &#8220;It&#8217;s not fair I have to wait until a movie is out to know what happens.&#8221; Or, &#8220;It&#8217;s not fair that only Hollywood people get to read these scripts.&#8221;  Guess what?  It is fair.  Fair doesn&#8217;t mean you get whatever you want.</li></ol>




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		<title>Prince of Persia, full trailer</title>
		<link>http://johnaugust.com/archives/2009/prince-of-persia-full-trailer</link>
		<comments>http://johnaugust.com/archives/2009/prince-of-persia-full-trailer#comments</comments>
		<pubDate>Tue, 03 Nov 2009 17:17:59 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Prince of Persia]]></category>
		<category><![CDATA[Projects]]></category>

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		<description><![CDATA[The full trailer is now up for Prince of Persia.]]></description>
			<content:encoded><![CDATA[<p><object width="550px" height="465px" ><param name="allowFullScreen" value="true"/><param name="wmode" value="transparent"/><param name="movie" value="http://mediaservices.myspace.com/services/media/embed.aspx/m=100361501,t=1,mt=video"/><embed src="http://mediaservices.myspace.com/services/media/embed.aspx/m=100361501,t=1,mt=video" width="550" height="465" allowFullScreen="true" type="application/x-shockwave-flash" wmode="transparent"></embed></object></p>

<p>You can see the trailer we used for the original pitch <a href="http://johnaugust.com/archives/2009/pitching-prince-of-persia">here</a>.</p>




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		<title>Netflix streaming to PlayStation 3</title>
		<link>http://johnaugust.com/archives/2009/netflix-streaming-to-playstation-3</link>
		<comments>http://johnaugust.com/archives/2009/netflix-streaming-to-playstation-3#comments</comments>
		<pubDate>Mon, 26 Oct 2009 23:44:28 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[The Movie]]></category>
		<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://johnaugust.com/?p=3681</guid>
		<description><![CDATA[Starting next month, you can watch instantly through Netflix on your PS3.]]></description>
			<content:encoded><![CDATA[<p>Sony and Netflix <a href="http://blog.us.playstation.com/2009/10/netflix-coming-soon-to-playstation-3/">announced today</a> that starting next month, you&#8217;ll be able to use Netflix&#8217;s &#8220;watch instantly&#8221; feature through the PlayStation 3.  After spending its life banished to the garage office, this change might finally get my PS3 a place in the main house.</p>

<p>Netflix streaming is already available on XBox (Gold), Roku, and a few other devices. I&#8217;ve read interviews with Netflix CEO Reed Hastings talking about his goal of making it ubiquitous, and this seems like part of that plan.</p>

<p><a href="http://www.netflix.com/Movie/The_Nines/70066350">The Nines</a> has been streaming for a few months now through Netflix. While I don&#8217;t get viewer numbers, a scan of Twitter shows that a lot of people are watching it this way.  It&#8217;s legal, legit, and actually lets filmmakers get paid.</p>




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		<title>Pitching Prince of Persia</title>
		<link>http://johnaugust.com/archives/2009/pitching-prince-of-persia</link>
		<comments>http://johnaugust.com/archives/2009/pitching-prince-of-persia#comments</comments>
		<pubDate>Tue, 13 Oct 2009 20:22:19 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Pitches]]></category>
		<category><![CDATA[Prince of Persia]]></category>
		<category><![CDATA[Projects]]></category>

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		<description><![CDATA[Jordan Mechner has posted the game-footage trailer we used when we pitched Prince of Persia to the studios six years ago]]></description>
			<content:encoded><![CDATA[<p><a href="http://jordanmechner.com/blog/2009/10/prince-of-persia-movie-pitch-trailer/">Jordan Mechner</a> has posted the game-footage trailer we used when we pitched the feature film version of Prince of Persia to the studios six years ago.</p>

<p>Most movie pitches don&#8217;t involve video, but with PoP, most of the studio executives weren&#8217;t familiar with the game at all, so it became an important way to introduce them to both the franchise and the world.  As Jordan notes in his post, this trailer doesn&#8217;t really tell the story of the movie, but it does give a sense of the characters and style:  the dashing prince&#8217;s acrobatics, the devoted priestess/princess, the dagger with its time-reversing slickness.</p>

<p>Jordan and I pitched seven studios over two days.  Each time, the presentation was pretty much identical.</p>

<ol>
<li>Introductions.  Apologies for keeping us waiting. (1 minute)</li>
<li>John hyping Jordan&#8217;s prestigious videogame background. (1:00)</li>
<li>Play the video. (2:10)</li>
<li>Jordan describes the world of the Persian empire, using artwork. (:30)</li>
<li>John pitches Prince Dastan, using artwork of him. (:30)</li>
<li>John and Jordan alternate pitching story, introducing character/prop artwork as new things come up. (6:00)</li>
<li>Questions about story, tone and scale. &#8220;Somewhere between Pirates and Raiders.  It&#8217;s not Lawrence of Arabia.&#8221;(3:00)</li>
<li>Promises that they&#8217;ll follow up. (1:00)</li>
</ol>

<p>Altogether, we could get through the pitch in less than 20 minutes.  Disney liked it, and sent us to Jerry Bruckheimer&#8217;s company, who bought it from Jordan.  The film comes out next May.</p>

<p>Here&#8217;s the trailer we used for the pitch.  The actual trailer for the movie is ridiculously good, and should be out before too long.</p>

<p><object width="500" height="333"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5323151&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5323151&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="333"></embed></object></p>

<p><a href="http://vimeo.com/5323151">Prince of Persia movie pitch trailer (2003)</a> from <a href="http://vimeo.com/jordanmechner">jordan mechner</a> on <a href="http://vimeo.com">Vimeo</a>.</p>




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		<title>Kindle, international edition</title>
		<link>http://johnaugust.com/archives/2009/kindle-international-edition</link>
		<comments>http://johnaugust.com/archives/2009/kindle-international-edition#comments</comments>
		<pubDate>Wed, 07 Oct 2009 22:51:04 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Geek Alert]]></category>
		<category><![CDATA[The Variant]]></category>

		<guid isPermaLink="false">http://johnaugust.com/?p=3638</guid>
		<description><![CDATA[Amazon's Kindle, the e-book reader I adore, is now available in more than 100 countries.]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" alt="kindle" src="http://johnaugust.com/Assets/kindle.png" />When I published <a href="http://johnaugust.com/variant">The Variant</a> on Kindle, I knew I&#8217;d be leaving out most of the world, since the Kindle was U.S. only. No longer.</p>

<p>Amazon announced today the <a href="http://www.amazon.com/gp/product/B0015T963C?ie=UTF8&#038;tag=johnaugustcom-20&#038;linkCode=as2&#038;camp=1789&#038;creative=390957&#038;creativeASIN=B0015T963C">international version of the Kindle</a><img src="http://www.assoc-amazon.com/e/ir?t=johnaugustcom-20&#038;l=as2&#038;o=1&#038;a=B0015T963C" width="1" height="1" border="0" alt="" style="border:none !important; margin:0px !important;" />, which lets users in 100+ countries buy content through its Kindle store.  It ships October 19th.</p>




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		<title>New interview up</title>
		<link>http://johnaugust.com/archives/2009/blogtalkradio-interview</link>
		<comments>http://johnaugust.com/archives/2009/blogtalkradio-interview#comments</comments>
		<pubDate>Tue, 06 Oct 2009 00:13:00 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Big Fish]]></category>
		<category><![CDATA[Charlie]]></category>
		<category><![CDATA[Corpse Bride]]></category>
		<category><![CDATA[Go]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[The Movie]]></category>

		<guid isPermaLink="false">http://johnaugust.com/?p=3626</guid>
		<description><![CDATA[I did an interview this afternoon with Sam Heer at BlogTalkRadio's 123Film station, in which we talked about Go, The Nines, the Burton movies and screenwriting in general.]]></description>
			<content:encoded><![CDATA[<p><embed style="float: right; padding: 0 0 20px 20px;" src="http://www.blogtalkradio.com/BTRPlayer.swf?file=http://www.blogtalkradio.com%2f123-Film%2fplay_list.xml&#038;autostart=false&#038;shuffle=false&#038;callback=http://www.blogtalkradio.com/FlashPlayerCallback.aspx&#038;width=210&#038;height=105&#038;volume=80&#038;corner=rounded" width="210" height="105" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" quality="high" wmode="transparent" menu="false" allowScriptAccess="always"></embed>I did a 30-minute internet <a href="http://www.blogtalkradio.com/123-Film/2009/10/05/Profile-John-August--Screenwriter">radio interview</a> this afternoon with Sam Heer, in which we talked about Go, The Nines, the Burton movies and screenwriting in general.</p>

<p>If you&#8217;ve heard other interviews with me, there will probably be nothing revelatory. But it&#8217;s amusing to hear how fast we both manage to speak. It really sounds like we&#8217;ve been artificially sped-up, but it&#8217;s just a lot of caffeine.</p>




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		<title>Principles of Hybrid Distribution</title>
		<link>http://johnaugust.com/archives/2009/principles-of-hybrid-distribution</link>
		<comments>http://johnaugust.com/archives/2009/principles-of-hybrid-distribution#comments</comments>
		<pubDate>Mon, 21 Sep 2009 21:26:54 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Indie]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[The Movie]]></category>

		<guid isPermaLink="false">http://johnaugust.com/?p=3585</guid>
		<description><![CDATA[A new article by Peter Broderick articulates a lot of the points I try to make to filmmakers with truly indie films.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ll be hosting a panel with <a href="http://www.filmindependent.org/empower/index2009.php">Film Independent</a> in October focusing on the distribution challenges facing indie films, a topic I&#8217;ve <a href="http://johnaugust.com/archives/2008/nines-post-mortem">written about</a> in the wake of The Nines.</p>

<p>A new <a href="http://www.indiewire.com/article/declaration_of_independence_the_ten_principles_of_hybrid_distribution/pem">article by Peter Broderick</a> articulates a lot of the points I&#8217;ll try to make.  Broderick calls it hybrid distribution, and while he offers ten points, I&#8217;d boil it down to three:</p>

<ol>
<li>Don&#8217;t bank on selling it at a festival.  Anticipate distributing it yourself. </li>
<li>Know your audience before rolling cameras.</li>
<li>Focus on getting people to see your movie, on whatever size screen makes sense.</li>
</ol>

<p>As Broderick says:</p>

<blockquote>
  <p>Today many filmmakers are as determined to retain “distribution control” as they are to maintain “creative control.” Distribution control is the power to determine the overall structure and sequence of distribution, select distribution partners, and divide up distribution rights.</p>
</blockquote>

<p>Splitting distribution rights used to seem like a Bad Thing:  &#8220;They only want the movie for DVD.&#8221;  The truth is that many movies would be better off letting specialized companies handle specialized jobs.</p>

<p>Sony wanted The Nines for domestic home video, and brought in Newmarket to handle theatrical.  If I&#8217;d really understood that at the start, I might have pushed our sales reps to draw up narrower contracts.  As it is, I have no idea when the movie will show up on domestic cable, because it&#8217;s part of a much larger package of movies Sony represents.</p>

<blockquote>
  <p>Grant each distribution partner only the specific rights they can handle well. For example, if a company is strong in retail DVD and digital, give them these rights, but do not also give them VOD if they have no experience with VOD.</p>
</blockquote>

<p>Broderick doesn&#8217;t completely discount the Old Way.</p>

<p>If you have a movie that Fox Searchlight knows how to market, you&#8217;re in a much stronger position.  When it works, traditional distributors have reach and power that can&#8217;t be matched, not only theatrically but far down the chain.  Yes, you&#8217;ll have less control over certain aspects, and may not be able to sell DVDs from your website. But you&#8217;ll be able to sell them at Target, which may be the better home for them.</p>

<blockquote>
  <p>The best distributors have resources, relationships, and expertise, which can be essential to a wide theatrical release. They may also have advantageous deals in place for VOD, DVD, and digital rights. If filmmakers do due diligence (by speaking with other filmmakers involved with the distributor they are considering) and are able to negotiate a fair deal, their best choice may be an all-rights deal. Higher budget, more mainstream features are better suited for an Old World approach.</p>
</blockquote>

<p>If you&#8217;re thinking about making an indie, Broderick&#8217;s article is <a href="http://www.indiewire.com/article/declaration_of_independence_the_ten_principles_of_hybrid_distribution/pem">worth a read</a>.</p>




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