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	<title>Comments on: How to write a scene</title>
	<atom:link href="http://johnaugust.com/archives/2007/write-scene/feed" rel="self" type="application/rss+xml" />
	<link>http://johnaugust.com/archives/2007/write-scene</link>
	<description>A ton of useful information about screenwriting.</description>
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		<title>By: MC Serch</title>
		<link>http://johnaugust.com/archives/2007/write-scene/comment-page-1#comment-121788</link>
		<dc:creator>MC Serch</dc:creator>
		<pubDate>Thu, 28 Feb 2008 23:15:39 +0000</pubDate>
		<guid isPermaLink="false">http://johnaugust.com/archives/2007/write-scene#comment-121788</guid>
		<description>&lt;p&gt;Youo make very good points. To Add, characters should come to life on their own, and practically write their own scene/&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Youo make very good points. To Add, characters should come to life on their own, and practically write their own scene/</p>]]></content:encoded>
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		<title>By: Lois</title>
		<link>http://johnaugust.com/archives/2007/write-scene/comment-page-1#comment-119435</link>
		<dc:creator>Lois</dc:creator>
		<pubDate>Mon, 28 Jan 2008 18:45:40 +0000</pubDate>
		<guid isPermaLink="false">http://johnaugust.com/archives/2007/write-scene#comment-119435</guid>
		<description>&lt;p&gt;Wow There&#039;s alot packed into this response and lots to think about, much more so than in any book I&#039;ve purchased so far. Thanks a mil.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Wow There&#8217;s alot packed into this response and lots to think about, much more so than in any book I&#8217;ve purchased so far. Thanks a mil.</p>]]></content:encoded>
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		<title>By: MARK11</title>
		<link>http://johnaugust.com/archives/2007/write-scene/comment-page-1#comment-106361</link>
		<dc:creator>MARK11</dc:creator>
		<pubDate>Thu, 06 Sep 2007 01:54:16 +0000</pubDate>
		<guid isPermaLink="false">http://johnaugust.com/archives/2007/write-scene#comment-106361</guid>
		<description>&lt;p&gt;All good stuff Johnnie A.
&#039;Nuff said.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>All good stuff Johnnie A.
&#8216;Nuff said.</p>]]></content:encoded>
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		<title>By: SolShine7</title>
		<link>http://johnaugust.com/archives/2007/write-scene/comment-page-1#comment-100792</link>
		<dc:creator>SolShine7</dc:creator>
		<pubDate>Thu, 02 Aug 2007 07:01:21 +0000</pubDate>
		<guid isPermaLink="false">http://johnaugust.com/archives/2007/write-scene#comment-100792</guid>
		<description>&lt;p&gt;Thanks for the advice. Practice is key.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Thanks for the advice. Practice is key.</p>]]></content:encoded>
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		<title>By: J-noah</title>
		<link>http://johnaugust.com/archives/2007/write-scene/comment-page-1#comment-75786</link>
		<dc:creator>J-noah</dc:creator>
		<pubDate>Mon, 14 May 2007 12:10:38 +0000</pubDate>
		<guid isPermaLink="false">http://johnaugust.com/archives/2007/write-scene#comment-75786</guid>
		<description>&lt;p&gt;Hi,I&#039;m a young independent producer in Nigeria .Please, i need a format on how to write a reality show and what should be the content of my proposal to a company that wants to sponsor the show.Is it all reality show that you have to create a dialogue for?Pls advise me urgently.
Thanks for the great work you doing.This site is an inspiration.
Joe.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hi,I&#8217;m a young independent producer in Nigeria .Please, i need a format on how to write a reality show and what should be the content of my proposal to a company that wants to sponsor the show.Is it all reality show that you have to create a dialogue for?Pls advise me urgently.
Thanks for the great work you doing.This site is an inspiration.
Joe.</p>]]></content:encoded>
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		<title>By: Allison Erkelens</title>
		<link>http://johnaugust.com/archives/2007/write-scene/comment-page-1#comment-51436</link>
		<dc:creator>Allison Erkelens</dc:creator>
		<pubDate>Thu, 22 Feb 2007 03:57:46 +0000</pubDate>
		<guid isPermaLink="false">http://johnaugust.com/archives/2007/write-scene#comment-51436</guid>
		<description>&lt;p&gt;Some of you seem prickly on the subject of characters servicing the story.  Why?&lt;/p&gt;

&lt;p&gt;I have never once embarked on a script thinking &quot;I have this great character in mind.  Gee.  I wonder what he/she is going to do?&quot;  We&#039;re story tellers.  Characters and the relationships between them service the story.&lt;/p&gt;

&lt;p&gt;My process*: Logline the story, expand the concept to a couple three pages, find the maximum point of conflict and from that, identify the protagonist.  (NOTE: He or she will be the person yelling in your head &quot;I have the most to say on this subject!&quot;)  Now go back to the beginning of the story and write the script about that character or from that POV.&lt;/p&gt;

&lt;p&gt;*In the interest of transparency, I am a Hollywood leper -- I develop and write long form, fact-based docu-dramas for cable television.  We&#039;re an embittered bunch but we love what we do -- truth is indeed stranger than fiction.  In the meantime, we covet network writers&#039; shooting schedules and paychecks.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Some of you seem prickly on the subject of characters servicing the story.  Why?</p>

<p>I have never once embarked on a script thinking &#8220;I have this great character in mind.  Gee.  I wonder what he/she is going to do?&#8221;  We&#8217;re story tellers.  Characters and the relationships between them service the story.</p>

<p>My process*: Logline the story, expand the concept to a couple three pages, find the maximum point of conflict and from that, identify the protagonist.  (NOTE: He or she will be the person yelling in your head &#8220;I have the most to say on this subject!&#8221;)  Now go back to the beginning of the story and write the script about that character or from that POV.</p>

<p>*In the interest of transparency, I am a Hollywood leper &#8212; I develop and write long form, fact-based docu-dramas for cable television.  We&#8217;re an embittered bunch but we love what we do &#8212; truth is indeed stranger than fiction.  In the meantime, we covet network writers&#8217; shooting schedules and paychecks.</p>]]></content:encoded>
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		<title>By: Mark V</title>
		<link>http://johnaugust.com/archives/2007/write-scene/comment-page-1#comment-48306</link>
		<dc:creator>Mark V</dc:creator>
		<pubDate>Sun, 11 Feb 2007 22:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://johnaugust.com/archives/2007/write-scene#comment-48306</guid>
		<description>&lt;p&gt;Hey Jo from Australia.  In the situation you describe I&#039;d cut the scene and move the explication info into one or two lines in another scene.   I like a story that moves.  Two steps forward and one step back will get you to the same palce eventually and it will have more texture but the overall thrust of the idea will have lost impact.  Take a look at   http://pics.novica.com/pictures/10/p56548_2.jpg  (grabbed off the web at random)
The wood grain and surface texture bring sensual gratification but if that is what is focused on the big picture is missed.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hey Jo from Australia.  In the situation you describe I&#8217;d cut the scene and move the explication info into one or two lines in another scene.   I like a story that moves.  Two steps forward and one step back will get you to the same palce eventually and it will have more texture but the overall thrust of the idea will have lost impact.  Take a look at   <a href="http://pics.novica.com/pictures/10/p56548_2.jpg" rel="nofollow">http://pics.novica.com/pictures/10/p56548_2.jpg</a>  (grabbed off the web at random)
The wood grain and surface texture bring sensual gratification but if that is what is focused on the big picture is missed.</p>]]></content:encoded>
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		<title>By: Jesse</title>
		<link>http://johnaugust.com/archives/2007/write-scene/comment-page-1#comment-48043</link>
		<dc:creator>Jesse</dc:creator>
		<pubDate>Sat, 10 Feb 2007 22:25:08 +0000</pubDate>
		<guid isPermaLink="false">http://johnaugust.com/archives/2007/write-scene#comment-48043</guid>
		<description>&lt;p&gt;I&#039;d love to hear your process on creating characters. I feel like I have a craft when it comes to structuring my scripts. but the characters just seem to happen for the most part. It seems like certain aspects of them become apparent early on. But most often they slowly evolve by fulfilling the functions of the story.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I&#8217;d love to hear your process on creating characters. I feel like I have a craft when it comes to structuring my scripts. but the characters just seem to happen for the most part. It seems like certain aspects of them become apparent early on. But most often they slowly evolve by fulfilling the functions of the story.</p>]]></content:encoded>
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		<title>By: Horace</title>
		<link>http://johnaugust.com/archives/2007/write-scene/comment-page-1#comment-43264</link>
		<dc:creator>Horace</dc:creator>
		<pubDate>Wed, 24 Jan 2007 07:52:05 +0000</pubDate>
		<guid isPermaLink="false">http://johnaugust.com/archives/2007/write-scene#comment-43264</guid>
		<description>&lt;p&gt;John, in past blogs you&#039;ve talked about theme, once writing &quot;In your own work, itâ€™s definitely worth sitting down and looking at whether youâ€™ve really explored the idea-within-the-idea.&quot; &lt;/p&gt;

&lt;p&gt;However I didn&#039;t see any mention of theme in your How to Write a Scene section. Does that mean you&#039;d only consider theme when conjuring a project or outlining a plot, and then perhaps during the rewriting phase, but not during the first draft of the script?&lt;/p&gt;

&lt;p&gt;If you could expand your philosophies on both theme and re-writing, I&#039;m sure it&#039;d help a lot of new writers. &lt;/p&gt;

&lt;p&gt;Thank you.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>John, in past blogs you&#8217;ve talked about theme, once writing &#8220;In your own work, itâ€™s definitely worth sitting down and looking at whether youâ€™ve really explored the idea-within-the-idea.&#8221; </p>

<p>However I didn&#8217;t see any mention of theme in your How to Write a Scene section. Does that mean you&#8217;d only consider theme when conjuring a project or outlining a plot, and then perhaps during the rewriting phase, but not during the first draft of the script?</p>

<p>If you could expand your philosophies on both theme and re-writing, I&#8217;m sure it&#8217;d help a lot of new writers. </p>

<p>Thank you.</p>]]></content:encoded>
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		<title>By: pauldwaite</title>
		<link>http://johnaugust.com/archives/2007/write-scene/comment-page-1#comment-40743</link>
		<dc:creator>pauldwaite</dc:creator>
		<pubDate>Sat, 13 Jan 2007 02:02:36 +0000</pubDate>
		<guid isPermaLink="false">http://johnaugust.com/archives/2007/write-scene#comment-40743</guid>
		<description>&lt;p&gt;Phew, Farley, that&#039;s a relief. I&#039;m right with you.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Phew, Farley, that&#8217;s a relief. I&#8217;m right with you.</p>]]></content:encoded>
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		<title>By: Farley</title>
		<link>http://johnaugust.com/archives/2007/write-scene/comment-page-1#comment-40513</link>
		<dc:creator>Farley</dc:creator>
		<pubDate>Fri, 12 Jan 2007 01:13:13 +0000</pubDate>
		<guid isPermaLink="false">http://johnaugust.com/archives/2007/write-scene#comment-40513</guid>
		<description>&lt;p&gt;Actually, Pauldwaite, King Kong would be a lot better with an hour lopped off. My point was only that I don&#039;t think many Hollywood screenwriters take that bit of advice about only keeping the completely necessary scenes. Also, take a couple endings off of LOTR ROTK and the movie would be nearly watchable.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Actually, Pauldwaite, King Kong would be a lot better with an hour lopped off. My point was only that I don&#8217;t think many Hollywood screenwriters take that bit of advice about only keeping the completely necessary scenes. Also, take a couple endings off of LOTR ROTK and the movie would be nearly watchable.</p>]]></content:encoded>
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