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	<title>Comments on: Stressing over structure</title>
	<atom:link href="http://johnaugust.com/archives/2004/stressing-over-structure/feed" rel="self" type="application/rss+xml" />
	<link>http://johnaugust.com/archives/2004/stressing-over-structure</link>
	<description>A ton of useful information about screenwriting.</description>
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		<title>By: MikeO</title>
		<link>http://johnaugust.com/archives/2004/stressing-over-structure/comment-page-1#comment-121572</link>
		<dc:creator>MikeO</dc:creator>
		<pubDate>Tue, 26 Feb 2008 11:03:05 +0000</pubDate>
		<guid isPermaLink="false">/?p=341#comment-121572</guid>
		<description>&lt;p&gt;What you just described is still a structure there, John - bones or no bones, chicken or snake. &lt;/p&gt;

&lt;p&gt;It&#039;s pretty dismaying when established writers pooh pooh this stuff because they&#039;ve managed to crack it, can write naturally because they know it and somehow it becomes so second nature and invisible they think they&#039;ve dismissed it altogether! I think it is important to learn structure and why it&#039;s important, get it (like a lightbulb goes off in your head or some such cliche, but it&#039;s true) but keep writing so much that one day it becomes second nature and you stop worrying about it. &lt;/p&gt;

&lt;p&gt;Then John can start to worry as there&#039;s more good competition out there :)&lt;/p&gt;
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		<content:encoded><![CDATA[<p>What you just described is still a structure there, John &#8211; bones or no bones, chicken or snake. </p>

<p>It&#8217;s pretty dismaying when established writers pooh pooh this stuff because they&#8217;ve managed to crack it, can write naturally because they know it and somehow it becomes so second nature and invisible they think they&#8217;ve dismissed it altogether! I think it is important to learn structure and why it&#8217;s important, get it (like a lightbulb goes off in your head or some such cliche, but it&#8217;s true) but keep writing so much that one day it becomes second nature and you stop worrying about it. </p>

<p>Then John can start to worry as there&#8217;s more good competition out there :)</p>]]></content:encoded>
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		<title>By: chris vandijk</title>
		<link>http://johnaugust.com/archives/2004/stressing-over-structure/comment-page-1#comment-63262</link>
		<dc:creator>chris vandijk</dc:creator>
		<pubDate>Fri, 06 Apr 2007 16:58:15 +0000</pubDate>
		<guid isPermaLink="false">/?p=341#comment-63262</guid>
		<description>&lt;p&gt;Dear God, thank you.  I have been putting my soul into this script and it&#039;s become so important to me, more so than anything else I&#039;ve written, and it is the first time I&#039;ve tried to really stick to the &quot;structure&quot; of it.  I wanted to throw the whole thing in the Hudson River.  I felt like I was cramming scenes in places they did not belong, just to hit a certain goal.  So, I started using your skeleton idea and it&#039;s all working.  Thank you, thank you, thank you!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Dear God, thank you.  I have been putting my soul into this script and it&#8217;s become so important to me, more so than anything else I&#8217;ve written, and it is the first time I&#8217;ve tried to really stick to the &#8220;structure&#8221; of it.  I wanted to throw the whole thing in the Hudson River.  I felt like I was cramming scenes in places they did not belong, just to hit a certain goal.  So, I started using your skeleton idea and it&#8217;s all working.  Thank you, thank you, thank you!</p>]]></content:encoded>
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		<title>By: Richard Rapp</title>
		<link>http://johnaugust.com/archives/2004/stressing-over-structure/comment-page-1#comment-62676</link>
		<dc:creator>Richard Rapp</dc:creator>
		<pubDate>Wed, 04 Apr 2007 18:12:17 +0000</pubDate>
		<guid isPermaLink="false">/?p=341#comment-62676</guid>
		<description>&lt;p&gt;I thought cockroaches didn&#039;t have skeletons.&lt;/p&gt;

&lt;p&gt;Freaking fantastic site.  You&#039;ve helped me out in many ways and this thread is no different.  I did kind of get it on my own after many years of studying scripts and theories, but you&#039;re explanation summed it all up.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>I thought cockroaches didn&#8217;t have skeletons.</p>

<p>Freaking fantastic site.  You&#8217;ve helped me out in many ways and this thread is no different.  I did kind of get it on my own after many years of studying scripts and theories, but you&#8217;re explanation summed it all up.</p>]]></content:encoded>
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		<title>By: S. A. Petrich</title>
		<link>http://johnaugust.com/archives/2004/stressing-over-structure/comment-page-1#comment-15227</link>
		<dc:creator>S. A. Petrich</dc:creator>
		<pubDate>Sun, 30 Jul 2006 19:32:03 +0000</pubDate>
		<guid isPermaLink="false">/?p=341#comment-15227</guid>
		<description>&lt;p&gt;I think I am writing an octopus.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I think I am writing an octopus.</p>]]></content:encoded>
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		<title>By: Stephen Groak</title>
		<link>http://johnaugust.com/archives/2004/stressing-over-structure/comment-page-1#comment-8958</link>
		<dc:creator>Stephen Groak</dc:creator>
		<pubDate>Thu, 11 May 2006 22:16:14 +0000</pubDate>
		<guid isPermaLink="false">/?p=341#comment-8958</guid>
		<description>&lt;p&gt;The skeleton is finally out of the screenplay.  Thanks.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>The skeleton is finally out of the screenplay.  Thanks.</p>]]></content:encoded>
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		<title>By: Dave</title>
		<link>http://johnaugust.com/archives/2004/stressing-over-structure/comment-page-1#comment-8747</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Wed, 03 May 2006 03:13:46 +0000</pubDate>
		<guid isPermaLink="false">/?p=341#comment-8747</guid>
		<description>&lt;p&gt;While I agree with what you say, I think it&#039;s a dangerous comment for beginning writers. Heck, it&#039;s a dangerous comment for experienced (though perhaps not professional) writers.&lt;/p&gt;

&lt;p&gt;Somebody had said that there is a rhythm to stories, and I think that&#039;s accurate. However, if you don&#039;t read, write, learn about stories and what makes them work (or not work), then you&#039;re more apt to fail and become discouraged.&lt;/p&gt;

&lt;p&gt;Perhaps one of the benefits of writing for Hollywood is that you do get a ton of feedback and a crash course in discussions of story. &lt;/p&gt;

&lt;p&gt;While I like the skeleton metaphor, I would ask, do you think that Hollywood is primarily interested in certain kinds of skeletons? :)&lt;/p&gt;

&lt;p&gt;I believe that&#039;s where much of the formula applies. If you want to write a script without rules, doing whatever you please, you are free to do so; however, the further you stray from what Chris Vogler calls the fairytale structure, the less Hollywood is interested. &lt;/p&gt;

&lt;p&gt;Also, while many professionals enjoy tossing the rules aside, it&#039;s not wise for newcomers to follow suit without knowing what the rules are and why they exist in the first place.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>While I agree with what you say, I think it&#8217;s a dangerous comment for beginning writers. Heck, it&#8217;s a dangerous comment for experienced (though perhaps not professional) writers.</p>

<p>Somebody had said that there is a rhythm to stories, and I think that&#8217;s accurate. However, if you don&#8217;t read, write, learn about stories and what makes them work (or not work), then you&#8217;re more apt to fail and become discouraged.</p>

<p>Perhaps one of the benefits of writing for Hollywood is that you do get a ton of feedback and a crash course in discussions of story. </p>

<p>While I like the skeleton metaphor, I would ask, do you think that Hollywood is primarily interested in certain kinds of skeletons? :)</p>

<p>I believe that&#8217;s where much of the formula applies. If you want to write a script without rules, doing whatever you please, you are free to do so; however, the further you stray from what Chris Vogler calls the fairytale structure, the less Hollywood is interested. </p>

<p>Also, while many professionals enjoy tossing the rules aside, it&#8217;s not wise for newcomers to follow suit without knowing what the rules are and why they exist in the first place.</p>]]></content:encoded>
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		<title>By: Jon B.</title>
		<link>http://johnaugust.com/archives/2004/stressing-over-structure/comment-page-1#comment-5835</link>
		<dc:creator>Jon B.</dc:creator>
		<pubDate>Mon, 27 Feb 2006 20:40:58 +0000</pubDate>
		<guid isPermaLink="false">/?p=341#comment-5835</guid>
		<description>&lt;p&gt;Your skeleton analogy is one of the best explanations of structure that I&#039;ve heard in a long time...can I use that?  ha ha&lt;/p&gt;

&lt;p&gt;Seriously though, well put, my friend.  Too much formula can be bad, but as we saw with &quot;Million Dollar Baby&quot; last year, it can also be very good.  What matters in the end is whether or not &quot;it works&quot;.&lt;/p&gt;

&lt;p&gt;thanks :)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Your skeleton analogy is one of the best explanations of structure that I&#8217;ve heard in a long time&#8230;can I use that?  ha ha</p>

<p>Seriously though, well put, my friend.  Too much formula can be bad, but as we saw with &#8220;Million Dollar Baby&#8221; last year, it can also be very good.  What matters in the end is whether or not &#8220;it works&#8221;.</p>

<p>thanks :)</p>]]></content:encoded>
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		<title>By: jackie</title>
		<link>http://johnaugust.com/archives/2004/stressing-over-structure/comment-page-1#comment-2975</link>
		<dc:creator>jackie</dc:creator>
		<pubDate>Wed, 17 Aug 2005 08:01:30 +0000</pubDate>
		<guid isPermaLink="false">/?p=341#comment-2975</guid>
		<description>&lt;p&gt;I liked this metaphor too, build your own skeleton... It actually reminds me of this book I just read SCREENWRITING: THE SEQUENCE APPROACH (http://www.amazon.com/exec/obidos/tg/detail/-/0826415687/qid=1124265408/sr=1-2/ref=sr_1_2/104-4577026-6827130?v=glance&amp;s=books) While I know that John was plagued by complicated/annoying &quot;sequence&quot; methods at USC, this book guides you with what you should be thinking about to make your own structure, or skeleton. I too am not writing chinatown, and this book helped me keep a little structure so my script wouldn&#039;t end up...well, spineless.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>I liked this metaphor too, build your own skeleton&#8230; It actually reminds me of this book I just read SCREENWRITING: THE SEQUENCE APPROACH (<a href="http://www.amazon.com/exec/obidos/tg/detail/-/0826415687/qid=1124265408/sr=1-2/ref=sr_1_2/104-4577026-6827130?v=glance&amp;s=books" rel="nofollow">http://www.amazon.com/exec/obidos/tg/detail/-/0826415687/qid=1124265408/sr=1-2/ref=sr_1_2/104-4577026-6827130?v=glance&amp;s=books</a>) While I know that John was plagued by complicated/annoying &#8220;sequence&#8221; methods at USC, this book guides you with what you should be thinking about to make your own structure, or skeleton. I too am not writing chinatown, and this book helped me keep a little structure so my script wouldn&#8217;t end up&#8230;well, spineless.</p>]]></content:encoded>
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		<title>By: mark</title>
		<link>http://johnaugust.com/archives/2004/stressing-over-structure/comment-page-1#comment-2080</link>
		<dc:creator>mark</dc:creator>
		<pubDate>Tue, 24 May 2005 20:34:34 +0000</pubDate>
		<guid isPermaLink="false">/?p=341#comment-2080</guid>
		<description>&lt;p&gt;I like the skeleton metaphor. I think your story, once you know what it is, will dictate its own structure/skeleton. Certain conventions still hold true (for the most part, the old 3 act structure is useful), but a lot of it is bunk written by failed screenwriters. I have a dozen or so screenwriting how-to books on my shelf, only one I&#039;d ever recommend to people. It&#039;s called &quot;Screenwriting Tricks of the trade&quot; by Froug. It&#039;s also the shortest! Read it. It&#039;s excellent.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I like the skeleton metaphor. I think your story, once you know what it is, will dictate its own structure/skeleton. Certain conventions still hold true (for the most part, the old 3 act structure is useful), but a lot of it is bunk written by failed screenwriters. I have a dozen or so screenwriting how-to books on my shelf, only one I&#8217;d ever recommend to people. It&#8217;s called &#8220;Screenwriting Tricks of the trade&#8221; by Froug. It&#8217;s also the shortest! Read it. It&#8217;s excellent.</p>]]></content:encoded>
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		<title>By: Mike</title>
		<link>http://johnaugust.com/archives/2004/stressing-over-structure/comment-page-1#comment-809</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Wed, 03 Nov 2004 19:05:21 +0000</pubDate>
		<guid isPermaLink="false">/?p=341#comment-809</guid>
		<description>&lt;p&gt;Hmmm.... this is really unconventional advice - most books say you&#039;re supposed to introduce your metaphor in the first paragraph.&lt;/p&gt;

&lt;p&gt;Seriously.  Sound advice (as always from the site).  It&#039;s 2004 already, can we stop holding Chinatown up as the end-all be-all of story structure?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hmmm&#8230;. this is really unconventional advice &#8211; most books say you&#8217;re supposed to introduce your metaphor in the first paragraph.</p>

<p>Seriously.  Sound advice (as always from the site).  It&#8217;s 2004 already, can we stop holding Chinatown up as the end-all be-all of story structure?</p>]]></content:encoded>
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		<title>By: Frank</title>
		<link>http://johnaugust.com/archives/2004/stressing-over-structure/comment-page-1#comment-558</link>
		<dc:creator>Frank</dc:creator>
		<pubDate>Mon, 25 Oct 2004 08:45:12 +0000</pubDate>
		<guid isPermaLink="false">/?p=341#comment-558</guid>
		<description>&lt;p&gt;My new project has the skeleton of a snake!&lt;/p&gt;

&lt;p&gt;If you get stuck and your story doesn&#039;t flow nicely then you might wanna check out the hero&#039;s journey - very useful. THE WRITER&#039;S JOURNEY book has a very helpful explaination.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>My new project has the skeleton of a snake!</p>

<p>If you get stuck and your story doesn&#8217;t flow nicely then you might wanna check out the hero&#8217;s journey &#8211; very useful. THE WRITER&#8217;S JOURNEY book has a very helpful explaination.</p>]]></content:encoded>
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